Show Only Guru Approved Combos
Vampiric Tutor in PauperViscera Seer Buy + Safehold Elite Buy + Ivy Lane Denizen Buy
Scry your entire deck and get what you want!!
Cogwork CubeCogwork Assembler Buy + Doubling Cube Buy
It's not good, but it does work. Mostly intended for EDH.
Start with 14 mana of any combination of colors and both in play. Tap Cube (14-3=11, x2=22 mana). Activate Assembler targeting the Cube (22-7=15 mana left).
Net infinite mana of any combination of colors you started with in your pool. It's technically a colorless combo, so it fits into any deck.
Bug eaterThe Locust God Buy + Smothering Abomination Buy
+ your favorite sacrifice outlet.
Drawing a card triggers Locust to give you an Insect token, sacking the token triggers Abomination to draw a card. Draw your deck.
Power SurgeSylvan Awakening Buy + Aggravated Assault Buy
Makes infinite mana.
Requires 12 or more mana,
from all lands, in one turn
to go infinite.
This can also be split up between 2
different turns if preferred.
Eidolon Ting (Pauper Legal)Skirge Familiar Buy + Cavern Harpy Buy + Entropic Eidolon Buy
You need tons of Eidolons in your GY (3 or more), and a Blood celebrant or few blue mana abailable.
Add quite infinite and kill with Entropic Eidolon!!! Use Eidolon for value if Blood celebrant is killing you.
Teferi's Puzzling OmenTeferi's Puzzle Box Buy + Omen Machine Buy
Drop Puzzle Box, then Omen.
Omen Machine will prevent additional draws from Puzzle Box.
This'll leave you without a hand as well, but when paired with Teferi, Mage of Zhalfir Buy, which is a well established lock with Omen Machine, you'll break parity fairly well.
Future Sight or Experimental Frenzy (GRN, Rare) can also be used to break parity if desired.
A Level Playing Field...Leveler Buy + Supreme Verdict Buy
Supreme Verdict is a stand-in for Fractured Identity (C17, Rare).
Drop Leveler, then Fractured Identity targeting Leveler.
Sure, you won't have a library, but neither will your opponents.
Necro-WheelNecropotence Buy + Wheel of Sun and Moon Buy
Play Necropotence, then Wheel of Sun and Moon, enchanting yourself.
As per Rule 616.1, you control the conflicting replacement effects whenever you would discard.
I.e., whenever you would discard for any reason, Necropotence would normally cause you to exile that card.
Wheel of Sun and Moon instead puts any discarded card to the bottom of your library as a replacement effect.
Ad Infinitum...Yawgmoth's Will Buy + Doom Whisperer Buy
Play Doom Whisperer first.
Then, play Yawgmoth's Will.
In response to Yawgmoth's Will, hold priority, then pay however much life you want to in multiples of 2 life.
However much life you want to pay determines how many cards you want access to.
Gifts via Bad Santa (using cards from C17 and GRN)Grafdigger's Cage Buy + Supreme Verdict Buy + Bedlam Buy
Supreme Verdict is a stand in for Fractured Identity (C17, Rare).
Bedlam is a stand in for Experimental Frenzy (GRN, Rare).
Play Cage first. Then Experimental Frenzy. Finally, play Fractured Identity on Experimental Frenzy.
This will put all opponents in a lock out situation where cards in hand and in libraries can't be played, except for lands off the top of their library.