Chronicles Spoiler (125 cards)

Arena of the AncientsBuy, 3, Rare
Artifact
When Arena of the Ancients comes into play, tap all legends. Legends do not untap during their controllers' untap phase.

Illus. Tom Wänerstrand
Ashnod's AltarBuy, 3, Common
Artifact
0: Sacrifice a creature to add two colorless mana to your mana pool. Play this ability as an interrupt.

Illus. Anson Maddocks
Ashnod's TransmograntBuy, 1, Common
Artifact
tap: Sacrifice Ashnod's Transmogrant to put a +1/+1 counter on target non-artifact creature. That creature becomes an artifact creature, although it retains its color.

Ashnod found few willing to trade their humanity for the power she offered them.
Illus. Mark Tedin
Barl's CageBuy, 4, Rare
Artifact
3: Target creature does not untap during its controller's next untap phase.

For a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars.
Illus. Tom Wänerstrand
Book of RassBuy, 6, Rare
Artifact
2: Pay 2 life to draw a card. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Sandra Everingham
Bronze HorseBuy, 7, Rare
Artifact Creature [4/4]
Trample
As long as you control any other creatures, damage dealt to Bronze Horse by spells that target it is reduced to 0.

Illus. Mark Poole
City of BrassBuy, Rare
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
tap: Add one mana of any color to your mana pool.

Illus. Mark Tedin
Feldon's CaneBuy, 1, Common
Artifact
tap: Reshuffle your graveyard into your library. Remove Feldon's Cane from the game.

Feldon found the first of these canes frozen in the Ronom Glacier.
Illus. Mark Tedin
Fountain of YouthBuy, 0, Common
Artifact
2, tap: Gain 1 life.

The Fountain had stood in the town square for centuries, but only the pigeons knew its secret.
Illus. Daniel Gelon
Gauntlets of ChaosBuy, 5, Rare
Artifact
5: Sacrifice Gauntlets of Chaos. Choose a target artifact, creature, or land opponent controls and a target permanent you control of the same type. Exchange control of these permanents. Bury any enchantments played on these permanents.

Illus. Dan Frazier
Horn of DeafeningBuy, 4, Rare
Artifact
2, tap: Target creature deals no damage in combat this turn.

“A blast, an echo . . . then silence.”
Illus. Dan Frazier
Jalum TomeBuy, 3, Rare
Artifact
2, tap: Draw a card; then, choose and discard a card from your hand.

This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystic runes.
Illus. Tom Wänerstrand
Jeweled BirdBuy, 1, Rare
Artifact
Remove Jeweled Bird from your deck before playing if not playing for ante.
tap: Draw a card. Put your contribution to the ante into your graveyard and replace it with Jeweled Bird.

Illus. Amy Weber
Living ArmorBuy, 4, Common
Artifact
tap: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is equal to that creature's casting cost.

Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.
Illus. Anson Maddocks
Obelisk of UndoingBuy, 1, Rare
Artifact
6, tap: Return target permanent you control and own to your hand.

The Battle of Tomakul taught Urza not to rely on fickle reinforcements.
Illus. Tom Wänerstrand
RakaliteBuy, 6, Rare
Artifact
2: Prevent 1 damage to any creature or player. Return Rakalite to owner's hand at end of turn.

Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops.
Illus. Christopher Rush
RuneswordBuy, 6, Common
Artifact
3, tap: Target attacking creature gets +2/+0 until end of turn. Any creature damaged by that creature cannot regenerate this turn; if such a creature receives lethal damage this turn, remove it from the game. If the target leaves play before end of turn,bury Runesword.

Illus. Christopher Rush
Safe HavenBuy, Rare
Land
2, tap: Remove target creature you control from the game. Play this ability as an interrupt.
0: Sacrifice Safe Haven to return all creatures it has removed from the game directly into play under their owners' control as though they were just summoned. Use this ability during your upkeep.

Illus. Christopher Rush
SentinelBuy, 4, Rare
Artifact Creature [1/*]
When Sentinel comes into play, its toughness is equal to 1.
0: Change Sentinel's toughness to 1 plus the power of target creature blocking or blocked by Sentinel.

Illus. Randy Asplund
Serpent GeneratorBuy, 6, Rare
Artifact
4, tap: Put a Poison Snake token into play. Treat this token as a 1/1 artifact creature. Whenever a Poison Snake damages a player, he or she gets a poison counter. When a player has ten or more poison counters, he or she loses the game.

Illus. Mark Tedin
Tormod's CryptBuy, 0, Common
Artifact
tap: Sacrifice Tormod's Crypt to remove all cards in target player's graveyard from the game.

The dark opening seemed to breathe the cold, damp air of the dead earth in a steady rhythm.
Illus. Christopher Rush
Triassic EggBuy, 4, Rare
Artifact
3, tap: Put a hatchling counter on Triassic Egg.
0: Sacrifice Triassic Egg to take target creature from your hand or graveyard and put it directly into play as though it were just summoned. Use this ability only when there are at least two hatchling counters on Triassic Egg.

Illus. Dan Frazier
Urza's MineBuy (1), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's MineBuy (4), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's MineBuy (2), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's MineBuy (3), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Mines became common as cities during the days of the artificers.
Illus. Anson Maddocks
Urza's Power PlantBuy (3), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Artifact construction required immense resources.
Illus. Mark Tedin
Urza's Power PlantBuy (1), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Artifact construction required immense resources.
Illus. Mark Tedin
Urza's Power PlantBuy (2), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Artifact construction required immense resources.
Illus. Mark Tedin
Urza's Power PlantBuy (4), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Artifact construction required immense resources.
Illus. Mark Tedin
Urza's TowerBuy (1), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Urza's TowerBuy (4), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Urza's TowerBuy (3), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Urza's TowerBuy (2), Uncommon
Land
tap: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

Urza always put Tocasia's lessons on resource-gathering to effective use.
Illus. Mark Poole
Voodoo DollBuy, 6, Rare
Artifact
At the beginning of your upkeep, put one pin counter on Voodoo Doll. If Voodoo Doll is untapped at the end of your turn, it deals X damage to you, where X is equal to the number of pin counters on Voodoo Doll. If Voodoo Doll deals damage to you in this way, destroy it.
XX, tap: Voodoo Doll deals X damage to target creature or player, where X is equal to the number of pin counters on Voodoo Doll.

Illus. Sandra Everingham
Abu Ja'farBuy, W, Uncommon
Summon - Leper [0/1]
If Abu Ja'far is put into the graveyard from play during combat, bury all creatures blocking or blocked by Abu Ja'far.

Illus. Ken Meyer, Jr.
Akron LegionnaireBuy, 6WW, Rare
Summon - Legionnaire [8/4]
Except for Akron Legionnaires, non-artifact creatures you control cannot attack.

Illus. Mark Poole
Angelic VoicesBuy, 2WW, Rare
Enchantment
As long as the only creatures you control are white or artifact creatures, all creatures you control get +1/+1.

Illus. Julie Baroh
Blood of the MartyrBuy, WWW, Uncommon
Instant
Until end of turn, you may redirect to yourself all damage dealt to any number of creatures. The source of the damage does not change.

The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.
Illus. Christopher Rush
D'Avenant ArcherBuy, 2W, Common
Summon - Archer [1/2]
tap: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Illus. Douglas Shuler
Divine OfferingBuy, 1W, Common
Instant
Destroy target artifact. Gain life equal to the artifact's casting cost.

D'Haren stared a the twisted lump of metal that had been a prized artifact. The fight was getting ugly.
Illus. Jeff A. Menges
Indestructible AuraBuy, W, Common
Instant
Any damage dealt to target creature for the rest of the turn is reduced to 0.

Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.
Illus. Mark Poole
Ivory GuardiansBuy, 4WW, Uncommon
Summon - Guardians [3/3]
Protection from red
As long as an opponent controls any red cards, all Guardians get +1/+1.

The elite guard of the Mesa High Priests, the Ivory Guardians were created to protect the innocent and faithful.
Illus. Melissa A. Benson
Keepers of the FaithBuy, 1WW, Common
Summon - Keepers [2/3]
And then the Archangel Anthius spoke to them saying, “Fear shall be vanquished by the Sword of Faith.”
Illus. Daniel Gelon
Petra SphinxBuy, 2WWW, Rare
Summon - Sphinx [3/4]
tap: Target player names a card and then turns over the top card of his or her library. If it is the card named, put it into that player's hand. Otherwise, put it into the player's graveyard.

Illus. Sandra Everingham
Repentant BlacksmithBuy, 1W, Common
Summon - Smith [1/2]
Protection from red

“For my confession they burned me with fire
And found that I was for endurance made.”
—The Arabian Nights, trans. Haddawy

Illus. Drew Tucker
Shield WallBuy, 1W, Uncommon
Instant
All creatures you control get +0/+2 until end of turn.

Illus. Douglas Shuler
War ElephantBuy, 3W, Common
Summon - Elephant [2/2]
Banding, trample

“When elephants fight it is the grass that suffers.”
—Kikuyu proverb

Illus. Kristen Bishop
Witch HunterBuy, 2WW, Uncommon
Summon - Hunter [1/1]
tap: Witch Hunter deals 1 damage to target player.
1WW, tap: Return target creature any opponent controls to owner's hand.

Illus. Jesper Myrfors
Azure DrakeBuy, 3U, Uncommon
Summon - Drake [2/4]
Flying

The Azure Drake would be more powerful were it not so easily distracted.
Illus. Dan Frazier
BoomerangBuy, UU, Common
Instant
Return target permanent to owner's hand.

“O! call back yesterday, bid time return.”
—William Shakespeare, King Richard the Second

Illus. Brian Snoddy
Dance of ManyBuy, UU, Rare
Enchantment
When Dance of Many comes into play, choose a target summon card in play. Put a token creature into play and treat it as though an exact copy of that summon card were just summoned. If Dance of Many leaves play, remove that token creature from game. If thetoken creature leaves play, bury Dance of Many.
During your upkeep, pay UU or bury Dance of Many.

Illus. Sandra Everingham
DandanBuy, UU, Common
Summon - Dandân [4/1]
Cannot attack if defending player controls no islands. If at any time you control no islands, bury Dandân.

Illus. Drew Tucker
Enchantment AlterationBuy, U, Uncommon
Instant
Switch target enchantment from one creature to another or from one land to another; that enchantment's new target must be legal. The controller of the enchantment does not change. Treat the enchantment as though it were just cast on the new target.

Illus. Brian Snoddy
Fishliver OilBuy, 1U, Common
Enchant Creature
Target creature gains islandwalk.

Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea.
Illus. Anson Maddocks
Flash FloodBuy, U, Common
Instant
Destroy target red permanent or return target mountain to owner's hand.

Many people say that no power can bring the mountains low. Many people are fools.
Illus. Tom Wänerstrand
JuxtaposeBuy, 3U, Rare
Sorcery
You and target player each choose one of the creatures you control with the highest casting cost. Exchange control of these creatures. Then do the same for artifacts. If one of the players does not control a creature or artifact, don't exchange that typeof card.

Illus. Justin Hampton
Puppet MasterBuy, UUU, Uncommon
Enchant Creature
If target creature is put into the graveyard, return it to its owner's hand.
UUU: Return Puppet Master to its owner's hand. Use this ability only when the creature Puppet Master enchants returns to its owner's hand.

Illus. Sandra Everingham
RecallBuy, XXU, Uncommon
Sorcery
Choose and discard X cards from your hand to take X target cards from your graveyard and put them into your hand. Remove Recall from the game.

Illus. Brian Snoddy
Remove SoulBuy, 1U, Common
Interrupt
Counter target summon spell.

Nethya stiffened suddenly, head cocked as if straining to hear some distant sound, then fell lifeless to the ground.
Illus. Brian Snoddy
TeleportBuy, UUU, Rare
Instant
Target creature becomes unblockable until end of turn. Cast only after attack is declared and before defense is chosen.

Illus. Douglas Shuler
Wall of VaporBuy, 3U, Common
Summon - Wall [0/1]
Damage dealt to Wall of Vapor by creatures it blocks is reduced to 0.

“Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood.”
—Chrysoberyl Earthsdaughter, Incantations

Illus. Richard Thomas
Wall of WonderBuy, 2UU, Uncommon
Summon - Wall [1/5]
2UU: +4/-4 until end of turn; Wall of Wonder can attack this turn.

So confusing is the Wall's appearance that few of its victims even see it move.
Illus. Richard Thomas
BansheeBuy, 2BB, Uncommon
Summon - Banshee [0/1]
X, tap: Banshee deals X damage, half (rounded up) to you and half (rounded down) to target creature or player.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.
Illus. Jesper Myrfors
Bog RatsBuy, B, Common
Summon - Rats [1/1]
Cannot be blocked by walls.

Their stench was vile and strong enough, but not nearly as powerful as their hunger.
Illus. Ron Spencer
Cuombajj WitchesBuy, BB, Common
Summon - Witches [1/3]
tap: Cuombajj Witches deals 1 damage to target creature or player. Cuombajj Witches also deals 1 damage to target creature or player of target opponent's choice. Choose your target first.

Illus. Kaja Foglio
Fallen AngelBuy, 3BB, Uncommon
Summon - Angel [3/3]
Flying
0: Sacrifice a creature to give Fallen Angel +2/+1 until end of turn.

Illus. Anson Maddocks
Giant SlugBuy, 1B, Common
Summon - Slug [1/1]
5: During your next upkeep, choose a basic landwalk ability. Giant Slug gains that landwalk ability until end of turn.

Illus. Anson Maddocks
Hasran OgressBuy, BB, Common
Summon - Ogre [3/2]
If you declare Hasran Ogress as an attacker, pay 2 or Hasran Ogress deals 3 damage to you.

Illus. Dan Frazier
Hell's CaretakerBuy, 3B, Rare
Summon - Hell's Caretaker [1/1]
tap: Sacrifice a creature to take target creature from your graveyard and put it directly into play as though it were just summoned. Use this ability only during your upkeep.

You might leave here, Chenndra, should another take your place . . . .
Illus. Sandra Everingham
Shimian Night StalkerBuy, 3BB, Uncommon
Summon - Night Stalker [4/4]
B, tap: Redirect to Shimian Night Stalker all damage dealt to you by any attacking creature. The source of the damage does not change.

“When churchyards yawn and hell itself breathes out/ Contagion to this world.”
—William Shakespeare, Hamlet

Illus. Jesper Myrfors
TakklemaggotBuy, 2BB, Uncommon
Enchant Creature
During target creature's controller's upkeep, put a -0/-1 counter on that creature. If the creature is put into the graveyard, its controller chooses a new target creature for Takklemaggot. If there are no legal targets, Takklemaggot becomes an enchantment; during his or her upkeep, Takklemaggot deals 1 damage to the controller of the last creature Takklemaggot enchanted. Control of Takklemaggot does not change when its target changes or when it becomes an enchantment.

Illus. Daniel Gelon
The FallenBuy, 1BBB, Uncommon
Summon - Fallen [2/3]
During your upkeep, The Fallen deals 1 damage to each opponent it has previously damaged.

Magic often masters those who cannot master it.
Illus. Jesper Myrfors
The WretchedBuy, 3BB, Rare
Summon - Wretched [2/5]
At end of combat, gain control of all creatures blocking The Wretched. Lose control of these creatures if The Wretched leaves play or if you lose control of The Wretched.

Illus. Christopher Rush
TransmutationBuy, 1B, Common
Instant
Until end of turn, switch target creature's power and toughness. Effects that alter power alter toughness instead, and vice versa.

“You know what I was,/ You see what I am: change me, change me!”
—Randall Jarrell, The Woman at the Washington Zoo

Illus. Susan Van Camp
Wall of ShadowsBuy, 1BB, Common
Summon - Wall [0/1]
Damage dealt to Wall of Shadows by creatures it blocks is reduced to 0. Wall of Shadows cannot be the target of spells or effects that can target only walls.

Illus. Pete Venters
Yawgmoth DemonBuy, 4BB, Rare
Summon - Demon [6/6]
Flying, first strike
During your upkeep, sacrifice an artifact or Yawgmoth Demon deals 2 damage to you. If Yawgmoth Demon deals damage to you in this way, tap it.

Illus. Sandra Everingham
Active VolcanoBuy, R, Common
Instant
Destroy target blue permanent or return target island to owner's hand.

Illus. Justin Hampton
AladdinBuy, 2RR, Uncommon
Summon - Aladdin [1/1]
1RR, tap: Gain control of target artifact. Lose control of target artifact if Aladdin leaves play or if you lose control of Aladdin.

Illus. Julie Baroh
Beasts of BogardanBuy, 4R, Uncommon
Summon - Beast [3/3]
Protection from red
As long as any opponent controls any white cards, Beasts of Bogardan gets +1/+1.

Bogardan is a land as volatile as the creatures who live there.
Illus. Daniel Gelon
Blood MoonBuy, 2R, Rare
Enchantment
All non-basic lands become mountains.

Heavy light flooded across the landscape, cloaking everything in deep crimson.
Illus. Tom Wänerstrand
Fire DrakeBuy, 1RR, Uncommon
Summon - Drake [1/2]
Flying
R: +1/+0 until end of turn. You cannot spend more than R in this way each turn.

Illus. Christopher Rush
Goblin ArtisansBuy, R, Uncommon
Summon - Goblins [1/1]
tap: Use this ability only when you cast a target artifact spell; play this ability as an interrupt. Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, draw a card. Otherwise, counter your artifact spell. More than one Goblin Artisans ability cannot target the same artifact spell.

Illus. Julie Baroh
Goblin Digging TeamBuy, R, Common
Summon - Goblins [1/1]
tap: Sacrifice Goblin Digging Team to destroy target wall.

“From down here we can make the whole wall collapse!” “Uh, yeah, boss, but how do we get out?”
Illus. Ron Spencer
Goblin ShrineBuy, 1RR, Common
Enchant Land
As long as target land is a mountain, all Goblins get +1/+0. If Goblin Shrine leaves play, it deals 1 damage to each Goblin.

“I knew it weren't no ordinary pile of—you know.” —Norin the Wary
Illus. Ron Spencer
Goblins of the FlargBuy, R, Common
Summon - Goblins [1/1]
Mountainwalk
If at any time you control any Dwarves, bury Goblins of the Flarg.

Illus. Tom Wänerstrand
Land's EdgeBuy, 1RR, Rare
Enchant World
Any player may choose and discard a card from his or her hand at any time. If a player discards a land, Land's Edge deals 2 damage to target player of that player's choice.

Illus. Brian Snoddy
Mountain YetiBuy, 2RR, Common
Summon - Yeti [3/3]
Mountainwalk, protection from white

The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings.
Illus. Dan Frazier
Primordial OozeBuy, R, Uncommon
Summon - Ooze [1/1]
Must attack each turn if possible.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. At the end of your upkeep, pay X, where X is equal to the number of +1/+1 counters on Primordial Ooze, or Primordial Ooze deals X damage to you. If Primordial Ooze deals damage to you in this way, tap it.

Illus. Sandra Everingham
Wall of HeatBuy, 2R, Common
Summon - Wall [2/6]
At a distance, we mistook the sound for a waterfall . . . .
Illus. Richard Thomas
Wall of OppositionBuy, 3RR, Uncommon
Summon - Wall [0/6]
1: +1/+0 until end of turn

Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it.
Illus. Harold McNeill
Argothian PixiesBuy, 1G, Common
Summon - Faerie [2/1]
Cannot be blocked by artifact creatures. Any damage dealt to Argothian Pixies by artifact creatures is reduced to 0.

After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends.
Illus. Amy Weber
Cat WarriorsBuy, 1GG, Common
Summon - Cat Warrior [2/2]
Forestwalk

These stealthy felines have survived so many battles that some believe they must possess many lives.
Illus. Melissa A. Benson
CocoonBuy, G, Uncommon
Enchant Creature
Tap target creature you control and put three change counters on Cocoon. If there are any change counters on Cocoon, that creature does not untap during your untap phase. During your upkeep, remove one change counter. During the upkeep after the one in which the last change counter was removed, put a +1/+1 counter on the creature, the creature gains flying, and bury Cocoon.

Illus. Mark Tedin
Concordant CrossroadsBuy, G, Rare
Enchant World
Creatures can attack or use abilities that include tap in the activation cost as soon as they come into play on their controller's side.

Illus. Amy Weber
Craw GiantBuy, 3GGGG, Uncommon
Summon - Giant [6/4]
Trample, rampage: 2

Harthag gave a jolly laugh as he surveyed the army before him. “Ho ho ho! Midgets! You think you can stand in my way?”
Illus. Christopher Rush
CycloneBuy, 2GG, Rare
Enchantment
At the beginning of your upkeep, put a wind counter on Cyclone. During your upkeep, pay G for each wind counter on Cyclone or bury Cyclone. If you pay, Cyclone deals 1 damage to each player and each creature for each wind counter on it.

Illus. Mark Tedin
Emerald DragonflyBuy, 1G, Common
Summon - Dragonfly [1/1]
Flying
GG: First strike until end of turn

“Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink.”
—“Dragonfly Haiku,” poet unkown

Illus. Quinton Hoover
Erhnam DjinnBuy, 3G, Uncommon
Summon - Djinn [4/5]
During your upkeep, target non-wall creature an opponent controls gains forestwalk until your next turn. Ignore this effect if there are no legal targets.

Illus. Ken Meyer, Jr.
Ghazban OgreBuy, G, Common
Summon - Ogre [2/2]
During your upkeep, the player with the most life gains control of Ghazbán Ogre. If the highest life total is shared by more than one player, the player currently controlling Ghazbán Ogre retains control of it.

Illus. Jesper Myrfors
MetamorphosisBuy, G, Common
Sorcery
Sacrifice a creature to add an amount of mana equal to its casting cost plus one to your mana pool. This mana may be of any one color. Use this mana only to cast summon spells.

Illus. Christopher Rush
Rabid WombatBuy, 2GG, Uncommon
Summon - Wombat [0/1]
Rabid Wombat gets +2/+2 for each creature enchantment on it. Attacking does not cause Rabid Wombat to tap.

Illus. Kaja Foglio
RevelationBuy, G, Rare
Enchant World
All players play with the cards in their hands face up on the table.

“Many are in high place, and of renown: but mysteries are revealed unto the meek.” —Ecclesiasticus 3:19
Illus. Kaja Foglio
Scavenger FolkBuy, G, Common
Summon - Scavenger Folk [1/1]
G, tap: Sacrifice Scavenger Folk to destroy target artifact.

String, weapons, wax or jewels—it makes no difference. Leave nothing unguarded in Scarwood.
Illus. Dennis Detwiller
Storm SeekerBuy, 3G, Uncommon
Instant
Storm Seeker deals 1 damage to target player for each card in his or her hand.

Illus. Mark Poole
Arcades SabbothBuy, 2WWUUGG, Rare
Summon - Elder Dragon Legend [7/7]
Flying
As long as they are not attacking, untapped creatures you control get +0/+2. During your upkeep, pay WUG or bury Arcades Sabboth.
W: +0/+1 until end of turn

Illus. Edward P. Beard, Jr.
Axelrod GunnarsonBuy, 4BBRR, Rare
Summon - Legend [5/5]
Trample
Whenever a creature is damaged by Axelrod Gunnarson and put into the graveyard, you gain 1 life and Axelrod deals 1 damage to target player.

Illus. Scott Kirschner
Ayesha TanakaBuy, WWUU, Rare
Summon - Legend [2/2]
Banding
tap: Counter target artifact effect requiring an activation cost, unless the artifact's controller pays W. Play this ability as an interrupt.

Illus. Bryon Wackwitz
ChromiumBuy, 2WWUUBB, Rare
Summon - Elder Dragon Legend [7/7]
Flying, rampage: 2
During your upkeep, pay WUB or bury Chromium.

Illus. Edward P. Beard, Jr.
Dakkon BlackbladeBuy, 2WUUB, Rare
Summon - Legend [*/*]
Dakkon Blackblade has power and toughness each equal to the number of lands you control.

“My power is as vast as the plains; my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins.”
—Dakkon Blackblade, Memoirs

Illus. Richard Kane Ferguson
Gabriel AngelfireBuy, 3WWGG, Rare
Summon - Legend [4/4]
During your upkeep, Gabriel Angelfire gains one of the following abilities until your next upkeep: flying, first strike, trample, or rampage: 3.

Illus. Daniel Gelon
JohanBuy, 3WRG, Rare
Summon - Legend [5/4]
As long as Johan does not attack and is untapped, attacking does not cause creatures you control to tap.

Illus. Mark Tedin
Kei TakahashiBuy, 2WG, Uncommon
Summon - Legend [2/2]
tap: Prevent up to 2 damage to any creature.

Illus. Scott Kirschner
Marhault ElsdragonBuy, 3RRG, Uncommon
Summon - Legend [4/6]
Rampage: 1

Marhault Elsdragon follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart.
Illus. Mark Poole
NebuchadnezzarBuy, 3UB, Rare
Summon - Legend [3/3]
X, tap: Name a card. Target opponent reveals X cards from his or her hand at random. If that player does not have enough cards in hand, his or her entire hand is revealed. Opponent then discards any of those cards that match the named card. Use this ability only during your turn.

Illus. Richard Kane Ferguson
Nicol BolasBuy, 2UUBBRR, Rare
Summon - Elder Dragon Legend [7/7]
Flying
Whenever Nicol Bolas damages an opponent, that opponent discards his or her entire hand. Ignore this ability if that opponent has no cards left in hand.
During your upkeep, pay UBR or bury Nicol Bolas.

Illus. Edward P. Beard, Jr.
Palladia-MorsBuy, 2WWRRGG, Rare
Summon - Elder Dragon Legend [7/7]
Flying, trample
During your upkeep, pay WRG or bury Palladia-Mors.

Illus. Edward P. Beard, Jr.
Rubinia SoulsingerBuy, 2WUG, Rare
Summon - Legend [2/3]
You may choose not to untap Rubinia Soulsinger during your untap phase.
tap: Gain control of target creature. Lose control of target creature if Rubinia leaves play, if you lose control of Rubinia, or if Rubinia becomes untapped.

Illus. Rob Alexander
Sivitri ScarzamBuy, 5UB, Uncommon
Summon - Legend [6/4]
Even the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon?
Illus. NéNé Thomas
Sol'kanar the Swamp KingBuy, 2UBR, Rare
Summon - Legend [5/5]
Swampwalk
Whenever a black spell is successfully cast, gain 1 life.

Illus. Richard Kane Ferguson
StanggBuy, 4RG, Rare
Summon - Legend [3/4]
When Stangg comes into play, put a Stangg Twin token into play. Treat this token as a 3/4 green and red legend. If Stangg leaves play, remove Stangg Twin token from the game. If Stangg Twin token leaves play, bury Stangg.

Illus. Mark Poole
Tobias AndrionBuy, 3WU, Uncommon
Summon - Legend [4/4]
Administrator of the military state of Sheoltun, Tobias Andrion is the military right arm of the empire and the figurehead of its freedom.
Illus. Andi Rusu
Tor WaukiBuy, 2BBR, Uncommon
Summon - Legend [3/3]
tap: Tor Wauki deals 2 damage to target attacking or blocking creature.

Illus. Randy Asplund
Vaevictis AsmadiBuy, 2BBRRGG, Rare
Summon - Elder Dragon Legend [7/7]
Flying
During your upkeep, pay BRG or bury Vaevictis Asmadi.
B: +1/+0 until end of turn
R: +1/+0 until end of turn
G: +1/+0 until end of turn

Illus. Andi Rusu
Xira ArienBuy, BRG, Rare
Summon - Legend [1/2]
Flying
BRG, tap: Target player draws a card.

A regular guest a the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour.
Illus. Melissa A. Benson
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