Essential Magic > Decks > [Goblins] Goblin Raid
| Ratings | Posted By | Date Posted | ||||||||
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lavatard | 2/18/2011 7:59:50 PM | ||||||||
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holy crap, nice. The only thing I suggest is, fetch lands, but everyone has there own theory's on those. very solid gobby deck.
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| Last Modified: 2/18/2011 8:00:58 PM |
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pinecone2k3 | 6/6/2012 11:31:00 AM | ||||||||
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Proving lavatard's point, I disagree about the fetch lands. lol! Personally, I don't feel that they're much use in a single color deck. The only recommendation I would make, however, is perhaps toss in a couple of Keldon Megaliths Buy. Between the relatively low casting costs for most of your cards, and that one gob that lets you put another from your hand directly into play, if he gets through, you may hit a point where your hand is empty. The Megaliths will give you something to do with your mana during those times.
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| Last Modified: 6/6/2012 11:36:20 AM |
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Toots | 6/7/2012 8:37:48 AM | ||||||||
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Nice suggestion. I now have 4 enters the battlefield tapped lands in the deck. I think that is also the maximum, so it would be a toss-up between the smoldering spires and megaliths. I can test. However I expect that the spires are relevant more often.
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| Last Modified: 6/7/2012 8:39:04 AM |
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Mantis1298 | 7/16/2012 3:04:28 PM | ||||||||
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Why would you list this deck under VINTAGE? Obviously its a Legacy deck. Nice build, but wrong format.
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| Last Modified: 7/16/2012 3:05:12 PM |
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