Essential Magic Articles


Magic The Gathering -The Format Changeling

by Cody L Locy



Now lets focus on some of the more casual formats:

Two Headed Giant - Consists of a two person team vs another two person team. It uses the Unified Deck Construction Rule that states that each team may only use 4 copies of any one particular card between each of their decks. Therefore, each team members deck is actually half of a whole deck. If “Person A” has 3 copies of Naturalize then “Person B” can only have 1 copy of Naturalize. This format is a sanctioned format for constructed tournament.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=judge/resources/sfr2hg


Tribal Wars - While mainly played on Magic Online this format I wish would see more play in local tournaments. 60 card decks that must have 1/3 of it consist of a single creature type.

http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/rules/tribal


Emperor - This is a six player game consisting of two three person teams. on each team there is an Emperor (Player A) who sits between two Generals (Players B and C). The goal of this game is for the Generals to kill the opposing Emperor after first defeating their designated opposing General.

http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/rules/emperor


Commander (AKA Elder Dragon Highlander) - This is not a new format unlike new players think at times. It is only that in the past few years it has caught on in headline popularity worldwide. Each deck consists of a minimum of 100 cards and its build is focused upon the legendary creature selected as its Commander and the colors the creature consists of. In these decks there can only be a single copy of any card with exception to basic land. You have a good chance to run into different local rules when playing this format.

http://www.wizards.com/magic/tcg/article.aspx?x=magic/rules/edh


Horde - This is a casual format using lots of tokens to generate an evil deck of mass chaos for at least three players. The players work together to survive the horde which is a deck of 100 cards (55 2/2 creature tokens, 5 5/5 creature tokens, and 40 regular spells) that automatically plays itself. It first begins by revealing the top card until a non token card is drawn. All tokens are then cast and then the non token card is cast. The horde deck does not use land for the fact that it can cast anything it draws into for free. I first heard of this format in a MTG Daily article that spoke of a Zombie Horde design. My group quickly took the design idea to convert it to Sliver Horde. It was AMAZING!

http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/sf/183


There are many more formats out there that you can explore and research into. Over time both yourself and your group may find a fit that is best for the local area both competitively and casually. The loyalty and gathering of support is what placed Commander to the level in which it is today. Im sure that over time this will be the same for other formats as well.

https://www.wizards.com/magic/tcg/resources.aspx?x=mtg/tcg/resources/formats-casual

 

Last edited 3/28/2014 9:52:15 PM Page 2 of 2  Prev  Next  Go to page:

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