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Dissension Spoiler (190 cards)

Aurora EidolonBuy, 3W, Common
Creature - Spirit [2/2]
W, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn.
Whenever you play a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

Illus. Justin Sweet
Card #1
Azorius HeraldBuy, 2W, Uncommon
Creature - Spirit [2/1]
Azorius Herald is unblockable.
When Azorius Herald comes into play, you gain 4 life.
When Azorius Herald comes into play, sacrifice it unless U was spent to play it.

"As peace should be-gentle yet unstoppable."
-Augustin IV

Illus. Justin Sweet
Card #2
Beacon HawkBuy, 1W, Common
Creature - Bird [1/1]
Flying
Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.
W: Beacon Hawk gets +0/+1 until end of turn.

Illus. William Simpson
Card #3
Blessing of the NephilimBuy, W, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each of its colors.

"Before the first stone was laid or the first elf-child born, the power of the nephilim was gathering. Let that power be spread by my hands."
Illus. Greg Hildebrandt
Card #4
Brace for ImpactBuy, 4W, Uncommon
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Flesh can be tempered by spellcraft and forged ever stronger by the hammers of foes.
Illus. Dan Scott
Card #5
CaromBuy, 1W, Common
Instant
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.

Her enemy's strength is her own.
Illus. Alex Horley-Orlandelli
Card #6
Celestial AncientBuy, 3WW, Rare
Creature - Elemental [3/3]
Flying
Whenever you play an enchantment spell, put a +1/+1 counter on each creature you control.

"We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings."
-Josuri

Illus. Mark Tedin
Card #7
CondemnBuy, W, Uncommon
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now!"
-Alovnek, Boros guildmage

Illus. Daren Bader
Card #8
Freewind EquenautBuy, 2W, Common
Creature - Human Archer [2/2]
Flying
As long as Freewind Equenaut is enchanted, it has "T: Freewind Equenaut deals 2 damage to target attacking or blocking creature."

Confront her, and feel the hooves of her steed. Ignore her, and feel the sting of her arrow.
Illus. Rebecca Guay
Card #9
Guardian of the GuildpactBuy, 3W, Common
Creature - Spirit [2/3]
Protection from monocolored

The magic of the Guildpact gives aegis to the spirits pressed into its service. Upon entering the afterlife, they find new focus and are charged with defending the Guildpact against those who would see it broken.
Illus. Fred Hooper
Card #10
Haazda ExoneratorBuy, W, Common
Creature - Human Cleric [1/1]
T, Sacrifice Haazda Exonerator: Destroy target Aura.

"This aura threatens the sanctity of your soul. Wrenching it free won't be easy on either of us. If you're ready, we'll begin."
Illus. Kev Walker
Card #11
Haazda Shield MateBuy, 2W, Rare
Creature - Human Soldier [1/1]
At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WW.
W: The next time a source of your choice would deal damage to you this turn, prevent that damage.

The Haazda shield is broad, protecting both the free and the guilded.
Illus. Ron Spears
Card #12
Mistral ChargerBuy, 1W, Uncommon
Creature - Pegasus [2/1]
Flying

Some sky steeds break from the thundering herd to ride free on the open winds.
Illus. Terese Nielsen
Card #13
Paladin of PrahvBuy, 4WW, Uncommon
Creature - Human Knight [3/4]
Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast - 1W, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Play this ability only during your upkeep and only once each turn.)

Illus. William Simpson
Card #14
Proclamation of RebirthBuy, 2W, Rare
Sorcery
Return up to three target creature cards with converted mana cost 1 or less from your graveyard to play.
Forecast - 5W, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to play. (Play this ability only during your upkeep and only once each turn.)

Illus. William Simpson
Card #15
Proper BurialBuy, 3W, Rare
Enchantment
Whenever a creature you control is put into a graveyard from play, you gain life equal to that creature's toughness.

Properly honored dead gain the peace of the grave and freedom from the call of the Ghost Quarter.
Illus. Luca Zontini
Card #16
Soulsworn JuryBuy, 2W, Common
Creature - Spirit [1/4]
Defender (This creature can't attack.)
1U, Sacrifice Soulsworn Jury: Counter target creature spell.

In death, as in life, they protect the Grand Arbiter from exposure to contrary points of view.
Illus. Zoltan Boros & Gabor Szikszai
Card #17
Steeling StanceBuy, 1WW, Common
Instant
Creatures you control get +1/+1 until end of turn.
Forecast - W, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Play this ability only during your upkeep and only once each turn.)

Illus. Randy Gallegos
Card #18
Stoic EphemeraBuy, 2W, Uncommon
Creature - Spirit [5/5]
Defender (This creature can't attack.)
Flying
When Stoic Ephemera blocks, sacrifice it at end of combat.

"Life is fleeting, and so is death. Only the oath is eternal."
Illus. Randy Gallegos
Card #19
Valor Made RealBuy, W, Common
Instant
Target creature can block any number of creatures this turn.

"As my father taught, 'Training will raise your shield to the blow, but courage fills the gaps the shield leaves open.'"
Illus. Jeff Miracola
Card #20
Wakestone GargoyleBuy, 3W, Rare
Creature - Gargoyle [3/4]
Defender (This creature can't attack.)
Flying
1W: Creatures you control with defender can attack this turn as though they didn't have defender.

Its pulsating cry shatters bonds of iron, granite, and servitude.
Illus. Jim Murray
Card #21
Court HussarBuy, 2U, Uncommon
Creature - Vedalken Knight [1/3]
Vigilance
When Court Hussar comes into play, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar comes into play, sacrifice it unless W was spent to play it.

Illus. Ron Spears
Card #22
Cytoplast ManipulatorBuy, 2UU, Rare
Creature - Human Wizard Mutant [0/0]
Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
U, T: Gain control of target creature with a +1/+1 counter on it as long as Cytoplast Manipulator remains in play.

Illus. Dan Scott
Card #23
Enigma EidolonBuy, 3U, Common
Creature - Spirit [2/2]
U, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard.
Whenever you play a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.

Illus. Shishizaru
Card #24
Govern the GuildlessBuy, 5U, Rare
Sorcery
Gain control of target monocolored creature.
Forecast - 1U, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Play this ability only during your upkeep and only once each turn.)

Illus. Alex Horley-Orlandelli
Card #25
Helium SquirterBuy, 4U, Common
Creature - Beast Mutant [0/0]
Graft 3 (This creature comes into play with three +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
1: Target creature with a +1/+1 counter on it gains flying until end of turn.

Illus. Hideaki Takamura
Card #26
Novijen SagesBuy, 4UU, Rare
Creature - Human Advisor Mutant [0/0]
Graft 4 (This creature comes into play with four +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
1, Remove two +1/+1 counters from among creatures you control: Draw a card.

Illus. Luca Zontini
Card #27
Ocular HaloBuy, 3U, Common
Enchantment - Aura
Enchant creature
Enchanted creature has "T: Draw a card."
W: Enchanted creature gains vigilance until end of turn.

While the soldier dreams, the eyes stand watch.
Illus. Ralph Horsley
Card #28
PlaxmantaBuy, 1U, Uncommon
Creature - Beast [2/2]
You may play Plaxmanta any time you could play an instant.
When Plaxmanta comes into play, creatures you control can't be the targets of spells or abilities this turn.
When Plaxmanta comes into play, sacrifice it unless G was spent to play it.

Illus. Alan Pollack
Card #29
Psychic PossessionBuy, 2UU, Rare
Enchantment - Aura
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.

"You will do the thinking for the both of us!"
Illus. Mark Tedin
Card #30
Silkwing ScoutBuy, 2U, Common
Creature - Faerie Scout [2/1]
Flying
G, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Illus. Rebecca Guay
Card #31
SkyscribingBuy, XUU, Uncommon
Sorcery
Each player draws X cards.
Forecast - 2U, Reveal Skyscribing from your hand: Each player draws a card. (Play this ability only during your upkeep and only once each turn.)

Illus. Luca Zontini
Card #32
Spell SnareBuy, U, Uncommon
Instant
Counter target spell with converted mana cost 2.

Every culture has its unlucky numbers. In a city where you're either alone, in a crowd, or being stabbed in the back, two is the worst number of all.
Illus. Hideaki Takamura
Card #33
Tidespout TyrantBuy, 5UUU, Rare
Creature - Djinn [5/5]
Flying
Whenever you play a spell, return target permanent to its owner's hand.

He unmakes the world in his own image.
Illus. Dany Orizio
Card #34
Vigean GraftmageBuy, 2U, Uncommon
Creature - Vedalken Wizard Mutant [0/0]
Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
1U: Untap target creature with a +1/+1 counter on it.

Illus. Alan Pollack
Card #35
Vision SkeinsBuy, 1U, Common
Instant
Each player draws two cards.

"I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first."
Illus. Aleksi Briclot
Card #36
Writ of PassageBuy, U, Common
Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn.
Forecast - 1U, Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Play this ability only during your upkeep and only once each turn.)

Illus. Luca Zontini
Card #37
Bond of AgonyBuy, XB, Uncommon
Sorcery
As an additional cost to play Bond of Agony, pay X life.
Each other player loses X life.

The Rakdos are unique in designing torture equipment they can operate while "suffering" alongside their victims.
Illus. Luca Zontini
Card #38
Brain PryBuy, 1B, Uncommon
Sorcery
Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.

To the Rakdos, the fun is in the shakedown. The loot is usually discarded.
Illus. Jim Nelson
Card #39
Crypt ChampionBuy, 3B, Uncommon
Creature - Zombie [2/2]
Double strike
When Crypt Champion comes into play, each player puts a creature card with converted mana cost 3 or less from his or her graveyard into play.
When Crypt Champion comes into play, sacrifice it unless R was spent to play it.

Illus. Pete Venters
Card #40
Delirium SkeinsBuy, 2B, Common
Sorcery
Each player discards three cards.

There came a rush, a sudden fire in the mind. Then the two saw only the sooty fog of madness, heard only the crackling of their last thoughts burning away.
Illus. Aleksi Briclot
Card #41
Demon's JesterBuy, 3B, Common
Creature - Imp [2/2]
Flying
Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand.

They knock 'em dead, with or without the punch line.
Illus. Pete Venters
Card #42
DrekavacBuy, 1B, Uncommon
Creature - Beast [3/3]
When Drekavac comes into play, sacrifice it unless you discard a noncreature card.

Like a vulture's scalp, the face of a drekavac is oily and hairless. The filth and disease of its carrion diet slip off its blood-slick skin.
Illus. Carl Critchlow
Card #43
Enemy of the GuildpactBuy, 4B, Common
Creature - Spirit [4/2]
Protection from multicolored

Guilds often exterminate those who saw or knew too much. Some vindictive souls retain their knowledge, using it in the afterlife to crush the guilded and the vile bargain that gives them power.
Illus. Fred Hooper
Card #44
Entropic EidolonBuy, 3B, Common
Creature - Spirit [2/2]
B, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.
Whenever you play a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.

Illus. Aleksi Briclot
Card #45
Infernal TutorBuy, 1B, Rare
Sorcery
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library.
Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.

Illus. Kev Walker
Card #46
Macabre WaltzBuy, 1B, Common
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.

"All dead move to the hollow rhythm of necromancy."
-Savra

Illus. Jim Murray
Card #47
Nettling CurseBuy, 2B, Common
Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
1R: Enchanted creature attacks this turn if able.

"I call them 'Poke' and 'Prod.'"
-Chagrach, Rakdos cursemage

Illus. Jeremy Jarvis & Wayne Reynolds
Card #48
NightcreepBuy, BB, Uncommon
Instant
Until end of turn, all creatures become black and all lands become Swamps.

"Please tell me I'm hallucinating. I'd rather be crazy than here."
-Gorev Hadszak, Wojek investigator

Illus. Jeff Miracola
Card #49
Nihilistic GleeBuy, 2BB, Rare
Enchantment
2B, Discard a card: Target opponent loses 1 life and you gain 1 life.
Hellbent - 1, Pay 2 life: Draw a card. Play this ability only if you have no cards in hand.

"All ends in obliteration-love in hatred, life in death, and light in empty darkness."
Illus. Ron Spears & Wayne Reynolds
Card #50
RagamuffynBuy, 2B, Uncommon
Creature - Zombie Cleric [2/2]
Hellbent - T, Sacrifice a creature or land: Draw a card. Play this ability only if you have no cards in hand.

They cut the stitches and give her sips of her brew. Then they sew her up again, and she's back to stirring.
Illus. rk post
Card #51
RatcatcherBuy, 4BB, Rare
Creature - Ogre Rogue [4/4]
Fear
At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library.

An ogre's poisonous stench is like fine Kashkaval cheese to the noses lowest to the ground.
Illus. Dan Scott
Card #52
Seal of DoomBuy, 2B, Common
Enchantment
Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

"A basilisk's gaze is effective, but disposing of physical remains is a tiresone task. It's far more discrete to dissolve one's victim entirely."
-Szadek

Illus. Ralph Horsley
Card #53
Slaughterhouse BouncerBuy, 4B, Common
Creature - Ogre Warrior [3/3]
Hellbent - When Slaughterhouse Bouncer is put into a graveyard from play, if you have no cards in hand, target creature gets -3/-3 until end of turn.

A Rakdos party is a flop if anyone lives to talk about it.
Illus. Greg Staples
Card #54
Slithering ShadeBuy, B, Uncommon
Creature - Shade [0/1]
Defender (This creature can't attack.)
B: Slithering Shade gets +1/+1 until end of turn.
Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.

Illus. Daren Bader
Card #55
Unliving PsychopathBuy, 2BB, Rare
Creature - Zombie Assassin [0/4]
B: Unliving Psychopath gets +1/-1 until end of turn.
B, T: Destroy target creature with power less than Unliving Psychopath's power.

"The victim bears the marks of the 'Ktozok Impaler'. . . but he was executed years ago!"
-Gorev Hadszak, Wojek investigator

Illus. Greg Staples
Card #56
Vesper GhoulBuy, 2B, Common
Creature - Zombie Druid [1/1]
T, Pay 1 life: Add one mana of any color to your mana pool.

"Nature's exceptions remind us not to think in absolutes. Just as the orchid blossoms on blackened stone, so does the gift of mana occasionally manifest in the undead."
-Bougrat, druid of the Cult of Yore

Illus. Thomas M. Baxa
Card #57
Wit's EndBuy, 5BB, Rare
Sorcery
Target player discards his or her hand.

"Some images are so powerful that one glance burns them into your mind forever. Come, let us gaze on nothingness."
-Szadek

Illus. Kev Walker
Card #58
Cackling FlamesBuy, 3R, Common
Instant
Cackling Flames deals 3 damage to target creature or player.
Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.

"I like a little entertainment with my dinner."
-Rakdos

Illus. Shishizaru
Card #59
DemonfireBuy, XR, Rare
Sorcery
Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead.
Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.

Illus. Greg Staples
Card #60
Flame-Kin War ScoutBuy, 3R, Uncommon
Creature - Elemental Scout [2/4]
When another creature comes into play, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

"The forward flame-kin are popping. We have incoming!"
-Svar, Boros signaler

Illus. Fred Hooper
Card #61
Flaring Flame-KinBuy, 2R, Uncommon
Creature - Elemental Warrior [2/2]
As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "R: Flaring Flame-Kin gets +1/+0 until end of turn."

A flame-kin is always formidable, but feeding its fire with a sorcerous gift grants it the power to devastate armies.
Illus. Brian Hagan
Card #62
Gnat Alley CreeperBuy, 2R, Uncommon
Creature - Human Rogue [3/1]
Gnat Alley Creeper can't be blocked by creatures with flying.

Despite its diminutive name, Gnat Alley is the longest street in Ravnica. Mile after twisting mile, it threads its way among the broader, safer thoroughfares like a parasite.
Illus. Pete Venters
Card #63
Ignorant BlissBuy, 1R, Uncommon
Instant
Remove all cards in your hand from the game face down. At end of turn, return those cards to your hand, then draw a card.

"A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own."
-Quyzl, chronarch prodigy

Illus. Jeff Miracola
Card #64
Kill-Suit CultistBuy, R, Common
Creature - Goblin Berserker [1/1]
Kill-Suit Cultist attacks each turn if able.
B, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.

Dressed to kill.
Illus. Alex Horley-Orlandelli
Card #65
Kindle the CarnageBuy, 1RR, Uncommon
Sorcery
Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.

"Start knockin' heads, boys, and don't stop 'til the ragamuffyn sings!"
Illus. Dany Orizio
Card #66
Ogre GatecrasherBuy, 3R, Common
Creature - Ogre Rogue [3/3]
When Ogre Gatecrasher comes into play, destroy target creature with defender.

A popular game among ogres is to see how many revolutions a head can make before it pops off.
Illus. Daren Bader
Card #67
Psychotic FuryBuy, 1R, Common
Instant
Target multicolored creature gains double strike until end of turn.
Draw a card.

"Rage, my servants. Our ancient power is renewed in blood."
-Rakdos

Illus. Kev Walker
Card #68
Rakdos Pit DragonBuy, 2RR, Rare
Creature - Dragon [3/3]
RR: Rakdos Pit Dragon gains flying until end of turn.
R: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand.

Illus. Kev Walker
Card #69
Sandstorm EidolonBuy, 3R, Common
Creature - Spirit [2/2]
R, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.
Whenever you play a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.

Illus. Brian Hagan
Card #70
Seal of FireBuy, R, Common
Enchantment
Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.

"If it breathes, it will burn."
-Rakdos pyromancers' creed

Illus. Ralph Horsley
Card #71
Squealing DevilBuy, 1R, Uncommon
Creature - Devil [2/1]
Fear
When Squealing Devil comes into play, you may pay X. If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil comes into play, sacrifice it unless B was spent to play it.

Illus. Matt Cavotta
Card #72
Stalking VengeanceBuy, 5RR, Rare
Creature - Avatar [5/5]
Haste
Whenever another creature you control is put into a graveyard from play, it deals damage equal to its power to target player.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.
Illus. Anthony S. Waters
Card #73
Stormscale AnarchBuy, 2RR, Rare
Creature - Viashino Shaman [2/2]
2R, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead.

Illus. Ralph Horsley
Card #74
Taste for MayhemBuy, R, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

The taste of blood breaks down what little self-control the Rakdos possess.
Illus. Greg Hildebrandt
Card #75
Utvara ScalperBuy, 1R, Common
Creature - Goblin Scout [1/2]
Flying
Utvara Scalper attacks each turn if able.

He wages war wherever the wind carries him.
Illus. Christopher Rush
Card #76
War's TollBuy, 3R, Rare
Enchantment
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Razia, archangel of war, demands total commitment.
Illus. Dana Knutson
Card #77
Weight of SpiresBuy, R, Uncommon
Instant
Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.

"Finally, a good use for an Azorius courthouse."
-Ghut Rak, Gruul guildmage

Illus. Michael Sutfin
Card #78
Whiptail MolochBuy, 4R, Common
Creature - Lizard [6/3]
When Whiptail Moloch comes into play, it deals 3 damage to target creature you control.

"It wags its tail when it's happy. It wags its tail when it's angry. Nope, there's no good time to be around a whiptail."
-Rugar, Leaguehall Infirmary patient

Illus. Darrell Riche
Card #79
Aquastrand SpiderBuy, 1G, Common
Creature - Spider Mutant [0/0]
Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
G: Target creature with a +1/+1 counter on it can block as though it had flying this turn.

Illus. Dany Orizio
Card #80
Cytoplast Root-KinBuy, 2GG, Rare
Creature - Elemental Mutant [0/0]
Graft 4 (This creature comes into play with four +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin comes into play, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it.
2: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

Illus. Thomas M. Baxa
Card #81
Cytospawn ShamblerBuy, 6G, Common
Creature - Elemental Mutant [0/0]
Graft 6 (This creature comes into play with six +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
G: Target creature with a +1/+1 counter on it gains trample until end of turn.

Illus. Anthony S. Waters
Card #82
Elemental ResonanceBuy, 2GG, Rare
Enchantment - Aura
Enchant permanent
At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Illus. Mark Tedin
Card #83
Fertile ImaginationBuy, 2GG, Uncommon
Sorcery
Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens into play for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, and sorcery.)

Illus. Dan Scott
Card #84
Flash FoliageBuy, 2G, Uncommon
Instant
Put a 1/1 green Saproling creature token into play blocking target creature attacking you.
Draw a card.

"This undemanding vegetation takes root in a mote of dust but grows incredibly quickly."
-Simic research notes

Illus. Ron Spears
Card #85
Indrik StomphowlerBuy, 4G, Uncommon
Creature - Beast [4/4]
When Indrik Stomphowler comes into play, destroy target artifact or enchantment.

"An indrik's howl has destructive power much subtler than that of its crushing foot. The sound is mundane, but inaudible vibrations scatter and sunder magical contrivances."
-Simic research notes

Illus. Carl Critchlow
Card #86
Loaming ShamanBuy, 2G, Rare
Creature - Centaur Shaman [3/2]
When Loaming Shaman comes into play, target player shuffles any number of target cards from his or her graveyard into his or her library.

His work determines who is remembered and who feeds the worms.
Illus. Carl Critchlow
Card #87
Might of the NephilimBuy, 1G, Uncommon
Instant
Target creature gets +2/+2 until end of turn for each of its colors.

"Send a runner to Tin Street, and tell 'em the delivery has been . . . uh . . . held up."
-Bonmod, caravan rear guard

Illus. Parente
Card #88
Patagia ViperBuy, 3G, Uncommon
Creature - Snake [2/1]
Flying
When Patagia Viper comes into play, put two 1/1 green and blue Snake creature tokens into play.
When Patagia Viper comes into play, sacrifice it unless U was spent to play it.

Illus. Christopher Moeller
Card #89
Protean HulkBuy, 5GG, Rare
Creature - Beast [6/6]
When Protean Hulk is put into a graveyard from play, search your library for any number of creature cards with total converted mana cost 6 or less and put them into play. Then shuffle your library.

"Meat and eggs. We eat!"
-Borborygmos

Illus. Matt Cavotta
Card #90
Simic BasiliskBuy, 4GG, Uncommon
Creature - Basilisk Mutant [0/0]
Graft 3 (This creature comes into play with three +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
1G: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."

Illus. Luca Zontini
Card #91
Simic InitiateBuy, G, Common
Creature - Human Mutant [0/0]
Graft 1 (This creature comes into play with a +1/+1 counter on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)

Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.
Illus. Dany Orizio
Card #92
Simic RagwormBuy, 3G, Common
Creature - Worm [3/3]
U: Untap Simic Ragworm.

"Infused with autochthon blood for size and hellion cells for speed, the ragworm is perfect for clearing the undergardens of both rats and vagrants."
-Yolov, Simic bioengineer

Illus. Nick Percival
Card #93
Sporeback TrollBuy, 3G, Common
Creature - Troll Mutant [0/0]
Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
1G: Regenerate target creature with a +1/+1 counter on it.

Illus. Dan Scott
Card #94
Sprouting PhytohydraBuy, 4G, Rare
Creature - Plant Hydra [0/2]
Defender (This creature can't attack.)
Whenever Sprouting Phytohydra is dealt damage, you may put a token into play that's a copy of Sprouting Phytohydra.

A hydra tender's problem isn't having enough defenses but enough pots.
Illus. Heather Hudson
Card #95
Stomp and HowlBuy, 2G, Uncommon
Sorcery
Destroy target artifact and target enchantment.

"Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form."
-Ivos Koba, indrik handler

Illus. Carl Critchlow
Card #96
Street SavvyBuy, G, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.

"It takes more than swift feet and dark shadows to slip by me unnoticed."
Illus. Kev Walker
Card #97
ThriveBuy, XG, Common
Sorcery
Put a +1/+1 counter on each of X target creatures.

The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return.
Illus. Daren Bader
Card #98
Utopia SprawlBuy, G, Common
Enchantment - Aura
Enchant Forest
As Utopia Sprawl comes into play, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.

Illus. Ron Spears
Card #99
Verdant EidolonBuy, 3G, Common
Creature - Spirit [2/2]
G, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool.
Whenever you play a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.

Illus. Tsutomu Kawade
Card #100
AEthermage's TouchBuy, 2WU, Rare
Instant
Reveal the top four cards of your library. You may put a creature card from among them into play with "At the end of your turn, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Illus. Randy Gallegos
Card #101
Anthem of RakdosBuy, 2BRR, Rare
Enchantment
Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.
Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.

Illus. Ralph Horsley
Card #102
Assault ZeppelidBuy, 2UG, Common
Creature - Beast [3/3]
Flying, trample

"Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war-enough to fund the final stages of Project Kraj."
-Momir Vig

Illus. Jeremy Jarvis
Card #103
Azorius AEthermageBuy, 1WU, Uncommon
Creature - Human Wizard [1/1]
Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.

In her single metasphere are bound the records of every AEtheric transaction since the time of Azor.
Illus. Heather Hudson
Card #104
Azorius First-WingBuy, WU, Common
Creature - Griffin [2/2]
Flying, protection from enchantments

With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey.
Illus. Alex Horley-Orlandelli
Card #105
Azorius PloyBuy, 1WWU, Uncommon
Instant
Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.

Azorius military tactics, like their legal tactics, capitalize on delay and nullification.
Illus. Michael Sutfin
Card #106
BoundBuy, 3BG, Rare
Instant
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Then remove this card from the game.

Illus. Jim Nelson
Card #107
DeterminedBuy, GU, Rare
Instant
Other spells you control can't be countered by spells or abilities this turn.
Draw a card.

Illus. Jim Nelson
Card #107
Coiling OracleBuy, UG, Common
Creature - Snake Elf Druid [1/1]
When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
Illus. Mark Zug
Card #108
CrimeBuy, 3WB, Rare
Sorcery
Put target creature or enchantment card in an opponent's graveyard into play under your control.

Illus. Randy Gallegos
Card #109
PunishmentBuy, XBG, Rare
Sorcery
Destroy each artifact, creature, and enchantment with converted mana cost X.

Illus. Randy Gallegos
Card #109
CytoshapeBuy, 1UG, Rare
Instant
Choose a nonlegendary creature in play. Target creature becomes a copy of that creature until end of turn.

"Though highly effective at reshaping flesh, these specially bred cytoplasts leave the subject reeking of omnibian mucus."
-Simic research notes

Illus. Alan Pollack
Card #110
Dread SlagBuy, 3BR, Rare
Creature - Horror [9/9]
Trample
Dread Slag gets -4/-4 for each card in your hand.

A thousand phobias sopped from the city and wrung from Rix Maadi as one.
Illus. Anthony S. Waters
Card #111
Experiment KrajBuy, 2UUGG, Rare
Legendary Creature - Ooze Mutant [4/6]
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
T: Put a +1/+1 counter on target creature.

"Of course it will grow beyond control-it was designed to choose its own evolution."
-Momir Vig

Illus. Mark Tedin
Card #112
Gobhobbler RatsBuy, BR, Common
Creature - Rat [2/2]
Hellbent - Gobhobbler Rats gets +1/+0 and has "B: Regenerate Gobhobbler Rats" as long as you have no cards in hand.

Lyzolda's pet rats eat better than the average citizen. In fact, they can usually be found eating the average citizen.
Illus. Michael Sutfin
Card #113
Grand Arbiter Augustin IVBuy, 2WU, Rare
Legendary Creature - Human Advisor [2/3]
White spells you play cost 1 less to play.
Blue spells you play cost 1 less to play.
Spells your opponents play cost 1 more to play.

The Arbiter is a conduit of justice, a will so disciplined that it dispenses justice without ego or remorse.
Illus. Zoltan Boros & Gabor Szikszai
Card #114
Hellhole RatsBuy, 2BR, Uncommon
Creature - Rat [2/2]
Haste
When Hellhole Rats comes into play, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.

"I must speak with Momir Vig about creating a water-spouting watchdog."
-Mathvan, Prahv scrollwarden

Illus. Kev Walker
Card #115
HideBuy, RW, Rare
Instant
Put target artifact or enchantment on the bottom of its owner's library.

Illus. Zoltan Boros & Gabor Szikszai
Card #116
SeekBuy, WB, Rare
Instant
Search target opponent's library for a card and remove that card from the game. You gain life equal to its converted mana cost. Then that player shuffles his or her library.

Illus. Zoltan Boros & Gabor Szikszai
Card #116
HitBuy, 1BR, Uncommon
Instant
Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.

Illus. Darrell Riche
Card #117
RunBuy, 3RG, Uncommon
Instant
Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

Illus. Darrell Riche
Card #117
Isperia the InscrutableBuy, 1WWUU, Rare
Legendary Creature - Sphinx [3/6]
Flying
Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.

Illus. Greg Staples
Card #118
Jagged PoppetBuy, 1BR, Uncommon
Creature - Ogre Warrior [3/4]
Whenever Jagged Poppet is dealt damage, discard that many cards.
Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.

Few puppets are so willing.
Illus. Jeff Miracola
Card #119
Leafdrake RoostBuy, 3UG, Uncommon
Enchantment - Aura
Enchant land
Enchanted land has "GU, T: Put a 2/2 green and blue Drake creature token with flying into play."

"The best experiments are those whose successes replicate themselves."
-Yolov, Simic bioengineer

Illus. Nick Percival
Card #120
Lyzolda, the Blood WitchBuy, 1BR, Rare
Legendary Creature - Human Cleric [3/1]
2, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Sacrificial rites take place before an audience of cheering cultists, each begging to be the next on stage.
Illus. Jim Nelson
Card #121
Momir Vig, Simic VisionaryBuy, 3UG, Rare
Legendary Creature - Elf Wizard [2/2]
Whenever you play a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.
Whenever you play a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Illus. Zoltan Boros & Gabor Szikszai
Card #122
EndsBuy, 3RW, Rare
Instant
Target player sacrifices two attacking creatures.

Illus. Michael Sutfin
Card #123
OddsBuy, UR, Rare
Instant
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.

Illus. Michael Sutfin
Card #123
OmnibianBuy, 1UGG, Rare
Creature - Frog [3/3]
T: Target creature becomes a 3/3 Frog until end of turn.

"This creature has hyperevolved chameleonic abilities. It no longer mimics its surroundings, instead forcing them to take on its form."
-Simic research notes

Illus. Jim Nelson
Card #124
OverruleBuy, XWU, Common
Instant
Counter target spell unless its controller pays X. You gain X life.

With one commanding word, the spell was put down and a fine collected for its casting.
Illus. Alan Pollack
Card #125
Pain MagnificationBuy, 1BR, Uncommon
Enchantment
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

The Rakdos make sure their victims remember their pain-or at least give up a little bit of their sanity in order to forget.
Illus. Aleksi Briclot
Card #126
Palliation AccordBuy, 3WU, Uncommon
Enchantment
Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.
Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.

Illus. William Simpson
Card #127
Plaxcaster FroglingBuy, 1UG, Uncommon
Creature - Frog Mutant [0/0]
Graft 3 (This creature comes into play with three +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
2: Target creature with a +1/+1 counter on it can't be the target of spells or abilities this turn.

Illus. Greg Staples
Card #128
Plumes of PeaceBuy, 1WU, Common
Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Forecast - WU, Reveal Plumes of Peace from your hand: Tap target creature. (Play this ability only during your upkeep and only once each turn.)

Illus. Justin Sweet
Card #129
Pride of the CloudsBuy, WU, Rare
Creature - Elemental Cat [1/1]
Flying
Pride of the Clouds gets +1/+1 for each other creature in play with flying.
Forecast - 2WU, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying into play. (Play this ability only during your upkeep and only once each turn.)

Illus. Rebecca Guay
Card #130
PureBuy, 1RG, Uncommon
Sorcery
Destroy target multicolored permanent.

Illus. Parente
Card #131
SimpleBuy, 1GW, Uncommon
Sorcery
Destroy all Auras and Equipment.

Illus. Parente
Card #131
Rain of GoreBuy, BR, Rare
Enchantment
If a spell or ability would cause its controller to gain life, that player loses that much life instead.

"Stay indoors, away from what seeps over the thresholds. This is the Demon's work, and only ill can come of it."
-Belko, owner of Titan's Keg tavern

Illus. Fred Hooper
Card #132
Rakdos AugermageBuy, BBR, Rare
Creature - Human Wizard [3/2]
First strike
T: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Play this ability only any time you could play a sorcery.

"Great minds bleed alike."
Illus. Zoltan Boros & Gabor Szikszai
Card #133
Rakdos IckspitterBuy, 1BR, Common
Creature - Thrull [1/1]
T: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life.

"Our thrulls dissolve from the inside out in a matter of days. Shoddy work, but they're a scream while they last."
-Uzric, Rakdos guildmage

Illus. Christopher Rush
Card #134
Rakdos the DefilerBuy, 2BBRR, Rare
Legendary Creature - Demon [7/6]
Flying, trample
Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up.

Illus. Zoltan Boros & Gabor Szikszai
Card #135
DevelopmentBuy, 3UR, Rare
Instant
Put a 3/1 red Elemental creature token into play unless any opponent lets you draw a card. Repeat this process two more times.

Illus. Greg Staples
Card #136
ResearchBuy, GU, Rare
Instant
Choose up to four cards you own from outside the game and shuffle them into your library.

Illus. Greg Staples
Card #136
FallBuy, BR, Uncommon
Sorcery
Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.

Illus. Pete Venters
Card #137
RiseBuy, UB, Uncommon
Sorcery
Return target creature card in a graveyard and target creature in play to their owners' hands.

Illus. Pete Venters
Card #137
Simic Sky SwallowerBuy, 5UG, Rare
Creature - Leviathan [6/6]
Flying, trample
Simic Sky Swallower can't be the target of spells or abilities.

"We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design."
-Momir Vig

Illus. rk post
Card #138
Sky HussarBuy, 3WU, Uncommon
Creature - Human Knight [4/3]
Flying
When Sky Hussar comes into play, untap all creatures you control.
Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Play this ability only during your upkeep and only once each turn.)

Illus. Kev Walker
Card #139
DemandBuy, 1WU, Uncommon
Sorcery
Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.

Illus. Daren Bader
Card #140
SupplyBuy, XGW, Uncommon
Sorcery
Put X 1/1 green Saproling creature tokens into play.

Illus. Daren Bader
Card #140
Swift SilenceBuy, 2WUU, Rare
Instant
Counter all other spells. Draw a card for each spell countered this way.

"This world may not know peace, but in my presence you will know quiet."
-Augustin IV

Illus. Greg Staples
Card #141
ErrorBuy, UB, Uncommon
Instant
Counter target multicolored spell.

Illus. Ron Spears & Wayne Reynolds
Card #142
TrialBuy, WU, Uncommon
Instant
Return all creatures blocking or blocked by target creature to their owner's hand.

Illus. Ron Spears & Wayne Reynolds
Card #142
Trygon PredatorBuy, 1UG, Uncommon
Creature - Beast [2/3]
Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.
Illus. Carl Critchlow
Card #143
TwinstrikeBuy, 3BR, Uncommon
Instant
Twinstrike deals 2 damage to each of two target creatures.
Hellbent - Destroy those creatures instead if you have no cards in hand.

They're dying left and right.
Illus. Christopher Rush
Card #144
Vigean HydroponBuy, 1UG, Common
Creature - Plant Mutant [0/0]
Graft 5 (This creature comes into play with five +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
Vigean Hydropon can't attack or block.

Fruits of magic, roots in science.
Illus. Anthony S. Waters
Card #145
Vigean IntuitionBuy, 3UG, Uncommon
Instant
Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (The card types are artifact, creature, enchantment, instant, land, and sorcery.)

Illus. Alex Horley-Orlandelli
Card #146
VoidslimeBuy, UUG, Rare
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary."
-Simic research notes

Illus. Jim Murray
Card #147
WindreaverBuy, 3WU, Rare
Creature - Elemental [1/3]
Flying
W: Windreaver gains vigilance until end of turn.
W: Windreaver gets +0/+1 until end of turn.
U: Switch Windreaver's power and toughness until end of turn.
U: Return Windreaver to its owner's hand.

Illus. Aleksi Briclot
Card #148
Wrecking BallBuy, 2BR, Common
Instant
Destroy target creature or land.

Rakdos festivals almost leave enough rubble in their wake to hide the bodies.
Illus. Ron Spears
Card #149
Avatar of DiscordBuy, (b/r)(b/r)(b/r), Rare
Creature - Avatar [5/3]
((b/r) can be paid with either B or R.)
Flying
When Avatar of Discord comes into play, sacrifice it unless you discard two cards.

Such is the power of Rakdos that even his shadow takes on a cruel life of its own.
Illus. rk post
Card #150
Azorius GuildmageBuy, (w/u)(w/u), Uncommon
Creature - Vedalken Wizard [2/2]
((w/u) can be paid with either W or U.)
2W: Tap target creature.
2U: Counter target activated ability. (Mana abilities can't be targeted.)

Illus. Christopher Moeller
Card #151
Biomantic MasteryBuy, 4(g/u)(g/u)(g/u), Rare
Sorcery
((g/u) can be paid with either G or U.)
Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

"Look beyond, to the vascular awareness that all life is a map to greater knowledge."
-Momir Vig, Biomancy, vol. I

Illus. Dan Scott
Card #152
DovescapeBuy, 3(w/u)(w/u)(w/u), Rare
Enchantment
((w/u) can be paid with either W or U.)
Whenever a player plays a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying into play, where X is the spell's converted mana cost.

Illus. Shishizaru
Card #153
Minister of ImpedimentsBuy, 2(w/u), Common
Creature - Human Advisor [1/1]
((w/u) can be paid with either W or U.)
T: Tap target creature.

When it takes forever to learn all the rules, no time is left for breaking them.
Illus. Brian Hagan
Card #154
Rakdos GuildmageBuy, (b/r)(b/r), Uncommon
Creature - Zombie Shaman [2/2]
((b/r) can be paid with either B or R.)
3B, Discard a card: Target creature gets -2/-2 until end of turn.
3R: Put a 2/1 red Goblin creature token with haste into play. Remove it from the game at end of turn.

Illus. Jeremy Jarvis
Card #155
Riot SpikesBuy, (b/r), Common
Enchantment - Aura
((b/r) can be paid with either B or R.)
Enchant creature
Enchanted creature gets +2/-1.

Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself.
Illus. Christopher Moeller
Card #156
Shielding PlaxBuy, 2(g/u), Common
Enchantment - Aura
((g/u) can be paid with either G or U.)
Enchant creature
When Shielding Plax comes into play, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.

Illus. Brian Hagan
Card #157
Simic GuildmageBuy, (g/u)(g/u), Uncommon
Creature - Elf Wizard [2/2]
((g/u) can be paid with either G or U.)
1G: Move a +1/+1 counter from target creature onto another target creature with the same controller.
1U: Attach target Aura enchanting a permanent to another permanent with the same controller.

Illus. Aleksi Briclot
Card #158
Azorius SignetBuy, 2, Common
Artifact
1, T: Add WU to your mana pool.

The maze-like design embodies the core of Azorius law-strict structure designed to test wills and stall change.
Illus. Greg Hildebrandt
Card #159
Bronze BombshellBuy, 4, Rare
Artifact Creature - Construct [4/1]
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her.

"Ooh, shiny! Let's pull off the chain and take her with us."
-Ukl, Gruul raider, last words

Illus. Martina Pilcerova
Card #160
Evolution VatBuy, 3, Rare
Artifact
3, T: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "2GU: Double the number of +1/+1 counters on this creature."

The vats are self-contained worlds, bubbling and churning with unnatural speed, boiling down eons of change into moments.
Illus. John Avon
Card #161
Magewright's StoneBuy, 2, Uncommon
Artifact
1, T: Untap target creature that has an activated ability with T in its cost.

The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.
Illus. Carl Critchlow
Card #162
Muse VesselBuy, 4, Rare
Artifact
3, T: Target player removes a card in his or her hand from the game. Play this ability only any time you could play a sorcery.
1: Choose a card removed from the game with Muse Vessel. You may play that card this turn.

Illus. Christopher Rush
Card #163
Rakdos RiteknifeBuy, 2, Rare
Artifact - Equipment
Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "T, Sacrifice a creature: Put a blood counter on Rakdos Riteknife."
BR, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.
Equip 2

Illus. Jim Nelson
Card #164
Rakdos SignetBuy, 2, Common
Artifact
1, T: Add BR to your mana pool.

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
Illus. Greg Hildebrandt
Card #165
Simic SignetBuy, 2, Common
Artifact
1, T: Add GU to your mana pool.

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.
Illus. Greg Hildebrandt
Card #166
Skullmead CauldronBuy, 4, Uncommon
Artifact
T: You gain 1 life.
T, Discard a card: You gain 3 life.

Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures.
Illus. Martina Pilcerova
Card #167
Transguild CourierBuy, 4, Uncommon
Artifact Creature - Golem [3/3]
Transguild Courier is all colors (even if this card isn't in play).

Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats.
Illus. John Avon
Card #168
Walking ArchiveBuy, 3, Rare
Artifact Creature - Golem [1/1]
Defender (This creature can't attack.)
Walking Archive comes into play with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.
2WU: Put a +1/+1 counter on Walking Archive.

Illus. Heather Hudson
Card #169
Azorius ChanceryBuy, Common
Land
Azorius Chancery comes into play tapped.
When Azorius Chancery comes into play, return a land you control to its owner's hand.
T: Add WU to your mana pool.

Illus. John Avon
Card #170
Blood CryptBuy, Rare
Land - Swamp Mountain
(T: Add B or R to your mana pool.)
As Blood Crypt comes into play, you may pay 2 life. If you don't, Blood Crypt comes into play tapped instead.

Illus. Rob Alexander
Card #171
Breeding PoolBuy, Rare
Land - Forest Island
(T: Add G or U to your mana pool.)
As Breeding Pool comes into play, you may pay 2 life. If you don't, Breeding Pool comes into play tapped instead.

Illus. Rob Alexander
Card #172
Ghost QuarterBuy, Uncommon
Land
T: Add 1 to your mana pool.
T, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it into play, then shuffle his or her library.

Where wasted life cries out to be reborn.
Illus. Heather Hudson
Card #173
Hallowed FountainBuy, Rare
Land - Plains Island
(T: Add W or U to your mana pool.)
As Hallowed Fountain comes into play, you may pay 2 life. If you don't, Hallowed Fountain comes into play tapped instead.

Illus. Rob Alexander
Card #174
Novijen, Heart of ProgressBuy, Uncommon
Land
T: Add 1 to your mana pool.
GU, T: Put a +1/+1 counter on each creature that came into play this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Illus. Martina Pilcerova
Card #175
Pillar of the ParunsBuy, Rare
Land
T: Add one mana of any color to your mana pool. Spend this mana only to play a multicolored spell.

Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present.
Illus. Dany Orizio
Card #176
Prahv, Spires of OrderBuy, Uncommon
Land
T: Add 1 to your mana pool.
4WU, T: Prevent all damage a source of your choice would deal this turn.

Prahv, where much work is done to make sure nothing is accomplished.
Illus. Martina Pilcerova
Card #177
Rakdos CarnariumBuy, Common
Land
Rakdos Carnarium comes into play tapped.
When Rakdos Carnarium comes into play, return a land you control to its owner's hand.
T: Add BR to your mana pool.

Illus. John Avon
Card #178
Rix Maadi, Dungeon PalaceBuy, Uncommon
Land
T: Add 1 to your mana pool.
1BR, T: Each player discards a card. Play this ability only any time you could play a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.
Illus. Martina Pilcerova
Card #179
Simic Growth ChamberBuy, Common
Land
Simic Growth Chamber comes into play tapped.
When Simic Growth Chamber comes into play, return a land you control to its owner's hand.
T: Add GU to your mana pool.

Illus. John Avon
Card #180
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