Antiquities Spoiler (100 cards)

Amulet of KroogBuy, 2, Common
Mono Artifact
2: Prevent 1 damage to any target.

Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing, greatly adding to the city's glory.
Illus. Margaret Organ-Kean
Armageddon ClockBuy, 6, Uncommon
Continuous Artifact
Put one counter on Armageddon Clock during each of your upkeeps. At the end of your upkeep, each player takes damage equal to the number of counters on the Clock. Any player may spend 4 during any upkeep to remove a counter.

Illus. Amy Weber
Ashnod's AltarBuy, 3, Uncommon
Poly Artifact
0: Sacrifice one of your creatures to add 2 colorless mana to your mana pool. This effect is played as an interrupt. You may not sacrifice a creature that is already on its way to the graveyard.

Illus. Anson Maddocks
Ashnod's Battle GearBuy, 2, Uncommon
Mono Artifact
2: Give a creature of yours +2/-2 as long as Ashnod's Battle Gear is tapped. You may choose not to untap Ashnod's Battle Gear during untap phase.

This horrid invention clearly illustrates why Mishra's lieutenant was feared as much by her troops as by her foes.
Illus. Mark Poole
Ashnod's TransmograntBuy, 1, Uncommon
Mono Artifact
Target non-artifact creature gains +1/+1 and is now considered an artifact creature, though it retains its original color. Discard Ashnod's Transmogrant after it is used.

Ashnod found few willing to trade their humanity for the power she offered them.
Illus. Mark Tedin
Battering RamBuy, 2, Common
Artifact Creature [1/1]
Bands, but only when attacking. Any wall blocking Battering Ram is destroyed. Walls destroyed this way deal their damage before dying.

By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.
Illus. Jeff A. Menges
Bronze TabletBuy, 6, Rare
Mono Artifact
4: Target any card opponent has in play; remove it and Bronze Tablet from game. You become owner of that card, and your opponent becomes owner of Bronze Tablet. Exchange is permanent; play as interrupt. Opponent can prevent exchange by spending 10 life; this discards Bronze Tablet. Damage-preventing effects cannot counter such loss of life. Bronze Tablet comes into play tapped. Remove this card from deck if not playing for ante.

Illus. Tom Wänerstrand
Candelabra of TawnosBuy, 1, Rare
Mono Artifact
X: Untap X separate lands.

Tawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility.
Illus. Douglas Shuler
Clay StatueBuy, 4, Common
Artifact Creature [3/1]
2: Regenerates

Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master.
Illus. Jesper Myrfors
Clockwork AvianBuy, 5, Rare
Artifact Creature [0/4]
Flying
Put four +1/+0 counters on Avian. After Avian attacks or blocks a creature, discard a counter. During his or her upkeep, controller may buy back lost counters for 1 per counter; this taps Avian.

Illus. Randy Asplund
Colossus of SardiaBuy, 9, Rare
Artifact Creature [9/9]
Trample
Colossus does not untap normally during untap phase; you may spend 9 during your upkeep phase to untap Colossus.

From the Sardian mountains wakes ancient doom:
Warrior born from a rocky womb.

Illus. Jesper Myrfors
Coral HelmBuy, 3, Rare
Poly Artifact
3: Give target creature +2/+2 until end of turn. Each time you use this ability, you must discard one card at random from your hand. Coral Helm cannot be used if you have no cards in your hand.

Illus. Amy Weber
Cursed RackBuy, 4, Uncommon
Continuous Artifact
Opponent must discard down to four cards during his or her discard phase.

Ashnod invented several torture techniques that could make victims even miles away beg for mercy as if the End had come.
Illus. Richard Thomas
Dragon EngineBuy, 3, Common
Artifact Creature [1/3]
2: +1/+0 until end of turn.

Those who believed the city of Kroog would never fall to Mishra's forces severely underestimated the might of his war machines.
Illus. Anson Maddocks
Feldon's CaneBuy, 1, Uncommon
Mono Artifact
0: Reshuffle your graveyard into your library. If Feldon's Cane is used, remove it from the game, returning it to its owner's deck only when the game is over.

Feldon found the first of these canes frozen in the Ronom Glacier
Illus. Mark Tedin
Golgothian SylexBuy, 4, Rare
Mono Artifact
1: All cards from the Antiquities expansion, including Golgothian Sylex, must be discarded from play.

From their earliest educations, the brothers had known that no human contrivance could stand against the true masters of Dominia.
Illus. Kersten Kaman
Grapeshot CatapultBuy, 4, Common
Artifact Creature [2/3]
Tap to deal 1 damage to target flying creature.

For years scholars debated whether these were Urza's or Mishra's creations. Recent research suggests they were invented by the brothers' original master, Tocasia, and that both used these devices.
Illus. Dan Frazier
Ivory TowerBuy, 1, Uncommon
Continuous Artifact
During your upkeep phase, gain 1 life for each card in your hand above four.

Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.
Illus. Margaret Organ-Kean
Jalum TomeBuy, 3, Uncommon
Mono Artifact
2: Draw a card from your library, then immediately discard a card of your choice to your graveyard.

This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystical runes.
Illus. Tom Wänerstrand
MightstoneBuy, 4, Uncommon
Continuous Artifact
All attacking creatures gain +1/+0.

While exploring the sacred cave of Koilos with his brother Mishra and their master Tocasia, Urza fell behind in the Hall of Tagsin, where he discovered the remarkable Mightstone.
Illus. Pete Venters
MillstoneBuy, 2, Uncommon
Mono Artifact
2: Take the top two cards from target player's library and put them in target player's graveyard.

More than one mage was driven insane by the sound of the Millstone relentlessly grinding away.
Illus. Kaja Foglio
Mishra's FactoryBuy (1), Rare
Land
Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn.
1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well.

Illus. Kaja Foglio
Mishra's FactoryBuy (2), Rare
Land
Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn.
1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well.

Illus. Kaja Foglio
Mishra's FactoryBuy (3), Rare
Land
Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn.
1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well.

Illus. Kaja Foglio
Mishra's FactoryBuy (4), Uncommon
Land
Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn.
1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well.

Illus. Kaja Foglio
Mishra's War MachineBuy, 7, Rare
Artifact Creature [5/5]
Bands
During your upkeep, discard one card of your choice from your hand, or Mishra's War Machine becomes tapped and does 3 points of damage to you.

Illus. Amy Weber
Mishra's WorkshopBuy, Rare
Land
Tap to add 3 colorless mana to your mana pool. This mana may only be used to cast artifacts.

Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mimd on a single goal.
Illus. Kaja Foglio
Obelisk of UndoingBuy, 1, Rare
Mono Artifact
6: Return any of your permanents in play to your hand; enchantments on that permanent are discarded. Can be used only on permanents you cast.

The Battle of Tomakul taught Urza not to rely on fickle reinforcements.
Illus. Tom Wänerstrand
OnuletBuy, 3, Uncommon
Artifact Creature [2/2]
If Onulet goes to the graveyard, its controller gains 2 life.

An early inspiration for Urza, Tocasia's Onulets contained magical essences that could be cannibalized after they stopped functioning.
Illus. Anson Maddocks
OrnithopterBuy, 0, Common
Artifact Creature [0/2]
Flying

Many scholars believe that these creatures were the result of Urza's first attempt at mechanical life, perhaps created in his early days as an apprentice to Tocasia.
Illus. Amy Weber
Primal ClayBuy, 4, Uncommon
Artifact Creature [*/*]
When you cast Primal Clay, you must choose whether to make it a 1/6 wall, a 3/3 creature, or a 2/2 flying creature. Primal Clay then remains in this form until altered by another card or removed from play.

Illus. Kaja Foglio
RakaliteBuy, 6, Uncommon
Poly Artifact
2: Prevent 1 damage to any target. If Rakalite is used, it returns to its owner's hand at end of turn; all enchantments on Rakalite are then discarded.

Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops.
Illus. Christopher Rush
Rocket LauncherBuy, 4, Uncommon
Poly Artifact
2: Do 1 damage to any target. Rocket Launcher may not be used until it begins a turn in play on your side. If it is used, Rocket Launcher is destroyed at end of turn.

What these devices lacked in subtlety, they made up for in strength.
Illus. Pete Venters
ShapeshifterBuy, 6, Rare
Artifact Creature [*/*]
The *s below represent any number from 0 to 6. You set * when Shapeshifter is cast, and you may change it during your upkeep.

Born like a Phoenix from the Flame,
But neither Bulk nor Shape the same.
—Jonathan Swift, “Vanbrug's House”

Illus. Dan Frazier
Staff of ZegonBuy, 4, Common
Mono Artifact
3: Target creature loses -2/-0 until end of turn. Creatures with power less than 1 deal no damage.

Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential.
Illus. Mark Poole
Strip MineBuy (1), Rare
Land
Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice.

Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.
Illus. Daniel Gelon
Strip MineBuy (2), Rare
Land
Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice.

Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.
Illus. Daniel Gelon
Strip MineBuy (3), Rare
Land
Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice.

Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.
Illus. Daniel Gelon
Strip MineBuy (4), Uncommon
Land
Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice.

Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.
Illus. Daniel Gelon
Su-ChiBuy, 4, Uncommon
Artifact Creature [4/4]
If Su-Chi goes to the graveyard, its controller gains 4 colorless mana.

Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.
Illus. Christopher Rush
Tablet of EpityrBuy, 1, Common
Poly Artifact
1: You gain 1 life every time one of your artifacts goes to the graveyard. Can only give 1 life each time an artifact reaches the graveyard.

Originally considered the work of Urza, this tablet was created by forgers seeking to imitate Urza's masterpieces.
Illus. Christopher Rush
Tawnos's CoffinBuy, 4, Rare
Mono Artifact
3: Select a creature in play; that creature is considered out of play as long as Coffin remains tapped. Hence the creature cannot be the target of spells and cannot receive damage, use special powers, attack, or defend. All counters and enchantments on the creature remain but are also out of play. If Coffin is untapped or removed, creature returns to play tapped. You may choose not to untap Coffin during the untap phase.

Illus. Christopher Rush
Tawnos's WandBuy, 4, Uncommon
Mono Artifact
2: Make a creature of power no greater than 2 unblockable by all creatures except artifact creatures until end of turn. Other cards may be used to increase target creature's power beyond 2 after defense is chosen.

Illus. Douglas Shuler
Tawnos's WeaponryBuy, 2, Uncommon
Mono Artifact
2: Target creature gains +1/+1 as long as Tawnos's Weaponry remains tapped. You may choose not to untap Tawnos's Weaponry during untap phase.

When Urza's war machines became too costly, Tawnos's weaponry replaced them.
Illus. Dan Frazier
TetravusBuy, 6, Rare
Artifact Creature [1/1]
Flying
Tetravus gets three +1/+1 counters when cast. During your upkeep, you may move each of these counters on or off Tetravus. Counters moved off of Tetravus become independent 1/1 flying artifact creatures. If such a creature dies, the counter is removed from play. Such creatures may not have enchantments cast on them, and they do not share any enchantments on Tetravus.

Illus. Mark Tedin
The RackBuy, 1, Uncommon
Continuous Artifact
If opponent has fewer than three cards in hand during his or her upkeep, the Rack does 1 damage to opponent for each card fewer than three.

Invented in Mishra's earlier days, the Rack was once his most feared creation.
Illus. Richard Thomas
TriskelionBuy, 6, Rare
Artifact Creature [1/1]
Triskelion gets three +1/+1 counters when cast. Controller may discard a +1/+1 counter at any time to do 1 damage to any target.

A brainchild of Tawnos, the Triskelion proved its versatility ans usefulness in many of the later battles between the brothers.
Illus. Douglas Shuler
Urza's AvengerBuy, 6, Rare
Artifact Creature [4/4]
0: Avenger loses -1/-1 and gains one of your choice of flying, banding, first strike, or trample until end of turn. Attribute losses and ability gains are cumulative.

Unable to settle on just one design, Urza decided to create one versatile being.
Illus. Amy Weber
Urza's ChaliceBuy, 1, Common
Poly Artifact
1: Any artifact cast by any player gives you 1 life. Can only give 1 life each time an artifact is cast.

When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water.
Illus. Jeff A. Menges
Urza's MineBuy (1), Common
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's MineBuy (2), Uncommon
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's MineBuy (3), Common
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's MineBuy (4), Uncommon
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's MiterBuy, 3, Rare
Poly Artifact
3: Draw one card from your library every time an artifact of yours goes to the graveyard. Can only let you draw one card per artifact destruction. May not be used when you destroy an artifact to gain benefits from another card.

Illus. Randy Asplund
Urza's Power PlantBuy (1), Uncommon
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Artifact construction requires immense resources.
Illus. Mark Tedin
Urza's Power PlantBuy (2), Common
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Artifact construction requires immense resources.
Illus. Mark Tedin
Urza's Power PlantBuy (3), Common
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Artifact construction requires immense resources.
Illus. Mark Tedin
Urza's Power PlantBuy (4), Uncommon
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool.

Artifact construction requires immense resources.
Illus. Mark Tedin
Urza's TowerBuy (1), Uncommon
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Urza's TowerBuy (2), Uncommon
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Urza's TowerBuy (3), Common
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Urza's TowerBuy (4), Uncommon
Land
Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Wall of SpearsBuy, 3, Uncommon
Artifact Creature [2/3]
First strike, counts as a wall.

Even the most conservative generals revised their tactics after the Battle of Sarinth, during which a handful of peasant-pikemen held off a trio of rampaging Craw Wurms.
Illus. Sandra Everingham
WeakstoneBuy, 4, Uncommon
Continuous Artifact
All attacking creatures lose -1/-0. Creatures with power less than 1 deal no damage.

During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious weakstone.
Illus. Justin Hampton
Yotian SoldierBuy, 3, Common
Artifact Creature [1/4]
Attacking does not cause Yotian Soldier to tap.

After Kroog was destroyed while most of its defenders were at his side, Urza vowed that none of his allies would ever need to fear for their own defense again, even while laying siege to a city far from their homes.
Illus. Christopher Rush
Argivian ArchaeologistBuy, 1WW, Rare
Summon - Archaeologist [1/1]
WW: Tap to bring one artifact from your graveyard to your hand.

Fascinated by the lore of ancient struggles, the Archaeologist searches incessantly for remnants of an earlier, more powerful era.
Illus. Amy Weber
Argivian BlacksmithBuy, 1WW, Common
Summon - Smith [2/2]
Tap to prevent up to 2 damage to target artifact creature.

Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land.
Illus. Kersten Kaman
Artifact WardBuy, W, Common
Enchant Creature
Target creature cannot be blocked by artifact creatures, and any damage taken from an artifact source is reduced to 0. Target creature is unaffected by any artifact effects that target it.

Illus. Douglas Shuler
Circle of Protection: ArtifactsBuy, 1W, Uncommon
Enchantment
2: Prevents all damage against you from any one artifact source. If a source does damage to you more than once in a turn, you must pay 2 each time you want to prevent the damage.

Illus. Pete Venters
Damping FieldBuy, 2W, Uncommon
Enchantment
Players may not untap more than one artifact during each of their own untap phases.

Eventually, mages learned to harness the power of natural damping fields and use it for their own ends.
Illus. Justin Hampton
Martyrs of KorlisBuy, 3WW, Uncommon
Summon - Bodyguard [1/6]
Unless Martyrs of Korlis is tapped, any damage done to you by artifacts is instead applied to Martyrs of Korlis. You may not take this damage yourself, though you may prevent it if possible. No more than one Bodyguard of your choice can take damage for you in this manner.

Illus. Margaret Organ-Kean
Reverse PolarityBuy, WW, Common
Instant
All damage done to you so far this turn by artifacts is retroactively added to your life total instead of subtracted. Further damage this turn is treated normally.

Illus. Justin Hampton
Drafna's RestorationBuy, U, Common
Sorcery
Take any number of artifacts of your choice from target player's graveyard and place them on top of that player's library, in any order.

Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact.
Illus. Amy Weber
Energy FluxBuy, 2U, Uncommon
Enchantment
All artifacts in play now require an upkeep cost of 2 in addition to any other upkeep costs they may have. If the upkeep cost for an artifact is not paid, the artifact must be discarded.

Illus. Kaja Foglio
Hurkyl's RecallBuy, 1U, Rare
Instant
All artifacts in play owned by target player are returned to target player's hand. Any enchantments on those artifacts are discarded. Cannot be played during the damage-dealing phase of an attack.

This spell, attributed to Drafna, was actually the work of his wife Hurkyl.
Illus. NéNé Thomas
Power ArtifactBuy, UU, Uncommon
Enchant Artifact
The activation cost of target artifact is reduced by 2. If this would reduce target artifact's activation cost below 1, target artifact's activation cost becomes 1. Power Artifact has no effect on artifacts that have no activation cost or whose activationcost is 0.

Illus. Douglas Shuler
ReconstructionBuy, U, Common
Sorcery
Bring one artifact from your graveyard to your hand.

Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts.
Sage of Lat-NamBuy, 1U, Common
Summon - Sage [1/2]
Tap to draw a card from your library. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed thisway may not be regenerated.

Illus. Pete Venters
Transmute ArtifactBuy, UU, Uncommon
Sorcery
Search through your library for one artifact and immediately place it into play; also, choose any artifact in play that you control and place it in its owner's graveyard. If the new artifact has a casting cost greater than that of the discarded one, you must pay the difference or Transmute Artifact fails and both artifacts are discarded. Shuffle your library after playing this card.

Illus. Anson Maddocks
Artifact PossessionBuy, 2B, Common
Enchant Artifact
Artifact Possession does 2 damage to target artifact's controller each time target artifact is tapped or its activation cost is paid. Has no effect if cast on a continuous artifact.

Any black mage could coax a Thraxodemon to inhabit a magical device.
Illus. Christopher Rush
Gate to PhyrexiaBuy, BB, Uncommon
Enchantment
Sacrifice one of your creatures during your upkeep to destroy any one artifact. You may not sacrifice a creature that is already on its way to the graveyard.

“The warm rain of grease on my face immediately made it clear that I had entered Phyrexia.” —Jarsyl, Diary
Illus. Sandra Everingham
Haunting WindBuy, 3B, Uncommon
Enchantment
Each time an artifact in play is tapped or its activation cost is paid, Haunting Wind does 1 damage to that artifact's controller. Is not triggered by continuous artifacts.

These devices lured so many spirits that sometimes entire battlefields would become haunted at once.
Illus. Jeff A. Menges
Phyrexian GremlinsBuy, 2B, Common
Summon - Gremlins [1/1]
Tap Gremlins to tap an artifact. As long as Gremlins remain tapped and in play, that artifact does not untap as normal during its controller's untap phase. You may choose not to untap Gremlins during your untap phase.

Illus. Amy Weber
Priest of YawgmothBuy, 1B, Common
Summon - Cleric [1/2]
Tap to add an amount of black mana equal to target artifact's casting cost to your mana pool. This effect is played as an interrupt. Target artifact, which must belong to you, is discarded. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated.

Illus. Mark Tedin
Xenic PoltergeistBuy, 1BB, Uncommon
Summon - Poltergeist [1/1]
Tap to turn target non-creature artifact into an artifact creature with both power and toughness equal to its casting cost. This transformation lasts until your next upkeep; target retains all its original abilities as well.

Illus. Dan Frazier
Yawgmoth DemonBuy, 4BB, Rare
Summon - Demon [6/6]
Flying, first strike
During your upkeep, choose one of your artifacts in play and place it in the graveyard, or Yawgmoth Demon becomes tapped and deals 2 points of damage to you. Artifact creatures destroyed this way may not be regenerated.

Illus. Sandra Everingham
Artifact BlastBuy, R, Common
Interrupt
Counters any artifact as it is being cast.

The first line of defense against Urza and Mishra, the Artifact Blast achieved widespread fame until an unlucky mage discovered it was useless on the devices the brothers had already created.
Illus. Mark Poole
AtogBuy, 1R, Common
Summon - Atog [1/2]
0: +2/+2 until end of turn. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated.

Illus. Jesper Myrfors
DetonateBuy, XR, Uncommon
Sorcery
Targets any artifact; X is the casting cost of target artifact. Target artifact is destroyed, and Detonate does X points of damage to artifact's controller. Artifact creatures destroyed in this manner may not be regenerated.

Illus. Randy Asplund
Dwarven WeaponsmithBuy, 1R, Uncommon
Summon - Dwarf [1/1]
Tap during your upkeep to add a permanent +1/+1 counter to any creature. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard,and artifact creatures killed in this way may not be regenerated.

Illus. Mark Poole
Goblin ArtisansBuy, R, Uncommon
Summon - Goblins [1/1]
You may tap Goblin Artisans as you cast an artifact. Then flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, your artifact is countered. Otherwise, draw another card from your library. You can only use this ability once for each time you cast an artifact.

Illus. Julie Baroh
Orcish MechanicsBuy, 2R, Common
Summon - Orcs [1/1]
Tap to do 2 points of damage to any target. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one already on its way to the graveyard, and artifact creatures killed this way may not be regenerated.

Illus. Pete Venters
ShatterstormBuy, 2RR, Rare
Sorcery
All artifacts in play are discarded.
Artifact creatures cannot be regenerated.

Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device.
Illus. Mark Poole
Argothian PixiesBuy, 1G, Common
Summon - Faerie [2/1]
Cannot be blocked by artifact creatures. Any damage Argothian Pixies take from artifact creatures is reduced to 0.

After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends.
Illus. Amy Weber
Argothian TreefolkBuy, 3GG, Common
Summon - Treefolk [3/5]
Any damage Argothian Treefolk take from an artifact source is reduced to 0.

Haunting cries we hear in our dreams
As the forest dies, a death from
machines.

Illus. Amy Weber
Citanul DruidBuy, 1G, Uncommon
Summon - Druid [1/1]
Druid gains a +1/+1 counter each time opponent casts an artifact.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.
Illus. Jeff A. Menges
CrumbleBuy, G, Common
Instant
Destroy target artifact; artifact creatures may not regenerate. Artifact's controller gains life points equal to target artifact's casting cost.

The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices.
Illus. Jesper Myrfors
Gaea's AvengerBuy, 1GG, Rare
Summon - Gaea's Avenger [*/*]
The *s below are the number of artifacts opponent has in play.

After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers.
Illus. Pete Venters
PowerleechBuy, GG, Uncommon
Enchantment
Gain 1 life whenever one of opponent's artifacts becomes tapped, or whenever the activation cost of one of opponent's artifacts is paid. Is not triggered by continuous artifacts.

The Forest of Argoth has developed a resistance to mechanical intrusion.
Illus. Christopher Rush
Titania's SongBuy, 3G, Uncommon
Enchantment
All non-creature artifacts in play lose all their usual abilities and become artifact creatures with toughness and power both equal to their casting costs. If Titania's Song leaves play, artifacts return to normal just before the untap phase of the next turn.

Illus. Kersten Kaman
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