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Commander Spoiler (305 cards)

Forgotten CaveBuy, Common
Land
Forgotten Cave enters the battlefield tapped.
{T}: Add {R} to your mana pool.
Cycling {R} ({R}, Discard this card: Draw a card.)



Illus. Tony Szczudlo
Howling MineBuy, 2, Rare
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.



Illus. Ralph Horsley
Izzet SignetBuy, 2, Common
Artifact
{1}, {T}: Add {U}{R} to your mana pool.

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.
Illus. Greg Hildebrandt
Bathe in LightBuy, 1W, Uncommon
Instant
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.



Illus. Alex Horley-Orlandelli
Lightkeeper of EmeriaBuy, 3W, Uncommon
Creature - Angel [2/4]
Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.



Illus. James Ryman
Prison TermBuy, 1WW, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.



Illus. Zoltan Boros & Gabor Szikszai
Reins of PowerBuy, 2UU, Rare
Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.



Illus. Colin MacNeil
SkyscribingBuy, XUU, Uncommon
Sorcery
Each player draws X cards.
Forecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)



Illus. Luca Zontini
Dark HatchlingBuy, 4BB, Rare
Creature - Horror [3/3]
Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.



Illus. Mark A. Nelson
Nemesis TrapBuy, 4BB, Uncommon
Instant - Trap
If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.
Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.



Illus. Ryan Pancoast
Stitch TogetherBuy, BB, Uncommon
Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.



Illus. Arnie Swekel
UnnerveBuy, 3B, Common
Sorcery
Each opponent discards two cards.



Illus. Terese Nielsen
Cobra TrapBuy, 4GG, Uncommon
Instant - Trap
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost.
Put four 1/1 green Snake creature tokens onto the battlefield.



Illus. Scott Chou
Elvish AberrationBuy, 5G, Uncommon
Creature - Elf Mutant [4/5]
{T}: Add {G}{G}{G} to your mana pool.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)



Illus. Matt Cavotta
FertilidBuy, 2G, Common
Creature - Elemental [0/0]
Fertilid enters the battlefield with two +1/+1 counters on it.
{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.



Illus. Wayne Reynolds
Aura ShardsBuy, 1GW, Uncommon
Enchantment
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.



Illus. Ron Spencer
Artisan of KozilekBuy, 9, Uncommon
Creature - Eldrazi [10/9]
When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)



Illus. Jason Felix
Card #1
AfterlifeBuy, 2W, Uncommon
Instant
Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.



Illus. Brian Snoddy
Card #2
Akroma's VengeanceBuy, 4WW, Rare
Sorcery
Destroy all artifacts, creatures, and enchantments.
Cycling {3} ({3}, Discard this card: Draw a card.)

Ixidor had only to imagine their ruin and Akroma made it so.
Illus. Greg & Tim Hildebrandt
Card #3
Alliance of ArmsBuy, W, Rare
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.



Illus. Johann Bodin
Card #4
Angelic ArbiterBuy, 5WW, Rare
Creature - Angel [5/6]
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.



Illus. Steve Argyle
Card #5
Arbiter of KnollridgeBuy, 6W, Rare
Creature - Giant Wizard [5/5]
Vigilance
When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.

Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.
Illus. Brandon Dorman
Card #6
Archangel of StrifeBuy, 5WW, Rare
Creature - Angel [6/6]
Flying
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.



Illus. Greg Staples
Card #7
Austere CommandBuy, 4WW, Rare
Sorcery
Choose two — Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.



Illus. Wayne England
Card #8
Celestial ForceBuy, 5WWW, Rare
Creature - Elemental [7/7]
At the beginning of each upkeep, you gain 3 life.

"Wishing upon only one star seems like a failure of imagination."
-Vish Kal, Blood Arbiter

Illus. Veronique Meignaud
Card #10
CongregateBuy, 3W, Common
Instant
Target player gains 2 life for each creature on the battlefield.

"In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."
-Song of All, canto 642

Illus. Mark Zug
Card #11
Crescendo of WarBuy, 3W, Rare
Enchantment
At the beginning of each upkeep, put a strife counter on Crescendo of War.
Attacking creatures get +1/+0 for each strife counter on Crescendo of War.
Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.



Illus. Daarken
Card #12
False ProphetBuy, 2WW, Rare
Creature - Human Cleric [2/2]
When False Prophet dies, exile all creatures.

"You lived for Serra's love. Will you not die for it?"
Illus. Eric Peterson
Card #13
Ghostly PrisonBuy, 2W, Uncommon
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.

"May the memory of our fallen heroes ensnare the violent hearts of lesser men."
-Great Threshold of Monserkat inscription

Illus. Wayne England
Card #14
Hour of ReckoningBuy, 4WWW, Rare
Sorcery
Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)
Destroy all nontoken creatures.

"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity."
-Niszka, Selesnya evangel

Illus. Randy Gallegos
Card #15
Jötun GruntBuy, 1W, Uncommon
Creature - Giant Soldier [4/4]
Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)



Illus. Franz Vohwinkel
Card #16
Journey to NowhereBuy, 1W, Common
Enchantment
When Journey to Nowhere enters the battlefield, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.



Illus. Warren Mahy
Card #17
Martyr's BondBuy, 4WW, Rare
Enchantment
Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

"Our lives are connected by divine law. The truth of this will be made evident in time."
-Zedruu the Greathearted

Illus. Ryan Pancoast
Card #19
Monk RealistBuy, 1W, Common
Creature - Human Monk Cleric [1/1]
When Monk Realist enters the battlefield, destroy target enchantment.

"We plant the seeds of doubt to harvest the crop of wisdom."
Illus. Daren Bader
Card #20
Mother of RunesBuy, W, Uncommon
Creature - Human Cleric [1/1]
{T}: Target creature you control gains protection from the color of your choice until end of turn.

"My family protects all families."
Illus. Scott M. Fischer
Card #21
OblationBuy, 2W, Rare
Instant
The owner of target nonland permanent shuffles it into his or her library, then draws two cards.

"A richer people could give more but they could never give as much."
Illus. Doug Chaffee
Card #22
Oblivion RingBuy, 2W, Common
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.



Illus. Franz Vohwinkel
Card #23
Orim's ThunderBuy, 2W, Common
Instant
Kicker {R} (You may pay an additional {R} as you cast this spell.)
Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.



Illus. Carl Critchlow
Card #24
Path to ExileBuy, W, Uncommon
Instant
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.



Illus. Todd Lockwood
Card #25
Pollen LullabyBuy, 1W, Uncommon
Instant
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)



Illus. Warren Mahy
Card #26
Return to DustBuy, 2WW, Uncommon
Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Some timelines forever fray, branch, and intermingle. Others end abruptly.
Illus. Wayne Reynolds
Card #28
Righteous CauseBuy, 3WW, Uncommon
Enchantment
Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
-Akroma, angelic avenger

Illus. Scott M. Fischer
Card #29
Serra AngelBuy, 3WW, Uncommon
Creature - Angel [4/4]
Flying
Vigilance (Attacking doesn't cause this creature to tap.)

Perfect justice in service of a perfect will.
Illus. Greg Staples
Card #30
Shattered AngelBuy, 3WW, Uncommon
Creature - Angel [3/3]
Flying
Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.

She preaches the blessings of the Machine Orthodoxy.
Illus. Kev Walker
Card #31
Soul SnareBuy, W, Uncommon
Enchantment
{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

"Body and spirit are sworn enemies. They will take any excuse to be rid of each other."
-Tariel, Reckoner of Souls

Illus. Carl Critchlow
Card #32
Spurnmage AdvocateBuy, W, Uncommon
Creature - Human Nomad [1/1]
{T}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.

"Our unity humbles our foes."
Illus. Ron Spears
Card #33
Storm HerdBuy, 8WW, Rare
Sorcery
Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.

"When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd."
-Skotov, Tin Street basket vendor

Illus. Jim Nelson
Card #34
Voice of AllBuy, 2WW, Uncommon
Creature - Angel [2/2]
Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.



Illus. rk post
Card #35
Vow of DutyBuy, 2W, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
-Kaalia of the Vast

Illus. Wayne Reynolds
Card #36
Wall of OmensBuy, 1W, Uncommon
Creature - Wall [0/4]
Defender
When Wall of Omens enters the battlefield, draw a card.

"I search for a vision of Zendikar that does not include the Eldrazi."
-Expedition journal entry

Illus. James Paick
Card #37
Windborn MuseBuy, 3W, Rare
Creature - Spirit [2/3]
Flying
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.

"Her voice is justice, clear and relentless."
-Akroma, angelic avenger

Illus. Adam Rex
Card #38
AEthersnipeBuy, 5U, Common
Creature - Elemental [4/4]
When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Illus. Zoltan Boros & Gabor Szikszai
Card #39
BrainstormBuy, U, Common
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.

"I see more than others do because I know where to look."
-Saprazzan vizier

Illus. DiTerlizzi
Card #40
Chromeshell CrabBuy, 4U, Rare
Creature - Crab Beast [3/3]
Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.



Illus. Ron Spencer
Card #41
Conundrum SphinxBuy, 2UU, Rare
Creature - Sphinx [4/4]
Flying
Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.



Illus. Michael Komarck
Card #42
Court HussarBuy, 2U, Uncommon
Creature - Vedalken Knight [1/3]
Vigilance
When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.



Illus. Ron Spears
Card #43
Dreamborn MuseBuy, 2UU, Rare
Creature - Spirit [2/2]
At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.

"Her voice is insight, piercing and true."
-Ixidor, reality sculptor

Illus. Kev Walker
Card #44
Fact or FictionBuy, 3U, Uncommon
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."
Illus. Matt Cavotta
Card #45
FlusterstormBuy, U, Rare
Instant
Counter target instant or sorcery spell unless its controller pays {1}.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)



Illus. Erica Yang
Card #46
Fog BankBuy, 1U, Uncommon
Creature - Wall [0/2]
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.



Illus. Scott Kirschner
Card #47
GomazoaBuy, 2U, Uncommon
Creature - Jellyfish [0/3]
Defender, flying
{T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.

To explorers, "point man" is a polite way of saying "gomazoa fodder."
Illus. Chippy
Card #48
Guard GomazoaBuy, 2U, Uncommon
Creature - Jellyfish [1/3]
Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.

It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense.
Illus. Rob Alexander
Card #49
Memory ErosionBuy, 1UU, Rare
Enchantment
Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.

"The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail."
-Lodus of the Ethersworn

Illus. Howard Lyon
Card #50
Minds AglowBuy, U, Rare
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.



Illus. Yeong-Hao Han
Card #51
MulldrifterBuy, 4U, Common
Creature - Elemental [2/2]
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Illus. Eric Fortune
Card #52
Murmurs from BeyondBuy, 2U, Common
Instant - Arcane
Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.

Like pools of fog that hid treacherous rocks from sailors' eyes, so too were the hands of the kami.
Illus. Parente
Card #53
Perilous ResearchBuy, 1U, Uncommon
Instant
Draw two cards, then sacrifice a permanent.

When the School of the Unseen fell, so many magical treasures lay abandoned that no amount of death could deter the stream of thieves and desperate scholars.
Illus. Dany Orizio
Card #54
PropagandaBuy, 2U, Uncommon
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.

"You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more."
-Volrath, to Karn

Illus. Jeff Miracola
Card #55
Ray of CommandBuy, 3U, Common
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

"Heel."
Illus. Andrew Robinson
Card #56
RepulseBuy, 2U, Common
Instant
Return target creature to its owner's hand.
Draw a card.

"You aren't invited."
Illus. Aaron Boyd
Card #58
RiddlekeeperBuy, 2U, Rare
Creature - Homunculus [1/4]
Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.

Fools surrender their sanity to his riddles. Even greater fools try to solve them.
Illus. Steve Prescott
Card #59
Scattering StrokeBuy, 2UU, Uncommon
Instant
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)



Illus. Franz Vohwinkel
Card #60
Slipstream EelBuy, 5UU, Common
Creature - Fish Beast [6/6]
Slipstream Eel can't attack unless defending player controls an Island.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

"It's a fine way to travel, if you don't mind the smell."
Illus. Mark Tedin
Card #62
Spell CrumpleBuy, 1UU, Uncommon
Instant
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.



Illus. Dan Scott
Card #63
Trade SecretsBuy, 1UU, Rare
Sorcery
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.



Illus. Ron Spears
Card #64
Trench GorgerBuy, 6UU, Rare
Creature - Leviathan [6/6]
Trample
When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way.



Illus. Hideaki Takamura
Card #65
Vedalken PlotterBuy, 2U, Uncommon
Creature - Vedalken Wizard [1/1]
When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.

"Fair? At what point in our negotiations did you convince yourself my goal was to be fair?"
Illus. Greg Staples
Card #66
Vision SkeinsBuy, 1U, Common
Instant
Each player draws two cards.

"I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first."
Illus. Aleksi Briclot
Card #67
Vow of FlightBuy, 2U, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

"Soaring is wasted on the winged."
-Edric, Spymaster of Trest

Illus. Erica Yang
Card #68
Whirlpool WhelmBuy, 1U, Common
Instant
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)



Illus. Cyril Van Der Haegen
Card #69
WindfallBuy, 2U, Uncommon
Sorcery
Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

"To fill your mind with knowledge, we must start by emptying it."
-Barrin, master wizard

Illus. Pete Venters
Card #70
WonderBuy, 3U, Uncommon
Creature - Incarnation [2/2]
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
-Scroll of Beginnings

Illus. Rebecca Guay
Card #71
AttritionBuy, 1BB, Rare
Enchantment
{B}, Sacrifice a creature: Destroy target nonblack creature.

"I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless."
-Davvol, Evincar of Rath

Illus. Scott M. Fischer
Card #72
Avatar of WoeBuy, 6BB, Rare
Creature - Avatar [6/5]
If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{T}: Destroy target creature. It can't be regenerated.



Illus. rk post
Card #73
Buried AliveBuy, 2B, Uncommon
Sorcery
Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.

The scrape of shovels and the tumble of cold dirt soon muffled their pleas.
Illus. Greg Staples
Card #74
Butcher of MalakirBuy, 5BB, Rare
Creature - Vampire Warrior [5/4]
Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.
Illus. Jason Chan
Card #75
Diabolic TutorBuy, 2BB, Uncommon
Sorcery
Search your library for a card and put that card into your hand. Then shuffle your library.

The wise always keep an ear open to the whispers of power.
Illus. Greg Staples
Card #77
Doom BladeBuy, 1B, Common
Instant
Destroy target nonblack creature.

The void is without substance but cuts like steel.
Illus. Chippy
Card #78
Dread CacodemonBuy, 7BBB, Rare
Creature - Demon [8/8]
When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.

Those who hear its roar perish. The lucky ones only feel its fetid breath.
Illus. Izzy
Card #79
Evincar's JusticeBuy, 2BB, Common
Sorcery
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.



Illus. Hannibal King
Card #80
Extractor DemonBuy, 4BB, Rare
Creature - Demon [5/5]
Flying
Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)



Illus. Carl Critchlow
Card #81
Fallen AngelBuy, 3BB, Uncommon
Creature - Angel [3/3]
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Why do you weep for the dead? I rejoice, for they have died for me."
Illus. Matthew D. Wilson
Card #82
Fleshbag MarauderBuy, 2B, Uncommon
Creature - Zombie Warrior [3/1]
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.
Illus. Pete Venters
Card #83
Footbottom FeastBuy, 2B, Common
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.

The scent of rot and vinegar fills the marsh, inviting boggarts from every warren to reunite and feast.
Illus. Jim Nelson
Card #84
Grave PactBuy, 1BBB, Rare
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Illus. Puddnhead
Card #85
GravediggerBuy, 3B, Uncommon
Creature - Zombie [2/2]
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Only a thin layer of dirt separates civilization from an undead apocalypse.
Illus. Dermot Power
Card #86
HexBuy, 4BB, Rare
Sorcery
Destroy six target creatures.

When killing five just isn't enough.
Illus. Michael Sutfin
Card #87
Living DeathBuy, 3BB, Rare
Sorcery
Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.



Illus. Charles Gillespie
Card #88
MortivoreBuy, 2BB, Rare
Creature - Lhurgoyf [*/*]
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate Mortivore.

The light sigh of its breath whistles through its bones.
Illus. Anthony S. Waters
Card #89
Nantuko HuskBuy, 2B, Common
Creature - Zombie Insect [2/2]
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

The soul sheds light, and death is its shadow. When the light dims, life and death embrace.
-Nantuko teaching

Illus. Carl Critchlow
Card #90
Nezumi GraverobberBuy, 1B, Uncommon
Creature - Rat Rogue [2/1]
{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.



Illus. Jim Nelson
Card #92
Nezumi Graverobber (Nighteyes the Desecrator)Buy, 1B, Uncommon
Legendary Creature - Rat Wizard [4/2]
{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.



Illus. Jim Nelson
Card #92
Patron of the NezumiBuy, 5BB, Rare
Legendary Creature - Spirit [6/6]
Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.



Illus. Kev Walker
Card #93
Razorjaw OniBuy, 3B, Uncommon
Creature - Demon Spirit [4/5]
Black creatures can't block.

It gnashed its teeth, and the battlefield filled with the screech of blade striking blade.
Illus. Carl Critchlow
Card #94
Reiver DemonBuy, 4BBBB, Rare
Creature - Demon [6/6]
Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.



Illus. Brom
Card #95
Rise from the GraveBuy, 4B, Uncommon
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

"Death is no excuse for disobedience."
-Liliana Vess

Illus. Vance Kovacs
Card #96
Scythe SpecterBuy, 4BB, Rare
Creature - Specter [4/4]
Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.



Illus. Vincent Proce
Card #97
Sewer NemesisBuy, 3B, Rare
Creature - Horror [*/*]
As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.



Illus. Nils Hamm
Card #98
Shared TraumaBuy, B, Rare
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.



Illus. Clint Cearley
Card #99
ShriekmawBuy, 4B, Uncommon
Creature - Elemental [3/2]
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Illus. Steve Prescott
Card #100
Sign in BloodBuy, BB, Common
Sorcery
Target player draws two cards and loses 2 life.

Little agonies pave the way to greater power.
Illus. Howard Lyon
Card #101
Syphon FleshBuy, 4B, Uncommon
Sorcery
Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.

Necromancers deal in commodities far more precious than gold and grain.
Illus. Ironbrush
Card #103
Syphon MindBuy, 3B, Common
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.

When tempers run high, it's easy to lose your head.
Illus. Jeff Easley
Card #104
Vampire NighthawkBuy, 1BB, Uncommon
Creature - Vampire Shaman [2/3]
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)



Illus. Jason Chan
Card #106
Vow of MaliceBuy, 2B, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.

"I grant you blades—on the condition that they are not pointed at me."
-Damia, Sage of Stone

Illus. Jesper Ejsing
Card #107
Akroma, Angel of FuryBuy, 5RRR, Rare
Legendary Creature - Angel [6/6]
Akroma, Angel of Fury can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Illus. Daren Bader
Card #108
AngerBuy, 3R, Uncommon
Creature - Incarnation [2/2]
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

"For its time as a mortal, Anger chose a shell of boiling rock."
-Scroll of Beginnings

Illus. John Avon
Card #109
Avatar of FuryBuy, 6RR, Rare
Creature - Avatar [6/6]
If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast.
Flying
{R}: Avatar of Fury gets +1/+0 until end of turn.



Illus. rk post
Card #110
Avatar of SlaughterBuy, 6RR, Rare
Creature - Avatar [8/8]
All creatures have double strike and attack each turn if able.

"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."
-Basandra, Battle Seraph

Illus. Jason A. Engle
Card #111
Breath of DarigaazBuy, 1R, Uncommon
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.



Illus. Greg & Tim Hildebrandt
Card #112
Chain ReactionBuy, 2RR, Rare
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
-Nundari, Sea Gate militia captain

Illus. Trevor Claxton
Card #113
Chaos WarpBuy, 2R, Rare
Instant
The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.



Illus. Trevor Claxton
Card #114
Chartooth CougarBuy, 5R, Common
Creature - Cat Beast [4/4]
{R}: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)



Illus. Tony Szczudlo
Card #115
Cleansing BeamBuy, 4R, Uncommon
Instant
Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

"Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty."
-Razia, Boros archangel

Illus. Pat Lee
Card #116
Comet StormBuy, XRR, Mythic
Instant
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.



Illus. Jung Park
Card #117
Death by DragonsBuy, 4RR, Uncommon
Sorcery
Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.

Suddenly, Eldo felt very alone.
Illus. Austin Hsu
Card #118
Disaster RadiusBuy, 5RR, Rare
Sorcery
As an additional cost to cast Disaster Radius, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.



Illus. James Paick
Card #119
Dragon WhelpBuy, 2RR, Uncommon
Creature - Dragon [2/3]
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.



Illus. Steven Belledin
Card #120
EarthquakeBuy, XR, Rare
Sorcery
Earthquake deals X damage to each creature without flying and each player.

They fell screaming into the depths of the chasm like so many pebbles tossed down a well.
Illus. Adrian Smith
Card #121
FaultgrinderBuy, 6R, Common
Creature - Elemental [4/4]
Trample
When Faultgrinder enters the battlefield, destroy target land.
Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Illus. Anthony S. Waters
Card #122
Flametongue KavuBuy, 3R, Uncommon
Creature - Kavu [4/2]
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."
-Sisay, captain of the Weatherlight

Illus. Slawomir Maniak
Card #123
Furnace WhelpBuy, 2RR, Uncommon
Creature - Dragon [2/2]
Flying
{R}: Furnace Whelp gets +1/+0 until end of turn.

Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?
Illus. Matt Cavotta
Card #124
Goblin CadetsBuy, R, Uncommon
Creature - Goblin [2/1]
Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)

"If you kids don't stop that racket, I'm turning this expedition around right now!"
Illus. Jerry Tiritilli
Card #125
InsurrectionBuy, 5RRR, Rare
Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

"Maybe they wanted to be on the winning side for once."
-Matoc, lavamancer

Illus. Mark Zug
Card #126
Lash OutBuy, 1R, Common
Instant
Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)



Illus. Scott Hampton
Card #127
Magmatic ForceBuy, 5RRR, Rare
Creature - Elemental [7/7]
At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.

"Granted, it's the pinnacle of utter destructiveness. So what would you call two of them?"
-Riku of Two Reflections

Illus. Jung Park
Card #128
Mana-Charged DragonBuy, 4RR, Rare
Creature - Dragon [5/5]
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.



Illus. Mike Bierek
Card #129
Oni of Wild PlacesBuy, 5R, Uncommon
Creature - Demon Spirit [6/5]
Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.

The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare.
Illus. Mark Tedin
Card #130
Punishing FireBuy, 1R, Uncommon
Instant
Punishing Fire deals 2 damage to target creature or player.
Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.



Illus. Christopher Moeller
Card #131
PyrohemiaBuy, 2RR, Uncommon
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
{R}: Pyrohemia deals 1 damage to each creature and each player.



Illus. Stephen Tappin
Card #132
Rapacious OneBuy, 5R, Uncommon
Creature - Eldrazi Drone [5/4]
Trample
Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."



Illus. Jason A. Engle
Card #133
RuinationBuy, 3R, Rare
Sorcery
Destroy all nonbasic lands.

"We have built a wall upon sand. The wall will vanish. The sand will remain."
-Oracle en-Vec

Illus. Dermot Power
Card #134
SpitebellowsBuy, 5R, Uncommon
Creature - Elemental [6/1]
When Spitebellows leaves the battlefield, it deals 6 damage to target creature.
Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Disaster stalks with gaping jaws across unready lands.
Illus. Larry MacDougall
Card #135
StrangleholdBuy, 3R, Rare
Enchantment
Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.
Illus. John Stanko
Card #136
Sulfurous BlastBuy, 2RR, Uncommon
Instant
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

The Keldons used the toxic vents in the cracked earth to bolster their home's defenses.
Illus. Jeff Miracola
Card #137
Vow of LightningBuy, 2R, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.

"Ruhan would never agree to such terms."
-Ruhan of the Fomori

Illus. Svetlin Velinov
Card #138
Wild RicochetBuy, 2RR, Rare
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

"I knew that trick long before your great-grandmother's great-grandmother was born."
Illus. Dan Scott
Card #139
Acidic SlimeBuy, 3GG, Uncommon
Creature - Ooze [2/2]
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.



Illus. Karl Kopinski
Card #140
Aquastrand SpiderBuy, 1G, Common
Creature - Spider Mutant [0/0]
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)



Illus. Dany Orizio
Card #141
Awakening ZoneBuy, 2G, Rare
Enchantment
At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."

The ground erupted in time with the hedron's thrum, a dirge of the last days.
Illus. Johann Bodin
Card #142
Baloth WoodcrasherBuy, 4GG, Uncommon
Creature - Beast [4/4]
Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.
Illus. Zoltan Boros & Gabor Szikszai
Card #143
Bestial MenaceBuy, 3GG, Uncommon
Sorcery
Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.

"My battle cry reaches ears far keener than yours."
-Saidah, Joraga hunter

Illus. Andrew Robinson
Card #144
BrawnBuy, 3G, Uncommon
Creature - Incarnation [3/3]
Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

"‘I have arrived,' bellowed Brawn, and the plane shuddered."
-Scroll of Beginnings

Illus. Matt Cavotta
Card #145
Collective VoyageBuy, G, Rare
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.



Illus. Charles Urbach
Card #147
CultivateBuy, 2G, Common
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

All seeds share a common bond, calling to each other across infinity.
Illus. Anthony Palumbo
Card #148
Deadly RecluseBuy, 1G, Common
Creature - Spider [1/2]
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)



Illus. Warren Mahy
Card #149
Deadwood TreefolkBuy, 5G, Uncommon
Creature - Treefolk [3/6]
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.



Illus. Don Hazeltine
Card #150
Eternal WitnessBuy, 1GG, Uncommon
Creature - Human Shaman [2/1]
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

She remembers every word spoken, from the hero's oath to the baby's cry.
Illus. Terese Nielsen
Card #152
Explosive VegetationBuy, 3G, Uncommon
Sorcery
Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Torching Krosa would be pointless. It grows faster than it burns.
Illus. John Avon
Card #153
Fierce EmpathBuy, 2G, Common
Creature - Elf [1/1]
When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.



Illus. Alan Pollack
Card #155
Fists of IronwoodBuy, 1G, Common
Enchantment - Aura
Enchant creature
When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.
Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."
Illus. Glen Angus
Card #156
Garruk WildspeakerBuy, 2GG, Mythic
Planeswalker - Garruk [3]
+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.



Illus. Aleksi Briclot
Card #157
HarmonizeBuy, 2GG, Uncommon
Sorcery
Draw three cards.

"Words lie. People lie. The land tells the truth."
Illus. Paul Lee
Card #158
Hornet QueenBuy, 4GGG, Rare
Creature - Insect [2/2]
Flying, deathtouch
When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.



Illus. Martina Pilcerova
Card #159
Hunting PackBuy, 5GG, Uncommon
Instant
Put a 4/4 green Beast creature token onto the battlefield.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)



Illus. Jim Nelson
Card #160
Hydra OmnivoreBuy, 4GG, Rare
Creature - Hydra [8/8]
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

"We should learn from the hydra. It never plays favorites; it devours everyone equally."
-Thrass, elder druid

Illus. Svetlin Velinov
Card #161
InvigorateBuy, 2G, Common
Instant
If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.



Illus. Dan Frazier
Card #162
Kodama's ReachBuy, 2G, Common
Sorcery - Arcane
Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

"The land grows only where the kami will it."
-Dosan the Falling Leaf

Illus. Heather Hudson
Card #163
Krosan TuskerBuy, 5GG, Common
Creature - Boar Beast [6/5]
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.



Illus. Kev Walker
Card #164
LhurgoyfBuy, 2GG, Rare
Creature - Lhurgoyf [*/0]
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

"Ach! Hans, run! It's the lhurgoyf!"
-Saffi Eriksdotter, last words

Illus. Pete Venters
Card #165
Magus of the VineyardBuy, G, Rare
Creature - Human Wizard [1/1]
At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.

Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.
Illus. Jim Murray
Card #166
Penumbra SpiderBuy, 2GG, Common
Creature - Spider [2/4]
Reach (This creature can block creatures with flying.)
When Penumbra Spider dies, put a 2/4 black Spider creature token with reach onto the battlefield.



Illus. Jeff Easley
Card #167
Relic CrushBuy, 4G, Common
Instant
Destroy target artifact or enchantment and up to one other target artifact or enchantment.

There are many ruins, but there used to be many more.
Illus. Steven Belledin
Card #168
Sakura-Tribe ElderBuy, 1G, Common
Creature - Snake Shaman [1/1]
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
Illus. Carl Critchlow
Card #169
Scavenging OozeBuy, 1G, Rare
Creature - Ooze [2/2]
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.
Illus. Austin Hsu
Card #170
SpawnwritheBuy, 2G, Rare
Creature - Elemental [2/2]
Trample
Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.

Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late.
Illus. Daarken
Card #171
Spike FeederBuy, 1GG, Uncommon
Creature - Spike [0/0]
Spike Feeder enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.



Illus. Heather Hudson
Card #172
SquallmongerBuy, 3G, Uncommon
Creature - Monger [3/3]
{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.

"Squall, gale, hurricane—it's all a matter of size . . . and price."
Illus. Heather Hudson
Card #173
Symbiotic WurmBuy, 5GGG, Rare
Creature - Wurm [7/7]
When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.

The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.
Illus. Matt Cavotta
Card #174
Tribute to the WildBuy, 1G, Uncommon
Instant
Each opponent sacrifices an artifact or enchantment.

"You may enter, but leave those lifeless things of your world behind."
-Modruni, maro-sorcerer

Illus. Hideaki Takamura
Card #175
Troll AsceticBuy, 1GG, Rare
Creature - Troll Shaman [3/2]
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate Troll Ascetic.

It's no coincidence that the oldest trolls are also the angriest.
Illus. Puddnhead
Card #176
Veteran ExplorerBuy, G, Uncommon
Creature - Human Soldier Scout [1/1]
When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.



Illus. David A. Cherry
Card #177
Vow of WildnessBuy, 2G, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

"Savagery is the birthright of every creature that draws breath or wishes it could."
-Karador, Ghost Chieftain

Illus. Jim Pavelec
Card #178
Yavimaya ElderBuy, 1GG, Common
Creature - Human Druid [2/1]
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
{2}, Sacrifice Yavimaya Elder: Draw a card.



Illus. Matt Cavotta
Card #179
Angel of DespairBuy, 3WWBB, Rare
Creature - Angel [5/5]
Flying
When Angel of Despair enters the battlefield, destroy target permanent.

"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void."
-Razia, Boros archangel

Illus. Todd Lockwood
Card #180
Animar, Soul of ElementsBuy, URG, Mythic
Legendary Creature - Elemental [1/1]
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.



Illus. Peter Mohrbacher
Card #181
Azorius GuildmageBuy, (w/u)(w/u), Uncommon
Creature - Vedalken Wizard [2/2]
{2}{W}: Tap target creature.
{2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)



Illus. Christopher Moeller
Card #183
Basandra, Battle SeraphBuy, 3RW, Rare
Legendary Creature - Angel [4/4]
Flying
Players can't cast spells during combat.
{R}: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"
Illus. Terese Nielsen
Card #184
Bladewing the RisenBuy, 3BBRR, Rare
Legendary Creature - Zombie Dragon [4/4]
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.



Illus. Kev Walker
Card #185
Boros GuildmageBuy, (r/w)(r/w), Uncommon
Creature - Human Wizard [2/2]
{1}{R}: Target creature gains haste until end of turn.
{1}{W}: Target creature gains first strike until end of turn.



Illus. Parente
Card #186
Brion StoutarmBuy, 2RW, Rare
Legendary Creature - Giant Warrior [4/4]
Lifelink
{R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.



Illus. Zoltan Boros & Gabor Szikszai
Card #187
Call the SkybreakerBuy, 5(u/r)(u/r), Rare
Sorcery
Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.
Illus. Randy Gallegos
Card #188
Chorus of the ConclaveBuy, 4GGWW, Rare
Legendary Creature - Dryad [3/8]
Forestwalk
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

"We are many, yet one. We are separate in body, yet speak with a single voice. Join us in our chorus."
Illus. Brian Despain
Card #189
Colossal MightBuy, RG, Common
Instant
Target creature gets +4/+2 and gains trample until end of turn.

"Never corner a barbarian. You become the path of least resistance."
-Sarkhan Vol

Illus. Justin Sweet
Card #190
Damia, Sage of StoneBuy, 4GUB, Mythic
Legendary Creature - Gorgon Wizard [4/4]
Deathtouch
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Ask your query and be on your way. Just don't look her in the eye.
Illus. Steve Argyle
Card #191
Death MutationBuy, 6BG, Uncommon
Sorcery
Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.



Illus. Carl Critchlow
Card #192
Desecrator HagBuy, 2(b/g)(b/g), Common
Creature - Hag [2/2]
When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

Loose earth is not a burial but an appetizer.
Illus. Fred Harper
Card #193
Dominus of FealtyBuy, (u/r)(u/r)(u/r)(u/r)(u/r), Rare
Creature - Spirit Avatar [4/4]
Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

"Nothing is truly your own. It is his, whether you know it or not."
-The Seer's Parables

Illus. Kev Walker
Card #194
Duergar Hedge-MageBuy, 2(r/w), Uncommon
Creature - Dwarf Shaman [2/2]
When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.



Illus. Dave Allsop
Card #195
Edric, Spymaster of TrestBuy, 1GU, Rare
Legendary Creature - Elf Rogue [2/2]
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

"I am not at liberty to reveal my sources, but I can assure you, the price on your head is high."
Illus. Volkan Baga
Card #196
ElectrolyzeBuy, 1UR, Uncommon
Instant
Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.
Draw a card.

The Izzet learn something from every lesson they teach.
Illus. Zoltan Boros & Gabor Szikszai
Card #197
IceBuy, 1U, Uncommon
Instant
Tap target permanent.
Draw a card.



Illus. David Martin
Card #198
FireBuy, 1R, Uncommon
Instant
Fire deals 2 damage divided as you choose among one or two target creatures and/or players.



Illus. David Martin
Card #198
FirespoutBuy, 2(r/g), Uncommon
Sorcery
Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)



Illus. Jeff Miracola
Card #199
Ghave, Guru of SporesBuy, 2BGW, Mythic
Legendary Creature - Fungus Shaman [0/0]
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield.
{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.



Illus. James Paick
Card #200
Golgari GuildmageBuy, (b/g)(b/g), Uncommon
Creature - Elf Shaman [2/2]
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{4}{G}: Put a +1/+1 counter on target creature.



Illus. Zoltan Boros & Gabor Szikszai
Card #201
Gwyllion Hedge-MageBuy, 2(w/b), Uncommon
Creature - Hag Wizard [2/2]
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.



Illus. Todd Lockwood
Card #202
Hull BreachBuy, RG, Common
Sorcery
Choose one — Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."
Illus. Brian Snoddy
Card #203
Intet, the DreamerBuy, 3URG, Rare
Legendary Creature - Dragon [6/6]
Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.



Illus. Dan Scott
Card #204
Izzet ChronarchBuy, 3UR, Common
Creature - Human Wizard [2/2]
When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

He ensures not only whether but also when and where the lightning strikes twice.
Illus. Nick Percival
Card #205
Kaalia of the VastBuy, 1WBR, Mythic
Legendary Creature - Human Cleric [2/2]
Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

"I'll have my revenge if I have to call on every force from above and below."
Illus. Michael Komarck
Card #206
Karador, Ghost ChieftainBuy, 5BGW, Mythic
Legendary Creature - Centaur Spirit [3/4]
Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard.
During each of your turns, you may cast one creature card from your graveyard.

"Death tried to uncrown me. But now I return, king of a greater realm."
Illus. Todd Lockwood
Card #207
MalfegorBuy, 2BBRR, Mythic
Legendary Creature - Demon Dragon [6/6]
Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.
Illus. Jason Chan
Card #208
Master WarcraftBuy, 2(r/w)(r/w), Rare
Instant
Cast Master Warcraft only before attackers are declared.
You choose which creatures attack this turn. You choose how each creature blocks this turn.



Illus. Zoltan Boros & Gabor Szikszai
Card #209
The MimeoplasmBuy, 2GUB, Mythic
Legendary Creature - Ooze [0/0]
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.



Illus. Svetlin Velinov
Card #210
MortifyBuy, 1WB, Uncommon
Instant
Destroy target creature or enchantment.

The eyes let flow with tears, then blood, then the very soul—the whole wrung inside out, dripping down into the blackened puddle of the past.
Illus. Glen Angus
Card #211
NecrogenesisBuy, BG, Uncommon
Enchantment
{2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.

"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
-Rakka Mar

Illus. Trevor Claxton
Card #212
Nin, the Pain ArtistBuy, UR, Rare
Legendary Creature - Vedalken Wizard [1/1]
{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

"Your body is a delicate instrument that tells me truths. These devices help me ‘tune' that instrument."
Illus. Brad Rigney
Card #213
NucklaveeBuy, 4(u/r)(u/r), Uncommon
Creature - Beast [4/4]
When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.
When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.
Illus. Trevor Hairsine
Card #214
Numot, the DevastatorBuy, 3RWU, Rare
Legendary Creature - Dragon [6/6]
Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.



Illus. Dan Dos Santos
Card #215
Oros, the AvengerBuy, 3WBR, Rare
Legendary Creature - Dragon [6/6]
Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.



Illus. Daren Bader
Card #216
Orzhov GuildmageBuy, (w/b)(w/b), Uncommon
Creature - Human Wizard [2/2]
{2}{W}: Target player gains 1 life.
{2}{B}: Each player loses 1 life.



Illus. Greg Staples
Card #217
PlumeveilBuy, (w/u)(w/u)(w/u), Uncommon
Creature - Elemental [4/4]
Flash (You may cast this spell any time you could cast an instant.)
Defender, flying

"It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold."
-Grensch, merrow cutthroat

Illus. Nils Hamm
Card #218
Prophetic BoltBuy, 3UR, Rare
Instant
Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.



Illus. Dave Dorman
Card #219
Riku of Two ReflectionsBuy, 2URG, Mythic
Legendary Creature - Human Wizard [2/2]
Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield.



Illus. Izzy
Card #220
Ruhan of the FomoriBuy, 1RWU, Mythic
Legendary Creature - Giant Warrior [7/7]
At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Unfettered by allegiance, driven by war.
Illus. Raymond Swanland
Card #221
Savage TwisterBuy, XRG, Uncommon
Sorcery
Savage Twister deals X damage to each creature.

"Frozen, we watched the funnel pluck up three of the goats—pook! pook! pook!-before we ran for the wadi."
-Travelogue of Najat

Illus. Bob Eggleton
Card #222
Selesnya EvangelBuy, GW, Common
Creature - Elf Shaman [1/2]
{1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield.

"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."
Illus. Rob Alexander
Card #223
Selesnya GuildmageBuy, (g/w)(g/w), Uncommon
Creature - Elf Wizard [2/2]
{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.
{3}{W}: Creatures you control get +1/+1 until end of turn.



Illus. Mark Zug
Card #224
Sigil CaptainBuy, 1GWW, Uncommon
Creature - Rhino Soldier [3/3]
Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.

"One sigil awarded for valor, the other awarded for surviving Hellkite's Pass."
Illus. Howard Lyon
Card #225
Simic Sky SwallowerBuy, 5GU, Rare
Creature - Leviathan [6/6]
Flying, trample
Shroud (This creature can't be the target of spells or abilities.)

"We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design."
-Momir Vig

Illus. rk post
Card #226
Skullbriar, the Walking GraveBuy, BG, Rare
Legendary Creature - Zombie Elemental [1/1]
Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.



Illus. Nils Hamm
Card #227
Szadek, Lord of SecretsBuy, 3UUBB, Rare
Legendary Creature - Vampire [5/5]
Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.



Illus. Donato Giancola
Card #228
Tariel, Reckoner of SoulsBuy, 4WBR, Mythic
Legendary Creature - Angel [4/7]
Flying, vigilance
{T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.

"After death you face paradise, damnation, or Tariel."
-Priest's teaching

Illus. Wayne Reynolds
Card #229
Teneb, the HarvesterBuy, 3BGW, Rare
Legendary Creature - Dragon [6/6]
Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.



Illus. Zoltan Boros & Gabor Szikszai
Card #230
TerminateBuy, BR, Common
Instant
Destroy target creature. It can't be regenerated.

"I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that."
-Taani, berserker of Etlan

Illus. Wayne Reynolds
Card #231
Valley RannetBuy, 4RG, Common
Creature - Beast [6/3]
Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)



Illus. Dave Allsop
Card #232
Vengeful RebirthBuy, 4RG, Uncommon
Sorcery
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.
Exile Vengeful Rebirth.



Illus. Vance Kovacs
Card #233
Vish Kal, Blood ArbiterBuy, 4WBB, Rare
Legendary Creature - Vampire [5/5]
Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.



Illus. Michael C. Hayes
Card #234
Vorosh, the HunterBuy, 3GUB, Rare
Legendary Creature - Dragon [6/6]
Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.



Illus. Mark Zug
Card #235
Vulturous ZombieBuy, 3BG, Rare
Creature - Plant Zombie [3/3]
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

"When something dies, all things benefit. Well okay, just our things."
-Ezoc, Golgari rot farmer

Illus. Greg Staples
Card #236
Wall of DenialBuy, 1WU, Uncommon
Creature - Wall [0/8]
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)

It provides what every discerning mage requires time to think.
Illus. Howard Lyon
Card #237
Wrecking BallBuy, 2BR, Common
Instant
Destroy target creature or land.

Rakdos festivals almost leave enough rubble in their wake to hide the bodies.
Illus. Ron Spears
Card #238
Wrexial, the Risen DeepBuy, 3UUB, Mythic
Legendary Creature - Kraken [5/8]
Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.



Illus. Eric Deschamps
Card #239
Zedruu the GreatheartedBuy, 1RWU, Mythic
Legendary Creature - Minotaur Monk [2/4]
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
{R}{W}{U}: Target opponent gains control of target permanent you control.



Illus. Mark Zug
Card #240
Acorn CatapultBuy, 4, Rare
Artifact
{1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.

The Kalonian word for "ammunition" is the same as the word for "bait."
Illus. Jesper Ejsing
Card #241
Armillary SphereBuy, 2, Common
Artifact
{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

The mysterious purpose of two of the rings had eluded Esper mages—until now.
Illus. Franz Vohwinkel
Card #242
Boros SignetBuy, 2, Common
Artifact
{1}, {T}: Add {R}{W} to your mana pool.

"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride."
-Agrus Kos

Illus. Greg Hildebrandt
Card #243
Champion's HelmBuy, 3, Rare
Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}



Illus. Alan Pollack
Card #244
Darksteel IngotBuy, 3, Common
Artifact
Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
{T}: Add one mana of any color to your mana pool.



Illus. Martina Pilcerova
Card #245
Dimir SignetBuy, 2, Common
Artifact
{1}, {T}: Add {U}{B} to your mana pool.

An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.
Illus. Greg Hildebrandt
Card #246
Dreamstone HedronBuy, 6, Uncommon
Artifact
{T}: Add {3} to your mana pool.
{3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.

Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.
Illus. Eric Deschamps
Card #247
Fellwar StoneBuy, 2, Uncommon
Artifact
{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.

"What do you have that I cannot obtain?"
-Mairsil, the Pretender

Illus. John Avon
Card #248
Golgari SignetBuy, 2, Common
Artifact
{1}, {T}: Add {B}{G} to your mana pool.

Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.
Illus. Greg Hildebrandt
Card #249
Gruul SignetBuy, 2, Common
Artifact
{1}, {T}: Add {R}{G} to your mana pool.

Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
Illus. Greg Hildebrandt
Card #250
Lightning GreavesBuy, 2, Uncommon
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
Illus. Jeremy Jarvis
Card #253
Oblivion StoneBuy, 3, Rare
Artifact
{4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.



Illus. Sam Wood
Card #254
Orzhov SignetBuy, 2, Common
Artifact
{1}, {T}: Add {W}{B} to your mana pool.

The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.
Illus. Greg Hildebrandt
Card #255
Prophetic PrismBuy, 2, Common
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color to your mana pool.

"The explorer who found it got a bad deal when he sold it. He merely got rich."
Illus. John Avon
Card #256
Rakdos SignetBuy, 2, Common
Artifact
{1}, {T}: Add {B}{R} to your mana pool.

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
Illus. Greg Hildebrandt
Card #257
Selesnya SignetBuy, 2, Common
Artifact
{1}, {T}: Add {G}{W} to your mana pool.

The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.
Illus. Greg Hildebrandt
Card #258
Simic SignetBuy, 2, Common
Artifact
{1}, {T}: Add {G}{U} to your mana pool.

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.
Illus. Greg Hildebrandt
Card #259
SkullclampBuy, 1, Uncommon
Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}

The mind is a beautiful bounty encased in an annoying bone container.
Illus. Luca Zontini
Card #260
Sol RingBuy, 1, Uncommon
Artifact
{T}: Add {2} to your mana pool.

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
Illus. Mike Bierek
Card #261
Solemn SimulacrumBuy, 4, Rare
Artifact Creature - Golem [2/2]
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.



Illus. Greg Staples
Card #262
TriskelavusBuy, 7, Rare
Artifact Creature - Construct [1/1]
Flying
Triskelavus enters the battlefield with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."



Illus. Mark Zug
Card #263
Akoum RefugeBuy, Uncommon
Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
{T}: Add {B} or {R} to your mana pool.



Illus. Fred Fields
Card #264
Azorius ChanceryBuy, Common
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{U} to your mana pool.



Illus. John Avon
Card #265
Barren MoorBuy, Common
Land
Barren Moor enters the battlefield tapped.
{T}: Add {B} to your mana pool.
Cycling {B} ({B}, Discard this card: Draw a card.)



Illus. Heather Hudson
Card #266
Bojuka BogBuy, Common
Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
{T}: Add {B} to your mana pool.



Illus. Howard Lyon
Card #267
Boros GarrisonBuy, Common
Land
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{W} to your mana pool.



Illus. John Avon
Card #268
Command TowerBuy, Common
Land
{T}: Add to your mana pool one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.
Illus. Ryan Yee
Card #269
Dimir AqueductBuy, Common
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
{T}: Add {U}{B} to your mana pool.



Illus. John Avon
Card #270
Dreadship ReefBuy, Uncommon
Land
{T}: Add {1} to your mana pool.
{1}, {T}: Put a storage counter on Dreadship Reef.
{1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.



Illus. Lars Grant-West
Card #271
Evolving WildsBuy, Common
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Every world is an organism, able to grow new lands. Some just do it faster than others.
Illus. Steven Belledin
Card #272
Fungal ReachesBuy, Uncommon
Land
{T}: Add {1} to your mana pool.
{1}, {T}: Put a storage counter on Fungal Reaches.
{1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.



Illus. Martina Pilcerova
Card #274
Golgari Rot FarmBuy, Common
Land
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{G} to your mana pool.



Illus. John Avon
Card #275
Gruul TurfBuy, Common
Land
Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{G} to your mana pool.



Illus. John Avon
Card #276
Homeward PathBuy, Rare
Land
{T}: Add {1} to your mana pool.
{T}: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Illus. Tomasz Jedruszek
Card #277
Izzet BoilerworksBuy, Common
Land
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
{T}: Add {U}{R} to your mana pool.



Illus. John Avon
Card #278
Jwar Isle RefugeBuy, Uncommon
Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
{T}: Add {U} or {B} to your mana pool.



Illus. Cyril Van Der Haegen
Card #279
Kazandu RefugeBuy, Uncommon
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G} to your mana pool.



Illus. Franz Vohwinkel
Card #280
Lonely SandbarBuy, Common
Land
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U} to your mana pool.
Cycling {U} ({U}, Discard this card: Draw a card.)



Illus. Heather Hudson
Card #281
Molten SlagheapBuy, Uncommon
Land
{T}: Add {1} to your mana pool.
{1}, {T}: Put a storage counter on Molten Slagheap.
{1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.



Illus. Daren Bader
Card #282
Orzhov BasilicaBuy, Common
Land
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{B} to your mana pool.



Illus. John Avon
Card #283
Rakdos CarnariumBuy, Common
Land
Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{R} to your mana pool.



Illus. John Avon
Card #284
Rupture SpireBuy, Common
Land
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color to your mana pool.



Illus. Jaime Jones
Card #285
Secluded SteppeBuy, Common
Land
Secluded Steppe enters the battlefield tapped.
{T}: Add {W} to your mana pool.
Cycling {W} ({W}, Discard this card: Draw a card.)



Illus. Heather Hudson
Card #286
Selesnya SanctuaryBuy, Common
Land
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{W} to your mana pool.



Illus. John Avon
Card #287
Simic Growth ChamberBuy, Common
Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{U} to your mana pool.



Illus. John Avon
Card #288
Svogthos, the Restless TombBuy, Uncommon
Land
{T}: Add {1} to your mana pool.
{3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.



Illus. Martina Pilcerova
Card #289
Temple of the False GodBuy, Uncommon
Land
{T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands.

Those who bring nothing to the temple take nothing away.
Illus. Brian Snoddy
Card #290
Terramorphic ExpanseBuy, Common
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.
Illus. Dan Scott
Card #291
Tranquil ThicketBuy, Common
Land
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G} to your mana pool.
Cycling {G} ({G}, Discard this card: Draw a card.)



Illus. Heather Hudson
Card #292
Vivid CragBuy, Uncommon
Land
Vivid Crag enters the battlefield tapped with two charge counters on it.
{T}: Add {R} to your mana pool.
{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.



Illus. Martina Pilcerova
Card #293
Vivid CreekBuy, Uncommon
Land
Vivid Creek enters the battlefield tapped with two charge counters on it.
{T}: Add {U} to your mana pool.
{T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.



Illus. Fred Fields
Card #294
Vivid GroveBuy, Uncommon
Land
Vivid Grove enters the battlefield tapped with two charge counters on it.
{T}: Add {G} to your mana pool.
{T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.



Illus. Howard Lyon
Card #295
Vivid MarshBuy, Uncommon
Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.
{T}: Add {B} to your mana pool.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.



Illus. John Avon
Card #296
Vivid MeadowBuy, Uncommon
Land
Vivid Meadow enters the battlefield tapped with two charge counters on it.
{T}: Add {W} to your mana pool.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.



Illus. Rob Alexander
Card #297
Zoetic CavernBuy, Uncommon
Land
{T}: Add {1} to your mana pool.
Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.
Illus. Lars Grant-West
Card #298
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. John Avon
Card #300
IslandBuy, Unknown
Basic Land - Island
U



Illus. John Avon
Card #304
SwampBuy, Unknown
Basic Land - Swamp
B



Illus. Jung Park
Card #308
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. John Avon
Card #312
ForestBuy, Unknown
Basic Land - Forest
G



Illus. Steven Belledin
Card #316
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