Alara Reborn Spoiler (145 cards)

Bloodbraid ElfBuy, 2RG, Uncommon
Creature - Elf Berserker [3/2]
Haste Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)

Illus. Dominick Domingo
Ardent PleaBuy, 1WU, Uncommon
Enchantment
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)

Illus. Chippy
Card #1
Aven MimeomancerBuy, 1WU, Rare
Creature - Bird Wizard [3/1]
Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying as long as it has a feather counter on it.

If the skies are our only refuge, I will see all of us take wing.
Illus. Jesper Ejsing
Card #2
Ethercaste KnightBuy, WU, Common
Artifact Creature - Human Knight [1/3]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"We coat ourselves in steel every day. What is etherium but the next logical step?"
Illus. Steven Belledin
Card #3
Ethersworn ShieldmageBuy, 1WU, Common
Artifact Creature - Vedalken Wizard [2/2]
Flash When Ethersworn Shieldmage comes into play, prevent all damage that would be dealt to artifact creatures this turn.

"See, children of metal? Already your bodies are rejecting harm. Continue on our path, and perfection will be yours."
Illus. Daarken
Card #4
Fieldmist BorderpostBuy, 1WU, Common
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. Fieldmist Borderpost comes into play tapped. {T}: Add {W} or {U} to your mana pool.

Illus. Michael Bruinsma
Card #5
Filigree AngelBuy, 5WWU, Rare
Artifact Creature - Angel [4/4]
Flying When Filigree Angel comes into play, you gain 3 life for each artifact you control.

"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."
Illus. Richard Whitters
Card #6
Glassdust HulkBuy, 3WU, Common
Artifact Creature - Golem [3/4]
Whenever another artifact comes into play under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. Cycling {(}w/u)} ({(}w/u)}, Discard this card: Draw a card.)

Illus. Franz Vohwinkel
Card #7
Meddling MageBuy, WU, Rare
Creature - Human Wizard [2/2]
As Meddling Mage comes into play, name a nonland card. The named card can't be played.

"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
Illus. Todd Lockwood
Card #8
Offering to AshaBuy, 2WU, Common
Instant
Counter target spell unless its controller pays {4}. You gain 4 life.


"His body belongs to Bant now. His soul? I honestly don't know. I expect it belongs to the angels."
—Rafiq of the Many

Illus. Daarken
Card #9
Sanctum PlowbeastBuy, 4WU, Common
Artifact Creature - Beast [3/6]
Defender Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Anthony Francisco
Card #10
Shield of the RighteousBuy, WU, Uncommon
Artifact - Equipment
Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip {2}

Illus. David Palumbo
Card #11
Sovereigns of Lost AlaraBuy, 4WU, Rare
Creature - Spirit [4/5]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it into play attached to that creature, then shuffle your library.

Illus. Donato Giancola
Card #12
Stormcaller's BoonBuy, 2WU, Common
Enchantment
Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)

Illus. Brandon Kitkouski
Card #13
Talon TrooperBuy, 1WU, Common
Creature - Bird Scout [2/3]

"The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths."
P/T:
2 / 3

Illus. Matt Stewart
Card #14
Unbender TineBuy, 2WU, Uncommon
Artifact
{T}: Untap another target permanent.

Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind.
Illus. Greg Hildebrandt
Card #15
Wall of DenialBuy, 1WU, Uncommon
Creature - Wall [0/8]
Defender, Flying, Shroud

It provides what every discerning mage requires—time to think.
Illus. Howard Lyon
Card #16
Architects of WillBuy, 2UB, Common
Artifact Creature - Human Wizard [3/3]
When Architects of Will comes into play, look at the top three cards of target player's library, then put them back in any order. Cycling {(}u/b)} ({(}u/b)}, Discard this card: Draw a card.)

This secret society of mages manipulates the beliefs and opinions of others.
Illus. Matt Stewart
Card #17
BrainbiteBuy, 2UB, Common
Sorcery
Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Draw a card.

An Esper mage will leave a hole in your memory with surgical precision. A Grixis mage sees no reason to be so kind.
Illus. Mark Hyzer
Card #18
Deny RealityBuy, 3UB, Common
Sorcery
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Return target permanent to its owner's hand.

Illus. Jean-Sébastien Rossbach
Card #19
Etherium AbominationBuy, 3UB, Common
Artifact Creature - Horror [4/3]
Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

It was given life by the etherium of a hundred slain Esperites.
Illus. Mitch Cotie
Card #20
Illusory DemonBuy, 1UB, Uncommon
Creature - Demon Illusion [4/3]
Flying When you play a spell, sacrifice Illusory Demon.

In the Maelstrom, a trick of the light can feast on human flesh.
Illus. Nils Hamm
Card #21
Jhessian ZombiesBuy, 4UB, Common
Creature - Zombie [2/4]
Fear Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Ash Wood
Card #22
Kathari RemnantBuy, 2UB, Uncommon
Creature - Bird Skeleton [0/1]
Flying {B}: Regenerate Kathari Remnant. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)

Illus. Anthony S. Waters
Card #23
Lich Lord of UnxBuy, 1UB, Rare
Creature - Zombie Wizard [2/2]
{U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token into play. {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.

Illus. Dave Allsop
Card #24
Mask of RiddlesBuy, UB, Uncommon
Artifact - Equipment
Equipped creature has fear. Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2}

Illus. Matt Cavotta
Card #25
Mind FuneralBuy, 1UB, Uncommon
Sorcery
Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.

"The soul is only as eternal as I say it is."
Illus. rk post
Card #26
Mistvein BorderpostBuy, 1UB, Common
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. Mistvein Borderpost comes into play tapped. {T}: Add {U} or {B} to your mana pool.

Illus. Pete Venters
Card #27
Nemesis of ReasonBuy, 3UB, Rare
Creature - Leviathan Horror [3/7]
Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.

Words describing it fail. Pages relating it shrivel. Tales recounting it end.
Illus. Mark Tedin
Card #28
Soul ManipulationBuy, 1UB, Common
Instant
Choose one or both — Counter target creature spell; and/or return target creature card in your graveyard to your hand.


"Birth and death are both reversible."
—Nicol Bolas

Illus. Carl Critchlow
Card #29
SoulquakeBuy, 3UUBB, Rare
Sorcery
Return all creatures in play and all creature cards in graveyards to their owners' hands.

The Maelstrom sent a wave of raw mana through the battlefield, carrying off the fighting and fallen alike.
Illus. Warren Mahy
Card #30
Time SieveBuy, UB, Rare
Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.

"I pray that I am never considered useless or old."
Illus. Franz Vohwinkel
Card #31
Vedalken GhoulBuy, UB, Common
Creature - Vedalken Zombie [1/1]
Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.

For four nights following Ennor's death and the reclaiming of his etherium, its recipients were found slain, the etherium ripped from their bodies.
Illus. Dave Kendall
Card #32
AnathemancerBuy, 1BR, Uncommon
Creature - Zombie Wizard [2/2]
When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Richard Whitters
Card #33
Bituminous BlastBuy, 3BR, Uncommon
Instant
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.

Illus. Raymond Swanland
Card #34
Breath of MalfegorBuy, 3BR, Common
Instant
Breath of Malfegor deals 5 damage to each opponent.

The blood of the demons quickened as their master rose over the battlefield. The blood of the angels also quickened: here was the chance to finally end the war started millennia ago.
Illus. Vance Kovacs
Card #35
Deathbringer ThoctarBuy, 4BR, Rare
Creature - Zombie Beast [3/3]

Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Deathbringer Thoctar.
Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.

Illus. Karl Kopinski
Card #36
Defiler of SoulsBuy, 3BBR, Mythic
Creature - Demon [5/5]

Flying
At the beginning of each player's upkeep, that player sacrifices a monocolored creature.


"Stray not into sin, lest you face the doorman of an insatiable tomb."
—Prayer of Asha

Illus. Paul Bonner
Card #37
Demonic DreadBuy, 1BR, Common
Sorcery

Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)
Target creature can't block this turn.

Illus. Thomas M. Baxa
Card #38
Demonspine WhipBuy, BR, Uncommon
Artifact - Equipment
{X}: Equipped creature gets +X/+0 until end of turn. Equip {1}

Using a spine to break a slave's back appeals to the Grixis sense of irony.
Illus. Mark Hyzer
Card #39
Igneous PouncerBuy, 4BR, Common
Creature - Elemental [5/1]
Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Chippy
Card #40
Kathari BomberBuy, 1BR, Common
Creature - Bird Shaman [2/2]
Flying When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens into play and sacrifice Kathari Bomber. Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Illus. Carl Critchlow
Card #41
Lightning ReaverBuy, 3BR, Rare
Creature - Zombie Beast [3/3]
Fear, haste Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the end of your turn, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

Illus. Cyril Van Der Haegen
Card #42
Monstrous CarabidBuy, 3BR, Common
Creature - Insect [4/4]
Monstrous Carabid attacks each turn if able. Cycling {(}b/r)} ({(}b/r)}, Discard this card: Draw a card.)

What happens when a plane of predators collides with four planes of prey?
Illus. Pete Venters
Card #43
Sanity GnawersBuy, 1BR, Uncommon
Creature - Rat [1/1]
When Sanity Gnawers comes into play, target player discards a card at random.

The last thought to go through their victim's mind is the one they tear out through the scalp.
Illus. Pete Venters
Card #44
Singe-Mind OgreBuy, 2BR, Common
Creature - Ogre Mutant [3/2]
When Singe-Mind Ogre comes into play, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.

Even the balmgivers of Bant couldn't heal the incurables, but sharing their torment helped.
Illus. Daarken
Card #45
TerminateBuy, BR, Common
Instant
Destroy target creature. It can't be regenerated.


"I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that."
—Taani, berserker of Etlan

Illus. Wayne Reynolds
Card #46
Thought HemorrhageBuy, 2BR, Rare
Sorcery
Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.

Chippy
Illus. Chippy
Card #47
Veinfire BorderpostBuy, 1BR, Common
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. Veinfire Borderpost comes into play tapped. {T}: Add {B} or {R} to your mana pool.

Illus. Ralph Horsley
Card #48
Blitz HellionBuy, 3RG, Rare
Creature - Hellion [7/7]
Trample, haste At end of turn, Blitz Hellion's owner shuffles it into his or her library.

Alarans commemorated its appearances with new holidays bearing names like the Great Cataclysm and the Fall of Ilson Gate.
Illus. Anthony S. Waters
Card #49
Colossal MightBuy, RG, Common
Instant
Target creature gets +4/+2 and gains trample until end of turn.

"Never corner a barbarian. You become the path of least resistance."
Illus. Justin Sweet
Card #51
Deadshot MinotaurBuy, 3RG, Common
Creature - Minotaur [3/4]
When Deadshot Minotaur comes into play, it deals 3 damage to target creature with flying. Cycling {(}r/g)} ({(}r/g)}, Discard this card: Draw a card.)


"May the earth rise up to meet you."

Illus. Jason Chan
Card #52
Dragon BroodmotherBuy, 2RRRG, Mythic
Creature - Dragon [4/4]
Flying At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 into play. (As the token comes into play, you may sacrifice any number of creatures. It comes into play with twice that many +1/+1 counters on it.)

Illus. Jaime Jones
Card #53
Firewild BorderpostBuy, 1RG, Common
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. Firewild Borderpost comes into play tapped. {T}: Add {R} or {G} to your mana pool.

Illus. Jean-Sébastien Rossbach
Card #54
Godtracker of JundBuy, 1RG, Common
Creature - Elf Shaman [2/2]
Whenever a creature with power 5 or greater comes into play under your control, you may put a +1/+1 counter on Godtracker of Jund.

"The behemoths are content to graze like cattle, while dragons rage and conquer. I know which example I'll follow."
Illus. Justin Sweet
Card #55
Gorger WurmBuy, 3RG, Common
Creature - Wurm [5/5]
Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)


In war-torn Alara, sometimes a wurm's gullet is the safest place to be.

Illus. Parente
Card #56
Mage SlayerBuy, 1RG, Uncommon
Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to defending player. Equip {3}

"When the wielder is strong enough, any sword will do."
Illus. Lars Grant-West
Card #57
Predatory AdvantageBuy, 3RG, Rare
Enchantment
At the end of each opponent's turn, if that player didn't play a creature spell this turn, put a 2/2 green Lizard creature token into play.

Those who forget their past are doomed to be eaten by it.
Illus. Raymond Swanland
Card #58
Rhox BruteBuy, 2RG, Common
Creature - Rhino Warrior [4/4]
"In this new world, I have seen the once-devout rhoxes take up arms with the savages of Jund. I would be offended, but I see the wisdom in their choice."
—Gernan, Dawnray archer

Illus. Raymond Swanland
Card #59
Spellbreaker BehemothBuy, 1RGG, Rare
Creature - Beast [5/5]
Spellbreaker Behemoth can't be countered. Creature spells you control with power 5 or greater can't be countered.


"Some think its immunity to countermagic evolved because of the constant mage attacks on Naya. I think it just ate a bunch of wizards."
—Broka, drumhunter

Illus. Jason Chan
Card #60
Valley RannetBuy, 4RG, Common
Creature - Beast [6/3]
Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Dave Allsop
Card #61
Vengeful RebirthBuy, 4RG, Uncommon
Sorcery
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. Remove Vengeful Rebirth from the game.


Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.
Remove Vengeful Rebirth from the game.

Illus. Vance Kovacs
Card #62
Violent OutburstBuy, 1RG, Common
Instant

Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)
Creatures you control get +1/+0 until end of turn.

Illus. Richard Whitters
Card #63
Vithian RenegadesBuy, 1RG, Uncommon
Creature - Human Shaman [3/2]
When Vithian Renegades comes into play, destroy target artifact.

"Here is the proof that what has been done may yet be undone. The hope we thought dead will be gloriously reborn."
Illus. rk post
Card #64
Behemoth SledgeBuy, 1GW, Uncommon
Artifact - Equipment
Equipped creature gets +2/+2 and has lifelink and trample. Equip {3}

Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.
Illus. Steve Prescott
Card #65
Captured SunlightBuy, 2GW, Common
Sorcery
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) You gain 4 life.

Illus. Nils Hamm
Card #66
Dauntless EscortBuy, 1GW, Rare
Creature - Rhino Soldier [3/3]

Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.

Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion.
Illus. Volkan Baga
Card #67
Enlisted WurmBuy, 4GW, Uncommon
Creature - Wurm [5/5]
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)

A match for any army—even its own.
Illus. Steve Prescott
Card #68
Grizzled LeotauBuy, GW, Common
Creature - Cat [1/5]

"There is no glory in a death of age, as even the leotau know. As winter steals into their coats, they seek the deadliest lands, that they may die as they lived."
—Aarsil the Blessed

Illus. Lars Grant-West
Card #69
Knight of New AlaraBuy, 2GW, Rare
Creature - Human Knight [2/2]
Each other multicolored creature you control gets +1/+1 for each of its colors.

"I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."
Illus. Chris Rahn
Card #70
Knotvine PaladinBuy, GW, Rare
Creature - Human Knight [2/2]
Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.


"He is part of a new breed of guardian, one who embraces the best of both his world and ours."
—Mayael the Anima

Illus. Matt Stewart
Card #71
Leonin ArmorguardBuy, 2GW, Common
Creature - Cat Soldier [3/3]
When Leonin Armorguard comes into play, creatures you control get +1/+1 until end of turn.

Well suited are the nacatl to a coat of steel and forge-tempered claws.
Illus. Steven Belledin
Card #72
Mycoid ShepherdBuy, 1GGW, Rare
Creature - Fungus [5/4]
Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from play, you may gain 5 life.

As pure mana flooded across the shards, it brought a sense of unity even to Jund's vicious food chain.
Illus. Trevor Claxton
Card #73
Pale RecluseBuy, 4GW, Common
Creature - Spider [4/5]
Reach (This can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Cyril Van Der Haegen
Card #74
Qasali PridemageBuy, GW, Common
Creature - Cat Wizard [2/2]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

An elder in one pride, of the Sigiled caste in another.
Illus. Chris Rahn
Card #75
Reborn HopeBuy, GW, Uncommon
Sorcery
Return target multicolored card from your graveyard to your hand.


"In darkness is kindled the fiercest hope."
—Hadran, sunseeder of Naya

Illus. Warren Mahy
Card #76
Sigil CaptainBuy, 1GWW, Uncommon
Creature - Rhino Soldier [3/3]
Whenever a creature comes into play under your control, if that creature is 1/1, put two +1/+1 counters on it.

"One sigil awarded for valor, the other awarded for surviving Hellkite's Pass."
Illus. Howard Lyon
Card #77
Sigil of the Nayan GodsBuy, 1GW, Common
Enchantment - Aura
Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {(}g/w)} ({(}g/w)}, Discard this card: Draw a card.)

As the elves learned the hymns of angels, the knights learned the roars of titans.
Illus. Warren Mahy
Card #78
Sigiled BehemothBuy, 4GW, Common
Creature - Beast [5/4]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)


"Do not mistake a behemoth's assistance for subservience."
—Mayael the Anima

Illus. Donato Giancola
Card #79
Wildfield BorderpostBuy, 1GW, Common
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. Wildfield Borderpost comes into play tapped. {T}: Add {G} or {W} to your mana pool.

Illus. Zoltan Boros & Gabor Szikszai
Card #80
Identity CrisisBuy, 2WWBB, Rare
Sorcery
Remove all cards in target player's hand and graveyard from the game.

"To join our ranks, one must be pure. To be pure, one must be blessed by etherium. To be blessed, one must forget oneself."
Illus. Thomas M. Baxa
Card #81
Necromancer's CovenantBuy, 3WBB, Rare
Enchantment
When Necromancer's Covenant comes into play, remove all creature cards in target player's graveyard from the game, then put a 2/2 black Zombie creature token into play for each card removed this way. Zombies you control have lifelink.

Illus. Thomas M. Baxa
Card #82
Tainted SigilBuy, 1WB, Uncommon
Artifact
{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

Sigils corrupted by outsiders do not lose their power, only their purity.
Illus. Chippy
Card #83
Vectis DominatorBuy, 1WB, Common
Artifact Creature - Human Wizard [0/2]
{T}: Tap target creature unless its controller pays 2 life.


"I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance."
—Ennor, mentalist

Illus. Zoltan Boros & Gabor Szikszai
Card #84
Zealous PersecutionBuy, WB, Uncommon
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.


"Jharic returned from Grixis changed, a haunted look in her eyes. She destroyed them with an unholy glee that made me shudder."
—Knight-Captain Wyhorn

Illus. Christopher Moeller
Card #85
Cloven CastingBuy, 5UR, Rare
Enchantment
Whenever you play a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.

"Let us flee to the deep jungle. Our city is no longer safe—and I suspect neither is the fallback retreat."
Illus. Vance Kovacs
Card #86
Double NegativeBuy, UUR, Uncommon
Instant
Counter up to two target spells.

They feared each other for their differences but were absolutely terrified at their similarities.
Illus. Parente
Card #87
Magefire WingsBuy, UR, Common
Enchantment - Aura
Enchant creature Enchanted creature gets +2/+0 and has flying.

Giving a thing wings does not take away its fear of flight—or its fear of fire, for that matter.
Illus. Zoltan Boros & Gabor Szikszai
Card #88
Skyclaw ThrashBuy, 3UR, Uncommon
Artifact Creature - Viashino Warrior [4/4]
Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Their newfound wings shined elegantly and functioned partially.
Illus. Jaime Jones
Card #89
Spellbound DragonBuy, 3UR, Rare
Creature - Dragon [3/5]
Flying Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.

A king in Jund, a serf in Esper.
Illus. Jesper Ejsing
Card #90
Lord of ExtinctionBuy, 3BG, Mythic
Creature - Elemental [*/*]
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

The forlorn cries of the dead combine to make its laugh.
Illus. Izzy
Card #91
Maelstrom PulseBuy, 1BG, Rare
Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.
Illus. Anthony Francisco
Card #92
Marrow ChomperBuy, 3BG, Uncommon
Creature - Zombie Lizard [3/3]
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.) When Marrow Chomper comes into play, you gain 2 life for each creature it devoured.

Illus. Lars Grant-West
Card #93
Morbid BloomBuy, 4BG, Uncommon
Sorcery
Remove target creature card in a graveyard from the game, then put X 1/1 green Saproling creature tokens into play, where X is the removed card's toughness.


"From the damned I make my garden."
—Jorshu of Clan Nel Toth

Illus. Trevor Claxton
Card #94
Putrid LeechBuy, BG, Common
Creature - Zombie Leech [2/2]
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Play this ability only once each turn.

It reacted to Naya's overabundant food supply by growing additional mouths.
Illus. Dave Allsop
Card #95
Cerodon YearlingBuy, RW, Common
Creature - Beast [2/2]
Vigilance, haste

The unit of measurement used to chart a cerodon's growth is "persons consumed."
Illus. Christopher Moeller
Card #96
Fight to the DeathBuy, RW, Rare
Instant
Destroy all blocking creatures and all blocked creatures.

When a battlefield falls silent, it's rarely due to a cease-fire.
Illus. Michael Komarck
Card #97
Glory of WarfareBuy, 2RW, Rare
Enchantment
As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.

"Their hopes dashed on our shields! Their victory slashed by our swords!"
Illus. Parente
Card #98
Intimidation BoltBuy, 1RW, Uncommon
Instant
Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

For hours afterward, all they could see was the grisly silhouette of their master, screaming.
Illus. Michael Bruinsma
Card #99
Stun SniperBuy, RW, Uncommon
Creature [1/1]
{1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.

The tips of her bolts are blunt, but her aim is deadly sharp.
Illus. Steve Prescott
Card #100
Lorescale CoatlBuy, 1GU, Uncommon
Creature - Snake [2/2]
Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.


"The enlightenment I never found in etherium I have found traced in the coatl's scales."
—Ranalus, vedalken heretic

Illus. Greg Staples
Card #101
Nulltread GargantuanBuy, 1GU, Uncommon
Creature - Beast [5/6]
When Nulltread Gargantuan comes into play, put a creature you control on top of its owner's library.

It crushes all underfoot, yet leaves no trace of its passage—no trampled debris, no flattened souls, not even a hoofprint.
Illus. Anthony Francisco
Card #102
Sages of the AnimaBuy, 3GU, Rare
Creature - Elf Wizard [3/4]
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Godtrackers found new pantheons of beast-gods beyond Naya's borders.
Illus. Kev Walker
Card #103
Vedalken HereticBuy, GU, Rare
Creature - Vedalken Rogue [1/1]
Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.

"Etherium clouded my eyes, clogged my ears, desensitized my skin. Now that I can feel, I can begin to learn."
Illus. Greg Staples
Card #104
Winged CoatlBuy, 1GU, Common
Creature - Snake [1/1]
Flash Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)

The nacatl called this new species "vetli," their word for poison arrows.
Illus. Izzy
Card #105
Enigma SphinxBuy, 4WUB, Rare
Artifact Creature - Sphinx [5/4]
Flying When Enigma Sphinx is put into your graveyard from play, put it into your library third from the top. Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)

Illus. Chris Rahn
Card #106
Esper SojournersBuy, WUB, Common
Artifact Creature - Vedalken Wizard [2/3]
When you cycle Esper Sojourners or it's put into a graveyard from play, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)

The wilder the frontier, the greater the need for a controlling hand.
Illus. John Avon
Card #107
Etherwrought PageBuy, 1WUB, Uncommon
Artifact
At the beginning of your upkeep, choose one — You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.

An unbound page is a riddle, free of cover and of context, a favorite token of the hegemon.
Illus. Howard Lyon
Card #108
Sen TripletsBuy, 2WUB, Mythic
Legendary Artifact Creature - Human Wizard [3/3]
At the beginning of your upkeep, choose target opponent. This turn, that player can't play spells or activated abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.

They are the masters of your mind.
Illus. Greg Staples
Card #109
Sphinx of the Steel WindBuy, 5WUB, Mythic
Artifact Creature - Sphinx [6/6]
Flying, first strike, vigilance, lifelink, protection from red and from green

No one has properly answered her favorite riddle: "Why should I spare your life?"
Illus. Kev Walker
Card #110
Drastic RevelationBuy, 2UBR, Uncommon
Sorcery
Discard your hand. Draw seven cards, then discard three cards at random.

Every disaster holds mystery, for lack of a sane witness.
Illus. Trevor Claxton
Card #111
Grixis SojournersBuy, 1UBR, Common
Creature - Zombie Ogre [4/3]
When you cycle Grixis Sojourners or it's put into a graveyard from play, you may remove target card in a graveyard from the game. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)

Illus. John Avon
Card #112
ThraximundarBuy, 4UBR, Mythic
Legendary Creature - Zombie Assassin [6/6]
Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.

His name means "he who paints the earth red."
Illus. Raymond Swanland
Card #113
Unscythe, Killer of KingsBuy, UBBR, Rare
Legendary Artifact - Equipment
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may remove that card from the game. If you do, put a 2/2 black Zombie creature token into play. Equip {2}

Illus. Karl Kopinski
Card #114
Dragon AppeasementBuy, 3BRG, Uncommon
Enchantment

Skip your draw step.
Whenever you sacrifice a creature, you may draw a card.


"Look there—they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not."
—Kaeda, aven scout

Illus. Paul Bonner
Card #115
Jund SojournersBuy, BRG, Common
Creature - Viashino Shaman [3/2]
When you cycle Jund Sojourners or it's put into a graveyard from play, you may have it deal 1 damage to target creature or player. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)

Illus. John Avon
Card #116
Karrthus, Tyrant of JundBuy, 4BRG, Mythic
Legendary Creature - Dragon [7/7]
Flying, haste When Karrthus, Tyrant of Jund comes into play, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.

Illus. Dave Kendall
Card #117
LavalancheBuy, XBRG, Rare
Sorcery
Lavalanche deals X damage to target player and each creature he or she controls.

Alara's burning blood cannot be contained by mere earth and stone.
Illus. Steve Argyle
Card #118
Madrush CyclopsBuy, 1BRG, Rare
Creature - Cyclops Warrior [3/4]
Creatures you control have haste.

Death comes in the blink of an eye.
Illus. Wayne Reynolds
Card #119
Gloryscale ViashinoBuy, 1RGW, Uncommon
Creature - Viashino Soldier [3/3]
Whenever you play a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.


"This is a new world and a new war. We need warriors who know chaos and how to combat it."
—Lisha of the Azure

Illus. Volkan Baga
Card #120
Mayael's AriaBuy, RGW, Rare
Enchantment
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Illus. Steve Argyle
Card #121
Naya SojournersBuy, 2RGW, Common
Creature - Elf Shaman [5/3]
When you cycle Naya Sojourners or it's put into a graveyard from play, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)

The elves had entered a land like an open grave—an act of fortitude or folly?
Illus. John Avon
Card #122
Retaliator GriffinBuy, 1RGW, Rare
Creature - Griffin [2/2]
Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.

For every eye, an eye. For every tooth, a tooth. Griffins are nothing if not fair.
Illus. Jesper Ejsing
Card #123
Uril, the MiststalkerBuy, 2RGW, Mythic
Legendary Creature - Beast [5/5]
Uril, the Miststalker can't be the target of spells or abilities your opponents control. Uril gets +2/+2 for each Aura attached to it.

It strides through the whitecover, mists in which even gargantuans can hide.
Illus. Jaime Jones
Card #124
Bant SojournersBuy, 1GWU, Common
Creature - Human Soldier [2/4]
When you cycle Bant Sojourners or it's put into a graveyard from play, you may put a 1/1 white Soldier creature token into play. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

We must spread Bant's light before we are shadowed over.
Illus. John Avon
Card #125
Finest HourBuy, 2GWU, Rare
Enchantment
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Illus. Michael Komarck
Card #126
Flurry of WingsBuy, GWU, Uncommon
Instant
Put X 1/1 white Bird Soldier creature tokens with flying into play, where X is the number of attacking creatures.

"We are born soldiers. The call to battle is a homecoming."
Illus. Matt Cavotta
Card #127
Jenara, Asura of WarBuy, GWU, Mythic
Legendary Creature - Angel [3/3]
Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War.

Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.
Illus. Chris Rahn
Card #128
WargateBuy, XGWU, Rare
Sorcery
Search your library for a permanent card with converted mana cost X or less, put it into play, then shuffle your library.

Bant mages still call to the heavens for aid, but angels are not the only ones who answer.
Illus. Franz Vohwinkel
Card #129
Maelstrom NexusBuy, WUBRG, Mythic
Enchantment
The first spell you play each turn has cascade. (When you play your first spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)

Illus. Steven Belledin
Card #130
Arsenal ThresherBuy, 2(w/b)U, Common
Artifact Creature - Construct [2/2]
As Arsenal Thresher comes into play, you may reveal any number of other artifact cards from your hand. Arsenal Thresher comes into play with a +1/+1 counter on it for each card revealed this way.

Illus. Ralph Horsley
Card #131
Esper StormbladeBuy, (w/b)U, Common
Artifact Creature - Vedalken Wizard [2/1]
As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.

Stormcallers came to appreciate the novelty of Jund's volcanic updrafts.
Illus. Matt Stewart
Card #132
Thopter FoundryBuy, (w/b)U, Uncommon
Artifact
{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying into play. You gain 1 life.


"Etherium is limited. Innovation is not."
—Tezzeret

Illus. Ralph Horsley
Card #133
Grixis GrimbladeBuy, (u/r)B, Common
Creature - Zombie Warrior [2/1]
As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)

Illus. Trevor Claxton
Card #134
Sewn-Eye DrakeBuy, 2(u/r)B, Common
Creature - Zombie Drake [3/1]
Flying, haste


"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Illus. Anthony S. Waters
Card #135
Slave of BolasBuy, 3(u/r)B, Uncommon
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn.

Nicol Bolas doesn't distinguish between servants and victims.
Illus. Steve Argyle
Card #136
Giant Ambush BeetleBuy, 3(b/g)R, Uncommon
Creature - Insect [4/3]
Haste When Giant Ambush Beetle comes into play, you may have target creature block it this turn if able.

It waits with absolute stillness. One might think it a statue if it weren't occasionally seen chewing on its victims.
Illus. Carl Critchlow
Card #137
Jund HackbladeBuy, (b/g)R, Common
Creature - Goblin Berserker [2/1]
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.

The knights were halfway through their precombat rites before they realized the foul brute meant to start without them.
Illus. Dan Dos Santos
Card #138
Sangrite BacklashBuy, (b/g)R, Common
Enchantment - Aura
Enchant creature Enchanted creature gets +3/-3.

Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it."
—Sarkhan Vol

Illus. Cyril Van Der Haegen
Card #139
Marisi's TwinclawsBuy, 2(r/w)G, Uncommon
Creature - Cat Warrior [2/4]
Double strike


"Looks like we're completely outnumbered."
"Lucky for us. I thought we'd be bored."

Illus. Izzy
Card #140
Naya HushbladeBuy, (r/w)G, Common
Creature - Elf Rogue [2/1]
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Illus. Jason Chan
Card #141
Trace of AbundanceBuy, (r/w)G, Common
Enchantment - Aura
Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Illus. Dave Kendall
Card #142
Bant SurebladeBuy, (g/u)W, Common
Creature - Human Soldier [2/1]
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later.
Illus. Michael Komarck
Card #143
CrystallizationBuy, (g/u)W, Common
Enchantment - Aura
Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, remove that creature from the game.

Illus. Zoltan Boros & Gabor Szikszai
Card #144
Messenger FalconsBuy, 2(g/u)W, Uncommon
Creature - Bird [2/2]
Flying When Messenger Falcons comes into play, draw a card.

So many aven had died scouting the distant fronts that the knight-captains recruited Nayan falcons as couriers.
Illus. David Palumbo
Card #145
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