Shards of Alara Spoiler (249 cards)

Akrasan SquireBuy, W, Common
Creature - Human Soldier [1/1]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Illus. Todd Lockwood
Card #1
Angel's HeraldBuy, W, Uncommon
Creature - Human Cleric [1/1]
2W, T, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library.

Illus. Greg Staples
Card #2
Angelic BenedictionBuy, 3W, Uncommon
Enchantment
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

Illus. Vance Kovacs
Card #3
AngelsongBuy, 1W, Common
Instant
Prevent all combat damage that would be dealt this turn.
Cycling 2 (2, Discard this card: Draw a card.)

Illus. Sal Villagran
Card #4
Bant BattlemageBuy, 2W, Uncommon
Creature - Human Wizard [2/2]
G, T: Target creature gains trample until end of turn.
U, T: Target creature gains flying until end of turn.

Illus. Donato Giancola
Card #5
Battlegrace AngelBuy, 3WW, Rare
Creature - Angel [4/4]
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Illus. Matt Stewart
Card #6
Cradle of VitalityBuy, 3W, Rare
Enchantment
Whenever you gain life, you may pay 1W. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Illus. Trevor Hairsine
Card #7
Dispeller's CapsuleBuy, W, Common
Artifact
2W, T, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

Illus. Franz Vohwinkel
Card #8
Elspeth, Knight-ErrantBuy, 2WW, Mythic
Planeswalker - Elspeth [4]
+1: Put a 1/1 white Soldier creature token into play.
+1: Target creature gets +3/+3 and gains flying until end of turn.
-8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.

Illus. Volkan Baga
Card #9
Ethersworn CanonistBuy, 1W, Rare
Artifact Creature - Human Cleric [2/2]
Each player who has played a nonartifact spell this turn can't play additional nonartifact spells.

Illus. Izzy
Card #10
ExcommunicateBuy, 2W, Common
Sorcery
Put target creature on top of its owner's library.

Illus. Matt Stewart
Card #11
Guardians of AkrasaBuy, 2W, Common
Creature - Human Soldier [0/4]
Defender
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Illus. Alan Pollack
Card #12
Gustrider ExuberantBuy, 2W, Common
Creature - Human Wizard [1/2]
Flying
Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

Illus. Wayne Reynolds
Card #13
Invincible HymnBuy, 6WW, Rare
Sorcery
Count the number of cards in your library. Your life total becomes that number.

Illus. Matt Stewart
Card #14
Knight of the Skyward EyeBuy, 1W, Common
Creature - Human Knight [2/2]
3G: Knight of the Skyward Eye gets +3/+3 until end of turn. Play this ability only once each turn.

Illus. Matt Stewart
Card #15
Knight of the White OrchidBuy, WW, Rare
Creature - Human Knight [2/2]
First strike
When Knight of the White Orchid comes into play, if an opponent controls more lands than you, you may search your library for a Plains card, put it into play, then shuffle your library.

Illus. Mark Zug
Card #16
Knight-Captain of EosBuy, 4W, Rare
Creature - Human Knight [2/2]
When Knight-Captain of Eos comes into play, put two 1/1 white Soldier creature tokens into play.
W, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Illus. Chris Rahn
Card #17
Marble ChaliceBuy, 2W, Common
Artifact
T: You gain 1 life.

Illus. Howard Lyon
Card #18
MetallurgeonBuy, 1W, Uncommon
Artifact Creature - Human Artificer [1/2]
W, T: Regenerate target artifact.

Illus. Warren Mahy
Card #19
Oblivion RingBuy, 2W, Common
Enchantment
When Oblivion Ring comes into play, remove another target nonland permanent from the game.
When Oblivion Ring leaves play, return the removed card to play under its owner's control.

Illus. Franz Vohwinkel
Card #20
Ranger of EosBuy, 3W, Rare
Creature - Human Soldier [3/2]
When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.

Illus. Volkan Baga
Card #21
Resounding SilenceBuy, 3W, Common
Instant
Remove target attacking creature from the game.
Cycling 5GWU (5GWU, Discard this card: Draw a card.)
When you cycle Resounding Silence, remove up to two target attacking creatures from the game.

Illus. Mark Zug
Card #22
Rockcaster PlatoonBuy, 5WW, Uncommon
Creature - Rhino Soldier [5/7]
4G: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Illus. David Palumbo
Card #23
Sanctum GargoyleBuy, 3W, Common
Artifact Creature - Gargoyle [2/3]
Flying
When Sanctum Gargoyle comes into play, you may return target artifact card from your graveyard to your hand.

Illus. Shelly Wan
Card #24
ScourglassBuy, 3WW, Rare
Artifact
T, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Play this ability only during your upkeep.

Illus. Matt Cavotta
Card #25
Sighted-Caste SorcererBuy, 1W, Common
Creature - Human Wizard [1/1]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
U: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Illus. Chris Rahn
Card #26
Sigiled PaladinBuy, WW, Uncommon
Creature - Human Knight [2/2]
First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Illus. Greg Staples
Card #27
Soul's GraceBuy, 1W, Common
Instant
You gain life equal to target creature's power.

Illus. Christopher Moeller
Card #28
Sunseed NurturerBuy, 2W, Uncommon
Creature - Human Druid Wizard [1/1]
At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life.
T: Add 1 to your mana pool.

Illus. Steve Argyle
Card #29
Welkin GuideBuy, 4W, Common
Creature - Bird Cleric [2/2]
Flying
When Welkin Guide comes into play, target creature gets +2/+2 and gains flying until end of turn.

Illus. David Palumbo
Card #30
Yoked PlowbeastBuy, 5WW, Common
Creature - Beast [5/5]
Cycling 2 (2, Discard this card: Draw a card.)

Illus. Steve Argyle
Card #31
Call to HeelBuy, 1U, Common
Instant
Return target creature to its owner's hand. Its controller draws a card.

Illus. Randy Gallegos
Card #32
CancelBuy, 1UU, Common
Instant
Counter target spell.

Illus. Christopher Moeller
Card #33
Cathartic AdeptBuy, U, Common
Creature - Human Wizard [1/1]
T: Target player puts the top card of his or her library into his or her graveyard.

Illus. Carl Critchlow
Card #34
Cloudheath DrakeBuy, 4U, Common
Artifact Creature - Drake [3/3]
Flying
1W: Cloudheath Drake gains vigilance until end of turn.

Illus. Izzy
Card #35
Coma VeilBuy, 4U, Common
Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.

Illus. Dan Scott
Card #36
Courier's CapsuleBuy, 1U, Common
Artifact
1U, T, Sacrifice Courier's Capsule: Draw two cards.

Illus. Andrew Murray
Card #37
Covenant of MindsBuy, 4U, Rare
Sorcery
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.

Illus. Dan Seagrave
Card #38
Dawnray ArcherBuy, 2U, Uncommon
Creature - Human Archer [1/1]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
W, T: Dawnray Archer deals 1 damage to target attacking or blocking creature.

Illus. Dan Dos Santos
Card #39
Esper BattlemageBuy, 2U, Uncommon
Artifact Creature - Human Wizard [2/2]
W, T: Prevent the next 2 damage that would be dealt to you this turn.
B, T: Target creature gets -1/-1 until end of turn.

Illus. Matt Cavotta
Card #40
Etherium AstrolabeBuy, 2U, Uncommon
Artifact
Flash
B, T, Sacrifice an artifact: Draw a card.

Illus. Michael Bruinsma
Card #41
Etherium SculptorBuy, 1U, Common
Artifact Creature - Vedalken Artificer [1/2]
Artifact spells you play cost 1 less to play.

Illus. Steven Belledin
Card #42
FatestitcherBuy, 3U, Uncommon
Creature - Zombie Wizard [1/2]
T: You may tap or untap another target permanent.
Unearth U (U: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. E. M. Gist
Card #43
Filigree SagesBuy, 3U, Uncommon
Artifact Creature - Vedalken Wizard [2/3]
2U: Untap target artifact.

Illus. Dan Scott
Card #44
Gather SpecimensBuy, 3UUU, Rare
Instant
If a creature would come into play under an opponent's control this turn, it comes into play under your control instead.

Illus. Michael Bruinsma
Card #45
Jhessian LookoutBuy, 1U, Common
Creature - Human Scout [2/1]
Illus. Donato Giancola
Card #46
Kathari ScreecherBuy, 2U, Common
Creature - Bird Soldier [2/2]
Flying
Unearth 2U (2U: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Pete Venters
Card #47
Kederekt LeviathanBuy, 6UU, Rare
Creature - Leviathan [5/5]
When Kederekt Leviathan comes into play, return all other nonland permanents to their owners' hands.
Unearth 6U (6U: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Mark Hyzer
Card #48
Master of EtheriumBuy, 2U, Rare
Artifact Creature - Vedalken Wizard [*/*]
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.

Illus. Matt Cavotta
Card #49
Memory ErosionBuy, 1UU, Rare
Enchantment
Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard.

Illus. Howard Lyon
Card #50
Mindlock OrbBuy, 3U, Rare
Artifact
Players can't search libraries.

Illus. rk post
Card #51
Outrider of JhessBuy, 3U, Common
Creature - Human Knight [2/2]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Illus. Alan Pollack
Card #52
Protomatter PowderBuy, 2U, Uncommon
Artifact
4W, T, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to play.

Illus. Francis Tsai
Card #53
Resounding WaveBuy, 2U, Common
Instant
Return target permanent to its owner's hand.
Cycling 5WUB (5WUB, Discard this card: Draw a card.)
When you cycle Resounding Wave, return two target permanents to their owners' hands.

Illus. Izzy
Card #54
Sharding SphinxBuy, 4UU, Rare
Artifact Creature - Sphinx [4/4]
Flying
Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying into play.

Illus. Michael Bruinsma
Card #55
Skill BorrowerBuy, 2U, Rare
Artifact Creature - Human Wizard [1/3]
Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Illus. Shelly Wan
Card #56
Spell SnipBuy, 2U, Common
Instant
Counter target spell unless its controller pays 1.
Cycling 2 (2, Discard this card: Draw a card.)

Illus. Michael Sutfin
Card #57
Sphinx's HeraldBuy, U, Uncommon
Artifact Creature - Vedalken Wizard [1/1]
2U, T, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it into play. Then shuffle your library.

Illus. Dan Scott
Card #58
Steelclad SerpentBuy, 5U, Common
Artifact Creature - Serpent [4/5]
Steelclad Serpent can't attack unless you control another artifact.

Illus. Carl Critchlow
Card #59
Tezzeret the SeekerBuy, 3UU, Mythic
Planeswalker - Tezzeret [4]
+1: Untap up to two target artifacts.
-X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library.
-5: Artifacts you control become 5/5 artifact creatures until end of turn.

Illus. Anthony Francisco
Card #60
Tortoise FormationBuy, 3U, Common
Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Illus. Mark Zug
Card #61
Vectis SilencersBuy, 2U, Common
Artifact Creature - Human Rogue [1/2]
2B: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)

Illus. Steven Belledin
Card #62
Ad NauseamBuy, 3BB, Rare
Instant
Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

Illus. Jeremy Jarvis
Card #63
Archdemon of UnxBuy, 5BB, Rare
Creature - Demon [6/6]
Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token into play.

Illus. Dave Allsop
Card #64
Banewasp AfflictionBuy, 1B, Common
Enchantment - Aura
Enchant creature
When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.

Illus. Dave Allsop
Card #65
Blister BeetleBuy, 1B, Common
Creature - Insect [1/1]
When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.

Illus. Anthony S. Waters
Card #66
Bone SplintersBuy, B, Common
Sorcery
As an additional cost to play Bone Splinters, sacrifice a creature.
Destroy target creature.

Illus. Cole Eastburn
Card #67
Corpse ConnoisseurBuy, 4B, Uncommon
Creature - Zombie Wizard [3/3]
When Corpse Connoisseur comes into play, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
Unearth 3B (3B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Mark Hyzer
Card #68
Cunning LethemancerBuy, 2B, Rare
Creature - Human Wizard [2/2]
At the beginning of your upkeep, each player discards a card.

Illus. Paul Bonner
Card #69
Death BaronBuy, 1BB, Rare
Creature - Zombie Wizard [2/2]
Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.

Illus. Nils Hamm
Card #70
DeathgreeterBuy, B, Common
Creature - Human Shaman [1/1]
Whenever another creature is put into a graveyard from play, you may gain 1 life.

Illus. Dominick Domingo
Card #71
Demon's HeraldBuy, B, Uncommon
Creature - Human Wizard [1/1]
2B, T, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library.

Illus. Karl Kopinski
Card #72
Dreg ReaverBuy, 4B, Common
Creature - Zombie Beast [4/3]
Illus. Thomas M. Baxa
Card #73
Dregscape ZombieBuy, 1B, Common
Creature - Zombie [2/1]
Unearth B (B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Lars Grant-West
Card #74
Executioner's CapsuleBuy, B, Common
Artifact
1B, T, Sacrifice Executioner's Capsule: Destroy target nonblack creature.

Illus. Warren Mahy
Card #75
Fleshbag MarauderBuy, 2B, Uncommon
Creature - Zombie Warrior [3/1]
When Fleshbag Marauder comes into play, each player sacrifices a creature.

Illus. Pete Venters
Card #76
Glaze FiendBuy, 1B, Common
Artifact Creature - Illusion [0/1]
Flying
Whenever another artifact comes into play under your control, Glaze Fiend gets +2/+2 until end of turn.

Illus. Joshua Hagler
Card #77
Grixis BattlemageBuy, 2B, Uncommon
Creature - Human Wizard [2/2]
U, T: Draw a card, then discard a card.
R, T: Target creature can't block this turn.

Illus. Nils Hamm
Card #78
Immortal CoilBuy, 2BB, Rare
Artifact
T, Remove two cards in your graveyard from the game: Draw a card.
If damage would be dealt to you, prevent that damage. Remove a card in your graveyard from the game for each 1 damage prevented this way.
When there are no cards in your graveyard, you lose the game.

Illus. Dan Scott
Card #79
InfestBuy, 1BB, Uncommon
Sorcery
All creatures get -2/-2 until end of turn.

Illus. Karl Kopinski
Card #80
Onyx GobletBuy, 2B, Common
Artifact
T: Target player loses 1 life.

Illus. rk post
Card #81
Puppet ConjurerBuy, 1B, Uncommon
Artifact Creature - Human Wizard [1/2]
U, T: Put a 0/1 blue Homunculus artifact creature token into play.
At the beginning of your upkeep, sacrifice a Homunculus.

Illus. Steven Belledin
Card #82
Resounding ScreamBuy, 2B, Common
Sorcery
Target player discards a card at random.
Cycling 5UBR (5UBR, Discard this card: Draw a card.)
When you cycle Resounding Scream, target player discards two cards at random.

Illus. Thomas M. Baxa
Card #83
Salvage TitanBuy, 4BB, Rare
Artifact Creature - Golem [6/4]
You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.
Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand.

Illus. Anthony Francisco
Card #84
Scavenger DrakeBuy, 3B, Uncommon
Creature - Drake [1/1]
Flying
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake.

Illus. Trevor Claxton
Card #85
ShadowfeedBuy, B, Common
Instant
Remove target card in a graveyard from the game. You gain 3 life.

Illus. Dave Kendall
Card #86
Shore SnapperBuy, 2B, Common
Creature - Beast [2/2]
U: Shore Snapper gains islandwalk until end of turn.

Illus. Dave Kendall
Card #87
Skeletal KathariBuy, 4B, Common
Creature - Bird Skeleton [3/2]
Flying
B, Sacrifice a creature: Regenerate Skeletal Kathari.

Illus. Carl Critchlow
Card #88
Tar FiendBuy, 5B, Rare
Creature - Elemental [4/4]
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
When Tar Fiend comes into play, target player discards a card for each creature it devoured.

Illus. Anthony S. Waters
Card #89
Undead LeotauBuy, 5B, Common
Creature - Zombie Cat [3/4]
R: Undead Leotau gets +1/-1 until end of turn.
Unearth 2B (2B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Carl Critchlow
Card #90
Vein DrinkerBuy, 4BB, Rare
Creature - Vampire [4/4]
Flying
R, T: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker.

Illus. Lars Grant-West
Card #91
Viscera DraggerBuy, 3B, Common
Creature - Zombie Ogre Warrior [3/3]
Cycling 2 (2, Discard this card: Draw a card.)
Unearth 1B (1B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Ralph Horsley
Card #92
Bloodpyre ElementalBuy, 4R, Common
Creature - Elemental [4/1]
Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery.

Illus. Trevor Claxton
Card #93
Bloodthorn TaunterBuy, 1R, Common
Creature - Human Scout [1/1]
Haste
T: Target creature with power 5 or greater gains haste until end of turn.

Illus. Jesper Ejsing
Card #94
Caldera HellionBuy, 3RR, Rare
Creature - Hellion [3/3]
Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)
When Caldera Hellion comes into play, it deals 3 damage to each creature.

Illus. Raymond Swanland
Card #95
Crucible of FireBuy, 3R, Rare
Enchantment
Dragon creatures you control get +3/+3.

Illus. Dominick Domingo
Card #96
Dragon FodderBuy, 1R, Common
Sorcery
Put two 1/1 red Goblin creature tokens into play.

Illus. Jaime Jones
Card #97
Dragon's HeraldBuy, R, Uncommon
Creature - Goblin Shaman [1/1]
2R, T, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library.

Illus. Daarken
Card #98
Exuberant FirestokerBuy, 2R, Uncommon
Creature - Human Druid Shaman [1/1]
At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.
T: Add 1 to your mana pool.

Illus. Zoltan Boros & Gabor Szikszai
Card #99
Flameblast DragonBuy, 4RR, Rare
Creature - Dragon [5/5]
Flying
Whenever Flameblast Dragon attacks, you may pay XR. If you do, Flameblast Dragon deals X damage to target creature or player.

Illus. Jaime Jones
Card #100
Goblin AssaultBuy, 2R, Rare
Enchantment
At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play.
Goblin creatures attack each turn if able.

Illus. Jaime Jones
Card #101
Goblin MountaineerBuy, R, Common
Creature - Goblin Scout [1/1]
Mountainwalk

Illus. Michael Ryan
Card #102
Hell's ThunderBuy, 1RR, Rare
Creature - Elemental [4/4]
Flying, haste
At end of turn, sacrifice Hell's Thunder.
Unearth 4R (4R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Karl Kopinski
Card #103
Hissing IguanarBuy, 2R, Common
Creature - Lizard [3/1]
Whenever another creature is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.

Illus. Brandon Kitkouski
Card #104
Incurable OgreBuy, 3R, Common
Creature - Ogre Mutant [5/1]
Illus. Carl Critchlow
Card #105
Jund BattlemageBuy, 2R, Uncommon
Creature - Human Shaman [2/2]
B, T: Target player loses 1 life.
G, T: Put a 1/1 green Saproling creature token into play.

Illus. Vance Kovacs
Card #106
Lightning TalonsBuy, 2R, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has first strike.

Illus. Pete Venters
Card #107
Magma SprayBuy, R, Common
Instant
Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead.

Illus. Jarreau Wimberly
Card #108
Predator DragonBuy, 3RRR, Rare
Creature - Dragon [4/4]
Flying, haste
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)

Illus. Raymond Swanland
Card #109
Resounding ThunderBuy, 2R, Common
Instant
Resounding Thunder deals 3 damage to target creature or player.
Cycling 5BRG (5BRG, Discard this card: Draw a card.)
When you cycle Resounding Thunder, it deals 6 damage to target creature or player.

Illus. Jon Foster
Card #110
Ridge RannetBuy, 5RR, Common
Creature - Beast [6/4]
Cycling 2 (2, Discard this card: Draw a card.)

Illus. Jim Murray
Card #111
Rockslide ElementalBuy, 2R, Uncommon
Creature - Elemental [1/1]
First strike
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Rockslide Elemental.

Illus. Joshua Hagler
Card #112
Scourge DevilBuy, 4R, Uncommon
Creature - Devil [3/3]
When Scourge Devil comes into play, creatures you control get +1/+0 until end of turn.
Unearth 2R (2R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Dave Kendall
Card #113
SkeletonizeBuy, 4R, Uncommon
Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token into play with "B: Regenerate this creature."

Illus. Karl Kopinski
Card #114
Soul's FireBuy, 2R, Common
Instant
Target creature you control in play deals damage equal to its power to target creature or player.

Illus. Wayne Reynolds
Card #115
Thorn-Thrash ViashinoBuy, 3R, Common
Creature - Viashino Warrior [2/2]
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
G: Thorn-Thrash Viashino gains trample until end of turn.

Illus. Jon Foster
Card #116
Thunder-Thrash ElderBuy, 2R, Uncommon
Creature - Viashino Warrior [1/1]
Devour 3 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with three times that many +1/+1 counters on it.)

Illus. Brandon Kitkouski
Card #117
Viashino SkeletonBuy, 3R, Common
Creature - Viashino Skeleton [2/1]
1B, Discard a card: Regenerate Viashino Skeleton.

Illus. Cole Eastburn
Card #118
Vicious ShadowsBuy, 6R, Rare
Enchantment
Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

Illus. Joshua Hagler
Card #119
Vithian StingerBuy, 2R, Common
Creature - Human Shaman [0/1]
T: Vithian Stinger deals 1 damage to target creature or player.
Unearth 1R (1R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Dave Kendall
Card #120
Volcanic SubmersionBuy, 4R, Common
Sorcery
Destroy target artifact or land.
Cycling 2 (2, Discard this card: Draw a card.)

Illus. Trevor Claxton
Card #121
Where Ancients TreadBuy, 4R, Rare
Enchantment
Whenever a creature with power 5 or greater comes into play under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.

Illus. Zoltan Boros & Gabor Szikszai
Card #122
Algae GharialBuy, 3G, Uncommon
Creature - Crocodile [1/1]
Shroud
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial.

Illus. Michael Ryan
Card #123
Behemoth's HeraldBuy, G, Uncommon
Creature - Elf Shaman [1/1]
2G, T, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library.

Illus. Parente
Card #124
Cavern ThoctarBuy, 5G, Common
Creature - Beast [5/5]
1R: Cavern Thoctar gets +1/+0 until end of turn.

Illus. Jean-Sébastien Rossbach
Card #125
Court ArchersBuy, 2G, Common
Creature - Human Archer [1/3]
Reach (This can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Illus. Randy Gallegos
Card #126
Cylian ElfBuy, 1G, Common
Creature - Elf Scout [2/2]
Illus. Steve Prescott
Card #127
Druid of the AnimaBuy, 1G, Common
Creature - Elf Druid [1/1]
T: Add R, G, or W to your mana pool.

Illus. Jim Murray
Card #128
DrumhunterBuy, 3G, Uncommon
Creature - Human Druid Warrior [2/2]
At the end of your turn, if you control a creature with power 5 or greater, you may draw a card.
T: Add 1 to your mana pool.

Illus. Jim Murray
Card #129
Elvish VisionaryBuy, 1G, Common
Creature - Elf Shaman [1/1]
When Elvish Visionary comes into play, draw a card.

Illus. D. Alexander Gregory
Card #130
Feral HydraBuy, XG, Rare
Creature - Hydra Beast [0/0]
Feral Hydra comes into play with X +1/+1 counters on it.
3: Put a +1/+1 counter on Feral Hydra. Any player may play this ability.

Illus. Steve Prescott
Card #131
Gift of the GargantuanBuy, 2G, Common
Sorcery
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Illus. Jean-Sébastien Rossbach
Card #132
GodtoucherBuy, 3G, Common
Creature - Elf Cleric [2/2]
1W, T: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.

Illus. Jesper Ejsing
Card #133
Jungle WeaverBuy, 5GG, Common
Creature - Spider [5/6]
Reach (This can block creatures with flying.)
Cycling 2 (2, Discard this card: Draw a card.)

Illus. Trevor Hairsine
Card #134
Keeper of ProgenitusBuy, 3G, Rare
Creature - Elf Druid [1/3]
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.

Illus. Kev Walker
Card #135
Lush GrowthBuy, G, Common
Enchantment - Aura
Enchant land
Enchanted land is a Mountain, Forest, and Plains.

Illus. Jesper Ejsing
Card #136
Mighty EmergenceBuy, 2G, Uncommon
Enchantment
Whenever a creature with power 5 or greater comes into play under your control, you may put two +1/+1 counters on it.

Illus. Steve Prescott
Card #137
ManaplasmBuy, 2G, Rare
Creature - Ooze [1/1]
Whenever you play a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.

Illus. Daarken
Card #138
MosstodonBuy, 4G, Common
Creature - Plant Elephant [5/3]
1: Target creature with power 5 or greater gains trample until end of turn.

Illus. Parente
Card #139
MycolothBuy, 3GG, Rare
Creature - Fungus [4/4]
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, put a 1/1 green Saproling creature token into play for each +1/+1 counter on Mycoloth.

Illus. Raymond Swanland
Card #140
NaturalizeBuy, 1G, Common
Instant
Destroy target artifact or enchantment.

Illus. Trevor Hairsine
Card #141
Naya BattlemageBuy, 2G, Uncommon
Creature - Human Shaman [2/2]
R, T: Target creature gets +2/+0 until end of turn.
W, T: Tap target creature.

Illus. Steve Argyle
Card #142
Ooze GardenBuy, 1G, Rare
Enchantment
1G, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token into play, where X is the sacrificed creature's power. Play this ability only any time you could play a sorcery.

Illus. Anthony S. Waters
Card #143
Resounding RoarBuy, 1G, Common
Instant
Target creature gets +3/+3 until end of turn.
Cycling 5RGW (5RGW, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

Illus. Steve Prescott
Card #144
Rhox ChargerBuy, 3G, Uncommon
Creature - Rhino Soldier [3/3]
Trample
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Illus. Chris Rahn
Card #145
Sacellum GodspeakerBuy, 2G, Rare
Creature - Elf Druid [2/2]
T: Reveal any number of creature cards with power 5 or greater from your hand. Add G to your mana pool for each card revealed this way.

Illus. Wayne Reynolds
Card #146
Savage HungerBuy, 2G, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has trample.
Cycling 2 (2, Discard this card: Draw a card.)

Illus. Trevor Claxton
Card #147
SkullmulcherBuy, 4G, Rare
Creature - Elemental [3/3]
Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)
When Skullmulcher comes into play, draw a card for each creature it devoured.

Illus. Michael Ryan
Card #148
Soul's MightBuy, 4G, Common
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.

Illus. Kev Walker
Card #149
Spearbreaker BehemothBuy, 5GG, Rare
Creature - Beast [5/5]
Spearbreaker Behemoth is indestructible.
1: Target creature with power 5 or greater is indestructible this turn.

Illus. Christopher Moeller
Card #150
Topan AsceticBuy, 2G, Uncommon
Creature - Human Monk [2/2]
Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.

Illus. Sal Villagran
Card #151
Wild NacatlBuy, G, Common
Creature - Cat Warrior [1/1]
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.

Illus. Wayne Reynolds
Card #152
Agony WarpBuy, UB, Common
Instant
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

Illus. Dave Allsop
Card #153
Ajani VengeantBuy, 2WR, Mythic
Planeswalker - Ajani [3]
+1: Target permanent doesn't untap during its controller's next untap step.
-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.
-7: Destroy all lands target player controls.

Illus. Wayne Reynolds
Card #154
Bant CharmBuy, WUG, Uncommon
Instant
Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.

Illus. Randy Gallegos
Card #155
BlightningBuy, 1BR, Common
Sorcery
Blightning deals 3 damage to target player. That player discards two cards.

Illus. Thomas M. Baxa
Card #156
Blood CultistBuy, 1BR, Uncommon
Creature - Human Wizard [1/1]
T: Blood Cultist deals 1 damage to target creature.
Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.

Illus. Karl Kopinski
Card #157
Branching BoltBuy, 1RG, Common
Instant
Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.

Illus. Vance Kovacs
Card #158
Brilliant UltimatumBuy, WWUUUBB, Rare
Sorcery
Remove the top five cards of your library from the game. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.

Illus. Anthony Francisco
Card #159
Broodmate DragonBuy, 3BRG, Rare
Creature - Dragon [4/4]
Flying
When Broodmate Dragon comes into play, put a 4/4 red Dragon creature token with flying into play.

Illus. Vance Kovacs
Card #160
Bull CerodonBuy, 4WR, Uncommon
Creature - Beast [5/5]
Vigilance, haste

Illus. Jesper Ejsing
Card #161
Carrion ThrashBuy, 2BRG, Common
Creature - Viashino Warrior [4/4]
When Carrion Thrash is put into a graveyard from play, you may pay 2. If you do, return another target creature card from your graveyard to your hand.

Illus. Jaime Jones
Card #162
Clarion UltimatumBuy, WWWUUGG, Rare
Sorcery
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards into play tapped, then shuffle your library.

Illus. Michael Komarck
Card #163
Cruel UltimatumBuy, UUBBBRR, Rare
Sorcery
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Illus. Ralph Horsley
Card #164
Deft DuelistBuy, WU, Common
Creature - Human Rogue [2/1]
First strike
Shroud (This creature can't be the target of spells or abilities.)

Illus. David Palumbo
Card #165
Empyrial ArchangelBuy, 4WWUG, Mythic
Creature - Angel [5/8]
Flying, shroud
All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Illus. Greg Staples
Card #166
Esper CharmBuy, WUB, Uncommon
Instant
Choose one - Destroy target enchantment; or draw two cards; or target player discards two cards.

Illus. Michael Bruinsma
Card #167
Fire-Field OgreBuy, 1UBR, Uncommon
Creature - Ogre Mutant [4/2]
First strike
Unearth UBR (UBR: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Mitch Cotie
Card #168
Goblin DeathraidersBuy, BR, Common
Creature - Goblin Warrior [3/1]
Trample

Illus. Raymond Swanland
Card #169
GodsireBuy, 4WRGG, Mythic
Creature - Beast [8/8]
Vigilance
T: Put an 8/8 Beast creature token into play that's red, green, and white.

Illus. Jim Murray
Card #170
Grixis CharmBuy, UBR, Uncommon
Instant
Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.

Illus. Lars Grant-West
Card #171
Hellkite OverlordBuy, 4BRRG, Mythic
Creature - Dragon [8/8]
Flying, trample, haste
R: Hellkite Overlord gets +1/+0 until end of turn.
BG: Regenerate Hellkite Overlord.

Illus. Justin Sweet
Card #172
Hindering LightBuy, WU, Common
Instant
Counter target spell that targets you or a permanent you control.
Draw a card.

Illus. Chris Rahn
Card #173
Jhessian InfiltratorBuy, UG, Uncommon
Creature - Human Rogue [2/2]
Jhessian Infiltrator is unblockable.

Illus. Donato Giancola
Card #174
Jund CharmBuy, BRG, Uncommon
Instant
Choose one - Remove target player's graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.

Illus. Brandon Kitkouski
Card #175
Kederekt CreeperBuy, UBR, Common
Creature - Horror [2/3]
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Kederekt Creeper can't be blocked except by two or more creatures.

Illus. Mark Hyzer
Card #176
Kiss of the AmeshaBuy, 4WU, Uncommon
Sorcery
Target player gains 7 life and draws two cards.

Illus. Todd Lockwood
Card #177
Kresh the BloodbraidedBuy, 2BRG, Mythic
Legendary Creature - Human Warrior [3/3]
Whenever another creature is put into a graveyard from play, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.

Illus. Raymond Swanland
Card #178
Mayael the AnimaBuy, WRG, Mythic
Legendary Creature - Elf Shaman [2/3]
3RGW, T: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them into play. Put the rest on the bottom of your library in any order.

Illus. Jason Chan
Card #179
Naya CharmBuy, WRG, Uncommon
Instant
Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls.

Illus. Jesper Ejsing
Card #180
NecrogenesisBuy, BG, Uncommon
Enchantment
2: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.

Illus. Trevor Claxton
Card #181
Prince of ThrallsBuy, 4UBBR, Mythic
Creature - Demon [7/7]
Whenever a permanent an opponent controls is put into a graveyard, put that card into play under your control unless that opponent pays 3 life.

Illus. Paul Bonner
Card #182
Punish IgnoranceBuy, WUUB, Rare
Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.

Illus. Shelly Wan
Card #183
Qasali AmbusherBuy, 1WG, Uncommon
Creature - Cat Warrior [2/3]
Reach
If a creature is attacking you and you control a Forest and a Plains, you may play Qasali Ambusher without paying its mana cost and as though it had flash.

Illus. Kev Walker
Card #184
Rafiq of the ManyBuy, 1WUG, Mythic
Legendary Creature - Human Knight [3/3]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.

Illus. Michael Komarck
Card #185
Rakeclaw GargantuanBuy, 2WRG, Common
Creature - Beast [5/3]
1: Target creature with power 5 or greater gains first strike until end of turn.

Illus. Jesper Ejsing
Card #186
Realm RazerBuy, 3WRG, Rare
Creature - Beast [4/2]
When Realm Razer comes into play, remove all lands from the game.
When Realm Razer leaves play, return the removed cards to play tapped under their owners' control.

Illus. Hideaki Takamura
Card #187
Rhox War MonkBuy, WUG, Uncommon
Creature - Rhino Monk [3/4]
Lifelink

Illus. Dan Dos Santos
Card #188
Rip-Clan CrasherBuy, RG, Common
Creature - Human Warrior [2/2]
Haste

Illus. Justin Sweet
Card #189
Sangrite SurgeBuy, 4RG, Uncommon
Sorcery
Target creature gets +3/+3 and gains double strike until end of turn.

Illus. Jarreau Wimberly
Card #190
Sarkhan VolBuy, 2RG, Mythic
Planeswalker - Sarkhan [4]
+1: Creatures you control get +1/+1 and gain haste until end of turn.
-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-6: Put five 4/4 red Dragon creature tokens with flying into play.

Illus. Daarken
Card #191
Sedraxis SpecterBuy, UBR, Rare
Creature - Specter [3/2]
Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth 1B (1B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Cole Eastburn
Card #192
Sedris, the Traitor KingBuy, 3UBR, Mythic
Legendary Creature - Zombie Warrior [5/5]
Each creature card in your graveyard has unearth 2B. (2B: Return the card to play. The creature gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Paul Bonner
Card #193
Sharuum the HegemonBuy, 3WUB, Mythic
Legendary Artifact Creature - Sphinx [5/5]
Flying
When Sharuum the Hegemon comes into play, you may return target artifact card from your graveyard to play.

Illus. Izzy
Card #194
Sigil BlessingBuy, WG, Common
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Illus. Matt Stewart
Card #195
Sphinx SovereignBuy, 4WUUB, Mythic
Artifact Creature - Sphinx [6/6]
Flying
At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.

Illus. Chippy
Card #196
Sprouting ThrinaxBuy, BRG, Uncommon
Creature - Lizard [3/3]
When Sprouting Thrinax is put into a graveyard from play, put three 1/1 green Saproling creature tokens into play.

Illus. Jarreau Wimberly
Card #197
Steward of ValeronBuy, WG, Common
Creature - Human Druid Knight [2/2]
Vigilance
T: Add G to your mana pool.

Illus. Greg Staples
Card #198
Stoic AngelBuy, 1WUG, Rare
Creature - Angel [3/4]
Flying, vigilance
Players can't untap more than one creature during their untap steps.

Illus. Volkan Baga
Card #199
SwerveBuy, UR, Uncommon
Instant
Change the target of target spell with a single target.

Illus. Karl Kopinski
Card #200
Thoughtcutter AgentBuy, UB, Uncommon
Artifact Creature - Human Rogue [1/1]
UB, T: Target player loses 1 life and reveals his or her hand.

Illus. Cyril Van Der Haegen
Card #201
Tidehollow ScullerBuy, WB, Uncommon
Artifact Creature - Zombie [2/2]
When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game.
When Tidehollow Sculler leaves play, return the removed card to its owner's hand.

Illus. rk post
Card #202
Tidehollow StrixBuy, UB, Common
Artifact Creature - Bird [2/1]
Flying
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)

Illus. Cyril Van Der Haegen
Card #203
Titanic UltimatumBuy, WWRRGGG, Rare
Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.

Illus. Steve Prescott
Card #204
Tower GargoyleBuy, 1WUB, Uncommon
Artifact Creature - Gargoyle [4/4]
Flying

Illus. Matt Cavotta
Card #205
Violent UltimatumBuy, BBRRRGG, Rare
Sorcery
Destroy three target permanents.

Illus. Raymond Swanland
Card #206
Waveskimmer AvenBuy, 2WUG, Common
Creature - Bird Soldier [2/4]
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Illus. Mark Zug
Card #207
Windwright MageBuy, WUB, Common
Artifact Creature - Human Wizard [2/2]
Lifelink (Whenever this creature deals damage, you gain that much life.)
Windwright Mage has flying as long as an artifact card is in your graveyard.

Illus. Chippy
Card #208
Woolly ThoctarBuy, WRG, Uncommon
Creature - Beast [5/4]
Illus. Wayne Reynolds
Card #209
Lich's MirrorBuy, 5, Mythic
Artifact
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.

Illus. Ash Wood
Card #210
Minion ReflectorBuy, 5, Rare
Artifact
Whenever a nontoken creature comes into play under your control, you may pay 2. If you do, put a token into play that's a copy of that creature. That token has haste and "At end of turn, sacrifice this permanent."

Illus. Mark Tedin
Card #211
Obelisk of BantBuy, 3, Common
Artifact
T: Add G, W, or U to your mana pool.

Illus. David Palumbo
Card #212
Obelisk of EsperBuy, 3, Common
Artifact
T: Add W, U, or B to your mana pool.

Illus. Francis Tsai
Card #213
Obelisk of GrixisBuy, 3, Common
Artifact
T: Add U, B, or R to your mana pool.

Illus. Nils Hamm
Card #214
Obelisk of JundBuy, 3, Common
Artifact
T: Add B, R, or G to your mana pool.

Illus. Brandon Kitkouski
Card #215
Obelisk of NayaBuy, 3, Common
Artifact
T: Add R, G, or W to your mana pool.

Illus. Steve Prescott
Card #216
Quietus SpikeBuy, 3, Rare
Artifact - Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Equip 3

Illus. Mark Brill
Card #217
Relic of ProgenitusBuy, 1, Common
Artifact
T: Target player removes a card in his or her graveyard from the game.
1, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Illus. Jean-Sébastien Rossbach
Card #218
Sigil of DistinctionBuy, X, Rare
Artifact - Equipment
Sigil of Distinction comes into play with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip-Remove a charge counter from Sigil of Distinction.

Illus. Alan Pollack
Card #219
Arcane SanctumBuy, Uncommon
Land
Arcane Sanctum comes into play tapped.
T: Add W, U, or B to your mana pool.

Illus. Anthony Francisco
Card #220
Bant PanoramaBuy, Common
Land
T: Add 1 to your mana pool.
1, T, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library.

Illus. Donato Giancola
Card #221
Crumbling NecropolisBuy, Uncommon
Land
Crumbling Necropolis comes into play tapped.
T: Add U, B, or R to your mana pool.

Illus. Dave Kendall
Card #222
Esper PanoramaBuy, Common
Land
T: Add 1 to your mana pool.
1, T, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library.

Illus. Franz Vohwinkel
Card #223
Grixis PanoramaBuy, Common
Land
T: Add 1 to your mana pool.
1, T, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Illus. Nils Hamm
Card #224
Jund PanoramaBuy, Common
Land
T: Add 1 to your mana pool.
1, T, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library.

Illus. Jaime Jones
Card #225
Jungle ShrineBuy, Uncommon
Land
Jungle Shrine comes into play tapped.
T: Add R, G, or W to your mana pool.

Illus. Wayne Reynolds
Card #226
Naya PanoramaBuy, Common
Land
T: Add 1 to your mana pool.
1, T, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it into play tapped. Then shuffle your library.

Illus. Hideaki Takamura
Card #227
Savage LandsBuy, Uncommon
Land
Savage Lands comes into play tapped.
T: Add B, R, or G to your mana pool.

Illus. Vance Kovacs
Card #228
Seaside CitadelBuy, Uncommon
Land
Seaside Citadel comes into play tapped.
T: Add G, W, or U to your mana pool.

Illus. Volkan Baga
Card #229
PlainsBuy, Unknown
Basic Land - Plains
[W]

Illus. Zoltan Boros & Gabor Szikszai
Card #230
PlainsBuy, Unknown
Basic Land - Plains
[W]

Illus. Michael Komarck
Card #231
PlainsBuy, Unknown
Basic Land - Plains
[W]

Illus. Michael Komarck
Card #232
PlainsBuy, Unknown
Basic Land - Plains
[W]

Illus. Chippy
Card #233
IslandBuy, Unknown
Basic Land - Island
[U]

Illus. Michael Komarck
Card #234
IslandBuy, Unknown
Basic Land - Island
[U]

Illus. Chippy
Card #235
IslandBuy, Unknown
Basic Land - Island
[U]

Illus. Chippy
Card #236
IslandBuy, Unknown
Basic Land - Island
[U]

Illus. Mark Tedin
Card #237
SwampBuy, Unknown
Basic Land - Swamp
[B]

Illus. Chippy
Card #238
SwampBuy, Unknown
Basic Land - Swamp
[B]

Illus. Mark Tedin
Card #239
SwampBuy, Unknown
Basic Land - Swamp
[B]

Illus. Mark Tedin
Card #240
SwampBuy, Unknown
Basic Land - Swamp
[B]

Illus. Aleksi Briclot
Card #241
MountainBuy, Unknown
Basic Land - Mountain
[R]

Illus. Mark Tedin
Card #242
MountainBuy, Unknown
Basic Land - Mountain
[R]

Illus. Aleksi Briclot
Card #243
MountainBuy, Unknown
Basic Land - Mountain
[R]

Illus. Aleksi Briclot
Card #244
MountainBuy, Unknown
Basic Land - Mountain
[R]

Illus. Zoltan Boros & Gabor Szikszai
Card #245
ForestBuy, Unknown
Basic Land - Forest
[G]

Illus. Mark Tedin
Card #246
ForestBuy, Unknown
Basic Land - Forest
[G]

Illus. Zoltan Boros & Gabor Szikszai
Card #247
ForestBuy, Unknown
Basic Land - Forest
[G]

Illus. Zoltan Boros & Gabor Szikszai
Card #248
ForestBuy, Unknown
Basic Land - Forest
[G]

Illus. Michael Komarck
Card #249
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