Judgment Spoiler (143 cards)
![]() | Ancestor's ChosenBuy, 5WW, Uncommon Creature - Cleric [4/4] First Strike When Ancestor's Chosen comes into play, you gain one life for each card in your graveyard. Empowered by generations of strength. Illus. Pete Venters Card #1 |
![]() | Aven WarcraftBuy, 2W, Uncommon Instant Creatures you control get +0/+2 until end of turn. Threshold - Creatures you control also gain protection from the color of your choice until end of turn. Illus. Roger Raupp Card #2 |
![]() | Battle ScreechBuy, 2WW, Uncommon Sorcery Put two 1/1 white Bird creature tokens with flying into play. Flashback - Tap three untapped white creatures you control. Illus. Randy Gallegos Card #3 |
![]() | Battlewise AvenBuy, 3W, Common Creature - Bird Soldier [2/2] Flying Threshold - Battlewise Aven gets +1/+1 and first strike Experience is a good teacher, not a kind one. Illus. Wayne England Card #4 |
![]() | Benevolent BodyguardBuy, W, Common Creature - Cleric [1/1] Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. My destiny is to save others so theirs destinies may be achieved. Illus. Roger Raupp Card #5 |
![]() | Border PatrolBuy, 4W, Common Creature - Nomad [1/6] Attacking doesn't cause Border Patrol to tap. "We have been victims of treachery, of the Cabal, and of our own ambitions. No more." - Commander Eesha Illus. Roger Raupp Card #6 |
![]() | CagemailBuy, 1W, Common Enchant Creature Enchanted creature gets +2/+2 and can't attack. "Power often costs too high of a price." - Commander Eesha Illus. Scott M. Fischer Card #7 |
![]() | ChastiseBuy, 3W, Uncommon Instant Destroy target attacking creature. You gain life equal to its power. "Why do we pray to the Ancestor" Because She listens." - Mystic Elder Illus. Carl Critchlow Card #8 |
![]() | Commander EeshaBuy, 2WW, Rare Creature - Bird Soldier Legend [2/4] Flying, Protection from Creatures "War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change." Illus. Rebecca Guay Card #9 |
![]() | Funeral PyreBuy, W, Common Instant Remove target card in a graveyard from the game. Its owner puts a 1/1 white Spirit token with flying into play. "Raze the body. Raise the soul." - Mystic Elder Illus. Carl Critchlow Card #10 |
![]() | GloryBuy, 3WW, Rare Creature - Incarnation [3/3] Flying 2W: Creatures you control gain protection from the color of your choice until end of turn. Play this ability only if Glory is in your graveyard. "Glory was gone; Glory was everywhere." -Scroll of Beginnings Illus. Donato Giancola Card #11 |
![]() | Golden WishBuy, 3WW, Rare Sorcery Choose an artifact or enchantment you own from outside the game, reveal that card, and put it into your hand. Remove Golden Wish from the game. She wished for nobility, but not for a nation to honor it. Illus. Alan Pollack Card #12 |
![]() | Guided StrikeBuy, 1W, Common Instant Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. "May the Ancestor strengthen my hand and guide my blade." - Nomad war prayer Illus. Dave Dorman Card #13 |
![]() | Lead AstrayBuy, 1W, Common Instant Tap up to two target creatures. "Never underestimate our enemy"s strength, brutality, " or stupidity." - Commander Eesha Illus. Adam Rex Card #14 |
![]() | Nomad MythmakerBuy, 2W, Rare Creature - Cleric [2/2] W, T: Put target enchant creature card from a graveyard into play enchanting a creature you control. (You control that enchantment.) Nomads weave tales thicker than tapestries. Illus. Eric Peterson Card #15 |
![]() | Phantom FlockBuy, 3WW, Uncommon Creature - Bird Soldier Spirit [0/0] Flying Phantom Flock comes into play with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. Illus. David Martin Card #16 |
![]() | Phantom NomadBuy, 1W, Common Creature - Nomad Spirit [0/0] Phantom Nomad comes into play with two +1/+1 counters on it. If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. Illus. Jim Nelson Card #17 |
![]() | Prismatic StrandsBuy, 2W, Common Instant Prevent all damage that sources of the color of your choice would deal this turn. Flashback: Tap an untapped white creature you control. Illus. Eric Peterson Card #18 |
![]() | Pulsemage AdvocateBuy, 2W, Rare Creature - Cleric [1/3] T: Return three target cards in an opponent's graveyard to his or her hand. Return target creature card from your graveyard to play. Our unity revives our hopes. Illus. Jeff Easley Card #19 |
![]() | Ray of RevelationBuy, 1W, Common Instant Destroy target enchantment. Flashback G Webs of illusion unravel in the light of truth. Illus. Doug Chaffee Card #20 |
![]() | Selfless ExorcistBuy, 3WW, Rare Creature - Cleric [3/4] T: Remove target creature card in a graveyard from the game. That creature deals damage equal to its power to Selfless Exorcist. (A * on a card not in play is 0.) Illus. Christopher Moeller Card #21 |
![]() | Shieldmage AdvocateBuy, 2W, Common Creature - Cleric [1/3] T: Return target card in an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice. "Our unity conquers all fears." Illus. Christopher Moeller Card #22 |
![]() | Silver SeraphBuy, 5WWW, Rare Creature - Angel [6/6] Flying Threshold - All other creatures you control gain +2/+2. A symbol of hope for hopeless times. Illus. Matthew D. Wilson Card #23 |
![]() | Solitary ConfinementBuy, 2W, Rare Enchantment At the begining of your upkeep, sacrifice Solitary Confinement unless you discard a card from your hand. Skip your draw step. You can't be the target of spells or abilities. Prevent all damage that would be dealt to you. Illus. Scott M. Fischer Card #24 |
![]() | Soulcatchers' AerieBuy, 1W, Uncommon Enchantment Whenever a Bird is put into your graveyard from play, put a feather counter on Soulcatcher's Aerie. All Birds get +1/+1 for each Feather counter on Soulcatcher's Aerie. Illus. Rob Alexander Card #25 |
![]() | Spirit CairnBuy, 2W, Uncommon Enchantment Whenever a player discards a card from his or her hand, you may pay W. If you do, put a 1/1 white Spirit creature token with flying into play. It marks the border between here and hereafter. Illus. Gary Ruddell Card #26 |
![]() | Spurnmage AdvocateBuy, W, Uncommon Creature - Nomad [1/1] T: Return two target cards in an opponent's graveyard to his or her hand. Destroy target attacking creature. "Our unity humbles our foes." Illus. Ron Spears Card #27 |
![]() | Suntail HawkBuy, W, Common Creature - Bird [1/1] Flying Our forebears once flew like this - carefree, needing nothing but a warm nest and a full belly. Our intellect may be more burden than blessing." -Commander Eesha Illus. Heather Hudson Card #28 |
![]() | Test of EnduranceBuy, 2WW, Rare Enchantment At the begining of your upkeep, if you have 50 or more life, you win the game. "If we have learned nothing else, we have learned to survive." -Mystic Elder Illus. Mike Ploog Card #29 |
![]() | Trained PronghornBuy, 1W, Common Creature - Antelope [1/1] Discard a card from your hand: Prevent all damage that would be dealt to Trained Pronghorn until end of turn. "The desert asked the Ancestor for children, and the antelope were born." -Nomad myth Illus. John Matson Card #30 |
![]() | Unquestioned AuthorityBuy, 2W, Uncommon Enchant Creature When Unquestioned Authority comes into play, draw a card. Enchanted creature has protection from creatures. "Only the Ancestor should be revered." -Mystic Heretic Illus. Alex Horley Card #31 |
![]() | ValorBuy, 3W, Uncommon Creature - Incarnation [2/2] First Strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. "The cracks widened, the shell crumbled, and Valor spread throught the land." -Scroll of Beginnings Illus. Kev Walker Card #32 |
![]() | Vigilant SentryBuy, 1WW, Common Creature - Nomad [2/2] Threshold - Vigilant Sentry gets +1/+1 and gains "T:Target attacking or blocking creature gets +3/+3 until end of turn." Illus. Eric Peterson Card #33 |
![]() | Aven FogbringerBuy, 3U, Common Creature - Bird Wizard [2/1] Flying When Aven Fogbringer comes into play, return target land to its owner's hand. "I cover the land with blankets and it sleeps." Illus. Edward P. Beard, Jr. Card #34 |
![]() | Cephalid ConstableBuy, 1UU, Rare Creature - Cephalid Wizard [1/1] Whenever Cephalid Constable deals combat damage to a player, return up to X target permanents that player controls to their owner's hands, where X is the damage dealt to that player. Cephalid don"t police people. They police loyalties. Illus. Alan Pollack Card #35 |
![]() | Cephalid InkshrouderBuy, 2U, Uncommon Creature - Cephalid [2/1] Discard a card from your hand: Cephalid Inkshrouder can't be the target of spells or abilities and is unblockable this turn. Cephalids shrink from the harsh glare of scrutiny. Illus. Tony Szczudlo Card #36 |
![]() | Cunning WishBuy, 2U, Rare Instant Choose an instant you own from outside the game, reveal that card, and put it into your hand. Remove Cunning Wish from the game. He wished for knowledge, but not for the will to apply it. Illus. Jim Nelson Card #37 |
![]() | Defy GravityBuy, U, Common Instant Target creature gains flying until end of turn. Flashback U Magical or not, it is still a cloud. Illus. Ben Thompson Card #38 |
![]() | EnvelopBuy, U, Common Instant Counter target sorcery spell. "What you made will be unmade. What you learned will be unlearned. And when you are done, you will be undone." - Ambassador Laquatus Illus. Don Hazeltine Card #39 |
![]() | Flash of InsightBuy, X1U, Uncommon Instant Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. Flashback 1U, remove X blue cards in your graveyard from the game. Illus. Ben Thompson Card #40 |
![]() | Grip of AmnesiaBuy, 1U, Common Instant Counter Target spell unless its controller removes his or her graveyard from the game. Draw a card "Would you abandon your past to save your future"" -Ambassador Laquatus Illus. Bradley Williams Card #41 |
![]() | Hapless ResearcherBuy, U, Common Creature - Wizard [1/1] Sacrifice Hapless Researcher: Draw a card, then discard a card from your hand. Scholars possess such lofty knowledge that it shouldn't be suprising when they fall. Illus. Ron Spears Card #42 |
![]() | Keep WatchBuy, 2U, Common Instant Draw a card from each attacking creature. "I see their moral dilemmas. I see their raw courage. I see their self-sacrifice. I see our victory." Illus. Fred Rahmqvist Card #43 |
![]() | Laquatus's DisdainBuy, 1U, Uncommon Instant Counter target spell played from a graveyard. Draw a card "The first time was amusing, but now you"re getting tiresome." Illus. Pete Venters Card #44 |
![]() | Lost in ThoughtBuy, 1U, Common Enchant Creature Enchated Creature can't attack or block and its activated abilites can't be played, Its controller may remove three cards in his or her graveyard from the game to ignore this ability unitl end of turn. Illus. Ben Thompson Card #45 |
![]() | Mental NoteBuy, U, Common Instant Put the top two cards of your library into your graveyard. Draw a card. Some minds are more open than others. Illus. Bradley Williams Card #46 |
![]() | Mirror WallBuy, 3U, Common Creature - Wall [3/4] W: Mirror Wall may attack this turn as though it weren't a wall. "Breaking it would be about four hundred years bad luck." - Nomad sentry Illus. Mark Brill Card #47 |
![]() | Mist of StagnationBuy, 3UU, Rare Enchantment Permanents don't untap during their controllers' untap steps. At the Beginning of each player's upkeep, that player untaps a permanent for each card in his or her graveyard. Illus. Mike Ploog Card #48 |
![]() | Quiet SpeculationBuy, 1U, Uncommon Sorcery Search target player's Library for up to three cards with flashback and put them into that players graveyard. Then that player shuffles his or her library. "The best foresight is hindsight." - Empress Llawan Illus. John Avon Card #49 |
![]() | ScalpelexisBuy, 4U, Rare Creature - Beast [1/5] Flying Whenever Scaplelexis deals combat damage to a player,that player removes the top four cards of his or her library from the game. If two or more of those cards have the same name, repeat this process. Illus. Mark Tedin Card #50 |
![]() | SpelljackBuy, 3UUU, Rare Instant Counter target spell. If the spell is countered in this way, remove it from the game instead of putting it into its owner's graveyard. As long as it remains removed from game, you may play it as though it were in your hand without paying its mana cost. If it has X in its mana cost, X is 0. Illus. Pete Venters Card #51 |
![]() | Telekinetic BondsBuy, 2UUU, Rare Enchantment Whenever a player discards a card from his or her hand,you may pay 1U. If you do, tap or untap target permanent. "Nature"s been fired. The oceans are under new management." - Ambassador Laquatus Illus. Jim Nelson Card #52 |
![]() | Web of InertiaBuy, 2U, Uncommon Enchantment At the beginning of each opponent's combat phase, that player may remove a card in his or her graveyard from the game. If the player doesn't, creatures he or she control can't attack you this turn. Cephalids specialize in lose-lose situations. Illus. Don Hazeltine Card #53 |
![]() | WonderBuy, 3U, Uncommon Creature - Incarnation [2/2] Flying As long as Wonder is in your graveyard and you control an island, creatures you control have flying. "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." - Scroll of Beginnings Illus. Rebecca Guay Card #54 |
![]() | Wormfang BehemothBuy, 3UU, Rare Creature - Nightmare Beast [5/5] When Wormfang Behemoth comes into play, remove all cards in your hand from the game. When Wormfang Behemoth leaves play, return the removed cards to their owner's hand. Illus. Heather Hudson Card #55 |
![]() | Wormfang CrabBuy, 3U, Uncommon Creature - Nightmare Crab [3/6] Wormfang Crab is unblockable When Wormfang Crab this comes into play, an opponent choose a permanent you contol and removes it from the game. When Wormfang Crab leaves play, return the removed card to play under its ownder's control. Illus. Glen Angus Card #56 |
![]() | Wormfang DrakeBuy, 2U, Common Creature - Nightmare Drake [3/4] Flying When Wormfang Drake comes into play, sacrifice it unless you remove a creature you control other than Wormfang Drake from the game. When Wormfang Drake leaves play, return the removed card to play under its owner's control Illus. Thomas M. Baxa Card #57 |
![]() | Wormfang MantaBuy, 5UU, Rare Creature - Nightmare Beast [6/1] Flying When Wormfang Manta comes into play, you skip your next turn When Wormfang Manta leaves play, you take an extra turn after this one. Illus. Heather Hudson Card #58 |
![]() | Wormfang NewtBuy, 1U, Common Creature - Nightmare Beast [2/2] When Wormfang Newt comes into play, remove a land you control from the game. When Wormfang Newt leaves play, return the removed card to play under it's owner's control. Spawned by mages emulating the insane. Illus. Doug Chaffee Card #59 |
![]() | Wormfang TurtleBuy, 2U, Uncommon Creature - Nightmare Beast [2/4] When Wormfang Turtle comes into play, remove a land you control from the game. When Wormfang Turtle leaves play, return the removed card to play under its owner's control. Chainer's admirers keep his dreams alive. Illus. John Avon Card #60 |
![]() | Balthor the DefiledBuy, 2BB, Rare Creature - Zombie Dwarf Legend [2/2] All Minions get +1/+1. BBB, Remove Balthor the Defiled from the game: Each player returns all black and all red creature cards from his or her graveyard to play. He remembers enough of his life to weep for what he has lost. Illus. Carl Critchlow Card #61 |
![]() | Cabal TherapyBuy, B, Uncommon Sorcery Name a nonland card. Target player reveals his or her hand and discards from it all cards with that name. Flashback - Sacrifice a creature. Illus. Ron Spencer Card #62 |
![]() | Cabal TraineeBuy, B, Common Creature - Minion [1/1] Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. "Ah, a faceshedder. Very rare. Nearly unstoppable. Good luck!" - Cabal instructor Illus. Pete Venters Card #63 |
![]() | Death WishBuy, 1BB, Rare Sorcery Choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Remove Death Wish from the game. He wished for power, but not for the longevity to abuse it. Illus. Jeff Easley Card #64 |
![]() | Earsplitting RatsBuy, 3B, Common Creature - Rat [2/1] When Earsplitting Rats comes into play, each player discards a card from his or her hand. Discard a card from your hand: Regenerate Earsplitting Rats. Rats come in one amount: too many. Illus. Heather Hudson Card #65 |
![]() | FilthBuy, 3B, Uncommon Creature - Incarnation [2/2] Swampwalk As long as Filth is in your graveyard and you control a Swamp, creatures you control have Swampwalk. "As the portal closed, Filth oozed through. The stench of evil followed it in." -Scroll of Beginnings Illus. Thomas M. Baxa Card #66 |
![]() | Grave ConsequencesBuy, 1B, Uncommon Instant Each player may remove any number of cards in his or her graveyard from the game. Then each player loses 1 life for each card in his or her graveyard. Draw a card. "You call that a nightmare"" -Braids, Dementia Summoner Illus. Tim Hildebrandt Card #67 |
![]() | GuiltfeederBuy, 3BB, Rare Creature - Horror [0/4] Guiltfeeder can't be blocked except by artifact creatures and/or black creatures. Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard. Illus. Mark Tedin Card #68 |
![]() | Masked GorgonBuy, 4B, Rare Creature - Gorgon [5/5] Green creatures and white creatures have protection from Gorgons. Threshold - Masked Gorgon has protection from green and from white. Illus. Matthew D. Wilson Card #69 |
![]() | Morality ShiftBuy, 5BB, Rare Sorcery Exchange your graveyard and your library. Then shuffle your library. The mind sings, though at times it sings a dirge. Illus. Jerry Tiritilli Card #70 |
![]() | Rats' FeastBuy, XB, Common Sorcery Remove X target cards in a single graveyard from the game. "That does it- I quit!" -Cabal grave robber Illus. Bob Petillo Card #71 |
![]() | Stitch TogetherBuy, BB, Uncommon Sorcery Return target creature card from your graveyard to your hand. Threshold - Instead return that card from your graveyard to play. Illus. Arnie Swekel Card #72 |
![]() | Sutured GhoulBuy, 4BBB, Rare Creature - Zombie [*/*] Trample As Sutured Ghoul comes into play, remove any number of creature cards in your graveyard from the game. Sutured Ghoul's power is equal to the total power of the removed cards and its toughness is equal to their total toughness. (A * on a card not in play is 0.) Illus. Carl Critchlow Card #73 |
![]() | Toxic StenchBuy, 1B, Common Instant Target nonblack creature gets -1/-1 until end of turn. Threshold - Instead destroy that creature. It can't be regenerated. Illus. Bradley Williams Card #74 |
![]() | Treacherous VampireBuy, 4B, Uncommon Creature - Vampire [4/4] Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you remove a card in your graveyard from the game. Threshold - Threacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from play, you lose 6 life." Illus. Kev Walker Card #75 |
![]() | Treacherous WerewolfBuy, 2B, Common Creature - Minion Wolf [2/2] Threshold - Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf is put into a graveyard from play, you lose 4 life." Illus. Mark Tedin Card #76 |
![]() | AngerBuy, 3R, Uncommon Creature - Incarnation [2/2] Haste As long as Anger is in your graveyard and you control a mountain, creatures you control have haste. "For its time as a mortal, Anger chose a shell of boiling rock." - Scroll of beginning Illus. John Avon Card #77 |
![]() | Arcane TeachingsBuy, 2R, Common Enchant Creature Enchanted creature gets +2/+2 and has "T: This deals one damage to target creature or player." Dwarves may teach at the speed of stone, but the results are solid. Illus. Mark Brill Card #78 |
![]() | Barbarian BullyBuy, 2R, Common Creature - Barbarian [2/2] Discard a card at random from your hand: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Play this ability only once each turn. "Out of my way!" Illus. Mike Ploog Card #79 |
![]() | Book BurningBuy, 1R, Common Sorcery Unless a player has Book Burning deal 6 damage to him or her, put the top 6 cards of target player's library into his or her graveyard. The wizard's spellbook was full of burning questions. Illus. Dave Dorman Card #80 |
![]() | Breaking PointBuy, 1RR, Rare Sorcery Destroy all creatures unless a player has Breaking Point deal 6 damage to him or her. Creatures destroyed this way can't be regenerated. "Enough!" Illus. Matthew D. Wilson Card #81 |
![]() | BrowbeatBuy, 2R, Uncommon Sorcery Unless a player has Browbeat deal 5 damage to him or her,target player draws three cards. "Even the threat of power has power." - Jeska, warrior adept Illus. Mark Tedin Card #82 |
![]() | Burning WishBuy, 1R, Rare Sorcery Choose a sorcery you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game. She wished for a weapon, but not for the skill to wield it. Illus. Scott M. Fischer Card #83 |
![]() | Dwarven BloodboilerBuy, RRR, Rare Creature - Dwarf [2/2] Tap an untapped Dwarf you control: Target creature gets+2/+0 until end of turn. His battle cry unleashed an avalanche of dwarves. Illus. Arnie Swekel Card #84 |
![]() | Dwarven DrillerBuy, 3R, Uncommon Creature - Dwarf [2/2] T: Destroy target land unless its controller has Dwarven Driller deal two damage to him or her. "Drill the planet, its no trouble: Mining granite, making rubble" - Dwarven drilling song Illus. Edward P. Beard, Jr. Card #85 |
![]() | Dwarven ScorcherBuy, R, Common Creature - Dwarf [1/1] Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her. Barbarians invented the blaze of glory. Dwarves protected it. Illus. Thomas M. Baxa Card #86 |
![]() | Ember ShotBuy, 6R, Common Instant Ember Shot deals 3 damage to target creature or player. Draw a card. Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away. Illus. Alan Pollack Card #87 |
![]() | Firecat BlitzBuy, XRR, Uncommon Sorcery Put X 1/1 red Cat creature tokens with haste into play. Remove them from the game at end of turn. Flashback RR, Sacrifice X Mountains Illus. David Martin Card #88 |
![]() | Flaring PainBuy, 1R, Common Instant Damage can't be prevented this turn. Flashback R "I don't rub salt in wounds. I use sulfur." - Maloc, lavamancer Illus. Glen Angus Card #89 |
![]() | Fledgling DragonBuy, 2RR, Rare Creature - Dragon [2/2] Flying Threshold - Fledgling Dragon gets +3/+3 and has "R:Fledgling Dragon gets +1/+0 until end of turn." Illus. Greg Staples Card #90 |
![]() | Goretusk FirebeastBuy, 5R, Common Creature - Beast [2/2] When Goretusk Firebeast comes into play, it deals 4 damage to target player. As a youth, Kamahl took one for a pet. His hair has yet to grow back. Illus. Keith Garletts Card #91 |
![]() | Infectious RageBuy, 1R, Uncommon Enchant Creature Enchanted creature gets +2/-1 When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to play enchanting that creature. Illus. Cristopher Moeller Card #92 |
![]() | Jeska, Warrior AdeptBuy, 2RR, Rare Creature - Barbarian Legend [3/1] First Strike, Haste T: Jeska, Warrior Adept deals 1 damage to target creature or player. "My brother and I both some from Balthor's forge. Kamahl has a temper of fire. I have a temper of steel." Illus. rk post Card #93 |
![]() | Lava DartBuy, R, Common Instant Lava Dart deals 1 damage to target creature or player. Flashback Sacrifice a mountain Illus. Darrell Riche Card #94 |
![]() | Liberated DwarfBuy, R, Common Creature - Dwarf [1/1] R, Sacrifice Librated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. Freed from their chains, these dwarves are bound only by honor. Illus. Greg Hildebrandt Card #95 |
![]() | Lightning SurgeBuy, 3RR, Rare Sorcery Lightning Surge deals 4 damage to target creature or player. Threshold - Instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. Flashback 5RR Illus. Ron Spears Card #96 |
![]() | Planar ChaosBuy, 2R, Uncommon Enchantment At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player play a spell, that player flips a coin. If he or she loses the flip, counter that spell. Illus. Ron Spencer Card #97 |
![]() | Shaman's TranceBuy, 2R, Rare Instant Until end of turn, other players can't play cards from their graveyards and you may play cards in other player's graveyards as though they were in your graveyard. Illus. Greg Hildebrandt Card #98 |
![]() | Soulgorger OrggBuy, 3RR, Uncommon Creature - Nightmare Orgg [6/6] Trample. When Soulgorger Orgg comes into play, you lose all but 1 life. When Soulgorger Orgg leaves play, you gain life equal to the life you lost when Soulgorger Orgg came into play. Illus. John Matson Card #99 |
![]() | Spellgorger BarbarianBuy, 3R, Common Creature - Nightmare Barbarian [3/1] When Spellgorger Barbarian comes into play, discard a card at random from your hand. When Spellgorger Barbarian leaves play, draw a card. The epidemic insanity had a lasting effect on certain barbarians- but no one noticed. Illus. Mark Romanoski Card #100 |
![]() | SwelterBuy, 3R, Uncommon Sorcery Swelter deals two damage to each of two target creatures. No circle has a beginning, but many have forseeable ends. Illus. Ben Thompson Card #101 |
![]() | Swirling SandstormBuy, 3R, Common Sorcery Threshold - Swirling Sandstorm deals 5 damage to each creature without flying. As dust swept out, vultures swept in. Illus. Tony Szczudlo Card #102 |
![]() | Worldgorger DragonBuy, 3RRR, Rare Creature - Nightmare Dragon [7/7] Flying, Trample When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control. Illus. Wayne England Card #103 |
![]() | Anurid BarkripperBuy, 1GG, Common Creature - Beast [2/2] Threshold - Anurid Barkripper gets +2/+2. When it croaks, so do you. Illus. Randy Gallegos Card #104 |
![]() | Anurid SwarmsnapperBuy, 2G, Uncommon Creature - Beast [1/4] Anurid Swarmsnapper may block as though it had flying. 1G: Anurid Swarmsnapper may block an additional creature this turn. Anurids have the problem of airborne invaders licked. Illus. John Matson Card #105 |
![]() | Battlefield ScroungerBuy, 3GG, Common Creature - Centaur [3/3] Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets gets+3/+3 until end of turn. Play this ability only once each turn. Illus. Daren Bader Card #106 |
![]() | BrawnBuy, 3G, Uncommon Creature - Incarnation [3/3] Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. "'I have arrived', bellowed Brawn, and the plane shuddered." - Scroll of Beginnings Illus. Matt Cavotta Card #107 |
![]() | Canopy ClawsBuy, G, Common Instant Target creature loses flying until end of turn. Flashback G Illus. Matthew Mitchell Card #108 |
![]() | Centaur RootcasterBuy, 3G, Common Creature - Centaur Druid [2/2] Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. Illus. Eric Peterson Card #109 |
![]() | Crush of WurmsBuy, 6GGG, Rare Sorcery Put 3 6/6 green Wurm tokens into play Flashback 9GGG Illus. Christopher Moeller Card #110 |
![]() | Elephant GuideBuy, 2G, Uncommon Enchant Creature Enchanted creature gets +3/+3. When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token into play. Nature's strength outlives the strong. Illus. Jim Nelson Card #111 |
![]() | Epic StruggleBuy, 2GG, Rare Enchantment At the beginning of your upkeep, if you control twenty or more creatures, you win the game. "If our foes will not listen to words, perhaps hooves and claws will make them take notice" - Seton, centaur druid Illus. Greg & Tim Hildebrandt Card #112 |
![]() | Erhnam DjinnBuy, 3G, Rare Creature - Djinn [4/5] At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. He provides a safe path to nowhere Illus. Greg Staples Card #113 |
![]() | Exoskeletal ArmorBuy, 1G, Uncommon Enchant Creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. "We use only what we need - but in times of strife, our need becomes great" - Centaur warrior Illus. Wayne England Card #114 |
![]() | Folk MedicineBuy, 2G, Common Instant You gain 1 life for each creature you control. Flashback 1W Sometimes the healers need healing. Illus. Matt Cavotta Card #115 |
![]() | Forcemage AdvocateBuy, 1G, Uncommon Creature - Centaur [2/1] T: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature. "Our unity remains our strength." Illus. Darrell Riche Card #116 |
![]() | GenesisBuy, 4G, Rare Creature - Incarnation [4/4] At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand. "First through the Riftsone was Genesis - and the world was lifeless no more." - Scroll of Beginnings Illus. Mark Zug Card #117 |
![]() | Giant WarthogBuy, 5G, Common Creature - Beast [5/5] Trample "When the Ancestor saw the cruelty her human children were capable of, Her fury shook the world. From this outburst sprang the warthogs." - Nomad myth Illus. Kev Walker Card #118 |
![]() | Grizzly FateBuy, 3GG, Uncommon Sorcery Put two 2/2 green Bear creature tokens into play. Threshold - Instead, put 4 2/2 green Bear creature tokens into play. Flashback 5GG Illus. Dave Dorman Card #119 |
![]() | Harvester DruidBuy, 1G, Common Creature - Druid [1/1] T: Add to your mana pool one mana of any color that a land you control could produce. "In the end, the same soil lies atop the field, within the mountain, and under the sea." Illus. David Martin Card #120 |
![]() | Ironshell BeetleBuy, 1G, Common Creature - Insect [1/1] When Ironshell Beetle comes into play, put a +1/+1 counter on target creature. "Why waste time creating weapons? Nature provides us with all we need." - Centaur warrior Illus. Heather Hudson Card #121 |
![]() | Krosan ReclamationBuy, 1G, Uncommon Instant Target player shuffles up to two target cards from his or her graveyard into his or her library. Flashback 1G Illus. Gary Ruddell Card #122 |
![]() | Krosan WayfarerBuy, G, Common Creature - Druid [1/1] Sacrifice Krosan Wayfarer: Put a land card from your hand into play. "The Krosan forest lives, and druids are its seeds." - Seton, centaur druid Illus. Edward P. Beard, Jr. Card #123 |
![]() | Living WishBuy, 1G, Rare Sorcery Choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Remove Living Wish from the game. He wished for growth, but not for a way to control it. Illus. Eric Peterson Card #124 |
![]() | Nantuko TracerBuy, 1G, Common Creature - Insect Druid [2/1] When Nantuko Tracer comes into play, you may put target card from a graveyard on the bottom of its owner's library. Your past is a map to where you will go. - Nantuko teaching Illus. Greg Staples Card #125 |
![]() | Nullmage AdvocateBuy, 2G, Common Creature - Insect Druid [2/3] T: Return two target cards in an opponent's graveyard to his or her hand. Destroy target artifact or enchantment. "Our unity unmasks your deceit." Illus. Darrell Riche Card #126 |
![]() | Phantom CentaurBuy, 2GG, Uncommon Creature - Centaur Spirit [2/0] Protection from Black Phantom Centaur comes into play with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. Illus. Carl Critchlow Card #127 |
![]() | Phantom NantukoBuy, 2G, Rare Creature - Insect Spirit [0/0] Trample Phantom Nantuko comes into play with two +1/+1 counters on it. If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. T: Put a +1/+1 counter on Phantom Nantuko. Illus. Wayne England Card #128 |
![]() | Phantom TigerBuy, 2G, Common Creature - Cat Spirit [1/0] Phantom Tiger comes into play with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. Illus. Brian Snoddy Card #129 |
![]() | SeedtimeBuy, 1G, Rare Instant Play Seedtime only on your turn. Take an extra turn after this one if an opponent played a blue spell this turn. The hippo grows wings to fight the condor. - Nantuko teaching Illus. Rebecca Guay Card #130 |
![]() | Serene SunsetBuy, XG, Uncommon Instant Prevent all combat damage X target creatures would deal this turn. The armies paused, silent, as the warriors reflected on the sunsets of their youth. Illus. David Martin Card #131 |
![]() | Sudden StrengthBuy, 3G, Common Instant Target creature gets +3/+3 until end of turn. Draw a card. The Mirari's magic transformed the Krosan Forest - and its inhabitants. Illus. Alan Pollack Card #132 |
![]() | Sylvan SafekeeperBuy, G, Rare Creature - Wizard [1/1] Sacrifice a land: Target creature you control can't be the target of spells or abilities until end of turn. "How could someone so small cause so much trouble?" - Nomad sentry Illus. Pete Venters Card #133 |
![]() | Thriss, Nantuko PrimusBuy, 5GG, Rare Creature - Insect Druid Legend [5/5] G, T: Target creature gets +5/+5 until end of turn. "When you live for others, you live for yourself." Illus. John Avon Card #134 |
![]() | Tunneler WurmBuy, 6GG, Uncommon Creature - Wurm [6/6] Discard a card in your hand: Regenerate Tunneler Wurm If an anurid's lucky, it'll find a warm tunnel for bedtime. If a wurm's lucky, it'll find a warm anurid for breakfast. Illus. Jeff Easley Card #135 |
![]() | Venomous VinesBuy, 2GG, Common Sorcery Destroy target enchanted permenant. "True strength comes from within. The false promis of unnatural power only incurs Krosa's wrath." - Seton, centaur druid Illus. Ron Spencer Card #136 |
![]() | Anurid BrushhopperBuy, 1GW, Rare Creature - Beast [3/4] Discard two cards from your hand: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn. It"s so tough it frightens itself into hiding. Illus. Arnie Swekel Card #137 |
![]() | Hunting GroundsBuy, GW, Rare Enchantment Threshold - Whenever an opponent plays a spell, you may put a creature card from your hand into play. In the heavy hush of Krosa, drawing on mana is like ringing a dinner bell. Illus. Mark Brill Card #138 |
![]() | Mirari's WakeBuy, 3GW, Rare Enchantment Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. The land drank power from the Mirari as though it has thirsted for it forever. Illus. David Martin Card #139 |
![]() | Phantom NishobaBuy, 5GW, Rare Creature - Beast Spirit [0/0] Trample Phantom Nishoba comes into play with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. Illus. Arnie Swekel Card #140 |
![]() | Krosan VergeBuy, Uncommon Land Krosan Verge comes into play tapped. T: Add one colorless mana to your mana pool. 2, T, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them into play tapped. Then shuffle your library. Illus. Tony Szczudlo Card #141 |
![]() | Nantuko MonasteryBuy, Uncommon Land T: Add one colorless mana to your mana pool. Threshold - GW: Nantuko Monastery becomes a 4/4 green and white creature with first strike until end of turn. It's still a land. Illus. Rob Alexander Card #142 |
![]() | Riftstone PortalBuy, Uncommon Land T: Add one colorless mana to your mana pool. As long as Riftstone Portal is in your graveyard, lands you control have "T: Add G or W to your mana pool." Illus. Don Hazeltine Card #143 |