Essential Magic  >  Decks  >  Green Machine

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Ratings Posted By Date Posted
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ramblin wreck   2/17/2005 11:47:41 PM
Pretty damn nice. dunno if its a curse or a blessing to run no mass pumping spells. re-rate my rebel deck plz.

Last Modified: 2/17/2005 11:48:33 PM     


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metaljesse   2/18/2005 1:34:06 AM
Well, if I was to run anything to boost my creatures, it would be good ol Fangren Firstborn. He's not only a great card, but he screams "I Will Kill You If You Can't Kill Me!" every single turn in every single game. Iwamori is also coming out, probably, but that depends on how the deck works at my next friday night magic and saturday games. At worse, I could just run green land-d (creeping mold, reap and sow) and artifact hate, and just pray for a fast hand, lol. Any suggestions for mass pumpers, if I was to use them?

Last Modified: 2/18/2005 1:36:41 AM     


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ramblin wreck   2/19/2005 12:58:40 AM
the best two mass pump spells in the game. Vitalizing Wind Buy and Overrun Buy

Last Modified: 2/19/2005 12:59:29 AM     


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godslefthand   2/19/2005 6:22:01 AM
It's decent. The only card I'ld suggest for your sideboard is Chalice of the Void Buy. Could you rate my "Vile Consumption" deck please.

Last Modified: 2/19/2005 6:22:52 AM     


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Serene_Storm   2/21/2005 5:53:44 AM
Great Deck...If you are looking for mass pumpers the Decree of Savagery Buy is great for a perma pump. Especially with the Tornado Elemental Buy who can do basically direct damage. But I notice that your going standard format so you may like the Kodama's Might Buy for it's splice ability.

Last Modified: 2/21/2005 6:09:05 AM     


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ramblin wreck   3/4/2005 4:31:06 AM
Choke Buy is the answer to all ure blue problems. I think that since you have a good mana base, Hum of the Radix Buy will buy you some great time against affinity. Also if ure playing an affinity deck, make sure that Cranial Plating Buy does not stay on the field.
Tooth and Nail Buy will pull your ass from the fire more times than you can count too. Try Viridian Shaman Buy as well to bust and annoying artifact and put a creature on the field as well. do well and keep me updated on how well you do. Good luck and i hope these suggestions help.

Last Modified: 3/4/2005 4:36:34 AM     


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MagicDruid06   3/22/2005 1:11:30 AM
Choke will make sure your problems with blue are over. Plz rate my snake deck, http://www.essentialmagic.com/Decks/View.asp?ID=355596, if you have time. Thanx.

Last Modified: 3/22/2005 1:13:09 AM     


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haydon_79   3/24/2005 1:33:39 PM
A non-Tooth and Nail deck that looks great. It looks pretty good and solid. If islands are giving you problems Choke is a good you already have Ghostly Prison which is another one of my favorite cards. You have good mana acceleration with moderate casting creatures. This looks like a fast and effective deck.

Please rate my Growth deck.

Last Modified: 3/24/2005 1:37:38 PM     


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Femur   3/27/2005 2:30:56 AM
I'd take out Beacon and commune, and replace them with Blanchwood Armor and Sensei's Divining Top. Other than that, nice. Looks like we share the hate of blue.

Last Modified: 3/27/2005 2:32:21 AM     


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metaljesse   3/27/2005 3:08:29 AM
well, Blanchwood armor hasn't worked in the past, so I took it out. Sensei's Top isn't synergistic AT ALL with my Molder Slugs. Remember, both players have to sac artifacts with him.

Last Modified: 3/27/2005 3:09:32 AM     


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ramblin wreck   3/27/2005 3:17:30 AM
Instead of running the one plains, run Eiganjo castle instead. u cant snatch it with the tribe elder, but if u get it out ure legends have a little more protection. Dosan, The Falling Leaf will also alleviate ure blue probs a bit. Yeah, im not surprised that net decks have taken over in macon. Thats what heppens when you live in an area with a whole lotta players with not alot of skill. I think adventure knights should ban those bitches from playin!!!

Last Modified: 3/27/2005 3:24:42 AM     


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steve032   5/28/2005 3:35:57 AM
This deck is pretty similar to my mono-green.
Check out Uber Green Beatdown.
It works pretty well. Play Iwamori and just sideboard him out against black.
Karstoderm will get owned by tops, Jitte's and Swords, which every deck has in them thse days.
Overall, I like it.

Last Modified: 5/28/2005 3:37:26 AM     


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KRNO   6/5/2005 8:05:59 AM
You've got pretty nice accel, so you might run out of cards quickly. The molder slug seems for me sideboard card, as the mountain. Jugan seems too expensive for me, id add the plow under in maindeck. The serow+eternal+plow under is the base of my t2 stax deck(that i want you to rate) and you can apply that idea to slow a lot other decks. Winie and RDW seem for me the 2 real menaces against this deck. Wini with hokori is dangerous, because it would stop you all. RDW also (see my red shoal deck) can make you a lot of damage before you can do anithing. Id add chalice of the void for 1 and 2 cost spells against winiie or rdw. This is a good start for a TQ deck, i think youi can improve your deck with what i say, rate my deck and tell me what you think about the deck, and what ive said here. Thanks.

Last Modified: 6/5/2005 8:13:26 AM     


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Raambo   7/5/2005 5:13:43 PM
Okay deck. Definetely add plow under. Kodama's might could be good as well.

Last Modified: 7/5/2005 5:14:36 PM     


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PsyCats   7/12/2005 12:45:32 AM
Hmmmm... the accerlation is good, but perhaps could even be faster. Why have Sakura Tribe Elders when you could have Wild Growths? Wild Growth can give you mana the turn it comes into play. If you have the tribe elders there to block, I can understand that, but then again the best defense is often a good offense.

I would suggest putting in Elvish Pipers. They definitely can help put meat on the table. Also, have you considered adding Mirri's Guile + Call of the Wild? Mirri's Guile lets you search out your deck for creatures and then you can pop them out at instant speed whenever you want for 4 mana! Can be deadly, if used correctly. Also consider that Call of the Wild = solution to no hand/card draw.

Not a fan of Jugan in any way shape or form (maybe because he is terrible in comparison to his "brothers"). I'd take Jugan out for either Living Hive or Kamahl (preferably the former). Kamahl doesn't fit as well because this deck appears to be more quality over quantity.

You might also want to consider replacing all those Kodama's Reach with Overgrowth. Your deck doesn't appear to have a dependency on the number of lands in play (as apposed to a deck based on Beacon of Creation) and thus you can go for more efficient cards like Overgrowth. Why is overgrowth more efficient? It allows you 2 extra mana the turn you play it! True, it doesn't thin your deck like Kodama's Reach, but it will accelerate you quicker.

Hope this helps.

Please rate my Green Bounce deck when you have the time.

Last Modified: 7/12/2005 1:04:56 AM     



The comments and opinions expressed here are those of Essential Magic users and do not necessarily reflect the opinion of Essential Magic itself. Essential Magic cannot be held liable for physical or emotional damage or losses caused by any of the comments expressed in these open forums.
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