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Gatecrash Spoiler (249 cards)

Orzhov GuildgateBuy, Common
Land - Gate
Orzhov Guildgate enters the battlefield tapped.
{T}: Add {W} or {B} to your mana pool.



Illus. John Avon
Shielded PassageBuy, W, Common
Instant
Prevent all damage that would be dealt to target creature this turn.



Illus. Raymond Swanland
SmiteBuy, W, Common
Instant
Destroy target blocked creature.



Illus. Zoltan Boros
Mindeye DrakeBuy, 4U, Uncommon
Creature - Drake [2/5]
Flying
When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard.



Illus. Lars Grant-West
Totally LostBuy, 4U, Common
Instant
Put target nonland permanent on top of its owner's library.



Illus. David Palumbo
Foundry Street DenizenBuy, R, Common
Creature - Goblin Warrior [1/1]
Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.



Illus. Raoul Vitale
Wasteland ViperBuy, G, Uncommon
Creature - Snake [1/2]
Deathtouch
Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.



Illus. Lucas Graciano
Burning-Tree EmissaryBuy, (r/g)(r/g), Uncommon
Creature - Human Shaman [2/2]
When Burning-Tree Emissary enters the battlefield, add {R}{G} to your mana pool.



Illus. Izzy
Rubblebelt RaidersBuy, 1(r/g)(r/g)(r/g), Rare
Creature - Human Warrior [3/3]
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.



Illus. Chippy
Aerial ManeuverBuy, 1W, Common
Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.

"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
-Predak, Gateless freemage

Illus. Scott Chou
Card #1
Angelic EdictBuy, 4W, Common
Sorcery
Exile target creature or enchantment.

The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.
Illus. Trevor Claxton
Card #2
Angelic SkirmisherBuy, 4WW, Rare
Creature - Angel [4/4]
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

"A keen mind wields an army as a deft hand wields a sword."
Illus. David Rapoza
Card #3
Assault GriffinBuy, 3W, Common
Creature - Griffin [3/2]
Flying

"The Simic offer a prize to any biomancer who can breed a krasis to match a griffin in the air. It's never been claimed."
-Libuse, Boros sergeant

Illus. Eric Velhagen
Card #4
Basilica GuardsBuy, 2W, Common
Creature - Human Soldier [1/4]
Defender
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."
Illus. Dan Scott
Card #5
Blind ObedienceBuy, 1W, Rare
Enchantment
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.

"By the time your knees have worn through your robe, you may have begun to learn your place."
Illus. Seb McKinnon
Card #6
Boros EliteBuy, W, Uncommon
Creature - Human Soldier [1/1]
Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

"First, you must fight among the rank and file. It is there I will discern your skills as a leader."
-Aurelia, to Gideon Jura

Illus. Willian Murai
Card #7
Court Street DenizenBuy, 2W, Common
Creature - Human Soldier [2/2]
Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."
Illus. Volkan Baga
Card #8
Daring SkyjekBuy, 1W, Common
Creature - Human Knight [3/1]
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

"The hard part isn't landing in the saddle. The hard part is leaping before you see it."
Illus. Jason Chan
Card #9
Debtor's PulpitBuy, 4W, Uncommon
Enchantment - Aura
Enchant land
Enchanted land has "{T}: Tap target creature."

"You may not be able to pay. But you can still kneel."
-Milana, Orzhov prelate

Illus. James Paick
Card #10
Dutiful ThrullBuy, W, Common
Creature - Thrull [1/1]
{B}: Regenerate Dutiful Thrull.

"They are useful, but there's little satisfaction in supplication that throws itself under your heel."
-Jozica, Orzhov enforcer

Illus. Daarken
Card #11
Frontline MedicBuy, 2W, Rare
Creature - Human Cleric [3/3]
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.
Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.



Illus. Willian Murai
Card #12
Gideon, Champion of JusticeBuy, 2WW, Mythic
Planeswalker - Gideon [4]
+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.
0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-15: Exile all other permanents.



Illus. David Rapoza
Card #13
Guardian of the GatelessBuy, 4W, Uncommon
Creature - Angel [3/3]
Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.



Illus. Wesley Burt
Card #14
Guildscorn WardBuy, W, Common
Enchantment - Aura
Enchant creature
Enchanted creature has protection from multicolored.

"The Gateless have risen. The Ten shall fall."
-Ninth District graffiti

Illus. Ryan Barger
Card #15
Hold the GatesBuy, 2W, Uncommon
Enchantment
Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."
Illus. Zoltan Boros
Card #16
Holy MantleBuy, 2WW, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Illus. Maciej Kuciara
Card #17
Knight of ObligationBuy, 3W, Uncommon
Creature - Human Knight [2/4]
Vigilance
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)

He can calculate interest to six decimal places even in the midst of a deadly duel.
Illus. Ryan Barger
Card #18
Knight WatchBuy, 4W, Common
Sorcery
Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
-Commander Yaszen of Boros

Illus. Matt Stewart
Card #19
Luminate PrimordialBuy, 5WW, Rare
Creature - Avatar [4/7]
Vigilance
When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.



Illus. Stephan Martiniere
Card #20
Murder InvestigationBuy, 1W, Uncommon
Enchantment - Aura
Enchant creature you control
When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.

"Every death has a web of consequences. Our job is to find the spider."
Illus. Igor Kieryluk
Card #21
Nav Squad CommandosBuy, 4W, Common
Creature - Human Soldier [3/5]
Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.
Illus. Steve Prescott
Card #22
Righteous ChargeBuy, 1WW, Uncommon
Sorcery
Creatures you control get +2/+2 until end of turn.

"In the name of peace, moderation, and decency-wipe them all out!"
Illus. Svetlin Velinov
Card #23
Syndic of TithesBuy, 1W, Common
Creature - Human Cleric [2/2]
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)

"Entrance is free. Donations are required."
-Notice outside Vizkopa Bank

Illus. Steve Prescott
Card #26
Urbis ProtectorBuy, 4WW, Uncommon
Creature - Human Cleric [1/1]
When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield.

"I hear that Boros is losing its angels to the Gateless Movement. I'm sure this comes as no surprise to you."
-Teysa, to Lazav

Illus. Steve Argyle
Card #27
Zarichi TigerBuy, 3W, Common
Creature - Cat [2/3]
{1}{W}, {T}: You gain 2 life.

"The taming and consecration of these creatures is evidence of our faith."
-Resimir, Zarichi Temple priest

Illus. Nic Klein
Card #28
AEtherizeBuy, 3U, Uncommon
Instant
Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners-and figured out how to reconstitute your physical forms."
Illus. Ryan Barger
Card #29
AgoraphobiaBuy, 1U, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets -5/-0.
{2}{U}: Return Agoraphobia to its owner's hand.

"Everyone in this city is choosing sides. I choose inside."
Illus. Jim Murray
Card #30
Clinging AnemonesBuy, 3U, Common
Creature - Jellyfish [1/4]
Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)



Illus. Mike Bierek
Card #31
Cloudfin RaptorBuy, U, Common
Creature - Bird Mutant [0/1]
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)



Illus. Peter Mohrbacher
Card #32
Diluvian PrimordialBuy, 5UU, Rare
Creature - Avatar [5/5]
Flying
When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead.



Illus. Stephan Martiniere
Card #33
Enter the InfiniteBuy, 8UUUU, Mythic
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

"Don't just have an idea-have all of them."
-Niv-Mizzet

Illus. Terese Nielsen
Card #34
Frilled OculusBuy, 1U, Common
Creature - Homunculus [1/3]
{1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.

"Understand the Simic? That's about as easy as winning a staring contest with a homunculus."
-Dars Gostok, Firefist captain

Illus. Marco Nelor
Card #35
GridlockBuy, XU, Uncommon
Instant
Tap X target nonland permanents.

"One tiny peg pulled from a single wagon wheel, and an entire district grinds to a halt."
-Lazav

Illus. Yeong-Hao Han
Card #36
Hands of BindingBuy, 1U, Common
Sorcery
Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Raymond Swanland
Card #37
Incursion SpecialistBuy, 1U, Uncommon
Creature - Human Wizard [1/3]
Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn.

"Work for the Dimir again? That depends. Tell me more about this maze."
Illus. Svetlin Velinov
Card #38
Keymaster RogueBuy, 3U, Common
Creature - Human Rogue [3/2]
Keymaster Rogue is unblockable.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

"This one opens the grate outside Zelzo Base. This one is for Ismeri Library. This one is for an invisible door . . . No, I've said too much."
Illus. Winona Nelson
Card #39
Last ThoughtsBuy, 3U, Common
Sorcery
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Peter Mohrbacher
Card #40
Leyline PhantomBuy, 4U, Common
Creature - Illusion [5/5]
When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

"Is the maze itself a phantom? Or is one as real as the other? Perhaps I am as mad as the dragon."
-Jace Beleren, journal

Illus. Ryan Yee
Card #41
Metropolis SpriteBuy, 1U, Common
Creature - Faerie Rogue [1/2]
Flying
{U}: Metropolis Sprite gets +1/-1 until end of turn.

"Well, if that goblin didn't want his tongue pierced, he shouldn't have stuck it out at me."
Illus. Scott Chou
Card #42
Rapid HybridizationBuy, U, Uncommon
Instant
Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Frog Lizard creature token onto the battlefield.

"We've merged your life essence with that of several creatures at once. You're welcome."
-Speaker Trifon

Illus. Jack Wang
Card #44
RealmwrightBuy, U, Rare
Creature - Vedalken Wizard [1/1]
As Realmwright enters the battlefield, choose a basic land type.
Lands you control are the chosen type in addition to their other types.

There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims.
Illus. Slawomir Maniak
Card #45
Sage's Row DenizenBuy, 2U, Common
Creature - Vedalken Wizard [2/3]
Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

"I offer you wisdom untainted by false loyalty, learning free of any guild's agenda."
Illus. Svetlin Velinov
Card #46
Sapphire DrakeBuy, 5U, Uncommon
Creature - Drake [4/4]
Flying
Each creature you control with a +1/+1 counter on it has flying.

Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls.
Illus. Steve Prescott
Card #47
Scatter ArcBuy, 3U, Common
Instant
Counter target noncreature spell.
Draw a card.

"Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals."
Illus. Peter Mohrbacher
Card #48
Simic FluxmageBuy, 2U, Uncommon
Creature - Merfolk Wizard [1/2]
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature.



Illus. Karl Kopinski
Card #49
Simic ManipulatorBuy, 1UU, Rare
Creature - Mutant Wizard [0/1]
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.



Illus. Maciej Kuciara
Card #50
SkygamesBuy, 1U, Common
Enchantment - Aura
Enchant land
Enchanted land has "{T}: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.
Illus. Sam Burley
Card #51
Spell RuptureBuy, 1U, Common
Instant
Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.

"Like water, mana will drain from an inferior vessel."
-Jalan Tosk, Simic forcemage

Illus. Kev Walker
Card #52
Stolen IdentityBuy, 4UU, Rare
Sorcery
Put a token onto the battlefield that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Clint Cearley
Card #53
VoidwalkBuy, 3U, Uncommon
Sorcery
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. James Ryman
Card #55
Way of the ThiefBuy, 3U, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.
Illus. Igor Kieryluk
Card #56
Balustrade SpyBuy, 3B, Common
Creature - Vampire Rogue [2/3]
Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.



Illus. Jaime Jones
Card #57
Basilica ScreecherBuy, 1B, Common
Creature - Bat [1/2]
Flying
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.
Illus. Christine Choi
Card #58
Contaminated GroundBuy, 1B, Common
Enchantment - Aura
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.

"No one cares about pollution until they can see it."
-Gurras, Golgari rot farmer

Illus. Christine Choi
Card #59
Corpse BlockadeBuy, 2B, Common
Creature - Zombie [1/4]
Defender
Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

There are laws against it, but the dead have no one to complain to and the living are too frightened to investigate.
Illus. Lucas Graciano
Card #60
Crypt GhastBuy, 3B, Rare
Creature - Spirit [2/2]
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).



Illus. Chris Rahn
Card #61
Death's ApproachBuy, B, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

"It's cold in the grave, and the dead crave your warmth. Who are you to deny them?"
-Strava, Dimir mage

Illus. Terese Nielsen
Card #62
Devour FleshBuy, 1B, Common
Instant
Target player sacrifices a creature, then gains life equal to that creature's toughness.

His twisted mind concluded that if he was what he ate, and he wanted to stay human, . . .
Illus. Kev Walker
Card #63
Dying WishBuy, 1B, Uncommon
Enchantment - Aura
Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

"I wish I could rewrite my every deed and kill you with my first breath instead of my last."
Illus. Scott Chou
Card #64
Gateway ShadeBuy, 2B, Uncommon
Creature - Shade [1/1]
{B}: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

Tireless and merciless, shades are harnessed as spies by the Dimir.
Illus. Ryan Yee
Card #65
Grisly SpectacleBuy, 2BB, Common
Instant
Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.

"Watch people flock to a murder scene. Then tell me we're not all a little sick in the head."
-Juri, proprietor of the Juri Revue

Illus. Zoltan Boros
Card #66
Gutter SkulkBuy, 1B, Common
Creature - Zombie Rat [2/2]
Upon finding his warehouse infested, Gaven didn't know whether to get an exterminator or an exorcist.
Illus. Mark Winters
Card #67
Horror of the DimBuy, 4B, Common
Creature - Horror [3/4]
{U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Illus. Jack Wang
Card #68
Illness in the RanksBuy, B, Uncommon
Enchantment
Creature tokens get -1/-1.

"Selesnya denied us tribute. Let's show them the error of their ways."
-Milana, Orzhov prelate

Illus. Nils Hamm
Card #69
Killing GlareBuy, XB, Uncommon
Instant
Destroy target creature with power X or less.

A casual glance into a dark corner may be your last.
Illus. Peter Mohrbacher
Card #70
Lord of the VoidBuy, 4BBB, Mythic
Creature - Demon [7/7]
Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.



Illus. Chris Rahn
Card #71
Mental VaporsBuy, 3B, Uncommon
Sorcery
Target player discards a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Mark Winters
Card #72
Midnight RecoveryBuy, 3B, Common
Sorcery
Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Peter Mohrbacher
Card #73
Ogre SlumlordBuy, 3BB, Rare
Creature - Ogre Rogue [3/3]
Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.
Rats you control have deathtouch.

"His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too."
-Branko One-Ear

Illus. Trevor Claxton
Card #74
Sepulchral PrimordialBuy, 5BB, Rare
Creature - Avatar [5/4]
Intimidate
When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.



Illus. Stephan Martiniere
Card #75
Shadow Alley DenizenBuy, B, Common
Creature - Vampire Rogue [1/1]
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)



Illus. Cynthia Sheppard
Card #76
Shadow SliceBuy, 4B, Common
Sorcery
Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Raymond Swanland
Card #77
Slate Street RuffianBuy, 2B, Common
Creature - Human Warrior [2/2]
Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

"Merciless to the point of psychosis. Let's give him a job."
-Zelinas, Orzhov recruiter

Illus. Jim Murray
Card #78
Smog ElementalBuy, 4BB, Uncommon
Creature - Elemental [3/3]
Flying
Creatures with flying your opponents control get -1/-1.

"The skies used to be my refuge, a place of peace away from the chaos below. Now, with every flight, death seems to follow me like a shadow."
-Writings of Cica, Skyjek scout

Illus. Yeong-Hao Han
Card #79
Syndicate EnforcerBuy, 3B, Common
Creature - Human Rogue [3/2]
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)

Even the darkest corners of Ravnica still lie in the shadow of the Church.
Illus. Steven Belledin
Card #80
Thrull ParasiteBuy, B, Uncommon
Creature - Thrull [1/1]
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)
{T}, Pay 2 life: Remove a counter from target nonland permanent.

The hunger of a vampire and the subtlety of a tax collector.
Illus. Clint Cearley
Card #81
Undercity InformerBuy, 2B, Uncommon
Creature - Human Rogue [2/3]
{1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

"Scandal and slander are never welcome news. That's why I'm never the messenger."
Illus. Raymond Swanland
Card #82
Undercity PlagueBuy, 4BB, Rare
Sorcery
Target player loses 1 life, discards a card, then sacrifices a permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Vincent Proce
Card #83
Wight of Precinct SixBuy, 1B, Uncommon
Creature - Zombie [1/1]
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Even the lost and undead need a protector.
Illus. Ryan Barger
Card #84
Act of TreasonBuy, 2R, Common
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Each day uncertainty and rumors spread, and each night attendance at the Juri Revue increases.
Illus. Matt Stewart
Card #85
Bomber CorpsBuy, 1R, Common
Creature - Human Soldier [1/2]
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.

"Subtlety is for lawmages and spies."
Illus. Chase Stone
Card #86
Cinder ElementalBuy, 3R, Uncommon
Creature - Elemental [2/2]
{X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.

"The old gods awoke and sent fingers of fire to see what was left of the old ways under the endless city."
-Daiva, Gruul storyteller

Illus. Svetlin Velinov
Card #87
Crackling PerimeterBuy, 1R, Uncommon
Enchantment
Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it.
Illus. Yeong-Hao Han
Card #88
Ember BeastBuy, 2R, Common
Creature - Beast [3/4]
Ember Beast can't attack or block alone.

The only livestock that will survive for long in the Smelting District, ember beasts serve many functions-none of them willingly.
Illus. David Rapoza
Card #89
Firefist StrikerBuy, 1R, Uncommon
Creature - Human Soldier [2/1]
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

The flaming fist of Boros holds the promise of both protection and destruction in its grasp.
Illus. Tyler Jacobson
Card #90
Five-Alarm FireBuy, 1RR, Rare
Enchantment
Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.



Illus. Karl Kopinski
Card #91
Furious ResistanceBuy, R, Common
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.

"At least the Gateless rebels have ideals. Rakdos just mocks, defiles, and kills all we hold dear."
-Libuse, Boros sergeant

Illus. Slawomir Maniak
Card #93
Hellkite TyrantBuy, 4RR, Mythic
Creature - Dragon [6/5]
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.



Illus. Aleksi Briclot
Card #94
Hellraiser GoblinBuy, 2R, Uncommon
Creature - Goblin Berserker [2/2]
Creatures you control have haste and attack each combat if able.

Don't let him lead the soldiers, but by all means let him lead the way.
Illus. Karl Kopinski
Card #95
Homing LightningBuy, 2RR, Uncommon
Instant
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Illus. Slawomir Maniak
Card #96
Legion LoyalistBuy, R, Rare
Creature - Goblin Soldier [1/1]
Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.



Illus. Eric Deschamps
Card #97
Madcap SkillsBuy, 1R, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.

The larger the crowd, the harder it is for them to run away.
Illus. Anthony Palumbo
Card #98
Mark for DeathBuy, 3R, Uncommon
Sorcery
Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Everyone roots for the little guy, but nobody bets on him.
Illus. Mathias Kollros
Card #99
Massive RaidBuy, 1RR, Common
Instant
Massive Raid deals damage to target creature or player equal to the number of creatures you control.

"The Boros lack vision. Give them a convenient scapegoat and they'll be blind to the true threats."
-Lazav

Illus. Zoltan Boros
Card #100
Molten PrimordialBuy, 5RR, Rare
Creature - Avatar [6/4]
Haste
When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.



Illus. Stephan Martiniere
Card #101
MuggingBuy, R, Common
Sorcery
Mugging deals 2 damage to target creature. That creature can't block this turn.

Scream: muffled. Pockets: emptied. Neck function: never the same again.
Illus. Greg Staples
Card #102
Ripscale PredatorBuy, 4RR, Uncommon
Creature - Lizard [6/5]
Ripscale Predator can't be blocked except by two or more creatures.

As Ravnica's wilds expanded, even advocates for nature had to confront fiercer natural threats.
Illus. Volkan Baga
Card #103
ScorchwalkerBuy, 3R, Common
Creature - Elemental [5/1]
Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

"Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue."
-Skyknight report on the Rubblebelt

Illus. Anthony Palumbo
Card #104
Skinbrand GoblinBuy, 1R, Common
Creature - Goblin Warrior [2/1]
Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

"These Gruul skin-runes-discern whether their patterns evoke streets, leylines, or both. You have four days."
-Niv-Mizzet, to his assistant

Illus. Marco Nelor
Card #105
SkullcrackBuy, 1R, Uncommon
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.

The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.
Illus. Dave Kendall
Card #106
Structural CollapseBuy, 5R, Common
Sorcery
Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

The Gruul holiday of Rauck-Chauv always ends the same way.
Illus. Sam Burley
Card #107
Tin Street MarketBuy, 4R, Common
Enchantment - Aura
Enchant land
Enchanted land has "{T}, Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Illus. Noah Bradley
Card #108
Towering ThunderfistBuy, 4R, Common
Creature - Giant Soldier [4/4]
{W}: Towering Thunderfist gains vigilance until end of turn.

"Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
-Ruba, Rakdos cultist

Illus. Zoltan Boros
Card #109
Viashino ShanktailBuy, 3R, Uncommon
Creature - Viashino Warrior [3/1]
First strike
Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.
Illus. Kev Walker
Card #110
Warmind InfantryBuy, 2R, Common
Creature - Elemental Soldier [2/3]
Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier.
Illus. Greg Staples
Card #111
Wrecking OgreBuy, 4R, Rare
Creature - Ogre Warrior [3/3]
Double strike
Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.
Illus. Nils Hamm
Card #112
Adaptive SnapjawBuy, 4G, Common
Creature - Lizard Beast [6/2]
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

"Eh, needs more toad."
-Gulistan, Simic biomancer

Illus. Tomasz Jedruszek
Card #113
Alpha AuthorityBuy, 1G, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.

Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.
Illus. Dave Kendall
Card #114
Burst of StrengthBuy, G, Common
Instant
Put a +1/+1 counter on target creature and untap it.

"Our fight is not about territory or revenge. It is about freedom, plain and simple."
-Ruric Thar, Ghor-Clan chieftain

Illus. Marco Nelor
Card #115
CrocanuraBuy, 2G, Common
Creature - Crocodile Frog [1/3]
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)



Illus. Jack Wang
Card #116
Crowned CeratokBuy, 3G, Uncommon
Creature - Rhino [4/3]
Trample
Each creature you control with a +1/+1 counter on it has trample.

The best way to calm a rampaging ceratok is to wait until it dies of natural causes.
Illus. Steve Prescott
Card #117
Disciple of the Old WaysBuy, 1G, Common
Creature - Human Warrior [2/2]
{R}: Disciple of the Old Ways gains first strike until end of turn.

"Selesnya thinks nature is a pretty plaything. True nature would rip their faces off and wear their skins as trophies."
Illus. Anthony Palumbo
Card #118
Experiment OneBuy, G, Uncommon
Creature - Human Ooze [1/1]
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.



Illus. Chase Stone
Card #119
Forced AdaptationBuy, G, Common
Enchantment - Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

"We're planting the seeds of change. Sometimes, we plant them in people."
-Vorel of the Hull Clade

Illus. Trevor Claxton
Card #120
Giant AdephageBuy, 5GG, Mythic
Creature - Insect [7/7]
Trample
Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage.

"To a creature like that, we must seem like, well, bugs."
-Dars Gostok, Firefist captain

Illus. Christine Choi
Card #121
Greenside WatcherBuy, 1G, Common
Creature - Elf Druid [2/1]
{T}: Untap target Gate.

"The Izzet may incite war, but my duty is here. I will not abandon the wild."
Illus. Ryan Barger
Card #122
Gyre SageBuy, 1G, Rare
Creature - Elf Druid [1/2]
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage.



Illus. Tyler Jacobson
Card #123
HindervinesBuy, 2G, Uncommon
Instant
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

"Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
-Suniel the Woodwise

Illus. Svetlin Velinov
Card #124
Ivy Lane DenizenBuy, 3G, Common
Creature - Elf Warrior [2/3]
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

"Skyknight gear? Well, I have drake-skin gauntlets, supple and fireproof. Or a ceratok chestplate that'll stop a crossbow bolt."
Illus. Winona Nelson
Card #125
Miming SlimeBuy, 2G, Uncommon
Sorcery
Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.

"We paid the Simic very well for this capability, but we should quickly recoup our expenses in saved wages."
-Milana, Orzhov prelate

Illus. Svetlin Velinov
Card #126
NaturalizeBuy, 1G, Common
Instant
Destroy target artifact or enchantment.

"And if you threaten me again, your shiny steel trousers will be sprouting daggerthorn vines."
-Iveta, rooftop runner

Illus. Daniel Ljunggren
Card #127
Ooze FluxBuy, 3G, Rare
Enchantment
{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.



Illus. Zoltan Boros
Card #128
Predator's RapportBuy, 2G, Common
Instant
Choose target creature you control. You gain life equal to that creature's power plus its toughness.

"Other guilds say the Gruul are savages, no better than the beasts we live with. I say we've found friends who won't stab us in the back."
-Domri Rade

Illus. Matt Stewart
Card #129
Rust ScarabBuy, 4G, Uncommon
Creature - Insect [4/5]
Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

"Behold nature's answer to the problem of society."
-Nikya of the Old Ways

Illus. Adam Paquette
Card #130
Scab-Clan ChargerBuy, 3G, Common
Creature - Centaur Warrior [2/4]
Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

"The only roads I wish to see are those beaten flat by wild hooves."
Illus. Nils Hamm
Card #131
Serene RemembranceBuy, G, Uncommon
Sorcery
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past.
Illus. David Palumbo
Card #132
Skarrg GoliathBuy, 6GG, Rare
Creature - Beast [9/9]
Trample
Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.

"They bind us with their laws. We free ourselves with nature's fist."
-Nikya of the Old Ways

Illus. Scott Chou
Card #133
SlaughterhornBuy, 2G, Common
Creature - Beast [3/2]
Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.
Illus. Steve Prescott
Card #134
Spire TracerBuy, G, Common
Creature - Elf Scout [1/1]
Spire Tracer can't be blocked except by creatures with flying or reach.

Cartographers on Ravnica chart not just the horizontal, but also the vertical.
Illus. Christopher Moeller
Card #135
Sylvan PrimordialBuy, 5GG, Rare
Creature - Avatar [6/8]
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.



Illus. Stephan Martiniere
Card #136
Tower DefenseBuy, 1G, Uncommon
Instant
Creatures you control get +0/+5 and gain reach until end of turn.

"The drakes are practice. We may one day need to bring down a sky swallower, or maybe even Rakdos himself."
-Korun Nar, Rubblebelt hunter

Illus. Seb McKinnon
Card #137
Verdant HavenBuy, 2G, Common
Enchantment - Aura
Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).



Illus. Daniel Ljunggren
Card #138
Wildwood RebirthBuy, 1G, Common
Instant
Return target creature card from your graveyard to your hand.

In Ravnica, there are maladies far more difficult to treat than death.
Illus. Dan Scott
Card #140
Alms BeastBuy, 2WB, Rare
Creature - Beast [6/6]
Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.
Illus. Dan Scott
Card #141
Assemble the LegionBuy, 3RW, Rare
Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.



Illus. Eric Deschamps
Card #142
Aurelia, the WarleaderBuy, 2RRWW, Mythic
Legendary Creature - Angel [3/4]
Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.
Illus. Slawomir Maniak
Card #143
Aurelia's FuryBuy, XRW, Mythic
Instant
Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.



Illus. Tyler Jacobson
Card #144
Bane Alley BrokerBuy, 1UB, Uncommon
Creature - Human Rogue [0/3]
{T}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
{U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.



Illus. Clint Cearley
Card #145
BiovisionaryBuy, 1GU, Rare
Creature - Human Wizard [2/3]
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he could carry a conversation.
Illus. Ryan Barger
Card #146
Borborygmos EnragedBuy, 4RRGG, Mythic
Legendary Creature - Cyclops [7/6]
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.



Illus. Aleksi Briclot
Card #147
Boros CharmBuy, RW, Uncommon
Instant
Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.

"Practice compassion and mercy. But know when they must end."
-Aurelia

Illus. Zoltan Boros
Card #148
Call of the NightwingBuy, 2UB, Uncommon
Sorcery
Put a 1/1 blue and black Horror creature token with flying onto the battlefield.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Adam Paquette
Card #149
Cartel AristocratBuy, WB, Uncommon
Creature - Human Advisor [2/2]
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

"Your life serves a higher purpose now: ensuring the continuation of my own."
Illus. James Ryman
Card #150
Clan DefianceBuy, XRG, Rare
Sorcery
Choose one or more — Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.



Illus. Daarken
Card #151
Consuming AberrationBuy, 3UB, Rare
Creature - Horror [*/*]
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.



Illus. Karl Kopinski
Card #152
Deathpact AngelBuy, 3WBB, Mythic
Creature - Angel [5/5]
Flying
When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."



Illus. Jason Chan
Card #153
Dimir CharmBuy, UB, Uncommon
Instant
Choose one — Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.

"Dangerous to recognize. Deadly not to."
-Lazav

Illus. Zoltan Boros
Card #154
Dinrova HorrorBuy, 4UB, Uncommon
Creature - Horror [4/4]
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.

"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
-Sign outside Dinrova Building

Illus. Johann Bodin
Card #155
Domri RadeBuy, 1RG, Mythic
Planeswalker - Domri [3]
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-2: Target creature you control fights another target creature.
-7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."



Illus. Tyler Jacobson
Card #156
Drakewing KrasisBuy, 1GU, Common
Creature - Lizard Drake [3/1]
Flying, trample

Cautious not to repeat Vig's mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis.
Illus. Johann Bodin
Card #157
Duskmantle GuildmageBuy, UB, Uncommon
Creature - Human Wizard [2/2]
{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard.



Illus. Slawomir Maniak
Card #158
Duskmantle SeerBuy, 2UB, Mythic
Creature - Vampire Wizard [4/4]
Flying
At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.



Illus. Kev Walker
Card #159
Elusive KrasisBuy, 1GU, Uncommon
Creature - Fish Mutant [0/4]
Elusive Krasis is unblockable.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)



Illus. Wesley Burt
Card #160
Executioner's SwingBuy, WB, Common
Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.

"The contract specified an appendage for a missed payment. Read the fine print: the head is an appendage."
Illus. Karl Kopinski
Card #161
Fathom MageBuy, 2GU, Rare
Creature - Human Wizard [1/1]
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.



Illus. Ryan Pancoast
Card #162
Firemane AvengerBuy, 2RW, Rare
Creature - Angel [3/3]
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.

Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.
Illus. Wayne Reynolds
Card #163
Fortress CyclopsBuy, 3RW, Uncommon
Creature - Cyclops Soldier [3/3]
Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

"They think they tamed him, but he will always be a wild titan, a force of nature."
-Nedja, Gruul shaman

Illus. Maciej Kuciara
Card #164
Foundry ChampionBuy, 4RW, Rare
Creature - Elemental Soldier [4/4]
When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control.
{R}: Foundry Champion gets +1/+0 until end of turn.
{W}: Foundry Champion gets +0/+1 until end of turn.



Illus. Todd Lockwood
Card #165
Frenzied TillingBuy, 3RG, Uncommon
Sorcery
Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Izzet contraptions pollute our lands. Burn them down, kill the makers, cleanse the earth."
-Nedja, Gruul shaman

Illus. Noah Bradley
Card #166
Ghor-Clan RampagerBuy, 2RG, Uncommon
Creature - Beast [4/4]
Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
-Kroshkar, Gruul shaman

Illus. Charles Urbach
Card #167
Ground AssaultBuy, RG, Uncommon
Sorcery
Ground Assault deals damage to target creature equal to the number of lands you control.

"Taking down a dragon is easy. All you need is enough space to get in a good swing."
-Narbulg Nine Fingers

Illus. Karl Kopinski
Card #168
Gruul CharmBuy, RG, Uncommon
Instant
Choose one — Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.

"Not Gruul? Then die!"
-Borborygmos

Illus. Zoltan Boros
Card #169
Gruul RagebeastBuy, 5RG, Rare
Creature - Beast [6/6]
Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

"If the other guilds want a war, they should know we've been ready the whole time."
-Ruric Thar, Ghor-Clan chieftain

Illus. Dave Kendall
Card #170
High Priest of PenanceBuy, WB, Rare
Creature - Human Cleric [1/1]
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."
Illus. Mark Zug
Card #171
HydroformBuy, GU, Common
Instant
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

"While the sea may be our home, the sky is our destiny."
-Prime Speaker Zegana

Illus. Howard Lyon
Card #172
Kingpin's PetBuy, 1WB, Common
Creature - Thrull [2/2]
Flying
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)

"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
-Milana, Orzhov prelate

Illus. Mark Zug
Card #173
Lazav, Dimir MastermindBuy, UUBB, Mythic
Legendary Creature - Shapeshifter [3/3]
Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.



Illus. David Rapoza
Card #174
Martial GloryBuy, RW, Common
Instant
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.

"Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day."
-Gideon Jura, to Aurelia

Illus. Raymond Swanland
Card #175
Master BiomancerBuy, 2GU, Mythic
Creature - Elf Wizard [2/4]
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."
Illus. Willian Murai
Card #176
Merciless EvictionBuy, 4WB, Rare
Sorcery
Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.

"I once saw the Obzedat moved to action. Since that day, I've been thankful that they're mainly lazy, and dead."
-Aurelia, to Gideon Jura

Illus. Richard Wright
Card #177
Mind GrindBuy, XUB, Rare
Sorcery
Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0.



Illus. Daarken
Card #178
Mortus StriderBuy, 1UB, Common
Creature - Skeleton [1/1]
When Mortus Strider dies, return it to its owner's hand.

Dimir's best agents hide from death itself.
Illus. Tomasz Jedruszek
Card #179
Mystic GenesisBuy, 2GUU, Rare
Instant
Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost.

"The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari."
-Teysa Karlov, Grand Envoy of Orzhov

Illus. Mike Bierek
Card #180
Nimbus SwimmerBuy, XGU, Uncommon
Creature - Leviathan [0/0]
Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

The Simic soon discovered that the sky offered as few constraints on size as the sea.
Illus. Howard Lyon
Card #181
Obzedat, Ghost CouncilBuy, 1WWBB, Mythic
Legendary Creature - Spirit Advisor [5/5]
When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.



Illus. Svetlin Velinov
Card #182
One Thousand LashesBuy, 2WB, Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.



Illus. Daarken
Card #183
Ordruun VeteranBuy, 2RW, Uncommon
Creature - Minotaur Soldier [3/1]
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

"My father was Gruul, but I chose the precision of the legion over the fury of the pack."
Illus. Greg Staples
Card #184
Orzhov CharmBuy, WB, Uncommon
Instant
Choose one — Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.



Illus. Zoltan Boros
Card #185
Paranoid DelusionsBuy, UB, Common
Sorcery
Target player puts the top three cards of his or her library into his or her graveyard.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Christopher Moeller
Card #186
Primal VisitationBuy, 3RG, Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has haste.

Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape.
Illus. Christopher Moeller
Card #187
Prime Speaker ZeganaBuy, 2GGUU, Mythic
Legendary Creature - Merfolk Wizard [1/1]
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.



Illus. Willian Murai
Card #188
Psychic StrikeBuy, 1UB, Common
Instant
Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.

Until more information could be gleaned about Niv-Mizzet's intentions, Lazav took every opportunity to stall his experiments.
Illus. Mathias Kollros
Card #189
Purge the ProfaneBuy, 2WB, Common
Sorcery
Target opponent discards two cards and you gain 2 life.

The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal.
Illus. Michael C. Hayes
Card #190
RubblehulkBuy, 4RG, Rare
Creature - Elemental [*/*]
Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.



Illus. Raymond Swanland
Card #191
Ruination WurmBuy, 4RG, Common
Creature - Wurm [7/6]
When the architects of Ravnica claim a structure will stand against a wurm, they never mention for how long.
Illus. Dave Kendall
Card #192
ShamblesharkBuy, GU, Common
Creature - Fish Crab [2/1]
Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)



Illus. Wesley Burt
Card #193
Signal the ClansBuy, RG, Rare
Instant
Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn.
Illus. Dave Kendall
Card #194
Simic CharmBuy, GU, Uncommon
Instant
Choose one — Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.

"We measure our progress in heartbeats."
-Prime Speaker Zegana

Illus. Zoltan Boros
Card #195
Skarrg GuildmageBuy, RG, Uncommon
Creature - Human Shaman [2/2]
{R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.



Illus. Aleksi Briclot
Card #196
Skyknight LegionnaireBuy, 1RW, Common
Creature - Human Knight [2/2]
Flying, haste

Millennium Platform, once a monument to peace, was quickly seized by the skyknights for its strategic aerial location.
Illus. Anthony Palumbo
Card #197
Soul RansomBuy, 2UB, Rare
Enchantment - Aura
Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.



Illus. Steve Argyle
Card #198
Spark TrooperBuy, 1RRW, Rare
Creature - Elemental Soldier [6/1]
Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.

Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.
Illus. James Ryman
Card #199
Sunhome GuildmageBuy, RW, Uncommon
Creature - Human Wizard [2/2]
{1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.



Illus. Eric Deschamps
Card #200
Treasury ThrullBuy, 4WB, Rare
Creature - Thrull [4/4]
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.



Illus. Mark Zug
Card #201
Truefire PaladinBuy, RW, Uncommon
Creature - Human Knight [2/2]
Vigilance
{R}{W}: Truefire Paladin gets +2/+0 until end of turn.
{R}{W}: Truefire Paladin gains first strike until end of turn.



Illus. Michael C. Hayes
Card #202
Unexpected ResultsBuy, 2GU, Rare
Sorcery
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.



Illus. Mike Bierek
Card #203
Urban EvolutionBuy, 3GU, Uncommon
Sorcery
Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
Illus. Eytan Zana
Card #204
Vizkopa ConfessorBuy, 3WB, Uncommon
Creature - Human Cleric [1/3]
Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)
When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.



Illus. Ryan Pancoast
Card #205
Vizkopa GuildmageBuy, WB, Uncommon
Creature - Human Wizard [2/2]
{1}{W}{B}: Target creature gains lifelink until end of turn.
{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.



Illus. Tyler Jacobson
Card #206
Whispering MadnessBuy, 2UB, Rare
Sorcery
Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)



Illus. Clint Cearley
Card #207
Wojek HalberdiersBuy, RW, Common
Creature - Human Soldier [3/2]
Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.
Illus. Nic Klein
Card #208
Zameck GuildmageBuy, GU, Uncommon
Creature - Elf Wizard [2/2]
{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.



Illus. Chase Stone
Card #209
Zhur-Taa SwineBuy, 3RG, Common
Creature - Boar [5/4]
Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.
Illus. Yeong-Hao Han
Card #210
Arrows of JusticeBuy, 2(r/w), Uncommon
Instant
Arrows of Justice deals 4 damage to target attacking or blocking creature.

Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away.
Illus. James Ryman
Card #211
Beckon ApparitionBuy, (w/b), Common
Instant
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

The foyer is littered with the coins it demands but can no longer hold.
Illus. Cliff Childs
Card #212
Biomass MutationBuy, X(g/u)(g/u), Rare
Instant
Creatures you control become X/X until end of turn.

"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
-Vorel of the Hull Clade

Illus. Dan Scott
Card #213
BioshiftBuy, (g/u), Common
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

"It's all right if you change your mind. There's always a chance we can rearrange parts later."
-Zija, Simic mutationist

Illus. Scott Chou
Card #214
Boros ReckonerBuy, (r/w)(r/w)(r/w), Rare
Creature - Minotaur Wizard [3/3]
Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.
{(r/w)}: Boros Reckoner gains first strike until end of turn.

"Imagine a thunderstorm that's also a tactical genius. That's him."
-Dars Gostok, Firefist captain

Illus. Howard Lyon
Card #215
Coerced ConfessionBuy, 4(u/b), Uncommon
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

"Ask the right questions in the right way and truth is inevitable."
-Lazav

Illus. Mathias Kollros
Card #217
Deathcult RogueBuy, 1(u/b)(u/b), Common
Creature - Human Rogue [2/2]
Deathcult Rogue can't be blocked except by Rogues.

"The hussars can't catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv."
-Arrester Lavinia, Tenth Precinct

Illus. David Palumbo
Card #218
Gift of OrzhovaBuy, 1(w/b)(w/b), Uncommon
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.

"Remember by whose gift you ascend."
-Milana, Orzhov prelate

Illus. Johannes Voss
Card #219
Immortal ServitudeBuy, X(w/b)(w/b)(w/b), Rare
Sorcery
Return each creature card with converted mana cost X from your graveyard to the battlefield.

"The fine print of countless contracts has ensured we are never defenseless."
-Teysa Karlov, Grand Envoy of Orzhov

Illus. Seb McKinnon
Card #220
Merfolk of the DepthsBuy, 4(g/u)(g/u), Uncommon
Creature - Merfolk Soldier [4/2]
Flash (You may cast this spell any time you could cast an instant.)

When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.
Illus. Scott Chou
Card #221
Nightveil SpecterBuy, (u/b)(u/b)(u/b), Rare
Creature - Specter [2/3]
Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.
You may play cards exiled with Nightveil Specter.



Illus. Min Yum
Card #222
Pit FightBuy, 1(r/g), Common
Instant
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

"All the coins in Ravnica can't save his soul now."
-Narbulg Nine Fingers

Illus. Matt Stewart
Card #223
Shattering BlowBuy, 1(r/w), Common
Instant
Exile target artifact.

"Aurelia seems too eager to solve her problems by delivering them to oblivion."
-Prime Speaker Zegana

Illus. Steve Prescott
Card #225
Armored TransportBuy, 3, Common
Artifact Creature - Construct [2/1]
Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

"If only our jails were as secure."
-Arrester Lavinia, Tenth Precinct

Illus. Cliff Childs
Card #226
Boros KeyruneBuy, 3, Uncommon
Artifact
{T}: Add {R} or {W} to your mana pool.
{R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)



Illus. Daniel Ljunggren
Card #227
Dimir KeyruneBuy, 3, Uncommon
Artifact
{T}: Add {U} or {B} to your mana pool.
{U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn.

A key that slips through every lock.
Illus. Daniel Ljunggren
Card #228
Glaring SpotlightBuy, 1, Rare
Artifact
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
{3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.



Illus. Adam Paquette
Card #229
Gruul KeyruneBuy, 3, Uncommon
Artifact
{T}: Add {R} or {G} to your mana pool.
{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

As perilous and unpredictable as the wilds themselves.
Illus. Daniel Ljunggren
Card #230
Illusionist's BracersBuy, 2, Rare
Artifact - Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip {3}

It's easy to believe you're a god when you're twice as powerful as everyone else.
Illus. Svetlin Velinov
Card #231
Millennial GargoyleBuy, 4, Common
Artifact Creature - Gargoyle [2/2]
Flying

"You've got to keep your wits about you on the roofs. Not all stones are compliant handholds."
-Iveta, rooftop runner

Illus. Seb McKinnon
Card #232
Orzhov KeyruneBuy, 3, Uncommon
Artifact
{T}: Add {W} or {B} to your mana pool.
{W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

You only need to wield it once to appreciate the power of control.
Illus. Daniel Ljunggren
Card #233
Prophetic PrismBuy, 2, Common
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color to your mana pool.

To understand Ravnica, one must first understand how each guild contributes to its stability.
Illus. Daniel Ljunggren
Card #234
Razortip WhipBuy, 2, Common
Artifact
{1}, {T}: Razortip Whip deals 1 damage to target opponent.

"It no longer surprises me what shows up in our raid of a Rakdos revue."
-Janik Bara, Wojek captain

Illus. James Paick
Card #235
Riot GearBuy, 2, Common
Artifact - Equipment
Equipped creature gets +1/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Any meeting between guilds requires proper equipment.
Illus. Jack Wang
Card #236
Simic KeyruneBuy, 3, Uncommon
Artifact
{T}: Add {G} or {U} to your mana pool.
{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)



Illus. Daniel Ljunggren
Card #237
Skyblinder StaffBuy, 1, Common
Artifact - Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

"If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief."
Illus. Mark Winters
Card #238
Boros GuildgateBuy, Common
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.

Enter with merciful hearts. Exit with battle cries.
Illus. Noah Bradley
Card #239
Breeding PoolBuy, Rare
Land - Forest Island
({T}: Add {G} or {U} to your mana pool.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.

Uncharted depths. Unbounded hopes. Unfathomable mysteries.
Illus. Mike Bierek
Card #240
Dimir GuildgateBuy, Common
Land - Gate
Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.

Enter and become a mastermind of spies, lies, and deception.
Illus. Cliff Childs
Card #241
Godless ShrineBuy, Rare
Land - Plains Swamp
({T}: Add {W} or {B} to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.

Judgment without hope.
Illus. Cliff Childs
Card #242
Gruul GuildgateBuy, Common
Land - Gate
Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.

Enter and leave the shackles of society behind.
Illus. Randy Gallegos
Card #243
Sacred FoundryBuy, Rare
Land - Mountain Plains
({T}: Add {R} or {W} to your mana pool.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.

Burning fervor and fearsome skill create a lethal beauty terrible to behold.
Illus. Sam Burley
Card #245
Simic GuildgateBuy, Common
Land - Gate
Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U} to your mana pool.

Enter and comprehend the perfection of orchestrated life.
Illus. Svetlin Velinov
Card #246
Stomping GroundBuy, Rare
Land - Mountain Forest
({T}: Add {R} or {G} to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

"Roots, ruins, and room to fight. All the comforts of home."
-Domri Rade

Illus. David Palumbo
Card #247
Thespian's StageBuy, Rare
Land
{T}: Add {1} to your mana pool.
{2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
Illus. John Avon
Card #248
Watery GraveBuy, Rare
Land - Island Swamp
({T}: Add {U} or {B} to your mana pool.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.

"I fear that as we scurry after phantoms, the Dimir pull nine puppet strings."
-Ral Zarek

Illus. Raymond Swanland
Card #249
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