Portal Spoiler (222 cards)
![]() | ForestBuy (1), Unknown Land [G] Illus. John Avon |
![]() | ForestBuy (2), Unknown Land [G] Illus. John Avon |
![]() | ForestBuy (3), Unknown Land [G] Illus. John Avon |
![]() | ForestBuy (4), Unknown Land [G] Illus. John Avon |
![]() | IslandBuy (1), Unknown Land [U] Illus. Eric Peterson |
![]() | IslandBuy (2), Unknown Land [U] Illus. Eric Peterson |
![]() | IslandBuy (3), Unknown Land [U] Illus. Eric Peterson |
![]() | IslandBuy (4), Unknown Land [U] Illus. Eric Peterson |
![]() | MountainBuy (1), Unknown Land [R] Illus. Brian Durfee |
![]() | MountainBuy (2), Unknown Land [R] Illus. Brian Durfee |
![]() | MountainBuy (3), Unknown Land [R] Illus. Brian Durfee |
![]() | MountainBuy (4), Unknown Land [R] Illus. Brian Durfee |
![]() | PlainsBuy (1), Unknown Land [W] Illus. Douglas Shuler |
![]() | PlainsBuy (2), Unknown Land [W] Illus. Douglas Shuler |
![]() | PlainsBuy (3), Unknown Land [W] Illus. Douglas Shuler |
![]() | PlainsBuy (4), Unknown Land [W] Illus. Douglas Shuler |
![]() | SwampBuy (1), Unknown Land [B] Illus. Romas |
![]() | SwampBuy (2), Unknown Land [B] Illus. Romas |
![]() | SwampBuy (3), Unknown Land [B] Illus. Romas |
![]() | SwampBuy (4), Unknown Land [B] Illus. Romas |
![]() | Alabaster DragonBuy, 4WW, Rare Summon - Creature [4/4] Flying If Alabaster Dragon is put into your discard pile from play, shuffle Alabaster Dragon back into your deck. Illus. Ted Naifeh |
![]() | Angelic BlessingBuy, 2W, Common Sorcery Any one creature gets +3/+3 and gains flying until the end of the turn. A peasant can do more by faith than a king by proclamation. Illus. DiTerlizzi |
![]() | ArchangelBuy, 5WW, Rare Summon - Creature [5/5] Flying Attacking doesn't cause Archangel to tap. Illus. Quinton Hoover |
![]() | Ardent MilitiaBuy, 4W, Uncommon Summon - Creature [2/5] Attacking doesn't cause Ardent Militia to tap. Some fight for honor and some for gold, but the militia fights for hearth and home. Illus. Mike Raabe |
![]() | ArmageddonBuy, 3W, Rare Sorcery Destroy all lands. (This includes your lands.) “‘O miserable of happy! Is this the end Of this new glorious world ...?'” —John Milton, Paradise Lost Illus. John Avon |
![]() | Armored PegasusBuy, 1W, Common Summon - Creature [1/2] Flying Asked how it survived a run-in with a bog imp, the pegasus just shook its mane and burped. Illus. Andrew Robinson |
![]() | Blessed ReversalBuy, 1W, Rare Sorcery Play Blessed Reversal only after you're attacked, before you declare interceptors. For each attacking creature, you gain 3 life. Illus. Zina Saunders |
![]() | Blinding LightBuy, 2W, Rare Sorcery Tap all creatures except for white creatures. (This includes your creatures.) Let the unjust avert their faces and contemplate their peril. Illus. John Coulthart |
![]() | Border GuardBuy, 2W, Common Summon - Creature [1/4] “Join the army, see foreign countries!” they'd said. Illus. Kev Walker |
![]() | Breath of LifeBuy, 3W, Common Sorcery Take any one summon creature from your discard pile and put that card into play. Treat it as though you just played it from your hand. Illus. DiTerlizzi |
![]() | Charging PaladinBuy, 2W, Uncommon Summon - Creature [2/2] If Charging Paladin attacks, it gets +0/+1 until the end of the turn. A true warrior's thoughts are of victory, not death. Illus. Kev Walker |
![]() | Defiant StandBuy, 1W, Uncommon Sorcery Play Defiant Stand only after you're attacked, before you declare interceptors. Any one creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it. Illus. Hannibal King |
![]() | Devoted HeroBuy, W, Common Summon - Creature [1/2] The heart's courage is the soul's guardian. Illus. DiTerlizzi |
![]() | False PeaceBuy, W, Common Sorcery Choose any one player. That player can't attack on his or her next turn. Mutual consent is not required for war. Illus. Zina Saunders |
![]() | Fleet-Footed MonkBuy, 1W, Common Summon - Creature [1/1] Fleet-Footed Monk can't be intercepted by any creature with offense 2 or greater. “Hesitation is for the faithless. My belief lends me speed.” Illus. D. Alexander Gregory |
![]() | Foot SoldiersBuy, 3W, Common Summon - Creature [2/4] Infantry deployment is the art of putting your troops in the wrong place at the right time. Illus. Kev Walker |
![]() | Gift of EstatesBuy, 1W, Rare Sorcery If your opponent has more lands in play than you do, search your deck for up to three plains and put them into your hand. Shuffle your deck afterwards. Illus. Kaja Foglio |
![]() | Harsh JusticeBuy, 2W, Rare Sorcery Play Harsh Justice only after you're attacked, before you declare interceptors. This turn, each attacking creature that damages you also deals equal damage to the attacking player. Illus. John Coulthart |
![]() | Keen-Eyed ArchersBuy, 2W, Common Summon - Creature [2/2] Keen-Eyed Archers can intercept as though it had flying. “If it has wings, shoot it. If it doesn't, shoot it anyway.” Illus. Alan Rabinowitz |
![]() | Knight ErrantBuy, 1W, Common Summon - Creature [2/2] “...[B]efore honor is humility.” —The Bible, Proverbs 15:33 Illus. Dan Frazier |
![]() | Path of PeaceBuy, 3W, Common Sorcery Destroy any one creature. That creature's owner gains 4 life. The soldier reaped the profits of peace. Illus. Pete Venters |
![]() | Regal UnicornBuy, 2W, Common Summon - Creature [2/3] Unicorns don't care if you believe in them any more than you care if they believe in you. Illus. Zina Saunders |
![]() | Renewing DawnBuy, 1W, Uncommon Sorcery For each mountain your opponent has in play, you gain 2 life. Dawn brings a new day, and a new day brings hope. Illus. John Avon |
![]() | Sacred KnightBuy, 3W, Common Summon - Creature [3/2] Sacred Knight can't be intercepted by black or red creatures. “No flame, no horror can sway me from my cause.” Illus. Donato Giancola |
![]() | Sacred NectarBuy, 1W, Common Sorcery You gain 4 life. “For he on honey-dew hath fed, And drunk the milk of Paradise.” —Samuel Taylor Coleridge, “Kubla Khan” Illus. Janine Johnston |
![]() | Seasoned MarshalBuy, 2WW, Uncommon Summon - Creature [2/2] If Seasoned Marshal attacks, you may choose to tap any one creature. (Tapped creatures can't intercept.) Illus. Zina Saunders |
![]() | Spiritual GuardianBuy, 3WW, Rare Summon - Creature [3/4] When Spiritual Guardian comes into play from your hand, you gain 4 life. Hope is born within. Illus. Terese Nielsen |
![]() | Spotted GriffinBuy, 3W, Common Summon - Creature [2/3] Flying When the cat flies and the bird stalks, guard your horses carefully. Illus. William Simpson |
![]() | StarlightBuy, 1W, Uncommon Sorcery For each black creature your opponent has in play, you gain 3 life. Stars are like coins dropped into the night: their light buys safe passage. Illus. John Avon |
![]() | Starlit AngelBuy, 3WW, Uncommon Summon - Creature [3/4] Flying To soar as high as hope, to dive as swift as justice. Illus. Rebecca Guay |
![]() | SteadfastnessBuy, 1W, Common Sorcery All your creatures get +0/+3 until the end of the turn. Brute force wins the battles. Conviction wins the wars. Illus. Kev Walker |
![]() | Stern MarshalBuy, 2W, Rare Summon - Creature [2/2] On your turn, before you attack, you may tap Stern Marshal to give any one creature +2/+2 until the end of the turn. Illus. D. Alexander Gregory |
![]() | Temporary TruceBuy, 1W, Rare Sorcery Each player may draw up to two cards. For each card less than two any player draws, that player gains 2 life. (You choose whether to draw first.) Illus. Mike Raabe |
![]() | Valorous ChargeBuy, 1WW, Uncommon Sorcery All white creatures get +2/+0 until the end of the turn. (This includes other players' white creatures.) Stand in the way of truth at your peril. Illus. Douglas Shuler |
![]() | Venerable MonkBuy, 2W, Uncommon Summon - Creature [2/2] When Venerable Monk comes into play from your hand, you gain 2 life. His presence brings not only a strong arm but also renewed hope. Illus. D. Alexander Gregory |
![]() | VengeanceBuy, 3W, Uncommon Sorcery Destroy any one tapped creature. Bitter as wormwood, sweet as mulled wine. Illus. Andrew Robinson |
![]() | Wall of SwordsBuy, 3W, Uncommon Summon - Creature [3/5] Flying Wall of Swords can't attack. Sharper than wind, lighter than air. Illus. Douglas Shuler |
![]() | Warrior's ChargeBuy (1), 2W, Common Sorcery All your creatures get +1/+1 until the end of the turn. (For example, a 1/2 creature would become 2/3.) Illus. Ted Naifeh |
![]() | Warrior's ChargeBuy (2), 2W, Common Sorcery All your creatures get +1/+1 until the end of the turn. It is not the absence of fear that makes a warrior, but its domination. Illus. Ted Naifeh |
![]() | Wrath of GodBuy, 2WW, Rare Sorcery Put all creatures into their owners' discard piles. (This includes your creatures.) “As flies to wanton boys, are we to the gods. They kill us for their sport.” —William Shakespeare, King Lear Illus. Mike Raabe |
![]() | Ancestral MemoriesBuy, 2UUU, Rare Sorcery Look at the top seven cards of your deck. Put two of them into your hand and the rest into your discard pile. Illus. Dan Frazier |
![]() | Balance of PowerBuy, 3UU, Rare Sorcery If you have fewer cards in your hand than your opponent does, draw until you have the same number. (When you play Balance of Power, it doesn't count as in your hand.) Illus. Adam Rex |
![]() | Baleful StareBuy, 2U, Uncommon Sorcery Look at your opponent's hand. For each mountain and red card there, you draw a card. (You draw from your deck.) Illus. John Coulthart |
![]() | Capricious SorcererBuy, 2U, Rare Summon - Creature [1/1] On your turn, before you attack, you may tap Capricious Sorcerer to have it deal 1 damage to any one creature or player. Illus. Zina Saunders |
![]() | Cloak of FeathersBuy, U, Common Sorcery Any one creature gains flying until the end of the turn. You draw a card. A thousand feathers from a thousand birds, sewn with magic and song. Illus. Rebecca Guay |
![]() | Cloud DragonBuy, 5U, Rare Summon - Creature [5/4] Flying Cloud Dragon can intercept only creatures with flying. Illus. John Avon |
![]() | Cloud PiratesBuy, U, Common Summon - Creature [1/1] Flying Cloud Pirates can intercept only creatures with flying. Illus. Phil Foglio |
![]() | Cloud SpiritBuy, 2U, Uncommon Summon - Creature [3/1] Flying Cloud Spirit can intercept only creatures with flying. Illus. DiTerlizzi |
![]() | Command of UnsummoningBuy, 2U, Uncommon Sorcery Play Command of Unsummoning only after you're attacked, before you declare interceptors. Return any one or two attacking creatures to their owner's hand. Illus. Phil Foglio |
![]() | Coral EelBuy, 1U, Common Summon - Creature [2/1] Some fishers like to eat eels, and some eels like to eat fishers. Illus. Una Fricker |
![]() | Cruel FateBuy, 4U, Rare Sorcery Look at the top five cards of your opponent's deck. Put one of them into your opponent's discard pile and the rest on top of his or her deck in any order. Illus. Adrian Smith |
![]() | Deep-Sea SerpentBuy, 4UU, Uncommon Summon - Creature [5/5] Deep-Sea Serpent can attack only if the defending player has an island in play. Sailors fear the deep-sea serpent; others thank the gods it has no legs. Illus. Scott M. Fischer |
![]() | Deja VuBuy, 2U, Common Sorcery Return any one sorcery card from your discard pile to your hand. The past is a mirror of the future. Illus. Hannibal King |
![]() | Djinn of the LampBuy, 5UU, Rare Summon - Creature [5/6] Flying Once they learn the trick of carrying their own lamps, they never touch the ground again. Illus. DiTerlizzi |
![]() | ExhaustionBuy, 2U, Rare Sorcery At the beginning of your opponent's next turn, he or she skips untapping his or her creatures and lands. Illus. DiTerlizzi |
![]() | FluxBuy, 2U, Uncommon Sorcery Each player chooses and discards from his or her hand any number of cards and then draws that many cards. You then draw a card. (You choose first.) Illus. Ted Naifeh |
![]() | Giant OctopusBuy, 3U, Common Summon - Creature [3/3] At the sight of the thing the calamari vendor's eyes went wide, but from fear or avarice none could tell. Illus. John Matson |
![]() | Horned TurtleBuy, 2U, Common Summon - Creature [1/4] Its spear has no shaft, its shield no handle. Illus. Adrian Smith |
![]() | Ingenious ThiefBuy, 1U, Uncommon Summon - Creature [1/1] Flying When Ingenious Thief comes into play from your hand, look at your opponent's hand. Illus. Dan Frazier |
![]() | Man-o'-WarBuy, 2U, Uncommon Summon - Creature [2/2] When Man-o'-War comes into play from your hand, return any one creature to its owner's hand. (If you're the only one with creatures, return one of them to your hand.) Illus. Una Fricker |
![]() | Merfolk of the Pearl TridentBuy, U, Common Summon - Creature [1/1] Are merfolk humans with fins, or are humans merfolk with feet? Illus. DiTerlizzi |
![]() | Mystic DenialBuy, 1UU, Uncommon Sorcery Play Mystic Denial only in response to another player playing a summon creature or a sorcery. That card has no effect, and that player puts it into his or her discard pile. Illus. Hannibal King |
![]() | OmenBuy, 1U, Common Sorcery Look at the top three cards of your deck and return them in any order. You may choose to shuffle your deck. Then draw a card. Illus. Eric Peterson |
![]() | Owl FamiliarBuy, 1U, Common Summon - Creature [1/1] Flying When Owl Familiar comes into play from your hand, draw a card, then choose and discard a card from your hand. Illus. Janine Johnston |
![]() | Personal TutorBuy, U, Uncommon Sorcery Search your deck for a sorcery and reveal that card to all players. Shuffle your deck and put the revealed card on top of it. Illus. D. Alexander Gregory |
![]() | Phantom WarriorBuy, 1UU, Rare Summon - Creature [2/2] Phantom Warrior can't be intercepted. The phantom warrior comes from nowhere and returns there just as quickly. Illus. Dan Frazier |
![]() | ProsperityBuy, XU, Rare Sorcery Each player draws X cards. “Life can never be too good.” Illus. Phil Foglio |
![]() | Snapping DrakeBuy, 3U, Common Summon - Creature [3/2] Flying Drakes claim to be dragons—until the dragons show up. Illus. Christopher Rush |
![]() | Sorcerous SightBuy, U, Common Sorcery Look at your opponent's hand. You draw a card. (Draw the card from your deck.) Do not react; anticipate Illus. Kaja Foglio |
![]() | Storm CrowBuy, 1U, Common Summon - Creature [1/2] Flying Storm crow descending, winter unending. Storm crow departing, summer is starting. Illus. Una Fricker |
![]() | Symbol of UnsummoningBuy, 2U, Common Sorcery Return any one creature to its owner's hand. You draw a card. “. . . inviting the soul to wander for a spell in abysses of solitude . . . .” —Kate Chopin, The Awakening Illus. Adam Rex |
![]() | TauntBuy, U, Rare Sorcery Choose any one player. On that player's next turn, all his or her creatures that can attack you must do so. Illus. Phil Foglio |
![]() | Theft of DreamsBuy, 2U, Uncommon Sorcery For each tapped creature your opponent has in play, you draw a card. Energy is never lost, only transformed. Illus. Adam Rex |
![]() | Thing from the DeepBuy, 6UUU, Rare Summon - Creature [9/9] If Thing from the Deep attacks, destroy one of your islands or destroy Thing from the Deep. Seafarers fear sailing off the world's edge not so much as down its gullet. Illus. Paolo Parente |
![]() | Tidal SurgeBuy, 1U, Common Sorcery Tap any one, two, or three creatures without flying. (Tapped creatures can't intercept.) “'Twas when the seas were roaring With hollow blasts of wind . . . .” —John Gay, “The What D'Ye Call It” Illus. Douglas Shuler |
![]() | Time EbbBuy, 2U, Common Sorcery Return any one creature to the top of its owner's deck. Like the tide, time both ebbs and flows. Illus. Alan Rabinowitz |
![]() | Touch of BrillianceBuy, 3U, Common Sorcery Draw two cards. Acting on one good idea is better than hoarding all the world's knowledge. Illus. John Coulthart |
![]() | Wind DrakeBuy, 2U, Common Summon - Creature [2/2] Flying “No bird soars too high, if he soars with his own wings.”—William Blake, The Marriage of Heaven and Hell Illus. Zina Saunders |
![]() | Withering GazeBuy, 2U, Uncommon Sorcery Look at your opponent's hand. For each forest and green card there, you draw a card. (You draw from your deck.) Illus. Scott M. Fischer |
![]() | Arrogant VampireBuy, 3BB, Uncommon Summon - Creature [4/3] Flying Charm and grace may hide a foul heart. Illus. Zina Saunders |
![]() | Assassin's BladeBuy, 1B, Uncommon Sorcery Play Assassin's Blade only after you're attacked, before you declare interceptors. Destroy any one attacking creature that isn't black. Illus. John Matson |
![]() | Bog ImpBuy, 1B, Common Summon - Creature [1/1] Flying Don't be fooled by their looks. Think of them as little knives with wings. Illus. Christopher Rush |
![]() | Bog RaidersBuy, 2B, Common Summon - Creature [2/2] Swampwalk (If defending player has any swamps in play, Bog Raiders can't be intercepted.) Those who live amid decay must expect scavengers. Illus. Steve Luke |
![]() | Bog WraithBuy, 3B, Uncommon Summon - Creature [3/3] Swampwalk (If defending player has any swamps in play, Bog Wraith can't be intercepted.) It moved through the troops leaving no footprints, save on their souls. Illus. Ted Naifeh |
![]() | Charging BanditsBuy, 4B, Uncommon Summon - Creature [3/3] If Charging Bandits attacks, it gets +2/+0 until the end of the turn. The fear in their victims' eyes is their most cherished reward. Illus. Dermot Power |
![]() | Craven KnightBuy, 1B, Common Summon - Creature [2/2] Craven Knight can't intercept. “I say victory is better than honor.” Illus. Charles Gillespie |
![]() | Cruel BargainBuy, BBB, Rare Sorcery Draw four cards. You lose half your life, rounded up. (For example, if you have 11 life, you lose 6 life.) Illus. Adrian Smith |
![]() | Cruel TutorBuy, 2B, Rare Sorcery Search your deck for any card. Shuffle your deck and put that card on top of it. You lose 2 life. The more you pay for the lesson, the better you'll remember it. Illus. Kev Walker |
![]() | Dread ChargeBuy, 3B, Rare Sorcery This turn, your black creatures can be intercepted only by other black creatures. “As equal were their souls, so equal was their fate.” —John Dryden, “Ode to Mrs. Anne Killigrew” Illus. Ted Naifeh |
![]() | Dread ReaperBuy, 3BBB, Rare Summon - Creature [6/5] Flying When Dread Reaper comes into play from your hand, you lose 5 life. (The person who plays Dread Reaper loses the life.) Illus. Christopher Rush |
![]() | Dry SpellBuy, 1B, Uncommon Sorcery Dry Spell deals 1 damage to each creature and player. (This includes your creatures and you.) A fist of dust to line your throat, a bowl of sand to fill your belly. Illus. Roger Raupp |
![]() | Ebon DragonBuy, 5BB, Rare Summon - Creature [5/4] Flying When Ebon Dragon comes into play from your hand, you may force your opponent to choose and discard a card from his or her hand. Illus. Donato Giancola |
![]() | Endless CockroachesBuy, 1BB, Rare Summon - Creature [1/1] If Endless Cockroaches is put into your discard pile from play, return Endless Cockroaches to your hand. Illus. Ron Spencer |
![]() | Feral ShadowBuy, 2B, Common Summon - Creature [2/1] Flying Not all shadows are cast by light—some are cast by darkness. Illus. Colin MacNeil |
![]() | Final StrikeBuy, 2BB, Rare Sorcery Choose one of your creatures. Final Strike deals to your opponent damage equal to that creature's offense. Then, put the creature in your discard pile. Illus. John Coulthart |
![]() | GravediggerBuy, 3B, Uncommon Summon - Creature [2/2] When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand. Illus. Scott M. Fischer |
![]() | Hand of DeathBuy (1), 2B, Common Sorcery Destroy any one creature that isn't black. (A creature is black if it has B in its cost.) Death claims all but the darkest souls. Illus. John Coulthart |
![]() | Hand of DeathBuy (2), 2B, Common Sorcery Destroy any one creature that isn't black. Death claims all but the darkest souls. Illus. John Coulthart |
![]() | Howling FuryBuy, 2B, Common Sorcery Any one creature gets +4/+0 until the end of the turn. I howl my soul to the moon, and the moon howls with me. Illus. Mike Dringenberg |
![]() | King's AssassinBuy, 1BB, Rare Summon - Creature [1/1] On your turn, before you attack, you may tap King's Assassin to destroy any one tapped creature. Fear is as effective a weapon as the blade. Illus. Zina Saunders |
![]() | Mercenary KnightBuy, 2B, Rare Summon - Creature [4/4] When Mercenary Knight comes into play from your hand, choose and discard a summon creature from your hand or destroy Mercenary Knight. Illus. Adrian Smith |
![]() | Mind KnivesBuy, 1B, Common Sorcery Your opponent discards a card at random from his or her hand. To dodge the unerring knife, one must be free of thought. Illus. Rebecca Guay |
![]() | Mind RotBuy, 2B, Common Sorcery Your opponent chooses and discards two cards from his or her hand. (If your opponent has only one card, he or she discards it.) Illus. Steve Luke |
![]() | Muck RatsBuy, B, Common Summon - Creature [1/1] The difference between a nuisance and a threat is often merely a matter of numbers. Illus. Colin MacNeil |
![]() | Nature's RuinBuy, 2B, Uncommon Sorcery Destroy all green creatures. (This includes your green creatures.) One chill blast—the exhalation of the grave. Illus. Mike Dringenberg |
![]() | Noxious ToadBuy, 2B, Uncommon Summon - Creature [1/1] If Noxious Toad is put into your discard pile from play, your opponent chooses and discards a card from his or her hand. Illus. Adrian Smith |
![]() | PythonBuy, 1BB, Common Summon - Creature [3/2] What could it have swallowed to grow so large? Illus. Alan Rabinowitz |
![]() | Rain of TearsBuy, 1BB, Uncommon Sorcery Destroy any one land. When emotions rain down, what rivers will be born? Illus. Eric Peterson |
![]() | Raise DeadBuy, B, Common Sorcery Return any one summon creature from your discard pile to your hand. The earth cannot hold that which magic commands. Illus. Charles Gillespie |
![]() | Serpent AssassinBuy, 3BB, Rare Summon - Creature [2/2] When Serpent Assassin comes into play from your hand, you may choose to destroy any one creature that isn't black. Illus. Roger Raupp |
![]() | Serpent WarriorBuy, 2B, Common Summon - Creature [3/3] When Serpent Warrior comes into play from your hand, you lose 3 life. (The person who plays Serpent Warrior loses the life.) Illus. Roger Raupp |
![]() | Skeletal CrocodileBuy, 3B, Common Summon - Creature [5/1] The less flesh there is, the more teeth there seem to be. Illus. Mike Dringenberg |
![]() | Skeletal SnakeBuy, 1B, Common Summon - Creature [2/1] They watched as the snake shed layer after layer until only cold bone remained. Illus. John Matson |
![]() | Soul ShredBuy, 3BB, Common Sorcery Soul Shred deals 3 damage to any one creature that isn't black. You gain 3 life. It would be a shame to let life slip away to nothing. Illus. Alan Rabinowitz |
![]() | Undying BeastBuy, 3B, Common Summon - Creature [3/2] If Undying Beast is put into your discard pile from play, put Undying Beast on top of your deck. Illus. Steve Luke |
![]() | Vampiric FeastBuy, 5BB, Uncommon Sorcery Vampiric Feast deals 4 damage to any one creature or player. You gain 4 life. It's not always gold the thief is after. Illus. D. Alexander Gregory |
![]() | Vampiric TouchBuy, 2B, Common Sorcery Vampiric Touch deals 2 damage to your opponent. You gain 2 life. A touch, not comforting, but of death. Illus. Zina Saunders |
![]() | Virtue's RuinBuy, 2B, Uncommon Sorcery Destroy all white creatures. (This includes your white creatures.) All must fall, and those who stand highest fall hardest. Illus. Mike Dringenberg |
![]() | Wicked PactBuy, 1BB, Rare Sorcery Destroy any two creatures that aren't black. You lose 5 life. (You can't play Wicked Pact unless you can choose two creatures to destroy.) Illus. Adam Rex |
![]() | BlazeBuy (1), XR, Uncommon Sorcery Blaze deals X damage to any one creature or player. Fire never dies alone. Illus. Gerry Grace |
![]() | BlazeBuy (2), XR, Uncommon Sorcery Blaze deals X damage to any one creature or player. (For example, if you tap a mountain plus four other lands when you play Blaze, it deals 4 damage.) Illus. Gerry Grace |
![]() | Boiling SeasBuy, 3R, Uncommon Sorcery Destroy all islands. (This includes your islands.) What burns the land, boils the seas. Illus. Tom Wänerstrand |
![]() | Burning CloakBuy, R, Common Sorcery Any one creature gets +2/+0 until the end of the turn. Burning Cloak deals 2 damage to that creature. Illus. Scott M. Fischer |
![]() | Craven GiantBuy, 2R, Common Summon - Creature [4/1] Craven Giant can't intercept. “The best armor is to keep out of range.” —Italian proverb Illus. Ron Spencer |
![]() | Desert DrakeBuy, 3R, Uncommon Summon - Creature [2/2] Flying Never doubt a dragon just because of its size. Illus. Gerry Grace |
![]() | DevastationBuy, 5RR, Rare Sorcery Destroy all creatures and lands. (This includes your creatures and lands.) There is much talk about the art of creation. What about the art of destruction? Illus. Steve Luke |
![]() | EarthquakeBuy, XR, Rare Sorcery Earthquake deals X damage to each player and each creature without flying. (This includes you and your creatures without flying.) Illus. Adrian Smith |
![]() | Fire DragonBuy, 6RRR, Rare Summon - Creature [6/6] Flying When Fire Dragon comes into play from your hand, it deals to any one creature damage equal to the number of mountains you have in play. Illus. William Simpson |
![]() | Fire ImpBuy, 2R, Uncommon Summon - Creature [2/1] When Fire Imp comes into play from your hand, it deals 2 damage to any one creature. (If you're the only player with creatures, Fire Imp deals 2 damage to one of your creatures.) Illus. DiTerlizzi |
![]() | Fire SnakeBuy, 4R, Common Summon - Creature [3/1] If Fire Snake is put into your discard pile from play, destroy any one land. The snake's final thrashings only spread the fire within it. Illus. Steve Luke |
![]() | Fire TempestBuy, 5RR, Rare Sorcery Fire Tempest deals 6 damage to each creature and player. (This includes your creatures and you. If all players drop to 0 life or less, the game is a draw.) Illus. Mike Dringenberg |
![]() | FlashfiresBuy, 3R, Uncommon Sorcery Destroy all plains. (This includes your plains.) Dry grass is tinder before the spark. Illus. Randy Gallegos |
![]() | Forked LightningBuy, 3R, Rare Sorcery Forked Lightning deals 4 damage divided any way you choose among any one, two, or three creatures. Illus. Ted Naifeh |
![]() | Goblin BullyBuy, 1R, Common Summon - Creature [2/1] It's easy to stand head and shoulders over those with no backbone. Illus. Pete Venters |
![]() | Highland GiantBuy, 2RR, Common Summon - Creature [3/4] Though slow-witted and slow-moving, they are quick to anger. Illus. Ron Spencer |
![]() | Hill GiantBuy, 3R, Common Summon - Creature [3/3] Hill giants are mostly just big. Of course, that does count for a lot! Illus. Randy Gallegos |
![]() | Hulking CyclopsBuy, 3RR, Uncommon Summon - Creature [5/5] Hulking Cyclops can't intercept. Anyone can get around a cyclops, but few can stand in its way. Illus. Paolo Parente |
![]() | Hulking GoblinBuy, 1R, Common Summon - Creature [2/2] Hulking Goblin can't intercept. The bigger they are, the harder they avoid work. Illus. Pete Venters |
![]() | Last ChanceBuy, RR, Rare Sorcery Take another turn after this one. You lose the game at the end of that turn. (You don't lose if you've already won.) Illus. Hannibal King |
![]() | Lava AxeBuy, 4R, Common Sorcery Lava Axe deals 5 damage to your opponent. Swing your axe as a broom, to sweep away the foe. Illus. Adrian Smith |
![]() | Lava FlowBuy, 3RR, Uncommon Sorcery Destroy any one creature or land. People ran as never before at the thought of being buried and cremated at the same time. Illus. Mike Dringenberg |
![]() | Lizard WarriorBuy, 3R, Common Summon - Creature [4/2] Don't let its appearance frighten you. Let its claws and teeth do that. Illus. Roger Raupp |
![]() | Minotaur WarriorBuy, 2R, Common Summon - Creature [2/3] The herd's patience, the stampede's fury. Illus. Scott M. Fischer |
![]() | Mountain GoatBuy, R, Uncommon Summon - Creature [1/1] Mountainwalk (If defending player has any mountains in play, Mountain Goat can't be intercepted.) Only the heroic and the mad follow mountain goat trails. Illus. Una Fricker |
![]() | Pillaging HordeBuy, 2RR, Rare Summon - Creature [5/5] When Pillaging Horde comes into play from your hand, discard a card at random from your hand or destroy Pillaging Horde. Illus. Kev Walker |
![]() | PyroclasmBuy, 1R, Rare Sorcery Pyroclasm deals 2 damage to each creature. (This includes your creatures.) Chaos does not choose its enemies. Illus. John Matson |
![]() | Raging CougarBuy, 2R, Common Summon - Creature [2/2] Raging Cougar is unaffected by summoning sickness. Mountaineers quickly learn to travel with their spears always pointed up. Illus. Terese Nielsen |
![]() | Raging GoblinBuy (1), R, Common Summon - Creature [1/1] Raging Goblin is unaffected by summoning sickness. (It can attack the turn you play it, unless another card prevents this.) Illus. Pete Venters |
![]() | Raging GoblinBuy (2), R, Common Summon - Creature [1/1] Raging Goblin is unaffected by summoning sickness. Charging alone takes uncommon daring or uncommon stupidity. Or both. Illus. Pete Venters |
![]() | Raging MinotaurBuy, 2RR, Common Summon - Creature [3/3] Raging Minotaur is unaffected by summoning sickness. The only thing worse than a minotaur with an axe is an angry minotaur with an axe. Illus. Scott M. Fischer |
![]() | Rain of SaltBuy, 4RR, Uncommon Sorcery Destroy any two lands. It pelts the land with its fury, spoiling what was once sweet. Illus. Charles Gillespie |
![]() | Scorching SpearBuy, R, Common Sorcery Scorching Spear deals 1 damage to any one creature or player. Lift your spear as you might lift your glass, and toast your enemy. Illus. Mike Raabe |
![]() | Scorching WindsBuy, R, Uncommon Sorcery Play Scorching Winds only after you're attacked, before you declare interceptors. Scorching Winds deals 1 damage to each attacking creature. Illus. D. Alexander Gregory |
![]() | Spitting EarthBuy, 1R, Common Sorcery Spitting Earth deals to any one creature damage equal to the number of mountains you have in play. (This includes both tapped and untapped mountains.) Illus. Hannibal King |
![]() | Stone RainBuy, 2R, Common Sorcery Destroy any one land. I cast a thousand tiny suns— Beware my many dawns. Illus. John Matson |
![]() | ThundermareBuy, 5R, Rare Summon - Creature [5/5] Thundermare is unaffected by summoning sickness. When Thundermare comes into play from your hand, tap all other creatures. (This includes your creatures.) Illus. Bob Eggleton |
![]() | Volcanic DragonBuy, 4RR, Rare Summon - Creature [4/4] Flying Volcanic Dragon is unaffected by summoning sickness. Illus. Tom Wänerstrand |
![]() | Volcanic HammerBuy, 1R, Common Sorcery Volcanic Hammer deals 3 damage to any one creature or player. Cast the weight as though it were a die, to see a rival's fate. Illus. Christopher Rush |
![]() | Wall of GraniteBuy, 2R, Uncommon Summon - Creature [0/7] Wall of Granite can't attack. The wisest man builds his house behind the rock. Illus. Kev Walker |
![]() | Winds of ChangeBuy, R, Rare Sorcery Each player counts the cards in his or her hand, shuffles those cards into his or her deck, and then draws that many cards. (When you play Winds of Change, it doesn't count as a card in your hand.) Illus. Adam Rex |
![]() | Alluring ScentBuy, 1GG, Rare Sorcery Choose any one creature. This turn, all creatures able to intercept that creature do so. Doom rarely smells this sweet. Illus. Ted Naifeh |
![]() | AnacondaBuy (1), 3G, Uncommon Summon - Creature [3/3] Swampwalk (If defending player has any swamps in play, Anaconda can't be intercepted. Swamps are in play regardless of whether they're tapped or untapped.) Illus. Andrew Robinson |
![]() | AnacondaBuy (2), 3G, Uncommon Summon - Creature [3/3] Swampwalk (If defending player has any swamps in play, Anaconda can't be intercepted.) Something soft bumped against the rowboat, then was gone. Illus. Andrew Robinson |
![]() | Bee StingBuy, 3G, Uncommon Sorcery Bee Sting deals 2 damage to any one creature or player. There are few things as motivating as a swarm of bees. Illus. Phil Foglio |
![]() | Bull HippoBuy, 3G, Uncommon Summon - Creature [3/3] Islandwalk (If defending player has any islands in play, Bull Hippo can't be intercepted.) Stay alert: his lumbering may shake the ground itself, but in water, he glides. Illus. Roger Raupp |
![]() | Charging RhinoBuy, 3GG, Rare Summon - Creature [4/4] Charging Rhino can't be intercepted by more than one creature. A rhino rarely uses its horn to announce its charge, only to end it. Illus. Una Fricker |
![]() | Deep WoodBuy, 1G, Uncommon Sorcery Play Deep Wood only after you're attacked, before you declare interceptors. This turn, all damage dealt to you by attacking creatures is reduced to 0. Illus. Paolo Parente |
![]() | Elite Cat WarriorBuy (1), 2G, Common Summon - Creature [2/3] Forestwalk (If defending player has any forests in play, Elite Cat Warrior can't be intercepted. Forests are in play regardless of whether they're tapped or untapped.) Illus. Eric Peterson |
![]() | Elite Cat WarriorBuy (2), 2G, Common Summon - Creature [2/3] Forestwalk (If defending player has any forests in play, Elite Cat Warrior can't be intercepted.) “Hear that? No? That's a cat warrior.” Illus. Eric Peterson |
![]() | Elven CacheBuy, 2GG, Common Sorcery Return any one card from your discard pile to your hand. Elves know where to harvest the best of the forest, for they planted it themselves. Illus. Rebecca Guay |
![]() | Elvish RangerBuy, 2G, Common Summon - Creature [4/1] It's up to you if you enter their woods—and up to them if you leave. Illus. DiTerlizzi |
![]() | FruitionBuy, G, Common Sorcery For each forest you and your opponent have in play, you gain 1 life. Come to these woods and suffer no pain; you've burdens to lose and new life to gain. Illus. Steve Luke |
![]() | Giant SpiderBuy, 3G, Common Summon - Creature [2/4] Giant Spider can intercept as though it had flying. It's not far into the trap, as the crow flies. Illus. Randy Gallegos |
![]() | Gorilla WarriorBuy, 2G, Common Summon - Creature [3/2] They were formidable even before they learned the use of weapons. Illus. John Matson |
![]() | Grizzly BearsBuy, 1G, Common Summon - Creature [2/2] Don't worry about provoking grizzly bears; they come that way. Illus. Zina Saunders |
![]() | HurricaneBuy, XG, Rare Sorcery Hurricane deals X damage to each player and each creature with flying. (This includes you and your creatures with flying.) Illus. Andrew Robinson |
![]() | Jungle LionBuy, G, Common Summon - Creature [2/1] Jungle Lion can't intercept. The lion's only loyalty is to its hunger. Illus. Janine Johnston |
![]() | MobilizeBuy, G, Common Sorcery Untap all your creatures. A rested mind is the sharpest weapon. Illus. Rebecca Guay |
![]() | Monstrous GrowthBuy (1), 1G, Common Sorcery Any one creature gets +4/+4 until the end of the turn. (For example, a 6/3 creature would become 10/7.) Illus. Dan Frazier |
![]() | Monstrous GrowthBuy (2), 1G, Common Sorcery Any one creature gets +4/+4 until the end of the turn. Some cats are born fighters; others need a little persuading. Illus. Dan Frazier |
![]() | Moon SpriteBuy, 1G, Uncommon Summon - Creature [1/1] Flying “I am that merry wanderer of the night.” —William Shakespeare, A Midsummer Night's Dream Illus. Terese Nielsen |
![]() | Natural OrderBuy, 2GG, Rare Sorcery Search your deck for a green summon creature and put that card into play. Treat it as though you just played it from your hand. Then put one of your green creatures into your discard pile. Shuffle your deck afterwards. Illus. Alan Rabinowitz |
![]() | Natural SpringBuy, 3GG, Uncommon Sorcery You gain 8 life. Though many have come to this place to wash their wounds, the water has never turned red. Illus. Janine Johnston |
![]() | Nature's CloakBuy, 2G, Rare Sorcery All your green creatures gain forestwalk until the end of the turn. (If defending player has any forests in play, none of your green creatures can be intercepted.) Illus. Rebecca Guay |
![]() | Nature's LoreBuy, 1G, Common Sorcery Search your deck for a forest and put that card into play. Shuffle your deck afterwards. Nature's secrets can be read on every tree, every branch, every leaf. Illus. Terese Nielsen |
![]() | Needle StormBuy, 2G, Uncommon Sorcery Needle Storm deals 4 damage to each creature with flying. (This includes your creatures with flying.) Illus. Charles Gillespie |
![]() | Panther WarriorsBuy, 4G, Common Summon - Creature [6/3] The dogs of war are nothing compared to the cats. Illus. Eric Peterson |
![]() | Plant ElementalBuy, 1G, Uncommon Summon - Creature [3/4] When Plant Elemental comes into play from your hand, destroy one of your forests or destroy Plant Elemental. Illus. Ted Naifeh |
![]() | Primeval ForceBuy, 2GGG, Rare Summon - Creature [8/8] When Primeval Force comes into play from your hand, destroy three of your forests or destroy Primeval Force. Illus. Randy Gallegos |
![]() | Redwood TreefolkBuy, 4G, Common Summon - Creature [3/6] The soldiers chopped and chopped, and still the great tree stood, frowning down at them. Illus. Steve Luke |
![]() | Rowan TreefolkBuy, 3G, Common Summon - Creature [3/4] One of the forest's best protectors is the forest itself. Illus. Gerry Grace |
![]() | Spined WurmBuy, 4G, Common Summon - Creature [5/4] It has more teeth than fit in its mouth. Illus. Colin MacNeil |
![]() | Stalking TigerBuy, 3G, Common Summon - Creature [3/3] Stalking Tiger can't be intercepted by more than one creature. No one is happy when they notice a tiger. Illus. Colin MacNeil |
![]() | Summer BloomBuy, 1G, Rare Sorcery Take up to three lands from your hand and put them into play. Summer sends its kiss with warmth and blooming life. Illus. Kaja Foglio |
![]() | Sylvan TutorBuy, G, Rare Sorcery Search your deck for a summon creature and reveal that card to all players. Then shuffle your deck and put the revealed card on top of it. Illus. Kaja Foglio |
![]() | Thundering WurmBuy, 2G, Rare Summon - Creature [4/4] When Thundering Wurm comes into play from your hand, discard a land from your hand or destroy Thundering Wurm. Illus. Paolo Parente |
![]() | Treetop DefenseBuy, 1G, Rare Sorcery Play Treetop Defense only after you're attacked, before you declare interceptors. This turn, all your creatures can intercept as though they had flying. Illus. Zina Saunders |
![]() | Untamed WildsBuy, 2G, Uncommon Sorcery Search your deck for a plains, island, swamp, mountain, or forest and put that card into play. Shuffle your deck afterwards. Illus. Romas |
![]() | Whiptail WurmBuy, 6G, Uncommon Summon - Creature [8/5] It's hard to say for certain which end is more dangerous. Illus. Una Fricker |
![]() | Willow DryadBuy, G, Common Summon - Creature [1/1] Forestwalk (If defending player has any forests in play, Willow Dryad can't be intercepted.) Some think that dryads are the dreams of trees. Illus. D. Alexander Gregory |
![]() | Winter's GraspBuy, 1GG, Uncommon Sorcery Destroy any one land. Winter settles on the land, and the land prays it will wake. Illus. Paolo Parente |
![]() | Wood ElvesBuy, 2G, Rare Summon - Creature [1/1] When Wood Elves comes into play from your hand, search your deck for a forest and put that card into play. Shuffle your deck afterwards. Illus. Rebecca Guay |