Urza's Legacy Spoiler (143 cards)

Angel's TrumpetBuy, 3, Uncommon
Artifact
Attacking does not cause creatures to tap.
At the end of each player's turn, tap all untapped creatures he or she controls that did not attack this turn. Angel's Trumpet deals 1 damage to that player for each creature tapped this way.

Illus. Kev Walker
Beast of BurdenBuy, 6, Rare
Artifact Creature [*/*]
Beast of Burden has power and toughness each equal to the total number of creatures in play.

“If it is meant to be nothing but a machine,” Karn finally asked Jhoira, “why did Urza build it to be like me?”
Illus. Ron Spears
CrawlspaceBuy, 3, Rare
Artifact
No more than two creatures can attack you each combat.

The goblins did not understand their attraction to the mana rig. They simply knew it was where they belonged.
Illus. Douglas Shuler
Damping EngineBuy, 4, Rare
Artifact
A player who controls more permanents than any other cannot play lands or artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn.

Illus. rk post
Defense GridBuy, 2, Rare
Artifact
During each player's turn, spells played by another player cost an additional 3.

“We've managed to keep the goblins in their assigned areas, but there's little we can do about the smell.”
—Whip Tongue, viashino technician

Illus. Mark Tedin
Faerie ConclaveBuy, Uncommon
Land
Faerie Conclave comes into play tapped.
tap: Add one blue mana to your mana pool.
1U: Faerie Conclave becomes a 2/1 blue creature with flying until end of turn. This creature still counts as a land.

Illus. Val Mayerik
Forbidding WatchtowerBuy, Uncommon
Land
Forbidding Watchtower comes into play tapped.
tap: Add one white mana to your mana pool.
1W: Forbidding Watchtower becomes a 1/5 white creature until end of turn. This creature still counts as a land.

Illus. Mark Brill
Ghitu EncampmentBuy, Uncommon
Land
Ghitu Encampment comes into play tapped.
tap: Add one red mana to your mana pool.
1R: Ghitu Encampment becomes a 2/1 red creature with first strike until end of turn. This creature still counts as a land.

Illus. Don Hazeltine
Grim MonolithBuy, 2, Rare
Artifact
Grim Monolith does not untap during your untap phase.
tap: Add three colorless mana to your mana pool. Play this ability as a mana source.
4: Untap Grim Monolith.

Part prison, part home.
Illus. Chippy
Iron MaidenBuy, 3, Rare
Artifact
During each of your opponents' upkeeps, Iron Maiden deals 1 damage to that player for each card more than four in his or her hand.

The maiden is a jealous lover.
Illus. Tom Wänerstrand
Jhoira's ToolboxBuy, 2, Uncommon
Artifact Creature [1/1]
2: Regenerate target artifact creature.

It entertained Jhoira to craft a kit that could bring her the tools.
Illus. Mike Raabe
Memory JarBuy, 5, Rare
Artifact
tap, Sacrifice Memory Jar: Each player sets aside his or her hand, face down, and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she set aside this way.

Illus. Donato Giancola
Quicksilver AmuletBuy, 4, Rare
Artifact
4, tap: Choose a creature card in your hand and put that creature into play.

“Wonderful! You got a lion on your first try. Now put it back.”
Illus. Douglas Shuler
Ring of GixBuy, 3, Rare
Artifact
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
1, tap: Tap target artifact, creature, or land.

Not every cage is made of bars.
Illus. Mark Tedin
ScrapheapBuy, 3, Rare
Artifact
Whenever an artifact or enchantment is put into your graveyard from play, gain 1 life.

Junk heaps have rats, but scrapheaps have goblins.
Illus. Bradley Williams
Spawning PoolBuy, Uncommon
Land
Spawning Pool comes into play tapped.
tap: Add one black mana to your mana pool.
1B: Spawning Pool becomes a 1/1 black creature with “B: Regenerate this creature” until end of turn. This creature still counts as a land.

Illus. Rob Alexander
Thran LensBuy, 2, Rare
Artifact
All permanents are colorless.

“Every device in the rig is evidence of Thran enlightenment. All mana was the same to them, whether from rock or water, growth or decay. Can you imagine such unity of vision?”
—Urza, journal

Illus. L. A. Williams
Thran War MachineBuy, 4, Uncommon
Artifact Creature [4/5]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Thran War Machine attacks each turn if able.

Illus. Pete Venters
Thran WeaponryBuy, 4, Rare
Artifact
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
You may choose not to untap Thran Weaponry during your untap phase.
2, tap: All creatures get +2/+2 as long as Thran Weaponry remains tapped.

Illus. Anthony S. Waters
Ticking GnomesBuy, 3, Uncommon
Artifact Creature [3/3]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.

Illus. Henry Van Der Linde
Treetop VillageBuy, Uncommon
Land
Treetop Village comes into play tapped.
tap: Add one green mana to your mana pool.
1G: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.

Illus. Anthony S. Waters
Urza's BlueprintsBuy, 6, Rare
Artifact
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
tap: Draw a card.

From concept to paper to reality.
Illus. Tom Wänerstrand
Wheel of TortureBuy, 3, Rare
Artifact
During each of your opponents' upkeeps, Wheel of Torture deals 1 damage to that player for each card fewer than three in his or her hand.

“I'd like to buy a bowel.”
Illus. Henry Van Der Linde
Angelic CuratorBuy, 1W, Common
Summon - Spirit [1/1]
Flying, protection from artifacts

“Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die.”
—Urza, to Radiant

Illus. Greg Staples
Blessed ReversalBuy, 1W, Rare
Instant
Gain 3 life for each creature attacking you.

Even an enemy is a valuable resource.
Illus. Pete Venters
Burst of EnergyBuy, W, Common
Instant
Untap target permanent.

“I stand ready to die for our world. Who will stand with me?”
—Radiant, archangel

Illus. Mark Brill
CessationBuy, 2W, Common
Enchant Creature
Enchanted creature cannot attack.
When Cessation is put into a graveyard from play, return Cessation to owner's hand.

“The face of Light will shine upon them, and they will know war no more.”
—Song of All, canto 918

Illus. Mark Zug
Defender of LawBuy, 2W, Common
Summon - Knight [2/1]
Protection from red
You may play Defender of Law any time you could play an instant.

“It is not my place to question Radiant's rule. I exist to enforce her will.”
Illus. Carl Critchlow
Devout HarpistBuy, W, Common
Summon - Townsfolk [1/1]
tap: Destroy target creature enchantment.

The notes themselves are irrelevant. The music's effect, however, is worth ten armies.
Illus. Rebecca Guay
EraseBuy, W, Common
Instant
Remove target enchantment from the game.

Perception is more pleasing than truth.
Illus. Ron Spears
Expendable TroopsBuy, 1W, Common
Summon - Soldiers [2/1]
tap, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.

No doubt in their minds, no fear in their hearts.
Illus. Carl Critchlow
Hope and GloryBuy, 1W, Uncommon
Instant
Untap two target creatures. Each of them gets +1/+1 until end of turn.

“Serra ruled by faith. I cannot afford that luxury.”
—Radiant, archangel

Illus. Heather Hudson
Iron WillBuy, W, Common
Instant
Target creature gets +0/+4 until end of turn.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Val Mayerik
Karmic GuideBuy, 3WW, Rare
Summon - Spirit [2/2]
Flying, protection from black; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Karmic Guide comes into play, choose target creature card in your graveyard and put that creature into play.

Illus. Heather Hudson
KnighthoodBuy, 2W, Uncommon
Enchantment
All creatures you control gain first strike.

“He has returned. He who brought the dark ones. He who poisoned our paradise. How shall we greet him? With swift and certain death!”
—Radiant, archangel

Illus. Carl Critchlow
Martyr's CauseBuy, 2W, Uncommon
Enchantment
Sacrifice a creature: Prevent all damage to a creature or player from one source. (Treat further damage from that source normally.)

Dying is a soldier's talent.
Illus. Jeff Laubenstein
Mother of RunesBuy, W, Uncommon
Summon - Cleric [1/1]
tap: Target creature you control gains protection from a color of your choice until end of turn.

“My family protects all families.”
Illus. Carl Critchlow
Opal AvengerBuy, 2W, Rare
Enchantment
When you have 10 life or less, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 creature that counts as a Guardian.

As the sun grew cold in the realm, the statue grew warm.
Illus. Edward P. Beard, Jr.
Opal ChampionBuy, 2W, Common
Enchantment
When one of your opponents successfully casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 creature with first strike that counts as a Knight.

Illus. Edward P. Beard, Jr.
Peace and QuietBuy, 1W, Uncommon
Instant
Destroy two target enchantments.

“In time our realm will shine again. But it will gleam only when we scour away the taint of doubt.”
—Radiant, archangel

Illus. Don Hazeltine
Planar CollapseBuy, 1W, Rare
Enchantment
During your upkeep, if there are four or more creatures in play, sacrifice Planar Collapse and destroy all creatures. Those creatures cannot be regenerated this turn.

With heavy heart, Urza doused one world's light to rekindle another's.
Illus. Mark Zug
PurifyBuy, 3WW, Rare
Sorcery
Destroy all artifacts and enchantments.

“Our Mother! The sky was Her hair; the sun, Her face. She danced on the grass and in the hills.”
—Song of All, canto 23

Illus. John Avon
Radiant's DragoonsBuy, 3W, Uncommon
Summon - Soldiers [2/5]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Radiant's Dragoons comes into play, gain 5 life.

Illus. Pete Venters
Radiant's JudgmentBuy, 2W, Common
Instant
Destroy target creature with power 4 or greater.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Greg Staples
Radiant, ArchangelBuy, 3WW, Rare
Summon - Legend [3/3]
Flying
Radiant, Archangel counts as an Angel.
Attacking does not cause Radiant to tap.
Radiant gets +1/+1 for each other creature with flying in play.

Illus. Michael Sutfin
Sustainer of the RealmBuy, 2WW, Uncommon
Summon - Angel [2/3]
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

“The harder you push, the stronger we become.”
—Radiant, to Urza

Illus. Greg Staples
Tragic PoetBuy, W, Common
Summon - Townsfolk [1/1]
tap, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

“I would weep, but my tears have been stolen; I would shout, but my voice has been taken. Thus, I write.”
Illus. Quinton Hoover
AnthroplasmBuy, 2UU, Rare
Summon - Shapeshifter [0/0]
Anthroplasm comes into play with two +1/+1 counters on it.
X, tap: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

I never metamorphosis I didn't like.
Illus. Ron Spencer
ArchivistBuy, 2UU, Rare
Summon - Wizard [1/1]
tap: Draw a card.

Some do. Some teach. The rest look it up.
Illus. Pete Venters
Aura FluxBuy, 2U, Common
Enchantment
Each other enchantment gains “During your upkeep, pay 2 or sacrifice this enchantment.”

To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow.
Illus. John Avon
Bouncing BeeblesBuy, 2U, Common
Summon - Beeble [2/2]
Bouncing Beebles is unblockable if defending player controls an artifact.

Beebles are frequently hurled against stone surfaces at high speed but always zing back into the air with a giggle.
Illus. Jeff Miracola
Cloud of FaeriesBuy, 1U, Common
Summon - Faerie [1/1]
Flying
When Cloud of Faeries comes into play, untap up to two lands.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Melissa A. Benson
Delusions of MediocrityBuy, 3U, Rare
Enchantment
When Delusions of Mediocrity comes into play, gain 10 life.
When Delusions of Mediocrity leaves play, lose 10 life.

When nothing but second best will do.
Illus. Jeff Laubenstein
Fleeting ImageBuy, 2U, Rare
Summon - Illusion [2/1]
Flying
1U: Return Fleeting Image to owner's hand.

Horas swore off drinking, but after meeting the creature a second time he decided he'd better start again.
Illus. Scott M. Fischer
Frantic SearchBuy, 2U, Common
Instant
Draw two cards, then choose and discard two cards. Untap up to three lands.

Motivation was high in the academy once students realized flunking their exams could kill them.
Illus. Jeff Miracola
InterveneBuy, U, Common
Interrupt
Counter target spell that targets a creature.

“At first I simply observed. But I found that without investment in others, life serves no purpose.”
—Karn, silver golem

Illus. Heather Hudson
King CrabBuy, 4UU, Uncommon
Summon - Crab [4/5]
1U, tap: Put target green creature on top of owner's library.

“I'm allergic to shellfish—not only did it kill my entire village, it also gave me this nasty rash.”
—Olivia, fisher

Illus. Daniel Gelon
LevitationBuy, 2UU, Uncommon
Enchantment
All creatures you control gain flying.

Barrin's pride in his apprentice was diminished somewhat when he had to get the others back down.
Illus. Heather Hudson
MiscalculationBuy, 1U, Common
Interrupt
Counter target spell unless its caster pays an additional 2.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Jeff Laubenstein
OpportunityBuy, 4UU, Uncommon
Instant
Target player draws four cards.

“He cocooned himself alone in his workshop for months. When he finally emerged, all broad grins and excited chatter, I knew he'd found his answer.”
—Barrin, master wizard

Illus. Ron Spears
PalinchronBuy, 5UU, Rare
Summon - Illusion [4/5]
Flying
When Palinchron comes into play, untap up to seven lands.
2UU: Return Palinchron to owner's hand.

Illus. Matthew D. Wilson
Raven FamiliarBuy, 2U, Uncommon
Summon - Bird [1/2]
Flying; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Raven Familiar comes into play, look at the top three cards of your library. Put one of them into your hand and the rest onthe bottom of your library in any order.

Illus. Edward P. Beard, Jr.
RebuildBuy, 2U, Uncommon
Instant
Return all artifacts to owners' hands.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. L. A. Williams
Second ChanceBuy, 2U, Rare
Enchantment
During your upkeep, if you have 5 life or less, sacrifice Second Chance and take an extra turn after this one.

The greatest gift is the opportunity to right one's wrongs.
Illus. Mark Tedin
Slow MotionBuy, 2U, Common
Enchant Creature
During the upkeep of enchanted creature's controller, that player pays 2 or sacrifices that creature.
When Slow Motion is put into a graveyard from play, return Slow Motion to owner's hand.

Illus. Todd Lockwood
SnapBuy, 1U, Common
Instant
Return target creature to owner's hand. Untap up to two lands.

Good riddance.
Illus. Mike Raabe
Thornwind FaeriesBuy, 1UU, Common
Summon - Faerie [1/1]
Flying
tap: Thornwind Faeries deals 1 damage to target creature or player.

Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best.
Illus. Rebecca Guay
TinkerBuy, 2U, Uncommon
Sorcery
At the time you play Tinker, sacrifice an artifact.
Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.

“I wonder how it feels to be bored.”
—Jhoira, artificer

Illus. Mike Raabe
Vigilant DrakeBuy, 4U, Common
Summon - Drake [3/3]
Flying
2U: Untap Vigilant Drake.

Awake and awing in the blink of an eye.
Illus. Greg Staples
Walking SpongeBuy, 1U, Uncommon
Summon - Sponge [1/1]
tap: Target creature loses flying, first strike, or trample until end of turn.

Not only does it catch fish, it cleans them too.
Illus. Ron Spencer
Weatherseed FaeriesBuy, 2U, Common
Summon - Faerie [2/1]
Flying, protection from red

Two days after the forge was completed, the faeries were immune to its flames.
Illus. Don Hazeltine
Bone ShredderBuy, 2B, Uncommon
Summon - Minion [1/1]
Flying; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Bone Shredder comes into play, destroy target nonartifact, nonblack creature.

Illus. Ron Spencer
Brink of MadnessBuy, 2BB, Rare
Enchantment
During your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand.

“The fools thought me dead. But I built an empire inside my tomb.”
—Kerrick, sleeper agent

Illus. Donato Giancola
Engineered PlagueBuy, 2B, Uncommon
Enchantment
When Engineered Plague comes into play, choose a creature type.
All creatures of the chosen type get -1/-1.

“The admixture of bitterwort in the viral brew has produced most favorable results.”
—Phyrexian progress notes

Illus. Michael Sutfin
EvisceratorBuy, 3BB, Rare
Summon - Horror [5/5]
Protection from white
When Eviscerator comes into play, lose 5 life.

It roamed the time bubble like a captured animal. Kerrick knew he must soon find a way to unleash it on Tolaria or destroy it.
Illus. Michael Sutfin
Fog of GnatsBuy, BB, Common
Summon - Insects [1/1]
Flying
B: Regenerate Fog of Gnats.

You can swat a thousand gnats, but a thousand more will assail you.
Illus. Jeff Miracola
Giant CockroachBuy, 3B, Common
Summon - Insect [4/2]
If the sun ever hit the swamp, where would these scurry to?
Illus. Heather Hudson
Lurking SkirgeBuy, 1B, Rare
Enchantment
When a creature is put into one of your opponents' graveyards, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 creature with flying that counts as an Imp.

They never miss a funeral.
Illus. Daren Bader
No MercyBuy, 2BB, Rare
Enchantment
Whenever a creature successfully deals damage to you, destroy it.

“We had years to prepare, while they had mere minutes.”
—Kerrick, sleeper agent

Illus. Mark Tedin
OstracizeBuy, B, Common
Sorcery
Look at target opponent's hand and choose a creature card there. That player discards that card.

Kerrick was to find that some borders can never be crossed.
Illus. Chippy
Phyrexian BroodlingsBuy, 1BB, Common
Summon - Minions [2/2]
1, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.

With limited resources and near unlimited time, Kerrick used parts from one beast to build another.
Illus. Daren Bader
Phyrexian DebaserBuy, 3B, Common
Summon - Carrier [2/2]
Flying
tap, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.

“The second stage of the illness: high fever and severe infectiousness.”
—Phyrexian progress notes

Illus. Mark Tedin
Phyrexian DefilerBuy, 2BB, Uncommon
Summon - Carrier [3/3]
tap, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.

“The third stage of the illness: muscle aches and persistent cough.”
—Phyrexian progress notes

Illus. DiTerlizzi
Phyrexian DenouncerBuy, 1B, Common
Summon - Carrier [1/1]
tap, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.

“The first stage of the illness: rash and nausea.”
—Phyrexian progress notes

Illus. Brian Snoddy
Phyrexian PlaguelordBuy, 3BB, Rare
Summon - Carrier [4/4]
tap, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.

“The final stage of the illness: delirium, convulsions, and death.”
—Phyrexian progress notes

Illus. Kev Walker
Phyrexian ReclamationBuy, B, Uncommon
Enchantment
1B, Pay 2 life: Return target creature card from your graveyard to your hand.

Death is no excuse to stop working.
Illus. rk post
Plague BeetleBuy, B, Common
Summon - Insect [1/1]
Swampwalk (If defending player controls a swamp, this creature is unblockable.)

It is the harbinger of disease, not the carrier.
Illus. Tom Fleming
Rank and FileBuy, 2BB, Uncommon
Summon - Zombies [3/3]
When Rank and File comes into play, all green creatures get -1/-1 until end of turn.

“Left, right, left, right . . . hmm. Okay—left, left, left, left, . . .”
Illus. Carl Critchlow
Sick and TiredBuy, 2B, Common
Instant
Two target creatures each get -1/-1 until end of turn.

The Phyrexians' only interest in organic life is discerning its weakness.
Illus. Val Mayerik
Sleeper's GuileBuy, 2B, Common
Enchant Creature
Enchanted creature cannot be blocked except by artifact creatures and black creatures.
When Sleeper's Guile is put into a graveyard from play, return Sleeper's Guile to owner's hand.

Illus. Daren Bader
SubversionBuy, 3BB, Rare
Enchantment
During your upkeep, each of your opponents loses 1 life. Gain 1 life for each 1 life lost this way.

Kerrick's corrupt domain swelled like a blister on Tolaria's skin.
Illus. Rob Alexander
SwatBuy, 1BB, Common
Instant
Destroy target creature with power 2 or less.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Daren Bader
Tethered SkirgeBuy, 2B, Uncommon
Summon - Imp [2/2]
Flying
Whenever Tethered Skirge becomes the target of a spell or ability, lose 1 life.

It bites the hand that leads it.
Illus. Brian Snoddy
Treacherous LinkBuy, 1B, Uncommon
Enchant Creature
Redirect to its controller all damage dealt to enchanted creature.

“You cannot possibly know the toll your alliances will exact from you.”
—Barrin, to Urza

Illus. Carl Critchlow
UnearthBuy, B, Common
Sorcery
Choose target creature card in your graveyard with total casting cost 3 or less and put that creature into play.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Don Hazeltine
About FaceBuy, R, Common
Instant
Switch target creature's power and toughness until end of turn. Effects that alter the creature's power alter its toughness instead, and vice versa, this turn.

The overconfident are the most vulnerable.
Illus. Melissa A. Benson
Avalanche RidersBuy, 3R, Uncommon
Summon - Nomads [2/2]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
Avalanche Riders is unaffected by summoning sickness.
When Avalanche Riders comes into play, destroy target land.

Illus. Edward P. Beard, Jr.
Defender of ChaosBuy, 2R, Common
Summon - Knight [2/1]
Protection from white
You may play Defender of Chaos any time you could play an instant.

Some knights will not follow orders—only disorder.
Illus. Carl Critchlow
Ghitu Fire-EaterBuy, 2R, Uncommon
Summon - Nomad [2/2]
tap, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.

“They are called ‘Mi'uto,' which means ‘one use.'”
—Jhoira, artificer

Illus. Melissa A. Benson
Ghitu SlingerBuy, 2R, Common
Summon - Nomad [2/2]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Ghitu Slinger comes into play, it deals 2 damage to target creature or player.

If you survive a slinger attack, the slinger wished you to live.
Illus. Melissa A. Benson
Ghitu War CryBuy, 2R, Uncommon
Enchantment
R: Target creature gets +1/+0 until end of turn.

The war cry is not simply a shout but a sacrament.
Illus. Douglas Shuler
Goblin MedicsBuy, 2R, Common
Summon - Goblins [1/1]
Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player.

“First, do some harm.”
—Oath of Goblins

Illus. Jeff Laubenstein
Goblin WelderBuy, R, Rare
Summon - Goblin [1/1]
tap: Exchange target artifact a player controls for target artifact card in that player's graveyard.

“I wrecked your metal guy, boss. But look! I made you an ashtray.”
Illus. Scott M. Fischer
Granite GripBuy, 2R, Common
Enchant Creature
Enchanted creature gets +1/+0 for each mountain you control.

There's beauty in the desert—but it's best to view it from afar.
Illus. Carl Critchlow
Impending DisasterBuy, 1R, Rare
Enchantment
During your upkeep, if there are seven or more lands in play, sacrifice Impending Disaster and destroy all lands.

“The goblins are in charge of maintenance? Why not just set it on fire now and call it a day?”
—Whip Tongue, viashino technician

Illus. Pete Venters
Last-Ditch EffortBuy, R, Uncommon
Instant
Sacrifice X creatures. Last-Ditch Effort deals X damage to target creature or player.

“If you're gonna lose, at least make sure they don't win as much.”
—Jula, goblin raider

Illus. Dan Frazier
Lava AxeBuy, 4R, Common
Sorcery
Lava Axe deals 5 damage to target player.

“Catch!”
Illus. Brian Snoddy
Molten HydraBuy, 1R, Rare
Summon - Hydra [1/1]
1RR: Put a +1/+1 counter on Molten Hydra.
tap, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals 1 damage to target creature or player for each +1/+1 counter removed this way.

Keep off the glass. —Hydra warning sign
Illus. Greg Staples
ParchBuy, 1R, Common
Instant
Choose one — Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature.

“Your porous flesh betrays you.”
—Fire Eye, viashino bey

Illus. Ron Spencer
Pygmy PyrosaurBuy, 1R, Common
Summon - Lizard [1/1]
Pygmy Pyrosaur cannot block.
R: Pygmy Pyrosaur gets +1/+0 until end of turn.

Do not judge a lizard by its size.
—Ghitu proverb

Illus. Dan Frazier
PyromancyBuy, 2RR, Rare
Enchantment
3, Discard a card at random: Pyromancy deals to target creature or player damage equal to the total casting cost of the discarded card.

Who harnesses fire controls the world.
—Ghitu proverb

Illus. Quinton Hoover
Rack and RuinBuy, 2R, Uncommon
Instant
Destroy two target artifacts.

“My people are bound by masters centuries dead. Each artifact we destroy is another link broken in that chain.”
—Barb Tail, viashino heretic

Illus. Donato Giancola
RivalryBuy, 2R, Rare
Enchantment
During each player's upkeep, if that player controls more lands than any other, Rivalry deals 2 damage to him or her.

The goblins revered it; the viashino defended it. Only Urza understood it.
Illus. Brian Snoddy
Shivan PhoenixBuy, 4RR, Rare
Summon - Phoenix [3/4]
Flying
When Shivan Phoenix is put into a graveyard from play, return Shivan Phoenix to owner's hand.

To strike down the phoenix is to slash at the flame.
Illus. Daren Bader
SluggishnessBuy, 1R, Common
Enchant Creature
Enchanted creature cannot block.
When Sluggishness is put into a graveyard from play, return Sluggishness to owner's hand.

Vark decided to lie down and think of a good excuse to quit working.
Illus. Pete Venters
Viashino BeyBuy, 2RR, Common
Summon - Viashino [4/3]
When Viashino Bey attacks, all creatures you control attack if able.

When the bey runs, match his stride.
—Viashino saying

Illus. Bradley Williams
Viashino CutthroatBuy, 2RR, Uncommon
Summon - Viashino [5/3]
Viashino Cutthroat is unaffected by summoning sickness.
At end of turn, return Viashino Cutthroat to owner's hand.

“You guys go on ahead. I'll catch up with ya.” —Vark, goblin scout, last words
Illus. Edward P. Beard, Jr.
Viashino HereticBuy, 2R, Uncommon
Summon - Viashino [1/3]
1R, tap: Destroy target artifact. Viashino Heretic deals to that artifact's controller damage equal to the artifact's total casting cost.

“The past is buried for good reason.”
Illus. Douglas Shuler
Viashino SandscoutBuy, 1R, Common
Summon - Viashino [2/1]
Viashino Sandscout is unaffected by summoning sickness.
At end of turn, return Viashino Sandscout to owner's hand.

Illus. Scott M. Fischer
Bloated ToadBuy, 2G, Uncommon
Summon - Toad [2/2]
Protection from blue
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Una Fricker
Crop RotationBuy, G, Common
Instant
At the time you play Crop Rotation, sacrifice a land.
Search your library for a land card and put that land into play. Shuffle your library afterward.

“Hmm . . . maybe lotuses this year.”
Illus. DiTerlizzi
Darkwatch ElvesBuy, 2G, Uncommon
Summon - Elf [2/2]
Protection from black
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Don Hazeltine
Defense of the HeartBuy, 3G, Rare
Enchantment
During your upkeep, if one of your opponents controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those creatures into play. Shuffle your library afterward.

Illus. Rebecca Guay
Deranged HermitBuy, 3GG, Rare
Summon - Elf [1/1]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Deranged Hermit comes into play, put four Squirrel tokens into play. Treat these tokens as 1/1 green creatures.
All Squirrels get +1/+1.


Illus. Kev Walker
Gang of ElkBuy, 5G, Uncommon
Summon - Beast [5/4]
Whenever a creature blocks it, Gang of Elk gets +2/+2 until end of turn.

The elk is Gaea's favorite, who wears the forest on its brow.
Illus. Una Fricker
Harmonic ConvergenceBuy, 2G, Uncommon
Instant
Return all enchantments to top of owners' libraries.

When the eternal stars align, can mere mortals resist?
Illus. John Avon
Hidden GibbonsBuy, G, Rare
Enchantment
When one of your opponents successfully casts an instant or interrupt spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 creature that counts as an Ape.

When these apes want something, it's a matter of gibbon take.
Illus. Una Fricker
Lone WolfBuy, 2G, Uncommon
Summon - Wolf [2/2]
You may have Lone Wolf deal combat damage to defending player instead of to creatures blocking it.

A wolf without a pack is either a survivor or a brute.
Illus. Una Fricker
Might of OaksBuy, 3G, Rare
Instant
Target creature gets +7/+7 until end of turn.

Suddenly, she couldn't see the acorns for the trees.
Illus. Ron Spencer
Multani's AcolyteBuy, GG, Common
Summon - Elf [2/1]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Multani's Acolyte comes into play, draw a card.

Illus. Edward P. Beard, Jr.
Multani's PresenceBuy, G, Uncommon
Enchantment
Whenever a spell you play is countered, draw a card.

When a tree falls in the forest, Multani hears it.
Illus. Scott M. Fischer
Multani, Maro-SorcererBuy, 4GG, Rare
Summon - Legend [*/*]
Multani, Maro-Sorcerer has power and toughness each equal to the total number of cards in all players' hands.
Multani cannot be the target of spells or abilities.

“To make peace with the forest, make peace with me.” —Multani, to Urza
Illus. Daren Bader
RancorBuy, G, Common
Enchant Creature
Enchanted creature gains +2/+0 and trample.
When Rancor is put into a graveyard from play, return Rancor to owner's hand.

Hatred outlives the hateful.
Illus. Kev Walker
RepopulateBuy, 1G, Common
Instant
Shuffle all creature cards from target player's graveyard into that player's library.
Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

Illus. Una Fricker
Silk NetBuy, G, Common
Instant
Target creature gets +1/+1 and can block creatures with flying until end of turn.

Sometimes it's possible to pull a meal out of thin air.
Illus. Rob Alexander
Simian GruntsBuy, 2G, Common
Summon - Ape [3/4]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
You may play Simian Grunts any time you could play an instant.

These monkeys mean business.
Illus. Pete Venters
Treefolk MysticBuy, 3G, Common
Summon - Treefolk [2/4]
Whenever a creature blocks or is blocked by Treefolk Mystic, destroy all enchantments on that creature.

Urza's wards fell from him like autumn leaves as he entered the dreaming grove. He awoke imprisoned in living wood.
Illus. DiTerlizzi
Weatherseed ElfBuy, G, Common
Summon - Elf [1/1]
tap: Target creature gains forestwalk until end of turn. (If defending player controls a forest, this creature is unblockable.)

“My grandmother once told me the future of our world was inside the Weatherseed. When I touched it, I knew she was right.”
Illus. Heather Hudson
Weatherseed TreefolkBuy, 2GGG, Rare
Summon - Treefolk [5/3]
Trample
When Weatherseed Treefolk is put into a graveyard from play, return Weatherseed Treefolk to owner's hand.

Illus. Heather Hudson
Wing SnareBuy, 2G, Uncommon
Sorcery
Destroy target creature with flying.

“Argoth's doom rained from a clear sky. Yavimaya will not share that fate.”
—Multani, maro-sorcerer

Illus. Carl Critchlow
Yavimaya GrangerBuy, 2G, Common
Summon - Elf [2/2]
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
When Yavimaya Granger comes into play, you may search your library for a basic land card and put that land into play tapped. Shuffle yourlibrary afterward.

Illus. Henry Van Der Linde
Yavimaya ScionBuy, 4G, Common
Summon - Treefolk [4/4]
Protection from artifacts

Each time the saw blade bit, the tree spat it out.
Illus. DiTerlizzi
Yavimaya WurmBuy, 4GG, Common
Summon - Wurm [6/4]
Trample

When the gorilla playfully grabbed the wurm's tail, the wurm doubled back and playfully ate the gorilla's head.
Illus. Melissa A. Benson
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