Exodus Spoiler (143 cards)

City of TraitorsBuy, Rare
Land
If you play a land, sacrifice City of Traitors.
tap: Add two colorless mana to your mana pool.

“While we fought, the il surrendered.”
—Oracle en- Vec

Illus. Kev Walker
Coat of ArmsBuy, 5, Rare
Artifact
Each creature gets +1/+1 for each other creature in play of the same creature type. (For example, if there are three Goblins in play, each of them gets +2/+2.)

“Hup, two, three, four,
Dunno how to count no more.”
—Mogg march

Illus. Scott M. Fischer
Erratic PortalBuy, 4, Rare
Artifact
1, tap: Return target creature to owner's hand unless its controller pays 1.

“In Barrin's name!” cried Lyna as Hanna's sword passed through her, “Ertai sends word that the portal is open—but not for long!”
Illus. John Matson
Medicine BagBuy, 3, Uncommon
Artifact
1, tap, Choose and discard a card: Regenerate target creature.

“My medicine bag and I have treated countless wounds and illnesses. But never have I seen so many made so sick for so long. We will never eat Squee's cooking again.”
—Orim, journal

Illus. DiTerlizzi
Memory CrystalBuy, 3, Rare
Artifact
All buyback costs are reduced by 2.

Hues of recollection flicker like facets of a gem.
Illus. Michael Sutfin
Mindless AutomatonBuy, 4, Rare
Artifact Creature [0/0]
Mindless Automaton comes into play with two +1/+1 counters on it.
1, Choose and discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.

Illus. Brian Snoddy
Null BroochBuy, 4, Rare
Artifact
2, tap, Discard your hand: Counter target noncreature spell. Play this ability as an interrupt.

Give away everything so others have nothing.
—Brooch inscription

Illus. DiTerlizzi
SkyshaperBuy, 2, Uncommon
Artifact
Sacrifice Skyshaper: All creatures you control gain flying until end of turn.

“It'll get us to the portal, but I can't guarantee what it'll do to the ship.”
—Hanna, Weatherlight navigator

Illus. Donato Giancola
SpellbookBuy, 0, Uncommon
Artifact
Skip your discard phase.

“Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again.”
—Karn, silver golem

Illus. Ciruelo
Sphere of ResistanceBuy, 2, Rare
Artifact
All spells cost an additional 1 to play.

A sphere pushes equally in all directions.
Illus. Doug Chaffee
Thopter SquadronBuy, 5, Rare
Artifact Creature [0/0]
Flying
Thopter Squadron comes into play with three +1/+1 counters on it.
1, Remove a +1/+1 counter from Thopter Squadron: Put a Thopter token into play. Treat this token as a 1/1 artifact creature with flying. Play this ability as a sorcery.
1, Sacrifice a Thopter: Put a +1/+1 counter on Thopter Squadron. Play this ability as a sorcery.

Illus. Doug Chaffee
Transmogrifying LicidBuy, 3, Uncommon
Artifact Creature [2/2]
Transmogrifying Licid counts as a Licid.
1, tap: Transmogrifying Licid loses this ability and becomes a creature enchantment that reads “Enchanted creature gets +1/+1 and counts as an artifact” instead of any other type of permanent. Move TransmogrifyingLicid onto target creature. You may pay 1 to end this effect.

Illus. Jim Nelson
WorkhorseBuy, 6, Rare
Artifact Creature [0/0]
Workhorse comes into play with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add one colorless mana to your mana pool. Play this ability as a mana source.

Illus. DiTerlizzi
AllayBuy, 1W, Common
Instant
Buyback 3 (You may pay an additional 3 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)
Destroy target enchantment.

Illus. Randy Gallegos
Angelic BlessingBuy, 2W, Common
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.

Only the warrior who can admit mortal weakness will be bolstered by immortal strength.
Illus. Mark Zug
CataclysmBuy, 2WW, Rare
Sorcery
Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land and sacrifices the rest.

The Weatherlight dragged the Predator behind it, the cradle hauling the casket.
Illus. Jim Nelson
Charging PaladinBuy, 2W, Common
Summon - Knight [2/2]
If Charging Paladin attacks, it gets +0/+3 until end of turn.

“Hope shall be the blade that severs our bonds.”
Illus. Ciruelo
ConvalescenceBuy, 1W, Rare
Enchantment
During your upkeep, if you have 10 or less life, gain 1 life.

Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close.
Illus. D. Alexander Gregory
Exalted DragonBuy, 4WW, Rare
Summon - Dragon [5/5]
Flying
Each turn, Exalted Dragon cannot attack unless you sacrifice a land.

If dragons excel at anything more than vanity, it is greed.
Illus. Matthew D. Wilson
High GroundBuy, W, Uncommon
Enchantment
Each creature you control may block one additional creature. (All defense must be legal.)

In war, as in society, position is everything.
Illus. rk post
Keeper of the LightBuy, WW, Uncommon
Summon - Wizard [1/2]
W, tap: Gain 3 life. Play this ability only if you have less life than target opponent.

Illus. D. Alexander Gregory
Kor ChantBuy, 2W, Common
Instant
Redirect to target creature all damage dealt to any one creature you control from any one source.

The true treasure no thief can touch.
Illus. John Matson
Limited ResourcesBuy, W, Rare
Enchantment
When Limited Resources comes into play, each player chooses five lands he or she controls and sacrifices the rest.
As long as there are ten or more lands in play, players cannot play lands.

Illus. Keith Parkinson
Oath of LiegesBuy, 1W, Rare
Enchantment
During each player's upkeep, if that player controls fewer lands than target opponent, the player may search his or her library for a basic land card and put that land into play. The player shuffles his or her library afterwards.

Illus. Mark Zug
Paladin en-VecBuy, 1WW, Rare
Summon - Knight [2/2]
First strike, protection from black, protection from red

“Our belief shall be the lance that pierces Volrath's heart.”
Illus. Randy Elliott
Peace of MindBuy, 1W, Uncommon
Enchantment
W, Choose and discard a card: Gain 3 life.

Three are the paths of the soul:
One out—roam across the plain,
One back—dwell with tribe and tent,
One in—turn an enemy's hate.

Illus. Randy Elliott
Pegasus StampedeBuy, 1W, Uncommon
Sorcery
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs when you play this spell. If you do, put Pegasus Stampede into your hand instead of your graveyard as part of the spell's effect.)
Put a Pegasus token into play. Treat this token as a 1/1 white creature with flying.

Illus. Mark Zug
PenanceBuy, 2W, Uncommon
Enchantment
Choose a card from your hand and put that card on top of your library: Prevent all damage from a black or red source. (Treat further damage from that source normally.)

Illus. Terese Nielsen
Reaping the RewardsBuy, W, Common
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs when you play this spell. If you do, put Reaping the Rewards into your hand instead of your graveyard as part of the spell's effect.)
Gain 2 life.

Illus. Stephen Daniele
ReconnaissanceBuy, W, Uncommon
Enchantment
0: Remove target attacking creature you control from combat and untap it. (That creature neither deals nor receives combat damage this turn.)

War favors the informed.
Illus. Val Mayerik
ShacklesBuy, 2W, Common
Enchant Creature
Enchanted creature does not untap during its controller's untap phase.
W: Return Shackles to owner's hand.

Shackles of gold are still shackles.
Illus. Heather Hudson
Shield MateBuy, W, Common
Summon - Soldier [1/1]
Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

They bear weightier burdens than the shields they carry.
Illus. Randy Elliott
Soltari VisionaryBuy, 1WW, Common
Summon - Cleric [2/2]
Shadow (This creature can block or be blocked by only creatures with shadow.)
If Soltari Visionary damages any player, destroy target enchantment that player controls.

Illus. Adam Rex
Soul WardenBuy, W, Common
Summon - Cleric [1/1]
Whenever any other creature comes into play, gain 1 life.

Count carefully the souls and see that none are lost.
—Vec teaching

Illus. Randy Gallegos
Standing TroopsBuy, 2W, Common
Summon - Soldiers [1/4]
Attacking does not cause Standing Troops to tap.

The less you have, the harder you fight for it.
Illus. Daren Bader
Treasure HunterBuy, 2W, Uncommon
Summon - Townsfolk [2/2]
When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand.

“What separates junk from treasure is imagination.”
—Hanna, Weatherlight navigator

Illus. Adam Rex
Wall of NetsBuy, 1WW, Rare
Summon - Wall [0/7]
(Walls cannot attack.)
At end of combat, remove from the game all creatures blocked by Wall of Nets.
If Wall of Nets leaves play, return to play under their owners' control all creatures removed from the game with Wall of Nets.

Illus. Terese Nielsen
Welkin HawkBuy, 1W, Common
Summon - Bird [1/1]
Flying
If Welkin Hawk is put into any graveyard from play, you may search your library for a Welkin Hawk card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards.

Illus. Rob Alexander
Zealots en-DalBuy, 3W, Uncommon
Summon - Soldiers [2/4]
During your upkeep, if all nonland permanents you control are white, gain 1 life.

“Great chains shall free our warriors.”
—Oracle en- Vec

Illus. Brom
Aether TideBuy, XU, Common
Sorcery
Choose and discard X creature cards: Return X target creatures to their owner's hand.

The tide of magic brought them here. Now it would take them home.
Illus. Andrew Robinson
CunningBuy, 1U, Common
Enchant Creature
Enchanted creature gets +3/+3.
If enchanted creature attacks or blocks, sacrifice Cunning at end of turn.

“. . . Dry-walkers die
We feed on sweet flesh . . . .”
—Rootwater Saga

Illus. Kev Walker
CuriosityBuy, U, Uncommon
Enchant Creature
If enchanted creature damages an opponent, you may draw a card.

All Mirri wanted to do was rest, but she couldn't ignore a nagging suspicion as she followed Crovax's skulking form.
Illus. Val Mayerik
Dominating LicidBuy, 1UU, Rare
Summon - Licid [1/1]
1UU, tap: Dominating Licid loses this ability and becomes a creature enchantment that reads “Gain control of enchanted creature” instead of any other type of permanent. Move Dominating Licid onto target creature. You may pay U to end this effect.

Illus. Heather Hudson
EphemeronBuy, 4UU, Rare
Summon - Illusion [4/4]
Flying
Choose and discard a card: Return Ephemeron to owner's hand.

From nothing came teeth.
Illus. Keith Parkinson
EquilibriumBuy, 1UU, Rare
Enchantment
Whenever you successfully cast a creature spell, you may pay 1 to return target creature to owner's hand.

In Rath, there are only so many souls to go around.
Illus. Jeff Miracola
Ertai, Wizard AdeptBuy, 2U, Rare
Summon - Legend [1/1]
Ertai, Wizard Adept counts as a Wizard.
2UU, tap: Counter target spell. Play this ability as an interrupt.

“Was that it?”
—Ertai, wizard adept

Illus. Terese Nielsen
Fade AwayBuy, 2U, Common
Sorcery
For each creature, that creature's controller pays 1 or sacrifices a permanent.

“Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off.”
—Karn, silver golem

Illus. Jeff Miracola
ForbidBuy, 1UU, Uncommon
Interrupt
Buyback—Choose and discard two cards. (You may choose and discard two cards in addition to any other costs when you play this spell. If you do, put Forbid into your hand instead of your graveyard as part of the spell's effect.)
Counter target spell.

Illus. Scott Kirschner
Keeper of the MindBuy, UU, Uncommon
Summon - Wizard [1/2]
U, tap: Draw a card. Play this ability only if target opponent has at least two more cards in hand than you.

Illus. Matthew D. Wilson
Killer WhaleBuy, 3UU, Uncommon
Summon - Whale [3/5]
U: Killer Whale gains flying until end of turn.

Hunger is like the sea: deep, endless, and unforgiving.
Illus. Stephen Daniele
Mana BreachBuy, 2U, Uncommon
Enchantment
Whenever any player plays a spell, that player returns a land he or she controls to owner's hand.

The wizard had it all—until she tried to use it.
Illus. Rebecca Guay
Merfolk LooterBuy, 1U, Common
Summon - Merfolk [1/1]
tap: Draw a card, then choose and discard a card.

In the depths of Rootwater, salvage and sewage differ only in texture.
Illus. Ron Spencer
Mind Over MatterBuy, 2UUUU, Rare
Enchantment
Choose and discard a card: Tap or untap target artifact, creature, or land.

Lyna turned to the figure beside her. “They're gone. What now?”
“As ever,” said Urza, “we wait.”

Illus. Keith Parkinson
MirozelBuy, 3U, Uncommon
Summon - Illusion [2/3]
Flying
If Mirozel is the target of any spell or ability, return Mirozel to owner's hand.

The mirozels are the only stars in Rath's opaque skies.
Illus. Jim Nelson
Oath of ScholarsBuy, 3U, Rare
Enchantment
During each player's upkeep, if that player has fewer cards in hand than target opponent, the player may discard his or her hand and draw three cards.

Illus. Michael Sutfin
Robe of MirrorsBuy, U, Common
Enchant Creature
Enchanted creature cannot be the target of spells or abilities.

“Does this make me look fat?”
Illus. John Matson
Rootwater MysticBuy, U, Common
Summon - Merfolk [1/1]
1U: Look at the top card of target player's library.

“Read the roots tell the tale
Future forms in waving weeds
Higher than truth is hope.”
—Rootwater Saga

Illus. Michael Sutfin
School of PiranhaBuy, 1U, Common
Summon - Fish [3/3]
During your upkeep, pay 1U or sacrifice School of Piranha.

Some schools aren't worth getting into.
Illus. Daren Bader
ScrivenerBuy, 4U, Uncommon
Summon - Townsfolk [2/2]
When Scrivener comes into play, you may return target instant or interrupt card from your graveyard to your hand.

“History is a potent weapon.”
—Karn, silver golem

Illus. Heather Hudson
Thalakos DriftersBuy, 2UU, Rare
Summon - Townsfolk [3/3]
Choose and discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)

They drift in and out of shadow and ever on toward madness.
Illus. Andrew Robinson
Thalakos ScoutBuy, 2U, Common
Summon - Soldier [2/1]
Shadow (This creature can block or be blocked by only creatures with shadow.)
Choose and discard a card: Return Thalakos Scout to owner's hand.

Illus. Daren Bader
Theft of DreamsBuy, 2U, Common
Sorcery
For each tapped creature target opponent controls, draw a card.

“Volrath stole everything there was of me.”
—Takara

Illus. Richard Kane Ferguson
Treasure TroveBuy, 2UU, Uncommon
Enchantment
2UU: Draw a card.

Karn and Hanna stood over the recovered Legacy artifacts like loving parents over sleeping children.
Illus. Michael Sutfin
Wayward SoulBuy, 2UU, Common
Summon - Spirit [3/2]
Flying
U: Put Wayward Soul on top of owner's library.

“no home no heart no hope”
—Stronghold graffito

Illus. DiTerlizzi
Whiptongue FrogBuy, 2U, Common
Summon - Frog [1/3]
U: Whiptongue Frog gains flying until end of turn.

Their favorite food? Wind dancers.
Illus. Jeff Miracola
CarnophageBuy, B, Common
Summon - Zombie [2/2]
During your upkeep, pay 1 life or tap Carnophage.

Eating is all it knows.
Illus. Pete Venters
Cat BurglarBuy, 3B, Common
Summon - Minion [2/2]
2B, tap: Target player chooses and discards a card. Play this ability as a sorcery.

The il- Kor no longer roam the open plains, but they are still hunters.
Illus. DiTerlizzi
Culling the WeakBuy, B, Common
Mana Source
Sacrifice a creature: Add BBBB to your mana pool.

“The blood of the weak shall be the ink with which we scribe great Yawgmoth's glorious name.”
—Stronghold architect, journal

Illus. Scott M. Fischer
Cursed FleshBuy, B, Common
Enchant Creature
Enchanted creature gets -1/-1 and cannot be blocked except by artifact creatures and black creatures.

A farewell to arms . . . and feet . . . and legs . . . .
Illus. Ron Spencer
Dauthi CutthroatBuy, 1B, Uncommon
Summon - Minion [1/1]
Shadow (This creature can block or be blocked by only creatures with shadow.)
1B, tap: Destroy target creature with shadow.

In their twisted logic, to empty the shadow world is to escape it.
Illus. Dermot Power
Dauthi JackalBuy, 2B, Common
Summon - Hound [2/1]
Shadow (This creature can block or be blocked by only creatures with shadow.)
BB, Sacrifice Dauthi Jackal: Destroy target blocking creature.

“All Dauthi are jackals, regardless of breed.”
—Lyna, Soltari emissary

Illus. Adam Rex
Dauthi WarlordBuy, 1B, Uncommon
Summon - Soldier [*/1]
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord has power equal to the number of creatures with shadow in play.

Illus. Kev Walker
Death's DuetBuy, 2B, Common
Sorcery
Return two target creature cards from your graveyard to your hand.

Life has always been a dance. It is only fitting that death sing the tune.
Illus. Keith Parkinson
Entropic SpecterBuy, 3BB, Rare
Summon - Spirit [*/*]
Flying
Entropic Specter has power and toughness each equal to the number of cards in target opponent's hand.
If Entropic Specter damages any player, that player chooses and discards a card.

Illus. Ron Spencer
FugueBuy, 3BB, Uncommon
Sorcery
Target player chooses and discards three cards.

“My ship . . . ,” Sisay mumbled. “Intact,” Gerrard reassured her, “which is more than I can say for you, my friend.” Sisay laughed despite the pain.
Illus. Randy Gallegos
GrollubBuy, 2B, Common
Summon - Beast [3/3]
For each 1 damage dealt to Grollub, each opponent gains 1 life.

Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it.
Illus. Chippy
HatredBuy, 3BB, Rare
Instant
Pay X life: Target creature gets +X/+0 until end of turn.

“I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough.”
—Greven il- Vec, to Gerrard

Illus. Brom
Keeper of the DeadBuy, BB, Uncommon
Summon - Wizard [1/2]
B, tap: Destroy target nonblack creature. Play this ability only if that creature's controller has at least two fewer creature cards in his or her graveyard than you have in yours.

Illus. Brom
Mind MaggotsBuy, 3B, Uncommon
Summon - Insects [2/2]
When Mind Maggots comes into play, choose and discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.

Illus. Ron Spencer
NauseaBuy, 1B, Common
Sorcery
All creatures get -1/-1 until end of turn.

Any mogg will tell you there's nothing more nauseating than the smell of cute.
Illus. Jeff Miracola
NecrologiaBuy, 3BB, Uncommon
Instant
Play Necrologia only during your discard phase.
Pay X life: Draw X cards.

“My enemies' death yields threefold benefit: removal, reuse, and research.”
—Volrath

Illus. Brom
Oath of GhoulsBuy, 1B, Rare
Enchantment
During each player's upkeep, if there are more creature cards in that player's graveyard than in target opponent's graveyard, the player may return a creature card from his or her graveyard to his or her hand.

Illus. Brom
Pit SpawnBuy, 4BBB, Rare
Summon - Beast [6/4]
First strike
During your upkeep, pay BB or sacrifice Pit Spawn.
If Pit Spawn damages any creature, remove that creature from the game.

Illus. Thomas M. Baxa
PlaguebearerBuy, 1B, Rare
Summon - Zombie [1/1]
XXB: Destroy target nonblack creature with total casting cost equal to X.

Its respiration is your expiration.
Illus. Ron Spencer
Recurring NightmareBuy, 2B, Rare
Enchantment
Sacrifice a creature, Return Recurring Nightmare to owner's hand: Put target creature card from your graveyard into play. Play this ability as a sorcery.

“I am confined by sleep and defined by nightmare.”
—Crovax

Illus. Jeff Laubenstein
Scare TacticsBuy, B, Common
Instant
All creatures you control get +1/+0 until end of turn.

“Fear rules those weak enough to accept it.”
—Greven il- Vec

Illus. DiTerlizzi
SlaughterBuy, 2BB, Uncommon
Instant
Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)
Destroy target nonblack creature. That creature cannot be regenerated this turn.

Illus. Pete Venters
Spike CannibalBuy, 1BB, Uncommon
Summon - Spike [0/0]
Spike Cannibal comes into play with one +1/+1 counter on it.
When Spike Cannibal comes into play, move all +1/+1 counters from all creatures onto Spike Cannibal.

Illus. Joel Biske
Thrull SurgeonBuy, 1B, Common
Summon - Thrull [1/1]
1B, Sacrifice Thrull Surgeon: Look at target player's hand and choose one of those cards. That player discards that card. Play this ability as a sorcery.

“Just take a little off the top.”
Illus. rk post
Vampire HoundsBuy, 2B, Common
Summon - Hounds [2/2]
Choose and discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

The hounds' barks are a horrifying chorus of screams, moans, and whispers.
Illus. Kev Walker
Volrath's DungeonBuy, 2BB, Rare
Enchantment
Any player may pay 5 life during his or her turn to destroy Volrath's Dungeon.
Choose and discard a card: Target player chooses a card in his or her hand and puts that card on top of his or her library. Play this ability as a sorcery.

Illus. Stephen Daniele
AnarchistBuy, 4R, Common
Summon - Townsfolk [2/2]
When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand.

“I'll take that. You won't need it when the revolution comes.”
Illus. Brom
Cinder CrawlerBuy, 1R, Common
Summon - Salamander [1/2]
R: Cinder Crawler gets +1/+0 until end of turn. Use this ability only if Cinder Crawler is blocked.

The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.
Illus. Jim Nelson
Dizzying GazeBuy, R, Common
Enchant Creature
Play Dizzying Gaze only on a creature you control.
R: Enchanted creature deals 1 damage to target creature with flying.

“When I cut down my angel I only started my fall.”
—Crovax

Illus. Thomas M. Baxa
Fighting ChanceBuy, R, Rare
Instant
For each blocking creature, flip a coin. If you win the flip, that creature deals no combat damage this turn.

A stroke of luck can smite an army.
Illus. Mike Raabe
Flowstone FloodBuy, 3R, Uncommon
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs when you play this spell. If you do, put Flowstone Flood into your hand instead of your graveyard as part of the spell's effect.)
Destroy target land.

Illus. Paolo Parente
Furnace BroodBuy, 3R, Common
Summon - Elemental [3/3]
R: Target creature cannot be regenerated this turn.

Furnace air crackles with magmatic cackles.
Illus. Jeff Miracola
Keeper of the FlameBuy, RR, Uncommon
Summon - Wizard [1/2]
R, tap: Keeper of the Flame deals 2 damage to target opponent. Use this ability only if that opponent has more life than you.

Illus. Terese Nielsen
Mage il-VecBuy, 2R, Common
Summon - Wizard [2/2]
tap, Discard a card at random: Mage il- Vec deals 1 damage to target creature or player.

Living below a flowstone foundry produces a disproportionate number of fire mages among the il.
Illus. John Matson
Maniacal RageBuy, 1R, Common
Enchant Creature
Enchanted creature gets +2/+2 and cannot block.

Only by sacrificing any semblance of defense could Gerrard best Greven.
Illus. Pete Venters
Mogg AssassinBuy, 2R, Uncommon
Summon - Goblin [2/1]
tap: Flip a coin. If you win the flip, destroy target creature an opponent controls. Otherwise, destroy target creature of that opponent's choice.

Illus. Dermot Power
Monstrous HoundBuy, 3R, Rare
Summon - Hound [4/4]
Monstrous Hound cannot attack unless you control more lands than defending player.
Monstrous Hound cannot block unless you control more lands than attacking player.

“Stay.”
Illus. Dermot Power
Oath of MagesBuy, 1R, Rare
Enchantment
During each player's upkeep, if that player has less life than target opponent, he or she may have Oath of Mages deal 1 damage to that opponent.

Illus. Keith Parkinson
Ogre ShamanBuy, 3RR, Rare
Summon - Ogre [3/3]
2, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player.

Ogre shamans must be bright enough to learn their invocations and dim enough to use them.
Illus. Paolo Parente
OnslaughtBuy, R, Common
Enchantment
Whenever you successfully cast a creature spell, tap target creature.

The last thing to go through the mogg's mind was its teeth.
Illus. Paolo Parente
PandemoniumBuy, 3R, Rare
Enchantment
Whenever any creature comes into play, that creature's controller may choose to have it deal damage equal to its power to target creature or player.

“If we cannot live proudly, we die so!”
—Eladamri, Lord of Leaves

Illus. Pete Venters
ParoxysmBuy, 1R, Uncommon
Enchant Creature
During the upkeep of enchanted creature's controller, reveal the top card of that player's library to all players. If that card is a land card, destroy enchanted creature. Otherwise, enchanted creature gets +3/+3 until end of turn. (Return the card to thetop of the player's library, face down.)

Illus. Scott Kirschner
Price of ProgressBuy, 1R, Uncommon
Instant
Price of Progress deals 2 damage to each player for each nonbasic land he or she controls.

Man versus nature is not a fair fight.
Illus. Richard Kane Ferguson
Raging GoblinBuy, R, Common
Summon - Goblin [1/1]
Raging Goblin is unaffected by summoning sickness.

Volrath has bred them to fear only him. Are they charging into battle, or merely fleeing his wrath?
Illus. Brian Snoddy
Ravenous BaboonsBuy, 3R, Rare
Summon - Ape [2/2]
When Ravenous Baboons comes into play, destroy target nonbasic land.

Build something and the baboons will tear it down. Leave the pieces lying and they will scatter them.
Illus. Daren Bader
Reckless OgreBuy, 3R, Common
Summon - Ogre [3/2]
If Reckless Ogre attacks and no other creatures do, it gets +3/+0 until end of turn.

There is no such thing as a regiment of ogres.
Illus. Paolo Parente
Sabertooth WyvernBuy, 4R, Uncommon
Summon - Drake [3/2]
Flying, first strike

Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.
Illus. Keith Parkinson
Scalding SalamanderBuy, 2R, Uncommon
Summon - Salamander [2/1]
0: Scalding Salamander deals 1 damage to each creature without flying defending player controls. Play this ability only if Scalding Salamander is attacking and only once each turn.

Illus. Terese Nielsen
Seismic AssaultBuy, RRR, Rare
Enchantment
Choose and discard a land card: Seismic Assault deals 2 damage to target creature or player.

The flowstone seemed for a moment to assume Greven's rage—it lunged like a wild beast at the Weatherlight.
Illus. Dermot Power
Shattering PulseBuy, 1R, Common
Instant
Buyback 3 (You may pay an additional 3 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)
Destroy target artifact.

Illus. Donato Giancola
Sonic BurstBuy, 1R, Common
Instant
Discard a card at random: Sonic Burst deals 4 damage to target creature or player.

Music scythes the savage beast.
Illus. Brian Snoddy
SpellshockBuy, 2R, Uncommon
Enchantment
Whenever any player successfully casts a spell, Spellshock deals 2 damage to him or her.

A snap of fingers, a snap of teeth.
Illus. Thomas M. Baxa
Avenging DruidBuy, 2G, Common
Summon - Druid [1/3]
If Avenging Druid damages any opponent, you may reveal cards from your library until you reveal a land card. Put that land into play and put all other revealed cards into your graveyard.

Illus. Daren Bader
BequeathalBuy, G, Common
Enchant Creature
If enchanted creature is put into any graveyard, draw two cards.

“On my death, I give you this treasure: the knowledge that life is hard, yet too soon past.”
—Dal funeral rite

Illus. D. Alexander Gregory
CartographerBuy, 2G, Uncommon
Summon - Townsfolk [2/2]
When Cartographer comes into play, you may return target land card from your graveyard to your hand.

How do you map a world when the land moves beneath your feet?
Illus. Jeff Laubenstein
Crashing BoarsBuy, 3GG, Uncommon
Summon - Boar [4/4]
If Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.

Bores ruin a party. Boars are party to ruin.
Illus. Ron Spencer
Elven PalisadeBuy, G, Uncommon
Enchantment
Sacrifice a forest: Target attacking creature gets -3/-0 until end of turn.

“Volrath is not the only one who can shape this world to serve him.”
—Eladamri, Lord of Leaves

Illus. Mark Zug
Elvish BerserkerBuy, G, Common
Summon - Elf [1/1]
For each creature that blocks it, Elvish Berserker gets +1/+1 until end of turn.

Their fury scatters enemies like a pile of dry leaves.
Illus. Paolo Parente
Jackalope HerdBuy, 3G, Common
Summon - Beast [4/5]
If you play any spell, return Jackalope Herd to owner's hand.

There's little more demeaning than getting your butt kicked by a bunch of bunnies.
Illus. Ron Spencer
Keeper of the BeastsBuy, GG, Uncommon
Summon - Wizard [1/2]
G, tap: Put a Beast token into play. Treat this token as a 2/2 green creature. Play this ability only if target opponent controls more creatures than you.

Illus. rk post
ManabondBuy, G, Rare
Enchantment
During your discard phase, you may choose to put all land cards from your hand into play. If you do, discard the rest of your hand.

Illus. Thomas M. Baxa
Mirri, Cat WarriorBuy, 1GG, Rare
Summon - Legend [2/3]
Mirri, Cat Warrior counts as a Cat Warrior.
First strike; forestwalk (If defending player controls any forests, this creature is unblockable.)
Attacking does not cause Mirri to tap.

Illus. Daren Bader
Oath of DruidsBuy, 1G, Rare
Enchantment
During each player's upkeep, if that player controls fewer creatures than target opponent, the player may reveal cards from his or her library until he or she reveals a creature card. The player puts that creature into play and all other revealed cards into his or her graveyard.

Illus. Daren Bader
Plated RootwallaBuy, 4G, Common
Summon - Lizard [3/3]
2G: Plated Rootwalla gets +3/+3 until end of turn. Play this ability only once each turn.

“ . . . And the third little boar built his house out of rootwalla plates . . . .”
—Skyshroud children's story

Illus. Randy Elliott
Predatory HungerBuy, G, Common
Enchant Creature
Whenever any opponent successfully casts a creature spell, put a +1/+1 counter on enchanted creature.

Hunger growls, never purrs.
Illus. Brom
Pygmy TrollBuy, 1G, Common
Summon - Troll [1/1]
For each creature that blocks it, Pygmy Troll gets +1/+1 until end of turn.
G: Regenerate Pygmy Troll.

“Who you callin' ‘shorty'?”
Illus. Daniel Gelon
Rabid WolverinesBuy, 3GG, Common
Summon - Wolverines [4/4]
For each creature that blocks it, Rabid Wolverines gets +1/+1 until end of turn.

Is there any other kind?
Illus. Daren Bader
ReclaimBuy, G, Common
Instant
Put target card from your graveyard on top of your library.

The wise pay as much attention to what they throw away as to what they keep.
Illus. Andrew Robinson
ResuscitateBuy, 1G, Uncommon
Instant
Until end of turn, each creature you control gains “1: Regenerate this creature.”

“It is the art of convincing someone to live.”
—Orim, Samite healer

Illus. Rebecca Guay
Rootwater AlligatorBuy, 3G, Common
Summon - Alligator [3/2]
Sacrifice a forest: Regenerate Rootwater Alligator.

Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.
Illus. Stephen Daniele
Skyshroud EliteBuy, G, Uncommon
Summon - Elf [1/1]
Skyshroud Elite gets +1/+2 as long as any opponent controls any nonbasic lands.

“Civilization is a conspiracy to disguise the mutilation of nature.”
—Skyshroud elite creed

Illus. Paolo Parente
Skyshroud War BeastBuy, 1G, Rare
Summon - Beast [*/*]
Trample
Skyshroud War Beast has power and toughness each equal to the number of nonbasic lands target opponent controls.

Illus. Jim Nelson
Song of SerenityBuy, 1G, Uncommon
Enchantment
Creatures with any enchantments on them cannot attack or block.

Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
Illus. DiTerlizzi
Spike HatcherBuy, 6G, Rare
Summon - Spike [0/0]
Spike Hatcher comes into play with six +1/+1 counters on it.
2, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
1, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

Illus. Stephen Daniele
Spike RogueBuy, 1GG, Uncommon
Summon - Spike [0/0]
Spike Rogue comes into play with two +1/+1 counters on it.
2, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.
2, Remove a +1/+1 counter from any creature you control: Put a +1/+1 counter on Spike Rogue.

Illus. Heather Hudson
Spike WeaverBuy, 2GG, Rare
Summon - Spike [0/0]
Spike Weaver comes into play with three +1/+1 counters on it.
2, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
1, Remove a +1/+1 counter from Spike Weaver: Creatures deal no combat damage this turn.

Illus. Mike Raabe
Survival of the FittestBuy, 1G, Rare
Enchantment
G, Choose and discard a creature card: Search your library for a creature card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards.

Illus. Pete Venters
Wood ElvesBuy, 2G, Common
Summon - Elf [1/1]
When Wood Elves comes into play, search your library for a forest card and put that forest into play. Shuffle your library afterwards.

Secure in the embrace of wood, they want no part of Eladamri's war.
Illus. Rebecca Guay
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