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Coldsnap Spoiler (155 cards)

Arctic FlatsBuy, Uncommon
Snow Land
Arctic Flats comes into play tapped.
T: Add G or W to your mana pool.

"A realm once green now ruled by Frost,Where flesh and field both pay its cost.Those dearly loved, forever lost . . ."
-The Dynasty of Winter Kings

Illus. John Avon
Boreal ShelfBuy, Uncommon
Snow Land
Boreal Shelf comes into play tapped.
T: Add W or U to your mana pool.

"Who will stay the Tyrant's hand,As ice and woe both grip our land?The helpless feel his frozen brand."
-The Dynasty of Winter Kings

Illus. Heather Hudson
Coldsteel HeartBuy, 2, Uncommon
Snow Artifact
Coldsteel Heart comes into play tapped.
As Coldsteel Heart comes into play, choose a color.
T: Add one mana of the chosen color to your mana pool.

The Phyrexian death machine awoke, its coldsteel heart imbuing it with sinister new power.
Illus. Mark Romanoski
Dark DepthsBuy, Rare
Legendary Snow Land
Dark Depths comes into play with ten ice counters on it.
3: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with Flying named Marit Lage into play.

Illus. Stephan Martiniere
Frost MarshBuy, Uncommon
Snow Land
Frost Marsh comes into play tapped.
T: Add U or B to your mana pool.

"Now caged in Winter's bitter chill,Our people cry, their voices shrill
-Eternal cold breaks down their will."
-The Dynasty of Winter Kings

Illus. Jim Pavelec
Highland WealdBuy, Uncommon
Snow Land
Highland Weald comes into play tapped.
T: Add R or G to your mana pool.

"Our noble land, enslaved by Rime,Is it our fate to freeze through time?If this be true, oh wicked crime."
-The Dynasty of Winter Kings

Illus. John Avon
Mouth of RonomBuy, Uncommon
Snow Land
T: Add 1 to your mana pool.
4 S, T, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. (S can be paid with one mana from a snow permanent.)

Illus. Daren Bader
Phyrexian IronfootBuy, 3, Uncommon
Snow Artifact Creature - Construct [3/4]
Phyrexian Ironfoot doesn't untap during your untap step.
1S: Untap Phyrexian Ironfoot. (S can be paid with one mana from a snow permanent.)

It took the Rimewind cultists days to realize they had successfully activated the creature
-it just wasn't interested in moving.

Illus. Stephan Martiniere
Phyrexian SnowcrusherBuy, 6, Uncommon
Snow Artifact Creature - Juggernaut [6/5]
Phyrexian Snowcrusher attacks each turn if able.
1S: Phyrexian Snowcrusher gets +1/+0 until end of turn. (S can be paid with one mana from a snow permanent.)

Its plow wasn't designed for snow, but to carve a path through shrieking armies.
Illus. Dave Allsop
Phyrexian SoulgorgerBuy, 3, Rare
Snow Artifact Creature - Construct [8/8]
Cumulative upkeep-Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The Phyrexian minds that constructed it did not live past its awakening.
Illus. Brian Snoddy
Scrying SheetsBuy, Rare
Snow Land
T: Add 1 to your mana pool.
1S, T: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (S can be paid with one mana from a snow permanent.)

Illus. Thomas M. Baxa
Snow-Covered ForestBuy, Common
Basic Snow Land - Forest
[G]

Illus. Jim Nelson
Snow-Covered IslandBuy, Common
Basic Snow Land - Island
[U]

Illus. Franz Vohwinkel
Snow-Covered MountainBuy, Common
Basic Snow Land - Mountain
[R]

Illus. John Zeleznik
Snow-Covered PlainsBuy, Common
Basic Snow Land - Plains
[W]

Illus. Mark Romanoski
Snow-Covered SwampBuy, Common
Basic Snow Land - Swamp
[B]

Illus. Rob Alexander
Thrumming StoneBuy, 5, Rare
Legendary Artifact
Spells you control have ripple 4. (Whenever you play a spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)

Illus. Rob Alexander
Tresserhorn SinksBuy, Uncommon
Snow Land
Tresserhorn Sinks comes into play tapped.
T: Add B or R to your mana pool.

"Our land oppressed by silent Cold,We weary wretches, young and old,Pray that Springtime loose his hold."
-The Dynasty of Winter Kings

Illus. Darrell Riche
Adarkar ValkyrieBuy, 4WW, Rare
Snow Creature - Angel [4/5]
Flying, vigilance
T: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to play under your control.

She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.
Illus. Jeremy Jarvis
Card #1
Boreal GriffinBuy, 3WW, Common
Snow Creature - Griffin [3/2]
Flying
S: Boreal Griffin gains first strike until end of turn. (S can be paid with one mana from a snow permanent.)

"More than snow falls from the Boreal skies."
-Arkin Egilsson, skycaptain

Illus. Cyril Van Der Haegen
Card #2
Cover of WinterBuy, 2W, Rare
Snow Enchantment
Cumulative upkeep S (S can be paid with one mana from a snow permanent.)
If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.
S: Put an age counter on Cover of Winter.

Illus. Wayne Reynolds
Card #3
Darien, King of KjeldorBuy, 4WW, Rare
Legendary Creature - Human Lord [3/3]
Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens into play.

"With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive."
-Kjeldor: Ice Civilization

Illus. Michael Phillippi
Card #4
Field MarshalBuy, 1WW, Rare
Creature - Human Soldier [2/2]
Other Soldiers get +1/+1 and have first strike.

The Knights of Stromgald struck Darien's Roost from two sides. They would have caught Kjeldor in a pincer attack were it not for Darien's tacticians.
Illus. Stephen Tappin
Card #5
Gelid ShacklesBuy, W, Common
Snow Enchantment - Aura
Enchant creature
Enchanted creature can't block and its activated abilities can't be played.
S: Enchanted creature gains defender until end of turn. (S can be paid with one mana from a snow permanent.)

Illus. Alex Horley-Orlandelli
Card #6
Glacial PlatingBuy, 2WW, Uncommon
Snow Enchantment - Aura
Enchant creature
Cumulative upkeep S (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. S can be paid with one mana from a snow permanent.)
Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

Illus. Brian Despain
Card #7
Jotun GruntBuy, 1W, Uncommon
Creature - Giant Soldier [4/4]
Cumulative upkeep-Put two cards in a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Illus. Franz Vohwinkel
Card #8
Jotun Owl KeeperBuy, 2W, Uncommon
Creature - Giant [3/3]
Cumulative upkeep W or U (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Jötun Owl Keeper is put into a graveyard from play, put a 1/1 white Bird creature token with Flying into play for each age counter on it.

Illus. Dave Dorman
Card #9
Kjeldoran GargoyleBuy, 5W, Uncommon
Creature - Gargoyle [3/3]
Flying, first strike
Whenever Kjeldoran Gargoyle deals damage, you gain that much life.

The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive.
Illus. Marcelo Vignali
Card #10
Kjeldoran JavelineerBuy, W, Common
Creature - Human Soldier [1/2]
Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
T: Kjeldoran Javelineer deals damage to target attacking or blocking creature equal to the number of age counters on Kjeldoran Javelineer.

Illus. Dave Dorman
Card #11
Kjeldoran OutriderBuy, 1W, Common
Creature - Human Soldier [2/2]
W: Kjeldoran Outrider gets +0/+1 until end of turn.

"I listen to people. He sniffs the wind. And we both sense something big coming. Something very big."
Illus. Carl Critchlow
Card #12
Kjeldoran War CryBuy, 1W, Common
Instant
Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

King Darien's breath crystallized and fell to the frozen battlefield, but its command carried true to all soldiers of New Argive.
Illus. Michael Phillippi
Card #13
LuminesceBuy, W, Uncommon
Instant
Prevent all damage that black and/or red sources would deal this turn.

"The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest."
-Lucilde Fiksdotter, leader of the Order of the White Shield

Illus. Daren Bader
Card #14
Martyr of SandsBuy, W, Common
Creature - Human Cleric [1/1]
1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.

"Only in our vulnerability is there true power, and that power is life itself."
Illus. Randy Gallegos
Card #15
Ronom UnicornBuy, 1W, Common
Creature - Unicorn [2/2]
Sacrifice Ronom Unicorn: Destroy target enchantment.

The aberrant magic of the Rimewind drew the unicorns back from the northern wastes to do battle once again.
Illus. Carl Critchlow
Card #16
Squall DrifterBuy, 1W, Common
Snow Creature - Elemental [1/1]
Flying
W, T: Tap target creature.

"The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn."
-Aevar Borg, northern guide, journal entry

Illus. Joel Thomas
Card #17
Sun's BountyBuy, 1W, Common
Instant
You gain 4 life.
Recover 1W (When a creature is put into your graveyard from play, you may pay 1W. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

"Heidar has forced the sun into hiding, but it has not forgotten us."
Illus. Michael Sutfin
Card #18
SunscourBuy, 5WW, Rare
Sorcery
You may remove two white cards in your hand from the game rather than pay Sunscour's mana cost.
Destroy all creatures.

Illus. Jim Murray
Card #19
Surging SentinelsBuy, 2W, Common
Creature - Human Soldier [2/1]
First strike
Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Illus. Christopher Moeller
Card #20
Swift ManeuverBuy, 1W, Common
Instant
Prevent the next 2 damage that would be dealt to target creature or player this turn.
Draw a card at the beginning of the next turn's upkeep.

Darien's call to Yavimaya would have fallen red to the snow had it not been for the agility of the aesthir.
Illus. Michael Sutfin
Card #21
Ursine FylgjaBuy, 4W, Uncommon
Creature - Spirit Bear [3/3]
Ursine Fylgja comes into play with four healing counters on it.
Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.
2W: Put a healing counter on Ursine Fylgja.

Illus. Yokota Katsumi
Card #22
Wall of ShardsBuy, 1W, Uncommon
Snow Creature - Wall [1/8]
Defender, Flying
Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Illus. Alex Horley-Orlandelli
Card #23
White Shield CrusaderBuy, WW, Uncommon
Creature - Human Knight [2/1]
Protection from black
W: White Shield Crusader gains Flying until end of turn.WW: White Shield Crusader gets +1/+0 until end of turn.

"Honor your steed and it will carry you to great deeds
-and bring you home to tell of them."

Illus. Jeff Easley
Card #24
Woolly RazorbackBuy, 2WW, Rare
Creature - Beast [7/7]
Woolly Razorback comes into play with three ice counters on it.
As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented.
Whenever Woolly Razorback blocks, remove an ice counter from it.

Illus. Richard Sardinha
Card #25
Adarkar WindformBuy, 4U, Uncommon
Snow Creature - Illusion [3/3]
Flying
1S: Target creature loses Flying
until end of turn. (S can be paid with one mana from a snow permanent.)

Terisiare has only two kinds of weather: cold and weird.
Illus. Randy Gallegos
Card #26
Arcum DagssonBuy, 3U, Rare
Legendary Creature - Human Artificer [2/2]
T: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it into play, then shuffle his or her library.

"Artifice sundered the world. It shall not again wreak such sorrow."
Illus. Pete Venters
Card #27
Balduvian FrostwakerBuy, 2U, Uncommon
Creature - Human Wizard [1/1]
U, T: Target snow land becomes a 2/2 blue Elemental creature with Flying. It's still a land.

"Whether frozen or fertile, the land is our ally. It awaits the call to battle."
Illus. Stephen Tappin
Card #28
CommandeerBuy, 5UU, Rare
Instant
You may remove two blue cards in your hand from the game rather than pay Commandeer's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact or enchantment, the permanent comes into play under your control.)

Illus. John Matson
Card #29
ControvertBuy, 2UU, Uncommon
Instant
Counter target spell.
Recover 2UU (When a creature is put into your graveyard from play, you may pay 2UU. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

Illus. Joel Thomas
Card #30
CounterbalanceBuy, UU, Uncommon
Enchantment
Whenever an opponent plays a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.

Illus. John Zeleznik
Card #31
DrelnochBuy, 4U, Common
Creature - Yeti Mutant [3/3]
Whenever Drelnoch becomes blocked, you may draw two cards.

Adarkar's blank wastes make the mind wander
-and stray thoughts are quickly caught and devoured.

Illus. Zoltan Boros & Gabor Szikszai
Card #32
FlashfreezeBuy, 1U, Uncommon
Instant
Counter target red or green spell.

"Nature? Fire? Bah! Both are chaotic and difficult to control. Ice is structured, latticed, light as a feather, massive as a glacier. In ice, there is power!"
-Heidar, Rimewind master

Illus. Brian Despain
Card #33
Frost RaptorBuy, 2U, Common
Snow Creature - Bird [2/2]
Flying
SS: Frost Raptor can't be the target of spells or abilities this turn. (S can be paid with one mana from a snow permanent.)

The Rimewind wizards strove to perpetuate a magical winter. Their unnatural snows birthed unnatural beasts.
Illus. Lars Grant-West
Card #34
Frozen SolidBuy, 1UU, Common
Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When damage is dealt to enchanted creature, destroy it.

"Guard, fetch me a mallet."
-Heidar, Rimewind master

Illus. Ralph Horsley
Card #35
Heidar, Rimewind MasterBuy, 4U, Rare
Legendary Creature - Human Wizard [3/3]
2, T: Return target permanent to its owner's hand. Play this ability only if you control four or more snow permanents.

"The umber stain of the Thaw will be bleached away. Once again the world will be sharp, white, perfect!"
Illus. Ron Spears
Card #36
JokulmorderBuy, 4UUU, Rare
Creature - Leviathan [12/12]
Trample
Jokulmorder comes into play tapped.
When Jokulmorder comes into play, sacrifice it unless you sacrifice five lands.
Jokulmorder doesn't untap during your untap step.
Whenever you play an Island, you may untap Jokulmorder.

Illus. Mark Zug
Card #37
Krovikan MistBuy, 1U, Common
Creature - Illusion [*/*]
Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions in play.

Plague-induced dreams became real as they swirled above Krov, mingling with the magical residue of the World Spell.
Illus. Jeremy Jarvis
Card #38
Krovikan WhispersBuy, 3U, Uncommon
Enchantment - Aura
Enchant creature
Cumulative upkeep U or B
You control enchanted creature.
When Krovikan Whispers is put into a graveyard from play, you lose 2 life for each age counter on it.

Illus. Nick Percival
Card #39
Martyr of FrostBuy, U, Common
Creature - Human Wizard [1/1]
2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays X.

"Do not call the Balduvians barbaric. Their magic is as potent as it is primal."
-Zur the Enchanter

Illus. Wayne England
Card #40
Perilous ResearchBuy, 1U, Uncommon
Instant
Draw two cards, then sacrifice a permanent.

When the School of the Unseen fell, so many magical treasures lay abandoned that no amount of death could deter the stream of thieves and desperate scholars.
Illus. Dany Orizio
Card #41
Rimefeather OwlBuy, 5UU, Rare
Snow Creature - Bird [*/*]
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents in play.
1S: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.

Illus. Kensuke Okabayashi
Card #42
Rimewind CryomancerBuy, 3U, Uncommon
Creature - Human Wizard [2/3]
1, T: Counter target activated ability. Play this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)

"The Thaw brings flooding, disease, and death. We will do all in our power to bring frigid peace back to the world."
Illus. Dan Scott
Card #43
Rimewind TaskmageBuy, 1U, Common
Creature - Human Wizard [1/2]
1, T: Tap or untap target permanent. Play this ability only if you control four or more snow permanents.

"Find solace in the sun? Burning, blinding, laying secrets bare? No, solace is found under the blanket of cold."
Illus. Ron Spears
Card #44
Ronom SerpentBuy, 5U, Common
Snow Creature - Serpent [5/6]
Ronom Serpent can't attack unless defending player controls a snow land.
When you control no snow lands, sacrifice Ronom Serpent.

With the spread of Rimewind's sorcerous winter, snow dwellers reclaimed their places atop the food chain.
Illus. Ron Spencer
Card #45
Rune SnagBuy, 1U, Common
Instant
Counter target spell unless its controller pays 2 plus an additional 2 for each card named Rune Snag in each graveyard.

"Concentration is key. Without it, a mage conjures nothing but a splitting headache."
-Zur the Enchanter

Illus. Dave Dorman
Card #46
Surging AEtherBuy, 3U, Common
Instant
Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Return target permanent to its owner's hand.

Illus. Anthony S. Waters
Card #47
Survivor of the UnseenBuy, 2U, Common
Creature - Human Wizard [2/1]
Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
T: Draw two cards, then put a card from your hand on top of your library.

Illus. Alan Pollack
Card #48
Thermal FluxBuy, U, Common
Instant
Choose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.

Illus. Jeff Miracola
Card #49
Vexing SphinxBuy, 1UU, Rare
Creature - Sphinx [4/4]
Flying
Cumulative upkeep-Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Vexing Sphinx is put into a graveyard from play, draw a card for each age counter on it.

Illus. Lars Grant-West
Card #50
Balduvian FallenBuy, 3B, Uncommon
Creature - Zombie [3/5]
Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each B or R spent this way.

Illus. Dave Kendall
Card #51
Chill to the BoneBuy, 3B, Common
Instant
Destroy target nonsnow creature.

"Thick hides and layered armor won't help when I freeze you from the inside out."
-Heidar, Rimewind master

Illus. Jim Murray
Card #52
Chilling ShadeBuy, 2B, Common
Snow Creature - Shade [1/1]
Flying
S: Chilling Shade gets +1/+1 until end of turn. (S can be paid with one mana from a snow permanent.)

Rimewind necromancers caught travelers in mystical blizzards then trapped their spirits in the mist of their final frozen breaths.
Illus. Jeff Nentrup
Card #53
DeathmarkBuy, B, Uncommon
Sorcery
Destroy target green or white creature.

"I hope it's true that every snowflake is unique, because I never want to see one like this again. Now clean up that body."
-Thangbrand Gyrdsson, Kjeldoran patrol

Illus. Jeremy Jarvis
Card #54
Disciple of Tevesh SzatBuy, 2BB, Common
Creature - Human Cleric [3/1]
T: Target creature gets -1/-1 until end of turn.
4BB, T, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.

"You pray to Freyalise, but she cannot hear your pleas. It is Tevesh Szat who will claim your soul."
Illus. Pete Venters
Card #55
Feast of FleshBuy, B, Common
Sorcery
Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

"Starving an army that feeds on its enemies is a sound strategy."
-Garza Zol, plague queen

Illus. Volkan Baga
Card #56
Garza's AssassinBuy, BBB, Rare
Creature - Human Assassin [2/2]
Sacrifice Garza's Assassin: Destroy target nonblack creature.
Recover-Pay half your life, rounded up. (When another creature is put into your graveyard from play, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

Illus. Parente
Card #57
Grim HarvestBuy, 1B, Common
Instant
Return target creature card from your graveyard to your hand.
Recover 2B (When a creature is put into your graveyard from play, you may pay 2B. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

Illus. Zoltan Boros & Gabor Szikszai
Card #58
Gristle GrinnerBuy, 4B, Uncommon
Creature - Zombie [3/3]
Whenever a creature is put into a graveyard from play, Gristle Grinner gets +2/+2 until end of turn.

"There it was, clawing the ice as it chittered and clicked its teeth. We fled in horror before it unearthed its grisly meal."
-Aevar Borg, northern guide, journal entry

Illus. Dave Allsop
Card #59
Gutless GhoulBuy, 2B, Common
Snow Creature - Zombie [2/2]
1, Sacrifice a creature: You gain 2 life.

"Make sure those wretches feed only upon the plagued. The blood of the healthy is reserved for me alone."
-Garza Zol, plague queen

Illus. Kensuke Okabayashi
Card #60
Haakon, Stromgald ScourgeBuy, 1BB, Rare
Legendary Creature - Zombie Knight [3/3]
You may play Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.
As long as Haakon is in play, you may play Knight cards from your graveyard.
When Haakon is put into a graveyard from play, you lose 2 life.

Illus. Mark Zug
Card #61
Herald of LeshracBuy, 6B, Rare
Creature - Avatar [2/4]
Flying
Cumulative upkeep-Gain control of a land you don't control.
Herald of Leshrac gets +1/+1 for each land you control but don't own.
When Herald of Leshrac leaves play, each player gains control of each land he or she owns that you control.

Illus. Alex Horley-Orlandelli
Card #62
Krovikan RotBuy, 2B, Uncommon
Instant
Destroy target creature with power 2 or less.
Recover 1BB (When a creature is put into your graveyard from play, you may pay 1BB. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

Illus. Michael Sutfin
Card #63
Krovikan ScoundrelBuy, 1B, Common
Creature - Human Rogue [2/1]
The few surviving humans of Krov would have welcomed the return of winter and its sterilizing cold. They often peered northward, hoping that the snow's edge had reached their infested city-tomb.
Illus. Ralph Horsley
Card #64
Martyr of BonesBuy, B, Common
Creature - Human Wizard [1/1]
1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Remove up to X target cards in a single graveyard from the game.

Puppeteered by Heidar's icy hand, they were sacrificed to the Frost Marsh to raise Haakon's army.
Illus. E. M. Gist
Card #65
Phobian PhantasmBuy, 1BB, Uncommon
Creature - Illusion [3/3]
Flying, fear
Cumulative upkeep B (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Illus. Steven Belledin
Card #66
Phyrexian EtchingsBuy, BBB, Rare
Enchantment
Cumulative upkeep B (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the end of your turn, draw a card for each age counter on Phyrexian Etchings.
When Phyrexian Etchings is put into a graveyard from play, you lose 2 life for each age counter on it.

Illus. Ron Spears
Card #67
Rime TransfusionBuy, 1B, Uncommon
Snow Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has "S: This creature can't be blocked this turn except by snow creatures." (S can be paid with one mana from a snow permanent.)

The unfortunates so transformed hungered not for flesh, but for warmth.
Illus. Jeff Nentrup
Card #68
Rimebound DeadBuy, B, Common
Snow Creature - Skeleton [1/1]
S: Regenerate Rimebound Dead. (S can be paid with one mana from a snow permanent.)

"Tresserhorn is ours now. Dredge the lake and bring me all the bones you find. We'll build you a new army, the likes of which Terisiare has never seen."
-Heidar, Rimewind master, to Haakon

Illus. Dave Kendall
Card #69
Soul SpikeBuy, 5BB, Rare
Instant
You may remove two black cards in your hand from the game rather than pay Soul Spike's mana cost.
Soul Spike deals 4 damage to target creature or player and you gain 4 life.

Illus. Wayne England
Card #70
Stromgald CrusaderBuy, BB, Uncommon
Creature - Zombie Knight [2/1]
Protection from white
B: Stromgald Crusader gains Flying until end of turn.BB: Stromgald Crusader gets +1/+0 until end of turn.

"The White-Shielders think their code justifies their actions. In truth it only binds their hands."
Illus. Volkan Baga
Card #71
Surging DementiaBuy, 1B, Common
Sorcery
Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.

Illus. Hideaki Takamura
Card #72
Tresserhorn SkyknightBuy, 5BB, Uncommon
Creature - Zombie Knight [5/3]
Flying
Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.

Kjeldorans who fled battle were exiled to the wastes. Those who strayed near Tresserhorn were pressed into service in Haakon's army.
Illus. Dan Dos Santos
Card #73
Void MawBuy, 4BB, Rare
Creature - Horror [4/5]
Trample
If another creature would be put into a graveyard from play, remove it from the game instead.
Put a card removed from the game with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.

Illus. E. M. Gist
Card #74
Zombie MusherBuy, 3B, Common
Snow Creature - Zombie [2/3]
Snow landwalk
S: Regenerate Zombie Musher. (S can be paid with one mana from a snow permanent.)

The World Spell thawed their icy graves, promising rest in soft, quiet earth at last. But Heidar called them to duty for a twisted cause.
Illus. Kev Walker
Card #75
Balduvian RageBuy, XR, Uncommon
Instant
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
-Lothar Lovisason, Balduvian chieftain

Illus. John Matson
Card #76
Balduvian WarlordBuy, 3R, Uncommon
Creature - Human Barbarian [3/2]
T: Remove target blocking creature from combat. Creatures it blocked that no other creature blocked this combat become unblocked, then it blocks an attacking creature of your choice. Play this ability only during the declare blockers step.

Illus. Parente
Card #77
Braid of FireBuy, 1R, Rare
Enchantment
Cumulative upkeep-Add R to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"To a trained mind, the cold is but a momentary distraction."
Illus. Cyril Van Der Haegen
Card #78
CryoclasmBuy, 2R, Uncommon
Sorcery
Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.

The people of Terisiare had come to live on frozen fields as though on solid ground. Nothing reminded them of the difference more clearly than the rifts brought on by the Thaw.
Illus. Zoltan Boros & Gabor Szikszai
Card #79
Earthen GooBuy, 2R, Uncommon
Creature - Ooze [2/2]
Trample
Cumulative upkeep R or G (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Earthen Goo gets +1/+1 for each age counter on it.

Illus. Nick Percival
Card #80
Fury of the HordeBuy, 5RR, Rare
Sorcery
You may remove two red cards in your hand from the game rather than pay Fury of the Horde's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Illus. Stephen Tappin
Card #81
Goblin FurrierBuy, 1R, Common
Creature - Goblin Warrior [2/2]
Prevent all damage that Goblin Furrier would deal to snow creatures.

Clambering up and over the powdery slope, the goblin chanced upon a small furry thing. There they regarded each other: the goblin and his new pair of earmuffs.
Illus. Warren Mahy
Card #82
Goblin RimerunnerBuy, 2R, Common
Snow Creature - Goblin Warrior [2/2]
T: Target creature can't block this turn.
S: Goblin Rimerunner gains haste until end of turn. (S can be paid with one mana from a snow permanent.)

Rimerunners set off avalanches to immobilize foes as well as to create more challenging slopes.
Illus. Christopher Rush
Card #83
Greater Stone SpiritBuy, 4RR, Uncommon
Creature - Elemental Spirit [4/4]
Greater Stone Spirit can't be blocked by creatures with Flying.
2R: Until end of turn, target creature gets +0/+2 and gains "R: This creature gets +1/+0 until end of turn."

Having charted their way up the difficult face, the two mountaineers had to contend with the mountain's decision to stand up.
Illus. Yokota Katsumi
Card #84
IcefallBuy, 2RR, Common
Sorcery
Destroy target artifact or land.
Recover RR (When a creature is put into your graveyard from play, you may pay RR. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

As the Thaw met Terisiare, mountains shed their icy skins, crushing homes and hopes alike.
Illus. Warren Mahy
Card #85
Karplusan MinotaurBuy, 2RR, Rare
Creature - Minotaur Warrior [3/3]
Cumulative upkeep-Flip a coin.
Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player.
Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice.

Illus. Wayne England
Card #86
Karplusan WolverineBuy, R, Common
Snow Creature - Beast [1/1]
Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player.

"They're not easily trained. Fortunately, they already know how to kill."
-Lovisa Coldeyes, Balduvian chieftain

Illus. Greg Hildebrandt
Card #87
Lightning SerpentBuy, XR, Rare
Creature - Elemental Serpent [2/1]
Trample, haste
Lightning Serpent comes into play with X +1/+0 counters on it.
At end of turn, sacrifice Lightning Serpent.

Ice exploded into steam in its wake, hissing like a thousand serpents hailing their blazing master.
Illus. John Avon
Card #88
Lightning StormBuy, 1RR, Uncommon
Instant
Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may play this ability but only if Lightning Storm is on the stack.

Illus. Luca Zontini
Card #89
Lovisa ColdeyesBuy, 3RR, Rare
Legendary Creature - Human Lord [3/3]
Barbarians, Warriors, and Berserkers get +2/+2 and have haste.

"I lead my horde to the northwest. I won't return until the ice wizards fall and their fiendish contraptions are crushed!"
Illus. Brian Snoddy
Card #90
Magmatic CoreBuy, 2RR, Uncommon
Enchantment
Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the end of your turn, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.

Illus. Matt Cavotta
Card #91
Martyr of AshesBuy, R, Common
Creature - Human Shaman [1/1]
2, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without Flying.

She turns ash into flame and burns enemies to ash.
Illus. Ralph Horsley
Card #92
Ohran YetiBuy, 3R, Common
Snow Creature - Yeti [3/3]
2S: Target snow creature gains first strike until end of turn. (S can be paid with one mana from a snow permanent.)

When a snowdrift shows you its eyes, it's already too late.
Illus. Wayne Reynolds
Card #93
Orcish BloodpainterBuy, 2R, Common
Creature - Orc Shaman [2/1]
T, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player.

Blood calls to blood.
Illus. Alan Pollack
Card #94
Rimescale DragonBuy, 5RR, Rare
Snow Creature - Dragon [5/5]
Flying
2S: Tap target creature and put an ice counter on it. (S can be paid with one mana from a snow permanent.)
Creatures with ice counters on them don't untap during their controllers' untap steps.

Illus. Jeff Easley
Card #95
Rite of FlameBuy, R, Common
Sorcery
Add RR to your mana pool, then add R to your mana pool for each card named Rite of Flame in each graveyard.

Deep beneath the ice, beneath the soil and the rock, Dominaria's fire still burned hot.
Illus. Dany Orizio
Card #96
SkredBuy, R, Common
Instant
Skred deals damage to target creature equal to the number of snow permanents you control.

"This close to Rimewind Keep, no avalanche is nature's doing."
-Ukoten, centaur chieftain

Illus. Christopher Moeller
Card #97
Stalking YetiBuy, 2RR, Uncommon
Snow Creature - Yeti [3/3]
When Stalking Yeti comes into play, if it's in play, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.
2S: Return Stalking Yeti to its owner's hand. Play this ability only any time you could play a sorcery. (S can be paid with one mana from a snow permanent.)

Illus. Brian Snoddy
Card #98
Surging FlameBuy, 1R, Common
Instant
Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Surging Flame deals 2 damage to target creature or player.

Illus. Ron Spencer
Card #99
ThermopodBuy, 4R, Common
Snow Creature - Slug [4/3]
S: Thermopod gains haste until end of turn. (S can be paid with one mana from a snow permanent.)
Sacrifice a creature: Add R to your mana pool.

Slicking the ice with its heated underside, the thermopod skates at great speed to overtake its prey.
Illus. Dan Dos Santos
Card #100
Allosaurus RiderBuy, 5GG, Rare
Creature - Elf Warrior [0/0]
You may remove two green cards in your hand from the game rather than pay Allosaurus Rider's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Illus. Daren Bader
Card #101
Arctic NishobaBuy, 5G, Uncommon
Creature - Cat Warrior [6/6]
Trample
Cumulative upkeep G or W (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba is put into a graveyard from play, you gain 2 life for each age counter on it.

Illus. Dave Kendall
Card #102
Aurochs HerdBuy, 5G, Common
Creature - Aurochs [4/4]
Trample
When Aurochs Herd comes into play, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Illus. Darrell Riche
Card #103
Boreal CentaurBuy, 1G, Common
Snow Creature - Centaur Warrior [2/2]
S: Boreal Centaur gets +1/+1 until end of turn. Play this ability only once each turn. (S can be paid with one mana from a snow permanent.)

Those who used reindeer as beasts of burden knew to avoid the centaurs, who raged at the enslavement of their spirit-kin.
Illus. Marcelo Vignali
Card #104
Boreal DruidBuy, G, Common
Snow Creature - Elf Druid [1/1]
T: Add 1 to your mana pool.

Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both.
Illus. Dan Dos Santos
Card #105
Brooding SaurianBuy, 2GG, Rare
Creature - Lizard [4/4]
At the end of each turn, each player gains control of all nontoken permanents he or she owns.

"I have been trapped in the lizard's lair for days. It seems to regard me as its child and will not let me leave."
-Aevar Borg, northern guide, journal entry

Illus. rk post
Card #106
Bull AurochsBuy, 1G, Common
Creature - Aurochs [2/1]
Trample
Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

The aurochs herd is content to graze
-until the bull provides the dissenting urge to charge.

Illus. Kev Walker
Card #107
Freyalise's RadianceBuy, 1G, Uncommon
Enchantment
Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Snow permanents don't untap during their controllers' untap steps.

Illus. Thomas M. Baxa
Card #108
Frostweb SpiderBuy, 2G, Common
Snow Creature - Spider [1/3]
Frostweb Spider can block as though it had Flying.
Whenever Frostweb Spider blocks a creature with Flying, put a +1/+1 counter on Frostweb Spider at end of combat.

Its white webs glitter, mimicking the frost on the tree's branches.
Illus. Greg Hildebrandt
Card #109
Hibernation's EndBuy, 4G, Rare
Enchantment
Cumulative upkeep 1
Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it into play. If you do, shuffle your library.

Illus. Steven Belledin
Card #110
Into the NorthBuy, 1G, Common
Sorcery
Search your library for a snow land card and put it into play tapped. Then shuffle your library.

"Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya."
-Kaysa, elder druid of the Juniper Order

Illus. Richard Sardinha
Card #111
Karplusan StriderBuy, 3G, Uncommon
Creature - Yeti [3/4]
Karplusan Strider can't be the target of blue or black spells.

The strider's long, loping gait is an adaptation that allows it to move quickly in deep snow.
Illus. Dan Scott
Card #112
Martyr of SporesBuy, G, Common
Creature - Human Shaman [1/1]
1, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.

"Weep not for me. I will rise with the spring's new growth."
Illus. Dan Scott
Card #113
Mystic MeltingBuy, 3G, Uncommon
Instant
Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.

The sun-hot glow radiated from the druids, leaving scattered metal in steaming pools as it passed.
Illus. Chippy
Card #114
Ohran ViperBuy, 1GG, Rare
Snow Creature - Snake [1/3]
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at the end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.

The ohran viper is not cold-blooded. Its veins course with the same antigelid venom used to kill its prey.
Illus. Kev Walker
Card #115
Panglacial WurmBuy, 5GG, Rare
Creature - Wurm [9/5]
Trample
While you're searching your library, you may play Panglacial Wurm from your library.

"Step lightly and we might be able to use it as a bridge."
-Ib Halfheart, goblin tactician

Illus. Jim Pavelec
Card #116
ResizeBuy, 1G, Uncommon
Instant
Target creature gets +3/+3 until end of turn.
Recover 1G (When a creature is put into your graveyard from play, you may pay 1oG. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

Illus. Daren Bader
Card #117
Rimehorn AurochsBuy, 4G, Uncommon
Snow Creature - Aurochs [3/3]
Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
2S: Target creature blocks target creature this turn if able. (S can be paid with one mana from a snow permanent.)

Illus. Brian Despain
Card #118
Ronom HulkBuy, 4G, Common
Creature - Beast [5/6]
Protection from snow
Cumulative upkeep 1(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Illus. Zoltan Boros & Gabor Szikszai
Card #119
Shape of the WiitigoBuy, 3GGG, Rare
Enchantment - Aura
Enchant creature
When Shape of the Wiitigo comes into play, put six +1/+1 counters on enchanted creature.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Illus. Ron Spencer
Card #120
Sheltering AncientBuy, 1G, Uncommon
Creature - Treefolk [5/5]
Trample
Cumulative upkeep-Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Illus. Pete Venters
Card #121
Simian BrawlerBuy, 3G, Common
Creature - Ape Warrior [3/3]
Discard a land card: Simian Brawler gets +1/+1 until end of turn.

"It's odd to see the apes rip down trees to arm themselves in defense of their forests."
-Taaveti of Kelsinko, elvish hunter

Illus. Warren Mahy
Card #122
Sound the CallBuy, 2G, Common
Sorcery
Put a 1/1 green Wolf creature token into play with "This creature gets +1/+1 for each card named Sound the Call in each graveyard."

"If you call the wolves, ensure you have a worthy hunt, or you may become the hunted."
-Taaveti of Kelsinko, elvish hunter

Illus. Jim Nelson
Card #123
Steam SpitterBuy, 4G, Uncommon
Creature - Spider [1/5]
Steam Spitter can block as though it had Flying.
R: Steam Spitter gets +1/+0 until end of turn.

Its belly produces a boiling-hot fluid it can spit as a weapon or spin slowly enough to freeze into a defensive web.
Illus. Christopher Rush
Card #124
Surging MightBuy, 2G, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Illus. Luca Zontini
Card #125
Blizzard SpecterBuy, 2UB, Uncommon
Snow Creature - Specter [2/3]
Flying
Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card.

Illus. Hideaki Takamura
Card #126
Deepfire ElementalBuy, 4BR, Uncommon
Creature - Elemental [4/4]
XX1: Destroy target artifact or creature with converted mana cost X.

"There are deep, deep places in this world that have long burned hot with little regard for the whitening of the earth's thin skin."
-Sek'Kuar, Deathkeeper

Illus. Joel Thomas
Card #127
Diamond FaerieBuy, 2WUG, Rare
Snow Creature - Faerie [3/3]
Flying
1S: Snow creatures you control get +1/+1 until end of turn. (S can be paid with one mana from a snow permanent.)

"That such delicate creatures could become so powerful in the embrace of winter is yet more proof that I am right."
-Heidar, Rimewind master

Illus. Heather Hudson
Card #128
Garza Zol, Plague QueenBuy, 4UBR, Rare
Legendary Creature - Vampire [5/5]
Flying, haste
Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol.
Whenever Garza Zol deals combat damage to a player, you may draw a card.

Illus. Darrell Riche
Card #129
Juniper Order RangerBuy, 3WG, Uncommon
Creature - Human Knight [2/4]
Whenever another creature comes into play under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.
Illus. Greg Hildebrandt
Card #130
Sek'Kuar, DeathkeeperBuy, 2BRG, Rare
Legendary Creature - Orc Shaman [4/3]
Whenever another nontoken creature you control is put into a graveyard from play, put a 3/1 black and red Graveborn creature token with haste into play.

Karplusan legend told of an orc so cruel that he burned his own followers in rage
-yet so revered that they rose from their pyres to serve him.

Illus. Jeff Miracola
Card #131
TamanoaBuy, WRG, Rare
Creature - Spirit [2/4]
Whenever a noncreature source you control deals damage, you gain that much life.

When Freyalise spoke the World Spell, the tamanoa rose to bring a new morning to Terisiare.
Illus. rk post
Card #132
Vanish into MemoryBuy, 2WU, Uncommon
Instant
Remove target creature from the game. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to play under its owner's control. If you do, discard cards equal to its toughness.

Out of sight, into mind.
Illus. Rebekah Lynn
Card #133
Wilderness ElementalBuy, 1RG, Uncommon
Creature - Elemental [*/3]
Trample
Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

"Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom."
-Taaveti of Kelsinko, elvish hunter

Illus. Anthony S. Waters
Card #134
Zur the EnchanterBuy, 1WUB, Rare
Legendary Creature - Human Wizard [1/4]
Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it into play. If you do, shuffle your library.

Zur remained aloof from Terisiare's suffering, intent only on his own perfection.
Illus. Pete Venters
Card #135
Jester's ScepterBuy, 3, Rare
Artifact
When Jester's Scepter comes into play, remove the top five cards of target player's library from the game face down. You may look at those cards as long as they remain removed from the game.
2, T, Put a card removed from the game with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.

Illus. Matt Cavotta
Card #136
Mishra's BaubleBuy, 0, Uncommon
Artifact
T, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

"Arcum is a babbling fool! Phyrexian technology is our greatest blessing. Take this delightful trinket for instance . . ."
-Heidar, Rimewind master

Illus. Chippy
Card #137
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