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Magic 2013 Spoiler (249 cards)

Ajani, Caller of the PrideBuy, 1WW, Mythic
Planeswalker - Ajani [4]
+1: Put a +1/+1 counter on up to one target creature.
-3: Target creature gains flying and double strike until end of turn.
-8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.



Illus. D. Alexander Gregory
Card #1
Ajani's SunstrikerBuy, WW, Common
Creature - Cat Cleric [2/2]
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Ajani goes where he is needed most and in his name we keep his lands safe."
Illus. Matt Stewart
Card #2
Angel's MercyBuy, 2WW, Common
Instant
You gain 7 life.

"She rose above me, and in that moment Varrik the Bloody died and I was born."
-Varrik the Just

Illus. Andrew Robinson
Card #3
Angelic BenedictionBuy, 3W, Uncommon
Enchantment
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

"Only the bravest are worthy of our blessing."
Illus. Michael Komarck
Card #4
Attended KnightBuy, 2W, Common
Creature - Human Knight [2/2]
First strike (This creature deals combat damage before creatures without first strike.)
When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.



Illus. Seb McKinnon
Card #5
Aven SquireBuy, 1W, Common
Creature - Bird Soldier [1/1]
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.
Illus. David Palumbo
Card #6
Battleflight EagleBuy, 4W, Common
Creature - Bird [2/2]
Flying
When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eagles make fine mounts, but they're too proud to carry anyone for long.
Illus. Kev Walker
Card #7
Captain of the WatchBuy, 4WW, Rare
Creature - Human Soldier [3/3]
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.



Illus. Greg Staples
Card #8
Captain's CallBuy, 3W, Common
Sorcery
Put three 1/1 white Soldier creature tokens onto the battlefield.

"Who among you has the courage to face certain death? Who will heed my call?"
-Rayel Vanger, Firstblade of Thune

Illus. Greg Staples
Card #9
Crusader of OdricBuy, 2W, Uncommon
Creature - Human Soldier [*/*]
Crusader of Odric's power and toughness are each equal to the number of creatures you control.

"We are Odric's sword. We strike without fear, for his mind has divined how our foe will be slain."
Illus. Michael Komarck
Card #10
Divine FavorBuy, 1W, Common
Enchantment - Aura
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.
Illus. Allen Williams
Card #11
Divine VerdictBuy, 3W, Common
Instant
Destroy target attacking or blocking creature.

"Guilty."
Illus. Kev Walker
Card #12
EraseBuy, W, Common
Instant
Exile target enchantment.

"Don't trust your eyes, for mages are skilled in deception. Trust only in your faith. It will wipe everything clean."
-Lila, Erunian priest

Illus. Richard Wright
Card #13
Faith's RewardBuy, 3W, Rare
Instant
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

"I thought the wind was ushering me to my final destination, but it lifted me to my feet and I fought on."
-Idrus, war priest of Thune

Illus. Raymond Swanland
Card #14
Glorious ChargeBuy, 1W, Common
Instant
Creatures you control get +1/+1 until end of turn.

"One's blade is only as sharp as one's conviction."
-Ajani Goldmane

Illus. Izzy
Card #15
Griffin ProtectorBuy, 3W, Common
Creature - Griffin [2/3]
Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

The drums of war stir the hearts of all who fight for righteousness.
Illus. Christopher Moeller
Card #16
Guardian LionsBuy, 4W, Common
Creature - Cat [1/6]
Vigilance (Attacking doesn't cause this creature to tap.)

Approach in peace or not at all.
Illus. Johannes Voss
Card #17
Guardians of AkrasaBuy, 2W, Common
Creature - Human Soldier [0/4]
Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Only by the bravery of those who put loyalty above glory is our home kept safe."
-Elspeth Tirel

Illus. Alan Pollack
Card #18
Healer of the PrideBuy, 3W, Uncommon
Creature - Cat Cleric [2/3]
Whenever another creature enters the battlefield under your control, you gain 2 life.

"No life is without meaning. No living thing is too small to be strong."
Illus. Christopher Moeller
Card #19
Intrepid HeroBuy, 2W, Rare
Creature - Human Soldier [1/1]
{T}: Destroy target creature with power 4 or greater.

A fool knows no fear. A hero shows no fear.
Illus. Greg Hildebrandt
Card #20
Knight of GloryBuy, 1W, Uncommon
Creature - Human Knight [2/1]
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"I will uphold the law, and no manner of foe will stop me."
Illus. Peter Mohrbacher
Card #21
Oblivion RingBuy, 2W, Common
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.



Illus. Franz Vohwinkel
Card #22
Odric, Master TacticianBuy, 2WW, Rare
Legendary Creature - Human Soldier [3/4]
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

"Fear holds no place in faith's battle plan."
Illus. Michael Komarck
Card #23
PacifismBuy, 1W, Common
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.
Illus. Robert Bliss
Card #24
Pillarfield OxBuy, 3W, Common
Creature - Ox [2/4]
"May starving fleas birth a thousand generations on your stubborn hide, cow!"
-Bruse Tarl, Goma Fada nomad

Illus. Andrew Robinson
Card #25
Planar CleansingBuy, 3WWW, Rare
Sorcery
Destroy all nonland permanents.



Illus. Michael Komarck
Card #26
Prized ElephantBuy, 3W, Uncommon
Creature - Elephant [3/3]
Prized Elephant gets +1/+1 as long as you control a Forest.
{G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)



Illus. Ioan Dumitrescu
Card #27
Rain of BladesBuy, W, Uncommon
Instant
Rain of Blades deals 1 damage to each attacking creature.



Illus. Rob Alexander
Card #28
Rhox FaithmenderBuy, 3W, Rare
Creature - Rhino Monk [1/5]
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.

Rhoxes who live long enough to retire from war lend support with their extensive knowledge of combat injuries.
Illus. Wesley Burt
Card #29
Safe PassageBuy, 2W, Common
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.

As she shepherds the faithful, the angel's radiance is a shield of salvation.
Illus. Christopher Moeller
Card #30
Serra AngelBuy, 3WW, Uncommon
Creature - Angel [4/4]
Flying
Vigilance (Attacking doesn't cause this creature to tap.)

Follow the light. In its absence, follow her.
Illus. Greg Staples
Card #31
Serra AvatarBuy, 4WWW, Mythic
Creature - Avatar [*/*]
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

"Serra isn't dead. She lives on through me."
Illus. Dermot Power
Card #32
Serra AvengerBuy, WW, Rare
Creature - Angel [3/3]
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn't cause this creature to tap.)



Illus. Scott M. Fischer
Card #33
Show of ValorBuy, 1W, Common
Instant
Target creature gets +2/+4 until end of turn.

"Duty, honor, and valor are either in your heart or they are not. You will never know for certain until you are tested."
-Ajani Goldmane

Illus. Anthony Palumbo
Card #34
Silvercoat LionBuy, 1W, Common
Creature - Cat [2/2]
"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths."
-Ajani Goldmane

Illus. Terese Nielsen
Card #35
Sublime ArchangelBuy, 2WW, Mythic
Creature - Angel [4/3]
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)



Illus. Cynthia Sheppard
Card #36
Touch of the EternalBuy, 5WW, Rare
Enchantment
At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
-Laikas, Erunian monk

Illus. Christopher Moeller
Card #37
War FalconBuy, W, Common
Creature - Bird [2/1]
Flying
War Falcon can't attack unless you control a Knight or a Soldier.

The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war.
Illus. Volkan Baga
Card #38
War Priest of ThuneBuy, 1W, Uncommon
Creature - Human Cleric [2/2]
When War Priest of Thune enters the battlefield, you may destroy target enchantment.



Illus. Izzy
Card #39
Warclamp MastiffBuy, W, Common
Creature - Hound [1/1]
First strike (This creature deals combat damage before creatures without first strike.)

"One bite from that dog will send you to the healer's tent for days."
-Watchmaster Finn of An Karras

Illus. David Palumbo
Card #40
ArchaeomancerBuy, 2UU, Common
Creature - Human Wizard [1/2]
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

"Words of power never disappear. They sleep, awaiting those with the will to rouse them."
Illus. Zoltan Boros
Card #41
Arctic AvenBuy, 2U, Uncommon
Creature - Bird Wizard [2/1]
Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
{W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)



Illus. Igor Kieryluk
Card #42
Augur of BolasBuy, 1U, Uncommon
Creature - Merfolk Wizard [1/3]
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.



Illus. Slawomir Maniak
Card #43
Battle of WitsBuy, 3UU, Rare
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.
Illus. Jason Chan
Card #44
CloneBuy, 3U, Rare
Creature - Shapeshifter [0/0]
You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.
Illus. Kev Walker
Card #45
Courtly ProvocateurBuy, 2U, Uncommon
Creature - Human Wizard [1/1]
{T}: Target creature attacks this turn if able.
{T}: Target creature blocks this turn if able.

"My one regret is that I have mastered an art that leaves its audience unable to applaud."
Illus. James Ryman
Card #46
DivinationBuy, 2U, Common
Sorcery
Draw two cards.

"The key to unlocking this puzzle is within you."
-Doriel, mentor of Mistral Isle

Illus. Howard Lyon
Card #47
DownpourBuy, 1U, Common
Instant
Tap up to three target creatures.

"The sky holds vast oceans. They are at your fingertips if you know how to call them."
-Talrand, sky summoner

Illus. Eytan Zana
Card #48
EncrustBuy, 1UU, Common
Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

"Barnacles are the sea's final defense."
-Garild, merfolk mage

Illus. Jason Felix
Card #49
Essence ScatterBuy, 1U, Common
Instant
Counter target creature spell.

"What you attempt to pull from the Æther, I can spread onto the wind."
-Jace Beleren

Illus. Jon Foster
Card #50
Faerie InvadersBuy, 4U, Common
Creature - Faerie Rogue [3/3]
Flash (You may cast this spell any time you could cast an instant.)
Flying

Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin.
Illus. Ryan Pancoast
Card #51
Fog BankBuy, 1U, Uncommon
Creature - Wall [0/2]
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.



Illus. Howard Lyon
Card #52
Harbor SerpentBuy, 4UU, Common
Creature - Serpent [5/5]
Islandwalk (This creature is unblockable as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Like most giant monsters villagers worship as gods, it proves a fickle master.
Illus. Daarken
Card #53
HydrosurgeBuy, U, Common
Instant
Target creature gets -5/-0 until end of turn.

"Thirsty?"
-Drunvalus, hydromancer

Illus. Steve Prescott
Card #54
IndexBuy, U, Common
Sorcery
Look at the top five cards of your library, then put them back in any order.

"What good is having all the right answers if you have them at all the wrong times?"
Illus. Kev Walker
Card #55
Jace, Memory AdeptBuy, 3UU, Mythic
Planeswalker - Jace [4]
+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.
0: Target player puts the top ten cards of his or her library into his or her graveyard.
-7: Any number of target players each draw twenty cards.



Illus. D. Alexander Gregory
Card #56
Jace's PhantasmBuy, U, Uncommon
Creature - Illusion [1/1]
Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.

In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.
Illus. Johann Bodin
Card #57
Kraken HatchlingBuy, U, Common
Creature - Kraken [0/4]
A spike and a maul are needed to crack their shells, but the taste is worth the effort.
Illus. Jason Felix
Card #58
Master of the Pearl TridentBuy, UU, Rare
Creature - Merfolk [2/2]
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.)

"Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun."
Illus. Ryan Pancoast
Card #59
Merfolk of the Pearl TridentBuy, U, Common
Creature - Merfolk [1/1]
"The merfolk of the Pearl Trident have risen from the waves since the earliest days, at times allies to humans, other times enemies. Now their power is cresting again, and who can say which way the new tide will flow."
-Kalis, Onean scholar

Illus. Ray Lago
Card #60
Mind SculptBuy, 1U, Common
Sorcery
Target opponent puts the top seven cards of his or her library into his or her graveyard.

"Your mind was a curious mix of madness and genius. I just took away the genius."
-Jace Beleren

Illus. Michael C. Hayes
Card #61
NegateBuy, 1U, Common
Instant
Counter target noncreature spell.

Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
Illus. Jeremy Jarvis
Card #62
OmniscienceBuy, 7UUU, Mythic
Enchantment
You may cast nonland cards from your hand without paying their mana costs.

"The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
-Jace Beleren

Illus. Jason Chan
Card #63
RedirectBuy, UU, Rare
Instant
You may choose new targets for target spell.

"It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain."
-Jace Beleren, to Garruk Wildspeaker

Illus. Izzy
Card #64
RewindBuy, 2UU, Common
Instant
Counter target spell. Untap up to four lands.

"The best denials are simply that: a beginning and end unchanged, a dream with no memory."
Illus. Dermot Power
Card #65
Scroll ThiefBuy, 2U, Common
Creature - Merfolk Rogue [1/3]
Whenever Scroll Thief deals combat damage to a player, draw a card.

The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas.
Illus. Alex Horley-Orlandelli
Card #66
SleepBuy, 2UU, Uncommon
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

"I give them dreams so wondrous that they hesitate to return to the world of the conscious."
-Garild, merfolk mage

Illus. Chris Rahn
Card #67
SpelltwineBuy, 5U, Rare
Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.



Illus. Noah Bradley
Card #68
Sphinx of UthuunBuy, 5UU, Rare
Creature - Sphinx [5/6]
Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.



Illus. Kekai Kotaki
Card #69
Stormtide LeviathanBuy, 5UUU, Rare
Creature - Leviathan [8/8]
Islandwalk (This creature is unblockable as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.



Illus. Karl Kopinski
Card #70
SwitcherooBuy, 4U, Uncommon
Sorcery
Exchange control of two target creatures.

Say hello to your new friend.
Illus. Kev Walker
Card #71
Talrand, Sky SummonerBuy, 2UU, Rare
Legendary Creature - Merfolk Wizard [2/2]
Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.

"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"
Illus. Svetlin Velinov
Card #72
Talrand's InvocationBuy, 2UU, Uncommon
Sorcery
Put two 2/2 blue Drake creature tokens with flying onto the battlefield.

After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own.
Illus. Svetlin Velinov
Card #73
Tricks of the TradeBuy, 3U, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and is unblockable.

"Pathetic. You might as well have protected your treasures with a paper box and some string."
Illus. Steven Belledin
Card #74
UnsummonBuy, U, Common
Instant
Return target creature to its owner's hand.

Not to be. That is the answer.
Illus. Izzy
Card #75
Vedalken EntrancerBuy, 3U, Common
Creature - Vedalken Wizard [1/4]
{U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.

"Don't get any ideas."
Illus. Dan Scott
Card #76
Void StalkerBuy, 1U, Rare
Creature - Elemental [2/1]
{2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

Now you see it, now you're gone.
Illus. Marco Nelor
Card #77
WatercourserBuy, 2U, Common
Creature - Elemental [2/3]
{U}: Watercourser gets +1/-1 until end of turn.

"Beware an eddy where there should be none or a stretch that flows too fast or too slow."
-Old Fishbones, Martyne river guide

Illus. Mathias Kollros
Card #78
Welkin TernBuy, 1U, Common
Creature - Bird [2/1]
Flying
Welkin Tern can block only creatures with flying.

"It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game."
-Amira, skycaptain of Thune

Illus. Austin Hsu
Card #79
Wind DrakeBuy, 2U, Common
Creature - Drake [2/2]
Flying

A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
Illus. Steve Prescott
Card #80
Blood ReckoningBuy, 3B, Uncommon
Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

"There is no greater folly than standing against me."
-Nicol Bolas

Illus. Wayne Reynolds
Card #81
Bloodhunter BatBuy, 3B, Common
Creature - Bat [2/2]
Flying
When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

It returns eager to share the feast of blood and gore with its ghoulish master.
Illus. Tomasz Jedruszek
Card #82
Bloodthrone VampireBuy, 1B, Common
Creature - Vampire [1/1]
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

"What I need is your blood. What I don't need is your permission."
Illus. Steve Argyle
Card #83
Cower in FearBuy, 1BB, Uncommon
Instant
Creatures your opponents control get -1/-1 until end of turn.

"You will fully understand fear when you discover it is the final thing you put your faith in."
-Nicol Bolas

Illus. Nils Hamm
Card #84
Crippling BlightBuy, B, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.

"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
-Vish Kal, Blood Arbiter

Illus. Lucas Graciano
Card #85
Dark FavorBuy, 1B, Common
Enchantment - Aura
Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.
Illus. Allen Williams
Card #86
Diabolic RevelationBuy, X3BB, Rare
Sorcery
Search your library for up to X cards and put those cards into your hand. Then shuffle your library.

"There are some secrets so dark no human mind should ever contain them. Interested?"
-Nefarox, Overlord of Grixis

Illus. Raymond Swanland
Card #87
Disciple of BolasBuy, 3B, Rare
Creature - Human Wizard [2/1]
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.



Illus. Slawomir Maniak
Card #88
DisentombBuy, B, Common
Sorcery
Return target creature card from your graveyard to your hand.

"I deal so often in rotting corpses that when I come across the freshly dead . . . why, it's like my birthday come early."
-Nevinyrral, necromancer

Illus. Alex Horley-Orlandelli
Card #89
DuressBuy, B, Common
Sorcery
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."
-Liliana Vess

Illus. Steven Belledin
Card #90
Duskmantle ProwlerBuy, 3B, Uncommon
Creature - Vampire Rogue [2/2]
Haste (This creature can attack and {T} as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)



Illus. Johannes Voss
Card #91
Duty-Bound DeadBuy, B, Common
Creature - Skeleton [0/2]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)



Illus. Johannes Voss
Card #92
Essence DrainBuy, 4B, Common
Sorcery
Essence Drain deals 3 damage to target creature or player and you gain 3 life.

"Life's essence is a nectar unlike any I tasted when I lived as a mortal."
-Zul Ashur, lich lord

Illus. Jim Nelson
Card #93
Giant ScorpionBuy, 2B, Common
Creature - Scorpion [1/3]
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Its sting hurts, but death is strangely painless.
Illus. Raymond Swanland
Card #94
Harbor BanditBuy, 2B, Uncommon
Creature - Human Rogue [2/2]
Harbor Bandit gets +1/+1 as long as you control an Island.
{1}{U}: Harbor Bandit is unblockable this turn.

He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks.
Illus. Jesper Ejsing
Card #95
Knight of InfamyBuy, 1B, Uncommon
Creature - Human Knight [2/1]
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Your laws, like your bones, were made to be broken."
Illus. Peter Mohrbacher
Card #96
Liliana of the Dark RealmsBuy, 2BB, Mythic
Planeswalker - Liliana [3]
+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.
-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
-6: You get an emblem with "Swamps you control have ‘{T}: Add {B}{B}{B}{B} to your mana pool.'"



Illus. D. Alexander Gregory
Card #97
Liliana's ShadeBuy, 2BB, Common
Creature - Shade [1/1]
When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
{B}: Liliana's Shade gets +1/+1 until end of turn.



Illus. Eric Deschamps
Card #98
Mark of the VampireBuy, 3B, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

"My ‘condition' is a trial. The weak are consumed by it. The strong transcend it."
-Sorin Markov

Illus. Winona Nelson
Card #99
Mind RotBuy, 2B, Common
Sorcery
Target player discards two cards.

"What a pity. You should have written it down."
-Liliana Vess

Illus. Steve Luke
Card #100
MurderBuy, 1BB, Common
Instant
Destroy target creature.



Illus. Allen Williams
Card #101
MutilateBuy, 2BB, Rare
Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.

"It's only torture if you're strong enough to survive. Otherwise, it's a simple, gruesome death. I'm happy with either outcome."
-Liliana Vess

Illus. Tyler Jacobson
Card #102
Nefarox, Overlord of GrixisBuy, 4BB, Rare
Legendary Creature - Demon [5/5]
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.



Illus. Aleksi Briclot
Card #103
Phylactery LichBuy, BBB, Rare
Creature - Zombie [5/5]
As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
Phylactery Lich is indestructible.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.



Illus. Michael Komarck
Card #104
Public ExecutionBuy, 5B, Uncommon
Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.

Though the executioner did not speak, the villagers got the message.
Illus. Anthony Palumbo
Card #105
Ravenous RatsBuy, 1B, Common
Creature - Rat [1/1]
When Ravenous Rats enters the battlefield, target opponent discards a card.

Devouring books is only the beginning. The librarian's next.
Illus. Carl Critchlow
Card #106
Rise from the GraveBuy, 4B, Uncommon
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

"For my enemies, one death. For my allies, many."
-Liliana Vess

Illus. Vance Kovacs
Card #107
Servant of NefaroxBuy, 2B, Common
Creature - Human Cleric [3/1]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"My cause is power, and at the altar of power I will gladly forfeit my soul."
Illus. Igor Kieryluk
Card #108
Shimian SpecterBuy, 2BB, Rare
Creature - Specter [2/2]
Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.



Illus. Anthony S. Waters
Card #109
Sign in BloodBuy, BB, Common
Sorcery
Target player draws two cards and loses 2 life.



Illus. Howard Lyon
Card #110
Tormented SoulBuy, B, Common
Creature - Spirit [1/1]
Tormented Soul can't block and is unblockable.

Those who raged most bitterly at the world in life are cursed to roam the nether realms in death.
Illus. Karl Kopinski
Card #111
Vampire NighthawkBuy, 1BB, Uncommon
Creature - Vampire Shaman [2/3]
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)



Illus. Jason Chan
Card #112
Vampire NocturnusBuy, 1BBB, Mythic
Creature - Vampire [3/3]
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.



Illus. Raymond Swanland
Card #113
Veilborn GhoulBuy, 4B, Uncommon
Creature - Zombie [4/1]
Veilborn Ghoul can't block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

Liliana's voice carries far, reaching beyond the cold pall of death.
Illus. Dan Scott
Card #114
Vile RebirthBuy, B, Common
Instant
Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

'Here lies our beloved Gartu, the gentlest of all men.' Ooh, I love irony."
-Jadar, ghoulcaller of Nephalia

Illus. Erica Yang
Card #115
Walking CorpseBuy, 1B, Common
Creature - Zombie [2/2]
"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
-Jadar, ghoulcaller of Nephalia

Illus. Igor Kieryluk
Card #116
Wit's EndBuy, 5BB, Rare
Sorcery
Target player discards his or her hand.

"Your pathetic ideas lie in shambles, Planeswalker. Where is your arrogant pride now?"
-Nicol Bolas

Illus. Chris Rahn
Card #117
Xathrid GorgonBuy, 5B, Rare
Creature - Gorgon [3/6]
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
{2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)



Illus. Chase Stone
Card #118
Zombie GoliathBuy, 4B, Common
Creature - Zombie Giant [4/3]


Illus. E. M. Gist
Card #119
Arms DealerBuy, 2R, Uncommon
Creature - Goblin Rogue [1/1]
{1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.

"Guaranteed to leave your enemies sufficiently stabbed, bitten, cleaved, or exploded."
-Grezkrick's Emporium motto

Illus. Wayne Reynolds
Card #120
Bladetusk BoarBuy, 3R, Common
Creature - Boar [3/2]
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Those who dare stand in its path are either brave or mindless. Or in the case of goblins, both.
Illus. Paul Bonner
Card #121
Canyon MinotaurBuy, 3R, Common
Creature - Minotaur Warrior [3/3]
"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we-"
"No."

Illus. Steve Prescott
Card #122
Chandra, the FirebrandBuy, 3R, Mythic
Planeswalker - Chandra [3]
+1: Chandra, the Firebrand deals 1 damage to target creature or player.
-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
-6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.



Illus. D. Alexander Gregory
Card #123
Chandra's FuryBuy, 4R, Common
Instant
Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.

"I asked if they wanted to do things the easy way. I meant easy for me."
Illus. Volkan Baga
Card #124
Cleaver RiotBuy, 4R, Uncommon
Sorcery
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Measure once, cut twice.
Illus. Dave Kendall
Card #125
CraterizeBuy, 3R, Common
Sorcery
Destroy target land.

'Utterly' is my favorite way to destroy something."
-Chandra Nalaar

Illus. Eytan Zana
Card #126
Crimson MuckwaderBuy, 1R, Uncommon
Creature - Lizard [2/1]
Crimson Muckwader gets +1/+1 as long as you control a Swamp.
{2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)



Illus. Steven Belledin
Card #127
Dragon HatchlingBuy, 1R, Common
Creature - Dragon [0/1]
Flying
{R}: Dragon Hatchling gets +1/+0 until end of turn.

"Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth."
-Hurdek, Mazar mammoth trainer

Illus. David Palumbo
Card #128
FervorBuy, 2R, Rare
Enchantment
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
-Krenko, mob boss

Illus. Wayne England
Card #129
Fire ElementalBuy, 3RR, Uncommon
Creature - Elemental [5/4]
"Fire set free is a fearsome force-destructive, merciless, always hungry. Given direction, it is much worse."
-Jeflin, Vastwood shaman

Illus. Slawomir Maniak
Card #130
Firewing PhoenixBuy, 3R, Rare
Creature - Phoenix [4/2]
Flying
{1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.

"When a phoenix nests in a volcano, we rejoice, for it means a hundred years of war."
-Golmak, Keldon warlord

Illus. James Paick
Card #131
Flames of the FirebrandBuy, 2R, Uncommon
Sorcery
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

"You're in luck. I brought enough to share."
-Chandra Nalaar

Illus. Steve Argyle
Card #132
Furnace WhelpBuy, 2RR, Uncommon
Creature - Dragon [2/2]
Flying
{R}: Furnace Whelp gets +1/+0 until end of turn.

Baby dragons can't figure out humans-if they didn't want to be killed, why were they made of meat and treasure?
Illus. Matt Cavotta
Card #133
Goblin ArsonistBuy, R, Common
Creature - Goblin Shaman [1/1]
When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.

With great power comes great risk of getting yourself killed.
Illus. Wayne Reynolds
Card #134
Goblin Battle JesterBuy, 3R, Common
Creature - Goblin [2/2]
Whenever you cast a red spell, target creature can't block this turn.

Somehow goblins found a tactical advantage by sending a clown to war.
Illus. Steve Prescott
Card #135
Hamletback GoliathBuy, 6R, Rare
Creature - Giant Warrior [6/6]
Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

"If you live on a giant's back, there's only one individual you'll ever need to fear."
-Gaddock Teeg

Illus. Parente & Brian Snoddy
Card #136
Kindled FuryBuy, R, Common
Instant
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

"Rage is a dangerous weapon. Your enemies will try to use your anger against you. Use it against them first."
-Ajani Goldmane

Illus. Wayne Reynolds
Card #137
Krenko, Mob BossBuy, 2RR, Rare
Legendary Creature - Goblin Warrior [3/3]
{T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.

"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
-Agmand Sarv, Azorius hussar

Illus. Karl Kopinski
Card #138
Krenko's CommandBuy, 1R, Common
Sorcery
Put two 1/1 red Goblin creature tokens onto the battlefield.

Goblins are eager to follow orders, especially when those orders involve stealing, hurting, annoying, eating, destroying, or swearing.
Illus. Karl Kopinski
Card #139
MagmaquakeBuy, XRR, Rare
Instant
Magmaquake deals X damage to each creature without flying and each planeswalker.

"Where will you run when I punish you with the very ground you flee on?"
-Nicol Bolas

Illus. Gabor Szikszai
Card #140
Mark of MutinyBuy, 2R, Uncommon
Sorcery
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)

The flame of anger is hard to douse once lit.
Illus. Mike Bierek
Card #141
Mindclaw ShamanBuy, 4R, Uncommon
Creature - Viashino Shaman [2/2]
When Mindclaw Shaman enters the battlefield, target opponent reveals his or her hand. You may cast an instant or sorcery card from it without paying its mana cost.

Nicol Bolas gives power to those who will abuse it most.
Illus. Slawomir Maniak
Card #142
Mogg FlunkiesBuy, 1R, Common
Creature - Goblin [3/3]
Mogg Flunkies can't attack or block alone.

They'll attack whatever's in front of them-as long as you tell them where that is.
Illus. Brom
Card #143
Reckless BruteBuy, 2R, Common
Creature - Ogre Warrior [3/1]
Haste (This creature can attack and {T} as soon as it comes under your control.)
Reckless Brute attacks each turn if able.

His mind knows no fear, registering only the burning impulse to destroy.
Illus. Johann Bodin
Card #144
ReverberateBuy, RR, Rare
Instant
Copy target instant or sorcery spell. You may choose new targets for the copy.

"Not bad, but I can think of a better use for that."
Illus. jD
Card #145
Rummaging GoblinBuy, 2R, Common
Creature - Goblin Rogue [1/1]
{T}, Discard a card: Draw a card.

To a goblin, value is based on the four S's: shiny, stabby, smelly, and super smelly.
Illus. Karl Kopinski
Card #146
Searing SpearBuy, 1R, Common
Instant
Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.
Illus. Chris Rahn
Card #147
Slumbering DragonBuy, R, Rare
Creature - Dragon [3/3]
Flying
Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.



Illus. Chris Rahn
Card #148
SmeltBuy, R, Common
Instant
Destroy target artifact.

"Looks like that wasn't darksteel after all."
-Koth of the Hammer

Illus. Zoltan Boros
Card #149
Thundermaw HellkiteBuy, 3RR, Mythic
Creature - Dragon [5/5]
Flying
Haste (This creature can attack and {T} as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.



Illus. Svetlin Velinov
Card #150
Torch FiendBuy, 1R, Common
Creature - Devil [2/1]
{R}, Sacrifice Torch Fiend: Destroy target artifact.

Devils redecorate every room with fire.
Illus. Winona Nelson
Card #151
Trumpet BlastBuy, 2R, Common
Instant
Attacking creatures get +2/+0 until end of turn.

Keldon warriors don't need signals to tell them when to attack. They need signals to tell them when to stop.
Illus. Carl Critchlow
Card #152
Turn to SlagBuy, 3RR, Common
Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.

"If it wasn't a blackened, stinking, melted abomination before, it certainly is now."
-Koth of the Hammer

Illus. Zoltan Boros & Gabor Szikszai
Card #153
Volcanic GeyserBuy, XRR, Uncommon
Instant
Volcanic Geyser deals X damage to target creature or player.

"The mountain's fire surges beneath your feet, demanding release. Can you not feel it?"
Illus. Clint Cearley
Card #154
Volcanic StrengthBuy, 1R, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It's unblockable as long as defending player controls a Mountain.)

The mountains bend to no one.
Illus. Izzy
Card #155
Wall of FireBuy, 1RR, Uncommon
Creature - Wall [0/5]
Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.

Mercy is for those who keep their distance.
Illus. Dan Dos Santos
Card #156
Wild GuessBuy, RR, Common
Sorcery
As an additional cost to cast Wild Guess, discard a card.
Draw two cards.

No guts, no glory.
Illus. Lucas Graciano
Card #157
WorldfireBuy, 6RRR, Mythic
Sorcery
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Even the smallest spark may set a world ablaze.
Illus. Izzy
Card #158
Acidic SlimeBuy, 3GG, Uncommon
Creature - Ooze [2/2]
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.



Illus. Karl Kopinski
Card #159
Arbor ElfBuy, G, Common
Creature - Elf Druid [1/1]
{T}: Untap target Forest.

"The forest will surround you with its life if you are still and calm."
Illus. rk post
Card #160
Bond BeetleBuy, G, Common
Creature - Insect [0/1]
When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.

A beetle on your shoulder
-Elvish expression meaning
"a blessing of luck"

Illus. John Avon
Card #161
Boundless RealmsBuy, 6G, Rare
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.



Illus. Cliff Childs
Card #162
Bountiful HarvestBuy, 4G, Common
Sorcery
You gain 1 life for each land you control.

"When we fail to see the beauty in every tree, we are no better than humans."
-Saelia, elvish scout

Illus. Jason Chan
Card #163
Centaur CourserBuy, 2G, Common
Creature - Centaur Warrior [3/3]
"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
-Ramal, sage of Westgate

Illus. Vance Kovacs
Card #164
Deadly RecluseBuy, 1G, Common
Creature - Spider [1/2]
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.
Illus. Warren Mahy
Card #165
Duskdale WurmBuy, 5GG, Uncommon
Creature - Wurm [7/7]
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)



Illus. Dan Dos Santos
Card #166
Elderscale WurmBuy, 4GGG, Mythic
Creature - Wurm [7/7]
Trample
When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.
As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.



Illus. Richard Wright
Card #167
Elvish ArchdruidBuy, 1GG, Rare
Creature - Elf Druid [2/2]
Other Elf creatures you control get +1/+1.
{T}: Add {G} to your mana pool for each Elf you control.

He knows the name of every elf born in the last four centuries. More importantly, they all know his.
Illus. Karl Kopinski
Card #168
Elvish VisionaryBuy, 1G, Common
Creature - Elf Shaman [1/1]
When Elvish Visionary enters the battlefield, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
Illus. D. Alexander Gregory
Card #169
FarseekBuy, 1G, Common
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
Illus. Martina Pilcerova
Card #170
Flinthoof BoarBuy, 1G, Uncommon
Creature - Boar [2/2]
Flinthoof Boar gets +1/+1 as long as you control a Mountain.
{R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.
Illus. Erica Yang
Card #171
FogBuy, G, Common
Instant
Prevent all combat damage that would be dealt this turn.

"I fear no army or beast, but only the morning fog. Our assault can survive everything else."
-Lord Hilneth

Illus. Jaime Jones
Card #172
Fungal SproutingBuy, 3G, Uncommon
Sorcery
Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.

"Saprolings need only a host to feed upon. Numbers will take care of the rest."
-Ghave, Guru of Spores

Illus. Brad Rigney
Card #173
Garruk, Primal HunterBuy, 2GGG, Mythic
Planeswalker - Garruk [3]
+1: Put a 3/3 green Beast creature token onto the battlefield.
-3: Draw cards equal to the greatest power among creatures you control.
-6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.



Illus. D. Alexander Gregory
Card #174
Garruk's PackleaderBuy, 4G, Uncommon
Creature - Beast [4/4]
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

"He has learned much in his long years. And unlike selfish humans, he's willing to share."
-Garruk Wildspeaker

Illus. Nils Hamm
Card #175
Ground SealBuy, 1G, Rare
Enchantment
When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.

"Let all we have buried be buried forever."
-Seton, centaur druid

Illus. Charles Urbach
Card #176
Mwonvuli Beast TrackerBuy, 1GG, Uncommon
Creature - Human Scout [2/1]
When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.

"The more dangerous, the better."
Illus. Zoltan Boros
Card #177
NaturalizeBuy, 1G, Common
Instant
Destroy target artifact or enchantment.

"When your cities and trinkets crumble, only nature will remain."
-Garruk Wildspeaker

Illus. Scott Chou
Card #178
PlummetBuy, 1G, Common
Instant
Destroy target creature with flying.

"Let nothing own the skies but the wind."
-Dejara, Giltwood druid

Illus. Pete Venters
Card #179
Predatory RampageBuy, 3GG, Rare
Sorcery
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

"It is the fate of the weak to fall."
-Garruk Wildspeaker

Illus. Wayne England
Card #180
Prey UponBuy, G, Common
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

"You don't find many old werewolf hunters."
-Paulin, trapper of Somberwald

Illus. Dave Kendall
Card #181
Primal HuntbeastBuy, 3G, Common
Creature - Beast [3/3]
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"To the unskilled, it appears as blurred patches of distorted light. Few have seen its true form."
-Garruk Wildspeaker

Illus. Chris Rahn
Card #182
Primordial HydraBuy, XGG, Mythic
Creature - Hydra [0/0]
Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.



Illus. Aleksi Briclot
Card #183
Quirion DryadBuy, 1G, Rare
Creature - Dryad [1/1]
Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.

"Never underestimate the ability of natural forces to adapt to unnatural influences."
-Molimo, maro-sorcerer

Illus. Todd Lockwood
Card #184
RancorBuy, G, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.



Illus. Kev Walker
Card #185
Ranger's PathBuy, 3G, Common
Sorcery
Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

The forest can seem like a dense maze. Those who travel the canopy know otherwise.
Illus. Tomasz Jedruszek
Card #186
ReviveBuy, 1G, Uncommon
Sorcery
Return target green card from your graveyard to your hand.

Even what is lost beyond recall returns when coaxed by a dryad's hand.
Illus. Matthew D. Wilson
Card #187
Roaring PrimadoxBuy, 3G, Uncommon
Creature - Beast [4/4]
At the beginning of your upkeep, return a creature you control to its owner's hand.

"They're easy enough to find. Question is, are you sure you want to find one?"
-Juruk, Kalonian tracker

Illus. James Ryman
Card #188
Sentinel SpiderBuy, 3GG, Common
Creature - Spider [4/4]
Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)

"Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."
-Endril, Kalonian naturalist

Illus. Vincent Proce
Card #189
Serpent's GiftBuy, 2G, Common
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Venom is nature's way of redressing the imbalance between weak and mighty.
Illus. Steve Argyle
Card #190
Silklash SpiderBuy, 3GG, Rare
Creature - Spider [2/7]
Reach (This creature can block creatures with flying.)
{X}{G}{G}: Silklash Spider deals X damage to each creature with flying.

By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.
Illus. Iain McCaig
Card #191
Spiked BalothBuy, 3G, Common
Creature - Beast [4/2]
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

If a baloth isn't hungry, it's dead.
Illus. Daarken
Card #192
ThragtuskBuy, 4G, Rare
Creature - Beast [5/3]
When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

"Always carry two spears."
-Mokgar, Kalonian hunter

Illus. Nils Hamm
Card #193
Timberpack WolfBuy, 1G, Common
Creature - Wolf [2/2]
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

"The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose."
-Garruk Wildspeaker

Illus. John Avon
Card #194
Titanic GrowthBuy, 1G, Common
Instant
Target creature gets +4/+4 until end of turn.



Illus. Ryan Pancoast
Card #195
Vastwood GorgerBuy, 5G, Common
Creature - Wurm [5/6]
"A long and difficult incision revealed that all vital organs are housed in the head, save for a long chain of stomachs, forty in all, leading from its throat to the end of the tail."
-Mulak Ffar, Vastwood Biodiversity

Illus. Kieran Yanner
Card #196
Yeva, Nature's HeraldBuy, 2GG, Rare
Legendary Creature - Elf Shaman [4/4]
Flash (You may cast this spell any time you could cast an instant.)
You may cast green creature cards as though they had flash.

"I can call an army to my side in the blink of an eye. Best not blink."
Illus. Eric Deschamps
Card #197
Yeva's ForcemageBuy, 2G, Common
Creature - Elf Shaman [2/2]
When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

"Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun."
Illus. Eric Deschamps
Card #198
Nicol Bolas, PlaneswalkerBuy, 4UBBR, Mythic
Planeswalker - Bolas [5]
+3: Destroy target noncreature permanent.
-2: Gain control of target creature.
-9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.



Illus. D. Alexander Gregory
Card #199
Akroma's MemorialBuy, 7, Mythic
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

"No rest. No mercy. No matter what."
-Memorial inscription

Illus. Dan Scott
Card #200
ChronomatonBuy, 1, Uncommon
Artifact Creature - Golem [1/1]
{1}, {T}: Put a +1/+1 counter on Chronomaton.

On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them.
Illus. Vincent Proce
Card #201
Clock of OmensBuy, 4, Uncommon
Artifact
Tap two untapped artifacts you control: Untap target artifact.

Most clocks measure time, but a few measure everything.
Illus. Ryan Yee
Card #202
Door to NothingnessBuy, 5, Rare
Artifact
Door to Nothingness enters the battlefield tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.

Only a madman could create such a door. Only an imbecile would open it.
Illus. Svetlin Velinov
Card #203
Elixir of ImmortalityBuy, 1, Uncommon
Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect."
-Baron Sengir

Illus. Zoltan Boros & Gabor Szikszai
Card #204
Gem of BecomingBuy, 3, Uncommon
Artifact
{3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.



Illus. Jack Wang
Card #205
Gilded LotusBuy, 5, Rare
Artifact
{T}: Add three mana of any one color to your mana pool.

Over such beauty, wars are fought. With such power, wars are won.
Illus. Martina Pilcerova
Card #206
Jayemdae TomeBuy, 4, Uncommon
Artifact
{4}, {T}: Draw a card.

A true scribe devotes an entire lifetime to the creation of a single volume, a masterpiece as unique as its maker.
Illus. Donato Giancola
Card #207
KitesailBuy, 2, Common
Artifact - Equipment
Equipped creature gets +1/+0 and has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Kitesailing is a way of life-and without practice, the end of it.
Illus. Cyril Van Der Haegen
Card #208
Phyrexian HulkBuy, 6, Uncommon
Artifact Creature - Golem [5/4]
An invasion weapon of ages past, the glistening oil contained the blueprints of countless atrocities.
Illus. Steven Belledin
Card #209
Primal ClayBuy, 4, Uncommon
Artifact Creature - Shapeshifter [*/*]
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)



Illus. Lucas Graciano
Card #210
Ring of Evos IsleBuy, 2, Uncommon
Artifact - Equipment
{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)



Illus. Erica Yang
Card #211
Ring of KaloniaBuy, 2, Uncommon
Artifact - Equipment
Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)



Illus. Erica Yang
Card #212
Ring of ThuneBuy, 2, Uncommon
Artifact - Equipment
Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)



Illus. Erica Yang
Card #213
Ring of ValkasBuy, 2, Uncommon
Artifact - Equipment
Equipped creature has haste. (It can attack and {T} no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)



Illus. Erica Yang
Card #214
Ring of XathridBuy, 2, Uncommon
Artifact - Equipment
{2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)



Illus. Erica Yang
Card #215
Sands of DeliriumBuy, 3, Rare
Artifact
{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard.

It counts down your last few moments of sanity.
Illus. Charles Urbach
Card #216
Staff of NinBuy, 6, Rare
Artifact
At the beginning of your upkeep, draw a card.
{T}: Staff of Nin deals 1 damage to target creature or player.

"I have attuned the staff to your screams so that only I may benefit from your pain."
-Volux, disciple of Nin

Illus. Dan Scott
Card #217
Stuffy DollBuy, 5, Rare
Artifact Creature - Construct [0/1]
As Stuffy Doll enters the battlefield, choose a player.
Stuffy Doll is indestructible.
Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
{T}: Stuffy Doll deals 1 damage to itself.



Illus. David Rapoza
Card #218
Tormod's CryptBuy, 0, Uncommon
Artifact
{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.

Dominaria's most extravagant crypt nevertheless holds an empty grave.
Illus. Lars Grant-West
Card #219
Trading PostBuy, 4, Rare
Artifact
{1}, {T}, Discard a card: You gain 4 life.
{1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.
{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
{1}, {T}, Sacrifice an artifact: Draw a card.



Illus. Adam Paquette
Card #220
Cathedral of WarBuy, Rare
Land
Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {1} to your mana pool.



Illus. Kekai Kotaki
Card #221
Dragonskull SummitBuy, Rare
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R} to your mana pool.



Illus. Jon Foster
Card #222
Drowned CatacombBuy, Rare
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B} to your mana pool.



Illus. Dave Kendall
Card #223
Evolving WildsBuy, Common
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Without the interfering hands of civilization, nature will always shape itself to its own needs.
Illus. Steven Belledin
Card #224
Glacial FortressBuy, Rare
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U} to your mana pool.



Illus. Franz Vohwinkel
Card #225
Hellion CrucibleBuy, Rare
Land
{T}: Add {1} to your mana pool.
{1}{R}, {T}: Put a pressure counter on Hellion Crucible.
{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.)



Illus. Trevor Claxton
Card #226
Reliquary TowerBuy, Uncommon
Land
You have no maximum hand size.
{T}: Add {1} to your mana pool.

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.
Illus. Jesper Ejsing
Card #227
Rootbound CragBuy, Rare
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G} to your mana pool.



Illus. Matt Stewart
Card #228
Sunpetal GroveBuy, Rare
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W} to your mana pool.



Illus. Jason Chan
Card #229
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. Nils Hamm
Card #231
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. John Avon
Card #231
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. Charles Urbach
Card #231
PlainsBuy, Unknown
Basic Land - Plains
W



Illus. Noah Bradley
Card #231
IslandBuy, Unknown
Basic Land - Island
U



Illus. Noah Bradley
Card #235
IslandBuy, Unknown
Basic Land - Island
U



Illus. Cliff Childs
Card #235
IslandBuy, Unknown
Basic Land - Island
U



Illus. Peter Mohrbacher
Card #235
IslandBuy, Unknown
Basic Land - Island
U



Illus. Rob Alexander
Card #235
SwampBuy, Unknown
Basic Land - Swamp
B



Illus. Cliff Childs
Card #239
SwampBuy, Unknown
Basic Land - Swamp
B



Illus. Jung Park
Card #239
SwampBuy, Unknown
Basic Land - Swamp
B



Illus. Mike Bierek
Card #239
SwampBuy, Unknown
Basic Land - Swamp
B



Illus. Mike Bierek
Card #239
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. Cliff Childs
Card #243
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. Robh Ruppel
Card #243
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. Karl Kopinski
Card #243
MountainBuy, Unknown
Basic Land - Mountain
R



Illus. Nils Hamm
Card #243
ForestBuy, Unknown
Basic Land - Forest
G



Illus. Steven Belledin
Card #247
ForestBuy, Unknown
Basic Land - Forest
G



Illus. Volkan Baga
Card #247
ForestBuy, Unknown
Basic Land - Forest
G



Illus. Jim Nelson
Card #247
ForestBuy, Unknown
Basic Land - Forest
G



Illus. Noah Bradley
Card #247
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