Scars of Mirrodin Spoiler (249 cards)

Abuna AcolyteBuy, 1W, Uncommon
Creature - Cat Cleric [1/1]
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

"You can break nothing I cannot mend."
Illus. Igor Kieryluk
Card #1
ArrestBuy, 2W, Common
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.

Bladehold houses a rogues' gallery filled with the living "statues" of the worst enemies of the Auriok.
Illus. Daarken
Card #2
Auriok EdgewrightBuy, WW, Uncommon
Creature - Human Soldier [2/2]
Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.

Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer.
Illus. Mike Bierek
Card #3
Auriok SunchaserBuy, 1W, Common
Creature - Human Soldier [1/1]
Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

"Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold."
—Prayer to the Whitesun

Illus. James Ryman
Card #4
Dispense JusticeBuy, 2W, Uncommon
Instant
Target player sacrifices an attacking creature.
Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.

The Accorders never strike first, but they always strike back.
Illus. Austin Hsu
Card #5
Elspeth TirelBuy, 3WW, Mythic
Planeswalker - Elspeth [4]
+2: You gain 1 life for each creature you control.
-2: Put three 1/1 white Soldier creature tokens onto the battlefield.
-5: Destroy all other permanents except
for lands and tokens.



Illus. Michael Komarck
Card #6
Fulgent DistractionBuy, 2W, Common
Instant
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

"Channeling the white-hot power of all five suns creates a pretty good diversion."
—Yavash of the Accorders

Illus. Nic Klein
Card #7
Ghalma's WardenBuy, 3W, Common
Creature - Elephant Soldier [2/4]
Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.

A special unit guards the loxodon artificer known as Ghalma the Shaper. They are armed and armored in her finest works of silver and steel.
Illus. Mike Bierek
Card #8
Glimmerpoint StagBuy, 2WW, Uncommon
Creature - Elk [3/3]
Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.



Illus. Ryan Pancoast
Card #9
Glint HawkBuy, W, Common
Creature - Bird [2/2]
Flying
When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.

Its eyes burned nearly blind by the Whitesun, it hunts by metallic gleam.
Illus. Dave Allsop
Card #10
Indomitable ArchangelBuy, 2WW, Mythic
Creature - Angel [4/4]
Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts.

"Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand."
—Auriok proverb

Illus. Allen Williams
Card #11
Kemba, Kha RegentBuy, 1WW, Rare
Legendary Creature - Cat Cleric [2/4]
At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent.

"I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder."
Illus. Todd Lockwood
Card #12
Kemba's SkyguardBuy, 1WW, Common
Creature - Cat Knight [2/2]
Flying
When Kemba's Skyguard enters the battlefield, you gain 2 life.

"We're now to dispense aid to any Mirran we see battling anything . . . ‘strange.' Regent's orders."
—Ranya, skyhunter captain

Illus. Whit Brachna
Card #13
Leonin ArbiterBuy, 1W, Rare
Creature - Cat Cleric [2/2]
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.

"Our people are torn by infighting. Until the two sides reconcile, our laws can carry no meaning."
Illus. Shelly Wan
Card #14
Loxodon WayfarerBuy, 2W, Common
Creature - Elephant Monk [1/5]
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
Illus. Steven Belledin
Card #15
MyrsmithBuy, 1W, Uncommon
Creature - Human Artificer [2/1]
Whenever you cast an artifact spell, you may pay {1}. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.

The Auriok see the artificer as a conduit, beckoning new creations into the world.
Illus. Eric Deschamps
Card #16
Razor HippogriffBuy, 3WW, Uncommon
Creature - Hippogriff [3/3]
Flying
When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.

She incubates her eggs in gold and mana.
Illus. David Rapoza
Card #17
Revoke ExistenceBuy, 1W, Common
Sorcery
Exile target artifact or enchantment.

"No half measures, no regrets. We'll tell no stories of this day. It will be as if it never existed at all."
—Ganedor, loxodon mystic

Illus. Allen Williams
Card #18
Salvage ScoutBuy, W, Common
Creature - Human Scout [1/1]
{W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

"I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday."
Illus. Randis Albion
Card #19
Seize the InitiativeBuy, W, Common
Instant
Target creature gets +1/+1 and gains first strike until end of turn.

The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.
Illus. Steve Argyle
Card #20
Soul ParryBuy, 1W, Common
Instant
Prevent all damage one or two target creatures would deal this turn.

"I was called to this world of steel, and it will be my steel that answers."
—Elspeth Tirel

Illus. Igor Kieryluk
Card #21
Sunblast AngelBuy, 4WW, Rare
Creature - Angel [4/5]
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.

There may exist powers even greater than Phyrexia.
Illus. Jason Chan
Card #22
Sunspear ShikariBuy, 1W, Common
Creature - Cat Soldier [2/2]
As long as Sunspear Shikari is equipped, it has first strike and lifelink.

Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury.
Illus. Allen Williams
Card #23
Tempered SteelBuy, 1WW, Rare
Enchantment
Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."
—Ghalma the Shaper

Illus. Wayne Reynolds
Card #24
True ConvictionBuy, 3WWW, Rare
Enchantment
Creatures you control have double strike and lifelink.

Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.
Illus. Svetlin Velinov
Card #25
Vigil for the LostBuy, 3W, Uncommon
Enchantment
Whenever a creature you control is put into a graveyard from the battlefield, you may pay {X}. If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."
Illus. Igor Kieryluk
Card #26
Whitesun's PassageBuy, 1W, Common
Instant
You gain 5 life.

All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence.
Illus. John Avon
Card #27
Argent SphinxBuy, 2UU, Rare
Creature - Sphinx [4/3]
Flying
Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.

A great mirage, a dream of wings and silver.
Illus. Chris Rahn
Card #28
Bonds of QuicksilverBuy, 3U, Common
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.

The sea's reach extends beyond its shores.
Illus. Steven Belledin
Card #29
Darkslick DrakeBuy, 2UU, Uncommon
Creature - Drake [2/4]
Flying
When Darkslick Drake is put into a graveyard from the battlefield, draw a card.

At the edge of the Mephidross, Phyrexia's influence seeps into life and land.
Illus. Chippy
Card #30
DisperseBuy, 1U, Common
Instant
Return target nonland permanent to its owner's hand.

Most casualties of the power struggle between vedalken and Neurok didn't die on the field of battle; they merely disappeared.
Illus. Adrian Smith
Card #31
Dissipation FieldBuy, 2UU, Rare
Enchantment
Whenever a permanent deals damage to you, return it to its owner's hand.

"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
—Kara Vrist, Neurok agent

Illus. Matt Cavotta
Card #32
Grand ArchitectBuy, 1UU, Rare
Creature - Vedalken Artificer [1/3]
Other blue creatures you control get +1/+1.
{U}: Target artifact creature becomes blue until end of turn.
Tap an untapped blue creature you control: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.



Illus. Steven Belledin
Card #33
Halt OrderBuy, 2U, Uncommon
Instant
Counter target artifact spell.
Draw a card.

An artificer's least favorite mind-missive may be "I regret to inform you that the funding for your project has been cut."
Illus. Izzy
Card #34
Inexorable TideBuy, 3UU, Rare
Enchantment
Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

"See how gratefully this world accepts our blessings."
—Jin-Gitaxias, Core Augur

Illus. Dave Kendall
Card #35
Lumengrid DrakeBuy, 3U, Common
Creature - Drake [2/2]
Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.

Properly outfitted, drakes made perfect sentries for vedalken strongholds.
Illus. Johann Bodin
Card #36
Neurok InvisimancerBuy, 1UU, Common
Creature - Human Wizard [2/1]
Neurok Invisimancer is unblockable.
When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.

"They won't see your shadow or hear your breath, but they will feel your blade."
Illus. Izzy
Card #37
Plated SeastriderBuy, UU, Common
Creature - Beast [1/4]
The Neurok buried entangling cables just under the Quicksilver Sea. One seastrider harvest can provide an army's worth of armor and shields.
Illus. Izzy
Card #38
Quicksilver GargantuanBuy, 5UU, Mythic
Creature - Shapeshifter [7/7]
You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7.

"You know you have achieved true power if the sea itself seeks to emulate your greatness."
—Vy Covalt, Neurok agent

Illus. Steven Belledin
Card #39
RiddlesmithBuy, 1U, Uncommon
Creature - Human Artificer [2/1]
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.

The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath.
Illus. Eric Deschamps
Card #40
Scrapdiver SerpentBuy, 5UU, Common
Creature - Serpent [5/5]
Scrapdiver Serpent is unblockable as long as defending player controls an artifact.

Smart artificers clean up after themselves.
Illus. Adrian Smith
Card #41
Screeching SilcawBuy, 1U, Common
Creature - Bird [1/2]
Flying
Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.

It's adaptively deaf to its own cries.
Illus. Mike Bierek
Card #42
Shape AnewBuy, 3U, Rare
Sorcery
The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.



Illus. Zoltan Boros & Gabor Szikszai
Card #43
Sky-Eel SchoolBuy, 3UU, Common
Creature - Fish [3/3]
Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card.

They swim on tides few can see, away from a threat few yet understand.
Illus. Daniel Ljunggren
Card #44
Steady ProgressBuy, 2U, Common
Instant
Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Draw a card.

"More of that strange oil . . . It's probably nothing."
Illus. Efrem Palacios
Card #45
Stoic RebuttalBuy, 1UU, Common
Instant
Metalcraft — Stoic Rebuttal costs {1} less to cast if you control three or more artifacts.
Counter target spell.

Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless.
Illus. Chris Rahn
Card #46
ThrummingbirdBuy, 1U, Uncommon
Creature - Bird Horror [1/1]
Flying
Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)



Illus. Efrem Palacios
Card #47
Trinket MageBuy, 2U, Uncommon
Creature - Human Wizard [2/2]
When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.



Illus. Scott Chou
Card #48
Turn AsideBuy, U, Common
Instant
Counter target spell that targets a permanent you control.

"It's not my job to ask our leaders about their experiments at the Knowledge Pool. It's my job to make sure they can continue performing them."
Illus. Shelly Wan
Card #49
Twisted ImageBuy, U, Uncommon
Instant
Switch target creature's power and toughness until end of turn.
Draw a card.

"True strength is in the mind, for the body is too malleable a form."
—Politus, vedalken emisar

Illus. Izzy
Card #50
Vault SkywardBuy, U, Common
Instant
Target creature gains flying until end of turn. Untap it.

"The edges of the Quicksilver Sea run dark with the spread of the Mephidross. Two more aerial passes before I can be sure what I'm seeing . . ."
—Lafarius, Neurok sky agent

Illus. Dan Scott
Card #51
Vedalken CertarchBuy, U, Common
Creature - Vedalken Wizard [1/1]
Metalcraft — {T}: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.

"An appropriately detailed model is indistinguishable from reality, and much easier to control."
Illus. Karl Kopinski
Card #52
Volition ReinsBuy, 3UUU, Uncommon
Enchantment - Aura
Enchant permanent
When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.
You control enchanted permanent.

"Glorifying the will is a mistake. It is simply one more force to be mastered."
Illus. Svetlin Velinov
Card #53
Blackcleave GoblinBuy, 3B, Common
Creature - Goblin Zombie [2/1]
Haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"Bitten? Save time, amputate now."
—Lephar, loxodon surgeon

Illus. Nils Hamm
Card #54
Bleak Coven VampiresBuy, 3BB, Common
Creature - Vampire Warrior [4/3]
Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

As the shadow of the Mephidross spread over the Tangle, the vampires' territory expanded.
Illus. Randis Albion
Card #55
BlistergrubBuy, 2B, Common
Creature - Horror [2/2]
Swampwalk
When Blistergrub is put into a graveyard from the battlefield, each opponent loses 2 life.

"The sooner you join Phyrexia, the sooner you'll forget your painful rebirth."
—Sheoldred, Whispering One

Illus. Daarken
Card #56
Carnifex DemonBuy, 4BB, Rare
Creature - Demon [6/6]
Flying
Carnifex Demon enters the battlefield with two -1/-1 counters on it.
{B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

Every contagion has a host.
Illus. Aleksi Briclot
Card #57
Contagious NimBuy, 2B, Common
Creature - Zombie [2/2]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"This species has grown to be my preferred receptacle for our divine message."
—Sheoldred, Whispering One

Illus. Efrem Palacios
Card #58
Corrupted HarvesterBuy, 4BB, Uncommon
Creature - Horror [6/3]
{B}, Sacrifice a creature: Regenerate Corrupted Harvester.

"Before the blessed assault begins, we must seek specimens that are well-adapted to our way of . . . life."
—Sheoldred, Whispering One

Illus. Nils Hamm
Card #59
Dross HopperBuy, 1B, Common
Creature - Insect Horror [2/1]
Sacrifice a creature: Dross Hopper gains flying until end of turn.

Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster.
Illus. Dave Allsop
Card #60
ExsanguinateBuy, XBB, Uncommon
Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.

Vampires don't consider patience a virtue nor gluttony a sin.
Illus. Carl Critchlow
Card #61
Flesh AllergyBuy, 2BB, Uncommon
Sorcery
As an additional cost to cast Flesh Allergy, sacrifice a creature.
Destroy target creature. Its controller loses life equal to the number of creatures put into all graveyards from the battlefield this turn.



Illus. Vance Kovacs
Card #62
Fume SpitterBuy, B, Common
Creature - Horror [1/1]
Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.

"Our archers made sport of it as it fumbled its way up the slag ridge. As it collapsed we thought ourselves safe, but the foul thing carried more than necrogen."
—Adaran, Tangle hunter

Illus. Nils Hamm
Card #63
Geth, Lord of the VaultBuy, 4BB, Mythic
Legendary Creature - Zombie [5/5]
Intimidate
{X}{B}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.



Illus. Whit Brachna
Card #64
Grasp of DarknessBuy, BB, Common
Instant
Target creature gets -4/-4 until end of turn.

On a world with five suns, night is compelled to become an aggressive force.
Illus. Johann Bodin
Card #65
Hand of the PraetorsBuy, 3B, Rare
Creature - Zombie [3/2]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Other creatures you control with infect get +1/+1.
Whenever you cast a creature spell with infect, target player gets a poison counter.



Illus. Izzy
Card #66
Ichor RatsBuy, 1BB, Uncommon
Creature - Rat [2/1]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Ichor Rats enters the battlefield, each player gets a poison counter.



Illus. Matt Stewart
Card #67
Instill InfectionBuy, 3B, Common
Instant
Put a -1/-1 counter on target creature.
Draw a card.

"The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread."
—Vedalken research notes

Illus. Chris Rahn
Card #68
MemoricideBuy, 3B, Rare
Sorcery
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

"You claim wisdom, yet I see nothing in here but tawdry wishes."
Illus. James Ryman
Card #69
Moriok ReaverBuy, 2B, Common
Creature - Human Warrior [3/2]
"The Moriok are fools. They try so hard to gain my favor. All I want is for them to die quickly, to join the ranks of the nim."
—Geth, Lord of the Vault

Illus. Marc Simonetti
Card #70
Necrogen ScudderBuy, 2B, Uncommon
Creature - Horror [3/3]
Flying
When Necrogen Scudder enters the battlefield, you lose 3 life.

Contrary to popular belief, it's kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls.
Illus. Raymond Swanland
Card #71
Necrotic OozeBuy, 2BB, Rare
Creature - Ooze [4/3]
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

"To death all must go, and so in death lies ultimate power."
—Geth, Lord of the Vault

Illus. James Ryman
Card #72
Painful QuandaryBuy, 3BB, Rare
Enchantment
Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.

"For each word spoken, one forgotten. For each thought, a memory rotten."
—Moriok incantation

Illus. Whit Brachna
Card #73
PainsmithBuy, 1B, Uncommon
Creature - Human Artificer [2/1]
Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.

The Moriok see the artificer as a taskmaster, forcing lazy metal into more potent shapes.
Illus. Eric Deschamps
Card #74
Plague StingerBuy, 1B, Common
Creature - Insect Horror [1/1]
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

It leaves its victims one sting closer to phyresis.
Illus. Ryan Pancoast
Card #75
Psychic MiasmaBuy, 1B, Common
Sorcery
Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.

"A mind may be steeled against madness, but all battlements fall in time."
—Jin-Gitaxias, Core Augur

Illus. Svetlin Velinov
Card #76
Relic PutrescenceBuy, 2B, Common
Enchantment - Aura
Enchant artifact
Whenever enchanted artifact becomes tapped, its controller gets a poison counter.

"Until we shed the curse of sentience, we must endure its grotesque handiwork."
—Vorinclex, Voice of Hunger

Illus. Allen Williams
Card #77
SkinrenderBuy, 2BB, Uncommon
Creature - Zombie [3/3]
When Skinrender enters the battlefield, put three -1/-1 counters on target creature.

"Your creations are effective, Sheoldred, but we must unite the flesh, not merely flay it."
—Elesh Norn, Grand Cenobite

Illus. David Rapoza
Card #78
Skithiryx, the Blight DragonBuy, 3BB, Mythic
Legendary Creature - Dragon Skeleton [4/4]
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{B}{B}: Regenerate Skithiryx.



Illus. Chippy
Card #79
Tainted StrikeBuy, B, Common
Instant
Target creature gets +1/+0 and gains infect until end of turn. (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"Welcome to perfection."
—Sheoldred, Whispering One

Illus. James Ryman
Card #80
Arc TrailBuy, 1R, Uncommon
Sorcery
Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.

"Don't try to hit your enemies. Concentrate on the space between them, and fill the air with doom."
—Spear-Tribe teaching

Illus. Marc Simonetti
Card #81
Assault StrobeBuy, R, Common
Sorcery
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

When breaking someone's face once just isn't enough.
Illus. Kev Walker
Card #82
Barrage OgreBuy, 3RR, Uncommon
Creature - Ogre Warrior [3/3]
{T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.

The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.
Illus. David Rapoza
Card #83
Blade-Tribe BerserkersBuy, 3R, Common
Creature - Human Berserker [3/3]
Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.



Illus. Kev Walker
Card #84
Bloodshot TraineeBuy, 3R, Uncommon
Creature - Goblin Warrior [2/3]
{T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.

"Just think how strong I'll be if my arms don't tear off!"
Illus. Matt Stewart
Card #85
Cerebral EruptionBuy, 2RR, Rare
Sorcery
Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.



Illus. Kev Walker
Card #86
EmbersmithBuy, 1R, Uncommon
Creature - Human Artificer [2/1]
Whenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to target creature or player.

The Vulshok see the artificer as a catalyst, bringing the spark of creation that ignites change.
Illus. Eric Deschamps
Card #87
FerrovoreBuy, 2R, Common
Creature - Beast [2/2]
{R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

The Vulshok use its digestion to break down the most obstinate metals, from darksteel myr to seastrider plates.
Illus. Austin Hsu
Card #88
Flameborn HellionBuy, 5R, Common
Creature - Hellion [5/4]
Haste
Flameborn Hellion attacks each turn if able.

"The most reliable omen of a future hellion attack is a past hellion attack."
—Spear-Tribe teaching

Illus. Aleksi Briclot
Card #89
Furnace CelebrationBuy, 1RR, Uncommon
Enchantment
Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.

Reduce. Reuse. Wreak havoc.
Illus. Svetlin Velinov
Card #90
Galvanic BlastBuy, R, Common
Instant
Galvanic Blast deals 2 damage to target creature or player.
Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.

Mirrodin has little weather, but it certainly has lightning.
Illus. Marc Simonetti
Card #91
Goblin GaveleerBuy, R, Common
Creature - Goblin Warrior [1/1]
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.

"When everything looks like a nail, you really need to get yourself a hammer."
—Krol, goblin furnace-priest

Illus. Svetlin Velinov
Card #92
Hoard-Smelter DragonBuy, 4RR, Rare
Creature - Dragon [5/5]
Flying
{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.

He collects the precious metals, and then converts the rest to propellant.
Illus. Eric Deschamps
Card #93
Koth of the HammerBuy, 2RR, Mythic
Planeswalker - Koth [3]
+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
-2: Add {R} to your mana pool for each Mountain you control.
-5: You get an emblem with "Mountains you control have ‘{T}: This land deals 1 damage to target creature or player.'"



Illus. Jason Chan
Card #94
Kuldotha PhoenixBuy, 2RRR, Rare
Creature - Phoenix [4/4]
Flying, haste
Metalcraft — {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.



Illus. Mike Bierek
Card #95
Kuldotha RebirthBuy, R, Common
Sorcery
As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.
Put three 1/1 red Goblin creature tokens onto the battlefield.

All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones.
Illus. Goran Josic
Card #96
Melt TerrainBuy, 2RR, Common
Sorcery
Destroy target land. Melt Terrain deals 2 damage to that land's controller.

Just as the most finely wrought metal can warp and rust, so too does Mirrodin buckle under pressures from without and within.
Illus. John Avon
Card #97
Molten PsycheBuy, 1RR, Rare
Sorcery
Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.



Illus. Ryan Yee
Card #98
Ogre GeargrabberBuy, 4RR, Uncommon
Creature - Ogre Warrior [4/4]
Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.

Long reach, short attention span.
Illus. David Rapoza
Card #99
Oxidda DaredevilBuy, 1R, Common
Creature - Goblin Artificer [2/1]
Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.

His goggles spattered with grime and his mouth full of bugs, he tossed the engines another priceless relic.
Illus. Pete Venters
Card #100
Oxidda ScrapmelterBuy, 3R, Uncommon
Creature - Beast [3/3]
When Oxidda Scrapmelter enters the battlefield, destroy target artifact.

It subsists on a diet rich in screaming metal and molten blood.
Illus. Igor Kieryluk
Card #101
Scoria ElementalBuy, 4R, Common
Creature - Elemental [6/1]
A single molten cord links it to the subterranean furnaces, drawing heat and metal from beneath Kuldotha. Until that bond is cut, it carves a swath of raw destruction.
Illus. Karl Kopinski
Card #102
ShatterBuy, 1R, Common
Instant
Destroy target artifact.

"I am an artist, a builder, a creator . . . I create the biggest explosions around."
—Krol, goblin furnace-priest

Illus. jD
Card #103
Spikeshot ElderBuy, R, Rare
Creature - Goblin Shaman [1/1]
{1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player.

Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more.
Illus. Izzy
Card #104
Tunnel IgnusBuy, 1R, Rare
Creature - Elemental [2/1]
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.

Fight mischief with mischief.
Illus. Scott Chou
Card #105
Turn to SlagBuy, 3RR, Common
Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.

"If it wasn't a blackened, stinking, melted abomination before, it certainly is now."
—Koth of the Hammer

Illus. Zoltan Boros & Gabor Szikszai
Card #106
Vulshok HeartstokerBuy, 2R, Common
Creature - Human Shaman [2/2]
When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.

He fashions stirring words with as much passion as a smith fashioning a warhammer.
Illus. Shelly Wan
Card #107
Acid Web SpiderBuy, 3GG, Uncommon
Creature - Spider [3/5]
Reach
When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Its web is an excellent source of found copper for the daring or the stupid.
Illus. Austin Hsu
Card #108
Alpha TyrranaxBuy, 4GG, Common
Creature - Beast [6/5]
Hunger seized the tyrranax, and the Sylvok's vision quest ended in disaster.
Illus. Dave Kendall
Card #109
AsceticismBuy, 3GG, Rare
Enchantment
Creatures you control can't be the targets of spells or abilities your opponents control.
{1}{G}: Regenerate target creature.

"Let my ignominy build walls thicker than iron and stronger than darksteel."
—Thrun, the last troll

Illus. Daarken
Card #110
Bellowing TanglewurmBuy, 3GG, Uncommon
Creature - Wurm [4/4]
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.



Illus. jD
Card #111
Blight MambaBuy, 1G, Common
Creature - Snake [1/1]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{1}{G}: Regenerate Blight Mamba.

Its venom drips with Phyrexia's hate.
Illus. Drew Baker
Card #112
Blunt the AssaultBuy, 3G, Common
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

"Much can be gained from the appearance of vulnerability."
—Ezuri, renegade leader

Illus. Matt Stewart
Card #113
Carapace ForgerBuy, 1G, Common
Creature - Elf Artificer [2/2]
Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

"Bows and whips cannot save us from these new horrors of the Mephidross."
Illus. Matt Cavotta
Card #114
Carrion CallBuy, 3G, Uncommon
Instant
Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

The natural order is out of order.
Illus. Adrian Smith
Card #115
Copperhorn ScoutBuy, G, Common
Creature - Elf Scout [1/1]
Whenever Copperhorn Scout attacks, untap each other creature you control.

Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note.
Illus. Shelly Wan
Card #116
CystbearerBuy, 2G, Common
Creature - Beast [2/3]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Phyrexia strives to simulate natural life, but it can't resist improving on the design.
Illus. Kev Walker
Card #117
Engulfing SlagwurmBuy, 5GG, Rare
Creature - Wurm [7/7]
Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Its teeth exist only for decoration.
Illus. Jaime Jones
Card #118
Ezuri, Renegade LeaderBuy, 1GG, Rare
Legendary Creature - Elf Warrior [2/2]
{G}: Regenerate another target Elf.
{2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.

The infamous Ezuri commands the highest bounty the vedalken have ever placed upon an outlaw.
Illus. Karl Kopinski
Card #119
Ezuri's ArchersBuy, G, Common
Creature - Elf Archer [1/2]
Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.



Illus. Shelly Wan
Card #120
Ezuri's BrigadeBuy, 2GG, Rare
Creature - Elf Warrior [4/4]
Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

Riding ravenous, ever-growing vorracs is almost as dangerous as fitting them with saddles.
Illus. Nic Klein
Card #121
Genesis WaveBuy, XGGG, Rare
Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.



Illus. James Paick
Card #122
Liege of the TangleBuy, 6GG, Mythic
Creature - Elemental [8/8]
Trample
Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.



Illus. Jason Chan
Card #123
LifesmithBuy, 1G, Uncommon
Creature - Human Artificer [2/1]
Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life.

The Sylvok see the artificer as a gardener, preparing the world for hardy growth.
Illus. Eric Deschamps
Card #124
Molder BeastBuy, 4G, Common
Creature - Beast [5/3]
Trample
Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.

"A trail of scrap metal can lead it into an ambush. But take care not to overfeed it."
—Adaran, Tangle hunter

Illus. Randis Albion
Card #125
PutrefaxBuy, 3GG, Rare
Creature - Horror [5/3]
Trample, haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of the end step, sacrifice Putrefax.



Illus. Steven Belledin
Card #126
Slice in TwainBuy, 2GG, Uncommon
Instant
Destroy target artifact or enchantment.
Draw a card.

"The hypocrisy of these elves is thicker than steel—destroying ‘unnatural metal' with their own enchanted swords."
—Kara Vrist, Neurok agent

Illus. Efrem Palacios
Card #127
Tangle AnglerBuy, 3G, Uncommon
Creature - Horror [1/5]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{G}: Target creature blocks Tangle Angler this turn if able.

A plague on the curious.
Illus. Igor Kieryluk
Card #128
Tel-Jilad DefianceBuy, 1G, Common
Instant
Target creature gains protection from artifacts until end of turn.
Draw a card.

The Viridian elves had purged their culture of the trolls' traitorous influence. In times of strife, however, the ancestral memories returned.
Illus. Goran Josic
Card #129
Tel-Jilad FallenBuy, 2GG, Common
Creature - Elf Warrior [3/1]
Protection from artifacts
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"No longer am I shackled to antiquity. My new masters will etch a glorious future."
Illus. James Ryman
Card #130
Untamed MightBuy, XG, Common
Instant
Target creature gets +X/+X until end of turn.

"Beasts kill for their very survival. If you would have their strength, you must know their desperation."
—Konnos, Sylvok sage

Illus. Erica Yang
Card #131
Viridian RevelBuy, 1GG, Uncommon
Enchantment
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

"Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die."
—Vorinclex, Voice of Hunger

Illus. rk post
Card #132
Wing PunctureBuy, G, Common
Instant
Target creature you control deals damage equal to its power to target creature with flying.

"If I were the air, I wouldn't taunt the ground. It has the weight advantage."
—Konnos, Sylvok sage

Illus. jD
Card #133
Withstand DeathBuy, G, Common
Instant
Target creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

On Mirrodin, every conflict ends in either death or darksteel.
Illus. Tomasz Jedruszek
Card #134
Venser, the SojournerBuy, 3WU, Mythic
Planeswalker - Venser [3]
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
-1: Creatures are unblockable this turn.
-8: You get an emblem with "Whenever you cast a spell, exile target permanent."



Illus. Eric Deschamps
Card #135
Accorder's ShieldBuy, 0, Common
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3}

An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.
Illus. Alan Pollack
Card #136
Argentum ArmorBuy, 6, Rare
Artifact - Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip {6}

Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power.
Illus. Matt Cavotta
Card #137
Auriok ReplicaBuy, 3, Common
Artifact Creature - Cleric [2/2]
{W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.

All the loyalty of the Auriok with only a trace of their self-righteousness.
Illus. Zoltan Boros & Gabor Szikszai
Card #138
Barbed BattlegearBuy, 3, Uncommon
Artifact - Equipment
Equipped creature gets +4/-1.
Equip {2}

"One need only look at the inhabitants of this world to see that they are forged halfway to perfection. All they need is a whisper of the Glorious Word."
—Urabrask the Hidden

Illus. Steve Argyle
Card #139
Bladed PinionsBuy, 2, Common
Artifact - Equipment
Equipped creature has flying and first strike.
Equip {2}

Lacking trained pterons, the Auriok had to rely on other measures to gain the upper hand in the skies.
Illus. Steve Argyle
Card #140
Chimeric MassBuy, X, Rare
Artifact
Chimeric Mass enters the battlefield with X charge counters on it.
{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."



Illus. David Palumbo
Card #141
Chrome SteedBuy, 4, Common
Artifact Creature - Horse [2/2]
Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.

According to Auriok myth, it collects scrap in order to reassemble its lost rider.
Illus. Jana Schirmer & Johannes Voss
Card #142
Clone ShellBuy, 5, Uncommon
Artifact Creature - Shapeshifter [2/2]
Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.



Illus. Volkan Baga
Card #143
Contagion ClaspBuy, 2, Uncommon
Artifact
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)



Illus. Anthony Palumbo
Card #144
Contagion EngineBuy, 6, Rare
Artifact
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)



Illus. Daarken
Card #145
Copper MyrBuy, 2, Common
Artifact Creature - Myr [1/1]
{T}: Add {G} to your mana pool.

The myr are like verdigris: an ever-present patina on the surface of a metal world.
Illus. Alan Pollack
Card #146
Corpse CurBuy, 4, Common
Artifact Creature - Hound [2/2]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.



Illus. Pete Venters
Card #147
Culling DaisBuy, 2, Uncommon
Artifact
{T}, Sacrifice a creature: Put a charge counter on Culling Dais.
{1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

"Forswear the flesh and you will truly see."
—Jin-Gitaxias, Core Augur

Illus. Anthony Palumbo
Card #148
Darksteel AxeBuy, 1, Uncommon
Artifact - Equipment
Darksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.)
Equipped creature gets +2/+0.
Equip {2}

Heavier than it looks, tricky to wield, guaranteed to last.
Illus. Daniel Ljunggren
Card #149
Darksteel JuggernautBuy, 5, Rare
Artifact Creature - Juggernaut [*/*]
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
Darksteel Juggernaut is indestructible and attacks each turn if able.

One part unstoppable force, one part immovable object.
Illus. Randis Albion
Card #150
Darksteel MyrBuy, 3, Uncommon
Artifact Creature - Myr [0/1]
Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)



Illus. Randis Albion
Card #151
Darksteel SentinelBuy, 6, Uncommon
Artifact Creature - Golem [3/3]
Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Darksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)



Illus. Erica Yang
Card #152
Echo CircletBuy, 2, Common
Artifact - Equipment
Equipped creature can block an additional creature.
Equip {1}

After the vanishing of the elder generations, the Anvil Tribe developed creative solutions to their personnel shortages.
Illus. Daarken
Card #153
Etched ChampionBuy, 3, Rare
Artifact Creature - Soldier [2/2]
Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.

Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war.
Illus. Matt Cavotta
Card #154
Flight SpellbombBuy, 1, Common
Artifact
{T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.
When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.



Illus. Franz Vohwinkel
Card #155
Glint Hawk IdolBuy, 2, Common
Artifact
Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.
{W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.



Illus. Dave Allsop
Card #156
Gold MyrBuy, 2, Common
Artifact Creature - Myr [1/1]
{T}: Add {W} to your mana pool.

The myr are like razorgrass: numberless metal figures, reflecting each other's light.
Illus. Alan Pollack
Card #157
Golden UrnBuy, 1, Common
Artifact
At the beginning of your upkeep, you may put a charge counter on Golden Urn.
{T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.



Illus. Charles Urbach
Card #158
Golem ArtisanBuy, 5, Uncommon
Artifact Creature - Golem [3/3]
{2}: Target artifact creature gets +1/+1 until end of turn.
{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

Better living through metallurgy.
Illus. Nic Klein
Card #159
Golem FoundryBuy, 3, Common
Artifact
Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.
Remove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.



Illus. Nic Klein
Card #160
Golem's HeartBuy, 2, Uncommon
Artifact
Whenever a player casts an artifact spell, you may gain 1 life.

The heart of a golem gives life to more than just the iron husk around it.
Illus. Matt Cavotta
Card #161
Grafted ExoskeletonBuy, 4, Uncommon
Artifact - Equipment
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip {2}



Illus. Allen Williams
Card #162
GrindclockBuy, 2, Rare
Artifact
{T}: Put a charge counter on Grindclock.
{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.

Pray you never hear it chime.
Illus. Nils Hamm
Card #163
Heavy ArbalestBuy, 3, Uncommon
Artifact - Equipment
Equipped creature doesn't untap during its controller's untap step.
Equipped creature has "{T}: This creature deals 2 damage to target creature or player."
Equip {4}



Illus. David Rapoza
Card #164
Horizon SpellbombBuy, 1, Common
Artifact
{2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.



Illus. Franz Vohwinkel
Card #165
Ichorclaw MyrBuy, 2, Common
Artifact Creature - Myr [1/1]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.



Illus. Eric Deschamps
Card #166
Infiltration LensBuy, 1, Uncommon
Artifact - Equipment
Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip {1}

Neurok spies carry devices that let them look a few moments into the future, giving them an almost insurmountable edge.
Illus. Izzy
Card #167
Iron MyrBuy, 2, Common
Artifact Creature - Myr [1/1]
{T}: Add {R} to your mana pool.

The myr are like rusted metal: gleaming purpose hidden by a thin disguise of debris.
Illus. Alan Pollack
Card #168
Kuldotha ForgemasterBuy, 5, Rare
Artifact Creature - Construct [3/5]
{T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.

The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself.
Illus. jD
Card #169
Leaden MyrBuy, 2, Common
Artifact Creature - Myr [1/1]
{T}: Add {B} to your mana pool.

The myr are like necrogen: a transformative force unconcerned with the changes they wreak.
Illus. Alan Pollack
Card #170
Liquimetal CoatingBuy, 2, Uncommon
Artifact
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.

"They'll soon become accustomed to wearing skin that is not their own."
—Elesh Norn, Grand Cenobite

Illus. Johann Bodin
Card #171
Livewire LashBuy, 2, Rare
Artifact - Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."
Equip {2}



Illus. Daniel Ljunggren
Card #172
Lux CannonBuy, 4, Mythic
Artifact
{T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.

There are few problems that can't be solved by putting a hole in the world.
Illus. Martina Pilcerova
Card #173
MemniteBuy, 0, Uncommon
Artifact Creature - Construct [1/1]
Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power.
Illus. Svetlin Velinov
Card #174
Mimic VatBuy, 3, Rare
Artifact
Imprint — Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
{3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.



Illus. Matt Cavotta
Card #175
MindslaverBuy, 6, Mythic
Legendary Artifact
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)

It's a helm that leaves the head at its most vulnerable.
Illus. Volkan Baga
Card #176
Molten-Tail MasticoreBuy, 4, Mythic
Artifact Creature - Masticore [4/4]
At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.
{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.
{2}: Regenerate Molten-Tail Masticore.



Illus. Whit Brachna
Card #177
Moriok ReplicaBuy, 3, Common
Artifact Creature - Warrior [2/2]
{1}{B}, Sacrifice Moriok Replica: You draw two cards and lose 2 life.

All the secrets of the Moriok with only a trace of their corruption.
Illus. Zoltan Boros & Gabor Szikszai
Card #178
Mox OpalBuy, 0, Mythic
Legendary Artifact
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

The suns of Mirrodin have shone upon perfection only once.
Illus. Volkan Baga
Card #179
Myr BattlesphereBuy, 7, Rare
Artifact Creature - Myr Construct [4/7]
When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.



Illus. Franz Vohwinkel
Card #180
Myr GalvanizerBuy, 3, Uncommon
Artifact Creature - Myr [2/2]
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.

"We can't quite determine what they're doing, but they seem to be doing it quite well."
—Vedalken research notes

Illus. Greg Staples
Card #181
Myr PropagatorBuy, 3, Rare
Artifact Creature - Myr [1/1]
{3}, {T}: Put a token that's a copy of Myr Propagator onto the battlefield.

"We will ingest and remake this world in our image, not unlike some admirable designs I have seen here."
—Vorinclex, Voice of Hunger

Illus. Ryan Pancoast
Card #182
Myr ReservoirBuy, 3, Rare
Artifact
{T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr.
{3}, {T}: Return target Myr card from your graveyard to your hand.

A mana well as bottomless as the myr are tireless.
Illus. Jung Park
Card #183
Necrogen CenserBuy, 3, Common
Artifact
Necrogen Censer enters the battlefield with two charge counters on it.
{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.

Moriok necromancers actively spread necrogen, encouraging the transformation from Mirran to nim.
Illus. Pete Venters
Card #184
NecropedeBuy, 2, Uncommon
Artifact Creature - Insect [1/1]
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Necropede is put into a graveyard from the battlefield, you may put a -1/-1 counter on target creature.



Illus. Nic Klein
Card #185
Neurok ReplicaBuy, 3, Common
Artifact Creature - Wizard [1/4]
{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.

All the curiosity of the Neurok with only a trace of their duplicity.
Illus. Zoltan Boros & Gabor Szikszai
Card #186
Nihil SpellbombBuy, 1, Common
Artifact
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.



Illus. Franz Vohwinkel
Card #187
Nim DeathmantleBuy, 2, Rare
Artifact - Equipment
Equipped creature gets +2/+2, has intimidate, and is a black Zombie.
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.
Equip {4}



Illus. Karl Kopinski
Card #188
Origin SpellbombBuy, 1, Common
Artifact
{1}, {T}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.
When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.



Illus. Franz Vohwinkel
Card #189
Palladium MyrBuy, 3, Uncommon
Artifact Creature - Myr [2/2]
{T}: Add {2} to your mana pool.

The myr are like the Glimmervoid: blank canvases on which to build grand creations.
Illus. Alan Pollack
Card #190
Panic SpellbombBuy, 1, Common
Artifact
{T}, Sacrifice Panic Spellbomb: Target creature can't block this turn.
When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.



Illus. Franz Vohwinkel
Card #191
Perilous MyrBuy, 2, Common
Artifact Creature - Myr [1/1]
When Perilous Myr is put into a graveyard from the battlefield, it deals 2 damage to target creature or player.

To Mirrodin, an explosive. To Phyrexia, a missionary.
Illus. Jason Felix
Card #192
Platinum EmperionBuy, 8, Mythic
Artifact Creature - Golem [8/8]
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)

It ignores such insignificant forces as time, entropy, and death.
Illus. Chris Rahn
Card #193
Precursor GolemBuy, 5, Rare
Artifact Creature - Golem [3/3]
When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.



Illus. Chippy
Card #194
Prototype PortalBuy, 4, Rare
Artifact
Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.
{X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.



Illus. Drew Baker
Card #195
Ratchet BombBuy, 2, Rare
Artifact
{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.



Illus. Austin Hsu
Card #196
Razorfield ThresherBuy, 7, Common
Artifact Creature - Construct [6/4]
DANGER! Keep appendages clear of front of machine. And rear of machine. And side of machine. And top of machine.
Illus. Karl Kopinski
Card #197
Rust TickBuy, 3, Uncommon
Artifact Creature - Insect [1/3]
You may choose not to untap Rust Tick during your untap step.
{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.



Illus. Carl Critchlow
Card #198
Rusted RelicBuy, 4, Uncommon
Artifact
Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.

"We consider rust a curable disease."
—Tarrin, Hammer-Tribe shaman

Illus. Igor Kieryluk
Card #199
Saberclaw GolemBuy, 5, Common
Artifact Creature - Golem [4/2]
{R}: Saberclaw Golem gains first strike until end of turn.

The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half.
Illus. Mike Bierek
Card #200
Semblance AnvilBuy, 3, Rare
Artifact
Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost {2} less to cast.

Forged from what it forges.
Illus. Dan Scott
Card #201
Silver MyrBuy, 2, Common
Artifact Creature - Myr [1/1]
{T}: Add {U} to your mana pool.

The myr are like quicksilver: malleable in function and adaptable in form.
Illus. Alan Pollack
Card #202
Snapsail GliderBuy, 3, Common
Artifact Creature - Construct [2/2]
Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger.
Illus. Efrem Palacios
Card #203
SolitonBuy, 5, Common
Artifact Creature - Construct [3/4]
{U}: Untap Soliton.

The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings.
Illus. Jason Felix
Card #204
Steel HellkiteBuy, 6, Rare
Artifact Creature - Dragon [5/5]
Flying
{2}: Steel Hellkite gets +1/+0 until end of turn.
{X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.



Illus. James Paick
Card #205
Strata ScytheBuy, 3, Rare
Artifact - Equipment
Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip {3}



Illus. Scott Chou
Card #206
Strider HarnessBuy, 3, Common
Artifact - Equipment
Equipped creature gets +1/+1 and has haste.
Equip {1}

Each journey begins with a single step—and sometimes ends with that single step as well.
Illus. Matt Stewart
Card #207
Sword of Body and MindBuy, 3, Mythic
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
Equip {2}



Illus. Chris Rahn
Card #208
Sylvok LifestaffBuy, 1, Common
Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature is put into a graveyard, you gain 3 life.
Equip {1}

The druid's lifestaff connects her to generations of bygone Sylvok.
Illus. Martina Pilcerova
Card #209
Sylvok ReplicaBuy, 3, Common
Artifact Creature - Shaman [1/3]
{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.

All the zeal of the Sylvok with only a trace of their conservancy.
Illus. Zoltan Boros & Gabor Szikszai
Card #210
Throne of GethBuy, 2, Uncommon
Artifact
{T}, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

At the heart of Ish Sah, Geth stokes the dark fires of Phyrexia.
Illus. Jana Schirmer & Johannes Voss
Card #211
Tower of CalamitiesBuy, 4, Rare
Artifact
{8}, {T}: Tower of Calamities deals 12 damage to target creature.

The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed.
Illus. Aleksi Briclot
Card #212
Trigon of CorruptionBuy, 4, Uncommon
Artifact
Trigon of Corruption enters the battlefield with three charge counters on it.
{B}{B}, {T}: Put a charge counter on Trigon of Corruption.
{2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.



Illus. Nils Hamm
Card #213
Trigon of InfestationBuy, 4, Uncommon
Artifact
Trigon of Infestation enters the battlefield with three charge counters on it.
{G}{G}, {T}: Put a charge counter on Trigon of Infestation.
{2}, {T}, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield.



Illus. Dave Allsop
Card #214
Trigon of MendingBuy, 2, Uncommon
Artifact
Trigon of Mending enters the battlefield with three charge counters on it.
{W}{W}, {T}: Put a charge counter on Trigon of Mending.
{2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.



Illus. Igor Kieryluk
Card #215
Trigon of RageBuy, 2, Uncommon
Artifact
Trigon of Rage enters the battlefield with three charge counters on it.
{R}{R}, {T}: Put a charge counter on Trigon of Rage.
{2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.



Illus. Marc Simonetti
Card #216
Trigon of ThoughtBuy, 5, Uncommon
Artifact
Trigon of Thought enters the battlefield with three charge counters on it.
{U}{U}, {T}: Put a charge counter on Trigon of Thought.
{2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card.



Illus. Mike Bierek
Card #217
Tumble MagnetBuy, 3, Common
Artifact
Tumble Magnet enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Illus. Drew Baker
Card #218
Vector AspBuy, 1, Common
Artifact Creature - Snake [1/1]
{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration.
Illus. Erica Yang
Card #219
Venser's JournalBuy, 5, Rare
Artifact
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.

A Planeswalker's chronicle spans worlds and civilizations, each page a lifetime.
Illus. Christopher Moeller
Card #220
Vulshok ReplicaBuy, 3, Common
Artifact Creature - Berserker [3/1]
{1}{R}, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player.

All the fury of the Vulshok with only a trace of their recklessness.
Illus. Zoltan Boros & Gabor Szikszai
Card #221
Wall of TanglecordBuy, 2, Common
Artifact Creature - Wall [0/6]
Defender
{G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight.
Illus. Vance Kovacs
Card #222
Wurmcoil EngineBuy, 6, Mythic
Artifact Creature - Wurm [6/6]
Deathtouch, lifelink
When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.



Illus. Raymond Swanland
Card #223
Blackcleave CliffsBuy, Rare
Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {R} to your mana pool.

Where the Oxidda Chain mingles with the Mephidross, oil-suffused metal crumbles away, leaving walls of blackened bones.
Illus. Dave Kendall
Card #224
Copperline GorgeBuy, Rare
Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G} to your mana pool.

Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris.
Illus. Zoltan Boros & Gabor Szikszai
Card #225
Darkslick ShoresBuy, Rare
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {B} to your mana pool.

Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen.
Illus. Charles Urbach
Card #226
GlimmerpostBuy, Common
Land - Locus
When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.
{T}: Add {1} to your mana pool.

What once spied upon Mirrodin from above now waits below for another to assume control.
Illus. Matt Cavotta
Card #227
Razorverge ThicketBuy, Rare
Land
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {W} to your mana pool.

Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass.
Illus. James Paick
Card #228
Seachrome CoastBuy, Rare
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {U} to your mana pool.

Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.
Illus. Lars Grant-West
Card #229
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. James Paick
Card #231
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. James Paick
Card #231
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. James Paick
Card #231
PlainsBuy, Unknown
Basic Land - Plains
W

Illus. James Paick
Card #231
IslandBuy, Unknown
Basic Land - Island
U



Illus. Jung Park
Card #235
IslandBuy, Unknown
Basic Land - Island
U

Illus. Jung Park
Card #235
IslandBuy, Unknown
Basic Land - Island
U

Illus. Jung Park
Card #235
IslandBuy, Unknown
Basic Land - Island
U



Illus. Jung Park
Card #235
SwampBuy, Unknown
Basic Land - Swamp
B

Illus. Lars Grant-West
Card #239
SwampBuy, Unknown
Basic Land - Swamp
B

Illus. Lars Grant-West
Card #239
SwampBuy, Unknown
Basic Land - Swamp
B

Illus. Lars Grant-West
Card #239
SwampBuy, Unknown
Basic Land - Swamp
B



Illus. Lars Grant-West
Card #239
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. Tomasz Jedruszek
Card #243
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. Tomasz Jedruszek
Card #243
MountainBuy, Unknown
Basic Land - Mountain
R

Illus. Tomasz Jedruszek
Card #243
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. Tomasz Jedruszek
Card #243
ForestBuy, Unknown
Basic Land - Forest
G



Illus. Mark Tedin
Card #247
ForestBuy, Unknown
Basic Land - Forest
G

Illus. Mark Tedin
Card #247
ForestBuy, Unknown
Basic Land - Forest
G

Illus. Mark Tedin
Card #247
ForestBuy, Unknown
Basic Land - Forest
G

Illus. Mark Tedin
Card #247
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