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Alliances Spoiler (199 cards)

Aesthir GliderBuy (1), 3, Common
Artifact Creature [2/1]
Flying
Cannot be assigned to block.

“Sacrilege! A noble ally in life, made nothing more than a glorified kite in death!”
—Arna Kennerüd, Skycaptain

Illus. Ruth Thompson
Aesthir GliderBuy (2), 3, Common
Artifact Creature [2/1]
Flying
Cannot be assigned to block.

“A fine example of the rewards of artifice: a thoroughly obedient steed with wings of Soldevi steel.”
—Arcum Dagsson,
Soldevi Machinist

Illus. Ruth Thompson
Ashnod's CylixBuy, 2, Rare
Artifact
3, tap: Target player looks at the top three cards of his or her library and puts one of them on top of that library. Remove the remaining two from the game.

Few remember that Ashnod's defilement of Terisiare's resources outstripped even that of her peers.
Illus. Nicola Leonard
AstrolabeBuy (1), 3, Common
Artifact
1, tap: Sacrifice Astrolabe to add two mana of any one color to your mana pool. Play this ability as an interrupt. Draw a card at the beginning of the next turn's upkeep.

Illus. Amy Weber
AstrolabeBuy (2), 3, Common
Artifact
1, tap: Sacrifice Astrolabe to add two mana of any one color to your mana pool. Play this ability as an interrupt. Draw a card at the beginning of the next turn's upkeep.

Illus. Amy Weber
Balduvian Trading PostBuy, Rare
Land
When Balduvian Trading Post comes into play, sacrifice an untapped mountain or bury Balduvian Trading Post.
tap: Add 1R to your mana pool.
1, tap: Balduvian Trading Post deals 1 damage to target attacking creature.

Illus. Tom Wänerstrand
Floodwater DamBuy, 3, Rare
Artifact
XX1, tap: Tap X target lands.

Viscerid dams may be of living creatures as well as bones and mud.
Illus. Randy Gallegos
Gustha's ScepterBuy, 0, Rare
Artifact
If Gustha's Scepter leaves play or you lose control of it, put all cards under Gustha's Scepter into your graveyard.
tap: Put any card from your hand face down under Gustha's Scepter. You may look at that card at any time.
tap: Return any card under Gustha's Scepter to your hand.

Illus. Sandra Everingham
Heart of YavimayaBuy, Rare
Land
When Heart of Yavimaya comes into play, sacrifice a forest or bury Heart of Yavimaya.
tap: Add G to your mana pool.
tap: Target creature gets +1/+1 until end of turn.

Illus. Pete Venters
Helm of ObedienceBuy, 4, Rare
Artifact
X, tap: Put the top card of target opponent's library into his or her graveyard. Continue doing this until you have put X cards or a creature card into that graveyard, whichever occurs first. If the last card put into the graveyard is a creature card, bury Helm of Obedience and put that creature into play under your control as though it were just cast. X cannot be equal to 0.

Illus. Brian Snoddy
Kjeldoran OutpostBuy, Rare
Land
When Kjeldoran Outpost comes into play, sacrifice a plains or bury Kjeldoran Outpost.
tap: Add W to your mana pool.
1W, tap: Put a Soldier token into play. Treat this token as a 1/1 white creature.

Illus. Jeff A. Menges
Lake of the DeadBuy, Rare
Land
When Lake of the Dead comes into play, sacrifice a swamp or bury Lake of the Dead.
tap: Add B to your mana pool.
tap: Sacrifice a swamp to add BBBB to your mana pool.

Illus. Pete Venters
Lodestone BaubleBuy, 0, Rare
Artifact
1, tap: Sacrifice Lodestone Bauble to put up to four target basic lands from any player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.

Illus. Douglas Shuler
Mishra's GroundbreakerBuy, 4, Uncommon
Artifact
tap: Sacrifice Mishra's Groundbreaker. Target land becomes a 3/3 artifact creature. That creature still counts as a land.

The very ground yielded to Mishra's wishes.
Illus. Randy Gallegos
Mystic CompassBuy, 2, Uncommon
Artifact
1, tap: Target mana-producing land becomes a basic land type of your choice until end of turn.

“And I say north is where I want it to be!”
—Jaya Ballard, Task Mage

Illus. Amy Weber
Phyrexian DevourerBuy, 6, Rare
Artifact Creature [1/1]
If Phyrexian Devourer's power is 7 or greater, bury it.
0: Remove the top card of your library from the game to put a +X/+X counter on Phyrexian Devourer, where X is equal to that card's casting cost.

Illus. Mark Tedin
Phyrexian PortalBuy, 3, Rare
Artifact
3: Target opponent looks at the top ten cards of your library and separates them into two face-down piles. Choose one of those piles and remove it from the game. Search the remaining pile and put one of those cards into your hand. Shuffle the remaining cards into your library. Ignore this effect if you have fewer than ten cards in your library.

Illus. Pete Venters
Phyrexian War BeastBuy (1), 3, Common
Artifact Creature [3/4]
If Phyrexian War Beast leaves play, sacrifice a land, and Phyrexian War Beast deals 1 damage to you.

"Deal with the spawn of Phyrexia cautiously; only with time may we control them." -Arcum Dagsson, Soldevi Machinist
Illus. Bill Sienkiewicz
Phyrexian War BeastBuy (2), 3, Common
Artifact Creature [3/4]
If Phyrexian War Beast leaves play, sacrifice a land, and Phyrexian War Beast deals 1 damage to you.

"Knowing its origins, how could they have thought they could control it?" -Sorine Relicbane, Soldevi Heretic
Illus. Bill Sienkiewicz
Scarab of the UnseenBuy, 2, Uncommon
Artifact
tap: Sacrifice Scarab of the Unseen to return all enchantments on target permanent you own to their owners' hand. Draw a card at the beginning of the next turn's upkeep.

Illus. Sandra Everingham
School of the UnseenBuy, Uncommon
Land
tap: Add one colorless mana to your mana pool.
2, tap: Add one mana of any color to your mana pool.

After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world.
Illus. Pat Morrissey
Sheltered ValleyBuy, Rare
Land
When Sheltered Valley comes into play, bury any other Sheltered Valley you control.
During your upkeep, if you control three or fewer lands, gain 1 life.
tap: Add one colorless mana to your mana pool.

Illus. Rob Alexander
Shield SphereBuy, 0, Uncommon
Artifact Creature [0/6]
Counts as a wall
If Shield Sphere is assigned as a blocker, put a -0/-1 counter on it.

“My Soldiers know that they need never fear for their protection.”
—King Darien of Kjeldor

Illus. Alan Rabinowitz
Sol GrailBuy, 3, Uncommon
Artifact
When Sol Grail comes into play, choose a color.
tap: Add one mana of the chosen color to your mana pool. Play this ability as an interrupt.

“Look deep into the Grail, and see there what you desire most.” —Gerda Äagesdotter, Archmage of the Unseen
Illus. Christopher Rush
Soldevi DiggerBuy, 2, Rare
Artifact
2: Put the top card of your graveyard on the bottom of your library.

“This ceaseless device has helped uncover marvels unreachable by mere flesh.”
—Arcum Dagsson,
Soldevi Machinist

Illus. Amy Weber
Soldevi ExcavationsBuy, Rare
Land
When Soldevi Excavations comes into play, sacrifice an untapped island or bury Soldevi Excavations.
tap: Add 1U to your mana pool.
1, tap: Look at the top card of your library. You may put that card on the bottom of your library.

Illus. Liz Danforth
Soldevi SentryBuy (1), 1, Common
Artifact Creature [1/1]
1: Regenerate. Target opponent may draw a card.

“Our newfound security enables us to turn more of our attentions to the wonders that lie deep within the soil.”
—Arcum Dagsson,
Soldevi Machinist

Illus. Alan Rabinowitz
Soldevi SentryBuy (2), 1, Common
Artifact Creature [1/1]
1: Regenerate. Target opponent may draw a card.

“A dreadful invention. What ease is there under the watchful eye of cold steel?”
—Sorine Relicbane, Soldevi Heretic

Illus. Alan Rabinowitz
Soldevi Steam BeastBuy (1), 5, Common
Artifact Creature [4/2]
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
2: Regenerate

"Dagsson saw the steam as life-giving-until his followers felt its scalding touch." -Sorine Relicbane, Soldevi Heretic
Illus. Bill Sienkiewicz
Soldevi Steam BeastBuy (2), 5, Common
Artifact Creature [4/2]
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
2: Regenerate

"Nothing has ever broken my heart so much as this-the betrayal of Soldev by my beloved machines!" -Arcum Dagsson, Soldevi Machinist
Illus. Bill Sienkiewicz
Storm CauldronBuy, 5, Rare
Artifact
During each player's turn, that player may put one additional land into play.
Whenever a land is tapped for mana, return that land to owner's hand.

Illus. Dan Frazier
Thawing GlaciersBuy, Rare
Land
Comes into play tapped.
1, tap: Search your library for a basic land and put it into play tapped. This does not count towards your one land per turn limit. Shuffle your library afterwards. At end of turn, return Thawing Glaciers to owner's hand.

Illus. Jeff A. Menges
Urza's EngineBuy, 5, Uncommon
Artifact Creature [1/5]
Trample
3: Banding until end of turn
3: All creatures banded with Urza's Engine gain trample until end of turn.

“Humans and machines working together can be fearsome indeed!” —Arcum Dagsson
Illus. Greg Simanson
Whirling CatapultBuy, 4, Uncommon
Artifact
2: Remove the top two cards of your library from the game to have Whirling Catapult deal 1 damage to each creature with flying and each player.

“Direct confrontation never was to the Orcs' taste.”
—General Varchild

Illus. Dan Frazier
Carrier PigeonsBuy (2), 3W, Common
Summon - Pigeons [1/1]
Flying
Draw a card at the beginning of the upkeep of the turn after Carrier Pigeons comes into play.

“It's true I ask no fealty of the flocks—but surely we are more than mere beasts.” —King Darien of Kjeldor, in a missive to General Varchild
Illus. Pat Morrissey
Carrier PigeonsBuy (1), 3W, Common
Summon - Pigeons [1/1]
Flying
Draw a card at the beginning of the upkeep of the turn after Carrier Pigeons comes into play.

“Birds know no boarders! Why, then, should we?”
—General Varchild, in a missive to King Darien of Kjeldor

Illus. Pat Morrissey
Errand of DutyBuy (1), 1W, Common
Instant
Put a Knight token into play. Treat this token as a 1/1 white creature with banding.

“May they speed to their task, for the Skyknights alone cannot hold Kjeldor safe.”
—Arna Kennerüd, Skycaptain

Illus. Julie Baroh
Errand of DutyBuy (2), 1W, Common
Instant
Put a Knight token into play. Treat this token as a 1/1 white creature with banding.

“Call every able sword to our side. Kjeldor will stand triumphant!”
—King Darien of Kjeldor

Illus. Julie Baroh
ExileBuy, 2W, Rare
Instant
Remove target non-white attacking creature from the game. Gain life equal to that creature's toughness.

Illus. Rob Alexander
InheritanceBuy, W, Uncommon
Enchantment
3: Draw a card. Use this ability only when a creature is put into the graveyard from play, and only once for each creature put into the graveyard.

“More than lessons may be gained from the past.”
—Halvor Arensson, Kjeldoran Priest

Illus. Kaja Foglio
Ivory GargoyleBuy, 4W, Rare
Summon - Gargoyle [2/2]
Flying
If Ivory Gargoyle is put into the graveyard from play, put it into play under owner's control at end of turn and skip your next draw phase.
4W: Remove Ivory Gargoyle from the game.

Illus. Quinton Hoover
Juniper Order AdvocateBuy, 2W, Uncommon
Summon - Knight [1/2]
As long as Juniper Order Advocate is untapped, all green creatures you control get +1/+1.

“In these troubled times, we alone carry the hope of reconciliation between Elf and Human.”
—Jaeuhl Carthalion,
Juniper Order Advocate

Illus. Douglas Shuler
Kjeldoran EscortBuy (1), 2WW, Common
Summon - Soldier [2/3]
Banding

“The first caravan has passed safely through the Karplusan Mountains without incident, forging a trade route to Balduvia. Kjeld himself would never have believed it!”
—King Darien of Kjeldor

Illus. Bryon Wackwitz
Kjeldoran EscortBuy (2), 2WW, Common
Summon - Soldier [2/3]
Banding

“We willingly trade with Kjeldor, but the peace we build must come from both our lands.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Bryon Wackwitz
Kjeldoran Home GuardBuy, 3W, Uncommon
Summon - Soldier [1/6]
At the end of any combat in which Kjeldoran Home Guard attacked or blocked, put a -0/-1 counter on Kjeldoran Home Guard and put a Deserter token into play. Treat this token as a 0/1 white creature.

Illus. Andi Rusu
Kjeldoran PrideBuy (1), 1W, Common
Enchant Creature
Enchanted creature gets +1/+2.
2U: Switch Kjeldoran Pride from creature it enchants to another creature. Kjeldoran Pride's new target must be legal. Treat Kjeldoran Pride as though it were just cast on the new target.

Illus. Kaja Foglio
Kjeldoran PrideBuy (2), 1W, Common
Enchant Creature
Enchanted creature gets +1/+2.
2U: Switch Kjeldoran Pride from creature it enchants to another creature. Kjeldoran Pride's new target must be legal. Treat Kjeldoran Pride as though it were just cast on the new target.

Illus. Kaja Foglio
MartyrdomBuy (1), 1WW, Common
Instant
Until end of turn, you may redirect to target creature you control any amount of damage.

“Martyrs are cheaper than mercenaries, and a far better investment.”
—General Varchild

Illus. Mark Poole
MartyrdomBuy (2), 1WW, Common
Instant
Until end of turn, you may redirect to target creature you control any amount of damage.

“The only true immortality is in dying for a cause.”
—Halvor Arensson, Kjeldoran Priest

Illus. Mark Poole
Noble SteedsBuy (1), 2W, Common
Enchantment
1W: Target creature gains first strike until end of turn.

"They are fighters as fine as any Knight they carry." -Arna Kennerüd, Skycaptain
Illus. Rebecca Guay
Noble SteedsBuy (2), 2W, Common
Enchantment
1W: Target creature gains first strike until end of turn.

"Only an animal born in the wild has sufficient heart to be a true Knight's steed." -King Darien of Kjeldor
Illus. Rebecca Guay
ReinforcementsBuy (1), W, Common
Instant
Put up to three target creature cards from your graveyard on top of your library in any order.

"We aided the Balduvians once before. They need but ask and we shall do so again." -King Darien of Kjeldor
Illus. Diana Vick
ReinforcementsBuy (2), W, Common
Instant
Put up to three target creature cards from your graveyard on top of your library in any order.

"Let them send their legions! I will show them that my truth is stronger than their swords." -General Varchild
Illus. Diana Vick
ReprisalBuy (1), 1W, Common
Instant
Bury target creature with power 4 or greater.

"The meek shall fight as one, and they shall overcome even the greatest of foes." -Halvor Arensson, Kjeldoran Priest
Illus. Randy Asplund
ReprisalBuy (2), 1W, Common
Instant
Bury target creature with power 4 or greater.

"Kjeldor's borders are secure, and its citizens are prepared to take up arms in defense of their families." -King Darien of Kjeldor
Illus. Randy Asplund
Royal DecreeBuy, 2WW, Rare
Enchantment
Cumulative Upkeep: W
Whenever a swamp, mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.

Illus. Pete Venters
Royal HerbalistBuy (1), W, Common
Summon - Cleric [1/1]
2: Remove the top card of your library from the game to gain 1 life.

“It's not so easy anymore. Nothing grows in Kjeldor but seaweed.”
—Halvor Arensson, Kjeldoran Priest

Illus. Douglas Shuler
Royal HerbalistBuy (2), W, Common
Summon - Cleric [1/1]
2: Remove the top card of your library from the game to gain 1 life.

“Just as an Herbalist heals a wound, so must we heal the rift between Balduvia and Kjeldor.”
—King Darien of Kjeldor

Illus. Douglas Shuler
Scars of the VeteranBuy, 4W, Uncommon
Instant
You may remove a white card in your hand from the game instead of paying Scars of the Veteran's casting cost.
Prevent up to 7 damage to target creature or player. For each 1 damage to a creature prevented by Scars of the Veteran, put a +0/+1 counter on that creature at end of turn.

Illus. Dan Frazier
Seasoned TacticianBuy, 2W, Uncommon
Summon - Tactician [1/3]
3: Remove the top four cards of your library from the game to prevent all damage to you from one source.

“The benefits of peace far outweigh the pride of Generals.”
—King Darien of Kjeldor

Illus. Dan Frazier
Sustaining SpiritBuy, 1W, Rare
Summon - Guardian [0/3]
Cumulative Upkeep: 1W
Any damage that would reduce your life total to less than 1 instead reduces it to 1.

“Faith is our greatest protector.”
—Halvor Arensson, Kjeldoran Priest

Illus. Rebecca Guay
Sworn DefenderBuy, 2WW, Rare
Summon - Knight [1/3]
1: Change Sworn Defender's power to the toughness of target creature blocking or being blocked by Sworn Defender, minus 1, until end of turn. Change Sworn Defender's toughness to 1 plus the power of that creature, until end of turn.

Illus. D. Alexander Gregory
Unlikely AllianceBuy, 1W, Uncommon
Enchantment
1W: Target non-attacking, non-blocking creature gets +0/+2 until end of turn.

“Strange alliances are alliances still, and provide the same protection.”
—King Darien of Kjeldor

Illus. Phil Foglio
Wild AesthirBuy (2), 2W, Common
Summon - Aesthir [1/1]
Flying, first strike
WW: +2/+0 until end of turn. You cannot spend more than WW in this way each turn.

“What barbarian secrets do they spy from their lofty perch?”
—General Varchild

Illus. Greg Simanson
Wild AesthirBuy (1), 2W, Common
Summon - Aesthir [1/1]
Flying, first strike
WW: +2/+0 until end of turn. You cannot spend more than WW in this way each turn.

“High in the Karplusans, death is swift and razor-clawed.”
—Arna Kennerüd, Skycaptain

Illus. Greg Simanson
Arcane DenialBuy (1), 1U, Common
Interrupt
Counter target spell. That spell's caster may draw up to two cards at the beginning of the next turn's upkeep.
Draw a card at the beginning of the next turn's upkeep.

Illus. Richard Kane Ferguson
Arcane DenialBuy (2), 1U, Common
Interrupt
Counter target spell. That spell's caster may draw up to two cards at the beginning of the next turn's upkeep.
Draw a card at the beginning of the next turn's upkeep.

Illus. Richard Kane Ferguson
Awesome PresenceBuy (1), U, Common
Enchant Creature
Enchanted creature cannot be blocked unless defending player pays an additional 3 for each creature assigned to block enchanted creature.

“I shape my weapons from the fears of my enemies.”
—Chaeska, Keeper of Tresserhorn

Illus. Lawrence Snelly
Awesome PresenceBuy (2), U, Common
Enchant Creature
Enchanted creature cannot be blocked unless defending player pays an additional 3 for each creature assigned to block enchanted creature.

“At the core of all power is raw passion.” —Gerda Äagesdotter,
Archmage of the Unseen

Illus. Lawrence Snelly
Benthic ExplorersBuy (2), 3U, Common
Summon - Merfolk [2/4]
tap: Untap target tapped land an opponent controls to add one mana of any type that land produces to your mana pool.

Distant Atlantis charged these Explorers with the task of venturing into unknown waters to track the despised Viscerids.
Illus. Greg Simanson
Benthic ExplorersBuy (1), 3U, Common
Summon - Merfolk [2/4]
tap: Untap target tapped land an opponent controls to add one mana of any type that land produces to your mana pool.

The rising oceans brought new lakes and new terrors to Terisiare. The Explorers found their ancient enemies spawning everywhere.
Illus. Greg Simanson
BrowseBuy, 2UU, Uncommon
Enchantment
2UU: Look at the top five cards of your library and put one of them into your hand. Remove the remaining four from the game.

”Once great literature—now great litter.”
—Jaya Ballard, Task Mage

Illus. Phil Foglio
Diminishing ReturnsBuy, 2UU, Rare
Sorcery
Each player shuffles his or her hand and graveyard into his or her library. Remove the top ten cards of your library from the game. Each player draws up to seven cards.

Illus. L. A. Williams
False DemiseBuy (1), 2U, Common
Enchant Creature
If enchanted creature is put into the graveyard, return that creature to play under your control as though it were just cast.

“Fool! Never believe they're dead until you see the body!”
—General Varchild

Illus. Randy Gallegos
False DemiseBuy (2), 2U, Common
Enchant Creature
If enchanted creature is put into the graveyard, return that creature to play under your control as though it were just cast.

“Far too many of our missing ‘dead' seem to be turning up in Varchild's ranks!”
—King Darien of Kjeldor

Illus. Randy Gallegos
Force of WillBuy, 3UU, Uncommon
Interrupt
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Illus. Terese Nielsen
ForesightBuy (1), 1U, Common
Sorcery
Search your library for any three cards and remove them from the game. Shuffle your library afterwards.
Draw a card at the beginning of the next turn's upkeep.

Illus. Terese Nielsen
ForesightBuy (2), 1U, Common
Sorcery
Search your library for any three cards and remove them from the game. Shuffle your library afterwards.
Draw a card at the beginning of the next turn's upkeep.

Illus. Terese Nielsen
Lat-Nam's LegacyBuy (1), 1U, Common
Instant
Choose a card from your hand and shuffle that card into your library to draw two cards at the beginning of the next turn's upkeep.

"Lat-Nam has bequeathed us its secrets. With them we shall attain true enlightenment." -Gerda Äagesdotter, Archmage of the Unseen
Illus. Tom Wänerstrand
Lat-Nam's LegacyBuy (2), 1U, Common
Instant
Choose a card from your hand and shuffle that card into your library to draw two cards at the beginning of the next turn's upkeep.

"All the knowledge of Lat-Nam could not protect the sages from the Brothers' War." -Gerda Äagesdotter, Archmage of the Unseen
Illus. Tom Wänerstrand
Library of Lat-NamBuy, 4U, Rare
Sorcery
Target opponent chooses one: you draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put it into your hand, and then shuffle your library.

Illus. Alan Rabinowitz
Phantasmal SphereBuy, 1U, Rare
Summon - Phantasm [0/1]
Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere. During your upkeep, pay 1 for each of these +1/+1 counters or bury Phantasmal Sphere.
If Phantasmal Sphere leaves play, put an Orb token into play under target opponent'scontrol. Treat this token as a */* blue creature with flying, where * is equal to the number of these +1/+1 counters on Phantasmal Sphere.

Illus. Mark Tedin
Soldevi HereticBuy (1), 2U, Common
Summon - Heretic [2/2]
W, tap: Prevent up to 2 damage to any creature. Target opponent may draw a card.

"It cannot be! Soldev crushed, and my machines to blame?" -Arcum Dagsson, Soldevi Machinist
Illus. Mike Kimble
Soldevi HereticBuy (2), 2U, Common
Summon - Heretic [2/2]
W, tap: Prevent up to 2 damage to any creature. Target opponent may draw a card.

"In the arms of tragedy, there is little comfort in being right." -Sorine Relicbane, Soldevi Heretic
Illus. Mike Kimble
Soldevi SageBuy (1), 1U, Common
Summon - Wizard [1/1]
tap: Sacrifice two lands to draw three cards. Choose and discard one of those cards.

"Our underground archives grow daily, as our excavators and sages alike dig to uncover new wonders."-Arcum Dagsson, Soldevi Machinist
Soldevi SageBuy (2), 1U, Common
Summon - Wizard [1/1]
tap: Sacrifice two lands to draw three cards. Choose and discard one of those cards.

"To hide the truth is more than folly-it is fatal." -Sorine Relicbane, Soldevi Heretic
Illus. Carol Heyer
Spiny StarfishBuy, 2U, Uncommon
Summon - Starfish [0/1]
U: Regenerate
At the end of any turn in which Spiny Starfish regenerated, put a Starfish token into play for each time it regenerated that turn. Treat these tokens as 0/1 blue creatures.

Illus. Alan Rabinowitz
Storm CrowBuy (1), 1U, Common
Summon - Bird [1/2]
Flying

"Watch for it! Right on its tailfeathers will be a storm from your nightmares." -Arna Kennerüd, Skycaptain
Illus. Sandra Everingham
Storm CrowBuy (2), 1U, Common
Summon - Bird [1/2]
Flying

"It tells you that the worst is coming. Do you listen? -Lovisa Coldeyes, Balduvian Chieftain
Illus. Sandra Everingham
Storm ElementalBuy, 5U, Uncommon
Summon - Elemental [3/4]
Flying
U: Remove the top card of your library from the game to tap target creature with flying.
U: Remove the top card of your library from the game. If that card is a snow-covered land, Storm Elemental gets +1/+1 until end of turn.

Illus. John Matson
SuffocationBuy, 1U, Uncommon
Instant
Play only when a red sorcery or instant deals damage to you. Suffocation deals 4 damage to that spell's caster.
Draw a card at the beginning of the next turn's upkeep.

Illus. L. A. Williams
Thought LashBuy, 2UU, Rare
Enchantment
Cumulative Upkeep: Remove the top card of your library from the game. If you do not, remove your library from the game and bury Thought Lash.
0: Remove the top card of your library from the game to prevent 1 damage to you.

Illus. Mark Tedin
Tidal ControlBuy, 1UU, Rare
Enchantment
Cumulative Upkeep: 2
Any player may pay 2 or 2 life to counter target red or green spell. Play this ability as an interrupt. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Randy Gallegos
Viscerid ArmorBuy (1), 1U, Common
Enchant Creature
Enchanted creature gets +1/+1.
1U: Return Viscerid Armor to owner's hand.

One Viscerid's death is often another's gain.
Illus. Heather Hudson
Viscerid ArmorBuy (2), 1U, Common
Enchant Creature
Enchanted creature gets +1/+1.
1U: Return Viscerid Armor to owner's hand.

One Viscerid's death is often another's gain.
Illus. Heather Hudson
Viscerid DroneBuy, 1U, Uncommon
Summon - Homarid [1/2]
tap: Sacrifice a creature and a swamp to bury target non-artifact creature.
tap: Sacrifice a creature and a snow-covered swamp to bury target creature.

Not all of Terisiare's flooding was natural . . . .
Illus. Heather Hudson
Balduvian DeadBuy, 3B, Uncommon
Summon - Zombies [2/3]
2R: Remove target summon card in your graveyard from the game to put a Graveborn token into play. Treat this token as a 3/1 black and red creature that can attack the turn it comes into play. Bury Graveborn token at end of turn.

Illus. Mike Kimble
Casting of BonesBuy (2), 2B, Common
Enchant Creature
If enchanted creature is put into the graveyard, draw three cards. Choose and discard one of those cards.

”Only a necromancer would create such a foul form of divination.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Anson Maddocks
Casting of BonesBuy (1), 2B, Common
Enchant Creature
If enchanted creature is put into the graveyard, draw three cards. Choose and discard one of those cards.

“Whether whole or not, still we serve Lim-Dûl's wishes.”
—Chaeska, Keeper of Tresserhorn

Illus. Anson Maddocks
ContagionBuy, 3BB, Uncommon
Instant
You may pay 1 life and remove a black card in your hand from the game instead of paying Contagion's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Put two -2/-1 counters, distributed any way you choose,on any number of target creatures.

Illus. Mike Raabe
Diseased VerminBuy, 2B, Uncommon
Summon - Rats [1/1]
During your upkeep, Diseased Vermin deals 1 damage to a single target opponent it has previously damaged for each infection counter on Diseased Vermin.
If Diseased Vermin damages a player in combat, put an infection counter on it.

Illus. Scott Kirschner
DystopiaBuy, 1BB, Rare
Enchantment
Cumulative Upkeep: 1 life
During each player's upkeep, if that player controls any green or white permanents, he or she sacrifices a green or white permanent.

Illus. Ruth Thompson
Fatal LoreBuy, 2BB, Rare
Sorcery
Target opponent chooses one: you draw three cards; or you choose and bury up to two target creatures that opponent controls and he or she draws up to three cards.

“All knowledge has its price.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Lawrence Snelly
Feast or FamineBuy (1), 3B, Common
Instant
Bury target non-black, non-artifact creature or put a Zombie token into play. Treat this token as a 2/2 black creature.

"The living cannot understand the benefits of death." -Chaeska, Keeper of Tresserhorn
Illus. Pete Venters
Feast or FamineBuy (2), 3B, Common
Instant
Bury target non-black, non-artifact creature or put a Zombie token into play. Treat this token as a 2/2 black creature.

"We are not yet free of Lim-Dûl's terrors." -Halvor Arensson, Kjeldoran Priest
Illus. Pete Venters
Fevered StrengthBuy (1), 2B, Common
Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

"The fever clouds the mind as it energizes the body. Both will pass in time." -Halvor Arensson, Kjeldoran Priest
Illus. Brian Snoddy
Fevered StrengthBuy (2), 2B, Common
Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

"The burst of strength brought on by this plague should not be mistaken for a sign of renewed health." -Kolbjörn, High Honored Druid
Illus. Brian Snoddy
Insidious BookwormsBuy (1), B, Common
Summon - Worms [1/1]
1B: Target player discards a card at random from his or her hand. Use this ability only when Insidious Bookworms is put into the graveyard from play. You cannot spend more than 1B in this way each turn.

Illus. Greg Simanson
Insidious BookwormsBuy (2), B, Common
Summon - Worms [1/1]
1B: Target player discards a card at random from his or her hand. Use this ability only when Insidious Bookworms is put into the graveyard from play. You cannot spend more than 1B in this way each turn.

Illus. Greg Simanson
Keeper of TresserhornBuy, 5B, Rare
Summon - Keeper [6/6]
If Keeper of Tresserhorn attacks and is not blocked, it deals no damage to defending player this turn and that player loses 2 life. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. D. Alexander Gregory
Krovikan HorrorBuy, 3B, Rare
Summon - Horror [2/2]
At the end of any turn, if Krovikan Horror is in your graveyard with a summon card directly above it, you may put Krovikan Horror into your hand.
1: Sacrifice a creature to have Krovikan Horror deal 1 damage to target creature or player.

Illus. Christopher Rush
Krovikan PlagueBuy, 2B, Uncommon
Enchant Creature
Play on a non-wall creature you control.
Draw a card at the beginning of the upkeep of the turn after Krovikan Plague comes into play.
0: Tap enchanted creature to have Krovikan Plague deal 1 damage to target creature or player. Put a -0/-1 counter on enchanted creature.

Illus. Liz Danforth
Lim-Dul's High GuardBuy (2), 1BB, Common
Summon - Skeleton [2/1]
First strike
1B: Regenerate

"Death does not prevent us from service to our absent master. As long as Tresserhron stands, so shall we." -Chaeska, Keeper of Tresserhorn
Illus. Anson Maddocks
Lim-Dul's High GuardBuy (1), 1BB, Common
Summon - Skeleton [2/1]
First strike
1B: Regenerate

"The Guard will forever stand ready. For them, death is merely an inconvenience, not an ending." -Chaeska, Keeper of Tresserhorn
Illus. Anson Maddocks
MisinformationBuy, B, Uncommon
Instant
Put up to three target cards from an opponent's graveyard on top of his or her library in any order.

“When you cannot rely on your sources, trust your own senses. When you cannot trust those, you must follow your instincts.” —Lovisa Coldeyes, Balduvian Chieftain
Illus. Richard Kane Ferguson
Phantasmal FiendBuy (1), 3B, Common
Summon - Phantasm [1/5]
B: +1/-1 until end of turn
1U: Switch Phantasmal Fiend's power and toughness until end of turn. Effects that alter Phantasmal Fiend's power alter its toughness instead, and vice versa.

Illus. Scott Kirschner
Phantasmal FiendBuy (2), 3B, Common
Summon - Phantasm [1/5]
B: +1/-1 until end of turn
1U: Switch Phantasmal Fiend's power and toughness until end of turn. Effects that alter Phantasmal Fiend's power alter its toughness instead, and vice versa.

Illus. Scott Kirschner
Phyrexian BoonBuy (1), 2B, Common
Enchant Creature
As long as enchanted creature is black, it gets +2/+1; otherwise, it gets -1/-2.

“Dagsson should have paid attention to the lessons of Phyrexia before attempting to create a mechanical utopia.”
—Sorine Relicbane, Soldevi Heretic

Illus. Mark Tedin
Phyrexian BoonBuy (2), 2B, Common
Enchant Creature
As long as enchanted creature is black, it gets +2/+1; otherwise, it gets -1/-2.

“Phyrexia's touch is painful to all but the blackest of hearts.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Mark Tedin
Ritual of the MachineBuy, 2BB, Rare
Sorcery
Sacrifice a creature to gain control of target non-black, non-artifact creature.

“Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?”
—Sorine Relicbane, Soldevi Heretic

Illus. Anson Maddocks
Soldevi AdnateBuy (1), 1B, Common
Summon - Cleric [1/2]
tap: Sacrifice a black or artifact creature to add an amount of B equal to that creature's casting cost to your mana pool. Play this ability as an interrupt.

“People love to follow fools; they don't feel so alone then.”
—Sorine Relicbane, Soldevi Heretic

Illus. Christopher Rush
Soldevi AdnateBuy (2), 1B, Common
Summon - Cleric [1/2]
tap: Sacrifice a black or artifact creature to add an amount of B equal to that creature's casting cost to your mana pool. Play this ability as an interrupt.

“An idiot cannot hear sense, even when a thousand people speak it.”
—Sorine Relicbane, Soldevi Heretic

Illus. Christopher Rush
Stench of DecayBuy (1), 1BB, Common
Instant
All non-artifact creatures get -1/-1 until end of turn.

“My lord, there is only so much I can do. This plague infests Krov worse than any other city.”
—Halvor Arensson, Kjeldoran Priest

Illus. Heather Hudson
Stench of DecayBuy (2), 1BB, Common
Instant
All non-artifact creatures get -1/-1 until end of turn.

“Disa is dead, and I am left. I shall allow no others to succumb to this pestilence.”
—Kolbjörn, High Honored Druid

Illus. Heather Hudson
Stromgald SpyBuy, 3B, Uncommon
Summon - Spy [2/4]
If Stromgald Spy attacks and is not blocked, you may choose to have it deal no damage to defending player this turn. If you do so, defending player must play with his or her hand face up on the table until Stromgald Spy leaves play.

Illus. Zak Plucinski
Swamp MosquitoBuy (1), 1B, Common
Summon - Mosquito [0/1]
Flying
If Swamp Mosquito attacks and is not blocked, defending player gets a poison counter. If a player has ten or more poison counters, he or she loses the game.

Illus. Nicola Leonard
Swamp MosquitoBuy (2), 1B, Common
Summon - Mosquito [0/1]
Flying
If Swamp Mosquito attacks and is not blocked, defending player gets a poison counter. If a player has ten or more poison counters, he or she loses the game.

Illus. Nicola Leonard
Agent of StromgaldBuy (1), R, Common
Summon - Knight [1/1]
R: Add B to your mana pool. Play this ability as an interrupt.

“The Order of Stromgald spreads its poisonous lies from within Varchild's troops, and still she sees only visions of conquest.”
—Lovisa Coldeyes, Balduvian Chieftain

Illus. Alan Rabinowitz
Agent of StromgaldBuy (2), R, Common
Summon - Knight [1/1]
R: Add B to your mana pool. Play this ability as an interrupt.

“The ‘fabled' Order of Stromgald is cast to the four winds, lost for all time. I, for one, give them no thought.” —General Varchild
Illus. Alan Rabinowitz
Balduvian HordeBuy, 2RR, Rare
Summon - Barbarian [5/5]
When Balduvian Horde comes into play, discard a card at random from your hand or bury Balduvian Horde.

“Peace will come only when we have taken Varchild's head.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Brian Snoddy
Balduvian War-MakersBuy (1), 4R, Common
Summon - Barbarian [3/3]
Rampage: 1
Balduvian War-Makers can attack the turn it comes into play on your side.

Those mewling Barbarians will cower before my righteous steel! -General Varchild
Illus. Mike Kimble
Balduvian War-MakersBuy (2), 4R, Common
Summon - Barbarian [3/3]
Rampage: 1
Balduvian War-Makers can attack the turn it comes into play on your side.

We send our best to battle, but every man, woman, and child will stand against Varchild's butchers. -Lovisa Coldeyes, Balduvian Chieftain
Illus. Mike Kimble
Bestial FuryBuy (1), 2R, Common
Enchant Creature
Draw a card at the beginning of the upkeep of the turn after Bestial Fury comes into play.
If enchanted creature attacks and is blocked, it gains trample and gets +4/+0 until end of turn.

Illus. Mike Raabe
Bestial FuryBuy (2), 2R, Common
Enchant Creature
Draw a card at the beginning of the upkeep of the turn after Bestial Fury comes into play.
If enchanted creature attacks and is blocked, it gains trample and gets +4/+0 until end of turn.

Illus. Mike Raabe
BurnoutBuy, 1R, Uncommon
Interrupt
Counter target interrupt spell if it is blue.
Draw a card at the beginning of the next turn's upkeep.

“GOTCHA!”
—Jaya Ballard, Task Mage

Illus. Mike Raabe
Chaos HarlequinBuy, 2RR, Rare
Summon - Harlequin [2/4]
R: Remove the top card of your library from the game. If that card is a land, Chaos Harlequin gets -4/-0 until end of turn; otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Illus. Alan Rabinowitz
Death SparkBuy, R, Uncommon
Instant
Death Spark deals 1 damage to target creature or player.
At the end of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay 1 to put Death Spark into your hand.

Illus. Mark Tedin
Enslaved ScoutBuy (1), 2R, Common
Summon - Goblin [2/2]
2: Mountainwalk until end of turn

“Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home.”
—King Darien of Kjeldor

Illus. Rebecca Guay
Enslaved ScoutBuy (2), 2R, Common
Summon - Goblin [2/2]
2: Mountainwalk until end of turn

“Even the basest creatures may serve a purpose. Still, their lives need be only as long as the paths we tread.”
—General Varchild

Illus. Rebecca Guay
Gorilla ShamanBuy (1), R, Uncommon
Summon - Gorilla [1/1]
XX1: Destroy target non-creature artifact with casting cost equal to X.

“Frankly, destruction is best left to professionals.”
—Jaya Ballard, Task Mage

Illus. Anthony S. Waters
Gorilla ShamanBuy (2), R, Uncommon
Summon - Gorilla [1/1]
XX1: Destroy target non-creature artifact with casting cost equal to X.

“Each generation teaches the next that artifice is the enemy of natural order.”
—Kaysa, Elder Druid of the Juniper Order

Illus. Anthony S. Waters
Gorilla War CryBuy (1), 1R, Common
Instant
Attacking creatures cannot be blocked by only one creature this turn. Play only during combat before defense is chosen.
Draw a card at the beginning of the next turn's upkeep.

“The only ‘art' these beasts possess is the art of noise!” —Jaya Ballard
Illus. Bryon Wackwitz
Gorilla War CryBuy (2), 1R, Common
Instant
Attacking creatures cannot be blocked by only one creature this turn. Play only during combat before defense is chosen.
Draw a card at the beginning of the next turn's upkeep.

“Theirs is the art of blood.” —Jaeuhl Carthalion, Juniper Order Advocate
Illus. Bryon Wackwitz
Guerrilla TacticsBuy (1), 1R, Common
Instant
Guerrilla Tactics deals 2 damage to target creature or player.
If a spell or effect controlled by an opponent causes you to discard Guerrilla Tactics from your hand, reveal Guerrilla Tactics to all players, and it deals 4 damage to target creature or player.

Illus. Randy Asplund
Guerrilla TacticsBuy (2), 1R, Common
Instant
Guerrilla Tactics deals 2 damage to target creature or player.
If a spell or effect controlled by an opponent causes you to discard Guerrilla Tactics from your hand, reveal Guerrilla Tactics to all players, and it deals 4 damage to target creature or player.

Illus. Randy Asplund
Omen of FireBuy, 3RR, Rare
Instant
Return all islands to their owners' hands. Each player sacrifices a plains or a white permanent for each white permanent he or she controls.

“Let Balduvia burn to warm Kjeldor's hearth!”
—General Varchild

Illus. Pete Venters
PillageBuy, 1RR, Uncommon
Sorcery
Bury target artifact or land.

“Were they to reduce us to ash, we would clog their throats and sting their eyes in payment.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Richard Kane Ferguson
Primitive JusticeBuy, 1R, Uncommon
Sorcery
Destroy target artifact.
Destroy a target artifact for each 1R you pay in addition to the casting cost.
Destroy a target artifact and gain 1 life for each 1G you pay in addition to the casting cost.

Illus. Anthony S. Waters
PyrokinesisBuy, 4RR, Uncommon
Instant
You may remove a red card in your hand from the game instead of paying Pyrokinesis's casting cost. Pyrokinesis deals 4 damage, divided any way you choose among any number of target creatures.

“Anybody want some . . . toast?”
—Jaya Ballard, Task Mage

Illus. Ron Spencer
Rogue SkycaptainBuy, 2R, Rare
Summon - Mercenary [3/4]
Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. During your upkeep, pay 2 for each wage counter on Rogue Skycaptain, or remove all wage counters from Rogue Skycaptain and target opponent gains control of Rogue Skycaptain.

Illus. Randy Asplund
Soldier of FortuneBuy, R, Uncommon
Summon - Mercenary [1/1]
R, tap: Target player shuffles his or her library.

“Loyalty to coin alone is loyalty nonetheless.”
—General Varchild

Illus. Douglas Shuler
Storm ShamanBuy (1), 2R, Common
Summon - Cleric [0/4]
R: +1/+0 until end of turn

“Embrace the storm. Its voice shall echo within you, and its fire shall become your touch!”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Carol Heyer
Storm ShamanBuy (2), 2R, Common
Summon - Cleric [0/4]
R: +1/+0 until end of turn

“Let the lightening be your warning, and the thunder your battle cry.”
—Lovisa Coldeyes,
Balduvian Chieftain

Illus. Carol Heyer
Varchild's CrusaderBuy (1), 3R, Common
Summon - Knight [3/2]
0: Varchild's Crusader cannot be blocked except by walls this turn. Bury Varchild's Crusader at end of turn.

"Every patch of land must belong to Kjeldor, no matter what the cost!" -General Varchild
Illus. Mark Poole
Varchild's CrusaderBuy (2), 3R, Common
Summon - Knight [3/2]
0: Varchild's Crusader cannot be blocked except by walls this turn. Bury Varchild's Crusader at end of turn.

"We could have peace, but Varchild would rather have the maps of the new Kjeldor drawn in Balduvian blood." -King Darien of Kjeldor
Illus. Mark Poole
Varchild's War-RidersBuy, 1R, Rare
Summon - War-Riders [3/4]
Trample, rampage: 1
Cumulative Upkeep: Put a Survivor token into play under target opponent's control. Treat this token as a 1/1 red creature.

“What tries to crush our spirit only strengthens our resolve.” —Lovisa Coldeyes, Balduvian Chieftain
Illus. Susan Van Camp
Veteran's VoiceBuy (1), R, Common
Enchant Creature
Play on a creature you control.
0: Tap enchanted creature to give any other target creature +2/+1 until end of turn.

“Teach by example. If your students do not survive, they were not worth the lesson.”
—General Varchild

Illus. Andi Rusu
Veteran's VoiceBuy (2), R, Common
Enchant Creature
Play on a creature you control.
0: Tap enchanted creature to give any other target creature +2/+1 until end of turn.

“Good soldiers rely first upon their training, then upon their instincts.” —King Darien of Kjeldor
Illus. Andi Rusu
Bounty of the HuntBuy, 3GG, Uncommon
Instant
You may remove a green card in your hand from the game instead of paying Bounty of the Hunt's casting cost.
Put three +1/+1 counters, distributed any way you choose, on any number of target creatures. Remove these counters at end of turn.

Illus. Jeff A. Menges
Deadly InsectBuy (1), 4G, Common
Summon - Insect [6/1]
Cannot be the target of spells or effects.

"Beautiful, indeed-but one sting could fell a Giant in a heartbeat.-Taaveti of Kelsinko, Elvish Hunter
Illus. Scott Kirschner
Deadly InsectBuy (2), 4G, Common
Summon - Insect [6/1]
Cannot be the target of spells or effects.

"There is no time for pain when this beast leaves its terrible sting." -Jaeuhl Carthalion, Juniper Order Advocate
Illus. Scott Kirschner
Elvish BardBuy, 3GG, Uncommon
Summon - Elf [2/4]
All creatures able to block Elvish Bard do so. If this forces a creature to block more attackers than allowed, defending player assigns that creature to block as many of those attackers as allowed.

Illus. Susan Van Camp
Elvish RangerBuy (1), 2G, Common
Summon - Elf [4/1]
"How can any Human hope to match our skills? We are children of Fyndhorn, and its sap runs in our veins." -Taaveti of Kelsinko, Elvish Hunter
Illus. Terese Nielsen
Elvish RangerBuy (2), 2G, Common
Summon - Elf [4/1]
"No one may fault an Elvish Ranger's heart, but the simplest frailty may fell even the proudest warrior." -Kaysa, Elder Druid of the Juniper Order
Illus. Terese Nielsen
Elvish Spirit GuideBuy, 2G, Uncommon
Summon - Spirit [2/2]
If Elvish Spirit Guide is in your hand, you may remove it from the game to add G to your mana pool. Play this ability as an interrupt.

“We are never without guidance, if we but seek it.”
—Taaveti of Kelsinko, Elvish Hunter

Illus. Julie Baroh
Fyndhorn DruidBuy (1), 2G, Common
Summon - Druid [2/2]
If Fyndhorn Druid is put into the graveyard the same turn it was blocked, gain 4 life.

"All struggles ultimately require sacrifice. It's just that some sacrifices are dearer than others." -Jaeuhl Carthalion, Juniper Order Advocate
Illus. Rob Alexander
Fyndhorn DruidBuy (2), 2G, Common
Summon - Druid [2/2]
If Fyndhorn Druid is put into the graveyard the same turn it was blocked, gain 4 life.

"Honor those who honor Fyndhorn above themselves." -Kolbjörn, High Honored Druid
Illus. Rob Alexander
Gargantuan GorillaBuy, 4GGG, Rare
Summon - Gorilla [7/7]
During your upkeep, sacrifice a forest, or bury Gargantuan Gorilla and Gargantuan Gorilla deals 7 damage to you. If you sacrifice a snow-covered forest in this way, Gargantuan Gorilla gains trample until end of turn.
tap: Gargantuan Gorilla deals an amount of damage equal to its power to any other target creature. That creature deals an amount of damage equal to its power to Gargantuan Gorilla.

Illus. Greg Simanson
Gift of the WoodsBuy (1), G, Common
Enchant Creature
If enchanted creature blocks or is blocked by any creatures, enchanted creature gets +0/+3 until end of turn and you gain 1 life.

Illus. Susan Van Camp
Gift of the WoodsBuy (2), G, Common
Enchant Creature
If enchanted creature blocks or is blocked by any creatures, enchanted creature gets +0/+3 until end of turn and you gain 1 life.

Illus. Susan Van Camp
Gorilla BerserkersBuy (1), 3GG, Common
Summon - Gorillas [2/3]
Trample, rampage: 2
Cannot be blocked by fewer than three creatures.

"Their fury is their greatest weapon." -Taaveti of Kelsinko, Elvish Hunter
Illus. John Matson
Gorilla BerserkersBuy (2), 3GG, Common
Summon - Gorillas [2/3]
Trample, rampage: 2
Cannot be blocked by fewer than three creatures.

"Beneath serenity may lie a hidden rage." -Jaeuhl Carthalion, Juniper Order Advocate
Illus. John Matson
Gorilla ChieftainBuy (1), 2GG, Common
Summon - Gorilla [3/3]
1G: Regenerate

“In the soil of leadership sprout the seeds of immortality.”
—Kaysa, Elder Druid of the Juniper Order

Illus. Quinton Hoover
Gorilla ChieftainBuy (2), 2GG, Common
Summon - Gorilla [3/3]
1G: Regenerate

“Oh, no—not you again?!”
—Jaya Ballard, Task Mage

Illus. Quinton Hoover
Hail StormBuy, 1GG, Uncommon
Instant
Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

“If they can't take the hail, they'd better stay home.”
—Arna Kennerüd, Skycaptain

Illus. Jeff A. Menges
KaysaBuy, 3GG, Rare
Summon - Legend [2/3]
All green creatures you control get +1/+1.

Kaysa speaks as the Elder Druid, but Yavimaya recognizes only one voice: its own.
Illus. Rebecca Guay
Nature's ChosenBuy, G, Uncommon
Enchant Creature
Play on a creature you control.
0: Untap enchanted creature. Use this ability only during your turn and only once each turn.
0: Tap enchanted creature to untap target artifact, creature, or land. Use this ability only if enchanted creature is white andonly once each turn.

Illus. Rebecca Guay
Nature's WrathBuy, 4GG, Rare
Enchantment
During your upkeep, pay G or bury Nature's Wrath.
Whenever a player puts a swamp or black permanent into play, he or she sacrifices a swamp or black permanent.
Whenever a player puts an island or a blue permanent into play, he or she sacrifices an island or blue permanent.

Illus. Liz Danforth
Splintering WindBuy, 2GG, Rare
Enchantment
2G: Splintering Wind deals 1 damage to target creature. Put a Splinter token into play. Treat this token as a 1/1 green creature with flying and Cumulative Upkeep: G.If this token leaves play, it deals 1 damage to you and to each creature you control.

Illus. Ron Spencer
Taste of ParadiseBuy (1), 3G, Common
Sorcery
Gain 3 life.
Gain 3 life for each 1G you pay in addition to the casting cost.

"There is, in each of us, the potential to heal and the gift of renewed life." -Kaysa, Elder Druid of the Juniper Order
Illus. Lawrence Snelly
Taste of ParadiseBuy (2), 3G, Common
Sorcery
Gain 3 life.
Gain 3 life for each 1G you pay in addition to the casting cost.

"Any who drink of Freyalise's bounty drink the mead of rebirth." -Kaysa, Elder Druid of the Juniper Order
Illus. Lawrence Snelly
TornadoBuy, 4G, Rare
Enchantment
Cumulative Upkeep: G
2G: Pay 3 life for each velocity counter on Tornado. Destroy target permanent and put a velocity counter on Tornado. Use this ability only once each turn. Effects that prevent or redirect damage cannot be used to counter this loss oflife.

Illus. Susan Van Camp
UndergrowthBuy (1), G, Common
Instant
No creatures deal damage in combat this turn. If you pay 2R in addition to the casting cost, Undergrowth does not affect red creatures.

“It is the work of sorcery. Burn it!” —Taaveti of Kelsinko, Elvish Hunter
Illus. Pat Morrissey
UndergrowthBuy (2), G, Common
Instant
No creatures deal damage in combat this turn. If you pay 2R in addition to the casting cost, Undergrowth does not affect red creatures.

“The art of war is turning obstacle to advantage.” —Jaeuhl Carthalion, Juniper Order Advocate
Illus. Pat Morrissey
Whip VineBuy (1), 2G, Common
Summon - Wall [1/4]
Can block creatures with flying.
You may choose not to untap Whip Vine during your untap phase.
tap: Tap target creature with flying blocked by Whip Vine. That creature does not untap during its controller's untap phase as long as Whip Vine remains tapped.

Illus. L. A. Williams
Whip VineBuy (2), 2G, Common
Summon - Wall [1/4]
Can block creatures with flying. You may choose not to untap Whip Vine during your untap phase.
tap: Tap target creature with flying blocked by Whip Vine. That creature does not untap during its controller's untap phase as long as Whip Vine remains tapped.

Illus. L. A. Williams
Yavimaya AncientsBuy (1), 3GG, Common
Summon - Treefolk [2/7]
G: +1/-2 until end of turn

"The Ancients teach us that if we can but last, we shall prevail." -Kaysa, Elder Druid of the Juniper Order
Illus. Quinton Hoover
Yavimaya AncientsBuy (2), 3GG, Common
Summon - Treefolk [2/7]
G: +1/-2 until end of turn

"We orphans of Fyndhorn have found no welcome in this alien place." -Taaveti of Kelsinko, Elvish Hunter
Illus. Quinton Hoover
Yavimaya AntsBuy, 2GG, Uncommon
Summon - Swarm [5/1]
Trample
Cumulative Upkeep: GG
Yavimaya Ants can attack the turn it comes into play on your side.

“Few natural forces are as devastating as hunger.”
—Kaysa, Elder Druid of the Juniper Order

Illus. Pat Morrissey
Energy ArcBuy, WU, Uncommon
Instant
Untap any number of target creatures. Those creatures neither deal nor receive damage in combat this turn.

“Relent, and you may transcend your situation.”
—Gerda Äagesdotter,
Archmage of the Unseen

Illus. Terese Nielsen
Lim-Dul's PaladinBuy, 2BR, Uncommon
Summon - Paladin [0/3]
Trample
During your upkeep, choose and discard a card from your hand, or bury Lim-Dûl's Paladin and draw a card.
If any creatures are assigned to block it, Lim-Dûl's Paladin gets +6/+3 until end of turn.
If Lim-Dûl's Paladin attacks and is not blocked,it deals no damage to defending player this turn and that player loses 4 life. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Christopher Rush
Lim-Dul's VaultBuy, UB, Uncommon
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life to put those cards on the bottom of your library and look at the top five cards of your library.
Shuffle all but the top five cards of your library; put those five on top of your library in any order. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Illus. Rob Alexander
Lord of TresserhornBuy, 1UBR, Rare
Summon - Legend [10/4]
When Lord of Tresserhorn comes into play, pay 2 life and sacrifice two creatures, and target opponent draws two cards. Effects that prevent or redirect damage cannot be used to counter this loss of life.
B: Regenerate

Illus. Anson Maddocks
MisfortuneBuy, 1BRG, Rare
Sorcery
Target opponent chooses one: you put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that opponent controls and Misfortune deals 4 damage to him or her.

Illus. Ron Spencer
Nature's BlessingBuy, 2WG, Uncommon
Enchantment
WG: Choose and discard a card from your hand to have target creature gain banding, first strike, or trample or get a +1/+1 counter.

“Be open to the blessings, whatever their form.”
Kaysa, Elder Druid of the Juniper Order

Illus. Sandra Everingham
PhelddagrifBuy, 1WUG, Rare
Summon - Legend [4/4]
W: Flying until end of turn. Target opponent gains 2 life.
U: Return Phelddagrif to owner's hand. Target opponent may draw a card.
G: Trample until end of turn. Put a Hippo token into play under target opponent's control. Treat this token as a 1/1 greencreature.

Illus. Amy Weber
Surge of StrengthBuy, RG, Uncommon
Instant
Choose and discard a red or green card from your hand to have target creature gain trample and get +X/+0 until end of turn, where X is equal to that creature's casting cost.

Illus. Ruth Thompson
Wandering MageBuy, WUB, Rare
Summon - Cleric [0/3]
W: Pay 1 life to prevent up to 2 damage to any creature. Effects that prevent or redirect damage cannot be used to counter this loss of life.
U: Prevent 1 damage to any Cleric or Wizard.
B: Put a -1/-1 counter on target creature you control to prevent up to 2 damage to any player.

Illus. Pete Venters
Winter's NightBuy, WRG, Rare
Enchant World
Whenever a snow-covered land is tapped for mana, it produces one additional mana of the same type and does not untap during its controller's next untap phase.

Illus. Rob Alexander
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