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Sean2K

Joined: 4/28/2004

Quote: Kydjibomalistic!

 

RE: RE: RE: RE: RE: Shadow Ball 1/25/2005 10:44:04 PM

Quoting Elfivore:Way to good, even with a dual color cost. The fact that it will always be a 6/5 when attacking or blocking is a good effect anyway, but the way it would be easily possible to give it 20+ power with Trample is too good (think Beacon of Creation Buy, Rude Awakening Buy etc.)

Yutsei, Master of the Poisoned Touch {2}{B}
Legendary Creature-Rat Ninja
Ninjutsu {3}{B}{B}
Whenever ~this~ deals combat damage to a player that player loses 5 life.
2/1


That effect is only supposed to happen once when a creature attacks, not multiple times for each creature.

Your card is sweet as well.

Newcomer Discrimination {U}
Instant
Counter target spell with the new card face style (This includes any cards made since 8th Edition).

 

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Canadian

Joined: 1/9/2005

Quote: [none]

 

RE: RE: RE: RE: RE: RE: Shadow Ball 1/25/2005 11:26:55 PM

I'm hoping that is a joke card, lolz. Its way too overpowered for T2 play, and messed up in T1 (would make a great sideboard card for T1), lol. Anyways, still funny.

Here is another card (this one is hard to play, but great for a deck based around it) :


Fortuitous Plague {1}{B}{B}{B}

Instead of paying fortuitous plague's mana cost, you may sacrifise two spirits.

Creatures you control gain -2/-2 until end of turn, then add {B}{B} to your mana pool for each spirit creature you control.

My wounds bring me joy

 

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Sean2K

Joined: 4/28/2004

Quote: Kydjibomalistic!

 

RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/25/2005 11:47:08 PM

That card would be sick if you had a Grave Pact Buy in play.

Lightning Storm {2}{R}{R}
Enchantment
During each players upkeep, they may deal 3 damage to any target.

 

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Canadian

Joined: 1/9/2005

Quote: [none]

 

RE: RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/25/2005 11:52:50 PM

A nice, fair card. The cost is fair, the damage is fair. Although, I don't think I'd play it. For my card, that you rated, ya... it wouldn't really be sick with gravepact. Why : If you have creatures go to the graveyard, then you don't get the {B}{B} part. Best with devour in greed or something.

Anyways, here is another card :


Ankh Ninja {4}{B}{R}

Legendary Creature - Undead Ninja

Double Strike

When Ankh Ninja would be put into a graveyard, instead, flip it.

6/1

-------------------------

Ankh Ninja Reborn

Legendary Creature - Undead Ninja

Double Strike

3/5

-note that the second stage is worse than the first, but lives longer. The first is delicate, but powerful... and so if it goes you still have something. Happy

 

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lightstriker

Joined: 4/23/2004

Quote: [none]

 

RE: RE: RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/26/2005 12:43:08 AM

cool idea, only problem is first stage seems a bit strong, and second stge isn't much better than first, maybe worse. not sure u would want it to die (but maybe that was ur idea?)

anyway, heres my card.

ravaged land 3www
enchantment
attacking creatures are only put into the battle phase the turn after attacking

(if worded badly, means cretures take 2 turns to attack)

 

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Sean2K

Joined: 4/28/2004

Quote: Kydjibomalistic!

 

RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/26/2005 1:09:49 AM

Gotta give you marks on originality!!! Awesome!!!

Freeze Assets {U}
Instant
Tap all of target opponents lands'.

 

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Damascus329

Joined: 11/30/2003

Quote: [none]

 

RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/26/2005 1:28:48 AM

interesting i think that it as better than the card that costs 2 more but then empties the mana pool but is real (mana short). i may be wrong though. it should probably cost {1}{U} or {U}{U} because of the drawback instead of {U}


Processor {2}
Artifact.
Skip your draw step.
{2}:draw a card
Sacrifice this:draw a card.

 

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RyThMiC_PaRaNoYa

Joined: 10/3/2003

Quote: Wunka
Plunka
Funka
Crunka

 

RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/26/2005 1:45:38 AM

This card would be too awesome. You get to draw as many cards as long as you have mana (imagine in TnN) then it prevents deck out... Maybe increase the Mana cost?

Namida, Tear of Reito {2}{U}{U}{U}

Legendary Creature-- Human Wizard

{U}{U}{X}-- Scry X
{U} -- Reveal the top card of your library. You may play it as though It were in your hand until end of turn.
2/5



 

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Sean2K

Joined: 4/28/2004

Quote: Kydjibomalistic!

 

RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/26/2005 2:02:45 AM

Expensive, But Awesome.

Sacrifical Creation {X}{R}
Sorcery
Sacrifice {X} creatures: Put {X} 5/5 Elemental tokens into play.

 

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RyThMiC_PaRaNoYa

Joined: 10/3/2003

Quote: Wunka
Plunka
Funka
Crunka

 

RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: RE: Shadow Ball 1/26/2005 2:17:49 AM

That is way too good. People would build decks around it. A turn one ornithopter then mox and land = turn one 5/5...At least increase the casting cost to like {X}{R}{R}{R} or something...


Global Outbreak {9}{R}{R}{R}

Instant

As a additional cost to play Global Outbreak, sacrifice all lands you control.

The game ends in a draw.


 

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Damascus329

Joined: 11/30/2003

Quote: [none]

 

Random Comment 1/26/2005 2:23:43 AM

That is so obscenely broken it is not even funny a second turn 5/5 with almost any luck.

edit this was aimed one post above the one before this since the responce was submitted as i posted.

cards that end the game in a draw just aren't fun

Darkness Now {2}{B}
Enchantment
skip your draw step
when this comes into play ,and at the beginning of your upkeep draw 7 cards and loose 7 life

 

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Canadian

Joined: 1/9/2005

Quote: [none]

 

RE: Random Comment 1/26/2005 2:29:43 AM

Too drastic of a card. It would be way too good for a burn deck, and other sorts of decks. It would also be crappy in drafts (lolz). Just too overpowered for how you could use it. :-S I give it an 8/10 for coolness, but a 3/10 for fairness.


Here is my next card :


Goblin Outbreak {R}{R}{R}{X}

Sorcery

Sacrifise X goblins. Deals X damage to target player, and X damage to target creature. Target goblin gets +X/+X, and trample.



I made it for the hell of it because I had nothing better to do.




 

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Darklightz

Joined: 12/31/2003

Quote: Are you strong enough to admit your weakness?

 

RE: RE: Random Comment 1/26/2005 3:00:27 AM

Original card that goes well with the "all or nothing" red flavour,but maybe a bit too powerful for all it does.This card could easily kill a player on 4~5 turn.

Training Monk {2}{G}{G}
Creature - Monk

:Put a +1/+1 counter on Training Monk

At the beginning of your upkeep you may choose not to untap Training Monk.If you do,put 2 +1/+1 counters on it

2/1
----------------------------------------
Beware the might of commons!

 

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Canadian

Joined: 1/9/2005

Quote: [none]

 

RE: RE: RE: Random Comment 1/26/2005 3:30:29 AM

A bit overpowered. Second turn he is a 4/3. Then a 6/5. Then ready to go, or wait it out some more. Atleast, I think its a bit overpowered. Not sure tho, still... cool card. All around I give it an 8/10. I probably would play it if I had it, but I don't think it'd be a game winner. As for my card, {R}{R}{R} and {X} would be hard to pull off, and sacing X goblins also. It only works best if you pay 5+. :-P

Here is another card :


Cleansing Fire {W}{W}{W}

Sorcery

Both players gain life equal to the amount of red permanents in play, and mountains in play.

... and through the fires, hope was found...



/////
Would make an interesting card. Happy










 

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Damascus329

Joined: 11/30/2003

Quote: [none]

 

RE: RE: RE: RE: Random Comment 1/26/2005 12:09:03 PM

it is too weak for a dedicated hozer compare it to pulse of the fields heroes requiem and nourish. even against red these cards are probably better. for this to be better than nourish you opponent would have to have 8 or more permanents or mountians and that just rarely happens.

Squeaking champion {1}{B}{B}
Creature rat lord
Opponents skip their draw step and may draw a card durring yours.
whenever this or any other rat comes into play under your controll, your opponents discard a card at random.
rats you controll get +1/+1.
0/0

 

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