Classic 6th Edition Spoiler (350 cards)

Adarkar WastesBuy, Rare
Land
tap: Add one colorless mana to your mana pool.
tap: Add W or U to your mana pool. Adarkar Wastes deals 1 damage to you.

Illus. Gary Leach
Aladdin's RingBuy, 8, Rare
Artifact
8, tap: Aladdin's Ring deals 4 damage to target creature or player.

“. . . The magician drew a ring off his finger . . . , saying: ‘It is a talisman against all evil, so long as you obey me.'”
—The Arabian Nights,
Junior Classics trans.

Illus. Stuart Griffin
Amber PrisonBuy, 4, Rare
Artifact
You may choose not to untap Amber Prison during your untap step.
4, tap: Tap target artifact, creature, or land. As long as Amber Prison is tapped, that permanent doesn't untap during its controller's untap step.

Illus. Donato Giancola
Ankh of MishraBuy, 2, Rare
Artifact
Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller.

Tawnos finally cracked the puzzle: the strange structures did not house Mishra's malevolent creations but were themselves among his creations.
Illus. Ian Miller
Ashnod's AltarBuy, 3, Uncommon
Artifact
Sacrifice a creature: Add two colorless mana to your mana pool.

The Brothers' War scarred the land, but Ashnod left her mark in the bloodlines of those she tortured.
Illus. Anson Maddocks
Bottle of SuleimanBuy, 4, Rare
Artifact
1, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 Djinn artifact creature token into play. That creature has flying.

Illus. DiTerlizzi
BrushlandBuy, Rare
Land
tap: Add one colorless mana to your mana pool.
tap: Add G or W to your mana pool. Brushland deals 1 damage to you.

Illus. Tom Wänerstrand
Charcoal DiamondBuy, 2, Uncommon
Artifact
Charcoal Diamond comes into play tapped.
tap: Add B to your mana pool.

Illus. Drew Tucker
City of BrassBuy, Rare
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
tap: Add one mana of a color of your choice to your mana pool.

Illus. Tom Wänerstrand
Crystal RodBuy, 1, Uncommon
Artifact
Whenever a player plays a blue spell, you may pay 1. If you do, you gain 1 life.

Illus. Donato Giancola
Crystal VeinBuy, Uncommon
Land
tap: Add one colorless mana to your mana pool.
tap, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.

Illus. Pat Morrissey
Cursed TotemBuy, 2, Rare
Artifact
Players can't play activated abilities of creatures.

Pass me from soul to soul, / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls.
—Totem inscription (translated)

Illus. D. Alexander Gregory
Dancing ScimitarBuy, 4, Rare
Artifact Creature [1/5]
Flying

Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes; it even turned a couple of somersaults.
Illus. Anson Maddocks
Dingus EggBuy, 4, Rare
Artifact
Whenever a land is put into a graveyard from play, Dingus Egg deals 2 damage to that land's controller.

Illus. Randy Gallegos
Disrupting ScepterBuy, 3, Rare
Artifact
3, tap: Target player chooses and discards a card from his or her hand. Play this ability only during your turn.

Illus. Stuart Griffin
Dragon EngineBuy, 3, Rare
Artifact Creature [1/3]
2: Dragon Engine gets +1/+0 until end of turn.

“How is it the legged engines seem so much more alive than their wheeled counterparts? Simply, they were born, not made.”
—Mishra

Illus. Anson Maddocks
Dragon MaskBuy, 3, Uncommon
Artifact
3, tap: Target creature you control gets +2/+2 until end of turn. At end of turn, return that creature to its owner's hand.

“With no further options, I was forced to don the mask.”
—Rashida Scalebane

Illus. Craig Hooper
Dwarven RuinsBuy, Uncommon
Land
Dwarven Ruins comes into play tapped.
tap: Add R to your mana pool.
tap, Sacrifice Dwarven Ruins: Add RR to your mana pool.

Illus. Liz Danforth
Ebon StrongholdBuy, Uncommon
Land
Ebon Stronghold comes into play tapped.
tap: Add B to your mana pool.
tap, Sacrifice Ebon Stronghold: Add BB to your mana pool.

Illus. Liz Danforth
Fire DiamondBuy, 2, Uncommon
Artifact
Fire Diamond comes into play tapped.
tap: Add R to your mana pool.

Illus. Richard Thomas
Flying CarpetBuy, 4, Rare
Artifact
2, tap: Target creature gains flying until end of turn.

Illus. Mark Tedin
ForestBuy (1), Unknown
Land
[G]

Illus. Quinton Hoover
ForestBuy (2), Unknown
Land
[G]

Illus. Quinton Hoover
ForestBuy (3), Unknown
Land
[G]

Illus. John Avon
ForestBuy (4), Unknown
Land
[G]

Illus. John Avon
Fountain of YouthBuy, 0, Uncommon
Artifact
2, tap: You gain 1 life.

The fountain had stood in the town square for centuries, but only the pigeons knew its secret.
Illus. Daniel Gelon
Glasses of UrzaBuy, 1, Uncommon
Artifact
tap: Look at target player's hand.

Illus. Douglas Shuler
Grinning TotemBuy, 4, Rare
Artifact
2, tap, Sacrifice Grinning Totem: Search target opponent's library for a card and set that card aside. That player then shuffles his or her library. You may play the card as though it were in your hand. At the beginning of your next upkeep, if you haven'tplayed the card, put it into its owner's graveyard.

Illus. Donato Giancola
Havenwood BattlegroundBuy, Uncommon
Land
Havenwood Battleground comes into play tapped.
tap: Add G to your mana pool.
tap, Sacrifice Havenwood Battleground: Add GG to your mana pool.

Illus. Liz Danforth
Howling MineBuy, 2, Rare
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Illus. Mark Poole
Iron StarBuy, 1, Uncommon
Artifact
Whenever a player plays a red spell, you may pay 1. If you do, you gain 1 life.

Illus. Donato Giancola
IslandBuy (2), Unknown
Land
[U]

Illus. J. W. Frost
IslandBuy (3), Unknown
Land
[U]

Illus. John Avon
IslandBuy (4), Unknown
Land
[U]

Illus. Eric Peterson
IslandBuy (1), Unknown
Land
[U]

Illus. Douglas Shuler
Ivory CupBuy, 1, Uncommon
Artifact
Whenever a player plays a white spell, you may pay 1. If you do, you gain 1 life.

Illus. Donato Giancola
Jade MonolithBuy, 4, Rare
Artifact
1: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to you instead.

Illus. Richard Kane Ferguson
Jalum TomeBuy, 3, Rare
Artifact
2, tap: Draw a card, then choose and discard a card from your hand.

This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystic runes.
Illus. Tom Wänerstrand
Jayemdae TomeBuy, 4, Rare
Artifact
4, tap: Draw a card.

Illus. Mark Tedin
Karplusan ForestBuy, Rare
Land
tap: Add one colorless mana to your mana pool.
tap: Add R or G to your mana pool. Karplusan Forest deals 1 damage to you.

Illus. Randy Gallegos
Lead GolemBuy, 5, Uncommon
Artifact Creature - Golem [3/5]
Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.

Slow and heavy swings the club.
Illus. Hannibal King
Mana PrismBuy, 3, Uncommon
Artifact
tap: Add one colorless mana to your mana pool.
1, tap: Add one mana of a color of your choice to your mana pool.

Illus. Margaret Organ-Kean
Marble DiamondBuy, 2, Uncommon
Artifact
Marble Diamond comes into play tapped.
tap: Add W to your mana pool.

Illus. Jeff Miracola
MeekstoneBuy, 1, Rare
Artifact
Each creature with power 3 or greater doesn't untap during its controller's untap step.

When the mighty sleep, the lowly prowl.
Illus. Quinton Hoover
MillstoneBuy, 2, Rare
Artifact
2, tap: Put the top two cards of target player's library into his or her graveyard.

More than one mage has been driven insane by the sound of the millstone relentlessly grinding away.
Illus. Kaja Foglio
Moss DiamondBuy, 2, Uncommon
Artifact
Moss Diamond comes into play tapped.
tap: Add G to your mana pool.

Illus. Donato Giancola
MountainBuy (1), Unknown
Land
[R]

Illus. John Avon
MountainBuy (2), Unknown
Land
[R]

Illus. John Avon
MountainBuy (3), Unknown
Land
[R]

Illus. John Avon
MountainBuy (4), Unknown
Land
[R]

Illus. Brian Durfee
Mystic CompassBuy, 2, Uncommon
Artifact
1, tap: Target land becomes a basic land type of your choice until end of turn.

Illus. Amy Weber
Obsianus GolemBuy, 6, Uncommon
Artifact Creature - Golem [4/6]
“The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . . .”
—“Song of the Artificer”

Illus. Jesper Myrfors
OrnithopterBuy, 0, Uncommon
Artifact Creature [0/2]
Flying

“It has been my honor to improve on the Thran's original design. Perhaps history will remember me in some small part for my work.”
—Urza, in his apprenticeship

Illus. Amy Weber
Patagia GolemBuy, 4, Uncommon
Artifact Creature - Golem [2/3]
3: Patagia Golem gains flying until end of turn.

It scattered falcons like a lion hunting among jackals.
Illus. Scott Kirschner
Pentagram of the AgesBuy, 4, Rare
Artifact
4, tap: The next time a source of your choice would deal damage to you this turn, prevent that damage.

A mirror, a shield, a promise, a great distance, and a kind word—five ways to avoid harm.
Illus. Douglas Shuler
Phyrexian VaultBuy, 3, Uncommon
Artifact
2, tap, Sacrifice a creature: Draw a card.

“The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew.”
—Kaervek

Illus. Hannibal King
PlainsBuy (3), Unknown
Land
[W]

Illus. Douglas Shuler
PlainsBuy (1), Unknown
Land
[W]

Illus. Tom Wänerstrand
PlainsBuy (2), Unknown
Land
[W]

Illus. Tom Wänerstrand
PlainsBuy (4), Unknown
Land
[W]

Illus. Fred Fields
Primal ClayBuy, 4, Rare
Artifact Creature [*/*]
Primal Clay comes into play as your choice of a 3/3 artifact creature; a 2/2 artifact creature with flying; or a 1/6 Wall artifact creature. (Walls can't attack.)

Illus. Adam Rex
Rod of RuinBuy, 4, Uncommon
Artifact
3, tap: Rod of Ruin deals 1 damage to target creature or player.

Illus. Christopher Rush
Ruins of TrokairBuy, Uncommon
Land
Ruins of Trokair comes into play tapped.
tap: Add W to your mana pool.
tap, Sacrifice Ruins of Trokair: Add WW to your mana pool.

Illus. Liz Danforth
Skull CatapultBuy, 4, Uncommon
Artifact
1, tap, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.

“What manner of fiend would design such a sadistic device?”
—Sorine Relicbane, Soldevi heretic

Illus. Ian Miller
Sky DiamondBuy, 2, Uncommon
Artifact
Sky Diamond comes into play tapped.
tap: Add U to your mana pool.

Illus. D. Alexander Gregory
Snake BasketBuy, 4, Rare
Artifact
X, Sacrifice Snake Basket: Put X 1/1 green Cobra creature tokens into play. Play this ability only if you're allowed to play a sorcery.

“Uh, does anyone have a flute?”
—Rana, Suq'Ata market fool

Illus. Roger Raupp
Soul NetBuy, 1, Uncommon
Artifact
Whenever a creature is put into a graveyard from play, you may pay 1. If you do, you gain 1 life.

Illus. Andrew Robinson
Storm CauldronBuy, 5, Rare
Artifact
Each player may play an additional land during each of his or her turns.
Whenever a land is tapped for mana, return it to its owner's hand.

Illus. Dan Frazier
Sulfurous SpringsBuy, Rare
Land
tap: Add one colorless mana to your mana pool.
tap: Add B or R to your mana pool. Sulfurous Springs deals 1 damage to you.

Illus. Jeff Miracola
Svyelunite TempleBuy, Uncommon
Land
Svyelunite Temple comes into play tapped.
tap: Add U to your mana pool.
tap, Sacrifice Svyelunite Temple: Add UU to your mana pool.

Illus. Liz Danforth
SwampBuy (1), Unknown
Land
[B]

Illus. Romas
SwampBuy (4), Unknown
Land
[B]

Illus. Romas
SwampBuy (3), Unknown
Land
[B]

Illus. Douglas Shuler
SwampBuy (2), Unknown
Land
[B]

Illus. Dan Frazier
Teferi's Puzzle BoxBuy, 4, Rare
Artifact
At the beginning of each player's draw step, that player counts the cards in his or her hand, puts them on the bottom of his or her library, and then draws that many cards.

Illus. Kaja Foglio
The HiveBuy, 5, Rare
Artifact
5, tap: Put a 1/1 Wasp artifact creature token into play. That creature has flying.

Mouths and wings beyond numbering, but a single mind to guide them.
Illus. Sandra Everingham
Throne of BoneBuy, 1, Uncommon
Artifact
Whenever a player plays a black spell, you may pay 1. If you do, you gain 1 life.

Illus. Donato Giancola
Underground RiverBuy, Rare
Land
tap: Add one colorless mana to your mana pool.
tap: Add U or B to your mana pool. Underground River deals 1 damage to you.

Illus. Jeff Miracola
Wand of DenialBuy, 2, Rare
Artifact
tap: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.

You'll never miss what you never had.
Illus. Steve Luke
Wooden SphereBuy, 1, Uncommon
Artifact
Whenever a player plays a green spell, you may pay 1. If you do, you gain 1 life.

Illus. Donato Giancola
Animate WallBuy, W, Rare
Enchant Creature
Enchanted creature can attack as though it weren't a Wall.

“When you have been bitten with fangs of granite, you start to long for the ivory sabers of tigers.”
—Norin the Wary

Illus. Richard Kane Ferguson
ArchangelBuy, 5WW, Rare
Creature - Angel [5/5]
Flying
Attacking doesn't cause Archangel to tap.

“My mother once told me angels sing their swords' names with each strike.”
—Sisay, Captain of the Weatherlight

Illus. Quinton Hoover
Ardent MilitiaBuy, 4W, Uncommon
Creature - Soldier [2/5]
Attacking doesn't cause Ardent Militia to tap.

Some fight for honor and some for gold, but the militia fight for hearth and home.
Illus. Zina Saunders
ArmageddonBuy, 3W, Rare
Sorcery
Destroy all lands.

Illus. Rob Alexander
Armored PegasusBuy, 1W, Common
Creature - Pegasus [1/2]
Flying

Asked how it survived a run-in with a bog imp, the pegasus just shook its mane and burped.
Illus. Andrew Robinson
CastleBuy, 3W, Uncommon
Enchantment
Untapped creatures you control get +0/+2.

“Hang out our banners on the outward walls; / The cry is still, ‘They come'; our castle's strength / Will laugh a siege to scorn.”
—William Shakespeare, Macbeth

Illus. Dameon Willich
Celestial DawnBuy, 1WW, Rare
Enchantment
Nonland cards you own that aren't in play are white. Nonland permanents you control are white. Lands you control are plains. Colored mana symbols in the costs on all those cards and permanents are W.

Illus. Liz Danforth
Circle of Protection: BlackBuy, 1W, Common
Enchantment
1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Illus. Gerry Grace
Circle of Protection: BlueBuy, 1W, Common
Enchantment
1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Illus. Gerry Grace
Circle of Protection: GreenBuy, 1W, Common
Enchantment
1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Illus. Gerry Grace
Circle of Protection: RedBuy, 1W, Common
Enchantment
1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Illus. Gerry Grace
Circle of Protection: WhiteBuy, 1W, Common
Enchantment
1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Illus. Gerry Grace
CrusadeBuy, WW, Rare
Enchantment
White creatures get +1/+1.

Illus. D. Alexander Gregory
D'Avenant ArcherBuy, 2W, Common
Creature - Soldier [1/2]
tap: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Avenant's archers are also trained as poets, so that each arrow is guided by a fragment of verse.
Illus. Douglas Shuler
Daraja GriffinBuy, 3W, Uncommon
Creature - Griffin [2/2]
Flying
Sacrifice Daraja Griffin: Destroy target black creature.

“And the flamingos said, ‘Get out of our nest—we can't be seen with the likes of you!' So, the griffin ate them.”
—Azeworai, “The Ugly Bird”

Illus. Stuart Griffin
DisenchantBuy, 1W, Common
Instant
Destroy target artifact or enchantment.

Illus. Brian Snoddy
Divine TransformationBuy, 2WW, Uncommon
Enchant Creature
Enchanted creature gets +3/+3.

Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine.
Illus. NéNé Thomas
Ekundu GriffinBuy, 3W, Common
Creature - Griffin [2/2]
Flying, first strike

“My goat was a small price to pay for the chance to see the hunting griffin dive and seize it.”
—Suq'Ata trader

Illus. David A. Cherry
Enlightened TutorBuy, W, Uncommon
Instant
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

“I do not teach. I simply reveal.”
—Daudi, Femeref tutor

Illus. Dan Frazier
Ethereal ChampionBuy, 2WWW, Rare
Creature - Avatar [3/4]
Pay 1 life: Prevent the next 1 damage to Ethereal Champion this turn.

“If I have learned anything as a wizard it is this: never fight your own battles.”
—Waffa, sorcerer of Nyomba

Illus. Terese Nielsen
ExileBuy, 2W, Rare
Instant
Remove target nonwhite attacking creature from the game. You gain life equal to its toughness.

Illus. Rob Alexander
Healing SalveBuy, W, Common
Instant
Choose one — Target player gains 3 life; or prevent the next 3 damage to target creature or player this turn.

Illus. Dan Frazier
Heavy BallistaBuy, 3W, Uncommon
Creature - Soldier [2/3]
tap: Heavy Ballista deals 2 damage to target attacking or blocking creature.

“Archers, balliste—you can't even get near the island of Avenant.”
—Gerrard of the Weatherlight

Illus. Ron Spencer
Hero's ResolveBuy, 1W, Common
Enchant Creature
Enchanted creature gets +1/+5.

“Destiny, chance, fate, fortune—they're all just ways of claiming your successes without claiming your failures.”
—Gerrard of the Weatherlight

Illus. Pete Venters
Icatian TownBuy, 5W, Rare
Sorcery
Put four 1/1 white Citizen creature tokens into play.

Icatia's once-peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps.
Illus. Tom Wänerstrand
Infantry VeteranBuy, W, Common
Creature - Soldier [1/1]
tap: Target attacking creature gets +1/+1 until end of turn.

“The true dishonor for a soldier is surviving the war.”
—Telim'Tor

Illus. Christopher Rush
KismetBuy, 3W, Uncommon
Enchantment
Artifacts, creatures, and lands your opponents play come into play tapped.

“Make people wait for what they want, and you have power over them. This is as true for merchants and militia as it is for cooks and couples.”
—Gwendlyn Di Corci

Illus. Kaja Foglio
Kjeldoran Royal GuardBuy, 3WW, Rare
Creature - Soldier [2/5]
tap: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Honorable in battle, generous in death.
—Motto of the Kjeldoran Royal Guard

Illus. L. A. Williams
Light of DayBuy, 3W, Uncommon
Enchantment
Black creatures can't attack or block.

“I do not miss sunlight. The very memory of it burns my eyes.”
—Volrath

Illus. Drew Tucker
Longbow ArcherBuy, WW, Uncommon
Creature - Soldier [2/2]
First strike
Longbow Archer can block as though it had flying.

“If it bears wings, I will pin it to the skies over Tefemburu.”
—Roya, Zhalfirin archer

Illus. Eric Peterson
Mesa FalconBuy, 1W, Common
Creature - Bird [1/1]
Flying
1W: Mesa Falcon gets +0/+1 until end of turn.

“The faith of Serra is borne on wings of hope.”
—Gulsen, abbey matron

Illus. Mark Poole
Order of the Sacred TorchBuy, 1WW, Rare
Creature - Paladin [2/2]
tap, Pay 1 life: Counter target black spell.

A blazing light to drive out the shadows.
Illus. Ruth Thompson
PacifismBuy, 1W, Common
Enchant Creature
Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.
Illus. Robert Bliss
Pearl DragonBuy, 4WW, Rare
Creature - Dragon [4/4]
Flying
1W: Pearl Dragon gets +0/+1 until end of turn.

“They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it—and soon grew wings.”
—Hakim, Loreweaver

Illus. Ian Miller
Regal UnicornBuy, 2W, Common
Creature - Unicorn [2/3]
Unicorns don't care if you believe in them any more than you care if they believe in you.
Illus. Zina Saunders
RemedyBuy, 1W, Common
Instant
Prevent the next 5 damage this turn divided any way you choose among any number of target creatures and/or players.

“These things will protect you while I'm gone, remind you of my love for you.”
—“Love Song of Night and Day”

Illus. Zina Saunders
ReprisalBuy, 1W, Uncommon
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.

“The meek shall fight as one, and they shall overcome even the greatest of foes.”
—Halvor Arenson, Kjeldoran priest

Illus. Randy Asplund
Resistance FighterBuy, W, Common
Creature - Soldier [1/1]
Sacrifice Resistance Fighter: Target creature deals no combat damage this turn.

“My soldiers fought without hesitation, died without doubt.”
—Sidar Jabari

Illus. Cecil Fernando
Reverse DamageBuy, 1WW, Rare
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Illus. Thomas Gianni
Samite HealerBuy, 1W, Common
Creature - Cleric [1/1]
tap: Prevent the next 1 damage to target creature or player this turn.

Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.
Illus. Tom Wänerstrand
SerenityBuy, 1W, Rare
Enchantment
At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

“Just think of me as the storm before the calm.”
—Gerrard of the Weatherlight

Illus. Cliff Nielsen
Serra's BlessingBuy, 1W, Uncommon
Enchantment
Attacking doesn't cause creatures you control to tap.

“I have seen your strength imbued in angels' wings, and I have felt your sorrow rain down on the ruins brought by the Lord of the Wastes.”
—Hanna, Weatherlight navigator

Illus. Rebecca Guay
Spirit LinkBuy, W, Uncommon
Enchant Creature
Whenever enchanted creature deals damage, you gain life equal to the damage dealt this way.

Illus. Kaja Foglio
Standing TroopsBuy, 2W, Common
Creature - Soldier [1/4]
Attacking doesn't cause Standing Troops to tap.

The less you have, the harder you fight for it.
Illus. Daren Bader
Staunch DefendersBuy, 3WW, Uncommon
Creature - Soldier [3/4]
When Staunch Defenders comes into play, you gain 4 life.

“Hold your position! Leave doubt for the dying!”
—Tahngarth of the Weatherlight

Illus. Mark Poole
SunwebBuy, 3W, Rare
Creature - Wall [5/6]
(Walls can't attack.)
Flying
Sunweb can't block creatures with power 2 or less.

“There is no sweeter music than the wails of a dying dragon.”
—Rashida Scalebane

Illus. Dan Frazier
TariffBuy, 1W, Rare
Sorcery
Each player chooses a creature with the highest converted mana cost he or she controls, then pays mana equal to that cost or sacrifices that creature.

Illus. Kev Walker
Tundra WolvesBuy, W, Common
Creature - Wolf [1/1]
First strike

I heard their eerie howling, the wolves calling their kindred across the frozen plains.
Illus. Quinton Hoover
Unyaro GriffinBuy, 3W, Uncommon
Creature - Griffin [2/2]
Flying
Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.

The griffin's shadow gives courage to the righteous and dread to the idle.
Illus. Al Davidson
Venerable MonkBuy, 2W, Common
Creature - Cleric [2/2]
When Venerable Monk comes into play, you gain 2 life.

His presence brings not only a strong arm but also renewed hope.
Illus. D. Alexander Gregory
Wall of SwordsBuy, 3W, Uncommon
Creature - Wall [3/5]
(Walls can't attack.)
Flying

Sharper than wind, lighter than air.
Illus. Brian Snoddy
WarmthBuy, 1W, Uncommon
Enchantment
Whenever one of your opponents plays a red spell, you gain 2 life.

“Flame grows gentle with but a little distance.”
—Orim, Samite healer

Illus. Drew Tucker
Warrior's HonorBuy, 2W, Common
Instant
Creatures you control get +1/+1 until end of turn.

Illus. D. Alexander Gregory
Wrath of GodBuy, 2WW, Rare
Sorcery
Destroy all creatures. They can't be regenerated.

Illus. Quinton Hoover
AbductionBuy, 2UU, Uncommon
Enchant Creature
When Abduction comes into play, untap enchanted creature.
You control enchanted creature.
When enchanted creature is put into a graveyard, return that creature to play under its owner's control.

Illus. Colin MacNeil
Air ElementalBuy, 3UU, Uncommon
Creature - Elemental [4/4]
Flying

As insubstantial, and as powerful, as the wind that carries it.
Illus. Doug Chaffee
Ancestral MemoriesBuy, 2UUU, Rare
Sorcery
Look at the top seven cards of your library and put two of them into your hand. Put the rest into your graveyard.

Illus. William Donohoe
BoomerangBuy, UU, Common
Instant
Return target permanent to its owner's hand.

A lie always returns; be careful how you catch it.
Illus. Richard Kane Ferguson
BrowseBuy, 2UU, Uncommon
Enchantment
2UU: Look at the top five cards of your library and put one of them into your hand. Remove the rest from the game.

“Once great literature—now great litter.”
—Jaya Ballard, task mage

Illus. Phil Foglio
ChillBuy, 1U, Uncommon
Enchantment
Red spells cost 2 more to play.

“Temper, temper.”
—Ertai, wizard adept

Illus. Greg Simanson
CounterspellBuy, UU, Common
Instant
Counter target spell.

Illus. Hannibal King
Daring ApprenticeBuy, 1UU, Rare
Creature - Wizard [1/1]
tap, Sacrifice Daring Apprentice: Counter target spell.

In front of every great wizard is a doomed apprentice.
Illus. Kaja Foglio
DeflectionBuy, 3U, Rare
Instant
Choose a new target for target spell with a single target.

Up and down,
over and through,
back around—
the joke's on you.

Illus. Mike Raabe
DesertionBuy, 3UU, Rare
Instant
Counter target spell. If it's an artifact or creature card, put it into play under your control instead of into its owner's graveyard.

First the insult, then the injury.
Illus. Richard Kane Ferguson
Diminishing ReturnsBuy, 2UU, Rare
Sorcery
Each player shuffles his or her hand and graveyard into his or her library. You remove the top ten cards of your library from the game. Then each player draws up to seven cards.

Illus. L. A. Williams
Dream CacheBuy, 2U, Common
Sorcery
Draw three cards. Choose two cards from your hand and put both on either the top or the bottom of your library.

Dreams' riches are easily spent.
—Suq'Ata adage

Illus. D. Alexander Gregory
FlashBuy, 1U, Rare
Instant
Put a creature card from your hand into play. You may pay its mana cost reduced by up to 2. If you don't, sacrifice it.

Illus. David Ho
FlightBuy, U, Common
Enchant Creature
Enchanted creature gains flying.

Illus. Jerry Tiritilli
Fog ElementalBuy, 2U, Common
Creature - Elemental [4/4]
Flying
When Fog Elemental attacks or blocks, sacrifice it at end of combat.

“I've seen fog so thick you could cut it, but none that could cut me.”
—Tahngarth of the Weatherlight

Illus. Jon J Muth
ForgetBuy, UU, Rare
Sorcery
Target player chooses and discards two cards from his or her hand, then draws as many cards as he or she discarded this way.

Illus. Mike Kimble
Gaseous FormBuy, 2U, Common
Enchant Creature
Enchanted creature deals no combat damage.
Prevent all combat damage that would be dealt to enchanted creature.

Illus. Roger Raupp
Glacial WallBuy, 2U, Uncommon
Creature - Wall [0/7]
(Walls can't attack.)

“Huge walls of ice block further travel. We can't believe they are natural.”
—Disa the Restless, journal entry

Illus. Dameon Willich
Harmattan EfreetBuy, 2UU, Uncommon
Creature - Efreet [2/2]
Flying
1UU: Target creature gains flying until end of turn.

“One moment I was walking along the beach, and the next I was high in the air, staring into a hideous smiling face.”
—Tarub, Suq'Ata sailor

Illus. Drew Tucker
Horned TurtleBuy, 2U, Common
Creature - Turtle [1/4]
“So like men are they: a hardened shell with fragile flesh beneath.”
—Selenia, dark angel

Illus. DiTerlizzi
InsightBuy, 2U, Uncommon
Enchantment
Whenever one of your opponents plays a green spell, you draw a card.

“We can fight with you or against you. After my day, I'd prefer the former.”
—Gerrard of the Weatherlight

Illus. Ron Chironna
InspirationBuy, 3U, Common
Instant
Target player draws two cards.

“Madness and genius are separated only by degrees of success.”
—Sidar Jabari

Illus. Zina Saunders
JuxtaposeBuy, 3U, Rare
Sorcery
You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. (If two or more permanents a player controls are tied for highest cost, that player chooses between them.)

Illus. Justin Hampton
Library of Lat-NamBuy, 4U, Rare
Sorcery
Target opponent chooses one — You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, and then shuffle your library.

Illus. Alan Rabinowitz
Lord of AtlantisBuy, UU, Rare
Creature - Lord [2/2]
All Merfolk get +1/+1 and gain islandwalk. (They're unblockable if defending player controls an island.)

A master of tactics, the lord of Atlantis makes his people bold in battle merely by arriving to lead them.
Illus. Melissa A. Benson
Mana ShortBuy, 2U, Rare
Instant
Tap all lands target player controls and empty his or her mana pool.

Illus. Dameon Willich
Memory LapseBuy, 1U, Common
Instant
Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

“Um . . . oh . . . what was I saying?”
—Reveka, wizard savant

Illus. Mark Tedin
Merfolk of the Pearl TridentBuy, U, Common
Creature - Merfolk [1/1]
Are merfolk humans with fins, or are humans merfolk with feet?
Illus. DiTerlizzi
Mystical TutorBuy, U, Uncommon
Instant
Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

“To the tutors, a ‘poem of sand' was of little account, a ‘poem of ivory,' priceless.”
—Afari, Tales

Illus. David O'Connor
Phantasmal TerrainBuy, UU, Common
Enchant Land
Enchanted land is a basic land type of your choice.

Illus. David A. Cherry
Phantom WarriorBuy, 1UU, Uncommon
Creature - Illusion [2/2]
Phantom Warrior is unblockable.

The phantom warrior comes from nowhere and returns there just as quickly.
Illus. John Matson
PolymorphBuy, 3U, Rare
Sorcery
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until a creature card is revealed. The player puts that card into play and shuffles all other revealed cards into his or her library.

“Ahh! Opposable digits!”
Illus. Robert Bliss
Power SinkBuy, XU, Uncommon
Instant
Counter target spell unless its controller pays X more. If he or she doesn't, tap all mana-producing lands that player controls and empty his or her mana pool.

Illus. Mark Poole
Prodigal SorcererBuy, 2U, Common
Creature - Wizard [1/1]
tap: Prodigal Sorcerer deals 1 damage to target creature or player.

Occasionally members of the Institute of Arcane Study acquire a taste for worldly pleasures. Seldom do they have trouble finding employment.
Illus. Douglas Shuler
ProsperityBuy, XU, Uncommon
Sorcery
Each player draws X cards.

“Wealth is a good thing, compared to poverty—your food is better, your robes are softer, and your companions have bathed more recently.”
—Kukemssa pirate

Illus. Dan Frazier
Psychic TransferBuy, 4U, Rare
Sorcery
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

“The memory of your existence will fade like the final stars of morning.”
—Kaervek

Illus. Dom!
Psychic VenomBuy, 1U, Common
Enchant Land
Whenever enchanted land is tapped, Psychic Venom deals 2 damage to that land's controller.

Illus. Brian Snoddy
RecallBuy, XXU, Rare
Sorcery
Choose and discard X cards from your hand, then return that many cards from your graveyard to your hand. Remove Recall from the game.

Illus. Brian Snoddy
RelearnBuy, 1UU, Uncommon
Sorcery
Return target instant or sorcery card from your graveyard to your hand.

“Barrin taught me that the hardest lessons to grasp are the ones you've already learned.”
—Ertai, wizard adept

Illus. Zina Saunders
Remove SoulBuy, 1U, Common
Instant
Counter target creature spell.

Nethya stiffened suddenly, head cocked as if straining to hear some distant sound, then fell lifeless to the ground.
Illus. Mike Dringenberg
Sage OwlBuy, 1U, Common
Creature - Bird [1/1]
Flying
When Sage Owl comes into play, look at the top four cards of your library and put them back in any order you choose.

The owl asks but never answers
Illus. Mark Poole
Sea MonsterBuy, 4UU, Common
Creature - Serpent [6/6]
Sea Monster can't attack unless defending player controls an island.

Water is life. Or perhaps it is just something to wash it down with.
Illus. Daniel Gelon
Segovian LeviathanBuy, 4U, Uncommon
Creature - Serpent [3/3]
Islandwalk (This creature is unblockable if defending player controls an island.)

“Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?”
—The Bible, Job 41:1

Illus. Melissa A. Benson
Sibilant SpiritBuy, 5U, Rare
Creature - Spirit [5/6]
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.

She had expected death to roar, to thunder, to growl. She did not recognize it when it came hissing to her side.
Illus. Ron Spencer
Soldevi SageBuy, 1U, Uncommon
Creature - Wizard [1/1]
tap, Sacrifice two lands: Draw three cards, then choose and discard one of them.

“To hide the truth is more than folly—it is fatal.”
—Sorine Relicbane, Soldevi heretic
Spell BlastBuy, XU, Common
Instant
Counter target spell with converted mana cost equal to X.

Call it the thinking mage's version of brute force.
Illus. Greg Simanson
Storm CrowBuy, 1U, Common
Creature - Bird [1/2]
Flying

Storm crow descending, winter unending.
Storm crow departing, summer is starting.

Illus. Una Fricker
Tidal SurgeBuy, 1U, Common
Sorcery
Tap up to three target creatures without flying.

“It is nature that gives us our boundaries and nature that enforces them.”
—Eladamri, Lord of Leaves

Illus. Doug Chaffee
UnsummonBuy, U, Common
Instant
Return target creature to its owner's hand.

Illus. Douglas Shuler
Vodalian SoldiersBuy, 1U, Common
Creature - Merfolk [1/2]
“Vodalian rank is displayed by the colors and patterns of their skin. Beware the color red; that is the badge of the empress's favor.”
—Corbio, pearl diver

Illus. Melissa A. Benson
Wall of AirBuy, 1UU, Uncommon
Creature - Wall [1/5]
(Walls can't attack.)
Flying

When no falcons fly, beware the sky.
—Femeref aphorism

Illus. Richard Thomas
Wind DrakeBuy, 2U, Common
Creature - Drake [2/2]
Flying

“No bird soars too high, if he soars with his own wings.”
—William Blake,
The Marriage of Heaven and Hell

Illus. Zina Saunders
Wind SpiritBuy, 4U, Uncommon
Creature - Spirit [3/2]
Flying
Wind Spirit can't be blocked by only one creature each combat.

“ . . . When the trees bow down their heads,
The wind is passing by.”
—Christina Rossetti,
“Who Has Seen the Wind?”

Illus. Kaja Foglio
Zur's WeirdingBuy, 3U, Rare
Enchantment
Players play with their hands revealed.
Whenever a player would draw a card, instead reveal it. Any other player may pay 2 life to put that card into its owner's graveyard. If no one does, that player then draws the card.

Illus. Liz Danforth
Abyssal HunterBuy, 3B, Rare
Creature - Minion [1/1]
B, tap: Tap target creature. Abyssal Hunter deals damage equal to its power to that creature.

Some smiles show cheer; some merely show teeth.
Illus. Steve Luke
Abyssal SpecterBuy, 2BB, Uncommon
Creature - Specter [2/3]
Flying
Whenever Abyssal Specter deals damage to a player, that player chooses and discards a card from his or her hand.

Illus. George Pratt
Agonizing MemoriesBuy, 2BB, Uncommon
Sorcery
Look at target player's hand and choose two cards from it. Put those cards on top of that player's library in any order you choose.

“An innocent man died because of my anger. That knowledge will haunt me for all eternity.”
—Karn, silver golem

Illus. Mike Dringenberg
Ashen PowderBuy, 2BB, Rare
Sorcery
Put target creature card from one of your opponents' graveyards into play under your control.

“What you call decay, I call ripening. You'll gain no sustenance from this harvest.”
—Kaervek

Illus. Geofrey Darrow
BlightBuy, BB, Uncommon
Enchant Land
When enchanted land is tapped, destroy it.

Illus. Ian Miller
Blighted ShamanBuy, 1B, Uncommon
Creature - Wizard [1/1]
tap, Sacrifice a swamp: Target creature gets +1/+1 until end of turn.
tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.


Illus. Ian Miller
Blood PetBuy, B, Common
Creature - Thrull [1/1]
Sacrifice Blood Pet: Add B to your mana pool.

“You are wrong,” Volrath said. “I do not hate the living. They often prove quite useful to me.” And then he laughed.
Illus. Brom
Bog ImpBuy, 1B, Common
Creature - Imp [1/1]
Flying

Don't be fooled by their looks. Think of them as little knives with wings.
Illus. Christopher Rush
Bog RatsBuy, B, Common
Creature - Rat [1/1]
Bog Rats can't be blocked by Walls.

Their stench was vile and strong enough, but not nearly as powerful as their hunger.
Illus. Ron Spencer
Bog WraithBuy, 3B, Uncommon
Creature - Wraith [3/3]
Swampwalk (This creature is unblockable if defending player controls a swamp.)

It moved through the troops leaving no footprints, save on their souls.
Illus. Jeff A. Menges
CoercionBuy, 2B, Common
Sorcery
Look at target opponent's hand and choose a card from it. That player discards that card.

A rhino's bargain
—Femeref expression meaning
“a situation with no choices”

Illus. DiTerlizzi
DerelorBuy, 3B, Rare
Creature - Thrull [4/4]
Your black spells cost B more to play.

“Strength it has, but at the cost of a continuous supply of energy. Such failure can bear only one result.”
—Execution order of Endrek Sahr,
master breeder

Illus. Anson Maddocks
DoomsdayBuy, BBB, Rare
Sorcery
Search your library and graveyard for five cards of your choice and remove the rest from the game. Put the chosen cards on top of your library in any order you choose. You lose half your life, rounded up.

Illus. Adrian Smith
Dread of NightBuy, B, Uncommon
Enchantment
White creatures get -1/-1.

“These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist.”
—Selenia, dark angel

Illus. Richard Thomas
Drudge SkeletonsBuy, 1B, Common
Creature - Skeleton [1/1]
B: Regenerate Drudge Skeletons.

“The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off.”
—Nevinyrral, Necromancer's Handbook

Illus. Ian Miller
Dry SpellBuy, 1B, Common
Sorcery
Dry Spell deals 1 damage to each creature and each player.

“Wherever water is lacking, all things suffer.” —Autumn Willow
Illus. Brian Snoddy
EnfeeblementBuy, BB, Common
Enchant Creature
Enchanted creature gets -2/-2.

“If it is weak, either kill it or ignore it. Anything else honors it.”
—Kaervek

Illus. John Bolton
Evil Eye of Orms-by-GoreBuy, 4B, Uncommon
Creature - Horror [3/6]
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
Except for Evil Eye of Orms-by-Gore, creatures you control can't attack.

The highway of fear is the shortest route to defeat.
Illus. George Pratt
Fallen AngelBuy, 3BB, Rare
Creature - Angel [3/3]
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

“Angels are simply extensions of truth upon the fabric of life—and there is far more dark than light.” —Baron Sengir
Illus. Anson Maddocks
Fatal BlowBuy, B, Common
Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.

“What is crueler? To let a wound of the heart fester, or to simply cut it out?”
—Crovax

Illus. George Pratt
FearBuy, BB, Common
Enchant Creature
Enchanted creature can't be blocked except by artifact creatures and black creatures.

Illus. Doug Keith
Feast of the UnicornBuy, 3B, Common
Enchant Creature
Enchanted creature gets +4/+0.

“Could there be a fouler act? No doubt the baron knows of one.”
—Autumn Willow

Illus. Dennis Detwiller
Feral ShadowBuy, 2B, Common
Creature - Night Stalker [2/1]
Flying

Not all shadows are cast by light—some are cast by darkness.
Illus. Cliff Nielsen
Forbidden CryptBuy, 3BB, Rare
Enchantment
Whenever you would draw a card, instead return target card from your graveyard to your hand. If you can't, you lose the game.
Whenever a card would be put into your graveyard, instead remove that card from the game.

Illus. D. Alexander Gregory
Gravebane ZombieBuy, 3B, Uncommon
Creature - Zombie [3/2]
When Gravebane Zombie would be put into a graveyard from play, instead put Gravebane Zombie on top of its owner's library.

Illus. Gary Leach
GravediggerBuy, 3B, Common
Creature - Zombie [2/2]
When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.

A full coffin is like a full coffer—both are attractive to thieves.
Illus. Dermot Power
GreedBuy, 3B, Rare
Enchantment
B, Pay 2 life: Draw a card.

“There is no calamity greater than lavish desires. There is no greater guilt than discontentment. And there is no greater disaster than greed.”
—Lao Tsu, Tao Te Ching, (trans. Chan)

Illus. Phil Foglio
HecatombBuy, 1BB, Rare
Enchantment
When Hecatomb comes into play, you may sacrifice four creatures. If you don't, sacrifice Hecatomb.
Tap an untapped swamp you control: Hecatomb deals 1 damage to target creature or player.

Illus. George Pratt
Hidden HorrorBuy, 1BB, Uncommon
Creature - Horror [4/4]
When Hidden Horror comes into play, choose and discard a creature card from your hand. If you don't, sacrifice Hidden Horror.

Lifespans are measured by its dreadful length.
Illus. Clint Langley
Howl from BeyondBuy, XB, Common
Instant
Target creature gets +X/+0 until end of turn.

Illus. John Coulthart
Infernal ContractBuy, BBB, Rare
Sorcery
Draw four cards. You lose half your life, rounded up.

"But I signed nothing!" -Taraneh, Suq'Ata mage
Illus. Roger Raupp
Kjeldoran DeadBuy, B, Common
Creature - Skeleton [3/1]
When Kjeldoran Dead comes into play, sacrifice a creature.
B: Regenerate Kjeldoran Dead.

“They shall drink sorrow's dregs. They shall kill those whom once they loved.”
—Lim-Dûl, the Necromancer

Illus. Melissa A. Benson
Leshrac's RiteBuy, B, Uncommon
Enchant Creature
Enchanted creature gains swampwalk. (It's unblockable if defending player controls a swamp.)

“Bind me to thee, my soul to thine. I am your servant and your slave. Blood for blood, flesh for flesh, Leshrac, my lord.”
—Lim-Dûl, the Necromancer

Illus. Mike Raabe
Lost SoulBuy, 1BB, Common
Creature - Minion [2/1]
Swampwalk (This creature is unblockable if defending player controls a swamp.)

Her hand gently beckons, she whispers your name—but those who go with her are never the same.
Illus. Randy Asplund
Mind WarpBuy, X3B, Uncommon
Sorcery
Look at target player's hand and choose X cards from it. That player discards them.

The hardest of wizards can have the softest of minds.
Illus. Liz Danforth
Mischievous PoltergeistBuy, 2B, Uncommon
Creature - Ghost [1/1]
Flying
Pay 1 life: Regenerate Mischievous Poltergeist.

“The past is a ghost that haunts you from the moment it exists until the moment you don't.”
—Gerrard of the Weatherlight

Illus. DiTerlizzi
NecrosavantBuy, 3BBB, Rare
Creature - Necrosavant [5/5]
3BB, Sacrifice a creature: Return Necrosavant from your graveyard to play.
Play this ability only during your upkeep.

Illus. John Coulthart
NightmareBuy, 5B, Rare
Creature - Nightmare [*/*]
Flying
Nightmare's power and toughness are each equal to the number of swamps you control.

As the poisoned land spreads, so does the nightmare's rage and terrifying strength.
Illus. Melissa A. Benson
Painful MemoriesBuy, 1B, Common
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

“It is terrible how one brief action can live forever in memory.”
—Jolrael

Illus. John Coulthart
PerishBuy, 2B, Uncommon
Sorcery
Destroy all green creatures. They can't be regenerated.

“There will come a time when the voices of soil and seedling will sing only laments.”
—Oracle en- Vec

Illus. Rebecca Guay
PestilenceBuy, 2BB, Uncommon
Enchantment
At end of turn, if there are no creatures in play, sacrifice Pestilence.
B: Pestilence deals 1 damage to each creature and each player.

Illus. Kev Walker
PythonBuy, 1BB, Common
Creature - Snake [3/2]
“How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?”
—Hakim, Loreweaver

Illus. Steve White
Rag ManBuy, 2BB, Rare
Creature - Rag Man [2/1]
BBB, tap: Look at target opponent's hand. That player discards a creature card at random from it. Play this ability only during your turn.

“Aw, he's just a silly, dirty little man. What's to be afraid of?”
Illus. Daniel Gelon
Raise DeadBuy, B, Common
Sorcery
Return target creature card from your graveyard to your hand.

The earth cannot hold that which magic commands.
Illus. Charles Gillespie
Razortooth RatsBuy, 2B, Common
Creature - Rat [2/1]
Razortooth Rats can't be blocked except by artifact creatures and black creatures.

“Men and rats both hunger: we for our playthings; they, for us.”
—Crovax

Illus. Brian Horton
Scathe ZombiesBuy, 2B, Common
Creature - Zombie [2/2]
“They groaned, they stirred, they all uprose,
Nor spake, nor moved their eyes;
It had been strange, even in a dream,
To have seen those dead men rise.”
—Samuel Coleridge,
“The Rime of the Ancient Mariner”

Illus. Jesper Myrfors
Sengir AutocratBuy, 3B, Rare
Creature - Minion [2/2]
When Sengir Autocrat comes into play, put three 0/1 Serf creature tokens into play.
When Sengir Autocrat leaves play, remove all Serf tokens from play.

Illus. David A. Cherry
Strands of NightBuy, 2BB, Uncommon
Enchantment
BB, Pay 2 life, Sacrifice a swamp: Return target creature card from your graveyard to play.

“I have seen the night torn into thin darkling strips and woven into shapes too bleak for dreams.”
—Crovax

Illus. Patrick Kochakji
Stromgald CabalBuy, 1BB, Rare
Creature - Knight [2/2]
tap, Pay 1 life: Counter target white spell.

When the alliance between Balduvia and Kjeldor deprived Stromgald of easy victories, its agents were forced to fuel their rituals with their own flesh.
Illus. Anson Maddocks
StuporBuy, 2B, Uncommon
Sorcery
Target opponent discards a card at random from his or her hand, then chooses and discards a card from his or her hand.

There are medicines for all afflictions but idleness. -Suq'Ata saying Suq'Ata saying
Illus. Mike Kimble
Syphon SoulBuy, 2B, Common
Sorcery
Syphon Soul deals 2 damage to each other player. You gain equal to the damage dealt this way.

Illus. Melissa A. Benson
TerrorBuy, 1B, Common
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.

Illus. Ron Spencer
Vampiric TutorBuy, B, Rare
Instant
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.

"I write upon clean white parchment with a sharp quill and the blood of my students, divining their secrets." -Shauku, Endbringer
Illus. Gary Leach
Zombie MasterBuy, 1BB, Rare
Creature - Lord [2/3]
All Zombies gain "B: Regenerate this creature" and swampwalk. (They're unblockable if defending player controls a swamp.)

He controlled the zombies even before his own death; now nothing can make them betray him.
Illus. Jeff A. Menges
Aether FlashBuy, 2RR, Uncommon
Enchantment
Whenever a creature comes into play, Æther Flash deals 2 damage to it.

“You can't get there from here. Well, you can—it just won't be fun.”
—Ertai, wizard adept

Illus. Ron Spencer
Anaba BodyguardBuy, 3R, Common
Creature - Minotaur [2/3]
First strike

“Not all minotaurs are tribal. Some are freelance.”
—Eron the Relentless

Illus. Anson Maddocks
Anaba ShamanBuy, 3R, Common
Creature - Minotaur [2/2]
R, tap: Anaba Shaman deals 1 damage to target creature or player.

“The shamans? Ha! They are craven cows not capable of true magic.”
—Irini Sengir

Illus. Anson Maddocks
Balduvian BarbariansBuy, 1RR, Common
Creature - Barbarian [3/2]
“Barbarian raids were a concern to those living in the northwest provinces, but the skyknights never dealt with the problem in a systematic way. They thought of the Balduvians as an ‘amusing model' of their forebears' culture.”
—Kjeldor: Ice Civilizatin

Illus. Mark Poole
Balduvian HordeBuy, 2RR, Rare
Creature - Barbarian [5/5]
When Balduvian Horde comes into play, discard a card at random from your hand. If you don't, sacrifice Balduvian Horde.

Illus. Brian Snoddy
BlazeBuy, XR, Uncommon
Sorcery
Blaze deals X damage to target creature or player.

Fire never dies alone.
Illus. Gerry Grace
BoilBuy, 3R, Uncommon
Instant
Destroy all islands.

“The fishers will throw out their nets and draw them back filled with dust.”
—Oracle en- Vec

Illus. Jason Alexander Behnke
BurrowingBuy, R, Uncommon
Enchant Creature
Enchanted creature gains mountainwalk. (It's unblockable if defending player controls a mountain.)

Illus. Mark Poole
ConquerBuy, 3RR, Uncommon
Enchant Land
You control enchanted land.

“Why do we trade with those despicable elves? You don't live in forests, you burn them!”
—Avram Garrisson,
Leader of the Knights of Stromgald

Illus. Randy Gallegos
Crimson HellkiteBuy, 6RRR, Rare
Creature - Dragon [6/6]
Flying
X, tap: Crimson Hellkite deals X damage to target creature. Spend only red mana this way.

“Dragonfire forged me a warrior.”
—Rashida Scalebane

Illus. Gerry Grace
EarthquakeBuy, XR, Rare
Sorcery
Earthquake deals X damage to each creature without flying and each player.

Illus. Richard Kane Ferguson
FervorBuy, 2R, Rare
Enchantment
Creatures you control gain haste. (They may attack and tap the turn they come under your control.)

“If your blood doesn't run hot, I will make it run in the sands!”
—Maraxus of Keld

Illus. Franz Vohwinkel
Final FortuneBuy, RR, Rare
Instant
Take another turn after this one. At the end of that turn, you lose the game.

Want all, lose all.
—Zhalfirin aphorism

Illus. D. Alexander Gregory
Fire ElementalBuy, 3RR, Uncommon
Creature - Elemental [5/4]
Fire elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake.
Illus. Melissa A. Benson
FirebreathingBuy, R, Common
Enchant Creature
R: Enchanted creature gets +1/+0 until end of turn.

“Magic's only part of it, my friend. Diet does the rest.”
—Suq'Ata trader

Illus. Mike Kerr
Fit of RageBuy, 1R, Common
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.

“Anger is fleeting; remorse is eternal.”
—Karn, silver golem

Illus. Douglas Shuler
Flame SpiritBuy, 4R, Common
Creature - Spirit [2/3]
R: Flame Spirit gets +1/+0 until end of turn.

“The spirit of the flame is the spirit of change.”
—Lovisa Coldeyes,
Balduvian chieftain

Illus. Justin Hampton
FlashfiresBuy, 3R, Uncommon
Sorcery
Destroy all plains.

Illus. Randy Gallegos
Giant StrengthBuy, RR, Common
Enchant Creature
Enchanted creature gets +2/+2.

“O! it is excellent / To have a giant's strength, but it is tyrannous / To use it like a giant.”
—William Shakespeare,
Measure for Measure

Illus. Kev Walker
Goblin Digging TeamBuy, R, Common
Creature - Goblin [1/1]
tap, Sacrifice Goblin Digging Team: Destroy target Wall.

“From down here we can make the whole wall collapse!”
“Uh, yeah, boss, but how do we get out?”

Illus. Phil Foglio
Goblin Elite InfantryBuy, 1R, Common
Creature - Goblin [2/2]
Whenever Goblin Elite Infantry blocks or is blocked, it gets -1/-1 until end of turn.

They talk a good fight.
Illus. Robert Bliss
Goblin HeroBuy, 2R, Common
Creature - Goblin [2/2]
“When you're a goblin, you don't have to step forward to be a hero—everyone else just has to step back!”
—Biggum Flodrot, goblin veteran

Illus. Pete Venters
Goblin KingBuy, 1RR, Rare
Creature - Lord [2/2]
All Goblins get +1/+1 and gain mountainwalk. (They're unblockable if defending player controls a mountain.)

To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok . . . .”
Illus. Phil Foglio
Goblin RecruiterBuy, 1R, Uncommon
Creature - Goblin [1/1]
When Goblin Recruiter comes into play, search your library for any number of Goblin cards you choose. Reveal those cards, then shuffle your library and put them on top of it in any order you choose.

“Next!”
Illus. Scott Kirschner
Goblin WarrensBuy, 2R, Rare
Enchantment
2R, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play.

“Goblins bred underground, their numbers hidden from the enemy until it was too late.” —Sarpadian Empires, vol. IV
Illus. Dan Frazier
Hammer of BogardanBuy, 1RR, Rare
Sorcery
Hammer of Bogardan deals 3 damage to target creature or player.
2RRR: Return Hammer of Bogardan to your hand. Play this ability only during your upkeep and only if Hammer of Bogardan is in your graveyard.

Illus. Ron Spencer
Hulking CyclopsBuy, 3RR, Uncommon
Creature - Giant [5/5]
Hulking Cyclops can't block.

Anyone can get around a cyclops, but few can stand in its way.
Illus. Paolo Parente
Illicit AuctionBuy, 3RR, Rare
Sorcery
Choose target creature. Each player may bid life for control of that creature. You begin the bidding at 0. Proceeding in turn order, each player may top the high bid. The auction ends when the high bid stands. The high bidder loses life equal to the highbid and gains control of the creature.

Illus. Scott Kirschner
InfernoBuy, 5RR, Rare
Instant
Inferno deals 6 damage to each creature and each player.

“Some have said there is no subtlety to destruction. You know what? They're dead.” —Jaya Ballard, task mage
Illus. Mike Kerr
JokulhaupsBuy, 4RR, Rare
Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.

“The raging waters had swept away trees, bridges, and even houses. My healers had much work to do.”
—Halvor Arenson, Kjeldoran priest

Illus. Mike Kerr
Lightning BlastBuy, 3R, Common
Instant
Lightning Blast deals 4 damage to target creature or player.

“Those who fear the darkness have never seen what the light can do.”
—Selenia, dark angel

Illus. Richard Thomas
ManabarbsBuy, 3R, Rare
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to him or her.

Illus. Christopher Rush
Mountain GoatBuy, R, Common
Creature - Goat [1/1]
Mountainwalk (This creature is unblockable if defending player controls a mountain.)

Only the heroic and the mad follow mountain goat trails.
Illus. Cornelius Brudi
Orcish ArtilleryBuy, 1RR, Uncommon
Creature - Orc [1/3]
tap: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.

In a rare display of ingenuity, the orcs invented an incredibly destructive weapon. Most orcish artillerists are those who dared criticize its effectiveness.
Illus. Dan Frazier
Orcish OriflammeBuy, 3R, Uncommon
Enchantment
Attacking creatures you control get +1/+0.

Illus. Dan Frazier
PillageBuy, 1RR, Uncommon
Sorcery
Destroy target artifact or land. It can't be regenerated.

Illus. Richard Kane Ferguson
PyrotechnicsBuy, 4R, Common
Sorcery
Pyrotechnics deals 4 damage divided any way you choose among any number of target creatures and/or players.

“Hi!ni!ya! Behold the man of flint, that's me! / Four lightnings zigzag from me, strike and return.”
—Navajo war chant

Illus. Anson Maddocks
Raging GoblinBuy, R, Common
Creature - Goblin [1/1]
Haste (This creature may attack and tap the turn it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.
Illus. Jeff Miracola
Reckless EmbermageBuy, 3R, Rare
Creature - Wizard [2/2]
1R: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.

Many mages have been consumed by their work.
Illus. Tom Kyffin
Relentless AssaultBuy, 2RR, Rare
Sorcery
Untap all creatures that attacked this turn. You get an additional combat phase followed by an additional main phase this turn.

“Flog and Squee / Up the tree / See the army / Flee, flee, flee.”
—Goblin nursery rhyme/war cry

Illus. Geofrey Darrow
Sabretooth TigerBuy, 2R, Common
Creature - Tiger [2/1]
First strike

“I fear anything with teeth measured in handspans!”
—Norin the Wary

Illus. Melissa A. Benson
ShatterBuy, 1R, Common
Instant
Destroy target artifact.

Illus. Jason Alexander Behnke
ShatterstormBuy, 2RR, Rare
Sorcery
Destroy all artifacts. They can't be regenerated.

Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device.
Illus. James Allen
ShockBuy, R, Common
Instant
Shock deals 2 damage to target creature or player.

Lightning tethers souls to the world. -Kor saying
Illus. Randy Gallegos
Spitting DrakeBuy, 3R, Uncommon
Creature - Drake [2/2]
Flying
R: Spitting Drake gets +1/+0 until end of turn. Spend no more than R this way each turn.

It prefers its meals cooked.
Illus. Geofrey Darrow
Spitting EarthBuy, 1R, Common
Sorcery
Spitting Earth deals to target creature damage equal to the number of mountains you control.

“There are times solid ground gives precious little comfort.”
—Talibah, embermage

Illus. Brian Snoddy
Stone RainBuy, 2R, Common
Sorcery
Destroy target land.

Illus. John Matson
Talruum MinotaurBuy, 2RR, Common
Creature - Minotaur [3/3]
Haste (This creature may attack and tap the turn it comes under your control.)

Don't insult a Talruum unless your mount is swift.
—Suq'Ata saying

Illus. Pete Venters
TremorBuy, R, Common
Sorcery
Tremor deals 1 damage to each creature without flying.

“Where do you run when the earth becomes your enemy?”
—Naimag, Femeref philosopher

Illus. Pete Venters
VertigoBuy, R, Uncommon
Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.

“I saw the wizard gesturing, but I didn't guess his plan until my aesthir cried out and went into a dive.”
—Arna Kennerüd, skyknight

Illus. Drew Tucker
Viashino WarriorBuy, 3R, Common
Creature - Viashino [4/2]
“When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins.”
—Zhalfirin Guide to the Desert

Illus. Roger Raupp
Volcanic DragonBuy, 4RR, Rare
Creature - Dragon [4/4]
Flying; haste (This creature may attack and tap the turn it comes under your control.)

Speed and fire are always a deadly combination.
Illus. Janine Johnston
Volcanic GeyserBuy, XRR, Uncommon
Instant
Volcanic Geyser deals X damage to target creature or player.

My thunder comes before the lightning; my lightning comes before the clouds; my rain dries all the land it touches. What am I?
—Femeref riddle

Illus. David O'Connor
Wall of FireBuy, 1RR, Uncommon
Creature - Wall [0/5]
(Walls can't attack.)
R: Wall of Fire gets +1/+0 until end of turn.

“Struggle, and you will only fan the flames.”
—Talibah, embermage

Illus. Richard Thomas
Birds of ParadiseBuy, G, Rare
Creature - Bird [0/1]
Flying
tap: Add one mana of a color of your choice to your mana pool.

Illus. Mark Poole
Call of the WildBuy, 2GG, Rare
Enchantment
2GG: Reveal the top card of your library. If it's a creature card, put it into play. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.
Illus. Brom
Cat WarriorsBuy, 1GG, Common
Creature - Cat Warrior [2/2]
Forestwalk (This creature is unblockable if defending player controls a forest.)

These stealthy felines have survived so many battles that some believe they must possess many lives.
Illus. Melissa A. Benson
Creeping MoldBuy, 2GG, Uncommon
Sorcery
Destroy target artifact, land, or enchantment.

“Mold could catch you.”
—Suq'Ata insult

Illus. David Seeley
Dense FoliageBuy, 2G, Rare
Enchantment
Creatures can't be the targets of spells.

“Big plants not only good for hidin', but full o' tasty bugs, too.”
—Squee, goblin cabin hand

Illus. Alan Rabinowitz
Early HarvestBuy, 1GG, Rare
Instant
Target player untaps all basic lands he or she controls.

“Tonight we'll have a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas.”
—“Love Song of Night and Day”

Illus. Janine Johnston
Elder DruidBuy, 3G, Rare
Creature - Cleric [2/2]
3G, tap: Tap or untap target artifact, creature, or land.

“Did clouds dance in his eyes,
did thorns play at his fingertips?”
—Shesul Fass, faerie bard

Illus. Richard Kane Ferguson
Elven CacheBuy, 2GG, Common
Sorcery
Return target card from your graveyard to your hand.

Elves know where to harvest the best of the forest, for they planted it there themselves.
Illus. Rebecca Guay
Elven RidersBuy, 3GG, Uncommon
Creature - Elf [3/3]
Elven Riders can't be blocked except by creatures with flying or Walls.

Sometimes it is better to be swift of foot than strong of swordarm.
—Elven proverb

Illus. Dan Frazier
Elvish ArchersBuy, 1G, Rare
Creature - Elf [2/1]
First strike

"I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, ‘Well, at least now we're fighting in the shade!"
Illus. Anson Maddocks
Fallow EarthBuy, 2G, Uncommon
Sorcery
Put target land on top of its owner's library.

“. . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks.”
—Afari, Tales

Illus. Janine Johnston
Familiar GroundBuy, 2G, Uncommon
Enchantment
Each creature you control can't be blocked by more than one creature each combat.

“I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain.”
—Gerrard of the Weatherlight

Illus. Jeff Miracola
Femeref ArchersBuy, 2G, Uncommon
Creature - Soldier [2/2]
tap: Femeref Archers deals 4 damage to target attacking creature with flying.

“They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course; they have no faith to guide their darts.”
—Nuru, Femeref archer

Illus. William Donohoe
FogBuy, G, Common
Instant
Creatures deal no combat damage this turn.

Illus. Harold McNeill
Fyndhorn BrownieBuy, 2G, Common
Creature - Brownie [1/1]
2G, tap: Untap target creature.

“I've been insulted by drunks in a hundred inns, but never as skillfully or annoyingly as by those blasted brownies.”
—General Jarkeld, the Arctic Fox

Illus. Richard Thomas
Fyndhorn ElderBuy, 2G, Uncommon
Creature - Elf [1/1]
tap: Add GG to your mana pool.

“Do we know what we're doing? Yes—the will of Freyalise.”
—Laina of the Elvish Council

Illus. Donato Giancola
Giant GrowthBuy, G, Common
Instant
Target creature gets +3/+3 until end of turn.

Illus. DiTerlizzi
Giant SpiderBuy, 3G, Common
Creature - Spider [2/4]
Giant Spider can block as though it had flying.

It's not far into the trap, as the crow flies.
Illus. Randy Gallegos
Gorilla ChieftainBuy, 2GG, Common
Creature - Ape [3/3]
1G: Regenerate Gorilla Chieftain.

In the soil of leadership sprout the seeds of immortality.
—Kaysa, Elder Druid of the Juniper

Illus. Quinton Hoover
Grizzly BearsBuy, 1G, Common
Creature - Bear [2/2]
Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
Illus. Una Fricker
HurricaneBuy, XG, Rare
Sorcery
Hurricane deals X damage to each creature with flying and each player.

Illus. Andrew Robinson
Living LandsBuy, 3G, Rare
Enchantment
All forests are 1/1 creatures that are still lands.

Illus. John Matson
Llanowar ElvesBuy, G, Common
Creature - Elf [1/1]
tap: Add G to your mana pool.

One bone broken for every twig snapped underfoot.
—Llanowar penalty for trespassing

Illus. Anson Maddocks
LureBuy, 1GG, Uncommon
Enchant Creature
All creatures able to block enchanted creature do so.

When setting a snare, success depends not on the quality of the trap, but the quality of the bait.
Illus. Anson Maddocks
MaroBuy, 2GG, Rare
Creature - Elemental [*/*]
Maro's power and toughness are each equal to the number of cards in your hand.

No two see the same Maro.
Illus. Stuart Griffin
Nature's ResurgenceBuy, 2GG, Rare
Sorcery
Each player draws as many cards as there are creature cards in his or her graveyard.

Spring follows winter
—Elvish expression meaning
“all things pass”

Illus. Scott M. Fischer
Panther WarriorsBuy, 4G, Common
Creature - Cat Warrior [6/3]
The dogs of war are nothing compared to the cats.
Illus. Eric Peterson
Pradesh GypsiesBuy, 2G, Common
Creature - Gypsy [1/1]
1G, tap: Target creature gets -2/-0 until end of turn.

“A mysterious people indeed. Their origins are as secret as their traditions.”
—Lord Magnus of Llanowar

Illus. Quinton Hoover
Radjan SpiritBuy, 3G, Uncommon
Creature - Spirit [3/2]
tap: Target creature loses flying until end of turn.

Illus. Christopher Rush
Rampant GrowthBuy, 1G, Common
Sorcery
Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Rath forces plants from its surface as one presses whey from cheese.
Illus. Tom Kyffin
Redwood TreefolkBuy, 4G, Common
Creature - Treefolk [3/6]
The soldiers chopped and chopped, and still the great tree stood, frowning down at them.
Illus. Steve Luke
RegenerationBuy, 1G, Common
Enchant Creature
G: Regenerate enchanted creature.

Illus. Quinton Hoover
River BoaBuy, 1G, Uncommon
Creature - Snake [2/1]
Islandwalk (This creature is unblockable if defending player controls an island.)
G: Regenerate River Boa.

“But no one heard the snake's gentle hiss for peace over the elephant's trumpeting of war.”
—Afari, Tales

Illus. Steve White
RowenBuy, 2GG, Rare
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

“I've dreamt of a second harvest but fear I will not see it.”
—Asmira, holy avenger

Illus. Jon J Muth
Scaled WurmBuy, 7G, Common
Creature - Wurm [7/6]
“Flourishing during the Ice Age, these wurms were the bane of all Kjeldorans. Their great size and ferocity made them the subject of countless nightmares—they embodied the worst of the Ice Age.”
—Kjeldor: Ice Civilization

Illus. Daniel Gelon
Shanodin DryadsBuy, G, Common
Creature - Dryad [1/1]
Forestwalk (This creature is unblockable if defending player controls a forest.)

Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the dryads of Shanodin Forest are seen only when they wish to be.
Illus. Gary Leach
Stalking TigerBuy, 3G, Common
Creature - Tiger [3/3]
Stalking Tiger can't be blocked by more than one creature each combat.

In the Jamuraan jungles, there is often no separating beauty from danger.
Illus. Terese Nielsen
Stream of LifeBuy, XG, Common
Sorcery
Target player gains X life.

Illus. Terese Nielsen
Summer BloomBuy, 1G, Uncommon
Sorcery
Play up to three additional lands this turn.

Summer sends its kiss with warmth and blooming life.
Illus. Kaja Foglio
Thicket BasiliskBuy, 3GG, Uncommon
Creature - Basilisk [2/4]
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Moss-covered statues littered the area, a macabre monument to the basilisk's terrible power.
Illus. Dan Frazier
Trained ArmodonBuy, 1GG, Common
Creature - Elephant [3/3]
These are its last days. Better to grow broad and heavy. Better that the enemy is crushed beneath its carcass.
Illus. Gary Leach
Tranquil GroveBuy, 1G, Rare
Enchantment
1GG: Destroy all other enchantments.

Illus. Dylan Martens
TranquilityBuy, 2G, Common
Sorcery
Destroy all enchantments.

Illus. Douglas Shuler
Uktabi OrangutanBuy, 2G, Uncommon
Creature - Ape [2/2]
When Uktabi Orangutan comes into play, destroy target artifact.

"Is it true that the apes wear furs of gold when they marry?" -Rana, Suq'Ata market fool
Illus. Una Fricker
Uktabi WildcatsBuy, 4G, Rare
Creature - Cat Warrior [*/*]
Uktabi Wildcats's power and toughness are each equal to the number of forests you control.
G, Sacrifice a forest: Regenerate Uktabi Wildcats.

Illus. John Matson
Unseen WalkerBuy, 1G, Uncommon
Creature - Dryad [1/1]
Forestwalk (This creature is unblockable if defending player controls a forest.)
1GG: Target creature gains forestwalk until end of turn.

“To pass through the jungle: silence, courtesy, ferocity, as the occasion demands.”
—Kamau, “Proper Passage”

Illus. Alan Rabinowitz
Untamed WildsBuy, 2G, Uncommon
Sorcery
Search your library for a basic land card and put that card into play. Then shuffle your library.

Illus. NéNé Thomas
Verduran EnchantressBuy, 1GG, Rare
Creature - Wizard [0/2]
Whenever you play an enchantment spell, you may draw a card.

Some say magic was first practiced by women, who have always felt strong ties to the land.
Illus. Kev Brockschmidt
VitalizeBuy, G, Common
Instant
Untap all creatures you control.

“After waking to the magic of Llanowar, no dreams can compare.”
—Mirri of the Weatherlight

Illus. Pete Venters
Waiting in the WeedsBuy, 1GG, Rare
Sorcery
Each player counts the untapped forests he or she controls and puts that many 1/1 green Cat creature tokens into play.

The trees have ears, eyes, and teeth.
Illus. Susan Van Camp
WarthogBuy, 1GG, Uncommon
Creature - Warthog [3/2]
Swampwalk (This creature is unblockable if defending player controls a swamp.)

“Too much work—it takes a long time to break them in, and more than a few recruits.”
—Grebog, goblin swine-rider

Illus. Steve White
Wild GrowthBuy, G, Common
Enchant Land
Whenever enchanted land is tapped for mana, it produces an additional G.

Illus. Pat Morrissey
Worldly TutorBuy, G, Uncommon
Instant
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

“Aselbo soon had the rhino eating from his palm and the snake waiting at his heels.”
—Afari, Tales

Illus. David O'Connor
Wyluli WolfBuy, 1G, Rare
Creature - Wolf [1/1]
tap: Target creature gets +1/+1 until end of turn.

“When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?”
—Maimun al-Wyluli, diary

Illus. Susan Van Camp
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