Essential Magic  >  Decks  >  UG Swarm

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Ratings Posted By Date Posted
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Bob 527 13   10/18/2005 9:12:23 PM
very nice
i see nothing that i would change

nice combo

Last Modified: 10/18/2005 9:13:26 PM     


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arcboundphoenix   10/20/2005 11:30:38 PM
I LOVE THIS DECK!

anyway, i use the transmute cards in ravnica to help. drift of phantasms to trans for freed from the real. i also run blazes for a win condition, so i run dizzy spell to trans for the blaze. otherwise looks solid, i never even thought to use gifts in the deck.

Last Modified: 10/20/2005 11:32:21 PM     


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SuperRecSur   10/22/2005 1:42:17 AM
ummmmm................ i just got done winnig a type 2 with my deck changed a couple things but i whipped white red weenie. This deck has potential it just needs.... a point for the tokens other then the shear number....maybe overwhelm Happy (love overwhelm)..... needs more removal other than those things i see no major flaws.... but can it over come massive removal or not drawing the combo is it a stand alone deck..... im me on aim XxB2K4xX............................



i only gave it a 3 on synergy cause you have to have the combo to really go off not easy against removal or permission

Last Modified: 10/22/2005 1:46:22 AM     


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ThaDeceptikon   10/22/2005 3:07:18 AM
I built a U/G swarm deck....I have it posted, but its listed as a casual deck. Mine also abused Meloku. Not bad overall though....I like recollect over reclaim....Seems like it takes to long to get the combo going....check out my swarm deck...most of it is type 2 still...some 8th ed and mirrodin block. It might offer you a few ideas.

Last Modified: 10/22/2005 3:11:11 AM     


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godslefthand   10/22/2005 11:09:46 PM
You get a 5 for not posting the same tripe every one else is.

Last Modified: 10/22/2005 11:10:30 PM     


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fairytribaldeck101   10/23/2005 2:52:23 AM
Great deck, but maybe instead of just thinking about making you win you should think about making your opponent lose. The best thing I can think of right now are Mana Leak Buys. Nice build. Not too much of an original combo though.

Last Modified: 10/23/2005 2:54:50 AM     


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Gauner   10/23/2005 11:00:32 AM
very original, i would add Time of Need Buy for the daughter...
sorry but i have no other comment this is just a unusual. and this is good

Last Modified: 10/23/2005 5:11:35 PM     


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Skipp   10/25/2005 1:26:30 AM
Thnx for rating my deck. The only thing i might add to yours in Chord of Calling Buy since your combo is creature-based. Great job. Happy

Last Modified: 10/25/2005 1:27:55 AM     


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ItStiMe   10/25/2005 2:27:13 AM
good combo..but you need to put bouncers in the mainboard though..necroplasm can easily wipe out your tokens..add also protection for sachi, she can be easily killed by last gasp and lightning helix..

Last Modified: 10/25/2005 2:29:53 AM     


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Unstable_One   10/25/2005 5:03:03 AM
A nice combo. I would suggest something to deal with creature removal maybe fittinf reminisce somewhere incase you have heavy loss of creatures. And maybe some control like mana leak so yo ucan get your combo off. Other then that it looks nice

Last Modified: 10/25/2005 5:06:02 AM     


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palikmoon99   10/25/2005 3:51:43 PM
Seems like a solid combo and it looks like alot of fun to play. Don't have any suggestions on how to improve it.

Last Modified: 10/25/2005 3:52:47 PM     


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soccervh   10/25/2005 4:33:09 PM
Very good deck. Only problem i see is people messing with your combo or them beating you to your combo. you have no way of slowing them down or interrupt what they are doing.

Question:

How fast can you get the combo out?

How many ways can you get it out?

Can you you speed up the process?

The KCI decks with mirridon were fast. Had combos like this. Could pull them out as quickly as turn three but consistantly got it going around turn 5 or 6. See if you can get it to go that quickly.

Last Modified: 10/25/2005 4:37:17 PM     


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ciwell   10/25/2005 5:08:54 PM
Nice deck and nice combo. The only thing I can think of possibly adding is Time of Need Buy to quickly get that legend into play.

Thanks for the rate.

Last Modified: 10/25/2005 5:11:31 PM     


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blookatese   10/25/2005 11:48:54 PM
Okay, answers to soccervh's questions:

1: God hand: 4th turn (Not suprising), Without disruption of any kind: around 6 turns though i sometimes find 4th turn anyways. With disruption, i would probably die first game and then win the instant after priveledged position hits play or i win after a long time.

2: I don't exactly understand what you mean by get it out. since 3 pieces of the combo are creatures, i have commune with nature which goes 5 deep. senseis divining top and telling time for deck rearrangement which work with sakura tribe elder for bad cards. Gifts ungiven + reclaim + recollect is essentially two pieces of the combo for 8 mana over however much time you need.

3: Can i speed it up? probably not without going beyond standard. What i probably would do is use carven caryatid against more aggressive decks to stall. the deck does have a problem against cheap flying things though.

Other notes:

I'm not sure if i should really use time of need since all it does is search for one piece. Sachi isn't exactly the best piece to get out early. Normally, i play orochi leafcaller first and when it has no summoning sickness, i drop both sachi, tap leafcaller for mana, and drop freed from the real same turn.

Priveledged position is there to prevent people from targeting my creatures if i need it, and there really isn't any way for this deck to deal with stuff like wrath of god except countermagic which i'm not using since literally everything is there to fish for the combo or speed it up.

Last Modified: 10/26/2005 12:05:14 AM     


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zombie_leader   10/26/2005 9:31:40 PM
wow i really like the idea.

Last Modified: 10/26/2005 9:32:15 PM     



The comments and opinions expressed here are those of Essential Magic users and do not necessarily reflect the opinion of Essential Magic itself. Essential Magic cannot be held liable for physical or emotional damage or losses caused by any of the comments expressed in these open forums.
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