Rise of the Eldrazi Spoiler (248 cards)

All Is DustBuy, 7, Mythic
Tribal Sorcery - Eldrazi
Each player sacrifices all colored permanents he or she controls.

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
-Javad Nasrin, Ondu relic hunter

Illus. Jason Felix
Card #1
Artisan of KozilekBuy, 9, Uncommon
Creature - Eldrazi [10/9]
When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)



Illus. Jason Felix
Card #2
Eldrazi ConscriptionBuy, 8, Rare
Tribal Enchantment - Eldrazi Aura
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.
Illus. Jaime Jones
Card #3
Emrakul, the Aeons TornBuy, 15, Mythic
Legendary Creature - Eldrazi [15/15]
Emrakul, the Aeons Torn can't be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.



Illus. Mark Tedin
Card #4
Hand of EmrakulBuy, 9, Common
Creature - Eldrazi [7/7]
You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

"I believed in a beautiful god. But this is the true face of the divine."
-Ayli, Kamsa cleric

Illus. Chippy
Card #5
Kozilek, Butcher of TruthBuy, 10, Mythic
Legendary Creature - Eldrazi [12/12]
When you cast Kozilek, Butcher of Truth, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.



Illus. Michael Komarck
Card #6
It That BetraysBuy, 12, Rare
Creature - Eldrazi [11/11]
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Your pleas for death shall go unheard.
Illus. Tomasz Jedruszek
Card #7
Not of This WorldBuy, 7, Uncommon
Tribal Instant - Eldrazi
Counter target spell or ability that targets a permanent you control.
Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.



Illus. Izzy
Card #8
Pathrazer of UlamogBuy, 11, Uncommon
Creature - Eldrazi [9/9]
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can't be blocked except by three or more creatures.

No thought but hunger. No strategy but destruction.
Illus. Austin Hsu
Card #9
Skittering InvasionBuy, 7, Uncommon
Tribal Sorcery - Eldrazi
Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."

"The brood spread far faster than we could kill it. I fear the worst is yet to come."
-The War Diaries

Illus. Eric Deschamps
Card #10
Spawnsire of UlamogBuy, 10, Rare
Creature - Eldrazi [7/11]
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
{4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
{2}0}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.



Illus. Izzy
Card #11
Ulamog, the Infinite GyreBuy, 11, Mythic
Legendary Creature - Eldrazi [10/10]
When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
Ulamog is indestructible.
When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.



Illus. Aleksi Briclot
Card #12
Ulamog's CrusherBuy, 8, Common
Creature - Eldrazi [8/8]
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Ulamog's Crusher attacks each turn if able.

"Whatever the Eldrazi's purpose is, it has nothing to do with something so insignificant as us."
-Nirthu, lone missionary

Illus. Todd Lockwood
Card #13
Affa Guard HoundBuy, 2W, Uncommon
Creature - Hound [2/2]
Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
Illus. Ryan Pancoast
Card #14
Caravan EscortBuy, W, Common
Creature - Human Knight [1/1]
Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2

LEVEL 5+
5/5
First strike



Illus. Goran Josic
Card #15
Dawnglare InvokerBuy, 2W, Common
Creature - Kor Wizard [2/1]
Flying
{8}: Tap all creatures target player controls.

"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."
-The Invokers' Tales

Illus. Steve Argyle
Card #16
Deathless AngelBuy, 4WW, Rare
Creature - Angel [5/7]
Flying
{W}{W}: Target creature is indestructible this turn.

"I should have died that day, but I suffered not a scratch. I awoke in a lake of blood, none of it apparently my own."
-The War Diaries

Illus. Johann Bodin
Card #17
DemystifyBuy, W, Common
Instant
Destroy target enchantment.

The Singing City was silent, the pathway stones were still, and the winds of the Howling Spire ceased.
Illus. Veronique Meignaud
Card #18
Eland UmbraBuy, 1W, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+4.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Howard Lyon
Card #19
Emerge UnscathedBuy, W, Uncommon
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Steve Argyle
Card #20
Gideon JuraBuy, 3WW, Mythic
Planeswalker - Gideon [6]
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
-2: Destroy target tapped creature.
0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.



Illus. Aleksi Briclot
Card #21
Glory SeekerBuy, 1W, Common
Creature - Human Soldier [2/2]
"There's no contract to sign, no oath to swear. The enlistment procedure is to unsheathe your sword and point it at the enemy."
Illus. Matt Cavotta
Card #22
Guard DutyBuy, W, Common
Enchantment - Aura
Enchant creature
Enchanted creature has defender.

"I was told these were standard issue. Do I look standard to you?"
Illus. Karl Kopinski
Card #23
Harmless AssaultBuy, 2WW, Common
Instant
Prevent all combat damage that would be dealt this turn by attacking creatures.

After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear.
Illus. Chippy
Card #24
Hedron-Field PuristsBuy, 2W, Rare
Creature - Human Cleric [0/3]
Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/4
If a source would deal damage to you or a creature you control, prevent 1 of that damage.
LEVEL 5+
2/5
If a source would deal damage to you or a creature you control, prevent 2 of that damage.



Illus. Scott Chou
Card #25
Hyena UmbraBuy, W, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Howard Lyon
Card #26
Ikiral OutriderBuy, 1W, Common
Creature - Human Soldier [1/2]
Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance



Illus. Kekai Kotaki
Card #27
Kabira VindicatorBuy, 3W, Uncommon
Creature - Human Knight [2/4]
Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-4
3/6
Other creatures you control get +1/+1.
LEVEL 5+
4/8
Other creatures you control get +2/+2.



Illus. Steven Belledin
Card #28
Knight of CliffhavenBuy, 1W, Common
Creature - Kor Knight [2/2]
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance



Illus. Matt Cavotta
Card #29
Kor Line-SlingerBuy, 1W, Common
Creature - Kor Scout [0/1]
{T}: Tap target creature with power 3 or less.

"I tried to tell her to stay behind, that this fight was too dangerous. I spent the next hour tied to the rafters."
-Zahr Gada, Halimar expedition leader

Illus. Steve Prescott
Card #30
Kor SpiritdancerBuy, 1W, Rare
Creature - Kor Wizard [0/2]
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

She reaches beyond the physical realm, touching the ideals from which all creatures draw their power.
Illus. Scott Chou
Card #31
Lightmine FieldBuy, 2WW, Rare
Enchantment
Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

If you want to kill a lot of goblins, just make sure your defenses look like fun.
Illus. Eric Deschamps
Card #32
Linvala, Keeper of SilenceBuy, 2WW, Mythic
Legendary Creature - Angel [3/4]
Flying
Activated abilities of creatures your opponents control can't be activated.

Those who seek to disturb the harmony of life will see their instruments taken from them.
Illus. Igor Kieryluk
Card #33
Lone MissionaryBuy, 1W, Common
Creature - Kor Monk [2/1]
When Lone Missionary enters the battlefield, you gain 4 life.

His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.
Illus. Svetlin Velinov
Card #34
Luminous WakeBuy, 2W, Uncommon
Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.

"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
-Ravuel of Graypelt

Illus. Mike Bierek
Card #35
Makindi GriffinBuy, 3W, Common
Creature - Griffin [2/4]
Flying

As the hedrons began to coalesce into colossal Eldrazi superstructures, the griffins were forced to seek new territory lest their aeries be crushed between the massive stone monoliths.
Illus. Izzy
Card #36
Mammoth UmbraBuy, 4W, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Howard Lyon
Card #37
Near-Death ExperienceBuy, 2WWW, Rare
Enchantment
At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.
Illus. Dan Scott
Card #38
Nomads' AssemblyBuy, 4WW, Rare
Sorcery
Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Erica Yang
Card #39
OustBuy, W, Uncommon
Sorcery
Put target creature into its owner's library second from the top. Its controller gains 3 life.

"‘Invincible' is just a word."
-Gideon Jura

Illus. Mike Bierek
Card #40
Puncturing LightBuy, 1W, Common
Instant
Destroy target attacking or blocking creature with power 3 or less.

"The vampires knew what was coming. I know it. And they did nothing. They deserve to feel the same agony they've caused all of us."
-Anitan, Ondu cleric

Illus. Zoltan Boros & Gabor Szikszai
Card #41
Repel the DarknessBuy, 2W, Common
Instant
Tap up to two target creatures.
Draw a card.

A boon to those who cannot see in the dark. A bane to those who live in it.
Illus. Scott Chou
Card #42
SmiteBuy, W, Common
Instant
Destroy target blocked creature.

"The mighty rely solely on their strength. They are shocked when we do the same."
-Tars Olan, kor world-gift

Illus. Cyril Van Der Haegen
Card #43
Soul's AttendantBuy, W, Common
Creature - Human Cleric [1/1]
Whenever another creature enters the battlefield, you may gain 1 life.

In truth, her own faith was gone, trodden in Ulamog's wake. She pantomimed the blessing in the hope that it would inspire others to continue to struggle.
Illus. Steve Prescott
Card #44
Soulbound GuardiansBuy, 4W, Uncommon
Creature - Kor Spirit [4/5]
Defender, flying

The kor's most righteous dead are given the greatest reward: an eternity tied to the land they so cherish.
Illus. Erica Yang
Card #45
Stalwart Shield-BearersBuy, 1W, Common
Creature - Human Soldier [0/3]
Defender
Other creatures you control with defender get +0/+2.

"Hold fast the line! Either we stop them here or we wake up in their guts!"
-Tala Vertan, Makindi shieldmate

Illus. Austin Hsu
Card #46
Student of WarfareBuy, W, Rare
Creature - Human Knight [1/1]
Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike



Illus. Volkan Baga
Card #47
Survival CacheBuy, 2W, Uncommon
Sorcery
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Scott Chou
Card #48
Time of HeroesBuy, 1W, Uncommon
Enchantment
Each creature you control with a level counter on it gets +2/+2.

No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something.
Illus. Kekai Kotaki
Card #49
Totem-Guide HartebeestBuy, 4W, Common
Creature - Antelope [2/5]
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The kor track hartebeests in hopes of finding magic to help fight the Eldrazi.
Illus. John Avon
Card #50
Transcendent MasterBuy, 1WW, Mythic
Creature - Human Cleric Avatar [3/3]
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 6-11
6/6
Lifelink
LEVEL 12+
9/9
Lifelink
Transcendent Master is indestructible.



Illus. Steven Belledin
Card #51
Umbra MysticBuy, 2W, Rare
Creature - Human Wizard [2/2]
Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

"I have found the courage to face death -twice, if I must."
Illus. Matt Stewart
Card #52
Wall of OmensBuy, 1W, Uncommon
Creature - Wall [0/4]
Defender
When Wall of Omens enters the battlefield, draw a card.

"I search for a vision of Zendikar that does not include the Eldrazi."
-Expedition journal entry

Illus. James Paick
Card #53
Aura FinesseBuy, U, Common
Instant
Attach target Aura you control to target creature.
Draw a card.

"Although armor and auras can be similar, the brains required to use them are worlds apart."
-Zilan, Makindi auramancer

Illus. Howard Lyon
Card #54
Cast Through TimeBuy, 4UUU, Mythic
Enchantment
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)



Illus. Zoltan Boros & Gabor Szikszai
Card #55
Champion's DrakeBuy, 1U, Common
Creature - Drake [1/1]
Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

"'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake."
-Trinda, Hada spy patrol

Illus. Lars Grant-West
Card #56
Coralhelm CommanderBuy, UU, Rare
Creature - Merfolk Soldier [2/2]
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.



Illus. Jaime Jones
Card #57
Crab UmbraBuy, U, Uncommon
Enchantment - Aura
Enchant creature
{2}{U}: Untap enchanted creature.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Christopher Moeller
Card #58
DepriveBuy, UU, Common
Instant
As an additional cost to cast Deprive, return a land you control to its owner's hand.
Counter target spell.

"That would have brought shame to you as a mage. Tell you what -I'll keep your secret."
-Noyan Dar, Tazeem lullmage

Illus. Izzy
Card #59
Distortion StrikeBuy, U, Common
Sorcery
Target creature gets +1/+0 until end of turn and is unblockable this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Goran Josic
Card #60
DomesticationBuy, 2UU, Uncommon
Enchantment - Aura
Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.



Illus. Jesper Ejsing
Card #61
Dormant GomazoaBuy, 1UU, Rare
Creature - Jellyfish [5/5]
Flying
Dormant Gomazoa enters the battlefield tapped.
Dormant Gomazoa doesn't untap during your untap step.
Whenever you become the target of a spell, you may untap Dormant Gomazoa.



Illus. Chris Rahn
Card #62
Drake UmbraBuy, 4U, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Howard Lyon
Card #63
Echo MageBuy, 1UU, Rare
Creature - Human Wizard [2/3]
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.



Illus. Matt Stewart
Card #64
Eel UmbraBuy, 1U, Common
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Howard Lyon
Card #65
Enclave CryptologistBuy, U, Uncommon
Creature - Merfolk Wizard [0/1]
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
{T}: Draw a card, then discard a card.
LEVEL 3+
0/1
{T}: Draw a card.



Illus. Igor Kieryluk
Card #66
Fleeting DistractionBuy, U, Common
Instant
Target creature gets -1/-0 until end of turn.
Draw a card.

"To distract an archmage would take incredible power. But for a simpleton, something sparkly will do."
-Noyan Dar, Tazeem lullmage

Illus. Kieran Yanner
Card #67
Frostwind InvokerBuy, 4U, Common
Creature - Merfolk Wizard [3/3]
Flying
{8}: Creatures you control gain flying until end of turn.

"We thought Zendikar's rage was kindled by its explorers and plunderers. But the world had sensed the stirrings of the Eldrazi."
-The Invokers' Tales

Illus. Svetlin Velinov
Card #68
Gravitational ShiftBuy, 3UU, Rare
Enchantment
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.

As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces.
Illus. Svetlin Velinov
Card #69
Guard GomazoaBuy, 2U, Uncommon
Creature - Jellyfish [1/3]
Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.

It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense.
Illus. Rob Alexander
Card #70
Hada Spy PatrolBuy, 1U, Uncommon
Creature - Human Rogue [1/1]
Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Hada Spy Patrol is unblockable.
LEVEL 3+
3/3
Shroud
Hada Spy Patrol is unblockable.



Illus. Zoltan Boros & Gabor Szikszai
Card #71
Halimar WavewatchBuy, 1U, Common
Creature - Merfolk Soldier [0/3]
Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6

LEVEL 5+
6/6
Islandwalk



Illus. Matt Stewart
Card #72
Jwari ScuttlerBuy, 2U, Common
Creature - Crab [2/3]
"Yeah, they've got a lot of meat. The only downside to eating 'em is that you often find human bones and body parts inside."
-Jaby, Silundi Sea nomad

Illus. Andrew Robinson
Card #73
Lay BareBuy, 2UU, Common
Instant
Counter target spell. Look at its controller's hand.

"It's good to learn from your failures, but I prefer to learn from the failures of others."
-Jace Beleren

Illus. Chippy
Card #74
Lighthouse ChronologistBuy, 1U, Mythic
Creature - Human Wizard [1/3]
Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4

LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.



Illus. Steven Belledin
Card #75
Merfolk ObserverBuy, 1U, Common
Creature - Merfolk Rogue [2/1]
When Merfolk Observer enters the battlefield, look at the top card of target player's library.

"The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ."
Illus. Anthony Francisco
Card #76
Merfolk SkyscoutBuy, 2UU, Uncommon
Creature - Merfolk Scout [2/3]
Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

"Emeria is a pleasant lie, a figment to hide Emrakul's hideous face. I can only hope to uncover a truth that lies deeper still."
Illus. rk post
Card #77
Mnemonic WallBuy, 4U, Common
Creature - Wall [0/4]
Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"I'd build an entire fortress of them if I could."
-Mzali, Lighthouse archmage

Illus. Vance Kovacs
Card #78
NarcolepsyBuy, 1U, Common
Enchantment - Aura
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.

"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us."
-Noyan Dar, Tazeem lullmage

Illus. Johann Bodin
Card #79
Phantasmal AbominationBuy, 1UU, Uncommon
Creature - Illusion [5/5]
Defender
When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.

Create an illusion so strong that it becomes another's reality, and you can become the master of all.
Illus. Goran Josic
Card #80
Reality SpasmBuy, XUU, Uncommon
Instant
Choose one — Tap X target permanents; or untap X target permanents.

From the moment the first Eldrazi spawn squirmed free, everything on Zendikar took on an adjusted meaning, a new slant toward or away from the waking giants.
Illus. Jason Felix
Card #81
Recurring InsightBuy, 4UU, Rare
Sorcery
Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Zoltan Boros & Gabor Szikszai
Card #82
RegressBuy, 2U, Common
Instant
Return target permanent to its owner's hand.

"Never look too deep, where the waters turn dark. What the sea has hidden there may not stay down forever."
-Jaby, Silundi Sea nomad

Illus. Izzy
Card #83
Renegade DoppelgangerBuy, 1U, Rare
Creature - Shapeshifter [0/1]
Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)

To truly know a creature, slither a mile in its tentacles.
Illus. James Ryman
Card #84
Sea Gate OracleBuy, 2U, Common
Creature - Human Wizard [1/3]
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."
Illus. Daniel Ljunggren
Card #85
See BeyondBuy, 1U, Common
Sorcery
Draw two cards, then shuffle a card from your hand into your library.

Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground.
Illus. Andrew Robinson
Card #86
Shared DiscoveryBuy, U, Common
Sorcery
As an additional cost to cast Shared Discovery, tap four untapped creatures you control.
Draw three cards.

Riches must be divided, but real wealth can be shared.
Illus. Ryan Pancoast
Card #87
Skywatcher AdeptBuy, U, Common
Creature - Merfolk Wizard [1/1]
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying



Illus. Tomasz Jedruszek
Card #88
Sphinx of MagosiBuy, 3UUU, Rare
Creature - Sphinx [6/6]
Flying
{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

"A riddle is nothing more than a trap for small minds, baited with the promise of understanding."
Illus. James Ryman
Card #89
Surrakar SpellbladeBuy, 1UU, Rare
Creature - Surrakar [2/1]
Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.



Illus. Dave Kendall
Card #90
Training GroundsBuy, U, Rare
Enchantment
Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Under the master's eye, skills are honed sharper and spells cut deeper.
Illus. James Ryman
Card #91
Unified WillBuy, 1U, Uncommon
Instant
Counter target spell if you control more creatures than that spell's controller.

"We're glad to be of service -to be an audience to your failure."
-Maizah Shere, Tazeem lullmage

Illus. Matt Cavotta
Card #92
Venerated TeacherBuy, 2U, Common
Creature - Human Wizard [2/2]
When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.

"The unfathomable is upon us, students. I have no doubt you will rise to the occasion."
Illus. Greg Staples
Card #93
Arrogant BloodlordBuy, 1BB, Uncommon
Creature - Vampire Knight [4/4]
Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

"I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream."
Illus. Mike Bierek
Card #94
Bala Ged ScorpionBuy, 3B, Common
Creature - Scorpion [2/3]
When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.
Illus. Daarken
Card #95
Baneful OmenBuy, 4BBB, Rare
Enchantment
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

"Ah, again it does not bode well for you."
Illus. Karl Kopinski
Card #96
Bloodrite InvokerBuy, 2B, Common
Creature - Vampire Shaman [3/1]
{8}: Target player loses 3 life and you gain 3 life.

"The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption."
-The Invokers' Tales

Illus. Svetlin Velinov
Card #97
Bloodthrone VampireBuy, 1B, Common
Creature - Vampire [1/1]
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

Some humans willingly offered up their blood, hoping it would grant the vampire families the strength to stave off the Eldrazi.
Illus. Steve Argyle
Card #98
Cadaver ImpBuy, 1BB, Common
Creature - Imp [1/1]
Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.
Illus. Dave Kendall
Card #99
Consume the MeekBuy, 3BB, Rare
Instant
Destroy each creature with converted mana cost 3 or less. They can't be regenerated.

"Why does it destroy? It does, and to talk of reasons wastes time and breath."
-Nirthu, lone missionary

Illus. Chippy
Card #100
Consuming VaporsBuy, 3B, Rare
Sorcery
Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Trevor Claxton
Card #101
Contaminated GroundBuy, 1B, Common
Enchantment - Aura
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.

"The Na Plateau is lost. Do not ask what happened, and never return there."
-Nirthu, lone missionary

Illus. Rob Alexander
Card #102
CorpsehatchBuy, 3BB, Uncommon
Sorcery
Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."



Illus. Kekai Kotaki
Card #103
Curse of WizardryBuy, 2BB, Uncommon
Enchantment
As Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Illus. Kekai Kotaki
Card #104
Death CultistBuy, B, Common
Creature - Human Wizard [1/1]
Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.

Death inevitably seduces all who study it.
Illus. Igor Kieryluk
Card #105
Demonic AppetiteBuy, B, Common
Enchantment - Aura
Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.

"Morality is just shorthand for the constraints of being powerless."
-Ob Nixilis

Illus. Igor Kieryluk
Card #106
Drana, Kalastria BloodchiefBuy, 3BB, Rare
Legendary Creature - Vampire Shaman [4/4]
Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."
Illus. Mike Bierek
Card #107
Dread DroneBuy, 4B, Common
Creature - Eldrazi Drone [4/1]
When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."

Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.
Illus. Raymond Swanland
Card #108
Escaped NullBuy, 3B, Uncommon
Creature - Zombie Berserker [1/2]
Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

Left masterless by Kozilek, it wandered the wilds, raving in its ceaseless hunger.
Illus. Ryan Pancoast
Card #109
Essence FeedBuy, 5B, Common
Sorcery
Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."

Eldrazi grow wherever something else dies.
Illus. Daarken
Card #110
GloomhunterBuy, 2B, Common
Creature - Bat [2/1]
Flying

Scavengers both mundane and magical follow in its wake, feeding on the scraps of flesh and spirit it leaves behind.
Illus. Lars Grant-West
Card #111
Guul Draz AssassinBuy, B, Rare
Creature - Vampire Assassin [1/1]
Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
{B}, {T}: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
{B}, {T}: Target creature gets -4/-4 until end of turn.



Illus. James Ryman
Card #112
Hellcarver DemonBuy, 3BBB, Mythic
Creature - Demon [6/6]
Flying
Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.



Illus. Greg Staples
Card #113
Induce DespairBuy, 2B, Common
Instant
As an additional cost to cast Induce Despair, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.

All the angel saw was her doom.
Illus. Igor Kieryluk
Card #114
Inquisition of KozilekBuy, B, Uncommon
Sorcery
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

You will scream out your innermost secrets just to make it stop.
Illus. Tomasz Jedruszek
Card #115
Last KissBuy, 2B, Common
Instant
Last Kiss deals 2 damage to target creature and you gain 2 life.

"Romanticize it, glamorize it, call it what you will. To me, it will always be carnal, bloody murder."
-Ayli, Kamsa cleric

Illus. Vance Kovacs
Card #116
Mortician BeetleBuy, B, Rare
Creature - Insect [1/1]
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

To the soldier, war is famine; to the scavenger, a feast.
Illus. Lars Grant-West
Card #117
NighthazeBuy, B, Common
Sorcery
Target creature gains swampwalk until end of turn.
Draw a card.

"To evade the brood lineages, one must be made dark to all the senses."
-Traga, Zulaport runner

Illus. Tomasz Jedruszek
Card #118
Nirkana CutthroatBuy, 2B, Uncommon
Creature - Vampire Warrior [3/2]
Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch



Illus. Erica Yang
Card #119
Nirkana RevenantBuy, 4BB, Mythic
Creature - Vampire Shade [4/4]
Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).
{B}: Nirkana Revenant gets +1/+1 until end of turn.

Hate is an everlasting wellspring from which it is eternally sustained.
Illus. Igor Kieryluk
Card #120
Null ChampionBuy, 1B, Common
Creature - Zombie Warrior [1/1]
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/2

LEVEL 4+
7/3
{B}: Regenerate Null Champion.



Illus. Chris Rahn
Card #121
Pawn of UlamogBuy, 1BB, Uncommon
Creature - Vampire Shaman [2/2]
Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."



Illus. Daarken
Card #122
Perish the ThoughtBuy, 2B, Common
Sorcery
Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.

It removed only one idea from her mind: defiance.
Illus. Austin Hsu
Card #123
Pestilence DemonBuy, 5BBB, Rare
Creature - Demon [7/6]
Flying
{B}: Pestilence Demon deals 1 damage to each creature and each player.

"I have schemed too long to be supplanted by dead gods. If I cannot have this world, no one can."
Illus. Justin Sweet
Card #124
Repay in KindBuy, 5BB, Rare
Sorcery
Each player's life total becomes the lowest life total among all players.

Sorin has gathered grudges for centuries, patiently awaiting the day he can exact the perfect vengeance.
Illus. Vance Kovacs
Card #125
ShrivelBuy, 1B, Common
Sorcery
All creatures get -1/-1 until end of turn.

"Have you ever killed insects nibbling at your crops? I think that's what the Eldrazi believe they're doing to us."
-Sheyda, Ondu gamekeeper

Illus. Jung Park
Card #126
Skeletal WurmBuy, 7B, Uncommon
Creature - Skeleton Wurm [7/6]
{B}: Regenerate Skeletal Wurm.

Necromancers are judged by the most powerful undead they've ever created. There are those who have animated just a single being, yet are considered the pinnacle of their dark craft.
Illus. Zoltan Boros & Gabor Szikszai
Card #127
Suffer the PastBuy, XB, Uncommon
Instant
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Ulamog's tentacles, their touch like burning ice, rummaged through his soul and stung his memories one by one.
Illus. Trevor Claxton
Card #128
Thought GorgerBuy, 2BB, Rare
Creature - Horror [2/2]
Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.



Illus. Jason Felix
Card #129
VendettaBuy, B, Common
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.

"Consider my debt to your kin paid in full."
-Idrol, Guul Draz assassin

Illus. Karl Kopinski
Card #130
Virulent SwipeBuy, B, Uncommon
Instant
Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Raymond Swanland
Card #131
Zof ShadeBuy, 3B, Common
Creature - Shade [2/2]
{2}{B}: Zof Shade gets +2/+2 until end of turn.

It haunts the remnants of the Helix of Zof, leeching strength from the vast Eldrazi ruin.
Illus. Jason A. Engle
Card #132
Zulaport EnforcerBuy, B, Common
Creature - Human Warrior [1/1]
Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
3/3

LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures.



Illus. Matt Stewart
Card #133
Akoum BoulderfootBuy, 4RR, Uncommon
Creature - Giant Warrior [4/5]
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.

"If you're in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck."
-Chadir the Navigator

Illus. Alex Horley-Orlandelli
Card #134
Battle RampartBuy, 2R, Common
Creature - Wall [1/3]
Defender
{T}: Target creature gains haste until end of turn.

"I will build no sanctuaries. The safety you seek can be won only by the sword."
-Yannash, outpost builder

Illus. Steve Prescott
Card #135
Battle-Rattle ShamanBuy, 3R, Common
Creature - Goblin Shaman [2/2]
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.
Illus. Warren Mahy
Card #136
Brimstone MageBuy, 2R, Uncommon
Creature - Human Shaman [2/2]
Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
{T}: Brimstone Mage deals 1 damage to target creature or player.
LEVEL 3+
2/4
{T}: Brimstone Mage deals 3 damage to target creature or player.



Illus. Volkan Baga
Card #137
Brood BirthingBuy, 1R, Common
Sorcery
If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Otherwise, put one of those tokens onto the battlefield.



Illus. Anthony Francisco
Card #138
Conquering ManticoreBuy, 4RR, Rare
Creature - Manticore [5/5]
Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

It speaks no commands but is always obeyed.
Illus. Chris Rahn
Card #139
Devastating SummonsBuy, R, Rare
Sorcery
As an additional cost to cast Devastating Summons, sacrifice X lands.
Put two X/X red Elemental creature tokens onto the battlefield.

Things born in magma are always angry.
Illus. Jung Park
Card #140
Disaster RadiusBuy, 5RR, Rare
Sorcery
As an additional cost to cast Disaster Radius, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.



Illus. James Paick
Card #141
Emrakul's HatcherBuy, 4R, Common
Creature - Eldrazi Drone [3/3]
When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."

Wordlessly it leads its abhorrent brood.
Illus. Jaime Jones
Card #142
Explosive RevelationBuy, 3RR, Uncommon
Sorcery
Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.



Illus. Justin Sweet
Card #143
Fissure VentBuy, 3RR, Common
Sorcery
Choose one or both — Destroy target artifact; and/or destroy target nonbasic land.

"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
-Samila, Murasa Expeditionary House

Illus. Philip Straub
Card #144
Flame SlashBuy, R, Common
Sorcery
Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.
Illus. Raymond Swanland
Card #145
Forked BoltBuy, R, Uncommon
Sorcery
Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Illus. Tomasz Jedruszek
Card #146
Goblin ArsonistBuy, R, Common
Creature - Goblin Shaman [1/1]
When Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player.

With great power comes great risk of getting yourself killed.
Illus. Wayne Reynolds
Card #147
Goblin TunnelerBuy, 1R, Common
Creature - Goblin Rogue [1/1]
{T}: Target creature with power 2 or less is unblockable this turn.

"You never know what's going to be in goblin tunnels. Even in the best case, there will still be goblins."
-Sachir, Akoum Expeditionary House

Illus. Jesper Ejsing
Card #148
Grotag Siege-RunnerBuy, 1R, Common
Creature - Goblin Rogue [2/1]
{R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

"I don't think he's bringing in the mail . . . ."
-Nundari, Sea Gate militia captain

Illus. Zoltan Boros & Gabor Szikszai
Card #149
Heat RayBuy, XR, Common
Instant
Heat Ray deals X damage to target creature.

"There was clearly a scream. I'm not sure if there was a mouth."
-Sachir, Akoum Expeditionary House

Illus. Austin Hsu
Card #150
Hellion EruptionBuy, 5R, Rare
Sorcery
Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.

Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.
Illus. Anthony Francisco
Card #151
Kargan DragonlordBuy, RR, Mythic
Creature - Human Warrior [2/2]
Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn.



Illus. Jason Chan
Card #152
Kiln FiendBuy, 1R, Common
Creature - Elemental Beast [1/2]
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.

It traps an explosion within its stony skin.
Illus. Adi Granov
Card #153
Lagac LizardBuy, 3R, Common
Creature - Lizard [3/3]
Tracing their ancestry back to Zendikar's earliest forms of life, lagac lizards have seen the comings and goings of planeswalkers and the Eldrazi, and the rise of the vampire clans, none of which has changed them one bit.
Illus. Svetlin Velinov
Card #154
Lavafume InvokerBuy, 2R, Common
Creature - Goblin Shaman [2/2]
{8}: Creatures you control get +3/+0 until end of turn.

"Then the ancient masters themselves, towers of rapacity, rose and began their calamitous feast."
-The Invokers' Tales

Illus. Dave Kendall
Card #155
Lord of Shatterskull PassBuy, 3R, Rare
Creature - Minotaur Shaman [3/3]
Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6

LEVEL 6+
6/6
Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.



Illus. Kekai Kotaki
Card #156
Lust for WarBuy, 2R, Uncommon
Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.
Enchanted creature attacks each turn if able.



Illus. Raymond Swanland
Card #157
MagmawBuy, 3RR, Rare
Creature - Elemental [4/4]
{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.

"The purpose of existence is simple: everything is fuel for the magmaw."
-Jaji, magmaw worshipper

Illus. Karl Kopinski
Card #158
Ogre SentryBuy, 1R, Common
Creature - Ogre Warrior [3/3]
Defender

"You have to appreciate the genius of it. Why bother building defenses when you can just fill the pass with angry ogres?"
-Javad Nasrin, Ondu relic hunter

Illus. Eric Deschamps
Card #159
Rage NimbusBuy, 2R, Rare
Creature - Elemental [5/3]
Defender, flying
{1}{R}: Target creature attacks this turn if able.

The settlement knew there was something strange about the cloud when the old priest Mandli suddenly grabbed an axe and ran screaming into the hills.
Illus. Vincent Proce
Card #160
Raid BombardmentBuy, 2R, Common
Enchantment
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.

Goblins in the first wave of a fire raid always bemoan the aim of everyone else.
Illus. Matt Cavotta
Card #161
Rapacious OneBuy, 5R, Uncommon
Creature - Eldrazi Drone [5/4]
Trample
Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."



Illus. Jason A. Engle
Card #162
Soulsurge ElementalBuy, 3R, Uncommon
Creature - Elemental [*/1]
First strike
Soulsurge Elemental's power is equal to the number of creatures you control.

It draws its strength from those around it, but the pleasure of destruction is all its own.
Illus. Jason A. Engle
Card #163
Spawning BreathBuy, 1R, Common
Instant
Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."

Death by death, Kozilek's lineage spread.
Illus. Trevor Claxton
Card #164
Splinter TwinBuy, 2RR, Rare
Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

"I know just the person for that job."
Illus. Goran Josic
Card #165
StaggershockBuy, 2R, Common
Instant
Staggershock deals 2 damage to target creature or player.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Raymond Swanland
Card #166
Surreal MemoirBuy, 3R, Uncommon
Sorcery
Return an instant card at random from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Jaime Jones
Card #167
Traitorous InstinctBuy, 3R, Uncommon
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

The horror lurched about like a puppet from a madman's nightmare, squeezing the life from its own kind.
Illus. Scott Chou
Card #168
Tuktuk the ExplorerBuy, 2R, Rare
Legendary Creature - Goblin [1/1]
Haste
When Tuktuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.
Illus. Volkan Baga
Card #169
Valakut FireboarBuy, 4R, Uncommon
Creature - Elemental Boar [1/7]
Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.

"Just move very slowly, and for the love of Ula, do not get it mad."
-Chadir the Navigator

Illus. Zoltan Boros & Gabor Szikszai
Card #170
Vent SentinelBuy, 3R, Common
Creature - Elemental [2/4]
Defender
{1}{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.

"Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone."
-The War Diaries

Illus. Chris Rahn
Card #171
World at WarBuy, 3RR, Rare
Sorcery
After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Igor Kieryluk
Card #172
Wrap in FlamesBuy, 3R, Common
Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.

"Our pyromancer's flames may not have killed them, but they bought us the time we needed."
-The War Diaries

Illus. Veronique Meignaud
Card #173
Ancient StirringsBuy, G, Common
Sorcery
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Illus. Vincent Proce
Card #174
Aura GnarlidBuy, 2G, Common
Creature - Beast [2/2]
Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.
Illus. Lars Grant-West
Card #175
Awakening ZoneBuy, 2G, Rare
Enchantment
At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."

The ground erupted in time with the hedron's thrum, a dirge of the last days.
Illus. Johann Bodin
Card #176
Bear UmbraBuy, 2GG, Rare
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Howard Lyon
Card #177
Beastbreaker of Bala GedBuy, 1G, Uncommon
Creature - Human Warrior [2/2]
Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/4

LEVEL 4+
6/6
Trample



Illus. Karl Kopinski
Card #178
Boar UmbraBuy, 2G, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

"From in here, everything looks like dinner."
Illus. Christopher Moeller
Card #179
BramblesnapBuy, 1G, Uncommon
Creature - Elemental [1/1]
Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

A bramblesnap is formed by grafting together thirteen different plants that already hunger for meat.
Illus. James Ryman
Card #180
BroodwardenBuy, 3GG, Uncommon
Creature - Eldrazi Drone [4/4]
Eldrazi Spawn creatures you control get +2/+1.

"The least of gods shall tower over the mightiest of mortals, and death shall reign over all."
-Crypt of Agadeem inscription

Illus. Izzy
Card #181
Daggerback BasiliskBuy, 2G, Common
Creature - Basilisk [2/2]
Deathtouch

"Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?"
-Samila, Murasa Expeditionary House

Illus. Jesper Ejsing
Card #182
Gelatinous GenesisBuy, XXG, Rare
Sorcery
Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.
Illus. Daniel Ljunggren
Card #183
GigantomancerBuy, 7G, Rare
Creature - Human Shaman [1/1]
{1}: Target creature you control becomes 7/7 until end of turn.

"All life is driven by an indomitable will to survive. I simply turn that into something more . . . tangible."
Illus. Chippy
Card #184
Gravity WellBuy, 1GG, Uncommon
Enchantment
Whenever a creature with flying attacks, it loses flying until end of turn.

Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could.
Illus. Rob Alexander
Card #185
Growth SpasmBuy, 2G, Common
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."



Illus. Dan Scott
Card #186
Haze FrogBuy, 3GG, Common
Creature - Frog [2/1]
Flash (You may cast this spell any time you could cast an instant.)
When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Its breath leaves its prey too drowsy to struggle.
Illus. Jesper Ejsing
Card #187
Irresistible PreyBuy, G, Uncommon
Sorcery
Target creature must be blocked this turn if able.
Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face -a runt meepling.
Illus. Jesper Ejsing
Card #188
Jaddi LifestriderBuy, 4G, Uncommon
Creature - Elemental [2/8]
When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

Nature's arms encircle all who are willing to draw close.
Illus. Vincent Proce
Card #189
Joraga TreespeakerBuy, G, Uncommon
Creature - Elf Druid [1/1]
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
{T}: Add {G}{G} to your mana pool.
LEVEL 5+
1/4
Elves you control have "{T}: Add {G}{G} to your mana pool."



Illus. Cyril Van Der Haegen
Card #190
Kazandu TuskcallerBuy, 1G, Rare
Creature - Human Shaman [1/1]
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-5
1/1
{T}: Put a 3/3 green Elephant creature token onto the battlefield.
LEVEL 6+
1/1
{T}: Put two 3/3 green Elephant creature tokens onto the battlefield.



Illus. Mike Bierek
Card #191
Khalni HydraBuy, GGGGGGGG, Mythic
Creature - Hydra [8/8]
Khalni Hydra costs {G} less to cast for each green creature you control.
Trample

"In ages past, bargains were struck and promises were made. Now we must collect on our debt. Begin the hymns."
-Moruul, Khalni druid

Illus. Todd Lockwood
Card #192
Kozilek's PredatorBuy, 3G, Common
Creature - Eldrazi Drone [3/3]
When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."

It's difficult to outwit something that doesn't speak, strategize, or even think.
Illus. Steve Argyle
Card #193
Leaf ArrowBuy, G, Common
Instant
Leaf Arrow deals 3 damage to target creature with flying.

"Those who think the trees shall remain bystanders throughout this conflict shall be sorely mistaken."
-Sutina, Speaker of the Tajuru

Illus. Eric Deschamps
Card #194
Living DestinyBuy, 3G, Common
Instant
As an additional cost to cast Living Destiny, reveal a creature card from your hand.
You gain life equal to the revealed card's converted mana cost.

"That our enemies are great only brings us greater hope."
Illus. James Ryman
Card #195
Might of the MassesBuy, G, Common
Instant
Target creature gets +1/+1 until end of turn for each creature you control.

The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.
Illus. Johann Bodin
Card #196
Momentous FallBuy, 2GG, Rare
Instant
As an additional cost to cast Momentous Fall, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

It wasn't long until the elves had developed a use for every part of the Eldrazi.
Illus. Tomasz Jedruszek
Card #197
Mul Daya ChannelersBuy, 1GG, Rare
Creature - Elf Druid Shaman [2/2]
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool."



Illus. Jason Chan
Card #198
NaturalizeBuy, 1G, Common
Instant
Destroy target artifact or enchantment.

"The scholars wept when we destroyed the hedron. I had no such pity. What would this world be like had we done so sooner?"
-The War Diaries

Illus. Howard Lyon
Card #199
Nema SiltlurkerBuy, 4G, Common
Creature - Lizard [3/5]
In one gargantuan bite, it will swallow not only you but also the riverbank you were standing on.
Illus. Wayne Reynolds
Card #200
Nest InvaderBuy, 1G, Common
Creature - Eldrazi Drone [2/2]
When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."

It nurtures its masters' glorious future.
Illus. Trevor Claxton
Card #201
Ondu GiantBuy, 3G, Common
Creature - Giant Druid [2/4]
When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Some druids nurture gardens. Others nurture continents.
Illus. Igor Kieryluk
Card #202
Overgrown BattlementBuy, 1G, Common
Creature - Wall [0/4]
Defender
{T}: Add {G} to your mana pool for each creature with defender you control.

"Our enemy is nothing less than the end of all life. We shall not want for allies."
-The War Diaries

Illus. Franz Vohwinkel
Card #203
Pelakka WurmBuy, 4GGG, Uncommon
Creature - Wurm [7/7]
Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm is put into a graveyard from the battlefield, draw a card.

It eats what it wants to eat -which is anything that moves.
Illus. Daniel Ljunggren
Card #204
Prey's VengeanceBuy, G, Uncommon
Instant
Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Illus. Jesper Ejsing
Card #205
Realms UnchartedBuy, 2G, Rare
Instant
Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.



Illus. Volkan Baga
Card #206
Snake UmbraBuy, 2G, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Christopher Moeller
Card #207
Spider UmbraBuy, G, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Illus. Christopher Moeller
Card #208
Sporecap SpiderBuy, 2G, Common
Creature - Spider [1/5]
Reach (This creature can block creatures with flying.)

"They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you."
-Saidah, Joraga hunter

Illus. Lars Grant-West
Card #209
Stomper CubBuy, 3GG, Common
Creature - Beast [5/3]
Trample

"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
-Samila, Murasa Expeditionary House

Illus. Karl Kopinski
Card #210
Tajuru PreserverBuy, 1G, Rare
Creature - Elf Shaman [2/1]
Spells and abilities your opponents control can't cause you to sacrifice permanents.

"No more blood shall be spilled to satisfy another's deluded lust for power."
Illus. rk post
Card #211
VengevineBuy, 2GG, Mythic
Creature - Elemental [4/3]
Haste
Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.
Illus. Raymond Swanland
Card #212
Wildheart InvokerBuy, 2GG, Common
Creature - Elf Shaman [4/3]
{8}: Target creature gets +5/+5 and gains trample until end of turn.

"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us."
-The Invokers' Tales

Illus. Erica Yang
Card #213
Sarkhan the MadBuy, 3BR, Mythic
Planeswalker - Sarkhan [7]
0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.
-2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.
-4: Each Dragon creature you control deals damage equal to its power to target player.



Illus. Chippy
Card #214
Angelheart VialBuy, 5, Rare
Artifact
Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
{2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

It holds a whisper from Iona: "Persevere."
Illus. Chippy
Card #215
Dreamstone HedronBuy, 6, Uncommon
Artifact
{T}: Add {3} to your mana pool.
{3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.

Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.
Illus. Eric Deschamps
Card #216
Enatu GolemBuy, 6, Uncommon
Artifact Creature - Golem [3/5]
When Enatu Golem is put into a graveyard from the battlefield, you gain 4 life.

Golems conjured from the debris of Enatu Temple provided a sturdy but expendable first line of defense against the Eldrazi.
Illus. Daniel Ljunggren
Card #217
Hedron MatrixBuy, 4, Rare
Artifact - Equipment
Equipped creature gets +X/+X, where X is its converted mana cost.
Equip {4}

The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic.
Illus. Jaime Jones
Card #218
Keening StoneBuy, 6, Rare
Artifact
{5}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in that player's graveyard.

As it spins, dead voices shriek in an ever-increasing cacophony, rending the mind asunder.
Illus. Jung Park
Card #219
Ogre's CleaverBuy, 2, Uncommon
Artifact - Equipment
Equipped creature gets +5/+0.
Equip {5}

She adopted the weapon of the slave-lord Kazuul, and with it, all his cruelty.
Illus. Adi Granov
Card #220
Pennon BladeBuy, 3, Uncommon
Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {4}

Draped with the pennon of a fallen outpost, the sword came to symbolize the peoples of Zendikar becoming one.
Illus. Alex Horley-Orlandelli
Card #221
Prophetic PrismBuy, 2, Common
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color to your mana pool.

"The explorer who found it got a bad deal when he sold it. He merely got rich."
Illus. John Avon
Card #222
Reinforced BulwarkBuy, 3, Common
Artifact Creature - Wall [0/4]
Defender
{T}: Prevent the next 1 damage that would be dealt to you this turn.

Built of wood and iron. Held together by hope and prayer.
Illus. Ryan Pancoast
Card #223
Runed ServitorBuy, 2, Uncommon
Artifact Creature - Construct [2/2]
When Runed Servitor is put into a graveyard from the battlefield, each player draws a card.

Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.
Illus. Mike Bierek
Card #224
Sphinx-Bone WandBuy, 7, Rare
Artifact
Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.

Its host's final curse lies captured within.
Illus. Franz Vohwinkel
Card #225
Warmonger's ChariotBuy, 2, Uncommon
Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip {3}

The best defense is a good offense.
Illus. Warren Mahy
Card #226
Eldrazi TempleBuy, Rare
Land
{T}: Add {1} to your mana pool.
{T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Each temple is a door to a horrible future.
Illus. James Paick
Card #227
Evolving WildsBuy, Common
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Every world is an organism, able to grow new lands. Some just do it faster than others.
Illus. Steven Belledin
Card #228
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. John Avon
Card #230
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. John Avon
Card #230
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. John Avon
Card #230
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. John Avon
Card #230
IslandBuy, Unknown
Basic Land - Island
U



Illus. Vincent Proce
Card #234
IslandBuy, Unknown
Basic Land - Island
U

Illus. Vincent Proce
Card #234
IslandBuy, Unknown
Basic Land - Island
U

Illus. Vincent Proce
Card #234
IslandBuy, Unknown
Basic Land - Island
U



Illus. Vincent Proce
Card #234
SwampBuy, Unknown
Basic Land - Swamp
B



Illus. Veronique Meignaud
Card #238
SwampBuy, Unknown
Basic Land - Swamp
B

Illus. Veronique Meignaud
Card #238
SwampBuy, Unknown
Basic Land - Swamp
B

Illus. Veronique Meignaud
Card #238
SwampBuy, Unknown
Basic Land - Swamp
B

Illus. Veronique Meignaud
Card #238
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. James Paick
Card #242
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. James Paick
Card #242
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. James Paick
Card #242
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. James Paick
Card #242
ForestBuy, Unknown
Basic Land - Forest
G



Illus. Jung Park
Card #246
ForestBuy, Unknown
Basic Land - Forest
G

Illus. Jung Park
Card #246
ForestBuy, Unknown
Basic Land - Forest
G

Illus. Jung Park
Card #246
ForestBuy, Unknown
Basic Land - Forest
G

Illus. Jung Park
Card #246
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