Mirage Spoiler (350 cards)

Acidic DaggerBuy, 4, Rare
Artifact
4, tap: Destroy any non-Wall creature receiving combat damage from target creature this turn. If targeted creature leaves play, bury Acidic Dagger. Use this ability only before defense is chosen.

Illus. Patrick Beel
Amber PrisonBuy, 4, Rare
Artifact
You may choose not to untap Amber Prison during your untap phase.
4, tap: Tap target artifact, creature, or land. As long as Amber Prison remains tapped, that permanent does not untap during its controller's untap phase.

Illus. Donato Giancola
Amulet of UnmakingBuy, 5, Rare
Artifact
5, tap, Remove Amulet of Unmaking from the game: Remove target artifact, creature, or land from the game. Play this ability as a sorcery.

Trade to trade, not to keep.
—Suq'Ata motto

Illus. Kaja Foglio
Bad RiverBuy, Uncommon
Land
Bad River comes into play tapped.
tap, Sacrifice Bad River: Search your library for an island or swamp card. Put that land into play. Shuffle your library afterwards.

Illus. Terese Nielsen
Basalt GolemBuy, 5, Uncommon
Artifact Creature [2/4]
Basalt Golem cannot be blocked by artifact creatures.
Whenever Basalt Golem is blocked by any creature, bury that creature at end of combat and put a Stone token into play under the control of the creature's controller. Treat this token as a 0/2 artifactcreature that counts as a Wall.

Illus. Scott Kirschner
Bone MaskBuy, 4, Rare
Artifact
2, tap: Prevent all damage to you from any one source. For each 1 damage prevented in this way, remove the top card of your library from the game.

“The protection offered comes at a price. How numerous are your kin?”
—Purraj of Urborg

Illus. D. Alexander Gregory
Charcoal DiamondBuy, 2, Uncommon
Artifact
Charcoal Diamond comes into play tapped.
tap: Add B to your mana pool. Play this ability as a mana source.

Illus. Drew Tucker
Chariot of the SunBuy, 3, Uncommon
Artifact
2, tap: Target creature you control gains flying and has its toughness reduced to 1 until end of turn.

“Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again.”
—“Love Song of Night and Day”

Illus. Gerry Grace
Crystal GolemBuy, 4, Uncommon
Artifact Creature [3/3]
At end of your turn, Crystal Golem phases out.

“Once, a wealthy king commissioned an artificial creature to be crafted from the royal treasury, thinking it a clever ploy to have the jewels guard themselves.”
—Azeworai, “The Golem's Wish”

Illus. Mike Dringenberg
Crystal VeinBuy, Uncommon
Land
tap: Add one colorless mana to your mana pool.
tap, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.

Illus. Pat Morrissey
Cursed TotemBuy, 2, Rare
Artifact
Players cannot play any creature abilities requiring an activation cost.

Pass me from soul to soul / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls.
—Totem inscription (translated)

Illus. D. Alexander Gregory
Elixir of VitalityBuy, 4, Uncommon
Artifact
Elixir of Vitality comes into play tapped.
tap, Sacrifice Elixir of Vitality: Gain 4 life.
8, tap, Sacrifice Elixir of Vitality: Gain 8 life.

“Eternal life or your money back.”
—Unnamed Suq'Ata merchant, deceased

Illus. Douglas Shuler
Ersatz GnomesBuy, 3, Uncommon
Artifact Creature [1/1]
tap: Target spell is colorless. Play this ability as an interrupt.
tap: Target permanent is colorless until end of turn.

From jungle to sea, from sea to stone, from stone to field, from field to bone. What am I? —Zhalfirin riddle
Illus. Ron Spencer
Fire DiamondBuy, 2, Uncommon
Artifact
Fire Diamond comes into play tapped.
tap: Add R to your mana pool. Play this ability as a mana source.

Illus. Richard Thomas
Flood PlainBuy, Uncommon
Land
Flood Plain comes into play tapped.
tap, Sacrifice Flood Plain: Search your library for a plains or island card. Put that land into play. Shuffle your library afterwards.

Illus. Pat Morrissey
ForestBuy (1), Unknown
Land
tap: Add G to your mana pool.

Illus. Tony Roberts
ForestBuy (2), Unknown
Land
tap: Add G to your mana pool.

Illus. Tony Roberts
ForestBuy (3), Unknown
Land
tap: Add G to your mana pool.

Illus. Tony Roberts
ForestBuy (4), Unknown
Land
tap: Add G to your mana pool.

Illus. Tony Roberts
GrasslandsBuy, Uncommon
Land
Grasslands comes into play tapped.
tap, Sacrifice Grasslands: Search your library for a forest or plains card. Put that land into play. Shuffle your library afterwards.

Illus. John Avon
Grinning TotemBuy, 4, Rare
Artifact
2, tap, Sacrifice Grinning Totem: Search target opponent's library for any card and put it face up in front of you. That player shuffles his or her library afterwards. You may play the card as though it were in your hand. If you do not play the card by the beginning of your next upkeep, put it into its owner's graveyard.

Illus. Donato Giancola
Horrible HordesBuy, 3, Uncommon
Artifact Creature [2/2]
Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.)

Few are able to underestimate the hordes.
Illus. Ian Miller
Igneous GolemBuy, 5, Uncommon
Artifact Creature [3/4]
2: Trample until end of turn

“The creature rose from the mountain, its body weeping fire.”
—Afari, Tales

Illus. Adam Rex
IslandBuy (1), Unknown
Land
tap: Add U to your mana pool.

Illus. Douglas Shuler
IslandBuy (2), Unknown
Land
tap: Add U to your mana pool.

Illus. Douglas Shuler
IslandBuy (3), Unknown
Land
tap: Add U to your mana pool.

Illus. Douglas Shuler
IslandBuy (4), Unknown
Land
tap: Add U to your mana pool.

Illus. Douglas Shuler
Lead GolemBuy, 5, Uncommon
Artifact Creature [3/5]
If Lead Golem attacks, it does not untap during your next untap phase.

Slow and heavy swings the club.
Illus. Hannibal King
Lion's Eye DiamondBuy, 0, Rare
Artifact
Sacrifice Lion's Eye Diamond,
Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.

Held in the lion's eye
—Zhalfirin saying meaning
“caught in the moment of crisis”

Illus. Margaret Organ-Kean
Mana PrismBuy, 3, Uncommon
Artifact
tap: Add one colorless mana to your mana pool. Play this ability as a mana source. 1, tap: Add one mana of any color to your mana pool. Play this ability as a mana source.

Illus. Margaret Organ-Kean
Mangara's TomeBuy, 5, Rare
Artifact
When Mangara's Tome comes into play, search your library and choose any five cards. Shuffle these cards and put them face down under Mangara's Tome. Shuffle your library afterwards.
If you lose control of Mangara's Tome, remove all cards under it from the game.
2: Instead of drawing a card, put the top card from under Mangara's Tome into your hand.

Illus. John Bolton
Marble DiamondBuy, 2, Uncommon
Artifact
Marble Diamond comes into play tapped.
tap: Add W to your mana pool. Play this ability as a mana source.

Illus. Jeff Miracola
Misers' CageBuy, 3, Rare
Artifact
At end of target opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her.

“Let him be imprisoned while his possessions wander free.”
—Suq'Ata legal decree

Illus. Jeff Miracola
Moss DiamondBuy, 2, Uncommon
Artifact
Moss Diamond comes into play tapped.
tap: Add G to your mana pool. Play this ability as a mana source.

Illus. Donato Giancola
MountainBuy (1), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
MountainBuy (2), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
MountainBuy (3), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
MountainBuy (4), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
Mountain ValleyBuy, Uncommon
Land
Mountain Valley comes into play tapped.
tap, Sacrifice Mountain Valley: Search your library for a mountain or forest card. Put that land into play. Shuffle your library afterwards.

Illus. Kari Johnson
Patagia GolemBuy, 4, Uncommon
Artifact Creature [2/3]
3: Flying until end of turn

It scattered falcons like a lion hunting among jackals.
Illus. Scott Kirschner
Paupers' CageBuy, 3, Rare
Artifact
At end of target opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her.

A cage may keep you in, but it does not keep the stones out.
Illus. Mike Kimble
Phyrexian DreadnoughtBuy, 1, Rare
Artifact Creature [12/12]
Trample
When Phyrexian Dreadnought comes into play, sacrifice any number of creatures with total power of 12 or more, or bury Phyrexian Dreadnought.

Illus. Pete Venters
Phyrexian VaultBuy, 3, Uncommon
Artifact
2, tap, Sacrifice a creature: Draw a card.

“The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew.”
—Kaervek

Illus. Hannibal King
PlainsBuy (1), Unknown
Land
tap: Add W to your mana pool.

Illus. Tom Wänerstrand
PlainsBuy (2), Unknown
Land
tap: Add W to your mana pool.

Illus. Tom Wänerstrand
PlainsBuy (3), Unknown
Land
tap: Add W to your mana pool.

Illus. Tom Wänerstrand
PlainsBuy (4), Unknown
Land
tap: Add W to your mana pool.

Illus. Tom Wänerstrand
Razor PendulumBuy, 4, Rare
Artifact
At the end of each player's turn, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.

“Amazing thing, gravity. It seems to work everytime.”
—Telim'Tor

Illus. Zak Plucinski
Rocky Tar PitBuy, Uncommon
Land
Rocky Tar Pit comes into play tapped.
tap, Sacrifice Rocky Tar Pit: Search your library for a swamp or mountain card. Put that land into play. Shuffle your library afterwards.

Illus. Jeff Miracola
Sand GolemBuy, 5, Uncommon
Artifact Creature [3/3]
If a spell or effect controlled by an opponent causes you to discard Sand Golem, put Sand Golem from your graveyard into play at end of turn with a +1/+1 counter on it.

Illus. John Matson
Sky DiamondBuy, 2, Uncommon
Artifact
Sky Diamond comes into play tapped.
tap: Add U to your mana pool. Play this ability as a mana source.

Illus. D. Alexander Gregory
SwampBuy (1), Unknown
Land
tap: Add B to your mana pool.

Illus. Bob Eggleton
SwampBuy (2), Unknown
Land
tap: Add B to your mana pool.

Illus. Bob Eggleton
SwampBuy (3), Unknown
Land
tap: Add B to your mana pool.

Illus. Bob Eggleton
SwampBuy (4), Unknown
Land
tap: Add B to your mana pool.

Illus. Bob Eggleton
Teeka's DragonBuy, 9, Rare
Artifact Creature [5/5]
Flying, trample; rampage 4 (For each creature assigned to block it beyond the first, this creature gets +4/+4 until end of turn.)
Teeka's Dragon counts as a Dragon.

Illus. Liz Danforth
Teferi's IsleBuy, Rare
Legendary Land
Phasing
Teferi's Isle comes into play tapped.
tap: Add UU to your mana pool.

The three wizards knew only that this isle held a great mystery—and that patience alone would solve it.
Illus. Gerry Grace
Telim'Tor's DartsBuy, 2, Uncommon
Artifact
2, tap: Telim'Tor's Darts deals 1 damage to target player.

“People laughed at my darts—once.”
—Telim'Tor

Illus. Kev Walker
Unerring SlingBuy, 3, Uncommon
Artifact
3, tap, Tap an untapped creature you control: Unerring Sling deals an amount of damage equal to that creature's power to target attacking or blocking creature with flying.

Illus. Zak Plucinski
Ventifact BottleBuy, 3, Rare
Artifact
1X, tap: Put X charge counters on Ventifact Bottle. Play this ability as a sorcery.
At the beginning of your main phase, if Ventifact Bottle has any charge counters on it, tap Ventifact Bottle and remove all charge counters from it to add to your mana pool an amount of colorless mana equal to the number of charge counters removed.

Illus. Ron Spencer
AfterlifeBuy, 2W, Uncommon
Instant
Bury target creature and put an Essence token into play under the control of that creature's controller. Treat this token as a 1/1 white creature with flying.

Facets of life, reflections of the soul.
Illus. Pete Venters
AlarumBuy, 1W, Common
Instant
Untap target nonattacking creature. That creature gets +1/+3 until end of turn.

“One timely cry of warning can save nine of surprise.”
—Sidar Jabari

Illus. Andrew Robinson
Auspicious AncestorBuy, 3W, Rare
Summon - Ancestor [2/3]
If Auspicious Ancestor is put into the graveyard from play, gain 3 life.
1: Gain 1 life. Use this ability only when a white spell is successfully cast and only once for each such spell.

Illus. Zina Saunders
Benevolent UnicornBuy, 1W, Common
Summon - Unicorn [1/2]
Whenever a spell assigns damage to a creature or player, that damage is reduced by 1.

The best use for a unicorn's horn is to adorn a unicorn.
—Femeref adage

Illus. David A. Cherry
Blinding LightBuy, 2W, Uncommon
Sorcery
Tap all nonwhite creatures.

“My shield will bear a shining sun so you will always be with me. / Inlaid with gold, it will shine like glowing embers.”
—“Love Song of Night and Day”

Illus. Hannibal King
Celestial DawnBuy, 1WW, Rare
Enchantment
All nonland cards you own that are not in play are white. All nonland permanents you control are white. All lands you control are plains. All colored mana symbols in all costs on all of these cards and permanents are W.

Illus. Liz Danforth
Civic GuildmageBuy, W, Common
Summon - Wizard [1/1]
G, tap: Target creature gets +0/+1 until end of turn.
U, tap: Put target creature you control on top of owner's library.

To condemn the innocent you must first condemn yourself.
—Civic Guild maxim

Illus. Andrew Robinson
Dazzling BeautyBuy, 2W, Common
Instant
Play only when defense is chosen.
Target unblocked creature is considered blocked.
Draw a card at the beginning of the next turn's upkeep.

Illus. Harold McNeill
DisempowerBuy, 1W, Common
Instant
Put target artifact or enchantment on top of owner's library.

“Mangara is gone. Who among you doubts that I have taken his power?”
—Kaervek

Illus. John Matson
DisenchantBuy, 1W, Common
Instant
Destroy target artifact or enchantment.

“There are harsher ways to learn the meaning of the word ‘no.'”
—Rashida Scalebane

Illus. Charles Gillespie
Divine OfferingBuy, 1W, Common
Instant
Destroy target artifact. Gain an amount of life equal to that artifact's casting cost.

“Suq'Ata believe in trade; Femeref, alms; Zhalfirins, steel. Be warned, Kaervek—now we are joined.”
—Sidar Jabari

Illus. Terese Nielsen
Divine RetributionBuy, 1W, Rare
Instant
For each attacking creature, Divine Retribution deals 1 damage to target attacking creature.

“To the undiscerning eye, justice and vengeance can look the same.”
—Rashida Scalebane

Illus. Charles Gillespie
Ekundu GriffinBuy, 3W, Common
Summon - Griffin [2/2]
Flying, first strike

“My goat was a small price to pay for the chance to see the hunting griffin dive and seize it.”
—Pashad ibn Asim, Suq'Ata trader

Illus. David A. Cherry
Enlightened TutorBuy, W, Uncommon
Instant
Search your library for an artifact or enchantment card and reveal that card to all players. Shuffle your library and put the revealed card back on top of it.

“I do not teach. I simply reveal.”
—Daudi, Femeref tutor

Illus. Dan Frazier
Ethereal ChampionBuy, 2WWW, Rare
Summon - Avatar [3/4]
Pay 1 life: Prevent 1 damage to Ethereal Champion.

“If I have learned anything as a wizard it is this: never fight your own battles.”
—Waffa, sorcerer of Nyomba

Illus. Terese Nielsen
Favorable DestinyBuy, 1W, Uncommon
Enchant Creature
As long as enchanted creature's controller controls at least one other creature, enchanted creature cannot be the target of spells or effects.
As long as enchanted creature is white, it gets +1/+2.

Illus. Thomas Gianni
Femeref HealerBuy, 1W, Common
Summon - Cleric [1/1]
tap: Prevent 1 damage to any creature or player.

“Faith is my shield, and hope is my armor; I am vulnerable only to myself.”
—Asmira, Holy Avenger

Illus. Steve Luke
Femeref KnightBuy, 2W, Common
Summon - Knight [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
W: Attacking does not cause Femeref Knight to tap this turn.

“I will return / with lizard skins for your sandals. / Paint your eyes black and wait for me.” —“Love Song of Night and Day”
Illus. Tony Roberts
Femeref ScoutsBuy, 2W, Common
Summon - Scouts [1/4]
“The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all.”
—Hakim, Loreweaver

Illus. Zak Plucinski
Healing SalveBuy, W, Common
Instant
Target player gains 3 life, or prevent up to 3 damage to any creature or player.

“The Femeref look only to the Sun for healing; they have never truly understood life's cycle.”
—Kifimbo, Shadow Guildmage

Illus. Hannibal King
IlluminationBuy, WW, Uncommon
Interrupt
Counter target artifact or enchantment spell. That spell's caster gains an amount of life equal to the spell's casting cost.

“A brilliant light can either illuminate or blind. How will you know which until you open your eyes?”
—Asmira, Holy Avenger

Illus. David O'Connor
Iron Tusk ElephantBuy, 4W, Uncommon
Summon - Elephant [3/3]
Trample.

“The fury in the lion's eye;
the patience in the hippo's yawn;
the pride within the griffin's cry
are one within the iron tusk's stride.”
—“Iron Tusk,” Femeref song

Illus. Tony Roberts
Ivory CharmBuy, W, Common
Instant
Choose one—All creatures get -2/-0 until end of turn; or prevent 1 damage to any creature or player; or tap target creature.

Illus. Gerry Grace
Jabari's InfluenceBuy, 3WW, Rare
Instant
Play only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.

“Common soldiers can't understand what a sidar knows: the enemy can be a resource.”
—Sidar Jabari

Illus. Gerry Grace
Mangara's BlessingBuy, 2W, Uncommon
Instant
Gain 5 life.
If a spell or effect controlled by an opponent causes you to discard Mangara's Blessing, gain 2 life and return Mangara's Blessing from your graveyard to your hand at end of turn.

Illus. David A. Cherry
Mangara's EquityBuy, 1WW, Uncommon
Enchantment
When you play Mangara's Equity, choose black or red.
During your upkeep, pay 1W or bury Mangara's Equity.
For each 1 damage a creature of the chosen color deals to you or a white creature you control, Mangara's Equity deals 1 damage to that creature.

Illus. Alan Rabinowitz
Melesse SpiritBuy, 3WW, Uncommon
Summon - Angel [3/3]
Flying, protection from black

Like a laughing knife, immaculate and sharp, is the Melesse.
Illus. Gerry Grace
Mtenda GriffinBuy, 3W, Uncommon
Summon - Griffin [2/2]
Flying
W, tap: Return Mtenda Griffin to owner's hand and return target Griffin card in your graveyard to your hand. Use this ability only during your upkeep.

“Unlike Zhalfir, the griffin needs no council to keep harmony among its parts.” —Asmira, Holy Avenger
Illus. Janine Johnston
Mtenda HerderBuy, W, Common
Summon - Scout [1/1]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)

“All animals—even humans—can be herded. The trick is to make them think they choose their own destination.”
—Mangara

Illus. Zina Saunders
Noble ElephantBuy, 3W, Common
Summon - Elephant [2/2]
Banding, trample

“Proud am I, / strong am I, / courageous in defending my children / and fierce in punishing what stands in my way.”
—“So the Elephant Speaks,”
Zhalfirin song

Illus. Tony Roberts
Null ChamberBuy, 3W, Rare
Enchant World
You and target opponent each name any card except a basic land. Those cards cannot be played.

Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative.
Illus. Douglas Shuler
PacifismBuy, 1W, Common
Enchant Creature
Enchanted creature cannot attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.
Illus. Robert Bliss
Pearl DragonBuy, 4WW, Rare
Summon - Dragon [4/4]
Flying
1W: +0/+1 until end of turn

“They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it—and soon grew wings.”
—Hakim, Loreweaver

Illus. Ian Miller
Prismatic CircleBuy, 2W, Common
Enchantment
Cumulative upkeep 1
When you play Prismatic Circle, choose a color.
1: Prevent all damage to you from a source of the chosen color. Treat further damage from that source normally.

Illus. Pete Venters
Rashida ScalebaneBuy, 3WW, Rare
Summon - Legend [3/4]
tap: Bury target attacking or blocking Dragon. Gain an amount of life equal to that Dragon's power.

It is not by the blood of dragons that Rashida measures victories, but by the sum of children who no longer wake from nightmares of scales and fire.
Illus. Randy Gallegos
Ritual of SteelBuy, 2W, Common
Enchant Creature
Draw a card at the beginning of the upkeep of the turn after Ritual of Steel comes into play.
Enchanted creature gets +0/+2.

“Our soldiers are blessed with lizard scales as hard and cold as steel.”
—Sidar Jabari

Illus. Mark Poole
Sacred MesaBuy, 2W, Rare
Enchantment
During your upkeep, sacrifice a Pegasus or bury Sacred Mesa.
1W: Put a Wild Pegasus token into play. Treat this token as a 1/1 white creature with flying that counts as a Pegasus.

“Do not go there, do not go / unless you rise on wings, unless you walk on hooves.”
—“Song to the Sun,” Femeref song

Illus. Margaret Organ-Kean
ShadowbaneBuy, 1W, Uncommon
Instant
Prevent all damage to you or a creature you control from any one source. If that source is black, gain 1 life for each 1 damage prevented in this way.

Light creates shadow; light destroys shadow. Such is the transience of darkness.
Illus. Douglas Shuler
Sidar JabariBuy, 3W, Rare
Summon - Legend [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
If Sidar Jabari attacks, tap target creature defending player controls.

“Prophecy is whatever one makes of it, but destiny cannot be changed.”
—Sidar Jabari

Illus. Gerry Grace
Soul EchoBuy, XWW, Rare
Enchantment
When you play Soul Echo, put X echo counters on it.
At the beginning of your upkeep, if there are no echo counters on Soul Echo, bury it; otherwise, target opponent may choose that for each 1 damage dealt to you until your next upkeep, you instead remove 1 echo counter from Soul Echo.
You do not lose the game as a result of having less than 1 life.

Illus. Ron Spencer
Spectral GuardianBuy, 2WW, Rare
Summon - Guardian [2/3]
As long as Spectral Guardian is untapped, noncreature artifacts cannot be the target of spells or effects.

“A treasure to guard other treasures is worth the highest price.”
—Mtai, Civic Guildmage

Illus. Mike Dringenberg
SunwebBuy, 3W, Rare
Summon - Wall [5/6]
Flying
Sunweb cannot block creatures with power 2 or less.

“There is no sweeter music than the wails of a dying dragon.”
—Rashida Scalebane

Illus. Dan Frazier
Teremko GriffinBuy, 3W, Common
Summon - Griffin [2/2]
Banding, flying

“When we're aloft,I love to lean over the Weatherlight 's railing and watch the patterns the griffins' shadows make on the clouds below.”
—Sisay, Captain of the Weatherlight

Illus. Martin McKenna
Unyaro GriffinBuy, 3W, Uncommon
Summon - Griffin [2/2]
Flying
Sacrifice Unyaro Griffin: Counter target red spell that assigns damage to you or a creature you control. Play this ability as an interrupt.

The griffin's shadow gives courage to the righteous and dread to the idle.
Illus. Al Davidson
Vigilant MartyrBuy, W, Uncommon
Summon - Martyr [1/1]
Sacrifice Vigilant Martyr: Regenerate target creature.
WW, tap, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment in play. Play this ability as an interrupt.

Illus. Rebecca Guay
Wall of ResistanceBuy, 1W, Common
Summon - Wall [0/3]
Flying
At the end of any turn in which Wall of Resistance is dealt damage, put a +0/+1 counter on it.

Telim'Tor could no longer recall the exact number of assaults—but his troops could.
Illus. Harold McNeill
Ward of LightsBuy, WW, Common
Enchant Creature
You may choose to play Ward of Lights as an instant; if you do, bury it at end of turn.
Enchanted creature gains protection from a color of your choice. The protection granted by Ward of Lights does not bury Ward of Lights.

Illus. Mike Dringenberg
YareBuy, 2W, Rare
Instant
Target creature defending player controls gets +3/+0 until end of turn. That creature may be assigned to block up to three creatures this turn. All blocks must be legal.

Illus. Ron Spencer
Zhalfirin CommanderBuy, 2W, Uncommon
Summon - Knight [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
1WW: Target Knight gets +1/+1 until end of turn.

“Command is the act of balancing on a vine and convincing others that it is firm ground.”
—Sidar Jabari

Illus. Stuart Griffin
Zhalfirin KnightBuy, 2W, Common
Summon - Knight [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
WW: First strike until end of turn

“You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war.”
—“Love Song of Night and Day”

Illus. John Bolton
Zuberi, Golden FeatherBuy, 4W, Rare
Summon - Legend [3/3]
Flying
Zuberi, Golden Feather counts as a Griffin.
All other Griffins get +1/+1.

“If the griffins tell of their gods, perhaps they speak of feathers bright as the Sun.”
—Afari, Tales

Illus. Alan Rabinowitz
Ancestral MemoriesBuy, 2UUU, Rare
Sorcery
Look at the top seven cards of your library. Put two of those cards into your hand and the rest into your graveyard.

“Even the ancient storytellers proclaimed Zhalfir to be dominant over all Jamuraa. Kaervek's invasion shocked us all.”
—Hakim, Loreweaver

Illus. William Donohoe
Azimaet DrakeBuy, 2U, Common
Summon - Drake [1/3]
Flying
U: +1/+0 until end of turn. You cannot spend more than U in this way each turn.

“A vizier's dish, best served drenched in honey and almonds.”
—Suq'Ata royal recipe

Illus. Gerry Grace
Bay FalconBuy, 1U, Common
Summon - Falcon [1/1]
Flying
Attacking does not cause Bay Falcon to tap.

“Wear the falcon's feathers in your hair—
be fast as the falcon, bright as the Sun.”
—“Rise on Wings,” Zhalfirin song

Illus. Una Fricker
Bazaar of WondersBuy, 3UU, Rare
Enchant World
When Bazaar of Wonders comes into play, remove all cards in all graveyards from the game.
Whenever a spell is played, counter it if a card with the same name is in play or in any graveyard.

Illus. Liz Danforth
BoomerangBuy, UU, Common
Instant
Return target permanent to owner's hand.

A lie always returns; be careful how you catch it.
Illus. Richard Kane Ferguson
Cerulean WyvernBuy, 4U, Uncommon
Summon - Wyvern [3/3]
Flying, protection from green

“Once, a Quirion asked why I was so cautious when the day was clear. I told him of the sky-blue hide of the cerluean wyvern, and he offered me double if I could conjure a strong tailwind!”
—Sisay, Captain of the Weatherlight

Illus. Gerry Grace
Cloak of InvisibilityBuy, U, Common
Enchant Creature
Enchanted creature gains phasing and cannot be blocked except by Walls.

“Useful . . . if you can find it.”
—Pashad ibn Asim, Suq'Ata trader

Illus. John Coulthart
Coral FightersBuy, 1U, Uncommon
Summon - Merfolk [1/1]
If Coral Fighters attacks and is not blocked, look at the top card of defending player's library. You may choose to put that card on the bottom of that player's library.

Illus. Steve Luke
Daring ApprenticeBuy, 1UU, Rare
Summon - Wizard [1/1]
tap, Sacrifice Daring Apprentice: Counter target spell.

In front of every great wizard is a doomed apprentice.
Illus. Kaja Foglio
DissipateBuy, 1UU, Uncommon
Interrupt
Counter target spell. Remove that spell card from the game.

“If you weren't born with it, you don't need it.”
—Grahilah, former trader of Amiqat

Illus. Richard Kane Ferguson
Dream CacheBuy, 2U, Common
Sorcery
Draw three cards. Choose two cards from your hand and put both on either the top or the bottom of your library.

Dreams' riches are easily spent.
—Suq'Ata adage

Illus. D. Alexander Gregory
Dream FighterBuy, 2U, Common
Summon - Soldier [1/1]
Whenever Dream Fighter blocks or is blocked by a creature, Dream Fighter and that creature phase out.

Not only the sleeping should fear dreams.
Illus. Drew Tucker
Energy VortexBuy, 3UU, Rare
Enchantment
When you play Energy Vortex, choose target opponent.
At the beginning of your upkeep, remove all energy counters from Energy Vortex.
During chosen opponent's upkeep, he or she pays 1 for each energy counter on Energy Vortex, or it deals 3 damage to himor her.
X: Put X energy counters on Energy Vortex. Use this ability only during your upkeep.

Illus. Tom Wänerstrand
Ether WellBuy, 3U, Uncommon
Instant
Put target creature on top of owner's library. If that creature is red, you may choose to put it on the bottom of owner's library instead.

“Whoa—my tail will never fit through that hole!”
Illus. Charles Gillespie
FlashBuy, 1U, Rare
Instant
Choose a creature card from your hand and put that creature into play as though it were just played. Pay the creature's casting cost reduced by up to 2. If you cannot, bury the creature.

Illus. David Ho
FloodgateBuy, 3U, Uncommon
Summon - Wall [0/5]
If Floodgate gains flying, bury it.
If Floodgate leaves play, it deals to each nonblue creature without flying 1 damage for each two islands you control.

“Quick, Rhirhok—teach me to swim!”
—Makht, goblin casualty

Illus. Jeff Miracola
Hakim, LoreweaverBuy, 3UU, Rare
Summon - Legend [2/4]
Flying
UU: Put target creature enchantment card from your graveyard on Hakim, Loreweaver. Treat that enchantment as though it were just played. Use this ability only during your upkeep and only if there are no enchantments on Hakim.
UU, tap: Destroy allenchantments on Hakim.

Illus. Alan Rabinowitz
Harmattan EfreetBuy, 2UU, Uncommon
Summon - Efreet [2/2]
Flying
1UU: Target creature gains flying until end of turn.

“One moment I was walking along the beach, and the next I was high in the air, staring into a hideous smiling face.”
—Tarub, Suq'Ata sailor

Illus. Drew Tucker
JoltBuy, 2U, Common
Instant
Tap or untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

“There's nothing like a sudden shock to clarify one's thoughts.”
—Pashad ibn Asim, Suq'Ata trader

Illus. John Matson
Kukemssa PiratesBuy, 3U, Rare
Summon - Pirates [2/2]
If Kukemssa Pirates attacks and is not blocked, you may choose to have it deal no damage to defending player this turn. If you do, gain control of target artifact that player controls.

“. . . pirates gambled with a djinn and lost the thing more dear than gold.”
—“Love Song of Night and Day”

Illus. Jock
Kukemssa SerpentBuy, 3U, Common
Summon - Serpent [4/3]
Islandhome (If defending player controls no islands, this creature cannot attack. If you control no islands, bury this creature.)
U, Sacrifice an island: Target land an opponent controls is an island until end of turn.

Illus. Ian Miller
MeddleBuy, 1U, Uncommon
Interrupt
Target spell, which targets a single creature, targets another creature of your choice instead. The new target must be legal.

“Shadimir was as surprised as he was relieved when the blow turned aside.”
—Afari, Tales

Illus. Brian Snoddy
Memory LapseBuy, 1U, Common
Interrupt
Counter target spell. Put that spell on top of owner's library.

“The caliph was so intelligent he could not remember what he knew.”
—Azeworai, “Three Riddles”

Illus. Rebecca Guay
Merfolk RaidersBuy, 1U, Common
Summon - Merfolk [2/3]
Phasing; islandwalk (If defending player controls any islands, this creature is unblockable.)

“Turn your back for a second and they just vanish! As if they weren't shifty enough before.”
—Rhirhok, goblin archer

Illus. Steve Luke
Merfolk SeerBuy, 2U, Common
Summon - Merfolk [2/2]
1U: Draw a card. Use this ability only when Merfolk Seer is put into the graveyard from play and only once.

The sea leaves no room for tears.
—Zhalfirin adage

Illus. Steve Luke
Mind BendBuy, U, Uncommon
Instant
Change the text of target permanent by replacing all instances of one color word or basic land type with another. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Illus. Mike Dringenberg
Mind HarnessBuy, U, Uncommon
Enchant Creature
Play only on a red or green creature.
Cumulative upkeep 1
Gain control of enchanted creature.

Centuries ago, Mangara won the loyalty of the Quirion not by ruling their minds but by supporting their independence.
Illus. John Malloy
Mist DragonBuy, 4UU, Rare
Summon - Dragon [4/4]
0: Flying
0: Loses flying
3UU: Phases out

“Across the plains, farmers who braved the mists began to vanish. Most blamed the goblins; none guessed the truth.”
—Hakim, Loreweaver

Illus. Al Davidson
Mystical TutorBuy, U, Uncommon
Instant
Search your library for an instant, interrupt, mana source, or sorcery card and reveal that card to all players. Shuffle your library and put the revealed card back on top of it.

“To the tutors, a ‘poem of sand' was of little account, a ‘poem of ivory,' priceless.”
—Afari, Tales

Illus. David O'Connor
Political TrickeryBuy, 2U, Rare
Sorcery
Choose target land you control and target land an opponent controls. Exchange control of those lands.

“Politics is a game—move a stone here, move a stone there—except sometimes the stones bleed.”
—Shauku, Endbringer

Illus. Scott Kirschner
PolymorphBuy, 3U, Rare
Sorcery
Bury target creature. That creature's controller reveals cards from the top of his or her library until a creature card is revealed and then puts that creature into play under his or her control as though it were just played. The player shuffles all otherrevealed cards into his or her library.

“Ahh! Opposable digits!”
Illus. Robert Bliss
Power SinkBuy, XU, Common
Interrupt
Counter target spell unless that spell's caster pays an additional X. That player draws and pays all mana from lands and mana pool until X is paid; he or she may also draw and pay mana from other sources if desired.

Illus. Charles Gillespie
Prismatic LaceBuy, U, Rare
Instant
Target permanent becomes the color(s) of your choice. Costs to tap, maintain, or use an ability of that permanent remain unchanged.

Illus. David O'Connor
Psychic TransferBuy, 4U, Rare
Sorcery
Compare your life total with target player's life total. If the difference is 5 or less and you have at least 1 life, exchange life totals with that player.

“The memory of your existence will fade like the final stars of morning.”
—Kaervek

Illus. Dom!
Ray of CommandBuy, 3U, Common
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature is unaffected by summoning sickness this turn. Tap the creature if you lose control of it at end of this turn.

“Heel.”
Illus. Andrew Robinson
Reality RippleBuy, 1U, Common
Instant
Target artifact, creature, or land phases out.

“Can you prepare for the unexpected? No, you cannot. You can prepare only to be surprised.”
—Teferi

Illus. Alan Rabinowitz
Sandbar CrocodileBuy, 4U, Common
Summon - Crocodile [6/5]
Phasing

“We've run aground sandbars before, but today, a sandbar ran aground us.”
—Kipkemboi, Kukemssa pirate

Illus. Una Fricker
Sapphire CharmBuy, U, Common
Instant
Choose one—Target player draws a card at the beginning of the next turn's upkeep; or target creature an opponent controls phases out; or target creature gains flying until end of turn.

Illus. Steve Luke
Sea ScryerBuy, 1U, Common
Summon - Merfolk [1/1]
tap: Add one colorless mana to your mana pool. Play this ability as a mana source. 1, tap: Add U to your mana pool. Play this ability as a mana source.

Illus. Martin McKenna
Shaper GuildmageBuy, U, Common
Summon - Wizard [1/1]
W, tap: Target creature gains first strike until end of turn.
B, tap: Target creature gets +1/+0 until end of turn.

Shape this world in Zhalfir's image.
—Shaper Guild maxim

Illus. D. Alexander Gregory
ShimmerBuy, 2UU, Rare
Enchantment
When you play Shimmer, choose a land type.
All lands of the chosen type gain phasing.

To buy unseen land, pay in unseen coin.
—Suq'Ata maxim
SoarBuy, 1U, Common
Enchant Creature
You may choose to play Soar as an instant; if you do, bury it at end of turn.
Enchanted creature gets +0/+1 and gains flying.

“Would you give up your hands to fly? That is what the birds have done.”
—The One Thousand Questions

Illus. Tony Roberts
Suq'Ata FirewalkerBuy, 1UU, Uncommon
Summon - Wizard [0/1]
Suq'Ata Firewalker cannot be the target of red spells or effects.
tap: Suq'Ata Firewalker deals 1 damage to target creature or player.

“Comfortable even in a furnace? I've never met one who'd accept my wager.”
—Talibah, embermage

Illus. David O'Connor
TaniwhaBuy, 3UU, Rare
Summon - Legend [7/7]
Phasing, trample
At the beginning of your upkeep, all lands you control phase out.

“Taniwha rolls in its sleep, and the land is awash with the waves.”
—Poetics of Hanan

Illus. Ian Miller
Teferi's CurseBuy, 1U, Common
Enchant Permanent
Play only on an artifact or creature.
Enchanted permanent gains phasing.

“Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant.”
—Teferi

Illus. Robert Bliss
Teferi's DrakeBuy, 2U, Common
Summon - Drake [3/2]
Flying, phasing

“We threw dried fruit to the drakes that rode the air, streaming along the Weatherlight 's side as we sailed amidst the clouds.”
—Sisay, Captain of the Weatherlight

Illus. Kari Johnson
Teferi's ImpBuy, 2U, Rare
Summon - Imp [1/1]
Flying, phasing
When Teferi's Imp phases out, choose and discard a card.
When Teferi's Imp phases in, draw a card.

Made you look.
Illus. Una Fricker
ThirstBuy, 2U, Common
Enchant Creature
When Thirst comes into play, tap enchanted creature.
During your upkeep, pay U or bury Thirst.
Enchanted creature does not untap during its controller's untap phase.

The first of the Thousand Deaths.
Illus. Roger Raupp
Tidal WaveBuy, 2U, Uncommon
Instant
Put a Wave token into play. Treat this token as a 5/5 blue creature that counts as a Wall. Bury the token at end of any turn.

When mountains ride the sea, waves live upon the fields.
Illus. Brian Snoddy
Vaporous DjinnBuy, 2UU, Uncommon
Summon - Djinn [3/4]
Flying
During your upkeep, pay UU or Vaporous Djinn phases out.

“What is taking them so long to fill the waterskins?”
—Mwani, Mtenda goatherd

Illus. Adam Rex
Wave ElementalBuy, 2UU, Uncommon
Summon - Elemental [2/3]
U, tap, Sacrifice Wave Elemental: Tap up to three target creatures without flying.

“Consider the wave: how weak the mother yet how strong the child.”
—Tywanna, Shaper Guildmage

Illus. Zak Plucinski
Abyssal HunterBuy, 3B, Rare
Summon - Hunter [1/1]
B, tap: Tap target creature. Abyssal Hunter deals to that creature an amount of damage equal to Abyssal Hunter's power.

Some smiles show cheer; some merely show teeth.
Illus. Steve Luke
Ashen PowderBuy, 2BB, Rare
Sorcery
Put target creature card from an opponent's graveyard into play under your control.

“What you call decay, I call ripening. You'll gain no sustenance from this harvest.”
—Kaervek

Illus. Geofrey Darrow
Barbed-Back WurmBuy, 4B, Uncommon
Summon - Wurm [4/3]
B: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

“The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak.”
—Jolrael

Illus. Gary Leach
Binding AgonyBuy, 1B, Common
Enchant Creature
For each 1 damage dealt to enchanted creature, Binding Agony deals 1 damage to that creature's controller.

A crash of rhinos in my head
—Femeref expression meaning
“a severe head pain”

Illus. Robert Bliss
Blighted ShamanBuy, 1B, Uncommon
Summon - Cleric [1/1]
tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
tap, Sacrifice a swamp: Target creature gets +1/+1 until end of turn.

Illus. Ian Miller
Bone HarvestBuy, 2B, Common
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.

“Only fools believe they will face my armies but once.” —Kaervek
Illus. Greg Simanson
BreathstealerBuy, 2B, Common
Summon - Night Stalker [2/2]
B: +1/-1 until end of turn

“As a child, I slept with a cloth over my face, to hide from the spirits that might pull the air from my lungs.”
—Mosi, Femeref weaver

Illus. Cliff Nielsen
Cadaverous KnightBuy, 2B, Common
Summon - Knight [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
1BB: Regenerate

Grieve for the soul in death dishonored.
—Shadow Guild saying

Illus. Dermot Power
CarrionBuy, 1BB, Rare
Instant
Sacrifice a creature: Put into play a number of Maggot tokens equal to the sacrificed creature's power. Treat these tokens as 0/1 black creatures.

King or herder, the maggots care not.
Illus. Geofrey Darrow
Catacomb DragonBuy, 4BB, Rare
Summon - Dragon [4/4]
Flying
Whenever Catacomb Dragon is blocked by any nonartifact, non-Dragon creature, that creature's power is halved, rounded up, until end of turn.

Illus. David O'Connor
Choking SandsBuy, 1BB, Common
Sorcery
Destroy target nonswamp land. If that land is a nonbasic land, Choking Sands deals 2 damage to the land's controller.

“The people wiped the sand from their eyes and cursed—and left the barren land to the hyenas and vipers.”
—Afari, Tales

Illus. Roger Raupp
Crypt CobraBuy, 3B, Uncommon
Summon - Cobra [3/3]
If Crypt Cobra attacks and is not blocked, defending player gets a poison counter. If any player has ten or more poison counters, he or she loses the game.

Illus. Ron Spencer
Dark BanishingBuy, 2B, Common
Instant
Bury target nonblack creature.

“Femeref was guided by the wisdom of the Council of Voices. But in one terrible instant, they were slain, leaving Asmira as the sole voice of leadership.”
—Hakim, Loreweaver

Illus. Dermot Power
Dark RitualBuy, B, Common
Mana Source
Add BBB to your mana pool.

“The ceremony ended with a voice from the shadows, a voice with vast, ominous power.”
—Kifimbo, Shadow Guildmage

Illus. John Coulthart
Dirtwater WraithBuy, 3B, Common
Summon - Wraith [1/3]
Swampwalk (If defending player controls any swamps, this creature is unblockable.)
B: +1/+0 until end of turn.

“The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir.”
—Hakim, Loreweaver

Illus. Steve Luke
Drain LifeBuy, 1B, Common
Sorcery
For each B you spend in addition to the casting cost, Drain Life deals 1 damage to target creature or player. Gain 1 life for each 1 damage dealt, but not more than the toughness of the creature or the life total of the player Drain Life damages.

Illus. Richard Kane Ferguson
Dread SpecterBuy, 3B, Uncommon
Summon - Specter [2/2]
Whenever Dread Specter blocks or is blocked by a nonblack creature, destroy that creature at end of combat.

Whatever follows life is incurable.
—Zhalfirin aphorism

Illus. Kathryn Rathke
Ebony CharmBuy, B, Common
Instant
Choose one—Target opponent loses 1 life and you gain 1 life; or remove from the game up to three cards in any player's graveyard; or target creature cannot be blocked this turn except by artifact or black creatures.

Illus. Gerry Grace
EnfeeblementBuy, BB, Common
Enchant Creature
Enchanted creature gets -2/-2.

“If it is weak, either kill it or ignore it. Anything else honors it.”
—Kaervek

Illus. John Bolton
Feral ShadowBuy, 2B, Common
Summon - Night Stalker [2/1]
Flying

“The night stalkers are such a minor power in Urborg. Their sad eagerness to elevate themselves makes them willing tools in the plundering of little Femeref.”
—Kaervek

Illus. Cliff Nielsen
Fetid HorrorBuy, 3B, Common
Summon - Shade [1/2]
B: +1/+1 until end of turn

“Of the six who went down the Uuserek Trail to scout ahead, one returned. She clawed at her eyes and nostrils and sobbed with horror. I was curious about what she saw, but we chose another path.”
—Scout Ekemet, final journal

Illus. Gary Leach
Forbidden CryptBuy, 3BB, Rare
Enchantment
For each card you would draw, instead choose target card in your graveyard and put it into your hand. If you cannot, you lose the game.
Whenever a card is put into your graveyard, remove that card from the game.

Illus. D. Alexander Gregory
Forsaken WastesBuy, 2B, Rare
Enchant World
Players cannot gain life.
During each player's upkeep, that player loses 1 life.
If Forsaken Wastes is the target of a successfully cast spell, that spell's caster loses 5 life.

Illus. Kev Walker
Grave ServitudeBuy, 1B, Common
Enchant Creature
You may choose to play Grave Servitude as an instant; if you do, bury it at end of turn.
Enchanted creature gets +3/-1 and is black.

“I no longer believe in a final resting place.”
—Shauku, Endbringer

Illus. Adrian Smith
Gravebane ZombieBuy, 3B, Common
Summon - Zombie [3/2]
If Gravebane Zombie is put into the graveyard from play, put Gravebane Zombie on top of owner's library.

“A zombie's bed must be a lumpy one or he wouldn't leave it so often.”
—Rana, Suq'Ata market fool

Illus. Gary Leach
Harbinger of NightBuy, 2BB, Rare
Summon - Spirit [2/3]
During your upkeep, put a -1/-1 counter on each creature.

Embrace the Harbinger
—Suq'Ata expression meaning
“abandon hope”

Illus. Tom Kyffin
Infernal ContractBuy, BBB, Rare
Sorcery
Pay half your life, rounded up: Draw four cards.

“But I signed nothing!”
—Taraneh, Suq'Ata mage

Illus. Roger Raupp
Kaervek's HexBuy, 3B, Uncommon
Sorcery
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.

“If the curse does not strike you dead, question your soul.”
—Kaervek

Illus. Ian Miller
Mire ShadeBuy, 1B, Uncommon
Summon - Shade [1/1]
B, Sacrifice a swamp: Put a +1/+1 counter on Mire Shade. Play this ability as a sorcery.

“We realized the bog had not given up a soul but had come to claim a new one.”
—Scout Ekemet, final journal

Illus. Randy Gallegos
Nocturnal RaidBuy, 2BB, Uncommon
Instant
All black creatures get +2/+0 until end of turn.

“The finest offering of night is not stealth but daring.”
—Tetlok, Breathstealer

Illus. John Matson
Painful MemoriesBuy, 1B, Uncommon
Sorcery
Look at target opponent's hand. Choose one of those cards and put it on top of his or her library.

“It is terrible how one brief action can live forever in memory.”
—Jolrael

Illus. John Coulthart
Phyrexian TributeBuy, 2B, Rare
Sorcery
Sacrifice two creatures: Destroy target artifact.

“In your final breath you still have something to offer Phyrexia.”
—Afari, Tales

Illus. John Matson
Purraj of UrborgBuy, 3BB, Rare
Summon - Legend [2/3]
First strike when attacking
B: Put a +1/+1 counter on Purraj of Urborg. Use this ability only when a black spell is successfully cast and only once for each such spell.

Illus. John Matson
Ravenous VampireBuy, 3BB, Uncommon
Summon - Vampire [3/3]
Flying
During your upkeep, sacrifice a nonartifact creature and put a +1/+1 counter on Ravenous Vampire, or tap Ravenous Vampire.

Eternal life brings eternal hunger.
Illus. John Bolton
Reign of TerrorBuy, 3BB, Uncommon
Sorcery
Bury all white creatures or bury all green creatures. Lose 2 life for each creature put into the graveyard in this way.

“I don't know what takes them; they die around me without time to scream.”
—Scout Ekemet, final journal

Illus. Gary Leach
Restless DeadBuy, 1B, Common
Summon - Skeleton [1/1]
B: Regenerate

The rich's heirs often thank them after death . . . but preferably not in person.
—Suq'Ata epigram

Illus. Ian Miller
Sewer RatsBuy, B, Common
Summon - Rats [1/1]
B, Pay 1 life: +1/+0 until end of turn. You cannot spend more than BBB in this way each turn.

You lie down with rats, and the rats run away.
—Suq'Ata insult

Illus. Martin McKenna
Shadow GuildmageBuy, B, Common
Summon - Wizard [1/1]
U, tap: Put target creature you control on top of owner's library.
R, tap: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.

To keep the dead so others may live.
—Shadow Guild maxim

Illus. Mike Kimble
Shallow GraveBuy, 1B, Rare
Instant
Put the top creature card from your graveyard into play as though it were just played. That creature is unaffected by summoning sickness. Remove the creature from the game at end of any turn.

Good help is hard to dig up.
Illus. John Coulthart
Shauku, EndbringerBuy, 5BB, Rare
Summon - Legend [5/5]
Flying
Shauku, Endbringer cannot attack if there is another creature in play.
During your upkeep, lose 3 life.
tap: Remove target creature from the game and put a +1/+1 counter on Shauku.

Illus. Pete Venters
Skulking GhostBuy, 1B, Common
Summon - Ghost [2/1]
If Skulking Ghost is the target of a spell or effect, bury Skulking Ghost.

“They exist only so long as the living take no notice.”
—Kifimbo, Shadow Guildmage

Illus. Robert Bliss
Soul RendBuy, 1B, Uncommon
Instant
Bury target creature if it is white.
Draw a card at the beginning of the next turn's upkeep.

“Since I cannot stop death, I choose to stop life.”
—Kaervek

Illus. Jeff Miracola
SoulshriekBuy, B, Common
Instant
Target creature you control gets +*/+0 until end of turn, where * is equal to the number of creature cards in your graveyard. Bury that creature at end of turn.

“The flesh is a casket for the soul.”
—Shauku, Endbringer

Illus. John Bolton
Spirit of the NightBuy, 6BBB, Rare
Summon - Legend [6/5]
Flying, trample, protection from black
First strike when attacking
Spirit of the Night is unaffected by summoning sickness.

Illus. Cliff Nielsen
StuporBuy, 2B, Uncommon
Sorcery
Target opponent discards a card at random, then chooses and discards a card.

There are medicines for all afflictions but idleness.
—Suq'Ata saying

Illus. Mike Kimble
Tainted SpecterBuy, 3B, Rare
Summon - Specter [2/2]
Flying
1BB, tap: Target player chooses a card from his or her hand and then chooses either to discard that card or put it on top of his or her library. If the card is discarded, Tainted Specter deals 1 damage to each creature and player. Play this ability as a sorcery.

Illus. Chippy
Tombstone StairwellBuy, 2BB, Rare
Enchant World
Cumulative upkeep 1B
During each upkeep, each player puts into play a Tombspawn token for each summon card in his or her graveyard. Treat these tokens as 2/2 black creatures that are unaffected by summoning sickness and count as Zombies. At end of any turn or if Tombstone Stairwell leaves play, bury all of these tokens.

Illus. Dom!
Urborg PantherBuy, 2B, Common
Summon - Night Stalker [2/2]
B, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice Feral Shadow, Breathstealer, and Urborg Panther: Search your library for Spirit of the Night and put it into play as though it were just played. Shuffle your library

Illus. Cliff Nielsen
Wall of CorpsesBuy, 1B, Common
Summon - Wall [0/2]
B, Sacrifice Wall of Corpses: Destroy target creature blocked by Wall of Corpses.

“I shall make walls of their flesh, and their blood will by my mortar.”
—Kaervek

Illus. Gary Leach
Withering BoonBuy, 1B, Uncommon
Interrupt
Pay 3 life: Counter target summon spell.

“Life for life: this is the immutable law.”
—Panya, Granger Guildmage

Illus. Robert Bliss
Zombie MobBuy, 2BB, Uncommon
Summon - Zombies [2/0]
Zombie Mob comes into play with one +1/+1 counter for each summon card in your graveyard. Remove all of those summon cards from the game.

Illus. Terese Nielsen
AgilityBuy, 1R, Common
Enchant Creature
Enchanted creature gets +1/+1 and gains flanking (whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn) .

Illus. Drew Tucker
AleatoryBuy, 1R, Uncommon
Instant
Play only after defense is chosen.
Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

Illus. Kev Walker
Armorer GuildmageBuy, R, Common
Summon - Wizard [1/1]
B, tap: Target creature gets +1/+0 until end of turn.
G, tap: Target creature gets +0/+1 until end of turn.

Zhalfir's destiny rings in tempered steel. —Armorer Guild maxim
Illus. Martin McKenna
Barreling AttackBuy, 2RR, Rare
Instant
Target creature gains trample until end of turn. That creature gets +1/+1 until end of turn for each creature that blocks it.

“The trollish game of push-fall inspired this impressive tactic.”
—Sidar Jabari

Illus. Ian Miller
Blind FuryBuy, 2RR, Uncommon
Instant
All creatures lose trample until end of turn. Double all combat damage assigned to creatures this turn.

“Tell me . . . have you ever sung the Song of Blood?”
—Purraj of Urborg

Illus. John Coulthart
Blistering BarrierBuy, 2R, Common
Summon - Wall [5/2]
I live without food, stand without leg, wound without force, and am harder to fight than to kill. What am I?
—Femeref riddle

Illus. David Ho
Builder's BaneBuy, XXR, Common
Sorcery
Destroy X target artifacts. For each artifact put into the graveyard in this way, Builder's Bane deals 1 damage to that artifact's controller.

There is only so much a person may be buried with.
Illus. Charles Gillespie
Burning Palm EfreetBuy, 2RR, Uncommon
Summon - Efreet [2/2]
1RR: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.

Even the lion envies the lark.
Illus. Dermot Power
Burning Shield AskariBuy, 2R, Common
Summon - Knight [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
RR: First strike until end of turn

“Any day that I ride my horse up to my ankles in the remains of my enemies is a good day.”
—Akin, seasoned askari

Illus. Dan Frazier
Chaos CharmBuy, R, Common
Instant
Choose one—Target creature is unaffected by summoning sickness this turn; or Chaos Charm deals 1 damage to target creature; or destroy target Wall.

Illus. Steve Luke
ChaosphereBuy, 2R, Rare
Enchant World
Creatures with flying cannot block creatures without flying.
Creatures without flying can block creatures with flying.

“I dance the nothing dance, / Feet in the air, knives in the ground.”
—Femeref chant

Illus. Steve Luke
Cinder CloudBuy, 3RR, Uncommon
Instant
Destroy target creature. If a white creature is put into the graveyard in this way, Cinder Cloud deals to that creature's controller an amount of damage equal to the creature's power.

Illus. Jock
Consuming FerocityBuy, 1R, Uncommon
Enchant Creature
Play only on a non-Wall creature.
Enchanted creature gets +1/+0.
During your upkeep, put a +1/+0 counter on enchanted creature. At the end of any upkeep, if that creature has three of these counters on it, bury the creature and it deals to its controller an amount of damage equal to its power.

Illus. Scott Kirschner
Crimson HellkiteBuy, 6RRR, Rare
Summon - Dragon [6/6]
Flying
X, tap: Crimson Hellkite deals X damage to target creature. Spend only red mana in this way.

“Dragonfire forged me a warrior.”
—Rashida Scalebane

Illus. Gerry Grace
Crimson RocBuy, 4R, Uncommon
Summon - Roc [2/2]
Flying
If Crimson Roc blocks any creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

Illus. Ian Miller
Dwarven MinerBuy, 1R, Uncommon
Summon - Dwarf [1/2]
2R, tap: Destroy target nonbasic land.

“Fetch the pestridder, Paka—we've got dwarves in the rutabagas!”
—Jamul, Femeref farmer

Illus. Jock
Dwarven NomadBuy, 2R, Common
Summon - Dwarf [1/1]
tap: Target creature with power 2 or less is unblockable this turn.

A dwarf's life belongs as much to the land as to the dwarf.
—Creed of the Stonethrow Clan

Illus. Mike Kimble
Ekundu CyclopsBuy, 3R, Common
Summon - Cyclops [3/4]
If any creature you control attacks, Ekundu Cyclops also attacks if able.

“Big one I,
One big eye.
One-eye see
Two-eye die!”
—Traditional cyclops chant

Illus. Robert Bliss
Emberwilde DjinnBuy, 2RR, Rare
Summon - Djinn [5/4]
Flying
During each player's upkeep, he or she may pay RR or 2 life to gain control of Emberwilde Djinn.

A hefty price is no guarantee of quality merchandise.
Illus. Mike Dringenberg
Final FortuneBuy, RR, Rare
Instant
Take another turn after this one. You lose the game at the end of that turn.

Want all, lose all.
—Zhalfirin aphorism

Illus. D. Alexander Gregory
FirebreathingBuy, R, Common
Enchant Creature
R: Enchanted creature gets +1/+0 until end of turn.

“Magic's only part of it, my friend. Diet does the rest.”
—Pashad ibn Asim, Suq'Ata trader

Illus. Mike Kerr
Flame ElementalBuy, 2RR, Uncommon
Summon - Elemental [3/2]
R, tap, Sacrifice Flame Elemental: Flame Elemental deals an amount of damage equal to its power to target creature.

Storyteller: By my hand in the fire, this story is a tale of power.
Listeners: May it give you strength.

Illus. Richard Kane Ferguson
FlareBuy, 2R, Common
Instant
Flare deals 1 damage to target creature or player.
Draw a card at the beginning of the next turn's upkeep.

“In the forest, fires light the sky as black clouds unfold their weight.”
—“Love Song of Night and Day”

Illus. Greg Simanson
Goblin Elite InfantryBuy, 1R, Common
Summon - Goblin [2/2]
If Goblin Elite Infantry blocks or is blocked, it gets -1/-1 until end of turn.

They talk a good fight.
Illus. Robert Bliss
Goblin ScoutsBuy, 3RR, Uncommon
Sorcery
Put three Goblin Scout tokens into play. Treat these tokens as 1/1 red creatures with mountainwalk that count as Goblins (if defending player controls any mountains, these creatures are unblockable).

“Pathetic—like I wouldn't know a goblin painted up to look like a dwarf!”
—Pashad ibn Asim, Suq'Ata trader

Illus. Geofrey Darrow
Goblin SoothsayerBuy, R, Uncommon
Summon - Goblin [1/1]
R, tap, Sacrifice a Goblin: All red creatures get +1/+1 until end of turn.

“I see a great victory and rivers of blood. And . . . hmm, looks like a spleen.”
—Grishnak, goblin soothsayer

Illus. Robert Bliss
Goblin TinkererBuy, 1R, Common
Summon - Goblin [1/2]
R, tap: Destroy target artifact. That artifact deals an amount of damage equal to its casting cost to Goblin Tinkerer.

“Can they do that?”
—Imwita, Zhalfirin artificer, last words

Illus. Hannibal King
Hammer of BogardanBuy, 1RR, Rare
Sorcery
Hammer of Bogardan deals 3 damage to target creature or player.
2RRR: Return Hammer of Bogardan to your hand. Use this ability only during your upkeep and only if Hammer of Bogardan is in your graveyard.

Illus. Ron Spencer
Hivis of the ScaleBuy, 3RR, Rare
Summon - Legend [3/4]
You may choose not to untap Hivis of the Scale during your untap phase.
tap: Gain control of target Dragon. If Hivis becomes untapped or you lose control of Hivis, lose control of that Dragon.

Illus. Andrew Robinson
Illicit AuctionBuy, 3RR, Rare
Sorcery
Choose target creature. Each player may bid life for control of that creature. You begin the bidding with a high bid of 0. Proceeding in turn order, each player may top the high bid. The auction ends when the high bid stands. The high bidder loses an amount of life equal to the high bid and gains control of the creature.

Illus. Scott Kirschner
IncinerateBuy, 1R, Common
Instant
Incinerate deals 3 damage to target creature or player. A creature damaged by Incinerate cannot regenerate this turn.

“Never taunt an embermage, ‘What are you going to do about it?'”
—Akin, seasoned askari

Illus. Brian Snoddy
Kaervek's TorchBuy, XR, Common
Sorcery
Interrupts that target Kaervek's Torch each cost an additional 2 to play.
Kaervek's Torch deals X damage to target creature or player.

The pulsing heat of the midday Sun burns in the Lion's eye.
—Stone inscription, source unkown

Illus. John Coulthart
Lightning ReflexesBuy, 1R, Common
Enchant Creature
You may choose to play Lightning Reflexes as an instant; if you do, bury it at end of turn.
Enchanted creature gets +1/+0 and gains first strike.

“Inhale. Kill. Exhale.”
Illus. Tom Kyffin
Pyric SalamanderBuy, 1R, Common
Summon - Salamander [1/1]
R: +1/+0 until end of turn. Bury Pyric Salamander at end of turn.

When you've been chased by a dragon, you run from every lizard.
—Suq'Ata saying

Illus. Tony Roberts
Raging SpiritBuy, 3R, Common
Summon - Spirit [3/3]
2: Raging Spirit is colorless until end of turn.

“Its burning power is more elusive than shade on the Unyaro Plains, more perilous than the horn of a rhino.”
—Akin, seasoned askari

Illus. Scott M. Fischer
Reckless EmbermageBuy, 3R, Rare
Summon - Wizard [2/2]
1R: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.

Many mages have been consumed by their work.
Illus. Tom Kyffin
Reign of ChaosBuy, 2RR, Uncommon
Sorcery
Destroy target plains and target white creature, or destroy target island and target blue creature.

“The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me.”
—Kaervek

Illus. Kathryn Rathke
Searing Spear AskariBuy, 2R, Common
Summon - Knight [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
1R: Searing Spear Askari cannot be blocked by only one creature this turn.

When the other soldiers of Zhalfir fall, the askaris will yet stand.
Illus. Richard Kane Ferguson
SiroccoBuy, 1R, Uncommon
Instant
Target player reveals his or her hand to all players. For each blue interrupt card that player holds, he or she pays 4 life or discards that card.

“Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth.”
—Femeref chant

Illus. Alan Rabinowitz
Spitting EarthBuy, 1R, Common
Sorcery
Spitting Earth deals to target creature an amount of damage equal to the number of mountains you control.

“There are times solid ground gives precious little comfort.”
—Talibah, embermage

Illus. Brian Snoddy
Stone RainBuy, 2R, Common
Sorcery
Destroy target land.

“What rainbow could possibly come of this rain?”
—Asmira, Holy Avenger

Illus. Tony Roberts
Subterranean SpiritBuy, 3RR, Rare
Summon - Elemental [3/3]
Protection from red
tap: Subterranean Spirit deals 1 damage to each creature without flying.

“Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain / ate something bad?”
—Dwarven mining song

Illus. John Bolton
Talruum MinotaurBuy, 2RR, Common
Summon - Minotaur [3/3]
Talruum Minotaur is unaffected by summoning sickness.

Don't insult a Talruum unless your mount is swift.
—Suq'Ata saying

Illus. Pete Venters
Telim'TorBuy, 4R, Rare
Summon - Legend [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
If Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

“The curious merely amass knowledge. The ambitious use it.”
—Telim'Tor

Illus. Kev Walker
Telim'Tor's EdictBuy, R, Rare
Instant
Remove from the game target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.

“Execution awaits the dissenter.”
—Kasib ibn Naji, Letters

Illus. Kev Walker
Torrent of LavaBuy, XRR, Rare
Sorcery
Torrent of Lava deals X damage to each creature without flying.
Each creature gains "tap: Prevent 1 damage to this creature from Torrent of Lava."

The mountain's voice shouts us all down.
Illus. Kathryn Rathke
Viashino WarriorBuy, 3R, Common
Summon - Viashino [4/2]
“When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins.”
—Zhalfirin Guide to the Desert

Illus. Roger Raupp
Volcanic DragonBuy, 4RR, Rare
Summon - Dragon [4/4]
Flying
Volcanic Dragon is unaffected by summoning sickness.

Speed and fire are always a deadly combination.
Illus. Janine Johnston
Volcanic GeyserBuy, XRR, Uncommon
Instant
Volcanic Geyser deals X damage to target creature or player.

My thunder comes before the lightning; my lightning comes before the clouds; my rain dries all the land it touches. What am I?
—Femeref riddle

Illus. David O'Connor
Wildfire EmissaryBuy, 3R, Uncommon
Summon - Efreet [2/4]
Protection from white
1R: +1/+0 until end of turn

“The efreet is a striding storm with a voice that crackles like fire.”
—Qhattib, Vizier of Amiqat

Illus. Richard Kane Ferguson
Zirilan of the ClawBuy, 3RR, Rare
Summon - Legend [3/4]
1RR, tap: Search your library for a Dragon card and put it into play as though it were just played. Shuffle your library afterwards. That creature is unaffected by summoning sickness. Remove the creature from the game at end of any turn.

Illus. Andrew Robinson
Afiya GroveBuy, 1G, Rare
Enchantment
Afiya Grove comes into play with three +1/+1 counters on it.
During your upkeep, put one of these counters on target creature.
If Afiya Grove has none of these counters on it, bury it.

Illus. Stuart Griffin
Armor of ThornsBuy, 1G, Common
Enchant Creature
You may choose to play Armor of Thorns as an instant; if you do, bury it at end of turn.
Play only on a nonblack creature.
Enchanted creature gets +2/+2.

Illus. Alan Rabinowitz
Barbed FoliageBuy, 2GG, Uncommon
Enchantment
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

Illus. Mark Poole
BrushwaggBuy, 1GG, Rare
Summon - Brushwagg [3/2]
If Brushwagg blocks or is blocked, it gets -2/+2 until end of turn.

“Defiantly, the young cyclops popped the bushwagg into his mouth. His cheeks suddenly puffed, his eye bulged, and he was forced to agree with his elder.”
—Afari, Tales

Illus. Ian Miller
Canopy DragonBuy, 4GG, Rare
Summon - Dragon [4/4]
Trample
1G: Flying and loses trample until end of turn

“In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot.”
—Sidar Jabari

Illus. Alan Rabinowitz
Crash of RhinosBuy, 6GG, Common
Summon - Rhinos [8/4]
Trample

Love is like a rhino, short-sighted and hasty; if it cannot find a way, it will make a way.
—Femeref adage

Illus. Steve White
Cycle of LifeBuy, 1GG, Rare
Enchantment
Return Cycle of Life to owner's hand: Target creature you summoned this turn is 0/1 until the beginning of your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.

Thus does nature assert herself.
Illus. Chippy
DecompositionBuy, 1G, Uncommon
Enchant Creature
Play only on a black creature.
Enchanted creature gains "Cumulative upkeep—1 life."
If enchanted creature is put into the graveyard, its controller loses 2 life.

Illus. Drew Tucker
Early HarvestBuy, 1GG, Rare
Instant
Target player untaps all basic lands he or she controls.

“Tonight we'll eat a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas.”
—“Love Song of Night and Day”

Illus. Janine Johnston
Fallow EarthBuy, 2G, Uncommon
Sorcery
Put target land on top of owner's library.

“. . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks.”
—Afari, Tales

Illus. Janine Johnston
Femeref ArchersBuy, 2G, Uncommon
Summon - Archer [2/2]
tap: Femeref Archers deals 4 damage to target attacking creature with flying.

“They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course: they have no faith to guide their darts.”
—Nuru, Femeref archer

Illus. William Donohoe
FogBuy, G, Common
Instant
Creatures deal no combat damage this turn.

“More armies have been lost in the confusion of the jungle mists than to any battle.”
—Jolrael

Illus. Harold McNeill
ForatogBuy, 2G, Uncommon
Summon - Atog [1/2]
G, Sacrifice a forest: +2/+2 until end of turn

Five hundred years to grow—barely a minute to eat.
Illus. Mark Poole
Giant MantisBuy, 3G, Common
Summon - Mantis [2/4]
Giant Mantis can block creatures with flying.

“I hate insects of every sort. The only mercy is that they are generally small.”
—Mwani, Mtenda goatherd

Illus. Randy Gallegos
Gibbering HyenasBuy, 2G, Common
Summon - Hyenas [3/2]
Gibbering Hyenas cannot block black creatures.

Hyenas laughing—what's the joke?
—Femeref phrase meaning
“that's not funny”

Illus. Una Fricker
Granger GuildmageBuy, G, Common
Summon - Wizard [1/1]
W, tap: Target creature gains first strike until end of turn.
R, tap: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you.

Leave no mouth agape, no stomach unfilled.
—Granger Guild maxim

Illus. Dan Frazier
Hall of GemstoneBuy, 1GG, Rare
Enchant World
During each player's upkeep, that player chooses a color.
Until end of turn, each mana-producing land produces mana of the chosen color instead of its normal color.

Illus. David A. Cherry
Jolrael's CentaurBuy, 1GG, Common
Summon - Centaur [2/2]
Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
Jolrael's Centaur cannot be the target of spells or effects.

“What need have I for cavalry when I can have horse and rider both in one?”
—Jolrael

Illus. Junior Tomlin
Jungle PatrolBuy, 3G, Rare
Summon - Soldiers [3/2]
1G, tap: Put a Wood token into play. Treat this token as a 0/1 green creature that counts as a Wall.
Sacrifice a Wood token: Add R to your mana pool. Play this ability as a mana source.

Illus. Mark Poole
Jungle WurmBuy, 3GG, Common
Summon - Wurm [5/5]
For each creature assigned to block it beyond the first, Jungle Wurm gets -1/-1 until end of turn.

Broad as a baobab—and about as smart.
Illus. Tom Kyffin
Karoo MeerkatBuy, 1G, Uncommon
Summon - Meerkat [2/1]
Protection from blue

“Be like the meerkat, my daughters: ever vigilant, true to your own, and wary of strangers.”
—Nabil Alamat, Suq'Ata merchant

Illus. Janine Johnston
Locust SwarmBuy, 3G, Uncommon
Summon - Swarm [1/1]
Flying
G: Regenerate
G: Untap Locust Swarm. Use this ability only once each turn.

Better a fierce thunderhead than a sky filled with locusts.
Illus. William Donohoe
Lure of PreyBuy, 2GG, Rare
Instant
Play only if an opponent successfully cast a summon spell this turn.
Put a green summon card from your hand into play as though it were just played.

Illus. Andrew Robinson
MaroBuy, 2GG, Rare
Summon - Nature Spirit [*/*]
Maro has power and toughness each equal to the number of cards in your hand.

No two see the same Maro.
Illus. Stuart Griffin
Mindbender SporesBuy, 2G, Rare
Summon - Wall [0/1]
Flying
Whenever Mindbender Spores blocks any creature, put four fungus counters on that creature. During its controller's untap phase, remove a fungus counter from the creature. As long as the creature has any fungus counters on it, it does not untap during its controller's untap phase.

Illus. Ian Miller
Mtenda LionBuy, G, Common
Summon - Lion [2/1]
If Mtenda Lion attacks, defending player may pay U to have it deal no combat damage this turn.

“The lion drank that lake right up! In thanks, he gave Siti the power to speak with lions and make them leave the goats alone.”
—Afari, Tales

Illus. Stuart Griffin
Natural BalanceBuy, 2GG, Rare
Sorcery
Each player controlling six or more lands sacrifices enough lands to reduce his or her land total to five.
Each player controlling four or fewer lands may search his or her library for enough basic land to bring his or her land total to five and put those lands into play. Those players shuffle their libraries afterwards.

Illus. John Malloy
Nettletooth DjinnBuy, 3G, Uncommon
Summon - Djinn [4/4]
During your upkeep, Nettletooth Djinn deals 1 damage to you.

“The few of us who survived were denied entry to our camp for two days—so like the pox were the marks we bore.”
—Travelogue of Najat

Illus. Janine Johnston
Preferred SelectionBuy, 2GG, Rare
Enchantment
At the beginning of your draw phase, look at the top two cards of your library and choose one. Put that card on the bottom of your library, or sacrifice Preferred Selection and pay 2GG to draw the card.

Illus. Kev Walker
Quirion ElvesBuy, 1G, Common
Summon - Elf [1/1]
When you play Quirion Elves, choose a color.
tap: Add one mana of the chosen color to your mana pool. Play this ability as a mana source.
tap: Add G to your mana pool. Play this ability as a mana source.

Illus. Randy Gallegos
Rampant GrowthBuy, 1G, Common
Sorcery
Search your library for a basic land card and put it into play, tapped. Shuffle your library afterwards.

“I've never heard growth before.”
—Gowon, Femeref herder

Illus. Pat Morrissey
RegenerationBuy, 1G, Common
Enchant Creature
G: Regenerate enchanted creature.

“Death is not a debt I am yet willing to pay.”
—Purraj of Urborg

Illus. Charles Gillespie
Roots of LifeBuy, 1GG, Uncommon
Enchantment
When you play Roots of Life, choose islands or swamps.
Whenever a land of the chosen type that target opponent controls becomes tapped, gain 1 life.

Illus. Tony Roberts
Sabertooth CobraBuy, 2G, Common
Summon - Cobra [2/2]
If Sabertooth Cobra damages a player, he or she gets a poison counter. During that player's next upkeep, he or she gets another poison counter unless he or she pays 2 before then to prevent this effect. If any player has ten or more poison counters, he orshe loses the game.

Illus. Andrew Robinson
SandstormBuy, G, Common
Instant
Sandstorm deals 1 damage to each attacking creature.

Better to fight the sand for a few hours than to sleep beneath it forever.
—Suq'Ata truism

Illus. Mike Kimble
Seedling CharmBuy, G, Common
Instant
Choose one—Return target creature enchantment to owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.

Illus. Stuart Griffin
Seeds of InnocenceBuy, 1GG, Rare
Sorcery
Bury all artifacts. Each artifact's controller gains an amount of life equal to that artifact's casting cost.

“I have hidden from the machinations of Zhalfir for centuries. Why should I join your campaign?”
—Jolrael

Illus. Junior Tomlin
Serene HeartBuy, 1G, Common
Instant
Destroy all local enchantments.

“If magic is your crutch, cast it aside and learn to walk without it.”
—Teferi

Illus. D. Alexander Gregory
Stalking TigerBuy, 3G, Common
Summon - Tiger [3/3]
Stalking Tiger cannot be blocked by more than one creature.

In the Jamuraan jungles, there is often no separating beauty from danger.
Illus. Terese Nielsen
Superior NumbersBuy, GG, Uncommon
Sorcery
Superior Numbers deals to target creature 1 damage for each creature you control in excess of the number of creatures target opponent controls.

Illus. Geofrey Darrow
Tranquil DomainBuy, 1G, Common
Instant
Destroy all global enchantments.

“An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi.”
—Afari, Tales

Illus. D. Alexander Gregory
Tropical StormBuy, XG, Uncommon
Sorcery
Tropical Storm deals X damage to each creature with flying and 1 damage to each blue creature.

“After the storm, I found a sea turtle dying on the sands, a blade of grass driven through its shell.”
—Travelogue of Najat

Illus. Richard Kane Ferguson
Uktabi FaerieBuy, 1G, Common
Summon - Faerie [1/1]
Flying
3G, Sacrifice Uktabi Faerie: Destroy target artifact.

Victim of the two-toed faerie
—Suq'Ata expression meaning “broken”

Illus. Junior Tomlin
Uktabi WildcatsBuy, 4G, Rare
Summon - Wildcats [*/*]
Uktabi Wildcats has power and toughness each equal to the number of forests you control.
G, Sacrifice a forest: Regenerate

Illus. John Matson
Unseen WalkerBuy, 1G, Uncommon
Summon - Dryad [1/1]
Forestwalk (If defending player controls any forests, this creature is unblockable.)
1GG: Target creature gains forestwalk until end of turn.

“To pass through the jungle: silence, courtesy, ferocity, as the occasion demands.”
—Kamau, “Proper Passage”

Illus. Alan Rabinowitz
Unyaro Bee StingBuy, 3G, Uncommon
Sorcery
Unyaro Bee Sting deals 2 damage to target creature or player.

“Much can be learned from the bees about dying for a cause.”
—Asmira, Holy Avenger

Illus. Pat Morrissey
Village ElderBuy, G, Common
Summon - Druid [1/1]
G, tap, Sacrifice a forest: Regenerate target creature.

“Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. / Tell why Truth must fight with Falsehood, and why Truth will always win.”
—“Love Song of Night and Day”

Illus. Donato Giancola
Waiting in the WeedsBuy, 1GG, Rare
Sorcery
For each untapped forest he or she controls, each player puts a Cat token into play under his or her control. Treat these tokens as 1/1 green creatures.

The trees have ears, eyes, and teeth.
Illus. Susan Van Camp
Wall of RootsBuy, 1G, Common
Summon - Wall [0/5]
Put a -0/-1 counter on Wall of Roots: Add G to your mana pool. Play this ability as a mana source. Use this ability only once each turn.

Sometimes the wise ones wove their magic into living plants; as the plant grew, so grew the magic.
Illus. John Matson
Wild ElephantBuy, 3G, Common
Summon - Elephant [3/3]
Trample

“I will tell my father's stories . . . . How the elephants trampled the leopard cub, and its father, though he knew, killed nine goats instead.”
—“Love Song of Night and Day”

Illus. Junior Tomlin
Worldly TutorBuy, G, Uncommon
Instant
Search your library for a creature card and reveal that card to all players. Shuffle your library and put the revealed card back on top of it.

“Aselbo soon had the rhino eating from his palm and the snake waiting at his heels.”
—Afari, Tales

Illus. David O'Connor
Asmira, Holy AvengerBuy, 2GW, Rare
Summon - Legend [2/3]
Flying
At the end of each turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play that turn.

“Omens lie in this early harvest's fruit.”
—Asmira, Holy Avenger

Illus. Rebecca Guay
Benthic DjinnBuy, 2UB, Rare
Summon - Djinn [5/3]
Islandwalk (If defending player controls any islands, this creature is unblockable.)
During your upkeep, lose 2 life.

“In all my years I've only met one mage who successfully trapped a djinn—and none who tried and failed.”
—Talibah, embermage

Illus. Adam Rex
Cadaverous BloomBuy, 3BG, Rare
Enchantment
Choose a card in your hand and remove it from the game: Add BB or GG to your mana pool. Play this ability as a mana source.

“It's filthy work, planting them.”
—Kifimbo, Shadow Guildmage

Illus. Alan Rabinowitz
Circle of DespairBuy, 1WB, Rare
Enchantment
1, Sacrifice a creature: Prevent all damage to any creature or player from any one source.

“Life is a resource that should belong only to the strong.”
—Shauku, Endbringer

Illus. Scott M. Fischer
DeliriumBuy, 1BR, Uncommon
Instant
Play only on target opponent's turn.
Tap target creature that player controls. That creature deals to the player an amount of damage equal to its power. The creature neither deals nor receives combat damage this turn.

Illus. Terese Nielsen
Discordant SpiritBuy, 2BR, Rare
Summon - Spirit [2/2]
At end of target opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At end of your turn, remove all these counters from Discordant Spirit.

Illus. Alan Rabinowitz
Emberwilde CaliphBuy, 2UR, Rare
Summon - Djinn [4/4]
Flying, trample
Emberwilde Caliph attacks each turn if able.
For each 1 damage Emberwilde Caliph successfully deals, lose 1 life.

The fire breathes while the air burns.
Illus. Jennifer Law
Energy BoltBuy, XRW, Rare
Sorcery
Energy Bolt deals X damage to target player, or target player gains X life.

Life and death are two faces of the same coin.
Illus. Scott Kirschner
Frenetic EfreetBuy, 1UR, Rare
Summon - Efreet [2/1]
Flying
0: Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, Frenetic Efreet phases out. Otherwise, bury Frenetic Efreet.

Illus. Thomas Gianni
Grim FeastBuy, 1BG, Rare
Enchantment
At the beginning of your upkeep, Grim Feast deals 1 damage to you.
Whenever a creature is put into target opponent's graveyard from play, gain an amount of life equal to that creature's toughness.

“Hmmm—midnight snack.”
Illus. Mike Kimble
Harbor GuardianBuy, 2WU, Uncommon
Summon - Guardian [3/4]
Harbor Guardian can block creatures with flying.
If Harbor Guardian attacks, defending player may draw a card.

“Our guardian levies a tax on all traders. Wise travelers pay with a minimum of fuss.”
—Qhattib, Vizier of Amiqat

Illus. Patrick Beel
Haunting ApparitionBuy, 1UB, Uncommon
Summon - Ghost [*/2]
Flying
Haunting Apparition has power equal to 1 plus the number of green creature cards in target opponent's graveyard.

Like some foul herdbeast, it grazes on the dead.
Illus. Chippy
Hazerider DrakeBuy, 2WU, Uncommon
Summon - Drake [2/3]
Flying, protection from red

“The hazerider danced in the thunderstorm and sang to its music.”
—Afari, Tales

Illus. Zina Saunders
Jungle TrollBuy, 1RG, Uncommon
Summon - Troll [2/1]
R: Regenerate
G: Regenerate

“You eat plants; I eat plants. You eat beasts; I eat you.”
—Drulvurg, troll king

Illus. John Bolton
Kaervek's PurgeBuy, XBR, Uncommon
Sorcery
Destroy target creature with casting cost equal to X. If that creature is put into the graveyard in this way, Kaervek's Purge deals to the creature's controller an amount of damage equal to the creature's power.

Illus. Richard Kane Ferguson
Leering GargoyleBuy, 1WU, Rare
Summon - Gargoyle [2/2]
Flying
tap: Leering Gargoyle gets -2/+2 and loses flying until end of turn.

“Only a gargoyle would take such delight in a thunderstorm.”
—Qhattib, Vizier of Amiqat

Illus. Dermot Power
Malignant GrowthBuy, 3GU, Rare
Enchantment
Cumulative upkeep 1
During your upkeep, put a growth counter on Malignant Growth.
During target opponent's draw phase, he or she draws an additional card for each growth counter on Malignant Growth. For each card that opponent draws in this way, Malignant Growth deals 1 damage to him or her.

Illus. Scott M. Fischer
Phyrexian PurgeBuy, 2BR, Rare
Sorcery
Pay 3 life per target: Destroy any number of target creatures.

Only those who have nothing have nothing to fear.
Illus. Robert Bliss
Prismatic BoonBuy, XWU, Uncommon
Instant
X target creatures gain protection from a single color of your choice until end of turn.

“How ironic that the greatest forge of civilization is battle.”
—Mangara

Illus. Thomas Gianni
PurgatoryBuy, 2WB, Rare
Enchantment
Whenever a summon card is put into your graveyard from play, put that card face up under Purgatory.
During your upkeep, you may pay 4 and 2 life to put any card under Purgatory into play as though it were just played.
If Purgatory leaves play, remove all cards under if from the game.

Illus. Mike Dringenberg
Radiant EssenceBuy, 1GW, Uncommon
Summon - Spirit [2/3]
As long as target opponent controls any black permanents, Radiant Essence gets +1/+2.

“Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength.”
—Azeworai, “Kenechi's Dream”

Illus. Jennifer Law
Reflect DamageBuy, 3RW, Rare
Instant
Redirect all damage dealt by any one source to that source's controller.

From you to me, so me to you.
—Femeref children's taunt

Illus. Ron Spencer
ReparationsBuy, 1WU, Rare
Enchantment
Whenever target opponent successfully casts a spell that targets you or a creature you control, you may draw a card.

“Sorry, I burned down your village. Here's some gold.”
Illus. Douglas Shuler
Rock BasiliskBuy, 4RG, Rare
Summon - Basilisk [4/5]
Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat.

In the eastern reaches of Jamuraa are arrangements of massive stones. No one knows their origins—for certain.
Illus. Ian Miller
Savage TwisterBuy, XRG, Uncommon
Sorcery
Savage Twister deals X damage to each creature.

“Frozen, we watched the funnel pluck up three of the goats—pook! pook! pook!—before we ran for the wadi.”
—Travelogue of Najat

Illus. Bob Eggleton
Sawback ManticoreBuy, 3RG, Rare
Summon - Manticore [2/4]
4: Flying until end of turn
1: Sawback Manticore deals 2 damage to target attacking or blocking creature. Use this ability only once each turn and only if Sawback Manticore is attacking or blocking.

Illus. Martin McKenna
Sealed FateBuy, XUB, Uncommon
Sorcery
Look at the top X cards of target opponent's library. Remove one of those cards from the game and put the rest back on top of that player's library in any order.

It's good to know more about your enemy's fate than your enemy does.
Illus. Terese Nielsen
Shauku's MinionBuy, 1BR, Uncommon
Summon - Minion [2/2]
BR, tap: Shauku's Minion deals 2 damage to target white creature.

“My minions serve me in the light; I serve no one.”
—Shauku, Endbringer

Illus. Greg Simanson
Spatial BindingBuy, UB, Uncommon
Enchantment
Pay 1 life: Target permanent cannot phase out until the beginning of your next upkeep.

Time is the one shackle you can't break.
—Zhalfirin aphorism

Illus. Dom!
Unfulfilled DesiresBuy, 1UB, Rare
Enchantment
1, Pay 1 life: Draw a card, then choose and discard a card.

“Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I.”
—“Love Song of Night and Day”

Illus. D. Alexander Gregory
Vitalizing CascadeBuy, XGW, Uncommon
Instant
Gain X+3 life.

“Water is like breathing—necessary for life.”
—Asmira, Holy Avenger

Illus. Rebecca Guay
Warping WurmBuy, 2GU, Rare
Summon - Wurm [1/1]
Phasing
During your upkeep, pay 2GU or Warping Wurm phases out.
When Warping Wurm phases in, put a +1/+1 counter on it.

Even wurms start out small.
Illus. Scott M. Fischer
WellspringBuy, 1GW, Rare
Enchant Land
When Wellspring comes into play, gain control of enchanted land.
At the end of each of your turns, lose control of enchanted land.
At the beginning of each of your turns, gain control of enchanted land.

Illus. Susan Van Camp
Windreaper FalconBuy, 1RG, Uncommon
Summon - Falcon [1/1]
Flying, protection from blue

Watching the windreaper
—Zhalfirin phrase meaning
“daydreaming”

Illus. Tony Roberts
Zebra UnicornBuy, 2GW, Uncommon
Summon - Unicorn [2/2]
For each 1 damage Zebra Unicorn deals, gain 1 life.

“I'll capture gentle zebras / for your steeds and fill the stable with every kind of unicorn.”
—“Love Song of Night and Day”

Illus. Margaret Organ-Kean
Join Free!
Login
LogOff

User Search
Clans
Advertising
Contact Us
My Homepage
My Profile
My Combos
My Decks
My Trades
My Collection
My Mail
My Clans
Adv. Card Search
Trade Cards
All Cardsets
Buy Cards!

All Formats
B & R List
Deck Search
Post Deck
Casual/Fun
Vintage
Standard
Block
Modern
Champ
Recent Combos
Combo Search

Browse Articles
Submit Articles
All Forums
Latest Threads
Rules Questions
Deck Help
Gen. Magic Disc.
Off-Topic (GDF)
Forum Search