How it Works
Umm, yea, it's really really big, but somehow it works!
Major win conditions are:
All those many many myr pumping up Lodestone Myr
Fireball with KCI and those aforementioned Myr
and Darksteel reactor with Coretapper and Dross Scorpion and again those multitudes of Myr.
Since everything is an artifact, Infusion is like a whole new turn for 2 blue.
In this deck the Myr just LOVE to jump into the Ironworks, its CRAZY!
For a while I had Mycosynth Golems in here with the Rush of Knowledges but I subed them out cause I figured free Darksteel Colossuses were better than free Myr (see WoG? Bring it On).
I've tried to cut this deck down to 60 cards but I just find it impossible. And with the Urn out there is always something to spend mana on.
One game a friend of mine tried to give me loads of mana burn. Him and his partner had a total of 5 Urns out. I had 80 ish mana to deal with. I debated getting a lethal fireball countered, and proceeded to cast most of my deck. The following turn they countered 4 lethal fireballs, stopped all 3 lethal lodestones and then I won with my reactor. The looks on their faces..Priceless
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