Essential Magic  >  Decks  >  hecatomb (ur8 ir8)

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Ratings Posted By Date Posted
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Wolfenrunner   8/5/2005 11:18:17 AM
Cool idea but the kill condition is pretty dependent on one combo using Hecatomb Buy, which means you have to wait till mid-late game to really start dealing damage because you need mana. I would throw in a couple of Consume Spirit Buys just for good measure.

Last Modified: 8/5/2005 11:21:11 AM     


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oneill90   8/5/2005 1:35:19 PM
not true, it is possible to get the combo out on 2-3 turn, and from there, you prety much control the board because you can ping any potetially harmful creatures, and then ping their life away.

And i dont need the mana after i cast the hecatomb b/c nothing in this dec really costs a lot of mana and after cast a Desolation Buy, no one will be tapping lands for mana.

Last Modified: 8/5/2005 1:37:39 PM     


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panik100   8/5/2005 6:49:59 PM
Looks good, I would recommend either Brainstorms if you want to speed it up, or maybe some land destruction if you need to hold them off longer. It's up to you, but it is fine the way it is.

Please rate my What Else But Black Control deck. Thanks.

Last Modified: 8/5/2005 6:51:13 PM     


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benderman45   8/6/2005 11:58:09 AM
thats fun. i have never seen a deck like this before. nice deck.

plz rate my w/u control

Last Modified: 8/6/2005 11:59:12 AM     


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wieren20   8/12/2005 3:12:00 AM
Hah I have always want to see a deck using Hecatomb Buy Nice job I really like it. Tetravus Buy or Pentavus Buy would be more good ways of getting hecatomb into play, yet they are expensive relatively speaking. Great idea It looks like a smooth running deck. Desolation Buy is also awesome since I've been trying to find a good way to use it too.

Last Modified: 8/12/2005 3:16:15 AM     


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RedWolf   8/14/2005 12:38:07 AM
Looks pretty good. One thing, though...Demonic Consultation Buy is retarded. Take it out and add something like Lobotomy Buy or Undermine Buy.

Last Modified: 8/14/2005 12:41:00 AM     


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outlaw agent   8/14/2005 12:51:23 AM
wicked deck, id suggest putting some brainstorm and undermine they would help ya im pretty sure

Last Modified: 8/14/2005 12:52:04 AM     


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ThaDeceptikon   8/14/2005 2:49:04 PM
nice deck concept.....a buddy of mine ues to play a deck like this.....one card that'll make things a pain for opp creatures is ovinomancer....i think some creature "gank" like ray of command, etc. could be useful....thanks for rating my cleric deck....what combo are you talking about....and while the deck might not beat EVERY type 1 deck, it's still very competitive...it gave affinity and bidding absolute fits....and I've played it against various other decks...including suped up proxy decks with power 9 in it......it still managed to compete.

Last Modified: 8/14/2005 2:54:38 PM     


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Konphujun   8/14/2005 3:08:20 PM
This is a very good deck from what I can tell. The only thing I would do is add in some counterspells. You had mentioned that you needed board control until you get out hecatomb, and whats better control than a counterspell?

Last Modified: 8/14/2005 3:09:33 PM     


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some_dude_13   8/14/2005 3:19:56 PM
nice deck, maybe Counterspell Buy, and another autocrat and some Nantuko Husk Buy. just another way to sac your tokens productively.

Last Modified: 8/14/2005 3:23:21 PM     


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jsb420   8/14/2005 4:05:41 PM
looks like you have loads of creature control and the ability to search for your combo with all the tutors and consultation. Try using Lim-Dul's Vault Buy. it would work well in this deck.

Last Modified: 8/14/2005 4:07:31 PM     


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Oscar   8/14/2005 6:22:36 PM
HAahahahahah
Nice idea!! i don't really have anything to say about this deck.

Last Modified: 8/14/2005 6:23:16 PM     


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Grinning_demon712   8/14/2005 7:08:36 PM
pentavus may help this deck if u can get ur sengir out, even with the tutors u run


please rate my apes of yavimaya deck

Last Modified: 8/14/2005 7:10:02 PM     


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skippy101   8/14/2005 7:54:42 PM
Heh...kool.

please rate my Grave Winnings Deck. Thanx!

Last Modified: 8/14/2005 7:55:29 PM     


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Mindbane   8/14/2005 8:44:55 PM
nice deck thanks for the comment as for the thousand legged kami I know I plan to drop it soon when I get a replacement but for now I plan to keep it for its soul shift 7 and that my deck makes the game last a while so I can get the lands out. as for your deck nice idea for the damage dealing card with a nice trigger. it looks good to me though you might want to look into specializing some more you have a lot of differant stuff in your deck but in small quantities.

Last Modified: 8/14/2005 8:47:48 PM     



The comments and opinions expressed here are those of Essential Magic users and do not necessarily reflect the opinion of Essential Magic itself. Essential Magic cannot be held liable for physical or emotional damage or losses caused by any of the comments expressed in these open forums.
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