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hi

i have a pre-alara reborn version of this deck and its really fun.

this was my deck list
1 Ethersworn Adjudicator
1 Grim Poppet
1 Inkwell Leviathan
1 Magister Sphinx
4 Master Transmuter
1 Platinum Angel
1 Sharuum the Hegemon
3 Sphinx Summoner
4 Tidehollow Sculler


Spells
4 Esper Charm
3 Path to Exile
4 Wrath of God
Artifacts
4 Mind Stone
4 Thousand-Year Elixir


Lands
4 Arcane Sanctum
4 Godless Shrine
4 Hallowed Fountain
2 Mystic Gate
4 Reflecting Pool
2 Sunken Ruins
4 Watery Grave

i feel that it is hard playing this deck without thousand year elixrs.
for yours i suggest
-4 etherium scuptor (can mana acc with mind stone instead)
-3 ethersworn canonist (for SB vs elves)
-1 inkwell leviathan (really only need 1)
-4 sanctum gargoyle (sharuum is good enuf)
+4 wrath of god (turn 3-4 wrath is really impt to set up turn 4-5 transmutator), i feel scourglass is way way too slow
+4 esper charm - card draw
+4 thousand year elixir
+4 mind stone (mana acc + target for return)

in general i would put 1 of the other artifacts as they can be pulled with summoner. early game is a stall game b4 transmutators hit the board, and once the combo is set, its very hard for opponent to win with the wide variety of choices we can make by grabbing the right card.

my 2 cents, do rate my Blood Blightning

thanx
Posted By tarabas
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