The Midnight Carnival ||Underworld-Dreams|| R=R,
How it Works
Normally kills in one turn. You wait till they draw a full hand with Howling Mine Buy and make them discard it with Wheel and Deal Buy to Megrim Buy.
Which also triggers Underworld Dreams Buy for 7 hits of damage more.
It has the best Winning record of all my decks, I rarely loose with this.
Sligh/Goblin Beatdown. - It can hold its own... With the sideboard cards it gives me an upper hand, Direct burn hurts.
Challenge: without sb = B+ . With sb= C+
Lightning Rift/Astral Slide. - Not to much of a threat.. Astral Slide Buy kills my Bribery Buy's. But with Megrim Buy and Underworld Dreams Buy they think twice before cycling.
Challenge: Without Sb = C . With SB= C
Agro/beatdown/Beast- Can be problemsome at times, hope to get Death Cloud Buy ealy. Big creatures like Ravenous Baloth Buy can pose a big threat.
Challenge: Without Sb = B+ . With SB= C
Weenie/Fast- The hardest of them all... Those little critters come at you at amazing speeds. With cards like Glorious Anthem Buy helping them out... i cant do much.
Challenge: Without SB = A . With SB = A-/B+
"Reality has exiled me, I am no longer bound by it's laws."
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