Avacyn Restored Spoiler (234 cards)
![]() | Angel of Glory's RiseBuy, 5WW, Rare Creature - Angel [4/6] Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. "Justice isn't done until undeath is undone." Illus. James Ryman Card #1 |
![]() | Angel of JubilationBuy, 1WWW, Rare Creature - Angel [3/3] Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities. "Though Innistrad is not cleansed of evil, we finally have cause to rejoice." Illus. Terese Nielsen Card #2 |
![]() | Angel's MercyBuy, 2WW, Common Instant You gain 7 life. "I understand your fears. I pity your doubts. I absolve you of both." Illus. Greg Staples Card #3 |
![]() | Angelic WallBuy, 1W, Common Creature - Wall [0/4] Defender, flying Illus. Allen Williams Card #4 |
![]() | ArchangelBuy, 5WW, Uncommon Creature - Angel [5/5] Flying, vigilance The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat. Illus. Cynthia Sheppard Card #5 |
![]() | Avacyn, Angel of HopeBuy, 5WWW, Mythic Legendary Creature - Angel [8/8] Flying, vigilance Avacyn, Angel of Hope and other permanents you control are indestructible. A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last. Illus. Jason Chan Card #6 |
![]() | Banishing StrokeBuy, 5W, Uncommon Instant Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. Igor Kieryluk Card #7 |
![]() | Builder's BlessingBuy, 3W, Uncommon Enchantment Untapped creatures you control get +0/+2. "Mix the mortar with holy wards, or blood will run in the streets." -Vadvar, Thraben stonewright Illus. John Stanko Card #8 |
![]() | Call to ServeBuy, 1W, Common Enchantment - Aura Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. Grace is a gift, never a reward. Illus. Jaime Jones Card #9 |
![]() | Cathars' CrusadeBuy, 3WW, Rare Enchantment Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad. Illus. Karl Kopinski Card #10 |
![]() | Cathedral SanctifierBuy, W, Common Creature - Human Cleric [1/1] When Cathedral Sanctifier enters the battlefield, you gain 3 life. "Evil will soon be vanquished. What Innistrad most needs now is healing." Illus. Michael C. Hayes Card #11 |
![]() | CloudshiftBuy, W, Common Instant Exile target creature you control, then return that card to the battlefield under your control. "Even storm clouds bow to worship Avacyn." -Elder Rimheit Illus. Howard Lyon Card #12 |
![]() | Commander's AuthorityBuy, 4W, Uncommon Enchantment - Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield." "Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done." Illus. Johannes Voss Card #13 |
![]() | CursebreakBuy, 1W, Common Instant Destroy target enchantment. You gain 2 life. No longer the village pariah. No longer taunted and shamed. Sigrun was finally free. Illus. Sam Wolfe Connelly Card #14 |
![]() | DefangBuy, 1W, Common Enchantment - Aura Enchant creature Prevent all damage that would be dealt by enchanted creature. Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists. Illus. Steven Belledin Card #15 |
![]() | Defy DeathBuy, 3WW, Uncommon Sorcery Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. Gisela cornered the murderous demon among the graves of the dead villagers. "A fitting end," she murmured as she raised her sword. Illus. Karl Kopinski Card #16 |
![]() | Devout ChaplainBuy, 2W, Uncommon Creature - Human Cleric [2/2] {T}, Tap two untapped Humans you control: Exile target artifact or enchantment. "By Avacyn's decree, we shall cleanse these relics of their demonic past." Illus. Lucas Graciano Card #17 |
![]() | Divine DeflectionBuy, XW, Rare Instant Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player. Illus. Steve Prescott Card #18 |
![]() | Emancipation AngelBuy, 1WW, Uncommon Creature - Angel [3/3] Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. "You have done your best. I give you leave to rest." Illus. Scott Chou Card #19 |
![]() | Entreat the AngelsBuy, XXWWW, Mythic Sorcery Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. Todd Lockwood Card #20 |
![]() | Farbog ExplorerBuy, 2W, Common Creature - Human Scout [2/3] Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) "I'd slog through a thousand swamps to help one soul find rest." Illus. Scott Chou Card #21 |
![]() | Goldnight CommanderBuy, 3W, Uncommon Creature - Human Cleric Soldier [2/2] Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. "One faith, but many hands in victory." Illus. Chris Rahn Card #22 |
![]() | Goldnight RedeemerBuy, 4WW, Uncommon Creature - Angel [4/4] Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. The Host sings of Avacyn's return without a single verse about its own suffering. Illus. Karl Kopinski Card #23 |
![]() | Herald of WarBuy, 3WW, Rare Creature - Angel [3/3] Flying Whenever Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. Illus. Eric Deschamps Card #24 |
![]() | Holy JusticiarBuy, 3W, Uncommon Creature - Human Cleric [2/1] {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep. Illus. David Rapoza Card #25 |
![]() | Leap of FaithBuy, 2W, Common Instant Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. The finest maneuvers take place in three dimensions. Illus. Gabor Szikszai Card #26 |
![]() | Midnight DuelistBuy, W, Common Creature - Human Soldier [1/2] Protection from Vampires Avacyn's return did not rid him of his desire for revenge. Illus. Bud Cook Card #27 |
![]() | Midvast ProtectorBuy, 3W, Common Creature - Human Wizard [2/3] When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. "I cultivated my faith in Avacyn despite meager returns. Now my faith is repaid." Illus. James Ryman Card #28 |
![]() | Moonlight GeistBuy, 2W, Common Creature - Spirit [2/1] Flying {3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn. Wails and whispers are the only weapons she has left. Illus. Dan Scott Card #29 |
![]() | Moorland InquisitorBuy, 1W, Common Creature - Human Soldier [2/2] {2}{W}: Moorland Inquisitor gains first strike until end of turn. Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe. Illus. David Palumbo Card #30 |
![]() | Nearheath PilgrimBuy, 1W, Uncommon Creature - Human Cleric [2/1] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. Illus. Erica Yang Card #31 |
![]() | Restoration AngelBuy, 3W, Rare Creature - Angel [3/4] Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. Illus. Johannes Voss Card #32 |
![]() | Riders of GavonyBuy, 2WW, Rare Creature - Human Knight [3/3] Vigilance As Riders of Gavony enters the battlefield, choose a creature type. Human creatures you control have protection from creatures of the chosen type. Illus. Volkan Baga Card #33 |
![]() | Righteous BlowBuy, W, Common Instant Righteous Blow deals 2 damage to target attacking or blocking creature. "Monsters will no longer find safety under the mists of Morkrut!" -Bruna, Light of Alabaster Illus. Clint Cearley Card #34 |
![]() | Seraph of DawnBuy, 2WW, Common Creature - Angel [2/4] Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) She parts the clouds so sunlight can reach even the darkest lairs and duskiest tombs. Illus. Todd Lockwood Card #35 |
![]() | Silverblade PaladinBuy, 1WW, Rare Creature - Human Knight [2/2] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Silverblade Paladin is paired with another creature, both creatures have double strike. Illus. Jason Chan Card #36 |
![]() | Spectral GateguardsBuy, 4W, Common Creature - Spirit Soldier [2/5] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. Illus. Wayne England Card #37 |
![]() | TerminusBuy, 4WW, Rare Sorcery Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. James Paick Card #38 |
![]() | Thraben ValiantBuy, 1W, Common Creature - Human Soldier [2/1] Vigilance "Once more into Devil's Breach, soldiers. I want another devil tail for my collection." Illus. Jason Chan Card #39 |
![]() | Voice of the ProvincesBuy, 4WW, Common Creature - Angel [3/3] Flying When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield. Her horn is heard across Innistrad, lifting the hearts of the righteous. Illus. Igor Kieryluk Card #40 |
![]() | Zealous StrikeBuy, 1W, Common Instant Target creature gets +2/+2 and gains first strike until end of turn. "Cower, fiend. The night is yours no longer." Illus. Bud Cook Card #41 |
![]() | Alchemist's ApprenticeBuy, 1U, Common Creature - Human Wizard [1/1] Sacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. Illus. David Palumbo Card #42 |
![]() | Amass the ComponentsBuy, 3U, Common Sorcery Draw three cards, then put a card from your hand on the bottom of your library. "I knew I'd find a use for all that newt spittle!" Illus. Matt Stewart Card #43 |
![]() | Arcane MeleeBuy, 4U, Rare Enchantment Instant and sorcery spells cost {2} less to cast. Debates between wizards are never purely academic. Illus. Jaime Jones Card #44 |
![]() | Captain of the MistsBuy, 2U, Rare Creature - Human Wizard [2/3] Whenever another Human enters the battlefield under your control, untap Captain of the Mists. {1}{U}, {T}: You may tap or untap target permanent. "I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate." Illus. Allen Williams Card #45 |
![]() | Crippling ChillBuy, 2U, Common Instant Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. One breath of the geist turns veins to rivers of ice and freezes hearts midbeat. Illus. Svetlin Velinov Card #46 |
![]() | Deadeye NavigatorBuy, 4UU, Rare Creature - Spirit [5/5] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." Illus. Tomasz Jedruszek Card #47 |
![]() | Devastation TideBuy, 3UU, Rare Sorcery Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) It's hard to argue with a force made of divine will. Illus. Raymond Swanland Card #48 |
![]() | DreadwatersBuy, 3U, Common Sorcery Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control. Stray into the Morkrut and it may rise to claim you. Illus. Cliff Childs Card #49 |
![]() | Elgaud ShieldmateBuy, 3U, Common Creature - Human Soldier [2/3] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) Illus. Anthony Palumbo Card #50 |
![]() | Favorable WindsBuy, 1U, Uncommon Enchantment Creatures you control with flying get +1/+1. Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return. Illus. Winona Nelson Card #51 |
![]() | FettergeistBuy, 2U, Uncommon Creature - Spirit [3/4] Flying At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. The choices of the living will tether them in death. Illus. Izzy Card #52 |
![]() | Fleeting DistractionBuy, U, Common Instant Target creature gets -1/-0 until end of turn. Draw a card. The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword. Illus. Ryan Yee Card #53 |
![]() | Galvanic AlchemistBuy, 2U, Common Creature - Human Wizard [1/4] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." Illus. Svetlin Velinov Card #54 |
![]() | Geist SnatchBuy, 2UU, Common Instant Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield. Angels and demons aren't the only ones listening to your prayers. Illus. Dan Scott Card #55 |
![]() | GhostformBuy, 1U, Common Sorcery Up to two target creatures are unblockable this turn. "There's no such thing as ‘impenetrable.'" Illus. Scott Chou Card #56 |
![]() | Ghostly FlickerBuy, 2U, Common Instant Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. Sometimes it's useful to take a break from existence. Illus. Raymond Swanland Card #57 |
![]() | Ghostly TouchBuy, 1U, Uncommon Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent." "Geists wish to make themselves known. I'm merely the vessel for their efforts." Illus. Jason Felix Card #58 |
![]() | Gryff VanguardBuy, 4U, Common Creature - Human Knight [3/2] Flying When Gryff Vanguard enters the battlefield, draw a card. "Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved." -Ekka, shopkeeper of Hanweir Illus. Jason Chan Card #59 |
![]() | Havengul SkaabBuy, 5U, Common Creature - Zombie Horror [4/5] Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. An abomination so violent that the other fiends tremble at the sight of it. Illus. Vincent Proce Card #60 |
![]() | Infinite ReflectionBuy, 5U, Rare Enchantment - Aura Enchant creature When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter the battlefield as a copy of enchanted creature. Illus. Igor Kieryluk Card #61 |
![]() | Into the VoidBuy, 3U, Uncommon Sorcery Return up to two target creatures to their owners' hands. "The cathars have their swords, the inquisitors their axes. I prefer the ‘diplomatic' approach." -Terhold, archmage of Drunau Illus. Daarken Card #62 |
![]() | Latch SeekerBuy, 1UU, Uncommon Creature - Spirit [3/1] Latch Seeker is unblockable. It seeks a tomb that will hold it, a coffin that will give it rest. Illus. Vincent Proce Card #63 |
![]() | Lone RevenantBuy, 3UU, Rare Creature - Spirit [4/4] Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Illus. Jaime Jones Card #64 |
![]() | Lunar MysticBuy, 2UU, Rare Creature - Human Wizard [2/2] Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. "I'm pleased this world has learned the moon affects more than the tides." -Tamiyo, the Moon Sage Illus. Wesley Burt Card #65 |
![]() | Mass AppealBuy, 2U, Uncommon Sorcery Draw a card for each Human you control. "We have emerged triumphant from the darkness. Let our hard-won wisdom guide us to prosperity." Illus. Christopher Moeller Card #66 |
![]() | Mist RavenBuy, 2UU, Common Creature - Bird [2/2] Flying When Mist Raven enters the battlefield, return target creature to its owner's hand. "When you see a raven, head for the hills. It knows when the ghost-tide is headed in." -Sved, fisherman of Nephalia Illus. John Avon Card #67 |
![]() | Misthollow GriffinBuy, 2UU, Mythic Creature - Griffin [3/3] Flying You may cast Misthollow Griffin from exile. For some creatures, existing is only a whim. Illus. Jaime Jones Card #68 |
![]() | Nephalia SmugglerBuy, U, Uncommon Creature - Human Rogue [1/1] {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. "My drivers are trustworthy. I removed their tongues myself. Any other questions?" Illus. Matt Stewart Card #69 |
![]() | OutwitBuy, U, Common Instant Counter target spell that targets a player. The student asks how a spell is begun. The master ponders what ends it. Illus. Erica Yang Card #70 |
![]() | Peel from RealityBuy, 1U, Common Instant Return target creature you control and target creature you don't control to their owners' hands. "Soulless demon, you are bound to me. Now we will both dwell in oblivion." Illus. Jason Felix Card #71 |
![]() | Rotcrown GhoulBuy, 4U, Common Creature - Zombie [3/3] When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. "Don't look into its eyes. It's thinking things no dead thing should think." -Captain Eberhart Illus. Dave Kendall Card #72 |
![]() | Scrapskin DrakeBuy, 2U, Common Creature - Zombie Drake [2/3] Flying Scrapskin Drake can block only creatures with flying. "The cathars killed my skaabs down below. Let's see how high their swords can reach." -Ludevic, necro-alchemist Illus. Kev Walker Card #73 |
![]() | Second GuessBuy, 1U, Uncommon Instant Counter target spell that's the second spell cast this turn. "I see where you're going with that. I don't like it." -Dierk, geistmage Illus. Karl Kopinski Card #74 |
![]() | Spectral PrisonBuy, 1U, Common Enchantment - Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell, sacrifice Spectral Prison. Illus. Vincent Proce Card #75 |
![]() | Spirit AwayBuy, 5UU, Rare Enchantment - Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying. Illus. Greg Staples Card #76 |
![]() | Stern MentorBuy, 3U, Uncommon Creature - Human Wizard [2/2] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player puts the top two cards of his or her library into his or her graveyard." Illus. Igor Kieryluk Card #77 |
![]() | Stolen GoodsBuy, 3U, Rare Sorcery Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. Illus. Anthony Francisco Card #78 |
![]() | Tamiyo, the Moon SageBuy, 3UU, Mythic Planeswalker - Tamiyo [4] +1: Tap target permanent. It doesn't untap during its controller's next untap step. -2: Draw a card for each tapped creature target player controls. -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." Illus. Eric Deschamps Card #79 |
![]() | Tandem LookoutBuy, 2U, Uncommon Creature - Human Scout [2/1] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." Illus. Kev Walker Card #80 |
![]() | Temporal MasteryBuy, 5UU, Mythic Sorcery Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Time is a marvelous plaything. Illus. Franz Vohwinkel Card #81 |
![]() | VanishmentBuy, 4U, Uncommon Instant Put target nonland permanent on top of its owner's library. Miracle {U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. Daarken Card #82 |
![]() | WingcrafterBuy, U, Common Creature - Human Wizard [1/1] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wingcrafter is paired with another creature, both creatures have flying. Illus. Matt Stewart Card #83 |
![]() | Appetite for BrainsBuy, B, Uncommon Sorcery Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. Just as with a peach, the first bite is always the juiciest. Illus. Michael C. Hayes Card #84 |
![]() | Barter in BloodBuy, 2BB, Uncommon Sorcery Each player sacrifices two creatures. "We must all make sacrifices for the good of Innistrad." -Sorin Markov Illus. Eric Deschamps Card #85 |
![]() | Blood ArtistBuy, 1B, Uncommon Creature - Vampire [0/1] Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. "Great art can never be created without great suffering." Illus. Johannes Voss Card #86 |
![]() | Bloodflow ConnoisseurBuy, 2B, Common Creature - Vampire [1/1] Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. "Death not for survival but for vanity and pleasure? This is the decadence I sought to curb." -Sorin Markov Illus. Slawomir Maniak Card #87 |
![]() | Bone SplintersBuy, B, Common Sorcery As an additional cost to cast Bone Splinters, sacrifice a creature. Destroy target creature. "Which do you deserve, the heft of a femur or the graceful sharpness of a forearm? Decisions, decisions . . ." -Gisa the Mad Illus. Nils Hamm Card #88 |
![]() | Butcher GhoulBuy, 1B, Common Creature - Zombie [1/1] Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. Illus. Christopher Moeller Card #89 |
![]() | Corpse TradersBuy, 3B, Uncommon Creature - Human Rogue [3/3] {2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. Illus. Kev Walker Card #90 |
![]() | Crypt CreeperBuy, 1B, Common Creature - Zombie [2/1] Sacrifice Crypt Creeper: Exile target card from a graveyard. "I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger." -Captain Eberhart Illus. Scott Chou Card #91 |
![]() | Dark ImpostorBuy, 2B, Rare Creature - Vampire Assassin [2/2] {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it. "Ah, this is a nice life. I can see why you were so desperate to keep it." Illus. Johannes Voss Card #92 |
![]() | Death WindBuy, XB, Common Instant Target creature gets -X/-X until end of turn. Leukin stared at the smoldering angel feathers. "Run!" he screamed to his patrol. "We don't stand a chance!" Illus. Tomasz Jedruszek Card #93 |
![]() | Demonic RisingBuy, 3BB, Rare Enchantment At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. Which is the greater folly, summoning the demon or expecting gratitude from it? Illus. Trevor Claxton Card #94 |
![]() | Demonic TaskmasterBuy, 2B, Uncommon Creature - Demon [4/3] Flying At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. Subservience to greater power is the only law in the pit. Illus. Chris Rahn Card #95 |
![]() | Demonlord of AshmouthBuy, 2BB, Rare Creature - Demon [5/4] Flying When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Illus. Lucas Graciano Card #96 |
![]() | Descent into MadnessBuy, 3BB, Mythic Enchantment At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness. The stairs lead down in both directions. Illus. Anthony Francisco Card #97 |
![]() | Dread SlaverBuy, 3BB, Rare Creature - Zombie Horror [3/5] Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Half a brain rules the mindless. Illus. Dave Kendall Card #98 |
![]() | Driver of the DeadBuy, 3B, Common Creature - Vampire [3/2] When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds. Illus. James Ryman Card #99 |
![]() | Essence HarvestBuy, 2B, Common Sorcery Target player loses X life and you gain X life, where X is the greatest power among creatures you control. Captain Lewenheart uncovered evidence of a demon cult among the clergy. The Skirsdag never gave him a chance to prove his case. Illus. Daarken Card #100 |
![]() | Evernight ShadeBuy, 3B, Uncommon Creature - Shade [1/1] {B}: Evernight Shade gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Illus. Nic Klein Card #101 |
![]() | Exquisite BloodBuy, 4B, Rare Enchantment Whenever an opponent loses life, you gain that much life. Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality. Illus. Cynthia Sheppard Card #102 |
![]() | GhoulfleshBuy, B, Common Enchantment - Aura Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types. The body dies in stages. First the skin, then the muscle. The brain is last, much to the victim's dismay. Illus. Igor Kieryluk Card #103 |
![]() | Gloom SurgeonBuy, 1B, Rare Creature - Spirit [2/1] If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. Illus. Volkan Baga Card #104 |
![]() | Grave ExchangeBuy, 4BB, Common Sorcery Return target creature card from your graveyard to your hand. Target player sacrifices a creature. "It's a cold, dark journey either way." -Eruth of Lambholt Illus. Sam Wolfe Connelly Card #105 |
![]() | GriselbrandBuy, 4BBBB, Mythic Legendary Creature - Demon [7/7] Flying, lifelink Pay 7 life: Draw seven cards. "Avacyn emerged from the broken Helvault, but her freedom came at a price-him." -Thalia, Knight-Cathar Illus. Igor Kieryluk Card #106 |
![]() | Harvester of SoulsBuy, 4BB, Rare Creature - Demon [5/5] Deathtouch Whenever another nontoken creature dies, you may draw a card. "He is judge, jury, and executioner because he killed them all." -Bishop Cawle of Elgaud Illus. Slawomir Maniak Card #107 |
![]() | Homicidal SeclusionBuy, 4B, Uncommon Enchantment As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. "Damned crows and their endless squawking . . . blocks out the voices in my head . . ." -Hermit of Hanne Hall Illus. Cliff Childs Card #108 |
![]() | Human FrailtyBuy, B, Uncommon Instant Destroy target Human creature. "I have seen a hundred mortal families rise and fall. I shall outlast a thousand more." -Olivia Voldaren Illus. David Palumbo Card #109 |
![]() | Hunted GhoulBuy, B, Common Creature - Zombie [1/2] Hunted Ghoul can't block Humans. Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master. Illus. Ryan Pancoast Card #110 |
![]() | Killing WaveBuy, XB, Rare Sorcery For each creature, its controller sacrifices it unless he or she pays X life. "I come looking for demons and I find a plane full of angels. I hate angels." -Liliana Vess Illus. Steve Argyle Card #111 |
![]() | Maalfeld TwinsBuy, 5B, Uncommon Creature - Zombie [4/4] When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. "Who am I to break up a family?" -Gisa the Mad Illus. Mike Sass Card #112 |
![]() | Marrow BatsBuy, 4B, Uncommon Creature - Bat Skeleton [4/1] Flying Pay 4 life: Regenerate Marrow Bats. "No matter how far we push into Stensia, undeath will always remain in these lands." -Terhold, archmage of Drunau Illus. Jason A. Engle Card #113 |
![]() | Mental AgonyBuy, 3B, Common Sorcery Target player discards two cards and loses 2 life. "His mind is feeble. Feed him to the bats." Illus. Greg Staples Card #114 |
![]() | NecrobiteBuy, 2B, Common Instant Target creature gains deathtouch until end of turn. Regenerate it. Illus. Nils Hamm Card #115 |
![]() | Polluted DeadBuy, 4B, Common Creature - Zombie [3/3] When Polluted Dead dies, destroy target land. After the zombie attack, crops withered on the vine, and the thriving village became a ghost town almost overnight. Illus. Jason A. Engle Card #116 |
![]() | Predator's GambitBuy, B, Common Enchantment - Aura Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Illus. Zoltan Boros Card #117 |
![]() | Renegade DemonBuy, 3BB, Common Creature - Demon [5/3] "Have you ever cornered a wounded vampire? That's a walk in the cathedral garden in comparison." -Tristen, Cathar Marshal Illus. Tomasz Jedruszek Card #118 |
![]() | Searchlight GeistBuy, 2B, Common Creature - Spirit [2/1] Flying {3}{B}: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) It rises with the fall of darkness, seeking souls to extinguish. Illus. Steven Belledin Card #119 |
![]() | Soulcage FiendBuy, 1BB, Common Creature - Demon [3/2] When Soulcage Fiend dies, each player loses 3 life. Vowing to free the souls of her children, Kastinne followed the tormentors into the ghastly network of caves below Stensia. Illus. Jason A. Engle Card #120 |
![]() | Treacherous Pit-DwellerBuy, BB, Rare Creature - Demon [4/3] When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Illus. Svetlin Velinov Card #121 |
![]() | Triumph of CrueltyBuy, 2B, Uncommon Enchantment At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. "I've seen corpses prettier than you, beastmage." -Liliana Vess Illus. Izzy Card #122 |
![]() | Undead ExecutionerBuy, 3B, Common Creature - Zombie [2/2] When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. Heartless killer in life, brainless killer in death. Illus. Dave Kendall Card #123 |
![]() | Unhallowed PactBuy, 2B, Common Enchantment - Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control. Agreements with demons seldom end at the grave. Illus. Volkan Baga Card #124 |
![]() | AggravateBuy, 3RR, Uncommon Instant Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. "Barbarians! They burned my favorite chair! We'll kill them all!" -Anje Falkenrath Illus. Matt Stewart Card #125 |
![]() | Archwing DragonBuy, 2RR, Rare Creature - Dragon [4/4] Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand. Swifter than an angel, crueler than a demon, and relentless as a ghoul. Illus. Daarken Card #126 |
![]() | Banners RaisedBuy, R, Common Instant Creatures you control get +1/+0 until end of turn. After the destruction of the Helvault, fearful mobs soon became fearless battalions. Illus. Mike Bierek Card #127 |
![]() | Battle HymnBuy, 1R, Common Instant Add {R} to your mana pool for each creature you control. Illus. Nils Hamm Card #128 |
![]() | Bonfire of the DamnedBuy, XXR, Mythic Sorcery Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. James Paick Card #129 |
![]() | Burn at the StakeBuy, 2RRR, Rare Sorcery As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way. Illus. Zoltan Boros Card #130 |
![]() | Dangerous WagerBuy, 1R, Common Instant Discard your hand, then draw two cards. "C'mon friend, take a turn tossing the knucklebones. What've you got to lose?" -Tobias, trader of Erdwal Illus. Drew Baker Card #131 |
![]() | DemolishBuy, 3R, Common Sorcery Destroy target artifact or land. "To truly defeat a skaberen, you must destroy not the monster but the lab." -Rem Karolus, Blade of the Inquisitors Illus. Raymond Swanland Card #132 |
![]() | Dual CastingBuy, 1R, Rare Enchantment - Aura Enchant creature Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy." Hours after the Helvault opened, his powers returned twice as strong as before. Illus. Johannes Voss Card #133 |
![]() | Falkenrath ExterminatorBuy, 1R, Uncommon Creature - Vampire Archer [1/1] Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator. Illus. Winona Nelson Card #134 |
![]() | Fervent CatharBuy, 2R, Common Creature - Human Knight [2/1] Haste When Fervent Cathar enters the battlefield, target creature can't block this turn. "I'll put my sword down only to die. And I don't plan on doing that today." Illus. Steven Belledin Card #135 |
![]() | Gang of DevilsBuy, 5R, Uncommon Creature - Devil [3/3] When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. "Well, how could I know they'd explode?" -Gregel, township militia Illus. Erica Yang Card #136 |
![]() | Guise of FireBuy, R, Common Enchantment - Aura Enchant creature Enchanted creature gets +1/-1 and attacks each turn if able. "Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first." -Rem Karolus, Blade of the Inquisitors Illus. Dave Kendall Card #137 |
![]() | Hanweir LancerBuy, 2R, Common Creature - Human Knight [2/2] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. Illus. Steve Prescott Card #138 |
![]() | Havengul VampireBuy, 3R, Uncommon Creature - Vampire [2/2] Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. "That slowly decreasing pulse-that's the beat I waltz to." Illus. James Ryman Card #139 |
![]() | Heirs of StromkirkBuy, 2RR, Common Creature - Vampire [2/2] Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. Illus. Winona Nelson Card #140 |
![]() | Hound of GriselbrandBuy, 2RR, Rare Creature - Elemental Hound [2/2] Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Illus. Svetlin Velinov Card #141 |
![]() | Kessig MalcontentsBuy, 2R, Uncommon Creature - Human Warrior [3/1] When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. Discontent is a powerful weapon in the hands of a mob. Illus. John Stanko Card #142 |
![]() | Kruin StrikerBuy, 1R, Common Creature - Human Warrior [2/1] Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves." Illus. Christopher Moeller Card #143 |
![]() | Lightning MaulerBuy, 1R, Uncommon Creature - Human Berserker [2/1] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Lightning Mauler is paired with another creature, both creatures have haste. Illus. Dave Kendall Card #144 |
![]() | Lightning ProwessBuy, 2R, Uncommon Enchantment - Aura Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player." "Undead flesh is dry and papery. A single spark and ‘poof.' No more ghoul." Illus. David Rapoza Card #145 |
![]() | Mad ProphetBuy, 3R, Common Creature - Human Shaman [2/2] Haste {T}, Discard a card: Draw a card. "There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!" Illus. Wayne Reynolds Card #146 |
![]() | Malicious IntentBuy, 1R, Common Enchantment - Aura Enchant creature Enchanted creature has "{T}: Target creature can't block this turn." As peace returned to Thraben, some cathars made the mistake of letting down their guard. Illus. Kev Walker Card #147 |
![]() | MalignusBuy, 3RR, Mythic Creature - Elemental Spirit [*/*] Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by Malignus can't be prevented. It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained. Illus. Jung Park Card #148 |
![]() | Pillar of FlameBuy, R, Common Sorcery Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. "May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion." Illus. Karl Kopinski Card #149 |
![]() | Raging PoltergeistBuy, 4R, Common Creature - Spirit [6/1] Some tried cremating their dead to stop the ghoulcallers. But the dead returned, furious about their fate. Illus. Slawomir Maniak Card #150 |
![]() | Reforge the SoulBuy, 3RR, Rare Sorcery Each player discards his or her hand and draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) In a wave of spells called the Cursemute, Avacyn cleansed the world with divine fire. Illus. Jaime Jones Card #151 |
![]() | Riot RingleaderBuy, 2R, Common Creature - Human Warrior [2/2] Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. "So the vampires like hot blood, do they? Let's see how they handle ours." Illus. Gabor Szikszai Card #152 |
![]() | Rite of RuinBuy, 5RR, Rare Sorcery Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. Illus. Clint Cearley Card #153 |
![]() | Rush of BloodBuy, 2R, Uncommon Instant Target creature gets +X/+0 until end of turn, where X is its power. Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again. Illus. Cynthia Sheppard Card #154 |
![]() | Scalding DevilBuy, 1R, Common Creature - Devil [1/1] {2}{R}: Scalding Devil deals 1 damage to target player. Demons massacre. Devils annoy. Illus. Erica Yang Card #155 |
![]() | Somberwald VigilanteBuy, R, Common Creature - Human Warrior [1/1] Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. He has nothing left but his resentment. Illus. John Stanko Card #156 |
![]() | StonewrightBuy, R, Uncommon Creature - Human Shaman [1/1] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." Illus. Wesley Burt Card #157 |
![]() | Thatcher RevoltBuy, 2R, Common Sorcery Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step. The dark times left the peasantry ready to fight with whatever weapons were at hand. Illus. Ryan Pancoast Card #158 |
![]() | ThunderboltBuy, 1R, Common Instant Choose one — Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. "My next aerial design will use less metal." -Hadaken, alchemist of Nephalia Illus. Anthony Francisco Card #159 |
![]() | Thunderous WrathBuy, 4RR, Uncommon Instant Thunderous Wrath deals 5 damage to target creature or player. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. Adam Paquette Card #160 |
![]() | Tibalt, the Fiend-BloodedBuy, RR, Mythic Planeswalker - Tibalt [2] +1: Draw a card, then discard a card at random. -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Illus. Peter Mohrbacher Card #161 |
![]() | Tyrant of DiscordBuy, 4RRR, Rare Creature - Elemental [7/7] When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. Illus. Richard Wright Card #162 |
![]() | Uncanny SpeedBuy, 1R, Common Instant Target creature gets +3/+0 and gains haste until end of turn. "To survive, we must embrace the savagery we knew in our race's infancy." -Edgar Markov Illus. Raymond Swanland Card #163 |
![]() | Vexing DevilBuy, R, Rare Creature - Devil [4/3] When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. It's not any fun until someone loses an eye. Illus. Lucas Graciano Card #164 |
![]() | Vigilante JusticeBuy, 3R, Uncommon Enchantment Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. It begins as a whisper and ends with the red roar of fire. Illus. Steve Prescott Card #165 |
![]() | Zealous ConscriptsBuy, 4R, Rare Creature - Human Warrior [3/3] Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. Illus. Steve Prescott Card #166 |
![]() | Abundant GrowthBuy, G, Common Enchantment - Aura Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color to your mana pool." Illus. Vincent Proce Card #167 |
![]() | Blessings of NatureBuy, 4G, Uncommon Sorcery Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. Anthony Francisco Card #168 |
![]() | Borderland RangerBuy, 2G, Common Creature - Human Scout [2/2] When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. "There's only one route from Kessig into Stensia. Unless you come with me." Illus. Zoltan Boros Card #169 |
![]() | Bower PassageBuy, 1G, Uncommon Enchantment Creatures with flying can't block creatures you control. In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven. Illus. Cliff Childs Card #170 |
![]() | Champion of LambholtBuy, 1GG, Rare Creature - Human Warrior [1/1] Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. Illus. Christopher Moeller Card #171 |
![]() | Craterhoof BehemothBuy, 5GGG, Mythic Creature - Beast [5/5] Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. Its footsteps of today are the lakes of tomorrow. Illus. Chris Rahn Card #172 |
![]() | Descendants' PathBuy, 2G, Rare Enchantment At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. Illus. Terese Nielsen Card #173 |
![]() | Diregraf EscortBuy, G, Common Creature - Human Cleric [1/1] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. Illus. Ryan Pancoast Card #174 |
![]() | Druid's FamiliarBuy, 3G, Uncommon Creature - Bear [2/2] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. Illus. Adam Paquette Card #175 |
![]() | Druids' RepositoryBuy, 1GG, Rare Enchantment Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool. Illus. Daarken Card #176 |
![]() | Eaten by SpidersBuy, 2G, Uncommon Instant Destroy target creature with flying and all Equipment attached to that creature. After sampling many victims, the spider developed a preference for the undead and their accoutrements. Illus. Slawomir Maniak Card #177 |
![]() | Flowering LumberknotBuy, 3G, Common Creature - Treefolk [5/5] Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. "It used to eat us trappers. Now it follows us around like some kind of hound dog." -Alena, trapper of Kessig Illus. Nic Klein Card #178 |
![]() | Geist TrappersBuy, 4G, Common Creature - Human Warrior [3/5] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Geist Trappers is paired with another creature, both creatures have reach. Illus. Anthony Palumbo Card #179 |
![]() | GloomwidowBuy, 2G, Uncommon Creature - Spider [3/3] Reach Gloomwidow can block only creatures with flying. The abandoned towns on the moors didn't stay empty for long. Illus. Svetlin Velinov Card #180 |
![]() | GroundedBuy, 1G, Common Enchantment - Aura Enchant creature Enchanted creature loses flying. "We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put." -Alena, trapper of Kessig, to Halana of Ulvenwald Illus. Greg Staples Card #181 |
![]() | HowlgeistBuy, 5G, Uncommon Creature - Spirit Wolf [4/2] Creatures with power less than Howlgeist's power can't block it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Illus. David Rapoza Card #182 |
![]() | Joint AssaultBuy, G, Common Instant Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. "By my power, werewolves shall become the wolfir, our allies in combat against darkness." -Avacyn's Cursemute Decree Illus. Raymond Swanland Card #183 |
![]() | Lair DelveBuy, 2G, Common Sorcery Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. "The fiends have fled. Well, good riddance. Nothing I like more than an empty lair." Illus. Jason A. Engle Card #184 |
![]() | Natural EndBuy, 2G, Common Instant Destroy target artifact or enchantment. You gain 3 life. The haunted blade shattered, and the geist drifted gratefully to the Blessed Sleep. Illus. Scott Chou Card #185 |
![]() | Nettle SwineBuy, 3G, Common Creature - Boar [4/3] "I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all." -Paulin, Somberwald trapper Illus. Christopher Moeller Card #186 |
![]() | Nightshade PeddlerBuy, 1G, Common Creature - Human Druid [1/1] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. Illus. John Stanko Card #187 |
![]() | Pathbreaker WurmBuy, 4GG, Common Creature - Wurm [6/4] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. Illus. Nils Hamm Card #188 |
![]() | Primal SurgeBuy, 8GG, Mythic Sorcery Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. With Avacyn's return, the flow of life became a tidal wave. Illus. David Rapoza Card #189 |
![]() | Rain of ThornsBuy, 4GG, Uncommon Sorcery Choose one or more — Destroy target artifact; destroy target enchantment; and/or destroy target land. When the forests became havens for evil, the archmages devised new ways to cleanse the wilds. Illus. Sam Burley Card #190 |
![]() | Revenge of the HuntedBuy, 4GG, Rare Sorcery Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Illus. Christopher Moeller Card #191 |
![]() | Sheltering WordBuy, 1G, Common Instant Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.) Illus. Igor Kieryluk Card #192 |
![]() | Snare the SkiesBuy, G, Common Instant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) A hunter's precision and a durkvine's strength are a potent combination. Illus. Ryan Yee Card #193 |
![]() | Somberwald SageBuy, 2G, Rare Creature - Human Druid [0/1] {T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells. "You can face any danger when all of nature is on your side." Illus. Steve Argyle Card #194 |
![]() | Soul of the HarvestBuy, 4GG, Rare Creature - Elemental [6/6] Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon. Illus. Eytan Zana Card #195 |
![]() | Terrifying PresenceBuy, 1G, Common Instant Prevent all combat damage that would be dealt by creatures other than target creature this turn. Elmut had slaughtered vampires, slain werewolves, and destroyed hordes of zombies. Sadly, he never got over his fear of spiders. Illus. Jaime Jones Card #196 |
![]() | Timberland GuideBuy, 1G, Common Creature - Human Scout [1/1] When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. "Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me." Illus. Zoltan Boros Card #197 |
![]() | Triumph of FerocityBuy, 2G, Uncommon Enchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. "Rid me of this curse, witch, or die with me." -Garruk Wildspeaker Illus. James Ryman Card #198 |
![]() | Trusted ForcemageBuy, 2G, Common Creature - Human Shaman [2/2] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. Illus. Cynthia Sheppard Card #199 |
![]() | Ulvenwald TrackerBuy, G, Rare Creature - Human Shaman [1/1] {1}{G}, {T}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) "Peace will come to Innistrad, but only after all abominations have been dealt with, one by one." Illus. Christopher Moeller Card #200 |
![]() | VorstclawBuy, 4GG, Uncommon Creature - Elemental Horror [7/7] "Where'd the werewolves go? Maybe that got hungry." -Halana of Ulvenwald Illus. Lucas Graciano Card #201 |
![]() | Wandering WolfBuy, 1G, Common Creature - Wolf [2/1] Creatures with power less than Wandering Wolf's power can't block it. Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved. Illus. Tomasz Jedruszek Card #202 |
![]() | Wild DefianceBuy, 2G, Rare Enchantment Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. "When civilization reaches out its greedy hand, take it off at the wrist." -Garruk Wildspeaker Illus. Slawomir Maniak Card #203 |
![]() | Wildwood GeistBuy, 4G, Common Creature - Spirit [3/3] Wildwood Geist gets +2/+2 as long as it's your turn. The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves. Illus. Lars Grant-West Card #204 |
![]() | Wolfir AvengerBuy, 1GG, Uncommon Creature - Wolf Warrior [3/3] Flash (You may cast this spell any time you could cast an instant.) {1}{G}: Regenerate Wolfir Avenger. Released from a dark curse and bound to a higher calling. Illus. Daniel Ljunggren Card #205 |
![]() | Wolfir SilverheartBuy, 3GG, Rare Creature - Wolf Warrior [4/4] Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. Illus. Raymond Swanland Card #206 |
![]() | Yew SpiritBuy, 4G, Uncommon Creature - Spirit Treefolk [3/3] {2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. "I wonder what dwelled in the primordial forests before humans existed." -Elder Rimheit Illus. Dan Scott Card #207 |
![]() | Bruna, Light of AlabasterBuy, 3WWU, Mythic Legendary Creature - Angel [5/5] Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. Illus. Winona Nelson Card #208 |
![]() | Gisela, Blade of GoldnightBuy, 4RWW, Mythic Legendary Creature - Angel [5/5] Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. Illus. Jason Chan Card #209 |
![]() | Sigarda, Host of HeronsBuy, 2GWW, Mythic Legendary Creature - Angel [5/5] Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. Great devotion yields great reward. Illus. Chris Rahn Card #210 |
![]() | Angel's TombBuy, 3, Uncommon Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. "Faith can quicken the stones themselves with life." -Writings of Mikaeus Illus. Dan Scott Card #211 |
![]() | Angelic ArmamentsBuy, 3, Uncommon Artifact - Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} Forged in dark hours from the flame that would not die. Illus. Daniel Ljunggren Card #212 |
![]() | Bladed BracersBuy, 1, Common Artifact - Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Forged from the rubble of the Helvault. Illus. Ryan Yee Card #213 |
![]() | Conjurer's ClosetBuy, 5, Rare Artifact At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. "Tomorrow wears yesterday's face." -Kordel the Cryptic Illus. Jason Felix Card #214 |
![]() | Gallows at Willow HillBuy, 3, Rare Artifact {3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. Illus. John Avon Card #215 |
![]() | Haunted GuardianBuy, 2, Uncommon Artifact Creature - Construct [2/1] Defender, first strike Illus. Daniel Ljunggren Card #216 |
![]() | Moonsilver SpearBuy, 4, Rare Artifact - Equipment Equipped creature has first strike. Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield. Equip {4} Illus. James Paick Card #217 |
![]() | Narstad ScrapperBuy, 5, Common Artifact Creature - Construct [3/3] {2}: Narstad Scrapper gets +1/+0 until end of turn. "Finally, the principles of corpse animation applied to bloodless materials!" -Ludevic, necro-alchemist Illus. Steven Belledin Card #218 |
![]() | Otherworld AtlasBuy, 4, Rare Artifact {T}: Put a charge counter on Otherworld Atlas. {T}: Each player draws a card for each charge counter on Otherworld Atlas. "Any fool can open it. But it takes a genius to decipher the blank pages." -Kordel the Cryptic Illus. Sam Wolfe Connelly Card #219 |
![]() | Scroll of AvacynBuy, 1, Common Artifact {1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. Words to bless the eye that reads them, telling of a future beyond the reach of fear. Illus. Cliff Childs Card #220 |
![]() | Scroll of GriselbrandBuy, 1, Common Artifact {1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life. Words no eyes should see, telling of things no sane mind could fathom. Illus. Cliff Childs Card #221 |
![]() | Tormentor's TridentBuy, 2, Uncommon Artifact - Equipment Equipped creature gets +3/+0 and attacks each turn if able. Equip {3} To a demon there is no such thing as restraint. Illus. Anthony Palumbo Card #222 |
![]() | Vanguard's ShieldBuy, 2, Common Artifact - Equipment Equipped creature gets +0/+3 and can block an additional creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Wars are not fought on a single front. Illus. Ryan Pancoast Card #223 |
![]() | Vessel of Endless RestBuy, 3, Uncommon Artifact When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color to your mana pool. Illus. John Avon Card #224 |
![]() | Alchemist's RefugeBuy, Rare Land {T}: Add {1} to your mana pool. {G}{U}, {T}: You may cast nonland cards this turn as though they had flash. Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft. Illus. Dan Scott Card #225 |
![]() | Cavern of SoulsBuy, Rare Land As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. Illus. Cliff Childs Card #226 |
![]() | Desolate LighthouseBuy, Rare Land {T}: Add {1} to your mana pool. {1}{U}{R}, {T}: Draw a card, then discard a card. A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits. Illus. Scott Chou Card #227 |
![]() | Seraph SanctuaryBuy, Common Land When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {1} to your mana pool. Illus. David Palumbo Card #228 |
![]() | Slayers' StrongholdBuy, Rare Land {T}: Add {1} to your mana pool. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. Its courtyards are lit during every hour of the day so that night may never fall within its walls. Illus. Karl Kopinski Card #229 |
![]() | PlainsBuy, Unknown Basic Land - Plains W Illus. Adam Paquette Card #230 |
![]() | IslandBuy, Unknown Basic Land - Island U Illus. James Paick Card #233 |
![]() | SwampBuy, Unknown Basic Land - Swamp B Illus. James Paick Card #236 |
![]() | MountainBuy, Unknown Basic Land - Mountain R Illus. James Paick Card #239 |
![]() | ForestBuy, Unknown Basic Land - Forest G Illus. James Paick Card #242 |