Essential Magic  >  Decks  >  A Cloud of Fury (I rate back)

15 matching items were found.    Currently Viewing

Ratings Posted By Date Posted
Playability
Synergy
Originality
Overall
Neo545763   6/20/2002 11:23:54 PM
its ok, i think you can do better, i dont know any suggestions or i would give them to you, thanks

Last Modified: 6/20/2002 11:24:33 PM     


Playability
Synergy
Originality
Overall
JakeTheSnake   6/21/2002 4:04:16 PM
It looks like a fast pump up deck cool try adding giant growth to cuz its and instant so if they attack you you can pump up your creature

Last Modified: 6/21/2002 4:06:08 PM     


Playability
Synergy
Originality
Overall
DrudgeMaster   7/19/2002 3:43:16 PM
ok , I like the Idea , but take out the elephant guide and replace it with either Giant Growth or Monstrous Growth , even though Elephant guide will stay on the creature , If you need to put your Meekstone in the deck it will screw you up

Except of that you made a nice deck

please rate my Big Combos deck

Last Modified: 7/19/2002 3:47:17 PM     


Playability
Synergy
Originality
Overall
dedfish   7/19/2002 3:54:31 PM
I like it. Think I would drop the overrun and move meekstone from sideboard to main deck.

Last Modified: 7/19/2002 3:58:00 PM     


Playability
Synergy
Originality
Overall
zhegao   7/23/2002 3:55:53 PM
oh my god!!! This deck kicks!!!

Last Modified: 7/23/2002 3:56:29 PM     


Playability
Synergy
Originality
Overall
duckman   7/23/2002 4:33:32 PM
nice weinne try to make it type 2
please rate no side board there all black

Last Modified: 7/23/2002 4:34:17 PM     


Playability
Synergy
Originality
Overall
GreatMilenko   7/24/2002 10:27:36 PM
why would you have a overrun and a meekstone? its going to make them atleast 4/4 and they wont be able to untap? other than thats its ok.. can you rate my Victoricus deck plz thanks

Last Modified: 7/24/2002 10:29:37 PM     


Playability
Synergy
Originality
Overall
Mr. Mojo Risin   7/24/2002 10:32:45 PM
Pretty cool deck idea, reminds me of my mono-blue weenie rush with spindrift drakes and unstable mutations (they work good, eh?). Stopping a first turn flyer thats getting pumped is a biatch for most peeps. I dont know how useful overrun is to you though...

Plz rate my decks

Last Modified: 7/24/2002 10:33:48 PM     


Playability
Synergy
Originality
Overall
Allen_Kokoro   7/24/2002 11:43:30 PM
blink blink** Why are people complaining about overrun? It's a instant, which means your creatures would untap because by the time they need to untap they would be able to do so because they would be 1/1's again...Anyways, in regards to your deck, I think Unstable Mutation is the only bad card in this deck. It just ends up killing the creature after you use it for about 4 or 5 turns. Granted, your creatures aren't exactly 10/10's that you only have one of in your deck, you could still use other enchantments that are better. Rate my Smash! deck.

Last Modified: 7/24/2002 11:46:31 PM     


Playability
Synergy
Originality
Overall
Scamorza89   5/29/2003 4:50:51 PM
i like the idea of using meekstone to hit them with you little 1/1 flyers. great deck plz rate my u/g madness i need help with the board

Last Modified: 5/29/2003 4:51:36 PM     


Playability
Synergy
Originality
Overall
Purgatory   5/29/2003 5:09:07 PM
add a couple of onslaught fetchlands...

Last Modified: 5/29/2003 5:09:41 PM     


Playability
Synergy
Originality
Overall
tkm15   5/29/2003 5:34:19 PM
Take out meekstone. It will hurt you too much. ADD SOME MORE LANDS!!! In a 60 card deck, yoou need at least 20 lands. Put in Mythic Proportions Buy for fun. Definately add Wonder Buy and Brawn Buy and maybe Genesis Buy.

Rate my Soldier Beatdown and Doomed Reanimator decks.

Last Modified: 5/29/2003 5:39:40 PM     


Playability
Synergy
Originality
Overall
gosketch   5/29/2003 6:14:12 PM
Just a note...

Overrun is not going to hurt my deck, neither will Meekstone. I have no cards that permanently beef up my flyers. (Note: I don't need wonder as all my creatures have flying and the river boa is only sideboarded for anti-blue). Overrun and all the other "creature beefers" are temporary and my creatures will be able to untap on my turn as their power will go back down to less than 3.

Finally, please count. There are 20 land in my deck, 8+8+4=20.

Those are just a few things that a lot of people have not realized about the deck and just pass over. Thank you all and please, keep posting. I appreciate it a ton.

Last Modified: 5/29/2003 6:22:38 PM     


Playability
Synergy
Originality
Overall
DusK   8/23/2004 11:47:46 PM
yeah cool deck
what about symbiosis? ok its not type II but i thought it could be good =)


pls rate my deck
B/G My creatures die u die!

Last Modified: 8/23/2004 11:48:44 PM     


Playability
Synergy
Originality
Overall
bloodyknuckle   6/29/2005 4:09:01 AM
wow... no comment at all...
except for a few words,

add in another overrun, take out monstrous growth, and put in predator's strike... also, while you have the blue-green colorblocks, consider a mystic snake?

Last Modified: 6/29/2005 4:14:59 AM     



The comments and opinions expressed here are those of Essential Magic users and do not necessarily reflect the opinion of Essential Magic itself. Essential Magic cannot be held liable for physical or emotional damage or losses caused by any of the comments expressed in these open forums.
Join Free!
Login
LogOff

User Search
Clans
Advertising
Contact Us
My Homepage
My Profile
My Combos
My Decks
My Trades
My Collection
My Mail
My Clans
Adv. Card Search
Trade Cards
All Cardsets
Buy Cards!

All Formats
B & R List
Deck Search
Post Deck
Casual/Fun
Vintage
Standard
Block
Modern
Champ
Recent Combos
Combo Search

Browse Articles
Submit Articles
All Forums
Latest Threads
Rules Questions
Deck Help
Gen. Magic Disc.
Off-Topic (GDF)
Forum Search