Essential Magic  >  Decks  >  Colossal Affinity V2.1 (Turn Two DS Colossus!)

Colossal Affinity V2.1 (Turn Two DS Colossus!), by joeboe      (60 cards)

 
Deck Info
Created: 1/19/2006
Updated: 6/29/2006
Colors: Colorless Blue

Intended Format: Extended
Vintage: Legal
Block: Not Legal
Standard: Not Legal
Extended: Not Legal
MTGO Open: Legal
MTGO Vinta: Legal
MTGO Exten: Legal
MTGO Stand: Not Legal
MTGO Block: Not Legal
Legacy: Legal
Modern: Not Legal

Deck Cost: $187.88*

Average Ratings
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How it Works

HERE'S HOW TO GET A TURN TWO COLOSSUS (SCROLL DOWN FOR MORE DECK INFO):

Example Opening Hand:
Ornithopter Buy
Ornithopter Buy
Frogmite Buy
Myr Enforcer Buy
Genesis Chamber Buy
Seat of the Synod Buy
Darksteel Citadel Buy

Turn One:
Draw Mycosynth Golem Buy
Play the Seat of the Synod Buy
(Artifacts = 1)

Turn Two:
Draw a Darksteel Colossus Buy
Play Darksteel Citadel Buy.
(Artifacts = 2)
Tap both lands to get out the Genesis Chamber Buy.
(Artifacts = 3)
Now play the Ornithopter Buys. (Artifacts = 5) You’ll get two artifact tokens from the Genesis Chamber Buy. (Artifacts = 7) That’s enough for your Frogmite Buy and another token. (Artifacts = 9). Now play the Myr Enforcer Buy and get another token (Artifacts = 11). Lay down your Mycosynth Golem Buy and your Darksteel Colossus Buy and get two more tokens from the Genesis Chamber Buy (Artifacts = 15).

That’s an 11/11 Trample plus 12 other creatures out by turn two. Granted, you won’t do this consistently, but it could still happen in play. It doesn’t need this exact hand either. One Ornithopter and Two Frogmytes will still work.

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4/27/2006
More tweaks! I added in four Howling Mine Buys as an alternative to the vedalkin archmage. This really helps keep your hand full of cards. In my play testing yesterday I was able to get 2 Darksteel Colossus Buy out by turn 4. ;) I've had two games when I had 2 or more Darksteel Colossus Buy out by turn 4.

4/26/2006
I've revised this deck to take advantage of a couple of tweaks that I really liked. I replaced the Broodstar Buys with Arcbound Ravager Buy. The flying was nice, but the deck runs so fast that you can stage an overrun without it. I also replaced my chomatic spheres with Genesis Chamber Buy. This does incredible justice for speeding up the affinity, sometimes getting out a mycocynth golem 2 or 3 turns earlier. It will also provide good food for the Arcbound Ravager Buy once you have all of your nasties out.

--------------------------------------------

If you have lots of cash the Darksteel Colossus Buy works really well with the Mycosynth Golem Buy. Otherwise replace it with a few Shield of Kaldra Buy's instead (Thanks for the idea, Halos)

I basically played with the affinity precon from Mirroden until I figured out what I didn't like about it to come up with this deck. I identified three flaws: Played fast, but could be faster with more 0 cost artifacts; I kept running out of cards, which made it no faster than anything else later in the game; way too much land with all of the affinity and mana accel in here.

I also wanted more heavy hitters to come out, hense the Arcbound Ravager Buys and extra Lodestone Myr Buys.

Play should be very straight forward. Play lots of stuff really cheap. When you have enough blue mana capacity play your Vedalken Archmage Buy to keep all of the cards coming. Two of these bad boys will get your whole deck out on the table in one turn (Careful not to mill yourself)! The funny thing now is that I've reduced my reliance on blue to just one card, but it's the one card that REALLY makes this deck go. Get out some major heavy hitters and overwhelm your opponent as quickly as possible.


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