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Future Sight Spoiler (180 cards)

Akroma's MemorialBuy, 7, Rare
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, protection from black, and protection from red.

"No rest. No mercy. No matter what."
-Memorial inscription

Illus. Dan Scott
Cloud KeyBuy, 3, Rare
Artifact
As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery.
Spells you play of the chosen type cost 1 less to play.

The musical sound of its turning triggers the tumblers of revelation.
Illus. Trevor Hairsine
Coalition RelicBuy, 3, Rare
Artifact
T: Add one mana of any color to your mana pool.
T: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.

Illus. Donato Giancola
Dakmor SalvageBuy, Uncommon
Land
Dakmor Salvage comes into play tapped.
T: Add B to your mana pool.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Illus. John Avon
Darksteel GarrisonBuy, 2, Rare
Artifact - Fortification
Fortified land is indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify 3(3: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)

Illus. David Martin
EpochrasiteBuy, 2, Rare
Artifact Creature - Construct [1/1]
Epochrasite comes into play with three +1/+1 counters on it if you didn't play it from your hand.
When Epochrasite is put into a graveyard from play, remove it from the game with three time counters on it and it gains suspend.

Illus. Michael Bruinsma
GhostfireBuy, 2R, Common
Instant
Ghostfire is colorless.
Ghostfire deals 3 damage to target creature or player.

Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath.
Illus. Cyril Van Der Haegen
Graven CairnsBuy, Rare
Land
T: Add 1 to your mana pool.
(b/r), T: Add BB, BR, or RR to your mana pool.

Shamans of Kar-Sengir claim that their sun sets because it can no longer bear the gaze of those pain-carved cliffs.
Illus. Anthony S. Waters
Grove of the BurnwillowsBuy, Rare
Land
T: Add 1 to your mana pool.
T: Add R or G to your mana pool. Each opponent gains 1 life.

Spring is the most beautiful season in the grove, when the new leaves open from their ember-buds in a race of leaping flames.
Illus. David Hudnut
Horizon CanopyBuy, Rare
Land
T, Pay 1 life: Add G or W to your mana pool.
1, T, Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.
Illus. Michael Komarck
Keldon MegalithsBuy, Uncommon
Land
Keldon Megaliths comes into play tapped.
T: Add R to your mana pool.
Hellbent - 1R, T: Keldon Megaliths deals 1 damage to target creature or player. Play this ability only if you have no cards in hand.

Illus. Philip Straub
Llanowar RebornBuy, Uncommon
Land
Llanowar Reborn comes into play tapped.
T: Add G to your mana pool.
Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.)

Illus. Philip Straub
New BenaliaBuy, Uncommon
Land
New Benalia comes into play tapped.
When New Benalia comes into play, scry 1. (Look at the top card of your library, then you may put that card on the bottom of your library.)
T: Add W to your mana pool.

Illus. Richard Wright
Nimbus MazeBuy, Rare
Land
T: Add 1 to your mana pool.
T: Add W to your mana pool. Play this ability only if you control an Island.
T: Add U to your mana pool. Play this ability only if you control a Plains.

To find its center is to find one's own.
Illus. Jason Chan
River of TearsBuy, Rare
Land
T: Add U to your mana pool. If you played a land this turn, add B to your mana pool instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
-Glem the Lonebard, "Origins of Kholon"

Illus. Chris J. Anderson
SliversmithBuy, 2, Uncommon
Artifact Creature - Spellshaper [1/1]
1, T, Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver into play.

After centuries of labor, its creations outnumber those they were to mimic.
Illus. John Avon
Soultether GolemBuy, 2, Uncommon
Artifact Creature - Golem [3/3]
Vanishing 1 (This permanent comes into play with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever another creature comes into play under your control, put a time counter on Soultether Golem.

Illus. Parente
Sword of the MeekBuy, 2, Uncommon
Artifact - Equipment
Equipped creature gets +1/+2.
Equip 2
Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.

Illus. Franz Vohwinkel
Tolaria WestBuy, Uncommon
Land
Tolaria West comes into play tapped.
T: Add U to your mana pool.
Transmute 1UU(1UU, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Illus. Khang Le
Veilstone AmuletBuy, 3, Rare
Artifact
Whenever you play a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.

Sometimes it's ostentatious to go unseen.
Illus. Martina Pilcerova
WhetwheelBuy, 4, Rare
Artifact
XX, T: Target player puts the top X cards of his or her library into his or her graveyard.
Morph 3(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Illus. Cyril Van Der Haegen
Zoetic CavernBuy, Uncommon
Land
T: Add 1 to your mana pool.
Morph 2(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.
Illus. Lars Grant-West
Angel of SalvationBuy, 6WW, Rare
Creature - Angel [5/5]
Flash; convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature's color.)
Flying
When Angel of Salvation comes into play, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.

Illus. D. Alexander Gregory
Augur il-VecBuy, 1W, Common
Creature - Human Cleric [1/3]
Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep.

"If it would end this exile, my life is yours."
Illus. Daren Bader
Aven MindcensorBuy, 2W, Uncommon
Creature - Bird Wizard [2/1]
Flash (You may play this spell any time you could play an instant.)
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.

Illus. Rebecca Guay
Barren GloryBuy, 4WW, Rare
Enchantment
At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

"The only perfect world is an empty world, with no one to sin or wage war."
-Tarran, magus of the disk

Illus. Dave Kendall
Blade of the Sixth PrideBuy, 1W, Common
Creature - Cat Rebel [3/1]
Illus. Justin Sweet
Bound in SilenceBuy, 2W, Uncommon
Tribal Enchantment - Rebel Aura
Enchant creature
Enchanted creature can't attack or block.

A fight put off forever is already won.
Illus. William Simpson
Chronomantic EscapeBuy, 4WW, Uncommon
Sorcery
Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time counters on it.
Suspend 3-2W(Rather than play this card from your hand, you may pay 2W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Illus. Franz Vohwinkel
Daybreak CoronetBuy, WW, Rare
Enchantment - Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.)

Illus. Scott Hampton
Dust of MomentsBuy, 2W, Uncommon
Instant
Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.

Illus. Zoltan Boros & Gabor Szikszai
Even the OddsBuy, 2W, Uncommon
Instant
Play Even the Odds only if you control fewer creatures than each opponent.
Put three 1/1 white Soldier creature tokens into play.

"They who fall singing the battle hymn of Benalia go not unavenged."
-Adom Capashen, Benalish commander

Illus. Shishizaru
Gift of GraniteBuy, W, Common
Enchantment - Aura
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +0/+2.

The blessing adds both protection to the recipient and weightlessness to the stone.
Illus. Hideaki Takamura
Goldmeadow LookoutBuy, 3W, Uncommon
Creature - Kithkin Spellshaper [2/2]
W, T, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier into play with "W, T: Tap target creature."

Illus. Steve Prescott
Imperial MaskBuy, 4W, Rare
Enchantment
When Imperial Mask comes into play, if it's not a token, each of your teammates puts a token into play that's a copy of Imperial Mask.
You can't be the target of spells or abilities your opponents control.

Illus. Christopher Moeller
Intervention PactBuy, 0, Rare
Instant
Intervention Pact is white.
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay 1WW. If you don't, you lose the game.

Illus. Dave Kendall
Judge UnworthyBuy, 1W, Common
Instant
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Greg Staples
Knight of SursiBuy, 3W, Common
Creature - Human Knight [2/2]
Flying, flanking
Suspend 3-W(Rather than play this card from your hand, you may pay W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)

Illus. Cyril Van Der Haegen
Lost AuramancersBuy, 2WW, Uncommon
Creature - Human Wizard [3/3]
Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Lost Auramancers is put into a graveyard from play, if it had no time counters on it, you may search your library for an enchantment card and put it into play. If you do, shuffle your library.

Illus. Brandon Kitkouski
Lucent LiminidBuy, 3WW, Common
Enchantment Creature - Elemental [3/3]
Flying

It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.
Illus. Eric Fortune
Lumithread FieldBuy, 1W, Common
Enchantment
Creatures you control get +0/+1.
Morph 1W(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Having conquered the Bastion of Suns, the Ota took its light for their own.
Illus. Scott Altmann
Lymph SliverBuy, 4W, Common
Creature - Sliver [3/3]
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph.
Illus. Ittoku
Magus of the MoatBuy, 2WW, Rare
Creature - Human Wizard [0/3]
Creatures without flying can't attack.

"The spirits of the mythic ones ever circle their beloved keep, forbidding entry to all who come with the heavy tread of hate."
Illus. John Avon
Marshaling CryBuy, 1WW, Common
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling 2(2, Discard this card: Draw a card.)
Flashback 3W(You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Illus. Vance Kovacs
Mistmeadow SkulkBuy, 1W, Uncommon
Creature - Kithkin Rogue [1/1]
Protection from converted mana cost 3 or greater
Lifelink (Whenever this creature deals damage, you gain that much life.)

Doyo suspected the boggarts of brewing a plot against his crop, so he scythed away his grain to clear the sightlines.
Illus. Omar Rayyan
Oriss, Samite GuardianBuy, 1WW, Rare
Legendary Creature - Human Cleric [1/3]
T: Prevent all damage that would be dealt to target creature this turn.
Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't play spells this turn, and creatures that player controls can't attack this turn.

Illus. Michael Komarck
Patrician's ScornBuy, 3W, Common
Instant
If you played another white spell this turn, you may play Patrician's Scorn without paying its mana cost.
Destroy all enchantments.

Lady Farisa's contempt of tawdry kitsch grew even more infamous after her death.
Illus. John Avon
Ramosian RevivalistBuy, 3W, Uncommon
Creature - Human Rebel Cleric [2/2]
6, T: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to play.

The Ramosian tradition is alive, but its namesake has long since been forgotten.
Illus. Matt Stewart
SaltskitterBuy, 3W, Common
Creature - Wurm [3/4]
Whenever another creature comes into play, remove Saltskitter from the game. Return Saltskitter to play under its owner's control at end of turn.

Illus. Chippy
Samite Censer-BearerBuy, W, Common
Creature - Human Rebel Cleric [1/1]
W, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes.
Illus. William Simpson
Scout's WarningBuy, W, Rare
Instant
The next creature card you play this turn can be played as though it had flash.
Draw a card.

"There is no tactic I enjoy more than ambushing the ambushers."
Illus. Zoltan Boros & Gabor Szikszai
Seht's TigerBuy, 2WW, Rare
Creature - Cat [3/3]
Flash (You may play this spell any time you could play an instant.)
When Seht's Tiger comes into play, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Illus. Thomas Gianni
Spirit en-DalBuy, 2W, Uncommon
Creature - Spirit [2/1]
Shadow (This creature can block or be blocked by only creatures with shadow.)
Forecast - 1W, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Play this ability only during your upkeep and only once each turn.)

Illus. Daren Bader
Arcanum WingsBuy, 1U, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Aura swap 2U(2U: Exchange this Aura with an Aura card in your hand.)

Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival.
Illus. Carl Frank
Aven AugurBuy, 3U, Common
Creature - Bird Wizard [2/2]
Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep.

"I have seen the future. It does not include you."
Illus. Dan Scott
Blind PhantasmBuy, 2U, Common
Creature - Illusion [2/3]
Illus. Khang Le
Bonded FetchBuy, 2U, Uncommon
Creature - Homunculus [0/2]
Defender, haste
T: Draw a card, then discard a card.

A well-made homunculus grooms the mind of its master, pruning the thoughts that lead to madness. Few loredelvers survive the study of the infinite without one.
Illus. Brandon Kitkouski
CloudseederBuy, 1U, Uncommon
Creature - Faerie Spellshaper [1/1]
Flying
U, T, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite into play with flying and "Cloud Sprite can block only creatures with flying."

Illus. Tsutomu Kawade
Cryptic AnnelidBuy, 3U, Uncommon
Creature - Beast [1/4]
When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Anthony S. Waters
DelayBuy, 1U, Uncommon
Instant
Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)

Illus. Ron Spears
ForeseeBuy, 3U, Common
Sorcery
Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Wind time's watch, and watch time unwind.
Illus. Ron Spears
Infiltrator il-KorBuy, 4U, Common
Creature - Kor Rogue [3/1]
Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2-1U(Rather than play this card from your hand, you may pay 1U and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)

Illus. Jon Foster
Leaden FistsBuy, 2U, Common
Enchantment - Aura
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

Illus. Shishizaru
Linessa, Zephyr MageBuy, 3U, Rare
Legendary Creature - Human Wizard [3/3]
XUU, T: Return target creature with converted mana cost X to its owner's hand.
Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

Illus. Jim Murray
Logic KnotBuy, XUU, Common
Instant
Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)
Counter target spell unless its controller pays X.

Illus. Glen Angus
Maelstrom DjinnBuy, 7U, Rare
Creature - Djinn [5/6]
Flying
Morph 2U
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Illus. Hideaki Takamura
Magus of the FutureBuy, 2UUU, Rare
Creature - Human Wizard [2/3]
Play with the top card of your library revealed.
You may play the top card of your library.

Those gifted with the sight have one eye in the present and the other in the future.
Illus. Anthony Francisco
Mesmeric SliverBuy, 3U, Common
Creature - Sliver [2/2]
All Slivers have "When this permanent comes into play, you may fateseal 1." (Its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)

Illus. Michael Bruinsma
Mystic SpeculationBuy, U, Uncommon
Sorcery
Buyback 2(You may pay an additional 2 as you play this spell. If you do, put this card into your hand as it resolves.)
Scry 3 (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Trevor Hairsine
NarcomoebaBuy, 1U, Uncommon
Creature - Illusion [1/1]
Flying
When Narcomoeba is put into your graveyard from your library, you may put it into play.

It was created by the Iquati as a living memory-one that objects to being forgotten.
Illus. Matt Stewart
NixBuy, U, Rare
Instant
Counter target spell if no mana was spent to play it.

"There is no shortcut to work done true and well. The Creators learned this to their sorrow, the first time they made the world."
-Githri the Prisoner

Illus. Brian Despain
Pact of NegationBuy, 0, Rare
Instant
Pact of Negation is blue.
Counter target spell.
At the beginning of your next upkeep, pay 3UU. If you don't, you lose the game.

Those who expect betrayal at every turn are seldom disappointed.
Illus. Jason Chan
Reality StrobeBuy, 4UU, Uncommon
Sorcery
Return target permanent to its owner's hand. Remove Reality Strobe from the game with three time counters on it.
Suspend 3-2U(Rather than play this card from your hand, you may pay 2U and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Illus. Dan Scott
Sarcomite MyrBuy, 2U, Common
Artifact Creature - Myr [2/1]
2: Sarcomite Myr gains flying until end of turn.
2, Sacrifice Sarcomite Myr: Draw a card.

"A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical."
-Brudiclad, Telchor engineer

Illus. Michael Bruinsma
Second WindBuy, 2U, Uncommon
Enchantment - Aura
Enchant creature
T: Tap enchanted creature.
T: Untap enchanted creature.

Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.
Illus. Matt Stewart
Shapeshifter's MarrowBuy, 2UU, Rare
Enchantment
At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

Illus. Chippy
Spellweaver VoluteBuy, 3UU, Rare
Enchantment - Aura
Enchant instant card in a graveyard
Whenever you play a sorcery spell, copy the enchanted instant card. You may play the copy without paying its mana cost. If you do, remove the enchanted card from the game and attach Spellweaver Volute to another instant card in a graveyard.

Illus. Bud Cook
Spin into MythBuy, 4U, Uncommon
Instant
Put target creature on top of its owner's library, then fateseal 2. (Look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Illus. David Day
Take PossessionBuy, 5UU, Rare
Enchantment - Aura
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Enchant permanent
You control enchanted permanent.

Illus. Michael Phillippi
Unblinking BlebBuy, 3U, Common
Creature - Illusion [1/3]
Morph 2U(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Shishizaru
Vedalken AEthermageBuy, 1U, Common
Creature - Vedalken Wizard [1/2]
Flash (You may play this spell any time you could play an instant.)
When Vedalken AEthermage comes into play, return target Sliver to its owner's hand.
Wizardcycling 3(3, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. William Simpson
Venser's DiffusionBuy, 2U, Common
Instant
Return target nonland permanent or suspended card to its owner's hand.

"Each reality is but the dream of another, and each sleeper a god unknowing."
Illus. Hideaki Takamura
Venser, Shaper SavantBuy, 2UU, Rare
Legendary Creature - Human Wizard [2/2]
Flash (You may play this spell any time you could play an instant.)
When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand.

His marvels of artifice pale in comparison to the developing machinery of his mind.
Illus. Aleksi Briclot
Whip-Spine DrakeBuy, 3UU, Common
Creature - Drake [3/3]
Flying
Morph 2W(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

"I swear the clouds were created just so the drakes would have a place to lurk."
-Kasharri, skyknight

Illus. Eric Fortune
Augur of SkullsBuy, 1B, Common
Creature - Skeleton Wizard [1/1]
1B: Regenerate Augur of Skulls.
Sacrifice Augur of Skulls: Target player discards two cards. Play this ability only during your upkeep.

Within each empty skull, it seeks ways to preserve its own failing undeath.
Illus. Chippy
Bitter OrdealBuy, 2B, Rare
Sorcery
Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library.
Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

Illus. Daarken
Bridge from BelowBuy, BBB, Rare
Enchantment
Whenever a nontoken creature is put into your graveyard from play, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token into play.
When a creature is put into an opponent's graveyard from play, if Bridge from Below is in your graveyard, remove Bridge from Below from the game.

Illus. Greg & Tim Hildebrandt
Cutthroat il-DalBuy, 3B, Common
Creature - Human Rogue [4/1]
Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)

Her blades slashed across the noble's shadow. He scoffed, then fell over dead.
Illus. Vance Kovacs
Death RattleBuy, 5B, Common
Instant
Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)
Destroy target nongreen creature. It can't be regenerated.

Illus. Vance Kovacs
Deepcavern ImpBuy, 2B, Common
Creature - Imp Rebel [2/2]
Flying, haste
Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Illus. Scott Altmann
Festering MarchBuy, 3BB, Uncommon
Sorcery
Creatures your opponents control get -1/-1 until end of turn. Remove Festering March from the game with three time counters on it.
Suspend 3-2B(Rather than play this card from your hand, you may pay 2B and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Illus. Brandon Kitkouski
FleshwritherBuy, 2BB, Uncommon
Creature - Horror [3/3]
Transfigure 1BB(1BB, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card into play. Then shuffle your library. Play only as a sorcery.)

Illus. Dave Allsop
Frenzy SliverBuy, 1B, Common
Creature - Sliver [1/1]
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

The Arturan conjurers took the strange, alien fossil and patterned their own twisted creations in its image.
Illus. Glen Angus
Gibbering DescentBuy, 4BB, Rare
Enchantment
At the beginning of each player's upkeep, that player loses 1 life and discards a card.
Hellbent - Skip your upkeep step if you have no cards in hand.
Madness 2BB(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)

Illus. Ittoku
Grave PerilBuy, 1B, Common
Enchantment
When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature.

"Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
-Ezrith, druid of the Dark Hours

Illus. Daarken
Grave ScrabblerBuy, 3B, Common
Creature - Zombie [2/2]
Madness 1B(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.

Illus. Dave Allsop
Ichor SlickBuy, 2B, Common
Sorcery
Target creature gets -3/-3 until end of turn.
Cycling 2(2, Discard this card: Draw a card.)
Madness 3B(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)

Illus. Zoltan Boros & Gabor Szikszai
Korlash, Heir to BlackbladeBuy, 2BB, Rare
Legendary Creature - Zombie Warrior [*/*]
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
1B: Regenerate Korlash.
Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them into play tapped, then shuffle your library.

Illus. Daarken
Lost HoursBuy, 1B, Common
Sorcery
Target player reveals his or her hand. Choose a nonland card from it. That player puts that card into his or her library third from the top.

"Your thoughts do not interest me nearly as much as the absence thereof."
-Gorghul, augur of skulls

Illus. Jon Foster
Magus of the AbyssBuy, 3B, Rare
Creature - Human Wizard [4/3]
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

He climbs a staircase of falling souls, fighting the continuous pull of the void.
Illus. Kev Walker
Mass of GhoulsBuy, 3BB, Common
Creature - Zombie Warrior [5/3]
Illus. Lucio Parrillo
Minions' MurmursBuy, 2BB, Uncommon
Sorcery
You draw X cards and you lose X life, where X is the number of creatures you control.

"They are quick to offer advice, those whose mistakes doomed them to undeath. How can I not listen to the wisdom of failure?"
-Ratadrabik of Urborg

Illus. Nils Hamm
NihilithBuy, 4BB, Rare
Creature - Horror [4/4]
Fear
Suspend 7-1B
Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Illus. Dave Allsop
Oblivion CrownBuy, 1B, Common
Enchantment - Aura
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."

Illus. Kev Walker
Pooling VenomBuy, 1B, Uncommon
Enchantment - Aura
Enchant land
Whenever enchanted land becomes tapped, its controller loses 2 life.
3B: Destroy enchanted land.

The land can only hold so much poison before it begins to bite back.
Illus. Ron Spears
Putrid CyclopsBuy, 2B, Common
Creature - Zombie Cyclops [3/3]
When Putrid Cyclops comes into play, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Illus. Matt Cavotta
Shimian SpecterBuy, 2BB, Rare
Creature - Specter [2/2]
Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. Choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library.

Illus. Anthony S. Waters
Skirk Ridge ExhumerBuy, 1B, Uncommon
Creature - Zombie Spellshaper [1/1]
B, T, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin into play with "When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn."

Illus. Michael Phillippi
Slaughter PactBuy, 0, Rare
Instant
Slaughter Pact is black.
Destroy target nonblack creature.
At the beginning of your next upkeep, pay 2B. If you don't, you lose the game.

Death is only the beginning of the end.
Illus. Kev Walker
Snake Cult InitiationBuy, 3B, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

Illus. Justin Sweet
Street WraithBuy, 3BB, Uncommon
Creature - Wraith [3/4]
Swampwalk
Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.
Illus. Cyril Van Der Haegen
Stronghold RatsBuy, 2B, Uncommon
Creature - Rat [2/1]
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

In the stronghold's dungeons, the shadows hide in the vermin.
Illus. Brandon Kitkouski
TombstalkerBuy, 6BB, Rare
Creature - Demon [5/5]
Flying
Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)

Illus. Aleksi Briclot
Witch's MistBuy, 2B, Uncommon
Enchantment
2B, T: Destroy target creature that was dealt damage this turn.

"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
-Prayer of the devoted

Illus. Ittoku
Yixlid JailerBuy, 1B, Uncommon
Creature - Zombie Wizard [2/1]
Cards in graveyards lose all abilities.

"I have an eternity to know the souls who are bound here, to behold their every facet. But moments from now they will be gagged and masked, and they shall be known by none other."
Illus. Matt Cavotta
Arc BladeBuy, 3RR, Uncommon
Sorcery
Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time counters on it.
Suspend 3-2R(Rather than play this card from your hand, you may pay 2R and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Illus. Shishizaru
Bloodshot TraineeBuy, 3R, Uncommon
Creature - Goblin Warrior [2/3]
T: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater.

"Hrrngh! Someday I'm going to hurl this . . . er . . . roll this . . . hrrngh . . . nudge this boulder right down a cliff."
Illus. Lucio Parrillo
Bogardan LancerBuy, 1R, Common
Creature - Human Knight [1/1]
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Illus. Jim Murray
Boldwyr IntimidatorBuy, 5RR, Uncommon
Creature - Giant Warrior [5/5]
Cowards can't block Warriors.
R: Target creature's type becomes Coward until end of turn.
2R: Target creature's type becomes Warrior until end of turn.

Illus. Esad Ribic
Char-RumblerBuy, 2RR, Uncommon
Creature - Elemental [*/3]
Double strike
R: Char-Rumbler gets +1/+0 until end of turn.

Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.
Illus. Kev Walker
Emberwilde AugurBuy, 1R, Common
Creature - Goblin Shaman [2/1]
Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep.

Legends say a djinn gave the goblins a gift they could never hope to master.
Illus. Brandon Kitkouski
Emblem of the WarmindBuy, 1R, Uncommon
Enchantment - Aura
Enchant creature you control
Creatures you control have haste.

"It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor."
-Elek Longbeard

Illus. Parente
Fatal AttractionBuy, 2R, Common
Enchantment - Aura
Enchant creature
When Fatal Attraction comes into play, it deals 2 damage to enchanted creature.
At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Illus. Zoltan Boros & Gabor Szikszai
Flowstone EmbraceBuy, 1R, Common
Enchantment - Aura
Enchant creature
T: Enchanted creature gets +2/-2 until end of turn.

"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
-Tome of Elemental Mastery

Illus. Vance Kovacs
Fomori NomadBuy, 4R, Common
Creature - Nomad Giant [4/4]
Illus. Raymond Swanland
Gathan RaidersBuy, 3RR, Common
Creature - Human Warrior [3/3]
Hellbent - Gathan Raiders gets +2/+2 if you have no cards in hand.
Morph-Discard a card. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Illus. Parente
Grinning IgnusBuy, 2R, Common
Creature - Elemental [2/2]
R, Return Grinning Ignus to its owner's hand: Add 2R to your mana pool. Play this ability only any time you could play a sorcery.

"Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!"
-Stovic, village eccentric

Illus. James Kei
Haze of RageBuy, 1R, Uncommon
Sorcery
Buyback 2(You may pay an additional 2 as you play this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you play this spell, copy it for each spell played before it this turn.)

Illus. Parente
Henchfiend of UkorBuy, 3R, Common
Creature - Ogre [3/2]
Haste
Echo 1B(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.)
(b/r): Henchfiend of Ukor gets +1/+0 until end of turn.

Illus. Nils Hamm
Homing SliverBuy, 2R, Common
Creature - Sliver [2/2]
Each Sliver card in each player's hand has slivercycling 3.
Slivercycling 3(3, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Trevor Hairsine
Magus of the MoonBuy, 2R, Rare
Creature - Human Wizard [2/2]
Nonbasic lands are Mountains.

Tidal forces of the blood moon wrench and buckle the land, drawing monoliths of stone and soil toward the flaming orb.
Illus. Franz Vohwinkel
Molten DisasterBuy, XRR, Rare
Sorcery
Kicker R(You may pay an additional R as you play this spell.)
If the kicker cost was paid, Molten Disaster has split second. (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.

Illus. Ittoku
Pact of the TitanBuy, 0, Rare
Instant
Pact of the Titan is red.
Put a 4/4 red Giant creature token into play.
At the beginning of your next upkeep, pay 4R. If you don't, you lose the game.

Illus. Raymond Swanland
Pyromancer's SwathBuy, 2R, Rare
Enchantment
If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.
At end of turn, discard your hand.

Illus. Hideaki Takamura
Riddle of LightningBuy, 3RR, Common
Instant
Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Daren Bader
Rift ElementalBuy, R, Common
Creature - Elemental [1/1]
1R, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.

"It's difficult to heal a rift after it begins wandering about on its own."
-Teferi

Illus. Ron Spears
Scourge of Kher RidgesBuy, 6RR, Rare
Creature - Dragon [6/6]
Flying
1R: Scourge of Kher Ridges deals 2 damage to each creature without flying.
5R: Scourge of Kher Ridges deals 6 damage to each other creature with flying.

Doom casts its own flickering shadow.
Illus. Daren Bader
Shah of Naar IsleBuy, 3R, Rare
Creature - Efreet [6/6]
Trample
Echo 0(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

Illus. Jon Foster
Shivan Sand-MageBuy, 2RR, Uncommon
Creature - Viashino Shaman [3/2]
When Shivan Sand-Mage comes into play, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4-R

Illus. Dave Kendall
Skizzik SurgerBuy, 4RR, Uncommon
Creature - Elemental [6/4]
Haste
Echo-Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Illus. Lucio Parrillo
SparkspitterBuy, 2R, Uncommon
Creature - Elemental Spellshaper [1/3]
R, T, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental into play with trample, haste, and "At end of turn, sacrifice Spark Elemental."

Illus. Dan Scott
Steamflogger BossBuy, 3R, Rare
Creature - Goblin Rigger [3/3]
Other Rigger creatures you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

"Whip the Xs ! Pinch the Os!
What we're building, no one knows!"

Illus. Warren Mahy
Storm EntityBuy, 1R, Uncommon
Creature - Elemental [1/1]
Haste
Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn.

Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.
Illus. Lucio Parrillo
Tarox BladewingBuy, 2RRR, Rare
Legendary Creature - Dragon [4/3]
Flying, haste
Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.

Despising his siblings as insults to his line, he finds and devours each in turn.
Illus. Aleksi Briclot
Thunderblade ChargeBuy, 1RR, Rare
Sorcery
Thunderblade Charge deals 3 damage to target creature or player.
Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay 2RRR. If you do, play it without paying its mana cost.

Illus. Justin Murray
Baru, Fist of KrosaBuy, 3GG, Rare
Legendary Creature - Human Druid [4/4]
Whenever a Forest comes into play, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token into play, where X is the number of lands you control.

Illus. Lucio Parrillo
Centaur OmenreaderBuy, 3G, Uncommon
Snow Creature - Centaur Shaman [3/3]
As long as Centaur Omenreader is tapped, creature spells you play cost 2 less to play.

The wisdom of the omenreaders is legendary. Creatures travel for miles through icy peril to seek their counsel.
Illus. Justin Sweet
Cyclical EvolutionBuy, 3GG, Uncommon
Sorcery
Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it.
Suspend 3-2G(Rather than play this card from your hand, you may pay 2G and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Illus. Matt Cavotta
Dryad ArborBuy, Uncommon
Land Creature - Forest Dryad [1/1]
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "T: Add G to your mana pool.")
Dryad Arbor is green.

"Touch no tree, break no branch, and speak only the question you wish answered."
-Von Yomm, elder druid, to her initiates

Illus. Eric Fortune
Edge of AutumnBuy, 1G, Common
Sorcery
If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library.
Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

"At harvest are seeds of next year sown."
Illus. Jean-Sébastien Rossbach
Force of SavageryBuy, 2G, Rare
Creature - Elemental [8/0]
Trample

"Life cannot be created and then abandoned. It must be nurtured and fed so that it may express its ripened might."
-Freyalise

Illus. Dan Scott
Heartwood StorytellerBuy, 1GG, Rare
Creature - Treefolk [2/3]
Whenever a player plays a noncreature spell, each of that player's opponents may draw a card.

His roots reach deep, nurtured not by soil and rain, but by millennia of experience.
Illus. Anthony S. Waters
ImperiosaurBuy, 2GG, Uncommon
Creature - Lizard [5/5]
Spend only mana produced by basic lands to play Imperiosaur.

"An ancient, powerful force has overtaken the valley. I sympathize for its former inhabitants, but I rejoice for the land itself."
-Olanti, Muraganda druid

Illus. Lars Grant-West
Kavu PrimarchBuy, 3G, Common
Creature - Kavu [3/3]
Convoke (Each creature you tap while playing this spell reduces its total cost by 1 or by one mana of that creature's color.)
Kicker 4(You may pay an additional 4 as you play this spell.)
If the kicker cost was paid, Kavu Primarch comes into play with four +1/+1 counters on it.

Illus. Kev Walker
Llanowar AugurBuy, G, Common
Creature - Elf Shaman [0/3]
Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Play this ability only during your upkeep.

"I am irrelevant. The future I hold in my hands is everything."
Illus. Tsutomu Kawade
Llanowar EmpathBuy, 3G, Common
Creature - Elf Shaman [2/2]
When Llanowar Empath comes into play, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Warren Mahy
Llanowar MentorBuy, G, Uncommon
Creature - Elf Spellshaper [1/1]
G, T, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves into play with "T: Add G to your mana pool."

Illus. Trevor Hairsine
Magus of the VineyardBuy, G, Rare
Creature - Human Wizard [1/1]
At the beginning of each player's precombat main phase, add GG to that player's mana pool.

Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.
Illus. Jim Murray
Muraganda PetroglyphsBuy, 3G, Rare
Enchantment
Creatures with no abilities get +2/+2.

Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
Illus. Scott Altmann
Nacatl War-PrideBuy, 3GGG, Uncommon
Creature - Cat Warrior [3/3]
Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, put X tokens into play tapped and attacking that are copies of Nacatl War-Pride, where X is the number of creatures defending player controls. Remove the tokens from the game at end of turn.

Illus. James Kei
Nessian CourserBuy, 2G, Common
Creature - Centaur Warrior [3/3]
Illus. Vance Kovacs
Petrified PlatingBuy, 2G, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Suspend 2-G(Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Illus. Zoltan Boros & Gabor Szikszai
Phosphorescent FeastBuy, 2GGG, Uncommon
Sorcery
Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.

"Mushroom Queen sits among her spores,
Enjoying life and avoiding chores."
-Ibblian pixie ditty

Illus. David Hudnut
QuagnothBuy, 5G, Rare
Creature - Beast [4/5]
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Shroud (This permanent can't be the target of spells or abilities.)
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.

Illus. Thomas M. Baxa
Quiet DisrepairBuy, 1G, Common
Enchantment - Aura
Enchant artifact or enchantment
At the beginning of your upkeep, choose one - Destroy enchanted permanent; or you gain 2 life.

"Artifice has always stood upon nature's shoulders. Let us watch nature take a turn."
-Freyalise

Illus. Glen Angus
Ravaging RiftwurmBuy, 1GG, Uncommon
Creature - Wurm [6/6]
Kicker 4(You may pay an additional 4 as you play this spell.)
Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If the kicker cost was paid, Ravaging Riftwurm comes into play with three additional time counters on it.

Illus. Michael Phillippi
RiftsweeperBuy, 1G, Uncommon
Creature - Elf Shaman [2/2]
When Riftsweeper comes into play, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library.

"Beings of the rifts are not natural. No longer will these abominations tread upon the body of Gaea."
Illus. Brian Despain
Rites of FlourishingBuy, 2G, Rare
Enchantment
At the beginning of each player's draw step, that player draws a card.
Each player may play an additional land on each of his or her turns.

"Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty."
Illus. Brandon Kitkouski
Spellwild OupheBuy, 1G, Uncommon
Creature - Ouphe [1/3]
Spells that target Spellwild Ouphe cost 2 less to play.

"You'd think that their big glowing eyes would be almost hypnotic to look at. In fact, it's the other way around-they are entranced by nearly everything they see."
-Balecki, Spellwild druid

Illus. Scott Altmann
Sporoloth AncientBuy, 3GG, Common
Creature - Fungus [4/4]
At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play."

Illus. James Kei
Sprout SwarmBuy, 1G, Common
Instant
Convoke (Each creature you tap while playing this spell reduces its total cost by 1 or by one mana of that creature's color.)
Buyback 3(You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.)
Put a 1/1 green Saproling creature token into play.

Illus. Chippy
Summoner's PactBuy, 0, Rare
Instant
Summoner's Pact is green.
Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.
At the beginning of your next upkeep, pay 2GG. If you don't, you lose the game.

Illus. Chippy
TarmogoyfBuy, 1G, Rare
Creature - Lhurgoyf [*/*]
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)

Illus. Justin Murray
Thornweald ArcherBuy, 1G, Common
Creature - Elf Archer [2/1]
Reach (This creature can block creatures with flying.)
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)

Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.
Illus. Dave Kendall
Utopia MyconBuy, G, Uncommon
Creature - Fungus [0/2]
At the beginning of your upkeep, put a spore counter on Utopia Mycon.
Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Add one mana of any color to your mana pool.

Illus. Anthony S. Waters
Virulent SliverBuy, G, Common
Creature - Sliver [1/1]
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

Illus. Franz Vohwinkel
Wrap in VigorBuy, 1G, Common
Instant
Regenerate each creature you control.

Some nature mages unknowingly took advantage of the temporal energies still swirling on Dominaria. What they mistook for healing magic was in fact the manipulation of time.
Illus. John Donahue
Glittering WishBuy, WG, Rare
Sorcery
Choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Remove Glittering Wish from the game.

She wished for gold, but not for the strength to carry it.
Illus. John Donahue
Jhoira of the GhituBuy, 1UR, Rare
Legendary Creature - Human Wizard [2/2]
2, Remove a nonland card in your hand from the game: Put four time counters on the removed card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, play it without paying its mana cost. If it's a creature, it has haste.)

Illus. Kev Walker
Sliver LegionBuy, WUBRG, Rare
Legendary Creature - Sliver [7/7]
All Sliver creatures get +1/+1 for each other Sliver in play.

Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes.
Illus. Ron Spears
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