Urza's Saga Spoiler (350 cards)

Barrin's CodexBuy, 4, Rare
Artifact
During your upkeep, you may put a page counter on Barrin's Codex.
4, tap, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.

Illus. DiTerlizzi
Blasted LandscapeBuy, Uncommon
Land
tap: Add one colorless mana to your mana pool.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Ciruelo
CathodionBuy, 3, Uncommon
Artifact Creature [3/3]
When Cathodion is put into a graveyard from play, add three colorless mana to your mana pool.

Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it.
Illus. Henry G. Higgenbotham
Chimeric StaffBuy, 4, Rare
Artifact
X: Chimeric Staff is an artifact creature with power and toughness each equal to X until end of turn.

A snake in the grasp.
Illus. Michael Sutfin
Citanul FluteBuy, 5, Rare
Artifact
X, tap: Search your library for a creature card with total casting cost no greater than X. Reveal that card and put it into your hand. Shuffle your library afterward.

Illus. Berry
Claws of GixBuy, 0, Uncommon
Artifact
1, Sacrifice a permanent: Gain 1 life.

When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.
Illus. Henry G. Higgenbotham
Copper GnomesBuy, 2, Rare
Artifact Creature [1/1]
4, Sacrifice Copper Gnomes: Choose an artifact card in your hand and put that artifact into play.

Start with eleven gnomes and a room of parts, and come morning you'll have ten and a monster the likes of which you've never seen.
Illus. Jeff Laubenstein
Crystal ChimesBuy, 3, Uncommon
Artifact
3, tap, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.

As Serra was to learn, the peace and sanctity of her realm were as fragile as glass.
Illus. Donato Giancola
Dragon BloodBuy, 3, Uncommon
Artifact
3, tap: Put a +1/+1 counter on target creature.

Fire in the blood, fire in the belly.
Illus. Greg Simanson
Drifting MeadowBuy, Common
Land
Drifting Meadow comes into play tapped.
tap: Add W to your mana pool.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Bob Eggleton
EndoskeletonBuy, 2, Uncommon
Artifact
You may choose not to untap Endoskeleton during your untap phase.
2, tap: Target creature gets +0/+3 as long as Endoskeleton remains tapped.

Illus. Mark Tedin
FluctuatorBuy, 2, Rare
Artifact
Cycling costs you up to 2 less to play.

Fiko summoned only atogs for three straight sessions. The tutor couldn't decide whether to punish his failure or praise his consistency.
Illus. John Matson
ForestBuy (1), Unknown
Land
tap: Add G to your mana pool.

Illus. Anthony S. Waters
ForestBuy (2), Unknown
Land
tap: Add G to your mana pool.

Illus. Anthony S. Waters
ForestBuy (3), Unknown
Land
tap: Add G to your mana pool.

Illus. Anthony S. Waters
ForestBuy (4), Unknown
Land
tap: Add G to your mana pool.

Illus. Anthony S. Waters
Gaea's CradleBuy, Rare
Legendary Land
tap: Add G to your mana pool for each creature you control.

“Here sprouted the first seedling of Argoth. Here the last tree will fall.”
—Gamelen, Citanul elder

Illus. Mark Zug
Grafted SkullcapBuy, 4, Rare
Artifact
During your draw phase, draw an additional card.
At the end of each of your turns, discard your hand.

“Let go your mind. Mine is fitter.”
—Gix, Yawgmoth praetor

Illus. Brian Despain
Hopping AutomatonBuy, 3, Uncommon
Artifact Creature [2/2]
0: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Designed to carry equipment across rivers, the hopping automaton was soon pressed into service in the infantry.
Illus. Carl Critchlow
IslandBuy (1), Unknown
Land
tap: Add U to your mana pool.

Illus. Donato Giancola
IslandBuy (2), Unknown
Land
tap: Add U to your mana pool.

Illus. Donato Giancola
IslandBuy (3), Unknown
Land
tap: Add U to your mana pool.

Illus. Donato Giancola
IslandBuy (4), Unknown
Land
tap: Add U to your mana pool.

Illus. Donato Giancola
Karn, Silver GolemBuy, 5, Rare
Legendary Artifact Creature [4/4]
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.
1: Target noncreature artifact is an artifact creature with power and toughness each equal to its casting cost until end of turn. (That artifact retains its abilities.)
LifelineBuy, 5, Rare
Artifact
Whenever a creature is put into a graveyard and a creature is in play, return that creature from your graveyard to play at end of turn.

Illus. D. Alexander Gregory
Lotus BlossomBuy, 2, Rare
Artifact
During your upkeep, you may put a petal counter on Lotus Blossom.
tap, Sacrifice Lotus Blossom: Add X mana of one color to your mana pool, where X is the number of petal counters on Lotus Blossom. Play this ability as a mana source.

Illus. Randy Gallegos
MetrognomeBuy, 4, Rare
Artifact
When a spell or ability one of your opponents controls causes you to discard Metrognome, put four Gnome tokens into play. Treat these tokens as 1/1 artifact creatures.
4, tap: Put a Gnome token into play. Treat this token as a 1/1 artifact creature.


Illus. Jeff Laubenstein
Mishra's HelixBuy, 5, Rare
Artifact
X, tap: Tap X lands.

The helix was the finest example of Mishra's campaign strategy: if he couldn't have Argoth, no one could.
Illus. Berry
Mobile FortBuy, 4, Uncommon
Artifact Creature [0/6]
Mobile Fort counts as a Wall. (Walls cannot attack.)
3: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it were not a Wall. Play this ability only once each turn.

Illus. Mark Tedin
MountainBuy (1), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
MountainBuy (2), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
MountainBuy (3), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
MountainBuy (4), Unknown
Land
tap: Add R to your mana pool.

Illus. John Avon
Noetic ScalesBuy, 4, Rare
Artifact
During each player's upkeep, return to owner's hand each creature that player controls with power greater than the number of cards in his or her hand.

Illus. Andrew Robinson
Phyrexian ColossusBuy, 7, Rare
Artifact Creature [8/8]
Phyrexian Colossus does not untap during your untap phase.
Pay 8 life: Untap Phyrexian Colossus.
Phyrexian Colossus cannot be blocked by fewer than three creatures.


Illus. Mark Tedin
Phyrexian ProcessorBuy, 4, Rare
Artifact
When Phyrexian Processor comes into play, pay any amount of life.
4, tap: Put a Minion token into play. Treat this token as a black creature with power and toughness each equal to the amount of life paid at the time Phyrexian Processor came into play.

Illus. Ron Spencer
Phyrexian TowerBuy, Rare
Legendary Land
tap: Add one colorless mana to your mana pool.
tap, Sacrifice a creature: Add BB to your mana pool.

Living metal encasing dying flesh.
Illus. Chippy
Pit TrapBuy, 2, Uncommon
Artifact
2, tap, Sacrifice Pit Trap: Destroy target attacking creature without flying. That creature cannot be regenerated this turn.

Yotian soldiers were designed to fight, not watch their feet.
Illus. Brian Snoddy
PlainsBuy (1), Unknown
Land
tap: Add W to your mana pool.

Illus. Rob Alexander
PlainsBuy (2), Unknown
Land
tap: Add W to your mana pool.

Illus. Rob Alexander
PlainsBuy (3), Unknown
Land
tap: Add W to your mana pool.

Illus. Rob Alexander
PlainsBuy (4), Unknown
Land
tap: Add W to your mana pool.

Illus. Rob Alexander
Polluted MireBuy, Common
Land
Polluted Mire comes into play tapped.
tap: Add B to your mana pool.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Stephen Daniele
Purging ScytheBuy, 5, Rare
Artifact
During your upkeep, Purging Scythe deals 2 damage to the creature with the lowest toughness. If two or more creatures are tied for the lowest toughness, you decide to which creature Purging Scythe deals damage.

Illus. Matthew D. Wilson
Remote IsleBuy, Common
Land
Remote Isle comes into play tapped.
tap: Add U to your mana pool.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Ciruelo
Serra's SanctumBuy, Rare
Legendary Land
tap: Add W to your mana pool for each enchantment you control.

A fragile cocoon of dreaming will.
Illus. Ciruelo
Shivan GorgeBuy, Rare
Legendary Land
tap: Add one colorless mana to your mana pool.
2R, tap: Shivan Gorge deals 1 damage to each of your opponents.

Both forge and pyre.
Illus. John Matson
Slippery KarstBuy, Common
Land
Slippery Karst comes into play tapped.
tap: Add G to your mana pool.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Stephen Daniele
SmokestackBuy, 4, Rare
Artifact
During your upkeep, you may put a soot counter on Smokestack.
During each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

Illus. Scott Kirschner
Smoldering CraterBuy, Common
Land
Smoldering Crater comes into play tapped.
tap: Add R to your mana pool.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Mark Tedin
SwampBuy (1), Unknown
Land
tap: Add B to your mana pool.

Illus. John Avon
SwampBuy (2), Unknown
Land
tap: Add B to your mana pool.

Illus. John Avon
SwampBuy (3), Unknown
Land
tap: Add B to your mana pool.

Illus. John Avon
SwampBuy (4), Unknown
Land
tap: Add B to your mana pool.

Illus. John Avon
Temporal ApertureBuy, 2, Rare
Artifact
5, tap: Shuffle your library and reveal the top card. Until end of turn, as long as that card remains on top of your library, you may play the card as though it were in your hand without paying its casting cost. (If the spell has X in its casting cost, Xis 0.)

Illus. Michael Sutfin
Thran QuarryBuy, Rare
Land
At the end of each turn, if you control no creatures, sacrifice Thran Quarry.
tap: Add one mana of any color to your mana pool.


Illus. Michael Sutfin
Thran TurbineBuy, 1, Uncommon
Artifact
During your upkeep, you may add up to two colorless mana to your mana pool. This mana cannot be spent to play spells.

When Urza asked the viashino what it did, they answered: “It hums.”
Illus. Brian Snoddy
Tolarian AcademyBuy, Rare
Legendary Land
tap: Add U to your mana pool for each artifact you control.

The academy worked with time—until time ran out.
Illus. Stephen Daniele
UmbilicusBuy, 4, Rare
Artifact
During each player's upkeep, that player pays 2 life or returns a permanent he or she controls to owner's hand.

It was the explorers' only tether to reality.
Illus. Dermot Power
Urza's ArmorBuy, 6, Uncommon
Artifact
Whenever a source deals damage to you, that damage is reduced by 1.

“Tawnos's blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt.”
—Urza

Illus. rk post
Voltaic KeyBuy, 1, Uncommon
Artifact
1, tap: Untap target artifact.

The key did not work on a single lock, yet it opened many doors.
Illus. Henry G. Higgenbotham
Wall of JunkBuy, 2, Uncommon
Artifact Creature [0/7]
Whenever Wall of Junk blocks, return it to owner's hand at end of combat.

Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him.
Illus. Adam Rex
WhetstoneBuy, 3, Rare
Artifact
3: Each player puts the top two cards of his or her library into his or her graveyard.

To hone swords and dull minds.
—Whetstone inscription

Illus. Greg Simanson
WirecatBuy, 4, Uncommon
Artifact Creature [4/3]
Wirecat cannot attack or block if an enchantment is in play.

Its purr is the sound of iron filings sliding down satin.
Illus. Michael Sutfin
Worn PowerstoneBuy, 3, Uncommon
Artifact
Worn Powerstone comes into play tapped.
tap: Add two colorless mana to your mana pool. Play this ability as a mana source.

Illus. Henry G. Higgenbotham
Absolute GraceBuy, 1W, Uncommon
Enchantment
All creatures gain protection from black.

In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.
Illus. Jeff Miracola
Absolute LawBuy, 1W, Uncommon
Enchantment
All creatures gain protection from red.

The strength of law is unwavering. It is an iron bar in a world of water.
Illus. Mark Zug
Angelic ChorusBuy, 3WW, Rare
Enchantment
Whenever a creature comes into play under your control, gain life equal to that creature's toughness.

The very young and the very old know best the song the angels sing.
Illus. Ron Spencer
Angelic PageBuy, 1W, Common
Summon - Spirit [1/1]
Flying
tap: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its bearers.
Illus. Rebecca Guay
Brilliant HaloBuy, 1W, Common
Enchant Creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from play, return Brilliant Halo to owner's hand.

Illus. Randy Gallegos
CatastropheBuy, 4WW, Rare
Sorcery
Destroy all lands or all creatures. Creatures destroyed this way cannot regenerate this turn.

Radiant's eyes flashed. “Go, then,” the angel spat at Serra, “and leave this world to those who truly care.”
Illus. Andrew Robinson
ClearBuy, 1W, Uncommon
Instant
Destroy target enchantment.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Carl Critchlow
CongregateBuy, 3W, Common
Instant
Target player gains 2 life for each creature in play.

“In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing.”
—Song of All, canto 642

Illus. Mark Zug
Defensive FormationBuy, W, Uncommon
Enchantment
Instead of the attacking player, you choose how creatures attacking you deal combat damage.

“Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life.”
—Song of All, canto 873

Illus. Greg Staples
Disciple of GraceBuy, 1W, Common
Summon - Cleric [1/2]
Protection from black
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Beauty is beyond law.
Illus. Robh Ruppel
Disciple of LawBuy, 1W, Common
Summon - Cleric [1/2]
Protection from red
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

A religious order for religious order.
Illus. Carl Critchlow
DisenchantBuy, 1W, Common
Instant
Destroy target artifact or enchantment.

“Let Phyrexia breed evil in the darkness; my holy light will reveal its taint.”
—Serra

Illus. Donato Giancola
Elite ArchersBuy, 5W, Rare
Summon - Soldiers [3/3]
tap: Elite Archers deals 3 damage to target attacking or blocking creature.

Arrows fletched with the feathers of angels seldom miss their mark.
Illus. Greg Staples
Faith HealerBuy, 1W, Rare
Summon - Cleric [1/1]
Sacrifice an enchantment: Gain life equal to the sacrificed enchantment's total casting cost.

The power of faith is quiet. It is the leaf unmoved by the hurricane.
Illus. Randy Gallegos
Glorious AnthemBuy, 1WW, Rare
Enchantment
All creatures you control get +1/+1.

Once heard, the battle song of an angel becomes part of the listener forever.
Illus. Kev Walker
Healing SalveBuy, W, Common
Instant
Choose one — Target player gains 3 life; or prevent up to 3 damage to a creature or player.

“Xantcha is recovering. The medicine is slow, but my magic would have killed her.”
—Serra, to Urza

Illus. Heather Hudson
Herald of SerraBuy, 2WW, Rare
Summon - Angel [3/4]
Flying; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Attacking does not cause Herald of Serra to tap.

Illus. Matthew D. Wilson
HumbleBuy, 1W, Uncommon
Instant
Target creature loses all abilities and is a 0/1 creature until end of turn.

“It is not your place to rule, Radiant. It may not even be mine.”
—Serra

Illus. Carl Critchlow
Intrepid HeroBuy, 2W, Rare
Summon - Soldier [1/1]
tap: Destroy target creature with power 4 or greater.

“We each have our own strengths, Radiant,” Serra said with a sly smile. “If all of my people were like this one, who would carry your scrolls?”
Illus. Carl Critchlow
Monk IdealistBuy, 2W, Uncommon
Summon - Cleric [2/2]
When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand.

“Belief is the strongest mortar.”
Illus. Carl Critchlow
Monk RealistBuy, 1W, Common
Summon - Cleric [1/1]
When Monk Realist comes into play, destroy target enchantment.

“We plant the seeds of doubt to harvest the crop of wisdom.”
Illus. Carl Critchlow
Opal AcrolithBuy, 2W, Uncommon
Enchantment
Whenever one of your opponents successfully casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 creature that counts as a Guardian.
0: Opal Acrolith becomes an enchantment.

Illus. Robh Ruppel
Opal ArchangelBuy, 4W, Rare
Enchantment
When one of your opponents successfully casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 creature with flying that counts as an Angel. Attacking does not cause Opal Archangel to tap.

Illus. Jeff Miracola
Opal CaryatidBuy, W, Common
Enchantment
When one of your opponents successfully casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 creature that counts as a Soldier.

Illus. Berry
Opal GargoyleBuy, 1W, Common
Enchantment
When one of your opponents successfully casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 creature with flying that counts as a Gargoyle.

Illus. Kev Walker
Opal TitanBuy, 2WW, Rare
Enchantment
When one of your opponents successfully casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 creature with protection from each of that spell's colors and that counts as a Giant.

Illus. Paolo Parente
PacifismBuy, 1W, Common
Enchant Creature
Enchanted creature cannot attack or block.

“Fight? I cannot. I do not care if I live or die, so long as I can rest.”
—Urza, to Serra

Illus. Randy Gallegos
PariahBuy, 2W, Rare
Enchant Creature
Redirect to enchanted creature all damage dealt to you.

“It is not sad,” Radiant chided the lesser angel. “It is right. Every society must have its outcasts.”
Illus. Jon J Muth
Path of PeaceBuy, 3W, Common
Sorcery
Destroy target creature. That creature's owner gains 4 life.

“When the sword becomes a burden, let the warrior lay it aside that another with a truer heart might take it up.”
—Radiant, archangel

Illus. Carl Critchlow
Pegasus ChargerBuy, 2W, Common
Summon - Pegasus [2/1]
Flying, first strike

“The clouds came alive and dove to the earth! Hooves flashed among the dark army, who fled before the spectacle of fury.”
—Song of All, canto 211

Illus. Val Mayerik
Planar BirthBuy, 1W, Rare
Sorcery
Put all basic lands from all graveyards into play under their owners' control, tapped.

“From womb of nothingness sprang this place of beauty, purity, and hope realized.”
—Song of All, canto 3

Illus. Adam Rex
Presence of the MasterBuy, 3W, Uncommon
Enchantment
Whenever a player plays an enchantment spell, counter it.

Peace to all. Peace be all.
—Great Hall floor inscription

Illus. Ciruelo
RedeemBuy, 1W, Uncommon
Instant
Prevent all damage to one or two creatures. (Treat further damage normally.)

“That they are saved from death is immaterial. What is important is that they know the source of their benefaction.”
—Radiant, archangel

Illus. D. Alexander Gregory
RemembranceBuy, 3W, Rare
Enchantment
Whenever a nontoken creature you control is put into a graveyard, you may search your library for a copy of that creature card. If you do, reveal the card, put it into your hand, and shuffle your library afterward.

Illus. Val Mayerik
Rune of Protection: ArtifactsBuy, 1W, Uncommon
Enchantment
W: Prevent all damage to you from an artifact source. (Treat further damage from that source normally.)
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Scott M. Fischer
Rune of Protection: BlackBuy, 1W, Common
Enchantment
W: Prevent all damage to you from a black source. (Treat further damage from that source normally.)
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Scott M. Fischer
Rune of Protection: BlueBuy, 1W, Common
Enchantment
W: Prevent all damage to you from a blue source. (Treat further damage from that source normally.)
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Scott M. Fischer
Rune of Protection: GreenBuy, 1W, Common
Enchantment
W: Prevent all damage to you from a green source. (Treat further damage from that source normally.)
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Scott M. Fischer
Rune of Protection: LandsBuy, 1W, Rare
Enchantment
W: Prevent all damage to you from a land source. (Treat further damage from that source normally.)
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Scott M. Fischer
Rune of Protection: RedBuy, 1W, Common
Enchantment
W: Prevent all damage to you from a red source. (Treat further damage from that source normally.)
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Scott M. Fischer
Rune of Protection: WhiteBuy, 1W, Common
Enchantment
W: Prevent all damage to you from a white source. (Treat further damage from that source normally.)
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Scott M. Fischer
Sanctum CustodianBuy, 2W, Common
Summon - Cleric [1/2]
tap: Prevent up to 2 damage to a creature or player.

Serra told them to guard Urza as he healed. Five years they stood.
Illus. Carl Critchlow
Sanctum GuardianBuy, 1WW, Uncommon
Summon - Soldier [1/4]
Sacrifice Sanctum Guardian: Prevent all damage to a creature or player from one source. (Treat further damage from that source normally.)

“Protect our mother in her womb.”
Illus. Carl Critchlow
Seasoned MarshalBuy, 2WW, Uncommon
Summon - Soldier [2/2]
Whenever Seasoned Marshal attacks, you may tap target creature.

There are only two rules of tactics: never be without a plan, and never rely on it.
Illus. Matthew D. Wilson
Serra AvatarBuy, 4WWW, Rare
Summon - Avatar [*/*]
Serra Avatar has power and toughness each equal to your life total.
When Serra Avatar is put into a graveyard, shuffle Serra Avatar into owner's library.

Illus. Dermot Power
Serra ZealotBuy, W, Common
Summon - Soldier [1/1]
First strike

“The humans are useful in their way, but they must be commanded as the builder commands the stone. Be soft with them, and they will become soft.”—Radiant, archangel
Illus. DiTerlizzi
Serra's EmbraceBuy, 2WW, Uncommon
Enchant Creature
Enchanted creature gets +2/+2 and gains flying. Attacking does not cause enchanted creature to tap.

“Lifted beyond herself, for that battle Brindri was an angel of light and fury.”
—Song of All, canto 524

Illus. Terese Nielsen
Serra's HymnBuy, W, Uncommon
Enchantment
During your upkeep, you may put a verse counter on Serra's Hymn.
Sacrifice Serra's Hymn: Prevent up to X damage total to any number of creatures and/or players, where X is the number of verse counters on Serra's Hymn.

Illus. Rebecca Guay
Serra's LiturgyBuy, 2WW, Rare
Enchantment
During your upkeep, you may put a verse counter on Serra's Liturgy.
W, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.

Illus. rk post
Shimmering BarrierBuy, 1W, Uncommon
Summon - Wall [1/3]
(Walls cannot attack.)
First strike
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. D. Alexander Gregory
Silent AttendantBuy, 2W, Common
Summon - Cleric [0/2]
tap: Gain 1 life.

“The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks.”
Illus. Rebecca Guay
SongstitcherBuy, W, Uncommon
Summon - Cleric [1/1]
1W: Target attacking creature with flying deals no combat damage this turn.

The true names of birds are songs woven into their souls.
Illus. Carl Critchlow
Soul SculptorBuy, 2W, Rare
Summon - Townsfolk [1/1]
1W, tap: Target creature becomes an enchantment and loses all abilities until a player successfully casts a creature spell.

Does the stone mimic life, or did it once live?
Illus. Ciruelo
Voice of GraceBuy, 3W, Uncommon
Summon - Angel [2/2]
Flying, protection from black

“Opposite Law is Grace, and Grace must be preserved. If the strands of Grace are unraveled, its design will be lost, and the people with it.”
—Song of All, canto 167

Illus. Jeff Miracola
Voice of LawBuy, 3W, Uncommon
Summon - Angel [2/2]
Flying, protection from red

“Life's balance is as a star: on one point is Law, and Law must be upheld. If the knots of order are loosened, chaos will spill through.”
—Song of All, canto 167

Illus. Carl Critchlow
WaylayBuy, 2W, Uncommon
Instant
Put three Knight tokens into play. Treat these tokens as 2/2 white creatures. Remove them from the game at end of turn.

“You reek of corruption,” spat the knight. “Why are you even here?”
Illus. Greg Staples
WorshipBuy, 3W, Rare
Enchantment
Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature.

“Believe in the ideal, not the idol.”
—Serra

Illus. Mark Zug
Academy ResearchersBuy, 1UU, Uncommon
Summon - Wizards [2/2]
When Academy Researchers comes into play, you may choose an enchant creature card in your hand and put that enchantment into play on Academy Researchers.

Illus. Stephen Daniele
AnnulBuy, U, Common
Interrupt
Counter target artifact or enchantment spell.

The most effective way to destroy a spell is to ensure it was never cast in the first place.
Illus. Greg Simanson
Arcane LaboratoryBuy, 2U, Uncommon
Enchantment
Each player cannot play more than one spell each turn.

It soon became obvious that some experiments were best overseen by fireproof teachers.
Illus. Stephen Daniele
AttunementBuy, 2U, Rare
Enchantment
Return Attunement to owner's hand: Draw three cards, then choose and discard four cards.

“The solution can hide for only so long.”
—Urza

Illus. Randy Gallegos
Back to BasicsBuy, 2U, Rare
Enchantment
Nonbasic lands do not untap during their controllers' untap phases.

“A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?”
—Barrin, Principia

Illus. Carl Critchlow
Barrin, Master WizardBuy, 1UU, Rare
Summon - Legend [1/1]
Barrin, Master Wizard counts as a Wizard.
2, Sacrifice a permanent: Return target creature to owner's hand.

“Knowledge is no more expensive than ignorance, and at least as satisfying.”
—Barrin, master wizard

Illus. Michael Sutfin
CatalogBuy, 2U, Common
Instant
Draw two cards, then choose and discard a card.

“Without order comes errors, and errors kill on Tolaria.”
—Barrin, master wizard

Illus. Berry
Cloak of MistsBuy, 1U, Common
Enchant Creature
Enchanted creature is unblockable.

“All we could lose, we did. All we could keep, we do. And both are shrouded by mists.”
—Barrin, master wizard

Illus. John Matson
ConfiscateBuy, 4UU, Uncommon
Enchant Permanent
You control enchanted permanent.

“I don't understand why he works so hard on a device to duplicate a sound so easily made with hand and armpit.”
—Barrin, progress report

Illus. Adam Rex
Coral MerfolkBuy, 1U, Common
Summon - Merfolk [2/1]
It is not unusual for a single family of coral merfolk to spend centuries carefully guiding the growth of the reefs where they make their home.
Illus. rk post
CurfewBuy, U, Common
Instant
Each player chooses a creature he or she controls and returns it to owner's hand.

“. . . But I'm not tired!”
Illus. Randy Gallegos
Disruptive StudentBuy, 2U, Common
Summon - Wizard [1/1]
tap: Counter target spell unless its caster pays an additional 1. Play this ability as an interrupt.

“Teferi is a problem student. Always late for class. No appreciation for constructive use of time.”
—Barrin, progress report

Illus. Randy Gallegos
DouseBuy, 2U, Uncommon
Enchantment
1U: Counter target red spell. Play this ability as an interrupt.

The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact—though forever sealed in time.
Illus. Val Mayerik
Drifting DjinnBuy, 4UU, Rare
Summon - Djinn [5/5]
Flying
During your upkeep, pay 1U or sacrifice Drifting Djinn.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Carl Critchlow
Enchantment AlterationBuy, U, Uncommon
Instant
Move target enchantment from one creature to another or from one land to another. (The enchantment's new target must be legal.)

Illus. D. Alexander Gregory
Energy FieldBuy, 1U, Rare
Enchantment
Prevent all damage dealt to you from sources you do not control.
When a card is put into your graveyard, sacrifice Energy Field.

Illus. John Matson
ExhaustionBuy, 2U, Uncommon
Sorcery
Creatures and lands target opponent controls do not untap during his or her next untap phase.

The mage felt as though he'd been in the stasis suit for days. Upon his return, he found it was months.
Illus. Paolo Parente
Fog BankBuy, 1U, Uncommon
Summon - Wall [0/2]
(Walls cannot attack.)
Flying
Fog Bank does not deal or receive combat damage.

Illus. Scott Kirschner
Gilded DrakeBuy, 1U, Rare
Summon - Drake [3/3]
Flying
When Gilded Drake comes into play, exchange control of Gilded Drake for target creature one of your opponents controls or sacrifice Gilded Drake.

Buyer beware.
Illus. Bob Eggleton
Great WhaleBuy, 5UU, Rare
Summon - Whale [5/5]
When Great Whale comes into play, untap up to seven lands.

“As a great whale dies, it flips onto its back. And so an island is born.”
—Mariners' legend

Illus. Bob Eggleton
Hermetic StudyBuy, 1U, Common
Enchant Creature
Enchanted creature gains “tap: This creature deals 1 damage to target creature or player.”

“Books can be replaced; a prize student cannot. Be patient.”
—Urza, to Barrin

Illus. Ron Spencer
HibernationBuy, 2U, Uncommon
Instant
Return all green permanents to owners' hands.

On its way to the cave, the armadillo brushed by a sapling. It awoke to find a full-grown tree blocking its path.
Illus. Carl Critchlow
Horseshoe CrabBuy, 2U, Common
Summon - Crab [1/3]
U: Untap Horseshoe Crab.

In the final days before the disaster, all the crabs on Tolaria migrated from inlets, streams, and ponds back to the sea. No one took note.
Illus. Scott Kirschner
Imaginary PetBuy, 1U, Rare
Summon - Illusion [4/4]
During your upkeep, if you have a card in hand, return Imaginary Pet to owner's hand.

“It followed me home. Can I keep it?”
Illus. Heather Hudson
LaunchBuy, 1U, Common
Enchant Creature
Enchanted creature gains flying.
When Launch is put into a graveyard from play, return Launch to owner's hand.

Illus. Val Mayerik
Lilting RefrainBuy, 1U, Uncommon
Enchantment
During your upkeep, you may put a verse counter on Lilting Refrain.
Sacrifice Lilting Refrain: Counter target spell unless its caster pays an additional X, where X is the number of verse counters on Lilting Refrain. Play this ability as an interrupt.

Illus. Berry
Lingering MirageBuy, 1U, Uncommon
Enchant Land
Enchanted land is an island.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Birds frozen in flight. Sea turned to glass. Tolaria hidden in a mirror.
Illus. Jerry Tiritilli
MorphlingBuy, 3UU, Rare
Summon - Shapeshifter [3/3]
U: Untap Morphling.
U: Morphling gains flying until end of turn.
U: Morphling cannot be the target of spells or abilities until end of turn.
1: Morphling gets +1/-1 until end of turn.
1: Morphling gets -1/+1 until end of turn.

Illus. rk post
Pendrell DrakeBuy, 3U, Common
Summon - Drake [2/3]
Flying
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

The mages of Tolaria found strange ways to spend their free time. Occasionally they had contests to see whose kite was eaten last.
Illus. Jeff Miracola
Pendrell FluxBuy, 1U, Common
Enchant Creature
Enchanted creature gains “During your upkeep, pay this creature's casting cost or sacrifice it.”

Devoured by the mists, Tolaria was stuck in time, trapped between two eternal heartbeats.
Illus. Andrew Robinson
Peregrine DrakeBuy, 4U, Uncommon
Summon - Drake [2/3]
Flying
When Peregrine Drake comes into play, untap up to five lands.

That the Tolarian mists parted for the drakes was warning enough to stay away.
Illus. Carl Critchlow
Power SinkBuy, XU, Common
Interrupt
Counter target spell unless its caster pays an additional X. If he or she does not, tap all mana-producing lands that player controls and remove all mana from his or her mana pool.

Illus. Andrew Robinson
Power TaintBuy, 1U, Common
Enchant Enchantment
During the upkeep of enchanted enchantment's controller, that player pays 2 or loses 2 life.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Brian Snoddy
RecantationBuy, 3UU, Rare
Enchantment
During your upkeep, you may put a verse counter on Recantation.
U, Sacrifice Recantation: Return up to X target permanents to owner's hand, where X is the number of verse counters on Recantation.

Illus. Greg Simanson
RescindBuy, 1UU, Common
Instant
Return target permanent to owner's hand.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Adam Rex
RewindBuy, 2UU, Common
Interrupt
Counter target spell. Untap up to four lands.

“Time flows like a river. In Tolaria we practice the art of building dams.”
—Barrin, master wizard

Illus. Carl Critchlow
Sandbar MerfolkBuy, U, Common
Summon - Merfolk [1/1]
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

You are not prey until a predator knows of your existence.
Illus. rk post
Sandbar SerpentBuy, 4U, Uncommon
Summon - Serpent [3/4]
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Treacherous and unpredictable currents around Tolaria earned the nickname “serpent wakes.”
Illus. Jim Nelson
Show and TellBuy, 2U, Rare
Sorcery
Each player may choose an artifact, creature, enchantment, or land card in his or her hand and put that permanent into play.

At the academy, “show and tell” too often becomes “run and hide.”
Illus. Carl Critchlow
SomnophoreBuy, 2UU, Rare
Summon - Illusion [2/2]
Flying
Whenever Somnophore successfully deals damage to a player, tap target creature that player controls. That creature does not untap during its controller's untap phase as long as Somnophore remains in play.

Illus. Andrew Robinson
Spire OwlBuy, 1U, Common
Summon - Bird [1/1]
Flying
When Spire Owl comes into play, look at the top four cards of your library and put them back in any order.

Illus. Steve Firchow
Stern ProctorBuy, UU, Uncommon
Summon - Wizard [1/2]
When Stern Proctor comes into play, return target artifact or enchantment to owner's hand.

“I preferred the harsh tutors—they made mischief all the more fun.”
—Teferi, third-level student

Illus. Randy Gallegos
Stroke of GeniusBuy, X2U, Rare
Instant
Target player draws X cards.

After a hundred failed experiments, Urza was stunned to find that common silver passed through the portal undamaged. He immediately designed a golem made of the metal.
SunderBuy, 3UU, Rare
Instant
Return all lands to owners' hands.

The flow of time was disrupted; like a flooding river it rose from its banks. Tolaria was drowned in an instant that stretched toward infinity.
Illus. Stephen Daniele
TelepathyBuy, U, Uncommon
Enchantment
Each of your opponents plays with his or her hand revealed.

“The most disappointing thing about learning telepathy is finding out how boring people really are.”
—Teferi, fourth-level student

Illus. Matthew D. Wilson
Time SpiralBuy, 4UU, Rare
Sorcery
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.

Illus. Michael Sutfin
Tolarian WindsBuy, 1U, Common
Instant
Discard your hand, then draw that many cards.

Afterward, Tolaria's winds were like the whispers of lost wizards, calling for life.
Illus. Lawrence Snelly
TurnaboutBuy, 2UU, Uncommon
Instant
Tap or untap all artifacts, creatures, or lands target player controls.

The best cure for a big ego is a little failure.
Illus. Heather Hudson
Veil of BirdsBuy, U, Common
Enchantment
When one of your opponents successfully casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 creature with flying that counts as a Bird.

When wind marries sky, even the bride's veil sings her praises.
Illus. Heather Hudson
Veiled ApparitionBuy, 1U, Uncommon
Enchantment
When one of your opponents successfully casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 creature with flying and “During your upkeep, pay 1U or sacrifice Veiled Apparition” and that counts as an Illusion.

Illus. Andrew Robinson
Veiled CrocodileBuy, 2U, Rare
Enchantment
When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 creature that counts as a Crocodile.

Some roads are paved with bad intentions.
Illus. Paolo Parente
Veiled SentryBuy, U, Uncommon
Enchantment
When one of your opponents successfully casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes a creature with power and toughness each equal to the total casting cost of that spell and that counts as an Illusion.

Illus. Ron Spears
Veiled SerpentBuy, 2U, Common
Enchantment
When one of your opponents successfully casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 creature that cannot attack unless defending player controls an island and that counts as a Serpent.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Bob Eggleton
WindfallBuy, 2U, Uncommon
Sorcery
Each player discards his or her hand and draws cards equal to the greatest number a player discarded this way.

“To fill your mind with knowledge, we must start by emptying it.”
—Barrin, master wizard

Illus. Pete Venters
Wizard MentorBuy, 2U, Common
Summon - Wizard [2/2]
tap: Return Wizard Mentor and target creature you control to owner's hand.

Although some of the students quickly grasped the concept, the others could summon only blackboards.
Illus. Jeff Miracola
ZephidBuy, 4UU, Rare
Summon - Illusion [3/4]
Flying
Zephid cannot be the target of spells or abilities.

Once you've seen one, you'll understand why spells won't go near them.
Illus. Daren Bader
Zephid's EmbraceBuy, 2UU, Uncommon
Enchant Creature
Enchanted creature gets +2/+2, gains flying, and cannot be the target of spells or abilities.

Spells will shun you, as will everyone else.
Illus. Daren Bader
Abyssal HorrorBuy, 4BB, Rare
Summon - Horror [2/2]
Flying
When Abyssal Horror comes into play, target player chooses and discards two cards.

It has no face of its own—it wears that of its latest victim.
Illus. rk post
BefoulBuy, 2BB, Common
Sorcery
Destroy target land or nonblack creature. A creature destroyed this way cannot be regenerated this turn.

“The land putrefied at its touch, turned into an oily bile in seconds.”
—Radiant, archangel

Illus. Pete Venters
BereavementBuy, 1B, Uncommon
Enchantment
Whenever a green creature is put into a graveyard from play, its controller chooses and discards a card.

“Grief is as useless as love.”
—Gix, Yawgmoth praetor

Illus. Andrew Goldhawk
Blood VassalBuy, 2B, Common
Summon - Thrull [2/2]
Sacrifice Blood Vassal: Add BB to your mana pool. Play this ability as a mana source.

“They are bred to suffer and born to die. Much like humans.”
—Gix, Yawgmoth praetor

Illus. Chippy
Bog RaidersBuy, 2B, Common
Summon - Zombies [2/2]
Swampwalk (If defending player controls a swamp, this creature is unblockable.)

“Let weak feed on weak, that we may divine the nature of strength.”
—Phyrexian Scriptures

Illus. Carl Critchlow
BreachBuy, 2B, Common
Instant
Target creature gets +2/+0 until end of turn. That creature cannot be blocked except by artifact creatures and black creatures this turn.

Illus. Greg Staples
Cackling FiendBuy, 2BB, Common
Summon - Zombie [2/1]
When Cackling Fiend comes into play, each of your opponents chooses and discards a card.

Its windpipe is only the first to amplify its maddening laughter.
Illus. Brian Despain
Carrion BeetlesBuy, B, Common
Summon - Insects [1/1]
2B, tap: Remove from the game up to three target cards in one graveyard.

It's all fun and games until someone loses an eye.
Illus. Ron Spencer
ContaminationBuy, 2B, Rare
Enchantment
During your upkeep, sacrifice a creature or sacrifice Contamination.
Whenever a land is tapped for mana, it produces B instead of its normal type and amount.

Illus. Stephen Daniele
CorruptBuy, 5B, Common
Sorcery
Corrupt deals 1 damage to target creature or player for each swamp you control. When Corrupt successfully deals damage to a creature or player, gain life equal to that damage.

Yawgmoth brushed Urza's mind, and Urza's world convulsed.
Illus. Vincent Evans
Crazed SkirgeBuy, 3B, Uncommon
Summon - Imp [2/2]
Flying
Crazed Skirge is unaffected by summoning sickness.

They are Phyrexia's couriers; the messages they carry are inscribed on their slick hides.
Illus. Ron Spencer
Dark HatchlingBuy, 4BB, Rare
Summon - Horror [3/3]
Flying
When Dark Hatchling comes into play, destroy target nonblack creature. That creature cannot be regenerated this turn.

Illus. Mark A. Nelson
Dark RitualBuy, B, Common
Mana Source
Add BBB to your mana pool.

“From void evolved Phyrexia. Great Yawgmoth, Father of Machines, saw its perfection. Thus The Grand Evolution began.”
—Phyrexian Scriptures

Illus. Tom Fleming
Darkest HourBuy, B, Rare
Enchantment
All creatures are black.

“Yawgmoth spent eons wrapping Phyrexians in human skin. They are the sleeper agents, and they are everywhere.”
—Xantcha, to Urza

Illus. Heather Hudson
DespondencyBuy, 1B, Common
Enchant Creature
Enchanted creature gets -2/-0.
When Despondency is put into a graveyard from play, return Despondency to owner's hand.

Illus. D. Alexander Gregory
Diabolic ServitudeBuy, 3B, Uncommon
Enchantment
When Diabolic Servitude comes into play, choose target creature card in your graveyard and put that creature into play.
When the chosen creature is put into a graveyard, remove the creature from the game and return Diabolic Servitude to owner's hand.
When Diabolic Servitude leaves play, remove the chosen creature from the game.

Illus. Scott M. Fischer
Discordant DirgeBuy, 3BB, Rare
Enchantment
During your upkeep, you may put a verse counter on Discordant Dirge.
B, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X of those cards, where X is the number of verse counters on Discordant Dirge. That player discards thosecards.

Illus. Carl Critchlow
DuressBuy, B, Common
Sorcery
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.

“We decide who is worthy of our works.”
—Gix, Yawgmoth praetor

Illus. Lawrence Snelly
Eastern PaladinBuy, 2BB, Rare
Summon - Knight [3/3]
BB, tap: Destroy target green creature.

“Their fragile world. Their futile lives. They obstruct the Grand Evolution. In Yawgmoth's name, we shall excise them.”
—Oath of the East

Illus. Carl Critchlow
ExhumeBuy, 1B, Common
Sorcery
Each player chooses a creature card in his or her graveyard and puts that creature into play.

“Death—an outmoded concept. We sleep, and we change.”
—Sitrik, birth priest

Illus. Carl Critchlow
ExpungeBuy, 2B, Common
Instant
Destroy target nonartifact, nonblack creature. That creature cannot be regenerated this turn.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Christopher Moeller
Flesh ReaverBuy, 1B, Uncommon
Summon - Horror [4/4]
Whenever Flesh Reaver successfully deals damage to a creature or opponent, Flesh Reaver deals an equal amount of damage to you.

Though the reaver is horrifyingly effective, its dorsal vents spit a highly corrosive cloud of filth.
Illus. Pete Venters
Hollow DogsBuy, 4B, Common
Summon - Hounds [3/3]
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.
Illus. Jeff Miracola
Ill-Gotten GainsBuy, 2BB, Rare
Sorcery
Remove Ill-Gotten Gains from the game. All players discard their hands, then each player puts up to three cards from his or her graveyard into his or her hand.

Urza thought it a crusade. Xantcha knew it was a robbery.
Illus. Greg Staples
Looming ShadeBuy, 2B, Common
Summon - Shade [1/1]
B: Looming Shade gets +1/+1 until end of turn.

The shade tracks victims by reverberations of the pipes, as a spider senses prey tangled in its trembling web.
Illus. Vincent Evans
Lurking EvilBuy, BBB, Rare
Enchantment
Pay half your life, rounded up: Lurking Evil becomes a 4/4 creature with flying that counts as a Horror.

“Ash is our air, darkness our flesh.”
—Phyrexian Scriptures

Illus. Scott Kirschner
Mana LeechBuy, 2B, Uncommon
Summon - Worm [1/1]
You may choose not to untap Mana Leech during your untap phase.
tap: Tap target land. As long as Mana Leech remains tapped, that land does not untap during its controller's untap phase.

Illus. Mark A. Nelson
No Rest for the WickedBuy, 1B, Uncommon
Enchantment
Sacrifice No Rest for the Wicked: Return to your hand all creature cards put into your graveyard from play this turn.

“The soul? Here, we have no use for such frivolities.”
—Sitrik, birth priest

Illus. Carl Critchlow
OppressionBuy, 1BB, Rare
Enchantment
Whenever a player successfully casts a spell, that player chooses and discards a card.

“Do not presume to speak for yourself.”
—Gix, to Xantcha

Illus. Pete Venters
Order of YawgmothBuy, 2BB, Uncommon
Summon - Knight [2/2]
Order of Yawgmoth cannot be blocked except by artifact creatures and black creatures.
Whenever Order of Yawgmoth successfully deals damage to a player, that player chooses and discards a card.

Illus. Chippy
Parasitic BondBuy, 3B, Uncommon
Enchant Creature
During the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.

“All bonds are parasitic. Only rulership is pure.”
—Gix, Yawgmoth praetor

Illus. Scott Kirschner
PersecuteBuy, 2BB, Rare
Sorcery
Choose a color. Look at target player's hand. That player discards all cards of the chosen color.

“My finest warrior was lost to the Phyrexians. I pray that Lady Selenia died honorably.”
—Radiant, archangel

Illus. D. Alexander Gregory
PestilenceBuy, 2BB, Common
Enchantment
At the end of each turn, if no creatures are in play, sacrifice Pestilence.
B: Pestilence deals 1 damage to each creature and player.

Illus. Pete Venters
Phyrexian GhoulBuy, 2B, Common
Summon - Zombie [2/2]
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.

Phyrexia wastes nothing. Its food chain is a spiraling cycle.
Illus. Pete Venters
Planar VoidBuy, B, Uncommon
Enchantment
Whenever a card is put into a graveyard, remove that card from the game.

“Planeswalking isn't about walking. It's about falling and screaming.”
—Xantcha, Phyrexian outcast

Illus. Andrew Goldhawk
Priest of GixBuy, 2B, Uncommon
Summon - Minion [2/1]
When Priest of Gix comes into play, add BBB to your mana pool.

“Gix doesn't want a people to rule but puppets to entertain his madness.”
—Xantcha, Phyrexian outcast

Illus. Brian Despain
Rain of FilthBuy, B, Uncommon
Instant
Each land you control gains “Sacrifice this land: Add B to your mana pool” until end of turn.

“When I say it rained, it was not small drops, but a thick, greasy drool pouring from the heavens.”
—Urza, journal

Illus. Stephen Daniele
Ravenous SkirgeBuy, 2B, Common
Summon - Imp [1/1]
Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.

Hunger is a kind of madness—and here, all madness flourishes.
Illus. Ron Spencer
Reclusive WightBuy, 3B, Uncommon
Summon - Minion [4/4]
During your upkeep, if you control any other nonland permanents, sacrifice Reclusive Wight.

There are places so horrible that even the dead hide their faces.
Illus. Vincent Evans
ReprocessBuy, 2BB, Rare
Sorcery
Sacrifice any number of artifacts, creatures, and/or lands and draw a card for each one sacrificed this way.

Everything will find its use in Phyrexia. Eventually.
Illus. Mark Tedin
Sanguine GuardBuy, 1BB, Uncommon
Summon - Knight [2/2]
First strike
1B: Regenerate Sanguine Guard.

“Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh.”
—Phyrexian Scriptures

Illus. Kev Walker
SickenBuy, B, Common
Enchant Creature
Enchanted creature gets -1/-1.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Urza dared to attack Phyrexia. Slowly, it retaliated.
Illus. Heather Hudson
Skirge FamiliarBuy, 4B, Uncommon
Summon - Imp [3/2]
Flying
Choose and discard a card: Add B to your mana pool. Play this ability as a mana source.

The first Yawgmoth priest to harness their power was rewarded with several unique mutilations.
Illus. Ron Spencer
Skittering SkirgeBuy, BB, Common
Summon - Imp [3/2]
Flying
When you successfully cast a creature spell, sacrifice Skittering Skirge.

The imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral.
Illus. Ron Spencer
Sleeper AgentBuy, B, Rare
Summon - Minion [3/3]
When Sleeper Agent comes into play, target opponent gains control of it.
During your upkeep, Sleeper Agent deals 2 damage to you.

Illus. Randy Gallegos
Spined FlukeBuy, 2B, Uncommon
Summon - Horror [5/1]
When Spined Fluke comes into play, sacrifice a creature.
B: Regenerate Spined Fluke.

Its spines are prized as writing quills by the priests of Gix.
Illus. Mark A. Nelson
Tainted AetherBuy, 2BB, Rare
Enchantment
Whenever a creature comes into play, its controller sacrifices a creature or land.

Gix despised the sylvan morass. The gouge that the portal had torn in the forest was the only pleasing sight.
Illus. Thomas M. Baxa
UnnerveBuy, 3B, Common
Sorcery
Each of your opponents chooses and discards two cards.

“If fear is the only tool you have left, then you'll never control me.”
—Xantcha, to Gix

Illus. Terese Nielsen
Unworthy DeadBuy, 1B, Common
Summon - Skeleton [1/1]
B: Regenerate Unworthy Dead.

“Great Yawgmoth moves across the seas of shard and bone and rust. We exalt him in life, in death, and in between.”
—Phyrexian Scriptures

Illus. Carl Critchlow
Vampiric EmbraceBuy, 2BB, Uncommon
Enchant Creature
Enchanted creature gets +2/+2 and gains flying.
Whenever a creature successfully dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on enchanted creature.

Illus. Thomas M. Baxa
VebulidBuy, B, Rare
Summon - Horror [0/0]
Vebulid comes into play with one +1/+1 counter on it.
During your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.

Illus. Carl Critchlow
VictimizeBuy, 2B, Uncommon
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, put the two chosen creatures into play tapped.

The priest cast Xantcha to the ground. “It is defective. We must scrap it.”
Illus. Val Mayerik
Vile RequiemBuy, 2BB, Uncommon
Enchantment
During your upkeep, you may put a verse counter on Vile Requiem.
1B, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. Those creatures cannot be regenerated this turn.

Illus. Carl Critchlow
Western PaladinBuy, 2BB, Rare
Summon - Knight [3/3]
BB, tap: Destroy target white creature.

“Their weak laws. Their flawed systems. They inhibit the Grand Evolution. In Yawgmoth's name, we shall erase them.”
—Oath of the West

Illus. Carl Critchlow
Witch EngineBuy, 5B, Rare
Summon - Horror [4/4]
Swampwalk (If defending player controls a swamp, this creature is unblockable.)
tap: Add BBBB to your mana pool. Target opponent gains control of Witch Engine. (Play this ability as an instant.)

Illus. Kev Walker
Yawgmoth's EdictBuy, 1B, Uncommon
Enchantment
Whenever one of your opponents successfully casts a white spell, that player loses 1 life and you gain 1 life.

“Phyrexia's purity permits no other.”
—Xantcha, Phyrexian outcast

Illus. Carl Critchlow
Yawgmoth's WillBuy, 2B, Rare
Sorcery
Until end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead.

Illus. Ron Spencer
Acidic SoilBuy, 2R, Uncommon
Sorcery
Acidic Soil deals 1 damage to each player for each land he or she controls.

Phyrexia had tried to take Urza's soul. He was relieved that Shiv tried to claim only his soles.
Illus. Scott M. Fischer
AntagonismBuy, 3R, Rare
Enchantment
During each player's discard phase, Antagonism deals 2 damage to that player unless one of his or her opponents was successfully dealt damage that turn.

Illus. Donato Giancola
Arc LightningBuy, 2R, Common
Sorcery
Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players.

Rainclouds don't last long in Shiv, but that doesn't stop the lightning.
Illus. Andrew Goldhawk
BedlamBuy, 2RR, Rare
Enchantment
Creatures cannot block.

Sometimes quantity, in the absence of quality, is good enough.
Illus. Mike Raabe
BrandBuy, R, Rare
Instant
Gain control of all permanents you own.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

“By this glyph I affirm your role.”
—Urza, to Karn

Illus. Donato Giancola
BravadoBuy, 1R, Common
Enchant Creature
Enchanted creature gets +1/+1 for each other creature you control.

“We drive the dragons from our home. Why should we fear you?”
—Fire Eye, viashino bey

Illus. Jerry Tiritilli
BulwarkBuy, 3RR, Rare
Enchantment
During your upkeep, Bulwark deals 1 damage to target opponent for each card in your hand greater than the number of cards in that player's hand.

“It will be the goblin's first bath, and its last.” —Fire Eye, viashino bey
Illus. Brian Snoddy
Crater HellionBuy, 4RR, Rare
Summon - Beast [6/6]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Crater Hellion comes into play, it deals 4 damage to each other creature.

Illus. Daren Bader
Destructive UrgeBuy, 1RR, Uncommon
Enchant Creature
Whenever enchanted creature successfully deals combat damage to a player, that player sacrifices a land.

Red sky at night, dragon's delight.
Illus. Andrew Robinson
DisorderBuy, 1R, Uncommon
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.

“Then, just when the other guys were winnin', the sky threw up.”
—Jula, goblin raider

Illus. Terese Nielsen
DromosaurBuy, 2R, Common
Summon - Lizard [2/3]
Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

They say dromosaurs are frightened of dogs, even little ones. There are no dogs in Shiv. Not even little ones.
Illus. Ciruelo
ElectryteBuy, 3RR, Rare
Summon - Beast [3/3]
Whenever Electryte successfully deals combat damage to defending player, Electryte deals damage equal to its power to each blocking creature.

Shivan inhabitants are hardened to fire, so their predators have developed alternative weaponry.
Illus. Thomas M. Baxa
FalterBuy, 1R, Common
Instant
Creatures without flying cannot block this turn.

Like a sleeping dragon, Shiv stirs and groans at times.
Illus. Mike Raabe
Fault LineBuy, XRR, Rare
Instant
Fault Line deals X damage to each creature without flying and each player.

We live on the serpent's back.
—Viashino saying

Illus. Ron Spencer
Fiery MantleBuy, 1R, Common
Enchant Creature
When Fiery Mantle is put into a graveyard from play, return Fiery Mantle to owner's hand.
R: Enchanted creature gets +1/+0 until end of turn.

Illus. Bob Eggleton
Fire AntsBuy, 2R, Uncommon
Summon - Insects [2/1]
tap: Fire Ants deals 1 damage to each other creature without flying.

Visitors to Shiv fear the dragons, the goblins, or the viashino. Natives fear the ants.
Illus. Tom Fleming
GambleBuy, R, Rare
Sorcery
Search your library for a card, put that card into your hand, then discard a card at random. Shuffle your library afterward.

When you've got nothing, you might as well trade it for something else.
Illus. Andrew Goldhawk
Goblin CadetsBuy, R, Uncommon
Summon - Goblins [2/1]
Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)

“If you kids don't stop that racket, I'm turning this expedition around right now!”
Illus. Jerry Tiritilli
Goblin LackeyBuy, R, Uncommon
Summon - Goblin [1/1]
Whenever Goblin Lackey successfully deals damage to a player, you may choose a Goblin card in your hand and put that Goblin into play.

All bark, someone else's bite.
Illus. Jerry Tiritilli
Goblin MatronBuy, 2R, Common
Summon - Goblin [1/1]
When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card, put it into your hand, and shuffle your library afterward.

There's always room for one more.
Illus. DiTerlizzi
Goblin OffensiveBuy, X1RR, Uncommon
Sorcery
Put X Goblin tokens into play. Treat these tokens as 1/1 red creatures.

They certainly are.
Illus. Carl Critchlow
Goblin PatrolBuy, R, Common
Summon - Goblins [2/1]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)

“Take the sharp metal stick and make a lotta holes.”
—Jula, goblin raider

Illus. Greg Staples
Goblin RaiderBuy, 1R, Common
Summon - Goblin [2/2]
Goblin Raider cannot block.

He was proud to wear the lizard skin around his waist, just for the fun of annoying the enemy.
Illus. Greg Staples
Goblin SpelunkersBuy, 2R, Common
Summon - Goblins [2/2]
Mountainwalk (If defending player controls a mountain, this creature is unblockable.)

“It only short jump. You go first.”
“AIIIEEEE!”
“Hmm . . . we go different way now.”

Illus. DiTerlizzi
Goblin War BuggyBuy, 1R, Common
Summon - Goblin [2/2]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Goblin War Buggy is unaffected by summoning sickness.

Illus. DiTerlizzi
GumaBuy, 2R, Uncommon
Summon - Cat [2/2]
Protection from blue

When the giant returned for the night, he found a dead merfolk on his pillow. Although he praised the little guma, he inwardly wondered where she had hid the head.
Illus. Daren Bader
Headlong RushBuy, 1R, Common
Instant
All attacking creatures gain first strike until end of turn.

A landslide of goblins poured towards the defenders—tumbling, rolling, and bouncing their way down the steep hillside.
Illus. Dermot Power
Heat RayBuy, XR, Common
Instant
Heat Ray deals X damage to target creature.

It's not known whether the Thran built the device to forge their wonders or to defend them.
Illus. Brian Snoddy
Jagged LightningBuy, 3RR, Uncommon
Sorcery
Jagged Lightning deals 3 damage to target creature and 3 damage to another target creature.

The pungent smell of roasting flesh made both mages realize they'd rather break for dinner than fight.
Illus. Mike Raabe
Lay WasteBuy, 3R, Common
Sorcery
Destroy target land.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Terese Nielsen
Lightning DragonBuy, 2RR, Rare
Summon - Dragon [4/4]
Flying; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
R: Lightning Dragon gets +1/+0 until end of turn.

Illus. Ron Spencer
MeltdownBuy, XR, Uncommon
Sorcery
Destroy each artifact with total casting cost X or less.

Catastrophes happened so often at the mana rig that the viashino language had a special word to describe them.
Illus. Donato Giancola
OkkBuy, 1R, Rare
Summon - Goblin [4/4]
Okk cannot attack unless a creature with greater power also attacks.
Okk cannot block unless a creature with greater power also blocks.

Illus. Mike Raabe
OutmaneuverBuy, XR, Uncommon
Instant
X target blocked creatures deal combat damage to defending player instead of to blocking creatures this turn.

“Push one goblin into sight, an' run a lot. That's tactics.”
—Jula, goblin raider

Illus. Greg Staples
Rain of SaltBuy, 4RR, Uncommon
Sorcery
Destroy two target lands.

Here, rain does not wash the land; it desiccates it.
Illus. Adam Rex
RazeBuy, R, Common
Sorcery
At the time you play Raze, sacrifice a land.
Destroy target land.

The viashino believe that the oldest mountains hate everyone equally.
Illus. Mike Raabe
ReflexesBuy, R, Common
Enchant Creature
Enchanted creature gains first strike.

“Here's how ya win. Don't let the other guy hit back first.”
—Jula, goblin raider

Illus. Steve White
RetromancerBuy, 2RR, Common
Summon - Viashino [3/3]
Whenever Retromancer is the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.

“If one harm us, strike them in return. So sayeth the bey.”
Illus. Robh Ruppel
Rumbling CrescendoBuy, 3RR, Rare
Enchantment
During your upkeep, you may put a verse counter on Rumbling Crescendo.
R, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.


Illus. Lawrence Snelly
ScaldBuy, 1R, Uncommon
Enchantment
Whenever a player taps an island for mana, Scald deals 1 damage to that player.

“Shiv may be surrounded by water, but the mountains go far deeper.”
—Fire Eye, viashino bey

Illus. Adam Rex
Scoria WurmBuy, 4R, Rare
Summon - Wurm [7/7]
During your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to owner's hand.

Late at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity.
Illus. Steve Firchow
ScrapBuy, 2R, Common
Instant
Destroy target artifact.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Donato Giancola
Shiv's EmbraceBuy, 2RR, Uncommon
Enchant Creature
Enchanted creature gets +2/+2 and gains flying.
R: Enchanted creature gets +1/+0 until end of turn.

“Wear the foe's form to best it in battle. So sayeth the bey.”
Illus. Bob Eggleton
Shivan HellkiteBuy, 5RR, Rare
Summon - Dragon [5/5]
Flying
1R: Shivan Hellkite deals 1 damage to target creature or player.

A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it.
Illus. Bob Eggleton
Shivan RaptorBuy, 2R, Uncommon
Summon - Lizard [3/1]
First strike; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Shivan Raptor is unaffected by summoning sickness.

Illus. Bob Eggleton
Shower of SparksBuy, R, Common
Instant
Shower of Sparks deals 1 damage to target creature and 1 damage to target player.

The viashino had learned how to operate the rig through trial and error—mostly error.
Illus. Christopher Moeller
Sneak AttackBuy, 3R, Rare
Enchantment
R: Choose a creature card from your hand and put that creature into play. The creature is unaffected by summoning sickness. At end of turn, sacrifice the creature.

“Nothin' beat surprise—'cept rock.”
Illus. Jerry Tiritilli
Steam BlastBuy, 2R, Uncommon
Sorcery
Steam Blast deals 2 damage to each creature and player.

The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses.
Illus. Mike Raabe
Sulfuric VaporsBuy, 3R, Rare
Enchantment
Whenever a red spell deals damage, it instead deals that amount of damage plus 1.

It was the dragons who first learned to chase their prey into the vapors before igniting them.
Illus. Lawrence Snelly
Thundering GiantBuy, 3RR, Uncommon
Summon - Giant [4/3]
Thundering Giant is unaffected by summoning sickness.

The giant was felt a few seconds before he was seen.
Illus. Mark Zug
Torch SongBuy, 2R, Uncommon
Enchantment
During your upkeep, you may put a verse counter on Torch Song.
2R, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song.

Illus. Thomas M. Baxa
Viashino OutriderBuy, 2R, Common
Summon - Viashino [4/3]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)

“Give thy ration to thy mount, if the road be long. So sayeth the bey.”
Illus. Ciruelo
Viashino RunnerBuy, 3R, Common
Summon - Viashino [3/2]
Viashino Runner cannot be blocked by only one creature.

“It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone.”
—Jula, goblin raider

Illus. Steve White
Viashino SandswimmerBuy, 2RR, Rare
Summon - Viashino [3/2]
R: Flip a coin. If you win the flip, return Viashino Sandswimmer to owner's hand. Otherwise, sacrifice Viashino Sandswimmer.

Few swim in a place of such thirst.
Illus. Pete Venters
Viashino WeaponsmithBuy, 3R, Common
Summon - Viashino [2/2]
Whenever a creature blocks it, Viashino Weaponsmith gets +2/+2 until end of turn.

Within the rig settlement, those who have mastered the making of weapons earn highest honor.
Illus. Dermot Power
Vug LizardBuy, 1RR, Uncommon
Summon - Lizard [3/4]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Mountainwalk (If defending player controls a mountain, this creature is unblockable.)

Illus. Carl Critchlow
WildfireBuy, 4RR, Rare
Sorcery
Each player sacrifices four lands, then Wildfire deals 4 damage to each creature.

“Shiv hatched from a shell of stone around a yolk of flame.”
—Viashino myth

Illus. Carl Critchlow
AbundanceBuy, 2GG, Rare
Enchantment
Instead of drawing a card, you may choose land or nonland and reveal cards from your library until you reveal a card of the chosen kind. Put that card into your hand and put all other revealed cards on the bottom of your library in any order.

Illus. Rebecca Guay
AcridianBuy, 1G, Common
Summon - Insect [2/4]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)

The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down.
Illus. rk post
Albino TrollBuy, 1G, Uncommon
Summon - Troll [3/3]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
1G: Regenerate Albino Troll.

Illus. Paolo Parente
AnacondaBuy, 3G, Uncommon
Summon - Snake [3/3]
Swampwalk (If defending player controls a swamp, this creature is unblockable.)

If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.
Illus. Stephen Daniele
Argothian ElderBuy, 3G, Uncommon
Summon - Elf [2/2]
tap: Untap two target lands.

Sharpen your ears
—Elvish expression meaning “grow wiser”

Illus. DiTerlizzi
Argothian EnchantressBuy, 1G, Rare
Summon - Enchantress [0/1]
Argothian Enchantress cannot be the target of spells or abilities.
Whenever you successfully cast an enchantment spell, draw a card.

Illus. Carl Critchlow
Argothian SwineBuy, 3G, Common
Summon - Boar [3/3]
Trample

In Argoth, the shortest route between two points is the one the swine make.
Illus. Randy Elliott
Argothian WurmBuy, 3G, Rare
Summon - Wurm [6/6]
Trample
When Argothian Wurm comes into play, any player may sacrifice a land to put Argothian Wurm on top of owner's library.

Illus. Kev Walker
Blanchwood ArmorBuy, 2G, Uncommon
Enchant Creature
Enchanted creature gets +X/+X, where X is the number of forests you control.

“Braid her branches, life fulfilling
Goddess loving, Goddess killing.”
—Citanul chant

Illus. Paolo Parente
Blanchwood TreefolkBuy, 4G, Common
Summon - Treefolk [4/5]
The massive Argivian attack on their rooted kindred was a declaration of war to the treefolk.
Illus. DiTerlizzi
Bull HippoBuy, 3G, Uncommon
Summon - Hippo [3/3]
Islandwalk (If defending player controls an island, this creature is unblockable.)

“How could you not hear it approach? It's a hippo!”
—Argivian commander

Illus. Daren Bader
Carpet of FlowersBuy, G, Uncommon
Enchantment
During your main phase, you may add up to X mana of one color to your mana pool, where X is the number of islands target opponent controls.

Illus. Rebecca Guay
Cave TigerBuy, 2G, Common
Summon - Cat [2/2]
Whenever a creature blocks it, Cave Tiger gets +1/+1 until end of turn.

The druids found a haven in the cool limestone tunnels beneath Argoth. The invaders found only tigers.
Illus. Hannibal King
Child of GaeaBuy, 3GGG, Rare
Summon - Elemental [7/7]
Trample
During your upkeep, pay GG or sacrifice Child of Gaea.
1G: Regenerate Child of Gaea.

Illus. Paolo Parente
Citanul CentaursBuy, 3G, Rare
Summon - Centaur [6/3]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Citanul Centaurs cannot be the target of spells or abilities.

Illus. Val Mayerik
Citanul HierophantsBuy, 3G, Rare
Summon - Druid [3/2]
Each creature you control gains “tap: Add G to your mana pool. Play this ability as a mana source.”

From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy.
Illus. Vincent Evans
Cradle GuardBuy, 1GG, Uncommon
Summon - Treefolk [4/4]
Trample; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)

Mother, sleep / Dream our lives
Our roots your soul / Our leaves your bed.

Illus. Mark Zug
CrosswindsBuy, 1G, Uncommon
Enchantment
All creatures with flying get -2/-0.

Harbin's ornithopter had been trapped for two days within the currents of the storm. When the skies cleared, all he could see was a horizon of trees.
Illus. Randy Elliott
Elvish HerderBuy, G, Common
Summon - Elf [1/1]
G: Target creature gains trample until end of turn.

Before Urza and Mishra came to Argoth, the herders prevented their creatures from stampeding. During the war, they encouraged it.
Illus. Tom Fleming
Elvish LyristBuy, G, Common
Summon - Elf [1/1]
G, tap, Sacrifice Elvish Lyrist: Destroy target enchantment.

Bring the spear of ancient briar;
Bring the torch to light the pyre.
Bring the one who trod our ground;
Bring the spade to dig his mound.

Illus. Rebecca Guay
Endless WurmBuy, 3GG, Rare
Summon - Wurm [9/9]
Trample
During your upkeep, sacrifice an enchantment or sacrifice Endless Wurm.

Ages ago, a party of elves took cover to let one pass. They're still waiting.
Illus. DiTerlizzi
ExplorationBuy, G, Rare
Enchantment
You may play an additional land each turn.

The first explorers found Argoth a storehouse of natural wealth—towering forests grown over rich veins of ore.
Illus. Brian Snoddy
FecundityBuy, 2G, Uncommon
Enchantment
Whenever a creature is put into a graveyard from play, that creature's controller may draw a card.

Life is eternal. A lifetime is ephemeral.
Illus. Rebecca Guay
Fertile GroundBuy, 1G, Common
Enchant Land
Whenever enchanted land is tapped for mana, it produces an additional one mana of any color.

The forest was too lush for the brothers to despoil—almost.
Illus. Heather Hudson
FortitudeBuy, 1G, Common
Enchant Creature
When Fortitude is put into a graveyard from play, return Fortitude to owner's hand.
Sacrifice a forest: Regenerate enchanted creature.


Illus. Daren Bader
Gaea's BountyBuy, 2G, Common
Sorcery
Search your library for up to two forest cards, reveal them, and put them into your hand. Shuffle your library afterward.

The forest grew back so quickly that lumbering machines were suspended in the treetops.
Illus. Carl Critchlow
Gaea's EmbraceBuy, 2GG, Uncommon
Enchant Creature
Enchanted creature gets +3/+3 and gains trample.
G: Regenerate enchanted creature.

The forest rose to the battle, not to save the people but to save itself.
Illus. Paolo Parente
Gorilla WarriorBuy, 2G, Common
Summon - Ape [3/2]
The gorilla beat its chest and threw great handfuls of leaves into the air. It howled challenge and showed its teeth. The mechanical soldier, not understanding, simply killed it.
Illus. Carl Critchlow
Greater GoodBuy, 2GG, Rare
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then choose and discard three cards.

“We have more sprouts than they have hands.”
—Gamelen, Citanul elder

Illus. Pete Venters
Greener PasturesBuy, 2G, Rare
Enchantment
During each player's upkeep, if that player controls more lands than any other, the player puts a Saproling token into play under his or her control. Treat this token as a 1/1 green creature.

Illus. Heather Hudson
Hawkeater MothBuy, 3G, Uncommon
Summon - Insect [1/2]
Flying
Hawkeater Moth cannot be the target of spells or abilities.

Each day at dusk the birds above the canopy grow silent.
Illus. Heather Hudson
Hidden AncientsBuy, 1G, Uncommon
Enchantment
When one of your opponents successfully casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 creature that counts as a Treefolk.

The only alert the invaders had was the rustling of leaves on a day without wind.
Illus. Daren Bader
Hidden GuerrillasBuy, G, Uncommon
Enchantment
When one of your opponents successfully casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 creature with trample and that counts as a Soldier.

Illus. Christopher Moeller
Hidden HerdBuy, G, Rare
Enchantment
When one of your opponents plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 creature that counts as a Beast.

Illus. Andrew Robinson
Hidden PredatorsBuy, G, Rare
Enchantment
When one of your opponents controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 creature that counts as a Beast.

Illus. John Matson
Hidden SpiderBuy, G, Common
Enchantment
When one of your opponents successfully casts a creature with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 creature that can block creatures with flying and that counts as a Spider.

It wants only to dress you in silk.
Illus. Thomas M. Baxa
Hidden StagBuy, 1G, Rare
Enchantment
Whenever one of your opponents plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 creature that counts as a Beast.
Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.

Illus. Carl Critchlow
HushBuy, 3G, Common
Sorcery
Destroy all enchantments.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Rebecca Guay
LullBuy, 1G, Common
Instant
Creatures deal no combat damage this turn.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Terese Nielsen
Midsummer RevelBuy, 3GG, Rare
Enchantment
During your upkeep, you may put a verse counter on Midsummer Revel.
G, Sacrifice Midsummer Revel: Put X Beast tokens into play, where X is the number of verse counters on Midsummer Revel. Treat these tokens as 3/3 green creatures.

Illus. Steve Firchow
Pouncing JaguarBuy, G, Common
Summon - Cat [2/2]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)

One pounce, she's hungry—you die quickly. Two, she's teaching her cubs—you're in for a long day.
Illus. Daren Bader
Priest of TitaniaBuy, 1G, Common
Summon - Elf [1/1]
tap: Add G to your mana pool for each Elf in play. Play this ability as a mana source.

Titania rewards all who honor the forest by making them a living part of it.
Illus. Rebecca Guay
RejuvenateBuy, 3G, Common
Sorcery
Gain 6 life.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Greg Simanson
RetaliationBuy, 2G, Uncommon
Enchantment
Each creature you control gains “Whenever a creature blocks it, this creature gets +1/+1 until end of turn.”

A foul, metallic stench clogged Urza's senses. It was then he knew his brother was no more.
Illus. Tom Fleming
SporogenesisBuy, 3G, Rare
Enchantment
During your upkeep, you may put a fungus counter on target nontoken creature.
Whenever a creature with a fungus counter on it is put into a graveyard, put a Saproling token into play for each of those fungus counters. Treat these tokens as 1/1 green creatures.
When Sporogenesis leaves play, remove all fungus counters from all creatures.

Illus. Ron Spencer
Spreading AlgaeBuy, G, Uncommon
Enchant Land
Play Spreading Algae only on a swamp.
When enchanted land becomes tapped, destroy that land.
When Spreading Algae is put into a graveyard from play, return Spreading Algae to owner's hand.

Illus. Stephen Daniele
SymbiosisBuy, 1G, Common
Instant
Two target creatures each get +2/+2 until end of turn.

Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines.
Illus. Jeff Miracola
Titania's BoonBuy, 3G, Uncommon
Sorcery
Put a +1/+1 counter on each creature you control.

When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen.
Illus. Val Mayerik
Titania's ChosenBuy, 2G, Uncommon
Summon - Elf [1/1]
Whenever a player successfully casts a green spell, put a +1/+1 counter on Titania's Chosen.

“What do a hero and an arrow have in common? In times of war are many more made.” —Elvish riddle
Illus. Mark Zug
Treefolk SeedlingsBuy, 2G, Uncommon
Summon - Treefolk [2/*]
Treefolk Seedlings has toughness equal to the number of forests you control.

The year that the brothers landed on Argoth, the trees produced five times as many seeds as normal.
Illus. John Matson
Treetop RangersBuy, 2G, Common
Summon - Elf [2/2]
Treetop Rangers cannot be blocked except by creatures with flying.

“If you can't catch them, cut the trees down from beneath them. Force them to fight on our terms.”
—Mishra

Illus. Carl Critchlow
Venomous FangsBuy, 2G, Common
Enchant Creature
Whenever enchanted creature successfully deals damage to a creature, destroy that creature.

All the pain of the shattered forest contained in a single drop.
Illus. Lawrence Snelly
Vernal BloomBuy, 3G, Rare
Enchantment
Whenever a forest is tapped for mana, it produces an additional G.

Many cultures have legends of a lush, hidden paradise. The elves of Argoth had no need of such stories.
Illus. Carl Critchlow
War DanceBuy, G, Uncommon
Enchantment
During your upkeep, you may put a verse counter on War Dance.
Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

Illus. Carl Critchlow
WhirlwindBuy, 2GG, Rare
Sorcery
Destroy all creatures with flying.

Urza tried to rule the air, but Gaea taught him that she controlled all the elements.
Illus. John Matson
Wild DogsBuy, G, Common
Summon - Hounds [2/1]
During your upkeep, if a player has more life than any other, that player gains control of Wild Dogs.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Terese Nielsen
Winding WurmBuy, 4G, Common
Summon - Wurm [6/6]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)

Entire trees were stripped of their bark and branches by the wurm's writhing path.
Illus. DiTerlizzi
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