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Deck description should no longer be tagged "Creatureless". Because there are some ballin' creatures in here. Sun Titan Buy comes to mind as a synergistic choice, especially with the addition of fetch lands, and best with the seals ;) I'd say ditch the Vivid Creek Buy style lands. Drop land count in general to ~35. Add mana acceleration, rocks like: Grim Monolith Buy, Basalt Monolith Buy, Mana Vault Buy, Thran Dynamo Buy, Gilded Lotus Buy, Armillary Sphere Buy, etc.

Check my Blast 'Em, Heartless Hidetsugu EDH deck for the sexiest mana rocks.

Bribery Buy, Knowledge Exploitation Buy, and Praetor's Grasp Buy also prove useful everytime I've found. You don't have a mana outlet//dump! That's a big deal. Soothsaying Buy, Flickerform Buy, Iceberg Buy, Necromancy Buy, Second Chance Buy + Necropotence Buy, Consecrated Sphinx Buy, Night Dealings Buy, Exsanguinate Buy. There are some cool things you could do here.

Yes, I like this deck. Played ones like it, and they are challenging - usually requiring the immediate addition of cards like Grand Abolisher Buy and Dosan the Falling Leaf Buy *twitch*. My only real problem with control/countery Zur decks is that they always ultimately win with pure general damage. I mean... theoretically, if I tucked Zur and played Stranglehold Buy, there aren't many other alternatives in the deck. 1v1 though, this deck is dominating - one of the strongest.

I'd venture to say the deck needs other avenues that mold synergistically with the key//core components of your deck. Be it combo, burn, activated abilties + Rings of Brighthearth Buy, drawing cards like a boss, your deck should be doing multiple things in multiple ways. All while controlling those around you and benefiting from their loss. Recur those countered creatures! Seal away that threat, then smile at the seal with a Sun Titan Buy. Think with changes of that nature, your opponents would enjoy the game more, and you would retain mastery+win. Better multiplayer experience as well! Seems win-win to me Happy
Posted By Demonico
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