Portal Second Age Spoiler (165 cards)

ForestBuy (1), Unknown
Land
[G]

Illus. Quinton Hoover
ForestBuy (2), Unknown
Land
[G]

Illus. Quinton Hoover
ForestBuy (3), Unknown
Land
[G]

Illus. Quinton Hoover
IslandBuy (1), Unknown
Land
[U]

Illus. John Avon
IslandBuy (2), Unknown
Land
[U]

Illus. John Avon
IslandBuy (3), Unknown
Land
[U]

Illus. John Avon
MountainBuy (1), Unknown
Land
[R]

Illus. Rob Alexander
MountainBuy (2), Unknown
Land
[R]

Illus. Rob Alexander
MountainBuy (3), Unknown
Land
[R]

Illus. Rob Alexander
PlainsBuy (1), Unknown
Land
[W]

Illus. Fred Fields
PlainsBuy (2), Unknown
Land
[W]

Illus. Fred Fields
PlainsBuy (3), Unknown
Land
[W]

Illus. Fred Fields
SwampBuy (1), Unknown
Land
[B]

Illus. Susan Van Camp
SwampBuy (2), Unknown
Land
[B]

Illus. Susan Van Camp
SwampBuy (3), Unknown
Land
[B]

Illus. Susan Van Camp
Alaborn CavalierBuy, 2WW, Uncommon
Creature - Knight [2/2]
If Alaborn Cavalier attacks, you may choose to tap any one creature. (Tapped creatures can't block.)

“Course he ran! I wouldn't want to stare down that barrel, either!”
—Alaborn soldier

Illus. Kev Walker
Alaborn GrenadierBuy, WW, Common
Creature - Soldier [2/2]
Attacking doesn't cause Alaborn Grenadier to tap.

“Ever proud, ever vigilant.”
—Grenadier motto

Illus. David A. Cherry
Alaborn MusketeerBuy, 1W, Common
Creature - Soldier [2/1]
Alaborn Musketeer can block creatures with flying.

Muskets gave the Alaborn army an advantage it had long lacked—air defense.
Illus. Heather Hudson
Alaborn TrooperBuy, 2W, Common
Creature - Soldier [2/3]
“I dedicate my body to my country
And my life to my King.”
—Alaborn Soldier's Oath

Illus. Lubov
Alaborn VeteranBuy, 2W, Rare
Creature - Knight [2/2]
On your turn, before you attack, you may tap Alaborn Veteran to give any one creature +2/+2 until the end of the turn.

Illus. Henry Van Der Linde
Alaborn ZealotBuy, W, Uncommon
Creature - Soldier [1/1]
If Alaborn Zealot blocks, destroy both Alaborn Zealot and the creature it blocks. (Destroy both creatures before you deal damage.)

Illus. David Horne
Angel of FuryBuy, 4WW, Rare
Creature - Angel [3/5]
Flying
If Angel of Fury is put into your graveyard from play, you may choose to shuffle Angel of Fury into your library.

Illus. Keith Parkinson
Angel of MercyBuy, 4W, Uncommon
Creature - Angel [3/3]
Flying
When Angel of Mercy comes into play from your hand, you gain 3 life.

Illus. Melissa A. Benson
Angelic BlessingBuy, 2W, Common
Sorcery
Any one creature gets +3/+3 and gains flying until the end of the turn.

The man who rose up to fight was not the same man knocked down.
Illus. Henry Van Der Linde
Angelic WallBuy, 1W, Common
Creature - Wall [0/4]
Flying
Walls can't attack.

Be at peace, and observe its beauty. Be at war, and feel its justice.

Illus. Rebecca Guay
ArchangelBuy, 5WW, Rare
Creature - Angel [5/5]
Flying
Attacking doesn't cause Archangel to tap.

Illus. rk post
ArmageddonBuy, 3W, Rare
Sorcery
Destroy all lands. (This includes your lands.)

War destroys more than just the land. War destroys hope.
Illus. Rob Alexander
Armored GriffinBuy, 3W, Uncommon
Creature - Griffin [2/3]
Flying
Attacking doesn't cause Armored Griffin to tap.

Illus. Bradley Williams
BargainBuy, 2W, Uncommon
Sorcery
Your opponent draws a card. You gain 7 life.

Bargaining with a goblin is like trading with a child; both believe they already own everything.
Illus. Phil Foglio
Breath of LifeBuy, 3W, Common
Sorcery
Take any one creature card from your graveyard and put that creature into play. Treat it as though you just played it from your hand.

Illus. Lubov
Festival of TrokinBuy, W, Common
Sorcery
For each creature you have in play, you gain 2 life.

Everyone loves a good sale.
Illus. Jeffrey R. Busch
Just FateBuy, 2W, Rare
Sorcery
Play Just Fate only after you're attacked, before you declare blockers.
Destroy any one attacking creature.

Illus. Bradley Williams
Path of PeaceBuy, 3W, Common
Sorcery
Destroy any one creature. That creature's owner gains 4 life.

“You could die famous or you could die old. I chose old.”
—Former soldier

Illus. David A. Cherry
Rally the TroopsBuy, W, Uncommon
Sorcery
Play Rally the Troops only after you're attacked, before you declare blockers.
Untap all your creatures.

Illus. Mark Poole
Righteous ChargeBuy, 1WW, Common
Sorcery
All your creatures get +2/+2 until the end of the turn.

“Bravery shines brightest in a pure soul.”
—Restela, Alaborn marshal

Illus. Jeffrey R. Busch
Righteous FuryBuy, 4WW, Rare
Sorcery
Destroy all tapped creatures. For each creature destroyed this way, you gain 2 life. (This includes your creatures.)

Illus. Edward P. Beard, Jr.
Steam CatapultBuy, 3WW, Rare
Creature - Soldiers [2/3]
On your turn, before you attack, you may tap Steam Catapult to destroy any one tapped creature.

“You idiots! Turn it around! Turn it around!”
Illus. Mark Tedin
Temple AcolyteBuy, 1W, Common
Creature - Cleric [1/3]
When Temple Acolyte comes into play from your hand, you gain 3 life.

Young, yes. Inexperienced, yes. Weak? Don't count on it.
Illus. Lubov
Temple ElderBuy, 2W, Uncommon
Creature - Cleric [1/2]
On your turn, before you attack, you may tap Temple Elder to gain 1 life.

“Give us breath. Give us life. Prepare us for the day we make.”
—The Alaborn “Rite of Battle”

Illus. David Horne
Town SentryBuy, 2W, Common
Creature - Soldier [2/2]
If Town Sentry blocks, it gets +0/+2 until the end of the turn.

“So he gots a sword. Big deal.”
“Yeah, it's a big deal—it's a big sword!” —Two goblins outside the gates of Trokin

Illus. Bradley Williams
Trokin High GuardBuy, 3W, Common
Creature - Knight [3/3]
Battle tempers soldiers as fire tempers steel.
Illus. Ron Spencer
VengeanceBuy, 3W, Uncommon
Sorcery
Destroy any one tapped creature.

A bullet renders all sizes equal.
Illus. Keith Parkinson
Volunteer MilitiaBuy, W, Common
Creature - Soldier [1/2]
People fight hardest on their own soil.
Illus. Keith Parkinson
Warrior's StandBuy, 1W, Uncommon
Sorcery
Play Warrior's Stand only after you're attacked, before you declare blockers.
All your creatures get +2/+2 until the end of the turn.

Illus. Keith Parkinson
Wild GriffinBuy, 2W, Common
Creature - Griffin [2/2]
Flying

Two little goblins, out in the sun. Down came a griffin, and then there was one.
Illus. Jeff Miracola
Air ElementalBuy, 3UU, Uncommon
Creature - Elemental [4/4]
Flying

As insubstantial, and as powerful, as the wind that carries it.
Illus. Doug Chaffee
Apprentice SorcererBuy, 2U, Uncommon
Creature - Wizard [1/1]
On your turn, before you attack, you may tap Apprentice Sorcerer to have it deal 1 damage to any one creature or player.

Illus. Christopher Rush
Armored GalleonBuy, 4U, Uncommon
Creature - Ship [5/4]
Armored Galleon can't attack unless the defending player has an island in play.

“Information equals profits. Our merchants sell it, or our pirates use it.”
—Jefan, Talas ship captain

Illus. Doug Chaffee
Coastal WizardBuy, 2UU, Rare
Creature - Wizard [1/1]
On your turn, before you attack, you may tap Coastal Wizard to return it and any one other creature to their owners' hands.

Illus. Edward P. Beard, Jr.
Deja VuBuy, 2U, Common
Sorcery
Return any one sorcery card from your graveyard to your hand.

History is the study of repetition.

Illus. David Horne
Denizen of the DeepBuy, 6UU, Rare
Creature - Serpent [11/11]
When Denizen of the Deep comes into play from your hand, return all your other creatures from play to your hand.

Illus. Anson Maddocks
ExhaustionBuy, 2U, Rare
Sorcery
At the beginning of your opponent's next turn, he or she skips untapping creatures and lands.

Illus. Kaja Foglio
ExtinguishBuy, 1U, Common
Sorcery
Play Extinguish only in response to another player playing a sorcery. That sorcery has no effect, and that player puts it into his or her graveyard.

Illus. Douglas Shuler
Eye SpyBuy, U, Uncommon
Sorcery
Look at the top card of any player's library. You may choose to put that card back on top of that library or into that player's graveyard.

Illus. DiTerlizzi
False SummoningBuy, 1U, Common
Sorcery
Play False Summoning only in response to another player playing a creature. That creature card has no effect, and that player puts it into his or her graveyard.

Illus. DiTerlizzi
Mystic DenialBuy, 1UU, Uncommon
Sorcery
Play Mystic Denial only in response to another player playing a creature or a sorcery. That card has no effect, and that player puts it into his or her graveyard.

Illus. DiTerlizzi
PiracyBuy, UU, Rare
Sorcery
This turn, you may tap your opponent's lands to help pay for your spells.

The sea gives, and the sea takes. Some just help with the taking.
Illus. Bradley Williams
RemoveBuy, U, Uncommon
Sorcery
Play Remove only after you're attacked, before you declare blockers.
Return any one attacking creature to its owner's hand.

Illus. DiTerlizzi
Screeching DrakeBuy, 3U, Common
Creature - Drake [2/2]
Flying
When Screeching Drake comes into play from your hand, draw a card, then choose and discard a card from your hand.

Illus. Anson Maddocks
Sea DrakeBuy, 2U, Uncommon
Creature - Drake [4/3]
Flying
When Sea Drake comes into play from your hand, return any two of your lands from play to your hand.

Illus. Rebecca Guay
Sleight of HandBuy, U, Common
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Illus. Phil Foglio
Steam FrigateBuy, 2U, Common
Creature - Ship [3/3]
Steam Frigate can't attack unless the defending player has an island in play.

“Is it merchants or is it pirates?”
“It's Talas—there's no difference.”

Illus. Mark Tedin
Talas Air ShipBuy, 3U, Common
Creature - Ship [3/2]
Flying

“Their ships pollute our air as they themselves pollute our forest.”
—Arathel, elvish queen

Illus. Mark Tedin
Talas ExplorerBuy, 1U, Common
Creature - Merchant [1/1]
Flying
When Talas Explorer comes into play from your hand, look at your opponent's hand.

Illus. Douglas Shuler
Talas MerchantBuy, 1U, Common
Creature - Merchant [1/3]
The trader let loose a laugh that made all around him check their purses.
Illus. Lubov
Talas ResearcherBuy, 4U, Rare
Creature - Wizard [1/1]
On your turn, before you attack, you may tap Talas Researcher to draw a card.

From time, knowledge.
From knowledge, power.

Illus. Kaja Foglio
Talas ScoutBuy, 1U, Common
Creature - Pirate [1/2]
Flying

“Scouting a battle before you fight it is just good business.”
—Jefan, Talas ship captain

Illus. Heather Hudson
Talas WarriorBuy, 1UU, Rare
Creature - Pirate [2/2]
Talas Warrior can't be blocked.

The sea is in their blood. Literally.
Illus. Douglas Shuler
Temporal ManipulationBuy, 3UU, Rare
Sorcery
You take another turn after this one.

Doing something at the last minute isn't so bad when you can make that minute last.
Illus. Anson Maddocks
Theft of DreamsBuy, 2U, Uncommon
Sorcery
For each tapped creature your opponent has in play, you draw a card.

“First they fight, then they sleep, then they dream. And finally I receive my reward.”
Illus. Randy Gallegos
Tidal SurgeBuy, 1U, Common
Sorcery
Tap any one, two, or three creatures without flying. (Tapped creatures can't block.)

Four little goblins, trapped by the sea. One teased a serpent, and then there were three.
Illus. Phil Foglio
Time EbbBuy, 2U, Common
Sorcery
Return any one creature from play to the top of its owner's library.

“The ogre had come from out of the blue, so that's where I sent it back.”
—Talas wizard

Illus. Michael Weaver
Touch of BrillianceBuy, 3U, Common
Sorcery
Draw two cards.

“I don't want what I don't have. I want more of what I do have.”
Illus. Kaja Foglio
UndoBuy, 1UU, Uncommon
Sorcery
Return any two creatures from play to their owner's hand. (You can't play Undo unless you can choose two creatures to return.)

Illus. Henry Van Der Linde
Wind SailBuy, 1U, Common
Sorcery
Any one or two creatures gain flying until the end of the turn.

It pays to be at home both on the sea and in the sky.
Illus. Matt Stawicki
Abyssal NightstalkerBuy, 3B, Uncommon
Creature - Nightstalker [2/2]
If Abyssal Nightstalker attacks and isn't blocked, your opponent chooses and discards a card from his or her hand. (Ignore this effect if your opponent doesn't have any cards.)

Illus. Michael Weaver
Ancient CravingBuy, 3B, Rare
Sorcery
Draw 3 cards. You lose 3 life.

“Knowledge demands sacrifice.”
—Tojira, swamp queen

Illus. Rob Alexander
Bloodcurdling ScreamBuy, XB, Uncommon
Sorcery
Any one creature gets +X/+0 until the end of the turn.

“I have all the weapons my enemies have—and far deeper rage.”
—Tojira, swamp queen

Illus. Dan Frazier
Brutal NightstalkerBuy, 3BB, Uncommon
Creature - Nightstalker [3/2]
When Brutal Nightstalker comes into play from your hand, you may force your opponent to choose and discard a card from his or her hand.

Illus. Brom
Chorus of WoeBuy, B, Common
Sorcery
All your creatures get +1/+0 until the end of the turn.

When nightstalkers sing, nothing in creation sleeps.
Illus. Randy Gallegos
CoercionBuy, 2B, Uncommon
Sorcery
Look at your opponent's hand and choose a card. Your opponent discards that card.

“Human tenderness is simply weakness in a pretty package.”
—Tojira, swamp queen

Illus. Jeffrey R. Busch
Cruel EdictBuy, 1B, Common
Sorcery
Your opponent chooses one of his or her creatures. Destroy that creature.

“Such a fragile organ, the brain.” —Tojira, swamp queen
Illus. Jeffrey R. Busch
Dakmor BatBuy, 1B, Common
Creature - Bat [1/1]
Flying

The bat thrives on what underestimates it.
Illus. Una Fricker
Dakmor PlagueBuy, 3BB, Uncommon
Sorcery
Dakmor Plague deals 3 damage to each creature and player. (This includes your creatures and you.)

The tiniest cough can be deadlier than the fiercest dragon.
Illus. Jeff Miracola
Dakmor ScorpionBuy, 1B, Common
Creature - Scorpion [2/1]
A scorpion this big you won't find curled up in your boot. Maybe around your boot, but not in it.
Illus. Randy Gallegos
Dakmor SorceressBuy, 5B, Rare
Creature - Wizard [*/4]
Dakmor Sorceress has power equal to the number of swamp cards you have in play. (This includes both tapped and untapped swamp cards.)

Illus. Matthew D. Wilson
Dark OfferingBuy, 4BB, Uncommon
Sorcery
Destroy any one creature that isn't black. You gain 3 life.

“Our greatest hope has become our enemy's greatest triumph.”
—Restela, Alaborn marshal

Illus. Edward P. Beard, Jr.
Foul SpiritBuy, 2B, Uncommon
Creature - Spirit [3/2]
Flying
When Foul Spirit comes into play from your hand, destroy one of your lands.

Illus. rk post
Hand of DeathBuy, 2B, Common
Sorcery
Destroy any one creature that isn't black.

The touch of death is never gentle.
Illus. Heather Hudson
Hidden HorrorBuy, 1BB, Rare
Creature - Horror [4/4]
When Hidden Horror comes into play from your hand, choose and discard a creature card from your hand or destroy Hidden Horror.

Illus. Brom
Kiss of DeathBuy, 4BB, Uncommon
Sorcery
Kiss of Death deals 4 damage to your opponent. You gain 4 life.

“I'd sooner lock lips with a viper. At least I might walk away from that.”
—Elvish scout

Illus. Melissa A. Benson
Lurking NightstalkerBuy, BB, Common
Creature - Nightstalker [1/1]
If Lurking Nightstalker attacks, it gets +2/+0 until the end of the turn.

The shadows know.

Illus. Kev Walker
Mind RotBuy, 2B, Common
Sorcery
Your opponent chooses and discards two cards from his or her hand. (If your opponent has only one card, he or she discards it.)

Illus. Douglas Shuler
Moaning SpiritBuy, 2B, Common
Creature - Spirit [2/1]
Flying

The dead sing their own lullabies.
Illus. Rebecca Guay
Muck RatsBuy, B, Common
Creature - Rats [1/1]
“Just as some fool said it couldn't get worse, the rats began to show up.”
—Alaborn soldier

Illus. Una Fricker
Nightstalker EngineBuy, 4B, Rare
Creature - Nightstalker [*/3]
Nightstalker Engine has power equal to the number of creature cards in your graveyard.

Part metal, part bone, and all death.
Illus. Mark Tedin
Predatory NightstalkerBuy, 3BB, Uncommon
Creature - Nightstalker [3/2]
When Predatory Nightstalker comes into play from your hand, you may force your opponent to destroy any one of his or her creatures. (Your opponent chooses the creature.)

Illus. D. Alexander Gregory
Prowling NightstalkerBuy, 3B, Common
Creature - Nightstalker [2/2]
Prowling Nightstalker can't be blocked except by other black creatures.

Silent as a serpent, twisted as a lone bog tree, evil as Tojira's heart.
Illus. Keith Parkinson
Raiding NightstalkerBuy, 2B, Common
Creature - Nightstalker [2/2]
Swampwalk (If defending player has any swamps in play, Raiding Nightstalker can't be blocked.)

“Our steeds need food, water, stabling. Theirs just need prey.”
—Restela, Alaborn marshal

Illus. Pete Venters
Rain of DaggersBuy, 4BB, Rare
Sorcery
Destroy all your opponent's creatures. For each creature destroyed this way, you lose 2 life.

Knives in the sky, cries in the air, and blood on the ground.
Illus. Melissa A. Benson
Raise DeadBuy, B, Common
Sorcery
Return any one creature from your graveyard to your hand.

“Life from death is part of the natural cycle. This is merely a shortcut.”
—Tojira, swamp queen

Illus. Anson Maddocks
Ravenous RatsBuy, 1B, Common
Creature - Rats [1/1]
When Ravenous Rats comes into play from your hand, your opponent chooses and discards a card from his or her hand. (Ignore this effect if your opponent doesn't have any cards.)

Illus. Edward P. Beard, Jr.
Return of the NightstalkersBuy, 5BB, Rare
Sorcery
Return all the Nightstalker cards from your graveyard to play. Then destroy all your swamps. (Treat these Nightstalkers as though they just came into play from your hand.)

Illus. Randy Gallegos
Swarm of RatsBuy, 1B, Common
Creature - Rats [*/1]
Swarm of Rats has power equal to the number of Rat cards you have in play. (This includes both tapped and untapped Rat cards.)

Illus. Kev Walker
Vampiric SpiritBuy, 2BB, Rare
Creature - Spirit [4/3]
Flying
When Vampiric Spirit comes into play from your hand, you lose 4 life. (The person who plays Vampiric Spirit loses the life.)

Illus. Anson Maddocks
BlazeBuy, XR, Uncommon
Sorcery
Blaze deals X damage to any one creature or player.

“This isn't what I meant by ‘facing the heat of battle!'”
—Jefan, Talas ship captain

Illus. David A. Cherry
Brimstone DragonBuy, 6RR, Rare
Creature - Dragon [6/6]
Flying
Brimstone Dragon is unaffected by summoning sickness.

Illus. David A. Cherry
Cunning GiantBuy, 5R, Rare
Creature - Giant [4/4]
If Cunning Giant attacks and isn't blocked, you may choose to have it deal its damage to any one of your opponent's creatures instead of to him or her.

Illus. Jeffrey R. Busch
EarthquakeBuy, XR, Rare
Sorcery
Earthquake deals X damage to each player and each creature without flying. (This includes you and your creatures without flying.)

Illus. Jeffrey R. Busch
Goblin CavaliersBuy, 2R, Common
Creature - Goblins [3/2]
They get along so well with their goats because they're practically goats themselves.
Illus. DiTerlizzi
Goblin FirestarterBuy, R, Uncommon
Creature - Goblin [1/1]
On your turn, before you attack, you may destroy Goblin Firestarter to have it deal 1 damage to any one creature or player.

Illus. Keith Parkinson
Goblin GeneralBuy, 1RR, Rare
Creature - Goblin [1/1]
When Goblin General attacks, all your Goblins get +1/+1 until the end of the turn.

Lead, follow, or run around like crazy.
Illus. Keith Parkinson
Goblin GliderBuy, 1R, Common
Creature - Goblin [1/1]
Flying
Goblin Glider can't block.

The goblins call the gliders “death from above.” Everyone else calls them “clods in the clouds.”
Illus. Pete Venters
Goblin LoreBuy, 1R, Uncommon
Sorcery
Draw four cards and put them into your hand. Then discard three cards at random from your hand.

“I done forgot more than you'll ever know, pipsqueak.”
“Yeah—that's your problem.”

Illus. D. Alexander Gregory
Goblin MatronBuy, 2R, Uncommon
Creature - Goblin [1/1]
When Goblin Matron comes into play from your hand, search your library for a Goblin card and put that card into your hand. Shuffle your library afterwards.

Illus. Daniel Gelon
Goblin MountaineerBuy, R, Common
Creature - Goblin [1/1]
Mountainwalk (If defending player has any mountains in play, Goblin Mountaineer can't be blocked.)

Goblin mountaineer, barely keeps his family fed.
Illus. DiTerlizzi
Goblin PikerBuy, 1R, Common
Creature - Goblin [2/1]
Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.
Illus. DiTerlizzi
Goblin RaiderBuy, 1R, Common
Creature - Goblin [2/2]
Goblin Raider can't block.

“I seen lots o' fights. To win ya gotta bash hard and not get bashed back.”
—Goblin grunt

Illus. Matt Stawicki
Goblin War CryBuy, 2R, Uncommon
Sorcery
Your opponent chooses one of his or her creatures. Only that creature can block this turn.

“Goblins cry, soldiers fly.
Stones fly, soldiers die!”

Illus. Anson Maddocks
Goblin War StrikeBuy, R, Common
Sorcery
Goblin War Strike deals to your opponent damage equal to the number of Goblin cards you have in play. (This includes both tapped and untapped Goblin cards.)

Illus. Michael Weaver
Jagged LightningBuy, 3RR, Uncommon
Sorcery
Choose any two creatures. Jagged Lightning deals 3 damage to each of them. (You can't play Jagged Lightning unless you can choose two creatures to damage.)

Illus. Michael Weaver
Lava AxeBuy, 4R, Common
Sorcery
Lava Axe deals 5 damage to your opponent.

Meant to cut through the body and burn straight to the soul.
Illus. Edward P. Beard, Jr.
Magma GiantBuy, 5RR, Rare
Creature - Giant [5/5]
When Magma Giant comes into play from your hand, it deals 2 damage to each creature and player. (This includes you and your creatures, including Magma Giant.)

Illus. Michael Weaver
Obsidian GiantBuy, 4R, Uncommon
Creature - Giant [4/4]
After a while, ships stopped sailing within his reach.
Illus. David A. Cherry
Ogre ArsonistBuy, 4R, Uncommon
Creature - Ogre [3/3]
When Ogre Arsonist comes into play from your hand, destroy any one land. (If you're the only one with lands, destroy one of them.)

Illus. Jeffrey R. Busch
Ogre BerserkerBuy, 4R, Common
Creature - Ogre [4/2]
Ogre Berserker is unaffected by summoning sickness.

The machine does the growling, so the ogre's free to smile.
Illus. David A. Cherry
Ogre TaskmasterBuy, 3R, Uncommon
Creature - Ogre [4/3]
Ogre Taskmaster can't block.

Three little goblins, enjoying their brew. One bumped an ogre, and then there were two.
Illus. Dan Frazier
Ogre WarriorBuy, 3R, Common
Creature - Ogre [3/3]
Assault and battery included.
Illus. Jeff Miracola
Raging GoblinBuy, R, Common
Creature - Goblin [1/1]
Raging Goblin is unaffected by summoning sickness.

He raged at the world, at his family, at his life. But mostly he just raged.
Illus. Jeff Miracola
Relentless AssaultBuy, 2RR, Rare
Sorcery
Untap all your creatures that attacked this turn. You may declare an additional attack this turn.

Illus. Tom Wänerstrand
Spitting EarthBuy, 1R, Common
Sorcery
Spitting Earth deals to any one creature damage equal to the number of mountains you have in play. (This includes both tapped and untapped mountains.)

Illus. David Horne
Stone RainBuy, 2R, Common
Sorcery
Destroy any one land.

There goes the neighborhood!
Illus. Doug Chaffee
TremorBuy, R, Common
Sorcery
Tremor deals 1 damage to each creature without flying. (This includes your creatures without flying.)

One little goblin shook up the ground. When the dust cleared, no one was found.
Illus. Pete Venters
Volcanic HammerBuy, 1R, Common
Sorcery
Volcanic Hammer deals 3 damage to any one creature or player.

Fire finds its form in the heat of the forge.
Illus. Edward P. Beard, Jr.
WildfireBuy, 4RR, Rare
Sorcery
You destroy four of your lands and your opponent destroys four of his or her lands. Then Wildfire deals 4 damage to each creature. (This includes your creatures.)

Illus. Rob Alexander
Alluring ScentBuy, 1GG, Rare
Sorcery
Choose any one creature. This turn, all creatures able to block it do so.

No earthly armor is protection against this sweetness.

Illus. Melissa A. Benson
Barbtooth WurmBuy, 5G, Common
Creature - Wurm [6/4]
In its lair lies a carpet of bones.
Illus. Rebecca Guay
Bear CubBuy, 1G, Common
Creature - Bear [2/2]
Every little cub has its mother's teeth to guard it.
—Elvish saying

Illus. Ron Spencer
Bee StingBuy, 3G, Uncommon
Sorcery
Bee Sting deals 2 damage to any one creature or player.

Busy as a bumblebee, blistered as a goblin.
—Alaborn saying

Illus. Cris Dornaus
Deathcoil WurmBuy, 6GG, Rare
Creature - Wurm [7/6]
If Deathcoil Wurm attacks and is blocked, you may choose to have it deal its damage to the defending player instead of to the creatures blocking it.

Illus. Rebecca Guay
Deep WoodBuy, 1G, Uncommon
Sorcery
Play Deep Wood only after you're attacked, before you declare blockers.
This turn, all damage dealt to you by attacking creatures is reduced to 0.

Illus. Jeff Miracola
Golden BearBuy, 3G, Common
Creature - Bear [4/3]
The elvish scout was scrupulous about the truth. She told the traders that gold lay nearby.
Illus. Una Fricker
Harmony of NatureBuy, 2G, Uncommon
Sorcery
Tap any number of your creatures. You gain 4 life for each creature tapped this way. (Tapped creatures can't block.)

Illus. Kaja Foglio
HurricaneBuy, XG, Rare
Sorcery
Hurricane deals X damage to each player and each creature with flying. (This includes you and your creatures with flying.)

Illus. Rob Alexander
Ironhoof OxBuy, 3GG, Uncommon
Creature - Ox [4/4]
Ironhoof Ox can't be blocked by more than one creature.

The good news is it's vegetarian. The bad news is it just doesn't like you.
Illus. Una Fricker
Lone WolfBuy, 2G, Uncommon
Creature - Wolf [2/2]
If Lone Wolf attacks and is blocked, you may choose to have it deal its damage to the defending player instead of to the creatures blocking it.

Illus. Michael Weaver
LynxBuy, 1G, Common
Creature - Cat [2/1]
Forestwalk (If defending player has any forests in play, Lynx can't be blocked.)

Rarely seen, hardly heard, never caught.
Illus. Rebecca Guay
Monstrous GrowthBuy, 1G, Common
Sorcery
Any one creature gets +4/+4 until the end of the turn.

The nightstalkers' little game of tease-the-squirrel suddenly took an unexpected turn.
Illus. Una Fricker
Natural SpringBuy, 3GG, Common
Sorcery
You gain 8 life.

The dying ask for water because they know it contains life.
Illus. Jeffrey R. Busch
Nature's LoreBuy, 1G, Common
Sorcery
Search your library for a forest card and put that forest into play. Shuffle your library afterwards.

“Every seed planted is another lesson the forest can teach us.”
—Arathel, elvish queen

Illus. Lubov
Norwood ArchersBuy, 3G, Common
Creature - Elf [3/3]
Norwood Archers can block creatures with flying.

“‘Air superiority?' Not while our archers scan the skies.”
—Elvish scout

Illus. Rebecca Guay
Norwood PriestessBuy, 2GG, Rare
Creature - Elf [1/1]
On your turn, before you attack, you may tap Norwood Priestess to put any green creature from your hand into play without paying for it.

Illus. Melissa A. Benson
Norwood RangerBuy, G, Common
Creature - Elf [1/2]
Some trees bear deadly fruit.
Illus. Ron Spencer
Norwood RidersBuy, 3G, Common
Creature - Elf [3/3]
Norwood Riders can't be blocked by more than one creature.

“Trade my moose? Sure—when I find a horse that can spear ten goblins at a time!”
Illus. Rebecca Guay
Norwood WarriorBuy, 2G, Common
Creature - Elf [2/2]
If Norwood Warrior attacks and is blocked, it gets +1/+1 until the end of the turn.

“The woods hold peace for those who desire it, but those who seek battle will find me.”
Illus. Rebecca Guay
Plated WurmBuy, 4G, Common
Creature - Wurm [4/5]
“I'd hate to see the bird that could get this wurm!”
—Alaborn soldier

Illus. Daniel Gelon
Razorclaw BearBuy, 2GG, Rare
Creature - Bear [3/3]
If Razorclaw Bear attacks and is blocked, it gets +2/+2 until the end of the turn.

One razorclaw is three bears too many.
—Elvish saying

Illus. Heather Hudson
Renewing TouchBuy, G, Uncommon
Sorcery
Choose any number of creature cards in your graveyard and shuffle them into your library.

Death just encourages life the more.
Illus. Rebecca Guay
River BearBuy, 3G, Uncommon
Creature - Bear [3/3]
Islandwalk (If defending player has any islands in play, River Bear can't be blocked.)

The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.
Illus. Una Fricker
SalvageBuy, G, Common
Sorcery
Take any one card from your graveyard and put that card on the top of your library.

“What was taken shall be restored.”
—Arathel, elvish queen

Illus. Keith Parkinson
Sylvan BasiliskBuy, 3GG, Rare
Creature - Basilisk [2/4]
If Sylvan Basilisk attacks and is blocked, destroy all creatures blocking it. (Destroy the creatures before they deal damage. The Basilisk doesn't damage your opponent.)

Illus. Ron Spencer
Sylvan YetiBuy, 2GG, Rare
Creature - Beast [*/4]
Sylvan Yeti has power equal to the number of cards you have in your hand.

The deeper the wood, the greater its strength.
Illus. Brom
Tree MonkeyBuy, G, Common
Creature - Monkey [1/1]
Tree Monkey can block creatures with flying.

“They serve the world best on a platter with shallots and onions.”
—Talas sailor

Illus. Una Fricker
Untamed WildsBuy, 2G, Uncommon
Sorcery
Search your library for a plains, island, swamp, mountain, or forest card and put that land into play. Shuffle your library afterwards.

Illus. Jeffrey R. Busch
Wild OxBuy, 3G, Uncommon
Creature - Ox [3/3]
Swampwalk (If defending player has any swamps in play, Wild Ox can't be blocked.)

It has the run of the swamps, and it knows it.
Illus. Jeffrey R. Busch
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