Essential Magic  >  Decks  >  Green Machine

Green Machine, by metaljesse      (61 cards)

 
Deck Info
Created: 2/17/2005
Updated: 6/5/2005
Colors: Red Green

Intended Format: Standard
Vintage: Legal
Block: Not Legal
Standard: Not Legal
Extended: Not Legal
MTGO Open: Legal
MTGO Vinta: Legal
MTGO Exten: Not Legal
MTGO Stand: Not Legal
MTGO Block: Not Legal
Legacy: Legal
Modern: Legal

Deck Cost: $94.75*
Sideboard: $37.55*
Total Cost: $132.30*

Average Ratings
Playability
Synergy
Originality
Overall
Deck Tools
Creatures
2 View Picture Arashi, the Sky Asunder Buy
4 View Picture Birds of Paradise Buy
4 View Picture Eternal Witness Buy
2 View Picture Jugan, the Rising Star Buy
2 View Picture Kodama of the North Tree Buy
4 View Picture Molder Slug Buy
4 View Picture Sakura-Tribe Elder Buy
4 View Picture Stampeding Serow Buy
3 View Picture Troll Ascetic Buy


Spells
2 View Picture Beacon of Creation Buy
3 View Picture Commune with Nature Buy
4 View Picture Kodama's Reach Buy
2 View Picture Rude Awakening Buy


Lands
20 View Picture Forest (1) Buy
1 View Picture Mountain (1) Buy

 
Sideboard     (15 cards)
1 View Picture Arashi, the Sky Asunder Buy
4 View Picture Matsu-Tribe Sniper Buy
1 View Picture Molder Slug Buy
4 View Picture Creeping Mold Buy
3 View Picture Plow Under Buy
2 View Picture Pyroclasm Buy

What's a Sideboard?


How it Works

This is my updated green beats deck. The idea behind it is pretty damn basic. Play mana accel, play creatures, swing, win.

I've been trying other ways to expand on the green beats idea, including adding other colors, and whatnot..but the origional green beats that I made is just so good that I can't really tamper with it too much anymore.

Tooth is starting to die in my metagame, save for one player. Sligh, White Weenie, and Black discard is starting to become the majority of my metagame.

For Sligh, my creatures are bigger, badder, or don't mind chump blocking. Pyroclasm pretty much wins the game for me here, as does Molder Slug.

Weenie is a pain, but the Matsu-Tribe Snipers, Pyroclasm, Tornado Elemental, and Creeping Molds help keep it at bay. No Ghostly Prison, Umezawa's Jitte, Sword of Fire/Ice, etc stays on the board, and most flyers in the deck get locked down by the snipers.

Tooth, however, is a different story. Pyroclasm to try and get rid of their chump blockers (Witness, Birds, etc), Plow Under and Creeping Mold to slow them down long enough to pull off the win. I'm hoping that, soon, Tooth will die off in our metagame, and that my decks will have a chance.

This is just a generalized sideboard, but I have quite a few options depending on how the metagame shapes up.

Weenie (White Weenie, Rats, Sligh, Ninjas, etc): Ghostly Prison, Pyroclasm

Tooth/Control: Plow Under, Troll Ascetic, Splinter (for Colossus, Titan, Shackles, etc), Kodama of the North Tree.

Combo: Plow Under, fast beats. I will soon be getting Cranial Extractions, so that should handle things.

I'm really happy with how this deck has turned out. Most of the deck is customizable for the metagame, it's consistently up to 5 mana by turn 3 (enabling almost every card in the deck, save Rude Awakening), and overall it's just worked great for me.

If you have comments, questions, whatever, just leave a rating. :-) thanks

Update: 6/5/04

I took out the Karstoderms and put in Stampeding Serow Buy instead. Also, I working on trying to fit in Arashi, the Ski Asunder as a good maindeck 5/5, and as a good weenie killer.


* All prices listed on this page are in United States Dollars. The amounts listed are only suggested amounts. Essential Magic does not guarantee that these prices can be attained when purchasing or selling cards. The prices listed on this page should not be considered an offer by Essential Magic to purchase or sell cards. Click here for more information.
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