Ice Age Spoiler (383 cards)

Adarkar SentinelBuy, 5, Uncommon
Artifact Creature [3/3]
1: +0/+1 until end of turn

“We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable.”
—Disa the Restless, journal entry

Illus. Melissa A. Benson
Adarkar WastesBuy, Rare
Land
tap: Add 1 to your mana pool.
tap: Add W to your mana pool. Adarkar Wastes deals 1 damage to you.
tap: Add U to your mana pool. Adarkar Wastes deals 1 damage to you.

Illus. Mike Raabe
Aegis of the MeekBuy, 3, Rare
Artifact
1,tap: Target 1/1 creature gets +1/+2 until end of turn.

“With this marvel, even the weak have a fighting chance!”
—Arcum Dagsson,
Soldevi Machinist

Illus. L. A. Williams
Amulet of QuozBuy, 6, Rare
Artifact
Remove Amulet of Quoz from your deck before playing if you are not playing for ante.
0,tap: Sacrifice Amulet of Quoz. Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, that opponent loses the game. Otherwise, you lose the game.
Effects that prevent or redirect damage cannot be used to prevent this loss of life. Use this ability only during your upkeep. The opponent may ante an additional card to counter this effect.

Illus. Dan Frazier
Arcum's SleighBuy, 1, Uncommon
Artifact
2,tap: Attacking this turn does not cause target creature to tap. You cannot use this ability if defending player controls no snow-covered lands.

“With the proper equipment and caution, one can travel anywhere.”
—Arcum Dagsson, Soldevi Machinist

Illus. Tom Wänerstrand
Arcum's WeathervaneBuy, 2, Uncommon
Artifact
2,tap: Target snow-covered land becomes a non-snow-covered land of the same type. Mark the changed land with a counter.
2,tap: Target non-snow-covered basic land becomes a snow-covered land of the same type. Mark the changed land with a counter.

Illus. Tom Wänerstrand
Arcum's WhistleBuy, 3, Uncommon
Artifact
3,tap: Target non-wall creature must attack. At end of turn, destroy that creature if it could not attack. Use this ability only during the creature's controller's turn before the attack. The creature's controller may counter this effect by paying X, where X is equal to the creature's casting cost. Arcum's Whistle does not affect creatures brought under their controller's control this turn.

Illus. Quinton Hoover
Barbed SextantBuy, 1, Common
Artifact
1,tap: Sacrifice Barbed Sextant to add one mana of any color to your mana pool. Play this ability as an interrupt. Draw a card at the beginning of the next turn's upkeep.

Illus. Amy Weber
Baton of MoraleBuy, 2, Uncommon
Artifact
2: Target creature gains banding until end of turn.

“The Goblins would kill to get ahold of this one.”
—Arcum Dagsson,
Soldevi Machinist

Illus. Douglas Shuler
BrushlandBuy, Rare
Land
tap: Add 1 to your mana pool.
tap: Add W to your mana pool. Brushland deals 1 damage to you.
tap: Add G to your mana pool. Brushland deals 1 damage to you.

Illus. Bryon Wackwitz
Celestial SwordBuy, 6, Rare
Artifact
3,tap: Target creature you control gets +3/+3 until end of turn. At end of turn, bury that creature.

“So great is its power, only the chosen can wield it and live.”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Amy Weber
Crown of the AgesBuy, 2, Rare
Artifact
4,tap: Switch target enchantment from one creature to another; the enchantment's new target must be legal. The controller of the enchantment does not change. Treat the enchantment as though it were just cast on the new target.

Illus. Dan Frazier
Despotic ScepterBuy, 1, Rare
Artifact
tap: Bury target permanent you own.

“We were not meant to have such terrible things. They should be left where we found them, if not destroyed!”
—Sorine Relicbane, Soldevi Heretic

Illus. Richard Thomas
Elkin BottleBuy, 3, Rare
Artifact
3,tap: Take the top card from your library and place it face up in front of you. You may play that card as though it were in your hand; if you do not play it by your next upkeep, remove it from the game.

Illus. Quinton Hoover
ForestBuy (3), Unknown
Land
tap: Add G to your mana pool.

Illus. Pat Morrissey
ForestBuy (1), Unknown
Land
tap: Add G to your mana pool.

Illus. Pat Morrissey
ForestBuy (2), Unknown
Land
tap: Add G to your mana pool.

Illus. Pat Morrissey
Fyndhorn BowBuy, 2, Uncommon
Artifact
3,tap: Target creature gains first strike until end of turn.

“With a bow like this, the hunting is always good.”
—Taaveti of Kelsinko,
Elvish Hunter

Illus. Rob Alexander
Glacial ChasmBuy, Uncommon
Land
Cumulative Upkeep: 2 life
When Glacial Chasm comes into play, sacrifice a land. You cannot attack. All damage dealt to you is reduced to 0.

Illus. Liz Danforth
Goblin LyreBuy, 3, Rare
Artifact
0: Sacrifice Goblin Lyre. Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, Goblin Lyre deals * damage to that opponent, where * is equal to the number of creatures you control. Otherwise, Goblin Lyre deals * damage to you, where * is equal to the number of creatures the opponent controls.

Illus. Mike Kimble
Halls of MistBuy, Rare
Land
Cumulative Upkeep: 1
No creature can attack if it attacked during its controller's last turn.

Illus. Mark Poole
Hematite TalismanBuy, 2, Uncommon
Artifact
3: Untap target permanent.
Use this ability only when a red spell is successfully cast and only once for each red spell cast.

Illus. L. A. Williams
Ice CauldronBuy, 4, Rare
Artifact
X,tap: Put a charge counter on Ice Cauldron, and put a spell card face up on Ice Cauldron. Note the type and amount of mana used to pay this activation cost. Use this ability only if there are no charge counters on Ice Cauldron. You may play that spell card as though it were in your hand.
tap: Remove the charge counter from Ice Cauldron to add mana of the type and amount last used to put a charge counter on Ice Cauldron to your mana pool. This mana is usable only to cast the spell on top of Ice Cauldron

Illus. Dan Frazier
Ice FloeBuy, Uncommon
Land
You may choose not to untap Ice Floe during your untap phase.
tap: Tap target creature without flying that is attacking you. As long as Ice Floe remains tapped, that creature does not untap during its controller's untap phase.

Illus. Jeff A. Menges
Icy ManipulatorBuy, 4, Uncommon
Artifact
1,tap: Tap target artifact, creature, or land.

“The scavengers who first found it called it the ‘Bone Crank.' Not a bad name, I'd say.”
—Arcum Dagsson, Soldevi Machinist

Illus. Amy Weber
Infinite HourglassBuy, 4, Rare
Artifact
During your upkeep, put a time counter on Infinite Hourglass. During any upkeep, any player may pay 3 to remove a time counter from Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass.

Illus. Harold McNeill
IslandBuy (2), Unknown
Land
tap: Add U to your mana pool.

Illus. Anson Maddocks
IslandBuy (1), Unknown
Land
tap: Add U to your mana pool.

Illus. Anson Maddocks
IslandBuy (3), Unknown
Land
tap: Add U to your mana pool.

Illus. Anson Maddocks
Jester's CapBuy, 4, Rare
Artifact
2,tap: Sacrifice Jester's Cap to look through target player's library and remove any three of those cards from the game. Reshuffle that library afterwards.

“Know your foes' strengths as well as their weaknesses.”
—Arcum Dagsson, Soldevi Machinist

Illus. Dan Frazier
Jester's MaskBuy, 5, Rare
Artifact
Comes into play tapped.
1,tap: Sacrifice Jester's Mask to look through target opponent's hand and library. Give that player a new hand of as many cards as he or she had before. Reshuffle the remaining cards afterwards.

Illus. Dan Frazier
Jeweled AmuletBuy, 0, Uncommon
Artifact
1,tap: Put a charge counter on Jeweled Amulet. Note what type of mana was used to pay this activation cost. Use this ability only if there are no charge counters on Jeweled Amulet.
tap: Remove the charge counter from Jeweled Amulet to add one mana of thetype last used to put a charge counter on Jeweled Amulet to your mana pool. Play this ability as an interrupt.

Illus. Dan Frazier
Karplusan ForestBuy, Rare
Land
tap: Add 1 to your mana pool.
tap: Add R to your mana pool. Karplusan Forest deals 1 damage to you.
tap: Add G to your mana pool. Karplusan Forest deals 1 damage to you.

Illus. Nicola Leonard
Land CapBuy, Rare
Land
If there are any depletion counters on Land Cap, it does not untap during your untap phase. At the beginning of your upkeep, remove a depletion counter from Land Cap.
tap: Add W to your mana pool. Put a depletion counter on Land Cap.
tap: Add U to yourmana pool. Put a depletion counter on Land Cap.

Illus. L. A. Williams
Lapis Lazuli TalismanBuy, 2, Uncommon
Artifact
3: Untap target permanent.
Use this ability only when a blue spell is successfully cast and only once for each blue spell cast.

Illus. Amy Weber
Lava TubesBuy, Rare
Land
If there are any depletion counters on Lava Tubes, it does not untap during your untap phase. At the beginning of your upkeep, remove a depletion counter from Lava Tubes.
tap: Add B to your mana pool. Put a depletion counter on Lava Tubes.
tap: Add R toyour mana pool. Put a depletion counter on Lava Tubes.

Illus. Bryon Wackwitz
Malachite TalismanBuy, 2, Uncommon
Artifact
3: Untap target permanent.
Use this ability only when a green spell is successfully cast and only once for each green spell cast.

Illus. Christopher Rush
MountainBuy (1), Unknown
Land
tap: Add R to your mana pool.

Illus. Tom Wänerstrand
MountainBuy (3), Unknown
Land
tap: Add R to your mana pool.

Illus. Tom Wänerstrand
MountainBuy (2), Unknown
Land
tap: Add R to your mana pool.

Illus. Tom Wänerstrand
Nacre TalismanBuy, 2, Uncommon
Artifact
3: Untap target permanent.
Use this ability only when a white spell is successfully cast and only once for each white spell cast.

Illus. Mark Tedin
Naked SingularityBuy, 5, Rare
Artifact
Cumulative Upkeep: 3
Instead of their normal mana, plains produce R, islands produce G, swamps produce W, mountains produce U, and forests produce B.

Illus. Mark Tedin
Onyx TalismanBuy, 2, Uncommon
Artifact
3: Untap target permanent.
Use this ability only when a black spell is successfully cast and only once for each black spell cast.

Illus. Sandra Everingham
Pentagram of the AgesBuy, 4, Rare
Artifact
4,tap: Prevent all damage dealt to you from one source. Pentagram of the Ages does not prevent the same source damaging you again later this turn.

“Take this item, for instance. How would it destroy us, Relicbane?”
—Arcum Dagsson, Soldevi Machinist

Illus. Douglas Shuler
Pit TrapBuy, 2, Uncommon
Artifact
2,tap: Sacrifice Pit Trap to bury target creature without flying that is attacking you.

“These traps are truly a symbol of great cruelty and sinister cunning.”
—Sorine Relicbane, Soldevi Heretic

Illus. Anson Maddocks
PlainsBuy (1), Unknown
Land
tap: Add W to your mana pool.

Illus. Christopher Rush
PlainsBuy (2), Unknown
Land
tap: Add W to your mana pool.

Illus. Christopher Rush
PlainsBuy (3), Unknown
Land
tap: Add W to your mana pool.

Illus. Christopher Rush
River DeltaBuy, Rare
Land
If there are any depletion counters on River Delta, it does not untap during your untap phase. At the beginning of your upkeep, remove a depletion counter from River Delta.
tap: Add U to your mana pool. Put a depletion counter on River Delta.
tap: Add Bto your mana pool. Put a depletion counter on River Delta.

Illus. Sandra Everingham
Runed ArchBuy, 3, Rare
Artifact
Comes into play tapped.
X,tap: Sacrifice Runed Arch. X target creatures with power no greater than 2 cannot be blocked this turn. Other effects may later be used to increase a creature's power beyond 2.

Illus. Phil Foglio
Shield of the AgesBuy, 2, Uncommon
Artifact
2: Prevent 1 damage to you.

“This shield is a true rarity: an artifact whose purpose is obvious.”
—Arcum Dagsson,
Soldevi Machinist

Illus. Anson Maddocks
Skull CatapultBuy, 4, Uncommon
Artifact
1,tap: Sacrifice a creature to have Skull Catapult deal 2 damage to target creature or player.

“Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?”
—Sorine Relicbane, Soldevi Heretic

Illus. Bryon Wackwitz
Snow FortressBuy, 5, Rare
Artifact Creature [0/4]
Counts as a wall
1: +1/+0 until end of turn
1: +0/+1 until end of turn
3: Snow Fortress deals 1 damage to target creature without flying that is attacking you.

Illus. Jeff A. Menges
Snow-Covered ForestBuy, Unknown
Basic Snow Land - Forest
tap: Add G to your mana pool.

Illus. Pat Morrissey
Snow-Covered IslandBuy, Unknown
Basic Snow Land - Island
tap: Add U to your mana pool.

Illus. Anson Maddocks
Snow-Covered MountainBuy, Unknown
Basic Snow Land - Mountain
tap: Add R to your mana pool.

Illus. Tom Wänerstrand
Snow-Covered PlainsBuy, Unknown
Basic Snow Land - Plains
tap: Add W to your mana pool.

Illus. Christopher Rush
Snow-Covered SwampBuy, Unknown
Basic Snow Land - Swamp
tap: Add B to your mana pool.

Illus. Douglas Shuler
Soldevi GolemBuy, 4, Rare
Artifact Creature [5/3]
Does not untap during your untap phase.
0: Untap target creature opponent controls to untap Soldevi Golem at the end of your upkeep. Use this ability only during your upkeep.

Slow and steady wins the race.
Illus. Anson Maddocks
Soldevi SimulacrumBuy, 4, Uncommon
Artifact Creature [2/4]
Cumulative Upkeep: 1
1: +1/+0 until end of turn

They look human—
until they bleed.

Illus. Dan Frazier
Staff of the AgesBuy, 3, Rare
Artifact
Creatures with any landwalk ability may be blocked as though they did not have those abilities.

“We found this staff useful on our visit to this very commission. Would Relicbane prefer we had been slain by Lim-Dûl's horrors?”
—Arcum Dagsson, Soldevi Machinist

Illus. Daniel Gelon
Sulfurous SpringsBuy, Rare
Land
tap: Add 1 to your mana pool.
tap: Add B to your mana pool. Sulfurous Springs deals 1 damage to you.
tap: Add R to your mana pool. Sulfurous Springs deals 1 damage to you.

Illus. Phil Foglio
SunstoneBuy, 3, Uncommon
Artifact
2: Sacrifice a snow-covered land to have all creatures deal no damage in combat this turn.

“I dispute Relicbane's hysterical allegations, Commissioner, but it is true that these artifacts can be dangerous.”
—Arcum Dagsson, Soldevi Machinist

Illus. Phil Foglio
SwampBuy (2), Unknown
Land
tap: Add B to your mana pool.

Illus. Douglas Shuler
SwampBuy (1), Unknown
Land
tap: Add B to your mana pool.

Illus. Douglas Shuler
SwampBuy (3), Unknown
Land
tap: Add B to your mana pool.

Illus. Douglas Shuler
Timberline RidgeBuy, Rare
Land
If there are any depletion counters on Timberline Ridge, it does not untap during your untap phase. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.
tap: Add R to your mana pool. Put a depletion counter on Timberline Ridge.
tap: Add G to your mana pool. Put a depletion counter on Timberline Ridge.

Illus. Jeff A. Menges
Time BombBuy, 4, Rare
Artifact
During your upkeep, put a time counter on Time Bomb.
1,tap: Sacrifice Time Bomb to have it deal * damage to each creature and player, where * is equal to the number of time counters on Time Bomb.

Illus. Amy Weber
Underground RiverBuy, Rare
Land
tap: Add 1 to your mana pool.
tap: Add U to your mana pool. Underground River deals 1 damage to you.
tap: Add B to your mana pool. Underground River deals 1 damage to you.

Illus. NéNé Thomas
Urza's BaubleBuy, 0, Uncommon
Artifact
tap: Sacrifice Urza's Bauble to choose a card at random from target player's hand; look at that card. Ignore this ability if that player has no cards left in hand. Draw a card at the beginning of the next turn's upkeep.

Illus. Christopher Rush
VeldtBuy, Rare
Land
If there are any depletion counters on Veldt, it does not untap during your untap phase. At the beginning of your upkeep, remove a depletion counter from Veldt.
tap: Add W to your mana pool. Put a depletion counter on Veldt.
tap: Add G to your mana pool. Put a depletion counter on Veldt.

Illus. Bryon Wackwitz
Vexing ArcanixBuy, 4, Rare
Artifact
3,tap: Target player names a card and then turns over the top card of his or her library. If that is the card named, put it into the player's hand. Otherwise, put it into the player's graveyard, and Vexing Arcanix deals 2 damage to that player.

Illus. Randy Gallegos
Vibrating SphereBuy, 4, Rare
Artifact
During your turn, all creatures you control get +2/+0. During all other turns, all creatures you control get -0/-2.

“Unearthly and invisible fibers emanate from this sphere, entangling all who draw near.”
—Arcum Dagsson, Soldevi Machinist

Illus. Richard Thomas
Walking WallBuy, 4, Uncommon
Artifact Creature [0/6]
Counts as a wall
3: Walking Wall gets +3/-1 until end of turn and can attack this turn. Walking Wall cannot attack the turn it comes under your control. Use this ability only once a turn.

“The fortress is not what it seems.”
—Arcum Dagsson, Soldevi Machinist

Illus. Anthony S. Waters
Wall of ShieldsBuy, 3, Uncommon
Artifact Creature [0/4]
Banding, counts as a wall

“It's the pokey bits that hurt the most.”
—Ib Halfheart, Goblin Tactician

Illus. Randy Gallegos
War ChariotBuy, 3, Uncommon
Artifact
3,tap: Target creature gains trample until end of turn.

“I wouldn't advise using it with a Woolly Mammoth, but it's quite appropriate for many other beasts.”
—Arcum Dagsson, Soldevi Machinist

Illus. Dameon Willich
Whalebone GliderBuy, 2, Uncommon
Artifact
2,tap: Target creature with power no greater than 3 gains flying until end of turn. Other effects may later be used to increase that creature's power beyond 3.

“It's no Ornithopter, but then I'm no Urza.”
—Arcum Dagsson, Soldevi Machinist

Illus. Amy Weber
Zuran OrbBuy, 0, Uncommon
Artifact
0: Sacrifice a land to gain 2 life.

“I will go to any length to achieve my goal. Eternal life is worth any sacrifice.”
—Zur the Enchanter

Illus. Sandra Everingham
Adarkar UnicornBuy, 1WW, Common
Summon - Unicorn [2/2]
tap: Add either U or U and one colorless mana to your mana pool. This mana is usable only for cumulative upkeep. Play this ability as an interrupt.

“There is no nobler creature in all of Terisiare.”
—General Jarkeld, the Arctic Fox

Illus. Quinton Hoover
Arctic FoxesBuy, 1W, Common
Summon - Foxes [1/1]
If defending player controls any snow-covered lands, no creature with power greater than 1 may be assigned to block Arctic Foxes.

“Those Foxes are wily, swift, and ferocious. They are the warriors of the snows.”
—General Jarkeld, the Arctic Fox

Illus. Mark Poole
Arenson's AuraBuy, 2W, Common
Enchantment
W: Sacrifice an enchantment to destroy target enchantment.
3UU: Counter target enchantment.

“I have my faith, and I have my prayers. But if push comes to shove, I've also got a little something extra.”
—Halvor Arenson, Kjeldoran Priest

Illus. Nicola Leonard
Armor of FaithBuy, W, Common
Enchant Creature
Target creature gets +1/+1.
W: Creature Armor of Faith enchants gets +0/+1 until end of turn.

“Keep your chainmail, warrior. I have my own form of protection.”
—Halvor Arenson, Kjeldoran Priest

Illus. Anson Maddocks
Battle CryBuy, 2W, Uncommon
Instant
Untap all white creatures you control. Any creature that blocks this turn gets +0/+1 until end of turn.

“In the thick of battle, you must keep your wits about you. Yelling a lot helps, too.”
—General Jarkeld, the Arctic Fox

Illus. Douglas Shuler
Black ScarabBuy, W, Uncommon
Enchant Creature
Target creature gets +2/+2 as long as any opponent controls any black cards. That creature cannot be blocked by black creatures.

Illus. Kaja Foglio
Blessed WineBuy, 1W, Common
Instant
Gain 1 life. Draw a card at the beginning of the next turn's upkeep.

“May the bounty of Kjeld enrich your days.”
—Halvor Arenson,
Kjeldoran Priest

Illus. Kaja Foglio
Blinking SpiritBuy, 3W, Rare
Summon - Blinking Spirit [2/2]
0: Return Blinking Spirit to owner's hand.

“Don't look at it! Maybe it'll go away!”
—Ib Halfheart, Goblin Tactician

Illus. L. A. Williams
Blue ScarabBuy, W, Uncommon
Enchant Creature
Target creature gets +2/+2 as long as any opponent controls any blue cards. That creature cannot be blocked by blue creatures.

Illus. Amy Weber
Call to ArmsBuy, 1W, Rare
Enchantment
Choose a color. As long as target opponent controls more cards of that color than any other color, all white creatures get +1/+1. If at any time that opponent does not control more cards of that color than any other color, bury Call to Arms.

Illus. Randy Gallegos
Caribou RangeBuy, 2WW, Rare
Enchant Land
When Caribou Range comes into play, choose target land you control.
WW: Tap land Caribou Range enchants to put a Caribou token into play. Treat this token as a 0/1 white creature.
0: Sacrifice a Caribou token to gain 1 life.

Illus. Ruth Thompson
Circle of Protection: BlackBuy, 1W, Common
Enchantment
1: Prevent all damage against you from one black source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.

Illus. Sandra Everingham
Circle of Protection: BlueBuy, 1W, Common
Enchantment
1: Prevent all damage against you from one blue source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.

Illus. Pete Venters
Circle of Protection: GreenBuy, 1W, Common
Enchantment
1: Prevent all damage against you from one green source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.

Illus. Sandra Everingham
Circle of Protection: RedBuy, 1W, Common
Enchantment
1: Prevent all damage against you from one red source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.

Illus. Pete Venters
Circle of Protection: WhiteBuy, 1W, Common
Enchantment
1: Prevent all damage against you from one white source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.

Illus. Sandra Everingham
Cold SnapBuy, 2W, Uncommon
Enchantment
Cumulative Upkeep: 2
During each player's upkeep, Cold Snap deals 1 damage to that player for each snow-covered land he or she controls.

Who knows from whence the winter comes?
Illus. Randy Gallegos
CooperationBuy, 2W, Common
Enchant Creature
Target creature gains banding.

“The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair.”
—General Jarkeld, the Arctic Fox

Illus. Phil Foglio
Death WardBuy, W, Common
Instant
Regenerate target creature.

“Sometimes, a soul is not ready to complete its journey to the next world.”
—Halvor Arenson,
Kjeldoran Priest

Illus. Harold McNeill
DisenchantBuy, 1W, Common
Instant
Destroy target artifact or enchantment.

“I implore you not to forget the horrors of the past. You would have us start the Brothers' War anew!”
—Sorine Relicbane, Soldevi Heretic

Illus. Brian Snoddy
DroughtBuy, 2WW, Uncommon
Enchantment
During your upkeep, pay WW or destroy Drought. Before a spell that requires B as part of its casting cost may be cast or an ability that requires B as part of its activation cost may be played, the controller of that spell or ability sacrifices a swamp for each B in the spell's casting cost or the ability's activation cost.

Illus. NéNé Thomas
Elvish HealerBuy, 2W, Common
Summon - Cleric [1/2]
tap: Prevent 1 damage to any non-green creature or any player or up to 2 damage to any green creature.

“The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair.”
—Laina of the Elvish Council

Illus. Rick Emond
Enduring RenewalBuy, 2WW, Rare
Enchantment
Play with the cards in your hand face up on the table. If you draw a creature card from your library, discard it. Whenever a creature goes to your graveyard from play, put that creature into your hand.

That which lasts longest serves best.
Illus. Harold McNeill
Energy StormBuy, 1W, Rare
Enchantment
Cumulative Upkeep: 1
Damage dealt by instants, interrupts, and sorceries is reduced to 0.
Creatures with flying do not untap during their controller's untap phase.

Illus. Sandra Everingham
FormationBuy, 1W, Rare
Instant
Target creature gains banding until end of turn. Draw a card at the beginning of the next turn's upkeep.

“I have been a warrior for over four hundred years, and yet each generation of Kjeldorans teaches me new tricks. There can be no better allies.”
—Taaveti of Kelsinko, Elvish Hunter

Illus. Ken Meyer, Jr.
FylgjaBuy, W, Common
Enchant Creature
When Fylgja comes into play, put four healing counters on it.
0: Remove a healing counter from Fylgja to prevent 1 damage to creature Fylgja enchants.
2W: Put a healing counter on Fylgja.

Illus. Edward P. Beard, Jr.
General JarkeldBuy, 3W, Rare
Summon - Legend [1/2]
tap: Switch the blocking creatures of two target attacking creatures; all defense must remain legal. Use this ability only during combat after defense is chosen and before damage is dealt.

Illus. Richard Thomas
Green ScarabBuy, W, Uncommon
Enchant Creature
Target creature gets +2/+2 as long as any opponent controls any green cards. That creature cannot be blocked by green creatures.

Illus. Nicola Leonard
Hallowed GroundBuy, 1W, Uncommon
Enchantment
WW: Return target non-snow-covered land you control to owner's hand.

“On this site where Kjeld's blood was spilled, let none raise a fist or deny a beggar.”
—Halvor Arenson, Kjeldoran Priest

Illus. Douglas Shuler
HealBuy, W, Common
Instant
Prevent 1 damage to any creature or player. Draw a card at the beginning of the next turn's upkeep.

“Sometimes even the smallest boon can save a life.”
—Halvor Arenson, Kjeldoran Priest

Illus. Mark Tedin
HipparionBuy, 1W, Uncommon
Summon - Hipparion [1/3]
Cannot be assigned to block a creature with power 3 or greater unless you pay an additional 1.

“Someone once said that Hipparions are to Warriors what Aesthir are to Skyknights. Don't believe it.”
—General Jarkeld, the Arctic Fox

Illus. Dameon Willich
JusticeBuy, 2WW, Uncommon
Enchantment
During your upkeep, pay WW or destroy Justice. Whenever a red creature or spell deals damage, Justice deals an equal amount of damage to the controller of that creature or spell. If another spell or effect reduces the amount of damage a red creature or spell deals, it does not reduce the amount of damage dealt by Justice.

Illus. Ruth Thompson
Kelsinko RangerBuy, W, Common
Summon - Ranger [1/1]
1W: Target green creature gains first strike until end of turn.

“Rangers not trained by the Elves just aren't the same.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Mark Poole
Kjeldoran Elite GuardBuy, 3W, Uncommon
Summon - Soldier [2/2]
tap: Target creature gets +2/+2 until end of turn. If that creature leaves play this turn, bury Kjeldoran Elite Guard. Use this ability only when attack or defense is announced.

The winged helms of the Guard are put on for pageants—but taken off for war.
Illus. Melissa A. Benson
Kjeldoran GuardBuy, 1W, Common
Summon - Soldier [1/1]
tap: Target creature gets +1/+1 until end of turn. If that creature leaves play this turn, bury Kjeldoran Guard. Use this ability only when attack or defense is announced and only if defending player controls no snow-covered lands.

Illus. Anthony S. Waters
Kjeldoran KnightBuy, WW, Rare
Summon - Knight [1/1]
Banding
1W: +1/+0 until end of turn
WW: +0/+2 until end of turn

“Those who do not ride the wind on Aesthir still command loyalty and respect.”
—Arna Kennerüd, Skyknight

Illus. Ron Spencer
Kjeldoran PhalanxBuy, 5W, Rare
Summon - Soldiers [2/5]
Banding, first strike

“There's nothing I like better than watching a street full of soldiers kicking down the doors of the guilty and the impure.”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Richard Kane Ferguson
Kjeldoran Royal GuardBuy, 3WW, Rare
Summon - Soldiers [2/5]
tap: Redirect to Kjeldoran Royal Guard all damage dealt to you from unblocked creatures this turn.

“Honorable in battle,
generous in death.”
—Motto of the Kjeldoran Royal Guard

Illus. L. A. Williams
Kjeldoran SkycaptainBuy, 4W, Uncommon
Summon - Soldier [2/2]
Banding, flying, first strike

“If we do our duty and uphold our honor, Kjeldor shall stand for a thousand years.”
—Arna Kennerüd, Skyknight

Illus. Mark Poole
Kjeldoran SkyknightBuy, 2W, Common
Summon - Soldier [1/1]
Banding, flying, first strike

“My Aesthir is my most trusted ally. We fight as one and live as one, and we will die as one.”
—Arna Kennerüd, Skyknight

Illus. Mark Poole
Kjeldoran WarriorBuy, W, Common
Summon - Hero [1/1]
Banding

“Give me a thousand such Warriors and I could change the world.”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Mark Poole
Lightning BlowBuy, 1W, Rare
Instant
Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.

“If you do it right, they'll never know what hit them.”
—General Jarkeld, the Arctic Fox

Illus. Harold McNeill
Lost Order of JarkeldBuy, 2WW, Rare
Summon - Knights [*/*]
Lost Order of Jarkeld has power and toughness each equal to 1 plus the number of creatures target opponent controls.

“Let us remember brave Jarkeld and his troops, who perished in the Adarkar Wastes so long ago.”
—Halvor Arenson, Kjeldoran Priest

Illus. Andi Rusu
MercenariesBuy, 3W, Rare
Summon - Mercenaries [3/3]
Whenever Mercenaries damages a player, that player may pay 3 to prevent that damage.

“Blasted amateurs! Doesn't the queen think we can fight well enough on our own?”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Cornelius Brudi
Order of the Sacred TorchBuy, 1WW, Rare
Summon - Paladin [2/2]
tap: Pay 1 life to destroy target black spell. Effects that prevent or redirect damage cannot be used to counter this loss of life. Play this ability as an interrupt.

Illus. Ruth Thompson
Order of the White ShieldBuy, WW, Uncommon
Summon - Knights [2/1]
Protection from black
W: First strike until end of turn
WW: +1/+0 until end of turn

“Shall we turn away a worthy soul because his parents were peasants? I think not.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Ruth Thompson
Prismatic WardBuy, 1W, Common
Enchant Creature
When Prismatic Ward comes into play, choose a color; all damage dealt to target creature by sources of that color is reduced to 0.

“These, of all spells, must have common components I can isolate and use.” —Halvor Arenson, Kjeldoran Priest
Illus. L. A. Williams
RallyBuy, WW, Common
Instant
All blocking creatures get +1/+1 until end of turn.

“Stand your ground, troops! This shall be our finest hour!”
—General Jarkeld, the Arctic Fox, last words

Illus. Heather Hudson
Red ScarabBuy, W, Uncommon
Enchant Creature
Target creature gets +2/+2 as long as any opponent controls any red cards. That creature cannot be blocked by red creatures.

Illus. Sandra Everingham
Sacred BoonBuy, 1W, Uncommon
Instant
Prevent up to 3 damage to target creature. At end of turn, put a +0/+1 counter on that creature for each 1 damage prevented by Sacred Boon.

“Divine gifts are granted to those who are worthy.”
—Halvor Arenson, Kjeldoran Priest

Illus. Mike Raabe
SeraphBuy, 6W, Rare
Summon - Angel [4/4]
Flying
At the end of a turn in which any creature is damaged by Seraph and put into the graveyard, put that creature directly into play under your control as though it were just summoned. If you lose control of Seraph or if Seraph leaves play, bury the creature.

Illus. Christopher Rush
Shield BearerBuy, 1W, Common
Summon - Soldier [0/3]
Banding

“You have almost completed your four years, my son. Soon you shall be a Skynight.”
—Arna Kennerüd, Skyknight

Illus. Dan Frazier
Snow HoundBuy, 2W, Uncommon
Summon - Dog [1/1]
1,tap: Return Snow Hound to owner's hand and target blue or green creature you control to owner's hand.

“If you're starving, eat your horses, your dead, or yourself—but never eat your dog.”
—General Jarkeld, the Arctic Fox

Illus. Pat Morrissey
Swords to PlowsharesBuy, W, Uncommon
Instant
Remove target creature from the game. That creature's controller gains life equal to its power.

“The so-called Barbarians will not respect us for our military might—they will respect us for our honor.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Kaja Foglio
WarningBuy, W, Common
Instant
Target attacking creature deals no damage in combat this turn.

“The folk of the Karplusan Mountains are impossible to ambush.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Pat Morrissey
White ScarabBuy, W, Uncommon
Enchant Creature
Target creature gets +2/+2 as long as any opponent controls any white cards. That creature cannot be blocked by white creatures.

Illus. Phil Foglio
Arnjlot's AscentBuy, 1UU, Common
Enchantment
Cumulative Upkeep: U
1: Target creature gains flying until end of turn.

“The dreams of a child fulfilled:
The wind on my brow,
the air ‘neath my feet.”
—Arnjlot Olasson, Sky Mage

Illus. Drew Tucker
Balduvian ConjurerBuy, 1U, Uncommon
Summon - Wizard [0/2]
tap: Target snow-covered land becomes a 2/2 creature until end of turn. The target still counts as land but cannot be tapped for mana if it came into play on a side this turn.

“The very lands of Balduvia are alive.”
—Arna Kennerüd, Skyknight

Illus. Mark Tedin
Balduvian ShamanBuy, U, Common
Summon - Cleric [1/1]
tap: Permanently change the text of target white enchantment you control that does not have cumulative upkeep by replacing all instances of one color word with another. For example, you may change "Counters black spells" to "Counters blue spells." Balduvian Shaman cannot change mana symbols. That enchantment now has Cumulative Upkeep: 1.

Illus. Quinton Hoover
Binding GraspBuy, 3U, Uncommon
Enchant Creature
During your upkeep, pay 1U or bury Binding Grasp.
Gain control of target creature; that creature gets +0/+1.

“What I want, I take.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. Ruth Thompson
BrainstormBuy, U, Common
Instant
Draw three cards; then, take two cards from your hand and put them on top of your library in any order.

“I reeled from the blow, and then suddenly, I knew exactly what to do. Within moments, victory was mine.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. Christopher Rush
Breath of DreamsBuy, 2UU, Uncommon
Enchantment
Cumulative Upkeep: U
Green creatures each require an additional Cumulative Upkeep: 1.

“Get up, blast you! They're attacking! Why are you all so slow?”
—General Jarkeld, the Arctic Fox

Illus. Phil Foglio
ClairvoyanceBuy, U, Common
Instant
Look at target player's hand. Draw a card at the beginning of the next turn's upkeep.

“As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back.”
—Disa the Restless, journal entry

Illus. Ken Meyer, Jr.
CounterspellBuy, UU, Common
Interrupt
Counter target spell.

“The duel was going badly for me, and Zur thought I was finished. He boasted that he would eat my soul—but all he ate were his words.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. L. A. Williams
DeflectionBuy, 3U, Rare
Interrupt
Target spell, which must have a single target, targets a new legal target of your choice.

Up and down,
over and through,
back around—
the joke's on you.

Illus. Mike Raabe
Dreams of the DeadBuy, 3U, Uncommon
Enchantment
1U: Take target white or black creature from your graveyard and put it directly into play as though it were just summoned. That creature now requires an additional Cumulative Upkeep: 2. If the creature leaves play, remove it from the game.

Illus. Heather Hudson
EnervateBuy, 1U, Common
Instant
Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.

“Worlds turn in crucial moments of decision. Make your choice.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. L. A. Williams
Errant MinionBuy, 2U, Common
Enchant Creature
During target creature's controller's upkeep, Errant Minion deals 2 damage to him or her. He or she may pay 1 for each 1 damage he or she wishes to prevent from Errant Minion.

Abandon not your faith when others abandon you.
Illus. Harold McNeill
Essence FlareBuy, U, Common
Enchant Creature
Target creature gets +2/+0. During each of its controller's upkeeps, put a -0/-1 counter on the creature. These counters remain even if Essence Flare is removed.

Never underestimate the power of the soul unleashed.
Illus. Richard Kane Ferguson
Force VoidBuy, 2U, Uncommon
Interrupt
Counter target spell unless that spell's caster pays an additional 1. Draw a card at the beginning of the next turn's upkeep.

“My mind and spirit are one—a barrier not readily passed.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. Mark Tedin
Glacial WallBuy, 2U, Uncommon
Summon - Wall [0/7]
“We are farther west than any could have imagined possible, but I still wish to press on. Unfortunately, huge walls of ice block further travel. We can't believe they are natural.”
—Disa the Restless, journal entry

Illus. Dameon Willich
HydroblastBuy, U, Common
Interrupt
Counter target spell if it is red or destroy target permanent if it is red.

“Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. Kaja Foglio
IcebergBuy, XUU, Uncommon
Enchantment
When Iceberg comes into play, put X ice counters on it.
3: Put an ice counter on Iceberg.
0: Remove an ice counter from Iceberg to add one colorless mana to your mana pool. Play this ability as an interrupt.

Illus. Jeff A. Menges
Icy PrisonBuy, UU, Rare
Enchantment
When Icy Prison comes into play, remove target creature from the game. When Icy Prison leaves play, return that creature to play under its owner's control as though it were just summoned. During your upkeep, destroy Icy Prison. Any player may pay 3 to prevent this.

Illus. Anson Maddocks
Illusionary ForcesBuy, 3U, Common
Summon - Illusion [4/4]
Flying
Cumulative Upkeep: U

“This school was founded in secret, operates in secret, and exists for the teaching of secrets. Those who would alter reality must first escape it.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Justin Hampton
Illusionary PresenceBuy, 1UU, Rare
Summon - Illusion [2/2]
Cumulative Upkeep: U
During your upkeep, Illusionary Presence gains a landwalk ability of your choice until end of turn.

“We could feel the Shaman's power, as surely as we felt the storm.”
—Disa the Restless, journal entry

Illus. Kaja Foglio
Illusionary TerrainBuy, UU, Uncommon
Enchantment
Cumulative Upkeep: 2
All basic lands of one type become basic lands of a different type of your choice.

“The drawing of maps is fruitless in the west near the ice walls; the very earth is formless.”
—Disa the Restless, journal entry

Illus. Rob Alexander
Illusionary WallBuy, 4U, Common
Summon - Wall [7/4]
Flying, first strike
Cumulative Upkeep: U

“Let them see what is not there and feel what does not touch them. When they no longer trust their senses, that is the time to strike.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Mark Poole
Illusions of GrandeurBuy, 3U, Rare
Enchantment
Cumulative Upkeep: 2
When Illusions of Grandeur comes into play, gain 20 life. When Illusions of Grandeur leaves play, lose 20 life. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Quinton Hoover
InfuseBuy, 2U, Common
Instant
Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.

“The potential for change lies in all things. Know a thing's nature, know its possibilities, and know it anew.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. Randy Gallegos
Krovikan SorcererBuy, 2U, Common
Summon - Wizard [1/1]
tap: Choose and discard a card from your hand to draw a card. If the card discarded was black, draw two cards instead of one; keep one and discard the other.

“These Sorcerers always seem to have another surprise up their sleeves.”
—Zur the Enchanter

Illus. Pat Morrissey
Magus of the UnseenBuy, 1U, Rare
Summon - Wizard [1/1]
1U,tap: Untap target artifact opponent controls and gain control of it until end of turn. If that artifact is an artifact creature, it can attack, and you may use any of its abilities that require tap as part of the activation cost. When you lose controlof the artifact, tap it.

Illus. Kaja Foglio
Mesmeric TranceBuy, 1UU, Rare
Enchantment
Cumulative Upkeep: 1
U: Discard a card from your hand to draw a card.

“Magic overused can freeze the mind. Creativity is more important than power.”
—Zur the Enchanter

Illus. Dan Frazier
MistfolkBuy, UU, Common
Summon - Mistfolk [1/2]
U: Counter target spell that targets Mistfolk.

“Although my official log will state there is no evidence pointing to the existence of the Mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts.”
—Disa the Restless, journal entry

Illus. Quinton Hoover
MusicianBuy, 2U, Rare
Summon - Mage [1/3]
Cumulative Upkeep: 1
tap: Put a music counter on target creature. During that creature's controller's upkeep, he or she pays 1 for each music counter on the creature, or destroy the creature.

Illus. Drew Tucker
Mystic MightBuy, U, Rare
Enchant Land
Cumulative Upkeep: 1U
When Mystic Might comes into play, choose target land you control.
0: Tap land Mystic Might enchants to give target creature +2/+2 until end of turn.

Illus. Nicola Leonard
Mystic RemoraBuy, U, Common
Enchantment
Cumulative Upkeep: 1
Whenever target opponent successfully casts a non-creature spell, you may draw a card. That player may pay 4 to counter this effect.

Illus. Ken Meyer, Jr.
Phantasmal MountBuy, 1U, Uncommon
Summon - Phantasm [1/1]
Flying
tap: Target creature you control, which has toughness less than 3, gains flying and gets +1/+1 until end of turn. Other effects may later be used to increase that creature's toughness beyond 3. If Phantasmal Mount leaves play before end of turn, bury the creature. If the creature leaves play before end of turn, bury Phantasmal Mount.

Illus. Melissa A. Benson
Polar KrakenBuy, 8UUU, Rare
Summon - Kraken [11/11]
Trample
Cumulative Upkeep: Sacrifice a land.
Comes into play tapped.

“It was big. Really, really, big. No, bigger than that. It was big!”
—Arna Kennerüd, Skynight

Illus. Mark Tedin
PortentBuy, U, Common
Sorcery
Look at the top three cards of target player's library; then, either shuffle that library or put those three cards on top of the library in any order. Draw a card at the beginning of the next turn's upkeep.

Illus. Liz Danforth
Power SinkBuy, XU, Common
Interrupt
Counter target spell unless that spell's caster pays an additional X. That player must draw and pay all available mana from lands and mana pool until X is paid; he or she may also pay mana from other sources if desired.

Illus. Mark Poole
Ray of CommandBuy, 3U, Common
Instant
Untap target creature opponent controls and gain control of it until end of turn. That creature can attack or use abilities that require tap as part of the activation cost. When you lose control of the creature, tap it.

Illus. Harold McNeill
Ray of ErasureBuy, U, Common
Instant
Target player takes the top card of his or her library and puts it in his or her graveyard. Draw a card at the beginning of the next turn's upkeep.

“What is real can be unreal.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Mike Raabe
Reality TwistBuy, UUU, Rare
Enchantment
Cumulative Upkeep: 1UU
Instead of their normal mana, plains produce R, swamps produce G, mountains produce W, and forests produce B.

“Nothing is as it seems.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. James Ernest
Sea SpiritBuy, 4U, Uncommon
Summon - Spirit [2/3]
U: +1/+0 until end of turn

“It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more.”
—General Jarkeld, the Arctic Fox

Illus. Rob Alexander
ShyftBuy, 4U, Rare
Summon - Shyft [4/2]
During your upkeep, you may change the color of Shyft to any color or combination of colors.

“Capturing this specimen was not easy. Study it well, that you someday might be as versatile.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Richard Thomas
Sibilant SpiritBuy, 5U, Rare
Summon - Spirit [5/6]
Flying
Whenever Sibilant Spirit is declared as an attacker, defending player may draw a card.

“Relax. I'm sure it's just a snake hissing.”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Ron Spencer
Silver ErneBuy, 3U, Uncommon
Summon - Erne [2/2]
Flying, trample

“I've seen a larger Erne knock a Giant to the ground and stay airborne. They move not with the wind, but as the wind.”
—Arna Kennerüd, Skyknight

Illus. Melissa A. Benson
Sleight of MindBuy, U, Uncommon
Interrupt
Change the text of target spell or permanent by replacing all instances of one color word with another. For example, you may change "Counters black spells" to "Counters blue spells." Sleight of Mind cannot change mana symbols.

Illus. Nicola Leonard
Snow DevilBuy, 1U, Common
Enchant Creature
Target creature gains flying. As long as you control any snow-covered lands, that creature also gains first strike when blocking.

“Give me wings to fly and speed to strike. In return, the glory I earn shall be yours.” —Steinar Icefist, Balduvian Shaman
Illus. Ken Meyer, Jr.
SnowfallBuy, 2U, Common
Enchantment
Cumulative Upkeep: U
Islands may produce an additional U when tapped for mana. This mana is usable only for cumulative upkeep.
Snow-covered islands may produce either an additional UU or an additional U when tapped for mana. This mana is usable only forcumulative upkeep.

Illus. Phil Foglio
Soldevi MachinistBuy, 1U, Uncommon
Summon - Wizard [1/1]
tap: Add two colorless mana to your mana pool. This mana may only be used to pay the activation cost of an artifact. Play this ability as an interrupt.

“Perhaps this time the power of the artificers shall be used wisely.”
—Arcum Dagsson, Soldevi Machinist

Illus. Jeff A. Menges
Soul BarrierBuy, 2U, Uncommon
Enchantment
Whenever target opponent casts a summon spell, Soul Barrier deals 2 damage to him or her. That player may pay 2 to prevent this damage.

“There's more than one way to skin an Ouphe—or thwart a mage.”
—Gustha Ebbasdotter,
Kjeldoran Royal Mage

Illus. Harold McNeill
Thunder WallBuy, 1UU, Uncommon
Summon - Wall [0/2]
Flying
U: +1/+1 until end of turn

“The Lemures had barely taken wing when the sky roared with thunder. The swarm of little beasts wavered, divided, and fell, crashing to the earth.”
—General Jarkeld, the Arctic Fox

Illus. Richard Thomas
UpdraftBuy, 1U, Uncommon
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.

“The power of flight has but one equal in battle: surprise. Understanding how to use both is the key to victory.”
—Arnjlot Olasson, Sky Mage

Illus. L. A. Williams
Wind SpiritBuy, 4U, Uncommon
Summon - Spirit [3/2]
Flying
Cannot be blocked by only one creature.

“To visit the sky requires bravery, and thought, and little else. To master the sky requires the binding of its masters, and little else.”
—Arnjlot Olasson, Sky Mage

Illus. Kaja Foglio
Winter's ChillBuy, XU, Rare
Instant
Cast only during combat before defense is chosen. At end of combat, destroy X target attacking creatures; X cannot be greater than the number of snow-covered lands you control. For each attacking creature, its controller may pay 1 or 2 to prevent it frombeing destroyed in this way. If that player pays 1, the creature neither deals nor receives damage in combat. If that player pays 2, the creature deals and receives damage in combat as normal.

Illus. Edward P. Beard, Jr.
Word of UndoingBuy, U, Common
Instant
Return target creature to owner's hand. Return any white enchantments you own on that creature to your hand.

“It was in Urza's journals that I finally found the secret at the core of the summonings.”
—Journal, author unknown

Illus. Christopher Rush
Wrath of Marit LageBuy, 3UU, Rare
Enchantment
When Wrath of Marit Lage comes into play, tap all red creatures. Red creatures do not untap during their controller's untap phase.

Dread Marit Lage lies dreaming, not dead.
Illus. Mike Raabe
Zur's WeirdingBuy, 3U, Rare
Enchantment
All players play with the cards in their hands face up on the table. Whenever any player draws a card, any other player may pay 2 life to force the drawing player to discard that card. Effects that prevent or redirect damage cannot be used to counter thisloss of life.

Illus. Liz Danforth
Zuran EnchanterBuy, 1U, Common
Summon - Wizard [1/1]
2B,tap: Target player chooses and discards one card from his or her hand. Ignore this ability if that player has no cards in his or her hand. Use this ability only during your turn.

“We are Kjeldorans no more.”
—Zur the Enchanter

Illus. Douglas Shuler
Zuran SpellcasterBuy, 2U, Common
Summon - Wizard [1/1]
tap: Zuran Spellcaster deals 1 damage to target creature or player.

“A mage must be precise as well as potent; cautious, as well as clever.”
—Zur the Enchanter

Illus. Edward P. Beard, Jr.
Abyssal SpecterBuy, 2BB, Uncommon
Summon - Specter [2/3]
Flying
Whenever Abyssal Specter damages any player, that player chooses and discards a card from his or her hand. Ignore this ability if the player has no cards in hand.

“Open the gates, and bid them enter.”
—Lim-Dûl, the Necromancer

Illus. Ruth Thompson
Ashen GhoulBuy, 3B, Uncommon
Summon - Ghoul [3/1]
Ashen Ghoul can attack the turn it comes into play.
B: Return Ashen Ghoul to play under your control. Use this ability only at the end of your upkeep and only if Ashen Ghoul is in your graveyard with at least three creature cards above it.

Illus. Ron Spencer
Brine ShamanBuy, 1B, Common
Summon - Cleric [1/1]
tap: Sacrifice a creature to give target creature +2/+2 until end of turn.
1UU: Sacrifice a creature to counter target summon spell.

“The Shamans of Marit Lage do her bidding in secret, but they do it gladly.”
—Halvor Arenson, Kjeldoran Priest

Illus. Cornelius Brudi
Burnt OfferingBuy, B, Common
Interrupt
Sacrifice a creature to add that creature's casting cost in any combination of red and/or black mana to your mana pool.

“My foes serve me twice: in dying, and in death.”
—Lim-Dûl, the Necromancer

Illus. Daniel Gelon
Cloak of ConfusionBuy, 1B, Common
Enchant Creature
If target creature you control attacks and is not blocked, you may choose to have it deal no damage to defending player this turn. If you do so, that player discards a card at random from his or her hand. Ignore this ability if that player has no cards inhand.

Illus. Margaret Organ-Kean
Dance of the DeadBuy, 1B, Uncommon
Enchant Dead Creature
Take target creature from any graveyard and put it directly into play under your control, tapped, with +1/+1. Treat that creature as though it were just summoned. The creature does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional 1B to untap it. If Dance of the Dead is removed, bury the creature in its owner's graveyard.

Illus. Randy Gallegos
Dark BanishingBuy, 2B, Common
Instant
Bury target non-black creature.

“Will not the mountains quake and hills melt at the coming of the darkness? Share this vision with your enemies, Lim-Dûl, and they shall wither.”
—Leshrac, Walker of Night

Illus. Drew Tucker
Dark RitualBuy, B, Common
Interrupt
Add BBB to your mana pool.

“Leshrac, my liege, grant me the power I am due.”
—Lim-Dûl, the Necromancer

Illus. Justin Hampton
Demonic ConsultationBuy, B, Uncommon
Instant
Name a card. Remove the top six cards of your library from the game and reveal the next card to all players. If it is the card named, put it into your hand. If not, remove that card from the game and continue revealing the top card of your library and removing it from the game until the named card appears.

Illus. Rob Alexander
Dread WightBuy, 3BB, Rare
Summon - Wight [3/4]
At end of combat, put a paralyzation counter on any creature blocking or blocked by Dread Wight and tap that creature. As long as the creature has a paralyzation counter on it, it does not untap during its controller's untap phase. As a non-interrupt fasteffect, the creature's controller may pay 4 to remove a paralyzation counter.

Illus. Daniel Gelon
Drift of the DeadBuy, 3B, Uncommon
Summon - Wall [*/*]
Drift of the Dead has power and toughness each equal to the number of snow-covered lands you control.

“Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose.”
—Lim-Dûl, the Necromancer

Illus. Brian Snoddy
FearBuy, BB, Common
Enchant Creature
Target creature cannot be blocked except by artifact creatures or black creatures.

“Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart.”
—Lim-Dûl, the Necromancer

Illus. Rick Emond
Flow of MaggotsBuy, 2B, Rare
Summon - Insects [2/2]
Cumulative Upkeep: 1
Cannot be blocked by non-wall creatures.

“The very earth seemed alive and made a sound like the writhing of the damned.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Ron Spencer
Foul FamiliarBuy, 2B, Common
Summon - Spirit [3/1]
Cannot be declared as a blocking creature.
B: Pay 1 life to return Foul Familiar to owner's hand. Effects that prevent or redirect damage cannot be used to counter this loss of life.

“Serve me, and live forever.”
—Lim-Dûl, the Necromancer

Illus. Anson Maddocks
Gangrenous ZombiesBuy, 1BB, Common
Summon - Zombies [2/2]
tap: Sacrifice Gangrenous Zombies to have it deal 1 damage to each creature and player. If you control any snow-covered swamps, Gangrenous Zombies instead deals 2 damage to each creature and player.

Illus. Brian Snoddy
Gaze of PainBuy, 1B, Common
Sorcery
For each creature you control that attacks and is not blocked, you may choose to have it deal no damage to defending player this turn. If you do so, it instead deals damage equal to its power to a target creature.

Remove the guardians to ensure your victory.
Illus. Anson Maddocks
GravebindBuy, B, Rare
Instant
Target creature cannot regenerate this turn. Draw a card at the beginning of the next turn's upkeep.

One foot in the grave,
firmly planted.

Illus. Drew Tucker
HecatombBuy, 1BB, Rare
Enchantment
When Hecatomb comes into play, sacrifice four creatures.
0: Tap target swamp you control to have Hecatomb deal 1 damage to target creature or player.

Illus. NéNé Thomas
Hoar ShadeBuy, 3B, Common
Summon - Shade [1/2]
B: +1/+1 until end of turn

“The creature we fought in the western waste was doubly dangerous: mortally wounded, it rebounded and attacked again.”
—Disa the Restless, journal entry

Illus. Richard Thomas
Howl from BeyondBuy, XB, Common
Instant
Target creature gets +X/+0 until end of turn.

“From the mouths of my servants, my voice shall emerge to shake the souls of my foes.”
—Lim-Dûl, the Necromancer

Illus. Mark Poole
Hyalopterous LemureBuy, 4B, Uncommon
Summon - Lemure [4/3]
0: Flying and -1/-0 until end of turn

“The Lemures looked harmless, until they descended on my troops. Within moments, only bones remained.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Richard Thomas
IcequakeBuy, 1BB, Uncommon
Sorcery
Destroy target land. If that land is a snow-covered land, Icequake deals 1 damage to the land's controller.

“When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again.”
—Lim-Dûl, the Necromancer

Illus. Richard Kane Ferguson
Infernal DarknessBuy, 2BB, Rare
Enchantment
Cumulative Upkeep: B and 1 life
All mana-producing lands produce B instead of their normal mana.

“I thought the day had brought enough horrors for our ragged band, but the night was far worse.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Phil Foglio
Infernal DenizenBuy, 7B, Rare
Summon - Infernal Denizen [5/7]
During your upkeep, sacrifice two swamps. If you cannot, tap Infernal Denizen, and target opponent may gain control of target creature of his or her choice you control. The opponent loses control of that creature if Infernal Denizen leaves play.
tap: Gain control of target creature. Lose control of that creature if Infernal Denizen leaves play.

Illus. Drew Tucker
Kjeldoran DeadBuy, B, Common
Summon - Dead [3/1]
When Kjeldoran Dead comes into play, sacrifice a creature.
B: Regenerate

“They shall kill those whom once they loved.”
—Lim-Dûl, the Necromancer

Illus. Melissa A. Benson
Knight of StromgaldBuy, BB, Uncommon
Summon - Knight [2/1]
Protection from white
BB: +1/+0 until end of turn
B: First strike until end of turn

“Kjeldoran should rule supreme, and to the rest, death!”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Mark Poole
Krovikan ElementalistBuy, BB, Uncommon
Summon - Wizard [1/1]
2R: Target creature gets +1/+0 until end of turn.
UU: Target creature you control gains flying until end of turn. At end of turn, bury that creature.

“The Elementalists' talents could be useful if turned to other purposes.”
—Zur the Enchanter

Illus. Douglas Shuler
Krovikan FetishBuy, 2B, Common
Enchant Creature
Draw a card at the beginning of the upkeep of the turn after Krovikan Fetish comes into play.
Target creature gets +1/+1.

Some Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle.
Illus. Heather Hudson
Krovikan VampireBuy, 3BB, Uncommon
Summon - Vampire [3/3]
At the end of a turn in which any creature is damaged by Krovikan Vampire and put into any graveyard, put that creature directly into play under your control. Treat the creature as though it were just summoned. If you lose control of Krovikan Vampire or Krovikan Vampire leaves play, bury the creature.

Illus. Quinton Hoover
Legions of Lim-DulBuy, 1BB, Common
Summon - Zombies [2/3]
Snow-covered swampwalk

“I have seen the faces of my dead friends among that grim band, and I can bear no more.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield.

Illus. Anson Maddocks
Leshrac's RiteBuy, B, Uncommon
Enchant Creature
Target creature gains swampwalk.

“Bind me to thee, my soul to thine. I am your servant and your slave. I shall hunger for your word and thirst for your blessing. Blood for blood, flesh for flesh, Leshrac, my lord.”
—Lim-Dûl, the Necromancer

Illus. Richard Thomas
Leshrac's SigilBuy, BB, Uncommon
Enchantment
BB: When any opponent successfully casts a green spell, look at that player's hand and choose a card; he or she then discards that card. Use this ability only once each time a green spell is cast.
BB: Return Leshrac's Sigil to owner's hand.

Illus. Drew Tucker
Lim-Dul's CohortBuy, 1BB, Common
Summon - Zombies [2/3]
Creatures blocking or blocked by Lim-Dûl's Cohort cannot regenerate this turn.

“Join me in the place of power, you risen dead. Join me where the waters weep and the trees have no hearts.”
—Lim-Dûl, the Necromancer

Illus. Douglas Shuler
Lim-Dul's HexBuy, 1B, Uncommon
Enchantment
During your upkeep, Lim-Dûl's Hex deals 1 damage to each player. Each player may pay B or 3 to prevent the damage to himself or herself.

“The weak shall fall. The strong shall remain.”
—Lim-Dûl, the Necromancer

Illus. Liz Danforth
Mind RavelBuy, 2B, Common
Sorcery
Target player chooses and discards a card from his or her hand.
Ignore this ability if that player has no cards in hand. Draw a card at the beginning of the next turn's upkeep.

An end to reason, an end to order. Forget all that has been.
Illus. Mark Tedin
Mind WarpBuy, X3B, Uncommon
Sorcery
Look at target player's hand and choose X cards; that player then discards those cards. If the player does not have enough cards in hand, his or her entire hand is discarded.

Illus. Liz Danforth
Mind WhipBuy, 2BB, Rare
Enchant Creature
During target creature's controller's upkeep, he or she pays 3 or Mind Whip deals 2 damage to him or her. If Mind Whip deals damage in this way, tap that creature.

“A mind in agony is a sparrow without wings.” —Lim-Dûl, the Necromancer
Illus. Drew Tucker
Minion of LeshracBuy, 4BBB, Rare
Summon - Demon [5/5]
Protection from black
During your upkeep, sacrifice a creature or Minion of Leshrac deals 5 damage to you. If Minion of Leshrac deals damage to you in this way, tap it. You cannot sacrifice Minion of Leshrac to itself.
tap: Destroy target creature or land.

Illus. L. A. Williams
Minion of Tevesh SzatBuy, 4BBB, Rare
Summon - Demon [4/4]
During your upkeep, pay BB or Minion of Tevesh Szat deals 2 damage to you.
tap: Target creature gets +3/-2 until end of turn.

“A minion given over to Tevesh Szat is a stronger minion gained.”
—Lim-Dûl, the Necromancer

Illus. Julie Baroh
Mole WormsBuy, 2B, Uncommon
Summon - Worms [1/1]
You may choose not to untap Mole Worms during your untap phase.
tap: Tap target land. As long as Mole Worms remains tapped, that land does not untap during its controller's untap phase.

Illus. Daniel Gelon
Moor FiendBuy, 3B, Common
Summon - Fiend [3/3]
Swampwalk

“Let them close the gates of Krov from dusk until dawn if they so choose. It matters not. My fiends shall yet rend their flesh from their bones.”
—Lim-Dûl, the Necromancer

Illus. Anson Maddocks
NecropotenceBuy, BBB, Rare
Enchantment
Skip your draw phase. If you discard a card from your hand, remove that card from the game.
0: Pay 1 life to set aside the top card of your library. At the beginning of your next discard phase, put that card into your hand. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Mark Tedin
NorrittBuy, 3B, Common
Summon - Imp [1/1]
tap: Untap target blue creature.
tap: Force target non-wall creature to attack. If creature cannot attack, destroy it at end of turn. Use this ability only during target creature's controller's turn, before the attack. Cannot target creatures brought under their controller's control this turn.

Illus. Mike Raabe
Oath of Lim-DulBuy, 3B, Rare
Enchantment
For each 1 damage dealt to you or 1 life you lose, sacrifice a permanent you control or choose and discard a card from your hand. You cannot sacrifice Oath of Lim-Dûl in this way. Ignore this effect if you control no permanents other than Oath of Lim-Dûland have no cards in hand.
BB: Draw a card.

Illus. Douglas Shuler
Pestilence RatsBuy, 2B, Common
Summon - Rats [*/3]
Pestilence Rats has power equal to the total number of other Rats in play, no matter who controls them. For example, as long as there are two other Rats in play, Pestilence Rats has power and toughness 2/3.

Illus. Jeff A. Menges
PoxBuy, BBB, Rare
Sorcery
Each player loses 1/3 of his or her life; then chooses and discards 1/3 of the cards in his or her hand; then sacrifices 1/3 of the creatures he or she controls; and finally sacrifices 1/3 of the lands he or she controls. Round each loss up. Effects thatprevent or redirect damage cannot be used to counter the this loss of life.

Illus. Cornelius Brudi
SeizuresBuy, 1B, Common
Enchant Creature
Whenever target creature becomes tapped, that creature's controller pays 3 or Seizures deals 3 damage to him or her.

“Sheathe your sword, warrior, lest ye fall on it when stricken.”
—Lim-Dûl, the Necromancer

Illus. Julie Baroh
Songs of the DamnedBuy, B, Common
Interrupt
Add B to your mana pool for each creature in your graveyard.

Not wind, but the breath of the dead.
Illus. Pete Venters
Soul BurnBuy, 2B, Common
Sorcery
Soul Burn deals 1 damage to a single target creature or player for each B or R you pay in addition to the casting cost. Gain 1 life for each B you spend in this way. You cannot gain more life than the toughness of the creature or the total life of the targeted player.

Illus. Rob Alexander
Soul KissBuy, 2B, Common
Enchant Creature
When Soul Kiss comes into play, choose target creature.
B: Pay 1 life to give creature Soul Kiss enchants +2/+2 until end of turn. You cannot spend more than BBB in this way each turn. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Nicola Leonard
Spoils of EvilBuy, 2B, Rare
Interrupt
For each artifact or creature in target opponent's graveyard, add one colorless mana to your mana pool and gain 1 life.

“Virtue has its rewards, as does its opposite.”
—Lim-Dûl, the Necromancer

Illus. Quinton Hoover
Spoils of WarBuy, XB, Rare
Sorcery
Put X +1/+1 counters on any number of target creatures, distributed any way you choose, where X is equal to the number of creatures and artifacts in target opponent's graveyard.

“This is the fun part!”
—Ib Halfheart, Goblin Tactician

Illus. Pete Venters
Stench of EvilBuy, 2BB, Uncommon
Sorcery
Destroy all plains. Stench of Evil deals 1 damage to each player for each plains he or she controls that is destroyed in this way. Each player may pay 2 for each 1 damage he or she wishes to prevent from Stench of Evil.

Illus. Mark Tedin
Stromgald CabalBuy, 1BB, Rare
Summon - Knights [2/2]
tap: Pay 1 life to counter target white spell. Effects that prevent or redirect damage cannot be used to counter this loss of life. Play this ability as an interrupt.

“Kjeldor must be supreme at any cost.”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Anson Maddocks
Touch of DeathBuy, 2B, Common
Sorcery
Touch of Death deals 1 damage to target player, and you gain 1 life. Draw a card at the beginning of the next turn's upkeep.

“What was yours is mine. Your land, your people, and now your life.”
—Lim-Dûl, the Necromancer

Illus. Melissa A. Benson
Withering WispsBuy, 1BB, Uncommon
Enchantment
At the end of any turn, if there are no creatures in play, bury Withering Wisps.
B: Withering Wisps deals 1 damage to each creature and each player. You cannot spend more B in this way each turn than the number of snow-covered swamps you control.

Illus. NéNé Thomas
AggressionBuy, 2R, Uncommon
Enchant Creature
Target non-wall creature gains first strike and trample. At the end of its controller's turn, destroy that creature if it did not attack that turn.

The star that burns twice as bright burns half as long.
Illus. Rick Emond
AnarchyBuy, 2RR, Uncommon
Sorcery
Destroy all white permanents.

“The Shaman waved the staff, and the land itself went mad.”
—Disa the Restless, journal entry

Illus. Phil Foglio
AvalancheBuy, X2RR, Uncommon
Sorcery
Destroy X target snow-covered lands.

“The pass was completely blocked by the avalanche; we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us.”
—Disa the Restless, journal entry

Illus. Brian Snoddy
Balduvian BarbariansBuy, 1RR, Common
Summon - Barbarian [3/2]
“Barbarian raids were a concern to those living in the northwest provinces, but the Skyknights never dealt with the problem in a systematic way. They thought of the Balduvians as an ‘amusing model' of their forebears' culture.”
Illus. Mark Poole
Balduvian HydraBuy, XRR, Rare
Summon - Hydra [0/1]
When Balduvian Hydra comes into play, put X +1/+0 counters on it.
0: Remove a +1/+0 counter from Balduvian Hydra to prevent 1 damage to Balduvian Hydra.
RRR: Put a +1/+0 counter on Balduvian Hydra. Use this ability only during your upkeep.

Illus. Melissa A. Benson
Barbarian GuidesBuy, 2R, Common
Summon - Barbarian [1/2]
2R,tap: Target creature you control gains a snow-covered landwalk ability of your choice until end of turn. At end of turn, return that creature to its owner's hand.

Illus. Richard Thomas
Battle FrenzyBuy, 2R, Common
Instant
All green creatures you control get +1/+1 until end of turn. All non-green creatures you control get +1/+0 until end of turn.

“One day you, too, shall drink the blood of your foes. It is something to look forward to.”
—Toothlicker Harj, Orcish Captain

Illus. Brian Snoddy
Bone ShamanBuy, 2RR, Common
Summon - Giant [3/3]
B: Any creature damaged by Bone Shaman this turn cannot regenerate until end of turn.

Rattle me bones as I cross the floor
And the bones in your grave will rattle no more.

Illus. Anson Maddocks
Brand of Ill OmenBuy, 3R, Rare
Enchant Creature
Cumulative Upkeep: R
Target creature's controller cannot cast summon spells.

“Let those who bear the brand receive no shelter, no kindness, and no comfort from our people.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Rob Alexander
Chaos LordBuy, 4RRR, Rare
Summon - Lord [7/7]
First strike
Chaos Lord can attack the first turn it comes into play on a side, except the turn it first comes into play. During your upkeep, count the number of permanents. If that number is even, target opponent gains control of Chaos Lord.

Illus. Brian Snoddy
Chaos MoonBuy, 3R, Rare
Enchantment
During each player's upkeep, count the number of permanents. If that number is odd, all red creatures get +1/+1 and mountains produce an additional R when tapped for mana until end of turn. If the number is even, all red creatures get -1/-1 and mountainsproduce colorless mana instead of their normal mana until end of turn.

Illus. Drew Tucker
ConquerBuy, 3RR, Uncommon
Enchant Land
Gain control of target land.

“Why do we trade with those despicable Elves? You don't live in forests, you burn them!”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Randy Gallegos
Curse of Marit LageBuy, 3RR, Rare
Enchantment
When Curse of Marit Lage comes into play, tap all islands. Islands do not untap during their controller's untap phase.

“Our world has not felt her thundering steps in lifetimes, but Marit Lage's presence is still with us.”
—Halvor Arenson, Kjeldoran Priest

Illus. Amy Weber
Dwarven ArmoryBuy, 2RR, Rare
Enchantment
2: Sacrifice a land to put a +2/+2 counter on target creature. Use this ability only during upkeep.

“Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons.”
—Perena Deepcutter,
Dwarven Armorer

Illus. Richard Thomas
ErrantryBuy, 1R, Common
Enchant Creature
Target creature gets +3/+0. If that creature attacks, no other creatures can attack this turn.

“There is no shame in solitude. The lone Knight may succeed where a hundred founder.”
—Arna Kennerüd, Skyknight

Illus. L. A. Williams
Flame SpiritBuy, 4R, Uncommon
Summon - Spirit [2/3]
R: +1/+0 until end of turn

“The spirit of the flame is the spirit of change.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Justin Hampton
FlareBuy, 2R, Common
Instant
Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.

“I strive for elegance and speed in my work.”
—Jaya Ballard, Task Mage

Illus. Drew Tucker
Game of ChaosBuy, RRR, Rare
Sorcery
Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, you gain 1 life and that opponent loses 1 life. Otherwise, you lose 1 life and the opponent gains 1 life. Effects that prevent or redirect damage cannot be used to counter this loss of life. The winner of each round decides whether to continue. Double the stakes in life each round.

Illus. Drew Tucker
Glacial CrevassesBuy, 2R, Rare
Enchantment
0: Sacrifice a snow-covered mountain. No creatures deal damage in combat this turn.

“We were chasing Lim-Dûl when the ridge in front of us suddenly crumbled. I can't believe it was mere coincidence.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Mike Raabe
Goblin MutantBuy, 2RR, Uncommon
Summon - Goblin [5/3]
Trample
Cannot attack if defending player controls an untapped creature with power greater than 2. Cannot be assigned to block any creature with power greater than 2.

If only it had three brains, too.
Illus. Daniel Gelon
Goblin SappersBuy, 1R, Common
Summon - Goblins [1/1]
RR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature and Goblin Sappers.
RRRR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature.

Illus. Jeff A. Menges
Goblin Ski PatrolBuy, 1R, Common
Summon - Goblins [1/1]
1R: Flying and +2/+0. At end of turn, bury Goblin Ski Patrol. Use this ability only once and only if you control any snow-covered mountains.

“AIIIEEEE!”
—Ib Halfheart, Goblin Tactician

Illus. Mark Poole
Goblin SnowmanBuy, 3R, Uncommon
Summon - Goblins [1/1]
When blocking, Goblin Snowman neither deals nor receives damage in combat.
tap: Goblin Snowman deals 1 damage to target creature it blocks.

“Strength in numbers? Right.”
—Ib Halfheart, Goblin Tactician

Illus. Daniel Gelon
Grizzled WolverineBuy, 1RR, Common
Summon - Wolverine [2/2]
R: +2/+0 until end of turn. Use this ability only when a creature is assigned to block Grizzled Wolverine and only once each turn.

“Before you release a Woverine from the trap, make sure it's really dead.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Cornelius Brudi
Imposing VisageBuy, R, Common
Enchant Creature
Target creature cannot be blocked by only one creature.

“I can't believe they expect me to fight with this rabble. A Goblin in a big mask sends ‘em running for cover.”
—Avram Garrisson, Leader of the Knights of Stromgald

Illus. Phil Foglio
IncinerateBuy, 1R, Common
Instant
Incinerate deals 3 damage to target creature or player. No creature damaged by Incinerate can regenerate this turn.

“Yes, I think ‘toast' is an appropriate description.”
—Jaya Ballard, Task Mage

Illus. Mark Poole
JokulhaupsBuy, 4RR, Rare
Sorcery
Bury all artifacts, creatures, and lands.

“I was shocked when I first saw the aftermath of the Yavimaya Valley disaster. The raging waters had swept away trees, bridges, and even houses. My healers had much work to do.”
—Halvor Arenson, Kjeldoran Priest

Illus. Richard Thomas
Karplusan GiantBuy, 6R, Uncommon
Summon - Giant [3/3]
0: Tap target snow-covered land you control to give Karplusan Giant +1/+1 until end of turn.

“They aren't the brightest or the quickest of Giants. For that matter, the same holds true if you compare them to rocks.”
—Disa the Restless, journal entry

Illus. Daniel Gelon
Karplusan YetiBuy, 3RR, Rare
Summon - Yeti [3/3]
tap: Karplusan Yeti deals an amount of damage equal to its power to target creature. That creature deals an amount of damage equal to its power to Karplusan Yeti.

“What's that smell?”
—Perena Deepcutter,
Dwarven Armorer

Illus. Quinton Hoover
Lava BurstBuy, XR, Common
Sorcery
Lava Burst deals X damage to target creature or player. Effects that prevent or redirect damage cannot be used to protect that creature.

“Overkill? This isn't a game of Kick-the-Ouphe!”
—Jaya Ballard, Task Mage

Illus. Tom Wänerstrand
Marton StromgaldBuy, 2RR, Rare
Summon - Legend [1/1]
If Márton Stromgald attacks, all other attacking creatures get +*/+* until end of turn, where * is equal to the number of other attacking creatures. If Márton blocks, all other blocking creatures get +*/+* until end of turn, where * is equal to the numberof other blocking creatures.

Illus. Mark Poole
MeleeBuy, 4R, Uncommon
Instant
Cast only on your turn during combat before defense is chosen. Choose how attacking creatures you control are blocked; all defense must be legal. After declaring blocking, untap any unblocked attacking creature. Treat those creatures as though they had not attacked.

Illus. Dameon Willich
MeltingBuy, 3R, Uncommon
Enchantment
All snow-covered lands become non-snow-covered lands of the same type.

“Who needs the sun when you've got me around?”
—Jaya Ballard, Task Mage

Illus. Randy Gallegos
Meteor ShowerBuy, XXR, Common
Sorcery
Meteor Shower deals X+1 damage divided any way you choose among any number of target creatures and/or players.

“Eenie, meenie, minie, moe . . . oh, why not all of them?”
—Jaya Ballard, Task Mage

Illus. Rick Emond
Mountain GoatBuy, R, Common
Summon - Goat [1/1]
Mountainwalk

“Folklore has it that to capture a Mountain Goat is a sign of divine blessing. I just know it's a sign that dinner is on the way.”
—Klazina Jansdotter, Leader of the Order of the Sacred Torch

Illus. Cornelius Brudi
MudslideBuy, 2R, Rare
Enchantment
Creatures without flying do not untap during their controller's untap phase. At the end of his or her upkeep, each player may pay an additional 2 per creature to untap a creature without flying he or she controls.

Illus. Brian Snoddy
Orcish CannoneersBuy, 1RR, Uncommon
Summon - Orcs [1/3]
tap: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.

“It's a thankless job, and you'll probably die in an explosion. But the pay is pretty good.”
—Toothlicker Harj, Orcish Captain

Illus. Dan Frazier
Orcish ConscriptsBuy, R, Common
Summon - Orcs [2/2]
Cannot be declared as attacking unless at least two other creatures are also declared as attacking. Cannot be assigned to block unless at least two other creatures are also assigned to block.

Illus. Douglas Shuler
Orcish FarmerBuy, 1RR, Common
Summon - Orc [2/2]
tap: Target land becomes a swamp until its controller's next untap phase.

“Yes, the Farmers keep our soldiers fed. But why do they have to make every battlefield a pigpen?”
—Toothlicker Harj, Orcish Captain

Illus. Dan Frazier
Orcish HealerBuy, RR, Uncommon
Summon - Cleric [1/1]
RR,tap: Target creature cannot regenerate this turn.
RBB,tap: Regenerate target black or green creature.
RGG,tap: Regenerate target black or green creature.

Illus. Quinton Hoover
Orcish LibrarianBuy, 1R, Rare
Summon - Orc [1/1]
R,tap: Take the top eight cards of your library; remove four of them at random from the game. Put the remaining four on top of your library in any order.

Us hungry, need food . . . .
Lots of books . . . . Hmmm . . . .

Illus. Phil Foglio
Orcish LumberjackBuy, R, Common
Summon - Orc [1/1]
tap: Sacrifice a forest to add three mana in any combination of red and/or green to your mana pool. Play this ability as an interrupt.

“How did I ever let myself get talked into this project?”
—Toothlicker Harj, Orcish Captain

Illus. Dan Frazier
Orcish SquattersBuy, 4R, Rare
Summon - Orcs [2/3]
If Orcish Squatters attacks and is not blocked, you may gain control of target land controlled by defending player. If you do so, Orcish Squatters deals no damage in combat this turn. Lose control of that land if Orcish Squatters leaves play or if you lose control of Orcish Squatters.

Illus. Richard Kane Ferguson
PanicBuy, R, Common
Instant
Target creature cannot block this turn. Cast only during combat before defense is chosen. Draw a card at the beginning of the next turn's upkeep.

“If you'd been there, you would've run from that deer, too!”
—Jaya Ballard, Task Mage

Illus. Mike Kimble
PyroblastBuy, R, Common
Interrupt
Counter target spell if it is blue or destroy target permanent if it is blue.

“Just the thing for those pesky water mages.”
—Jaya Ballard, Task Mage

Illus. Kaja Foglio
PyroclasmBuy, 1R, Uncommon
Sorcery
Pyroclasm deals 2 damage to each creature.

“Leaves more room for the big ones to fight in, you know.”
—Jaya Ballard, Task Mage

Illus. Pat Morrissey
Sabretooth TigerBuy, 2R, Common
Summon - Tiger [2/1]
First strike

“Daughter, it is now your turn to hunt the Tiger, and make a blanket of its fur.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Melissa A. Benson
ShatterBuy, 1R, Common
Instant
Destroy target artifact.

“Let the past be the past. Do not call up that which you cannot put down. Destroy that which destroyed us, so long ago.”
—Sorine Relicbane, Soldevi Heretic

Illus. Bryon Wackwitz
Stone RainBuy, 2R, Common
Sorcery
Destroy target land.

“May the forces that took Argoth beneath the waves never come among us again.”
—Arcum Dagsson, Soldevi Machinist

Illus. Kaja Foglio
Stone SpiritBuy, 4R, Uncommon
Summon - Spirit [4/3]
Cannot be blocked by creatures with flying.

“The spirit of the stone is the spirit of strength.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Jeff A. Menges
StonehandsBuy, 2R, Common
Enchant Creature
Target creature gets +0/+2.
R: Creature Stonehands enchants gets +1/+0 until end of turn.

“Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Dan Frazier
Tor GiantBuy, 3R, Common
Summon - Giant [3/3]
“What do you do then? Run. Run very fast. Don't stop until you see the camp—or a bigger Giant.”
—Toothlicker Harj,
Orcish Captain

Illus. Douglas Shuler
Total WarBuy, 3R, Rare
Enchantment
Whenever any player declares an attack, destroy all untapped non-wall creatures that player controls that don't attack. Do not destroy creatures the player did not control at the beginning of the turn.

Illus. Drew Tucker
VertigoBuy, R, Uncommon
Instant
Vertigo deals 2 damage to target creature with flying; that creature loses flying until end of turn.

“I saw the wizard gesturing, but I didn't guess his plan until my Aesthir cried out and went into a dive.”
—Arna Kennerüd, Skyknight

Illus. Drew Tucker
Wall of LavaBuy, 1RR, Uncommon
Summon - Wall [1/3]
R: +1/+1 until end of turn

“Now there's something you don't see every day.”
—Jaya Ballard, Task Mage

Illus. Pete Venters
Word of BlastingBuy, 1R, Uncommon
Instant
Bury target wall. Word of Blasting deals an amount of damage equal to that wall's casting cost to the wall's controller.

“Walls? What walls?”
—Jaya Ballard, Task Mage

Illus. Ken Meyer, Jr.
AurochsBuy, 3G, Common
Summon - Aurochs [2/3]
Trample
When attacking, Aurochs gets +1/+0 for each other Aurochs that attacks.

One Auroch may feed a village, but a herd will flatten it.
Illus. Ken Meyer, Jr.
Balduvian BearsBuy, 1G, Common
Summon - Bear [2/2]
“They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times.”
—Disa the Restless, journal entry

Illus. Quinton Hoover
BlizzardBuy, GG, Rare
Enchantment
Cumulative Upkeep: 2
You cannot cast Blizzard if you control no snow-covered lands. Creatures with flying do not untap during their controller's untap phase.

Illus. Anson Maddocks
Brown OupheBuy, G, Common
Summon - Ouphe [1/1]
1G,tap: Counter target artifact ability requiring an activation cost. Play this ability as an interrupt.

“Ouphes love trinkets and love to take them apart. I only wish they wouldn't do so with the magical ones.”
—Taaveti of Kelsinko, Elvish Hunter

Illus. Daniel Gelon
Chub ToadBuy, 2G, Common
Summon - Toad [1/1]
Chub Toad gets +2/+2 until end of turn when blocking or blocked.

Chub Toad, Chub Toad
At the door.
Run away quick
Or you'll run no more.
—Traditional children's rhyme

Illus. Daniel Gelon
Dire WolvesBuy, 2G, Common
Summon - Wolves [2/2]
Gains banding if you control any plains.

“It's amazing how scared a city kid can get at a dog. Now, of course, I'd cross Terisiare alone, and keep no watch if I had a pack of greys hanging on my flanks as I went.” —Oddveig Ulfsson, caravan scout
Illus. Ron Spencer
EarthloreBuy, G, Common
Enchant Land
When Earthlore comes into play, choose target land you control.
0: Tap land Earthlore enchants to give target blocking creature +1/+2 until end of turn.

“Even the ground is our friend.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Drew Tucker
Elder DruidBuy, 3G, Rare
Summon - Cleric [2/2]
3G,tap: Tap or untap target artifact, creature, or land.

“I am older than any Elder Druid before me, and still no child has been born with the Mark to take my place. When will the wheel turn?”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Richard Kane Ferguson
Essence FilterBuy, 1GG, Common
Sorcery
Destroy all enchantments or destroy all non-white enchantments.

“Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Rick Emond
Fanatical FeverBuy, 2GG, Uncommon
Instant
Target creature gains trample and gets +3/+0 until end of turn.

“Let go your fury, and hone your anger. Become the fist of Freyalise!”
—Kolbjörn, Elder of the Juniper Order

Illus. Julie Baroh
Folk of the PinesBuy, 4G, Common
Summon - Dryad [2/5]
1G: +1/+0 until end of turn

“Our friends of the forest take many forms, yet all serve the will of Freyalise.”
—Laina of the Elvish Council

Illus. NéNé Thomas & Catherine Buck
Forbidden LoreBuy, 2G, Rare
Enchant Land
When Forbidden Lore comes into play, choose target land.
0: Tap land Forbidden Lore enchants to give target creature +2/+1 until end of turn.

Illus. Christopher Rush
Forgotten LoreBuy, G, Uncommon
Sorcery
Target opponent chooses target card from your graveyard. You may pay G to have that opponent choose a new target that he or she has not already chosen. Put the last target card in your hand.

In ashes are the gems of history.
Illus. Harold McNeill
FoxfireBuy, 2G, Common
Instant
Untap target attacking creature. That creature neither receives nor deals damage in combat this turn. Draw a card at the beginning of the next turn's upkeep.

“Only the foolish fear Foxfire.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Margaret Organ-Kean
Freyalise SupplicantBuy, 1G, Uncommon
Summon - Cleric [1/1]
tap: Sacrifice a red or white creature to have Freyalise Supplicant deal an amount of damage equal to half the creature's power, rounded down, to target creature or player.

“We have joined with the Druids of the Juniper Order. Our faith is one.”
—Laina of the Elvish Council

Illus. Liz Danforth
Freyalise's CharmBuy, GG, Uncommon
Enchantment
GG: When any opponent successfully casts a black spell, draw a card. Use this ability only once each time a black spell is cast.
GG: Return Freyalise's Charm to owner's hand.

Illus. Margaret Organ-Kean
Freyalise's WindsBuy, 2GG, Rare
Enchantment
Whenever a permanent becomes tapped, put a wind counter on it. Permanents with any wind counters on them do not untap during their controller's untap phase; instead, remove all wind counters from those permanents.

Illus. Mark Tedin
Fyndhorn BrownieBuy, 2G, Common
Summon - Brownie [1/1]
2G,tap: Untap target creature.

“I've been insulted by drunks in a hundred inns, but never as skillfully or annoyingly as by those blasted Brownies.”
—General Jarkeld, the Arctic Fox

Illus. Richard Thomas
Fyndhorn ElderBuy, 2G, Uncommon
Summon - Elf [1/1]
tap: Add GG to your mana pool. Play this ability as an interrupt.

“Do we know what we're doing? Yes—the will of Freyalise.”
—Laina of the Elvish Council

Illus. Christopher Rush
Fyndhorn ElvesBuy, G, Common
Summon - Elf [1/1]
tap: Add G to your mana pool. Play this ability as an interrupt.

“Living side by side with the Elves for so long leaves me with no doubt that we serve the same goddess.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Justin Hampton
Fyndhorn PollenBuy, 2G, Rare
Enchantment
Cumulative Upkeep: 1
All creatures get -1/-0.
1G: All creatures get -1/-0 until end of turn.

“I breathed deeply, and suddenly I knew not who or where I was.”
—Taaveti of Kelsinko, Elvish Hunter

Illus. Phil Foglio
Giant GrowthBuy, G, Common
Instant
Target creature gets +3/+3 until end of turn.

“Here in Fyndhorn, the goddess Freyalise is generous to her children.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. L. A. Williams
Gorilla PackBuy, 2G, Common
Summon - Gorilla Pack [3/3]
Gorilla Pack cannot attack if defending player controls no forests. Bury Gorilla Pack if you control no forests.

“We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed.”
—Disa the Restless, journal entry

Illus. Anthony S. Waters
Hot SpringsBuy, 1G, Rare
Enchant Land
When Hot Springs comes into play, choose target land you control.
0: Tap land Hot Springs enchants to prevent 1 damage to any creature or player.

Warmth is life; heat is peace.
Illus. Nicola Leonard
HurricaneBuy, XG, Uncommon
Sorcery
Hurricane deals X damage to each creature with flying and each player.

“This was quite possibly the least pleasant occurrence on the entire expedition.”
—Disa the Restless, journal entry

Illus. Cornelius Brudi
Johtull WurmBuy, 5G, Uncommon
Summon - Wurm [6/6]
For each blocking creature assigned to Johtull Worm beyond the first, Johtull Worm gets -2/-1 until end of turn.

“To bring her down we must be on all sides at once—leave one avenue open and we'll all be dead.”
—Taaveti of Kelsinko, Elvish Hunter

Illus. Daniel Gelon
Juniper Order DruidBuy, 2G, Common
Summon - Cleric [1/1]
tap: Untap target land. Play this ability as an interrupt.

“The filthy towns of Kjeldor are no place for anyone to live. Fyndhorn is our home now.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Jeff A. Menges
LhurgoyfBuy, 2GG, Rare
Summon - Lhurgoyf [*/*]
Lhurgoyf has power equal to the total number of creatures in all graveyards and toughness equal to 1 plus the total number of creatures in all graveyards.

“Ach! Hans, run! It's the Lhurgoyf!”
—Saffi Eriksdotter, last words

Illus. Pete Venters
LureBuy, 1GG, Uncommon
Enchant Creature
All creatures able to block target creature must do so. Lure does not prevent a creature from blocking more than one creature if blocker has that ability. If blocker is forced to block more creatures than it is allowed to, defender chooses which of thesecreatures to block, but must block as many creatures as allowed.

Illus. Phil Foglio
Maddening WindBuy, 2G, Uncommon
Enchant Creature
Cumulative Upkeep: G
During target creature's controller's upkeep, Maddening Wind deals 2 damage to that player.

“It is Freyalise, walking on the world.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Dameon Willich
Nature's LoreBuy, 1G, Uncommon
Sorcery
Search your library for any forest and put it directly into play. This does not count towards your one land per turn limit. Reshuffle your library afterwards.

“Fyndhorn is our home.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Rick Emond
Pale BearsBuy, 2G, Rare
Summon - Bear [2/2]
Islandwalk

“Daughter, on the day you have killed your Pale Bear then will I give you your true name.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Anthony S. Waters
Pygmy AllosaurusBuy, 2G, Rare
Summon - Dinosaur [2/2]
Swampwalk

“I don't understand the appeal of keeping these things as pets, unless you want your children eaten.”
—General Jarkeld, the Arctic Fox

Illus. Anson Maddocks
PykniteBuy, 2G, Common
Summon - Pyknite [1/1]
Draw a card at the beginning of the upkeep of the turn after Pyknite comes into play.

“Never cross a Pyknite, if you value your scalp.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Edward P. Beard, Jr.
RegenerationBuy, 1G, Common
Enchant Creature
When Regeneration comes into play, choose target creature.
G: Regenerate creature Regeneration enchants.

“Faith in Freyalise has given me the gift, not the curse, of unprecedented longevity.”
—Laina of the Elvish Council

Illus. Justin Hampton
Rime DryadBuy, G, Common
Summon - Dryad [1/2]
Snow-covered forestwalk

“The Dryads told us to stay, as no new horrors would come when it was so cold. Three of us left anyway. The rest believed their lies, and their skeletons weren't found until the thaw.”
—Disa the Restless, journal entry

Illus. Heather Hudson
Ritual of SubdualBuy, 4GG, Rare
Enchantment
Cumulative Upkeep: 2
All mana-producing lands produce colorless mana instead of their normal mana.

“That which does not bend to the will of Freyalise shall surely break.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Justin Hampton
Scaled WurmBuy, 7G, Common
Summon - Wurm [7/6]
“Flourishing during the Ice Age, these Wurms were the bane of all Kjeldorans. Their great size and ferocity made them the subject of countless nightmares—they embodied the worst of the Ice Age.”
—Kjeldor: Ice Civilization

Illus. Daniel Gelon
Shambling StriderBuy, 4GG, Common
Summon - Strider [5/5]
RG: +1/-1 until end of turn

Freyalise forbid that any stranger should wander into the Striders' territory.
Illus. Douglas Shuler
SnowblindBuy, 3G, Rare
Enchant Creature
Target creature gets -*/-*. When that creature attacks, * is equal to the number of snow-covered lands defending player controls. At other times, * is equal to the number of snow-covered lands its controller controls. If this reduces the creature's toughness to less than 1, the creature's toughness is 1.

Illus. Douglas Shuler
StampedeBuy, 1GG, Rare
Instant
All attacking creatures gain trample and get +1/+0 until end of turn.

“We could see the horizon blacken with the great beasts, but it was too late. The icefield offered no immediate safety, but luckily most of us reached a crevasse in which we could take cover.”
—Disa the Restless, journal entry

Illus. Jeff A. Menges
Stunted GrowthBuy, 3GG, Rare
Sorcery
Target player chooses three cards from his or her hand and puts them on top of his or her library in any order. If that player does not have enough cards in hand, his or her entire hand is put on top of his or her library in any order.

Illus. NéNé Thomas
TarpanBuy, G, Common
Summon - Tarpan [1/1]
If Tarpan is put into the graveyard from play, gain 1 life.

“A good Tarpan will serve you, faithful and true. A bad one will kick you in the head.”
—General Jarkeld, the Arctic Fox

Illus. Margaret Organ-Kean
ThermokarstBuy, 1GG, Uncommon
Sorcery
Destroy target land. If that land is a snow-covered land, gain 1 life.

“Finally we understand the lesson of our home: loss begets renewal.”
—Kolbjörn, Elder Druid of the Juniper Order

Illus. Ken Meyer, Jr.
ThoughtleechBuy, GG, Uncommon
Enchantment
Whenever an island controlled by target opponent becomes tapped, gain 1 life.

“A resourceful mage has many sources of information. The best one is your foe.”
—Zur the Enchanter

Illus. Mark Tedin
Tinder WallBuy, G, Common
Summon - Wall [0/3]
0: Sacrifice Tinder Wall to add RR to your mana pool. Play this ability as an interrupt.
R: Sacrifice Tinder Wall to have it deal 2 damage to target creature it blocks.

Illus. Rick Emond
Touch of VitaeBuy, 2G, Uncommon
Instant
Target creature may untap one additional time this turn. That creature may attack or use abilities that require tap as part of the activation cost this turn. Draw a card at the beginning of the next turn's upkeep.

Illus. L. A. Williams
TrailblazerBuy, 2GG, Rare
Instant
Target creature cannot be blocked this turn.

“Our Elvish Hunter Taaveti led us swiftly along hidden paths through the dense forest. We caught the Orcs from behind, and completely by surprise.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Julie Baroh
Venomous BreathBuy, 3G, Uncommon
Instant
At end of combat, destroy all creatures blocking or blocked by target creature this turn.

Illus. L. A. Williams
Wall of Pine NeedlesBuy, 3G, Uncommon
Summon - Wall [3/3]
G: Regenerate

The power of the forest takes a hundred forms. Some are more surprising than others.
Illus. Brian Snoddy
WhiteoutBuy, 1G, Uncommon
Instant
All creatures with flying lose flying until end of turn.
If Whiteout is in your graveyard, you may sacrifice a snow-covered land to return Whiteout to your hand.

Illus. NéNé Thomas
WiitigoBuy, 3GGG, Rare
Summon - Wiitigo [0/0]
When Wiitigo comes into play, put six +1/+1 counters on it. During your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from Wiitigo. Ignore this effect if there are no counters left on Wiitigo.

Illus. Melissa A. Benson
Wild GrowthBuy, G, Common
Enchant Land
Wild Growth adds G to your mana pool whenever target land is tapped for mana.

“Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion.”
—Laina of the Elvish Council

Illus. Mike Raabe
Woolly MammothsBuy, 1GG, Common
Summon - Mammoths [3/2]
Gains trample as long as you control any snow-covered lands.

“Mammoths may be good to ride on, but they're certainly bad to fall off of!”
—Disa the Restless, journal entry

Illus. Dan Frazier
Woolly SpiderBuy, 1GG, Common
Summon - Spider [2/3]
Can block creatures with flying.
If Woolly Spider is assigned to block a creature with flying, Woolly Spider gets +0/+2 until end of turn.

“We need not fear the forces of the air; I've yet to see a Spider without an appetite.”
—Taaveti of Kelsinko, Elvish Hunter

Illus. Daniel Gelon
Yavimaya GnatsBuy, 2G, Uncommon
Summon - Insects [0/1]
Flying
G: Regenerate

“It is our third day of travel on the Yavimaya River, and still these creatures plague us. Davin Lansson, our naturalist, has facetiously labeled them ‘gnats,' and the name has stuck.”
—Disa the Restless, journal entry

Illus. Dan Frazier
Altar of BoneBuy, WG, Rare
Sorcery
Sacrifice a creature to look through your library for a creature card; put that card into your hand after showing it to all other players. Reshuffle your library afterwards.

Illus. Melissa A. Benson
Centaur ArcherBuy, 1RG, Uncommon
Summon - Centaur [3/2]
tap: Centaur Archer deals 1 damage to target creature with flying.

“Centaurs will kill our Aesthir if they can; they've always been enemies. Destroy the horse-people on sight.”
—Arna Kennerüd, Skyknight

Illus. Melissa A. Benson
Chromatic ArmorBuy, 1WU, Rare
Enchant Creature
When Chromatic Armor comes into play, put a sleight counter on it and choose a color. Any damage dealt to target creature by a source of that color is reduced to 0.
X: Put a sleight counter on Chromatic Armor and change the color that it protects against. X is equal to the number of sleight counters on Chromatic Armor.

Illus. Mark Poole
Diabolic VisionBuy, UB, Uncommon
Sorcery
Look at the top five cards of your library and put one of them into your hand. Put the remaining four on top of your library in any order.

“I have seen the true path. I will not warm myself by the fire—I will become the flame.”
—Lim-Dûl, the Necromancer

Illus. Anthony S. Waters
EarthlinkBuy, 3BRG, Rare
Enchantment
During your upkeep, pay 2 or bury Earthlink.
Whenever a creature is put into the graveyard from play, that creature's controller sacrifices a land. Ignore this effect if that player controls no lands.

Illus. Richard Kane Ferguson
Elemental AuguryBuy, UBR, Rare
Enchantment
3: Look at the top three cards of target player's library. Put them on the top of that player's library in any order.

“It is the changing of perception that is important.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Anthony S. Waters
Essence VortexBuy, 1UB, Uncommon
Instant
Bury target creature. That creature's controller may counter this spell by paying the creature's toughness in life. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Masters who sacrifice for servants will receive the gift of loyalty.
Illus. Margaret Organ-Kean
Fiery JusticeBuy, WRG, Rare
Sorcery
Fiery Justice deals 5 damage divided any way you choose among any number of target creatures and/or players. Target opponent gains 5 life.

“The fire of justice burns like nothing else.” —Lovisa Coldeyes, Balduvian Chieftain
Illus. Melissa A. Benson
Fire CovenantBuy, 1BR, Uncommon
Instant
Fire Covenant deals X damage, divided any way you choose among any number of target creatures, where X is equal to the amount of life you pay. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Dan Frazier
Flooded WoodlandsBuy, 2UB, Rare
Enchantment
No green creature can attack unless its controller sacrifices a land whenever that creature attacks.

Freyalise's tears bring life and renewal, though they also bring trouble.
Illus. Kaja Foglio
FumaroleBuy, 3BR, Uncommon
Sorcery
Pay 3 life to destroy target creature and target land. Effects that prevent or redirect damage cannot be used to counter this loss of life.

“Too many of us have died in the explosions that wrack these hills.”
—Klazina Jansdotter, Leader of the Order of the Sacred Torch

Illus. Drew Tucker
Ghostly FlameBuy, BR, Rare
Enchantment
Both black and red permanents and spells are considered colorless sources of damage.

“Walk slowly when in the nether world, and seek that which calls.”
—Lim-Dûl, the Necromancer

Illus. Randy Gallegos
Giant Trap Door SpiderBuy, 1RG, Uncommon
Summon - Spider [2/3]
1RG,tap: Remove from the game target creature, which doesn't have flying and is attacking you, and Giant Trap Door Spider.

“So large and so quiet—a combination best avoided.”
—Disa the Restless, journal entry

Illus. Heather Hudson
GlaciersBuy, 2WU, Rare
Enchantment
During your upkeep, pay WU or destroy Glaciers. All mountains become plains.

“Even the highest mountain can be ground to dust.”
—Lucilde Fiksdotter, Leader of the Order of the White Shield

Illus. Mark Tedin
Hymn of RebirthBuy, 3WG, Uncommon
Sorcery
Take target creature from any graveyard and put it directly into play under your control as though it were just summoned.

“There will come soft rains, and spring shall be amongst us, a welcome friend.”
—Halvor Arenson, Kjeldoran Priest

Illus. Richard Kane Ferguson
Kjeldoran FrostbeastBuy, 3WG, Uncommon
Summon - Frostbeast [2/4]
At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

“Two of my Warriors found that the creature was dangerous not only in combat, but also in simple proximity.”
—Disa the Restless, journal entry

Illus. Mark Poole
Merieke Ri BeritBuy, WUB, Rare
Summon - Legend [1/1]
Does not untap during your untap phase.
tap: Gain control of target creature. Lose control of that creature if you lose control of Merieke Ri Berit. If Merieke Ri Berit leaves play or becomes untapped, bury the creature.

Illus. Heather Hudson
MonsoonBuy, 2RG, Rare
Enchantment
Whenever any island is untapped at the end of its controller's turn, tap it; Monsoon deals 1 damage to that player.

“No one in her right mind would venture off the coast of Kjeldor during this season.”
—Disa the Restless, journal entry

Illus. NéNé Thomas
Mountain TitanBuy, 2BR, Rare
Summon - Giant [2/2]
1RR: For the rest of the turn, put a +1/+1 counter on Mountain Titan whenever you successfully cast a black spell.

“The Titans claimed to draw strength from the rocks, but I suspect them of some darker allegiance.”
—Disa the Restless, journal entry

Illus. Melissa A. Benson
ReclamationBuy, 2WG, Rare
Enchantment
No black creature can attack unless its controller sacrifices a land whenever that creature attacks.

“We shall oppose Lim-Dûl and his forces by any means necessary, even if the very earth be torn asunder.”
—Arna Kennerüd, Skyknight

Illus. Dameon Willich
Skeleton ShipBuy, 3UB, Rare
Summon - Legend [0/3]
If at any time you control no islands, bury Skeleton Ship.
tap: Put a -1/-1 counter on target creature.

“The sea gives up her dead as easily as the soil.”
—Lim-Dûl, the Necromancer

Illus. Amy Weber
Spectral ShieldBuy, 1WU, Uncommon
Enchant Creature
Target creature gets +0/+2. That creature cannot be the target of further spells.

“What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Margaret Organ-Kean
Storm SpiritBuy, 3WUG, Rare
Summon - Spirit [3/3]
Flying
tap: Storm Spirit deals 2 damage to target creature.

“Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power.”
—Steinar Icefist, Balduvian Shaman

Illus. Pete Venters
StormbindBuy, 1RG, Rare
Enchantment
2: Discard a card at random from your hand to have Stormbind deal 2 damage to target creature or player.

“Once, our people could call down the storm itself to do our bidding.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. NéNé Thomas & Phillip Mosness
Wings of AesthirBuy, WU, Uncommon
Enchant Creature
Target creature gains flying and first strike and gets +1/+0.

“For those of courage, even the sky holds no limit.”
—Arnjlot Olasson, Sky Mage

Illus. Edward P. Beard, Jr.
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