This Thing is a Timex,
How it Works
Takes a lickin' and keeps on tickin'! XD
This deck takes some cues from the Esper shard, which is white/blue/black and naturally rather controlling, and flips it around into a mean little life-gain deck using some Type I life-gain cards. Hanna, Ship's Navigator is the golden retriever in the deck, getting back artifacts that have either been sacrificed or destroyed. The lone Rootwater Diver can go under for an errant Sun Droplet, Sunbeam Spellbomb, or even Courier's Capsule if I really, REALLY need to draw. Etherium Sculptor and Cloud Key work together to make artifacts cheap-cheap, which is hilarious with Leonin Elder ("I've drawn two Pristine Talismans, a Sun Droplet, and a Spellbomb? They ALL come in for FREE! And I gain 4 life!"). The Sun Droplets are the real winners of the deck, however--they provide the slow but steady life-gain that continually helps me come back from the brink of M:TG death time and again. Also, with the number of artifacts that sacrifice for effects, Scrapheap does a great job in giving me a few extra life points here and there.
This deck's major weakness lies in its components' ability to be Disenchanted and/or destroyed, but then again, all artifact decks fall prey to that to some extent. It also does have a little trouble defending itself if mana-screwed.
I liked Windwright Mage (lifelink is one of my favorite abilities, after all), and I wanted to build a deck around her, so I put together a little something Esper-flavored. However, as I played the deck, I found that I wanted some more life-gaining artifacts so that I could stay around for later-game hijinks such as Windwright Mage swinging for 8 in the sky, double-lifelink and trample. So I put a few more low-costed life-gaining artifacts in there, and lo and behold, the machine started purring like a kitten. The Mage slowly became less key to the deck's strategy, and once I realized that the whole deck functions more like a giant life-gain machine rather than a creature deck, I ended up taking her out. Her replacement was Hanna, Ship's Navigator, which has made all the difference in game play.
I have joked that this deck takes the persevering nature of my Test of Endurance deck and combines it with the well-oiled machinations of Roderic_Cliche's Jinxed Choker deck. Well, except for the fact that this deck is all about me gaining tons and tons of life, every turn, and short of a Shatterstorm, you can't do jack squat about it. :D
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