Planeshift Spoiler (146 cards)

Crosis's CatacombsBuy, Uncommon
Land
Crosis's Catacombs is a Lair in addition to its land type.

When Crosis's Catacombs comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand.

T: Add U, B, or R to your mana pool.

Illus. Edward P. Beard, Jr.
Darigaaz's CalderaBuy, Uncommon
Land
Darigaaz's Caldera is a Lair in addition to its land type.

When Darigaaz's Caldera comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand.

T: Add B, R, or G to your mana pool.

Illus. Franz Vohwinkel
DracoBuy, 16, Rare
Artifact Creature - Dragon [9/9]
Draco costs 2 less to play for each basic land type among lands you control.

Flying

At the beginning of your upkeep, sacrifice Draco unless you pay 10. This cost is reduced by 2 for each basic land type among lands you control.

Illus. Sam Wood
Dromar's CavernBuy, Uncommon
Land
Dromar's Cavern is a Lair in addition to its land type.

When Dromar's Cavern comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand.

T: Add W, U, or B to your mana pool.

Illus. Franz Vohwinkel
Forsaken CityBuy, Rare
Land
Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may remove a card in your hand from the game. If you do, untap Forsaken City.

T: Add one mana of any color to your mana pool.

Illus. Dana Knutson
Mana CylixBuy, 1, Uncommon
Artifact
1, T: Add one mana of any color to your mana pool.

Overflowing with visions of the possible future, it lends power to those in the present.
Illus. Donato Giancola
Meteor CraterBuy, Rare
Land
T: Choose a color of a permanent you control. Add one mana of that color to your mana pool.

Legend has it that meteor craters are haunted by the ghosts of those who died on impact.
Illus. John Avon
Rith's GroveBuy, Uncommon
Land
Rith's Grove is a Lair in addition to its land type.

When Rith's Grove comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand.

T: Add R, G, or W to your mana pool.

Illus. Scott Bailey
Skyship WeatherlightBuy (1), 4, Rare
Legendary Artifact
When Skyship Weatherlight comes into play, search your library for any number of artifact and/or creature cards and remove them from the game. Then shuffle your library.

4, T: Choose a card at random that was removed from the game with Skyship Weatherlight. Put that card into your hand.

Illus. Mark Tedin
Skyship WeatherlightBuy (2), 4, Rare
Legendary Artifact
When Skyship Weatherlight comes into play, search your library for any number of artifact and/or creature cards and remove them from the game. Then shuffle your library.

4, T: Choose a card at random that was removed from the game with Skyship Weatherlight. Put that card into your hand.

Illus. Kev Walker
Star CompassBuy, 2, Uncommon
Artifact
Star Compass comes into play tapped.

T: Add to your mana pool one mana of any color a basic land you control could produce.

It doesn't point north. It points home.
Illus. Donato Giancola
StratadonBuy, 10, Uncommon
Artifact Creature [5/5]
Stratadon costs 1 less to play for each basic land type among lands you control.

Trample

Designed like the gargadons of Keld-big and brutal.
Illus. Brian Snoddy
Terminal MoraineBuy, Uncommon
Land
T: Add one colorless mana to your mana pool.

2, T, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Illus. Scott Bailey
Treva's RuinsBuy, Uncommon
Land
Treva's Ruins is a Lair in addition to its land type.

When Treva's Ruins comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand.

T: Add G, W, or U to your mana pool.

Illus. Jerry Tiritilli
Aura BlastBuy, 1W, Common
Instant
Destroy target enchantment.

Draw a card.

“None of your history books mention me?” laughed Daria. “They will now.”
Illus. Ron Walotsky
Aurora GriffinBuy, 3W, Common
Creature - Griffin [2/2]
Flying

W: Target permanent becomes white until end of turn.

Though a fierce fighter, its true value is that it inspires beleaguered forces.
Illus. Ciruelo
Disciple of KangeeBuy, 2W, Common
Creature - Wizard [2/2]
U, T: Target creature gains flying and becomes blue until end of turn.

When no birds are available, Kangee's disciples fill the sky with anything that's willing to fight.
Illus. Wayne England
Dominaria's JudgmentBuy, 2W, Rare
Instant
Until end of turn, creatures you control gain protection from white if you control a plains, from blue if you control an island, from black if you control a swamp, from red if you control a mountain, and from green if you control a forest.

Illus. John Avon
Guard DogsBuy, 3W, Uncommon
Creature - Hound [2/2]
2W, T: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

“A good guard is alert. A great guard is also loyal.”

-Benalish kennelmaster

Illus. Mike Raabe
Heroic DefianceBuy, 1W, Common
Enchant Creature
Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

“Wear courage as your armor. Wield honor as your blade.”

-Gerrard

Illus. Terese Nielsen
HobbleBuy, 2W, Common
Enchant Creature
When Hobble comes into play, draw a card.

Enchanted creature can't attack.

Enchanted creature can't block if it's black.

Illus. Alan Pollack
Honorable ScoutBuy, W, Common
Creature - Soldier [1/1]
When Honorable Scout comes into play, you gain 2 life for each black and/or red creature target opponent controls.

“I've faced your kind before. This time I'm ready for you.”
Illus. Mike Ploog
Lashknife BarrierBuy, 2W, Uncommon
Enchantment
When Lashknife Barrier comes into play, draw a card.

If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

Illus. Paolo Parente
March of SoulsBuy, 4W, Rare
Sorcery
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying into play.

Illus. Marc Fishman
Orim's ChantBuy, W, Rare
Instant
Kicker W (You may pay an additional W as you play this spell.)

Target player can't play spells this turn.

If you paid the kicker cost, creatures can't attack this turn.

Illus. Kev Walker
Planeswalker's MirthBuy, 2W, Rare
Enchantment
3W: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost.

“I enjoy a good joke as much as the next guy.”

-Commodore Guff

Illus. John Matson
Pollen RemedyBuy, W, Common
Instant
Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell.)

Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If you paid the kicker cost, prevent the next 6 damage this way instead.

Illus. Ben Thompson
Samite ElderBuy, 2W, Rare
Creature - Cleric [1/2]
T: Creatures you control gain protection from the color(s) of target permanent you control until end of turn.

Illus. Terese Nielsen
Samite PilgrimBuy, 1W, Common
Creature - Cleric [1/1]
T: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Illus. D.J. Cleland-Hura
Sunscape BattlemageBuy, 2W, Uncommon
Creature - Wizard [2/2]
Kicker 1G and/or 2U

When Sunscape Battlemage comes into play, if you paid the 1G kicker cost, destroy target creature with flying.

When Sunscape Battlemage comes into play, if you paid the 2U kicker cost, draw two cards.

Illus. Tony Szczudlo
Sunscape FamiliarBuy, 1W, Common
Creature - Wall [0/3]
(Walls can't attack.)

Green spells and blue spells you play cost 1 less to play.

The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.
Illus. Brian Despain
Surprise DeploymentBuy, 3W, Uncommon
Instant
Play Surprise Deployment only during combat.

Put a nonwhite creature card from your hand into play. At end of turn, return that creature to your hand. (Return it only if it's in play.)

Illus. Bradley Williams
Voice of AllBuy, 2WW, Uncommon
Creature - Angel [2/2]
Flying

As Voice of All comes into play, choose a color.

Voice of All has protection from the chosen color.

Illus. rk post
Allied StrategiesBuy, 4U, Uncommon
Sorcery
Target player draws a card for each basic land type among lands he or she controls.

Each commander looked at the others and wondered who would be first to break the alliance.
Illus. Paolo Parente
Arctic MerfolkBuy, 1U, Common
Creature - Merfolk [1/1]
Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you play this spell.)

If you paid the kicker cost, Arctic Merfolk comes into play with a +1/+1 counter on it.

Illus. Ron Spears
ConfoundBuy, 1U, Common
Instant
Counter target spell that targets one or more creatures.

Draw a card.

“Did I know Szat would betray us?” Urza asked quizzically. “I was counting on it.”
Illus. Doug Chaffee
Dralnu's PetBuy, 1UU, Rare
Creature - Shapeshifter [2/2]
Kicker-2B, Discard a creature card from your hand. (You may pay 2B and discard a creature card from your hand in addition to any other costs as you play this spell.)

If you paid the kicker cost, Dralnu's Pet has flying and comes into play with X +1/+1 counters on it, where X is the discarded card's converted mana cost.

Illus. Glen Angus
Ertai's TrickeryBuy, U, Uncommon
Instant
Counter target spell if a kicker cost was paid for it.

“Don't worry, Gerrard,” said Ertai. “I'm sure the crew will come to your rescue as quickly as they came to mine.”
Illus. Kev Walker
Escape RoutesBuy, 2U, Common
Enchantment
2U: Return target white or black creature you control to its owner's hand.

“I'll get you to safety-or whatever passes for safety these days.”

-Urborg ferry pilot

Illus. Marc Fishman
GainsayBuy, 1U, Uncommon
Instant
Counter target blue spell.

“I'd be happy to stop contradicting you, Urza, just as soon as you start being right.”

-Bo Levar, planeswalker

Illus. Roger Raupp
Hunting DrakeBuy, 4U, Common
Creature - Drake [2/2]
Flying

When Hunting Drake comes into play, put target red or green creature on top of its owner's library.

Even the fiercest beast will flee when faced with the possibility of becoming dinner.
Illus. Wayne England
Planar OverlayBuy, 2U, Rare
Sorcery
Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands.

The Phyrexians don't want to conquer Dominaria. They want to remake it.
Illus. Ron Walotsky
Planeswalker's MischiefBuy, 2U, Rare
Enchantment
3U: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, remove it from the game. As long as it remains removed from the game, you may play it as though it were in your hand without paying its mana cost. If it has X in its mana cost, X is 0. At end of turn, if you haven't played it, return it to its owner's hand. Play this ability only any time you could play a sorcery.

Illus. Pete Venters
Rushing RiverBuy, 2U, Common
Instant
Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell.)

Return target nonland permanent to its owner's hand. If you paid the kicker cost, return another target nonland permanent to its owner's hand.

Illus. Don Hazeltine
Sea SniddBuy, 4U, Common
Creature - Beast [3/3]
T: Target land's type becomes the basic land type of your choice until end of turn.

It always has the home-turf advantage.
Illus. Chippy
Shifting SkyBuy, 2U, Uncommon
Enchantment
As Shifting Sky comes into play, choose a color.

All nonland permanents are the chosen color.

Master the sky and you rule everything beneath it.

-Metathran saying

Illus. Jerry Tiritilli
Sisay's IngenuityBuy, U, Common
Enchant Creature
When Sisay's Ingenuity comes into play, draw a card.

Enchanted creature has “2U: Target creature becomes the color of your choice until end of turn.”

Illus. Paolo Parente
Sleeping PotionBuy, 1U, Common
Enchant Creature
When Sleeping Potion comes into play, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Illus. Daren Bader
Stormscape BattlemageBuy, 2U, Uncommon
Creature - Wizard [2/2]
Kicker W and/or 2B

When Stormscape Battlemage comes into play, if you paid the W kicker cost, you gain 3 life.

When Stormscape Battlemage comes into play, if you paid the 2B kicker cost, destroy target nonblack creature. That creature can't be regenerated.

Illus. Christopher Moeller
Stormscape FamiliarBuy, 1U, Common
Creature - Bird [1/1]
Flying

White spells and black spells you play cost 1 less to play.

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.
Illus. Heather Hudson
Sunken HopeBuy, 3UU, Rare
Enchantment
At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.

While Dominarians fought for their world, Rath stole it from under their feet.
Illus. Greg Staples
Waterspout ElementalBuy, 3UU, Rare
Creature - Elemental [3/4]
Kicker U (You may pay an additional U as you play this spell.)

Flying

When Waterspout Elemental comes into play, if you paid the kicker cost, return all other creatures to their owners' hands and you skip your next turn.

Illus. Mark Romanoski
Bog DownBuy, 2B, Common
Sorcery
Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you play this spell.)

Target player discards two cards from his or her hand. If you paid the kicker cost, that player discards three cards from his or her hand instead.

Illus. Andrew Goldhawk
Dark SuspicionsBuy, 2BB, Rare
Enchantment
At the beginning of each opponent's upkeep, that player loses 1 life for each card in his or her hand more than you have in your hand.

“After four thousand years, you learn to plan for betrayal.”

-Urza

Illus. Matt Cavotta
Death BombBuy, 3B, Common
Instant
As an additional cost to play Death Bomb, sacrifice a creature.

Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

There's no higher honor in Phyrexia than dying for Yawgmoth's glorious vision.
Illus. Dan Frazier
Diabolic IntentBuy, 1B, Rare
Sorcery
As an additional cost to play Diabolic Intent, sacrifice a creature.

Search your library for a card and put that card into your hand. Then shuffle your library.

Illus. Dave Dorman
Exotic DiseaseBuy, 4B, Uncommon
Sorcery
Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

“Do not fear death. I shall release you from the eternal bonds and bring you glory.”

-Lord Dralnu

Illus. Kev Walker
Lord of the UndeadBuy, 1BB, Rare
Creature - Lord [2/2]
All Zombies get +1/+1.

1B, T: Return target Zombie card from your graveyard to your hand.

“I confer with Death itself. What could you possibly do to injure me?”

-Lord Dralnu

Illus. Brom
Maggot CarrierBuy, B, Common
Creature - Zombie [1/1]
When Maggot Carrier comes into play, each player loses 1 life.

“The mere sight of our undead allies sickens me. What unholy bargain have you struck?”

-Grizzlegom, to Agnate

Illus. Ron Spencer
Morgue ToadBuy, 2B, Common
Creature - Toad [2/2]
Sacrifice Morgue Toad: Add UR to your mana pool.

“The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses.”

-Ertai

Illus. Franz Vohwinkel
Nightscape BattlemageBuy, 2B, Uncommon
Creature - Wizard [2/2]
Kicker 2U and/or 2R

When Nightscape Battlemage comes into play, if you paid the 2U kicker cost, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage comes into play, if you paid the 2R kicker cost, destroy target land.

Illus. Andrew Goldhawk
Nightscape FamiliarBuy, 1B, Common
Creature - Zombie [1/1]
Blue spells and red spells you play cost 1 less to play.

1B: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.
Illus. Jeff Easley
Noxious VaporsBuy, 1BB, Uncommon
Sorcery
Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards from it.

Urborg would just as soon steal your memories as your life.
Illus. Ben Thompson
Phyrexian BloodstockBuy, 4B, Common
Creature - Zombie [3/3]
When Phyrexian Bloodstock leaves play, destroy target white creature. It can't be regenerated.

It reeks of terror and chaos.
Illus. Mark Tedin
Phyrexian ScutaBuy, 3B, Rare
Creature - Zombie [3/3]
Kicker-Pay 3 life. (You may pay 3 life in addition to any other costs as you play this spell.)

If you paid the kicker cost, Phyrexian Scuta comes into play with two +1/+1 counters on it.

Illus. Scott M. Fischer
Planeswalker's ScornBuy, 2B, Rare
Enchantment
3B: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Play this ability only any time you could play a sorcery.

Illus. Glen Angus
Shriek of DreadBuy, 1B, Common
Instant
Target creature can't be blocked this turn except by artifact creatures and/or black creatures.

When Crosis roared, the battle ended and the slaughter began.
Illus. Nelson DeCastro
Sinister StrengthBuy, 1B, Common
Enchant Creature
Enchanted creature gets +3/+1 and is black.

“I bless the living with a song of death.”

-Lord Dralnu

Illus. Terese Nielsen
SlayBuy, 2B, Uncommon
Instant
Destroy target green creature. It can't be regenerated.

Draw a card.

The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.
Illus. Ben Thompson
Volcano ImpBuy, 3B, Common
Creature - Imp [2/2]
Flying

1R: Volcano Imp gains first strike until end of turn.

Its claws cut faster than a flame flickers.
Illus. Thomas M. Baxa
Warped DevotionBuy, 2B, Uncommon
Enchantment
Whenever a permanent is returned to a player's hand, that player discards a card from his or her hand.

“Before the glory of Yawgmoth, yes, even this makes sense.”

-Urza, to Gerrard

Illus. Orizio Daniele
Caldera KavuBuy, 2R, Common
Creature - Kavu [2/2]
1B: Caldera Kavu gets +1/+1 until end of turn.

G: Caldera Kavu becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.
Illus. Arnie Swekel
DeadapultBuy, 2R, Rare
Enchantment
R, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.

“Nothing ruins your day like a blazing zombie.”

-Tahngarth

Illus. Mark Brill
Flametongue KavuBuy, 3R, Uncommon
Creature - Kavu [4/2]
When Flametongue Kavu comes into play, it deals 4 damage to target creature.

“For dim-witted, thick-skulled genetic mutants, they have pretty good aim.”

-Sisay

Illus. Pete Venters
Goblin GameBuy, 5RR, Rare
Sorcery
Each player hides at least one object, then all players reveal them simultaneously. Each player loses life equal to the number of objects he or she revealed. The player who revealed the fewest objects then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.

Illus. DiTerlizzi
ImplodeBuy, 4R, Uncommon
Sorcery
Destroy target land.

Draw a card.

To save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself.
Illus. Arnie Swekel
InsolenceBuy, 2R, Common
Enchant Creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

“Sacrificing mortal dragons to satisfy your immortal hunger ends here.”

-Darigaaz, to Rith

Illus. Carl Critchlow
Kavu RecluseBuy, 2R, Common
Creature - Kavu [2/2]
T: Target land becomes a forest until end of turn.

Few ever see this particular breed of kavu, which hides in forests of its own making.
Illus. Aaron Boyd
Keldon MantleBuy, 1R, Common
Enchant Creature
B: Regenerate enchanted creature.

R: Enchanted creature gets +1/+0 until end of turn.

G: Enchanted creature gains trample until end of turn.

Illus. Rebecca Guay
Magma BurstBuy, 3R, Common
Instant
Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you play this spell.)

Magma Burst deals 3 damage to target creature or player. If you paid the kicker cost, Magma Burst deals 3 damage to another target creature or player.

Illus. Bradley Williams
Mire KavuBuy, 3R, Common
Creature - Kavu [3/2]
Mire Kavu gets +1/+1 as long as you control a swamp.

“At this rate,” said Sisay, “the next kavu we see will have wings.”
Illus. Wayne England
Mogg JailerBuy, 1R, Uncommon
Creature - Goblin [2/2]
Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Hey, wake up!

-Mogg secret password

Illus. Mark Romanoski
Mogg SentryBuy, R, Rare
Creature - Goblin [1/1]
Whenever an opponent plays a spell, Mogg Sentry gets +2/+2 until end of turn.

“Nobody stands in one place better than a mogg.”

-Tahngarth

Illus. Edward P. Beard, Jr.
Planeswalker's FuryBuy, 2R, Rare
Enchantment
3R: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Play this ability only any time you could play a sorcery.

Illus. Christopher Moeller
SingeBuy, R, Common
Instant
Singe deals 1 damage to target creature. That creature becomes black until end of turn.

Burnt flesh. Blackened soul.
Illus. John Avon
Slingshot GoblinBuy, 2R, Common
Creature - Goblin [2/2]
R, T: Slingshot Goblin deals 2 damage to target blue creature.

It's most effective when it doesn't eat the ammunition.
Illus. Jeff Easley
StrafeBuy, R, Uncommon
Sorcery
Strafe deals 3 damage to target nonred creature.

“All right, let's light 'em up!”

-Gerrard

Illus. Jim Nelson
Tahngarth, Talruum HeroBuy (1), 3RR, Rare
Creature - Minotaur Legend [4/4]
Attacking doesn't cause Tahngarth, Talruum Hero to tap.

1R, T: Tahngarth deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Illus. Dave Dorman
Tahngarth, Talruum HeroBuy (2), 3RR, Rare
Creature - Minotaur Legend [4/4]
Attacking doesn't cause Tahngarth, Talruum Hero to tap.

1R, T: Tahngarth deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Illus. Kev Walker
Thunderscape BattlemageBuy, 2R, Uncommon
Creature - Wizard [2/2]
Kicker 1B and/or G

When Thunderscape Battlemage comes into play, if you paid the 1B kicker cost, target player discards two cards from his or her hand.

When Thunderscape Battlemage comes into play, if you paid the G kicker cost, destroy target enchantment.

Illus. Mike Ploog
Thunderscape FamiliarBuy, 1R, Common
Creature - Kavu [1/1]
First strike

Black spells and green spells you play cost 1 less to play.

Thunderscape masters release familiars to help guide their apprentices down the thunderscape path.
Illus. Daren Bader
Alpha KavuBuy, 2G, Uncommon
Creature - Kavu [2/2]
1G: Target Kavu gets -1/+1 until end of turn.

Kavu leaders instinctively protect their herds from harm.
Illus. Matt Cavotta
Amphibious KavuBuy, 2G, Common
Creature - Kavu [2/2]
Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

Merfolk raided the shores untroubled for years . . . until the shores started fighting back.
Illus. Wayne England
Falling TimberBuy, 2G, Common
Instant
Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell.)

Prevent all combat damage target creature would deal this turn. If you paid the kicker cost, prevent all combat damage another target creature would deal this turn.

Illus. Eric Peterson
Gaea's HeraldBuy, 1G, Rare
Creature - Elf [1/1]
Creature spells can't be countered by spells or abilities.

“I bring word from Gaea. Fight on! She will never allow her children to die alone.”
Illus. Dan Frazier
Gaea's MightBuy, G, Common
Instant
Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

With the Heart of Yavimaya aiding him, Multani didn't even strain at the load.
Illus. Ron Spencer
Magnigoth TreefolkBuy, 4G, Rare
Creature - Treefolk [2/6]
For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It's unblockable as long as defending player controls a land of that type.)

Illus. Ron Spears
Mirrorwood TreefolkBuy, 3G, Uncommon
Creature - Treefolk [2/4]
2RW: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.

It doesn't need a bite. The bark works just fine.
Illus. Arnie Swekel
Multani's HarmonyBuy, G, Uncommon
Enchant Creature
Enchanted creature has “T: Add one mana of any color to your mana pool.”

“Welcome to paradise.”
Illus. Darrell Riche
Nemata, Grove GuardianBuy, 4GG, Rare
Creature - Treefolk Legend [4/5]
2G: Put a 1/1 green Saproling creature token into play.

Sacrifice a Saproling: All Saprolings get +1/+1 until end of turn.

Illus. John Avon
Planeswalker's FavorBuy, 2G, Rare
Enchantment
3G: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.

Freyalise strengthens her faithful.
Illus. Rebecca Guay
Primal GrowthBuy, 2G, Common
Sorcery
Kicker-Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you play this spell.)

Search your library for a basic land card, put that card into play, then shuffle your library. If you paid the kicker cost, instead search your library for two basic land cards, put them into play, then shuffle your library.

Illus. rk post
Pygmy KavuBuy, 3G, Common
Creature - Kavu [1/2]
When Pygmy Kavu comes into play, draw a card for each black creature your opponents control.

“We could learn a lot by watching the little ones,” said Agnate.

“Define ‘little,'” replied Grizzlegom.

Illus. Greg Staples
Quirion DryadBuy, 1G, Rare
Creature - Dryad [1/1]
Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.

“Never underestimate the ability of natural forces to adapt to unnatural influences.”

-Molimo, maro-sorcerer

Illus. Don Hazeltine
Quirion ExplorerBuy, 1G, Common
Creature - Elf [1/1]
T: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Fight with a friend at your back, steel in your hands, and magic in your veins.

-Quirion creed

Illus. Ron Spears
Root GreevilBuy, 3G, Common
Creature - Beast [2/3]
2G, T, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

The root of all greevils.
Illus. Andrew Robinson
Skyshroud BlessingBuy, 1G, Uncommon
Instant
Lands can't be the targets of spells or abilities this turn.

Draw a card.

“Behold,” said Freyalise to Eladamri. “Your Skyshroud home has followed you to Dominaria.”
Illus. Jerry Tiritilli
Stone KavuBuy, 4G, Common
Creature - Kavu [3/3]
R: Stone Kavu gets +1/+0 until end of turn.

W: Stone Kavu gets +0/+1 until end of turn.

To maintain its hide, it consumes a variety of rocks-not to mention a variety of Phyrexians.
Illus. Adam Rex
Thornscape BattlemageBuy, 2G, Uncommon
Creature - Wizard [2/2]
Kicker R and/or W

When Thornscape Battlemage comes into play, if you paid the R kicker cost, Thornscape Battlemage deals 2 damage to target creature or player.

When Thornscape Battlemage comes into play, if you paid the W kicker cost, destroy target artifact.

Illus. Matt Cavotta
Thornscape FamiliarBuy, 1G, Common
Creature - Insect [2/1]
Red spells and white spells you play cost 1 less to play.

Blessed with many options, Thornscape masters favor scarabs as familiars.
Illus. Heather Hudson
Ancient SpiderBuy, 2GW, Rare
Creature - Spider [2/5]
First strike

Ancient Spider may block as though it had flying.

It outlived both king and castle.
Illus. Greg Staples
Cavern HarpyBuy, UB, Common
Creature - Beast [2/1]
Flying

When Cavern Harpy comes into play, return a blue or black creature you control to its owner's hand.

Pay 1 life: Return Cavern Harpy to its owner's hand.

Illus. Daren Bader
Cloud CoverBuy, 2WU, Rare
Enchantment
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Illus. Marc Fishman
Crosis's CharmBuy, UBR, Uncommon
Instant
Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.

Illus. David Martin
Darigaaz's CharmBuy, BRG, Uncommon
Instant
Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.

Illus. David Martin
Daring LeapBuy, 1WU, Common
Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.

Most warriors think in only two dimensions. Agnate and his metathran brethren were trained to battle in three.
Illus. Paolo Parente
Destructive FlowBuy, BRG, Rare
Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonbasic land.

Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape.
Illus. Don Hazeltine
Doomsday SpecterBuy, 2UB, Rare
Creature - Specter [2/3]
Flying

When Doomsday Specter comes into play, return a blue or black creature you control to its owner's hand.

Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

Illus. Donato Giancola
Dralnu's CrusadeBuy, 1BR, Rare
Enchantment
All Goblins get +1/+1, are black, and are Zombies in addition to their creature types.

“Don't you agree that mogg intellects are improved by zombification?”

-Lord Dralnu

Illus. Arnie Swekel
Dromar's CharmBuy, WUB, Uncommon
Instant
Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.

Illus. David Martin
Eladamri's CallBuy, GW, Rare
Instant
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Tribal rivalries and petty disputes were laid aside at Eladamri's summons.
Illus. Kev Walker
Ertai, the CorruptedBuy (1), 2WUB, Rare
Creature - Wizard Legend [3/4]
U, T, Sacrifice a creature or enchantment: Counter target spell.

Altered by Phyrexian science, corrupted by black mana, and twisted by rage, Ertai still looked in the mirror and saw only glory.
Illus. Mark Tedin
Ertai, the CorruptedBuy (2), 2WUB, Rare
Creature - Wizard Legend [3/4]
U, T, Sacrifice a creature or enchantment: Counter target spell.

Altered by Phyrexian science, corrupted by black mana, and twisted by rage, Ertai still looked in the mirror and saw only glory.
Illus. Kev Walker
Fleetfoot PantherBuy, 1GW, Uncommon
Creature - Cat [3/4]
You may play Fleetfoot Panther any time you could play an instant.

When Fleetfoot Panther comes into play, return a green or white creature you control to its owner's hand.

Illus. Mark Brill
Gerrard's CommandBuy, GW, Common
Instant
Untap target creature. It gets +3/+3 until end of turn.

“Unless you like the idea of becoming some goblin's lunch, get up and move!”
Illus. Roger Raupp
Horned KavuBuy, RG, Common
Creature - Kavu [3/4]
When Horned Kavu comes into play, return a red or green creature you control to its owner's hand.

“That didn't happen naturally,” said Multani. “Rath's overlay is interfering with the Æther itself.”
Illus. Michael Sutfin
Hull BreachBuy, RG, Common
Sorcery
Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

“Crovax knows we're coming now,” said a grinning Sisay. “I just sent the Predator crashing into his stronghold.”
Illus. Brian Snoddy
Keldon TwilightBuy, 1BR, Rare
Enchantment
At the end of each player's turn, if no creatures attacked that turn, that player sacrifices a creature he or she controlled since the beginning of the turn.

Illus. Franz Vohwinkel
Lava ZombieBuy, 1BR, Common
Creature - Zombie [4/3]
When Lava Zombie comes into play, return a black or red creature you control to its owner's hand.

2: Lava Zombie gets +1/+0 until end of turn.

Illus. Tom Wänerstrand
Malicious AdviceBuy, XUB, Common
Instant
Tap X target artifacts, creatures, and/or lands. You lose X life.

“Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants.”

-Tevesh Szat

Illus. Glen Angus
Marsh CrocodileBuy, 2UB, Uncommon
Creature - Crocodile [4/4]
When Marsh Crocodile comes into play, return a blue or black creature you control to its owner's hand.

When Marsh Crocodile comes into play, each player discards a card from his or her hand.

Illus. Kev Walker
Meddling MageBuy, WU, Rare
Creature - Wizard [2/2]
As Meddling Mage comes into play, name a nonland card.

The named card can't be played.

Meddling mages chant so loudly that no one can get a spell in edgewise.
Illus. Christopher Moeller
Natural EmergenceBuy, 2RG, Rare
Enchantment
When Natural Emergence comes into play, return a red or green enchantment you control to its owner's hand.

Lands you control are 2/2 creatures with first strike. They're still lands.

Illus. Heather Hudson
Phyrexian TyrannyBuy, UBR, Rare
Enchantment
Whenever a player draws a card, that player loses 2 life unless he or she pays 2.

“He is Yawgmoth's reward to me. I shall kill him a hundred times a day.”

-Crovax, to Ertai

Illus. Kev Walker
Questing PhelddagrifBuy, 1GWU, Rare
Creature - Phelddagrif [4/4]
G: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token into play.

W: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.

U: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

Illus. Matt Cavotta
Radiant KavuBuy, RGW, Rare
Creature - Kavu [3/3]
RGW: Prevent all combat damage blue creatures and black creatures would deal this turn.

When angered or frightened, it protects itself with a burst of blinding light.
Illus. Ron Spencer
Razing SniddBuy, 4BR, Uncommon
Creature - Beast [3/3]
When Razing Snidd comes into play, return a black or red creature you control to its owner's hand.

When Razing Snidd comes into play, each player sacrifices a land.

Illus. Alan Pollack
Rith's CharmBuy, RGW, Uncommon
Instant
Choose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens into play; or prevent all damage a source of your choice would deal this turn.

Illus. David Martin
Sawtooth LoonBuy, 2WU, Uncommon
Creature - Bird [2/2]
Flying

When Sawtooth Loon comes into play, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon comes into play, draw two cards, then put two cards from your hand on the bottom of your library.

Illus. Heather Hudson
Shivan WurmBuy, 3RG, Rare
Creature - Wurm [7/7]
Trample

When Shivan Wurm comes into play, return a red or green creature you control to its owner's hand.

Illus. Scott M. Fischer
Silver DrakeBuy, 1WU, Common
Creature - Drake [3/3]
Flying

When Silver Drake comes into play, return a white or blue creature you control to its owner's hand.

Illus. Alan Pollack
SparkcasterBuy, 2RG, Uncommon
Creature - Kavu [5/3]
When Sparkcaster comes into play, return a red or green creature you control to its owner's hand.

When Sparkcaster comes into play, it deals 1 damage to target player.

Illus. Adam Rex
Steel Leaf PaladinBuy, 4GW, Common
Creature - Knight [4/4]
First strike

When Steel Leaf Paladin comes into play, return a green or white creature you control to its owner's hand.

Illus. Paolo Parente
TerminateBuy, BR, Common
Instant
Destroy target creature. It can't be regenerated.

Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled “gods.”
Illus. DiTerlizzi
Treva's CharmBuy, GWU, Uncommon
Instant
Choose one - Destroy target enchantment; or remove target attacking creature from the game; or draw a card, then discard a card from your hand.

Illus. David Martin
Urza's GuiltBuy, 2UB, Rare
Sorcery
Each player draws two cards, then discards three cards from his or her hand, then loses 4 life.

Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. “Mishra?”
Illus. Paolo Parente
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