General Rulings Summary Updated 2004/01/15


Rulings are collected from many sources. See credits and disclaimer at the end of the file for details.

This release is under rules used by EIGHTH EDITION.

These rulings have been updated monthly with the most recent version available on the web (WWW) as the following:

This is the final update I will be doing to these files. If/when information about future updates is available, it will be posted at the same web address you see above.

This document contains the complete text of the Magic: The Gathering Comprehensive Rules document published by Wizards of the Coast. These rules are noted with numbered entries. It also contains additional rulings to clarify or explain some rules. These are marked with the word "Ruling".

An open circle is used to mark changes since the last released version on 2003/12/18

Thanx,

Stephen.

Stephen D'Angelo (dangelo@crystalkeep.com)
Official Magic: The Gathering Rules Summary
Network Representative for Wizards of the Coast, Inc.


Table of Contents:


1 - The Game

100 - General 101 - Starting the Game 102 - Winning and Losing 103 - The Magic Golden Rules 104 - Numbers and Symbols

2 - Parts of the Game

200 - General 201 - Characteristics 202 - Name 203 - Mana Cost and Color 204 - Illustration 205 - Type Line 206 - Expansion Symbol 207 - Text Box 208 - Power/Toughness 209 - Illustration Credit 210 - Legal Text 211 - Collector Number 212 - Type, Supertype, and Subtype 212.2 - Artifacts 212.3 - Creatures 212.4 - Enchantments 212.5 - Instants 212.6 - Land 212.7 - Sorceries 213 - Spells 214 - Permanents 215 - Legends and Legendary Objects 216 - Tokens 217 - Zones 217.2 - Library 217.3 - Hand 217.4 - Graveyard 217.5 - In Play 217.6 - Stack 217.7 - Removed from the Game 217.8 - Phased-Out 217.9 - Ante

3 - Turn Structure

300 - General 301 - Beginning Phase 302 - Untap Step 303 - Upkeep Step 304 - Draw Step 305 - Main Phase 306 - Combat Phase 307 - Beginning of Combat Step 308 - Declare Attackers Step 309 - Declare Blockers Step 310 - Combat Damage Step 311 - End of Combat Step 312 - End Phase 313 - End of Turn Step 314 - Cleanup Step

4 - Spells, Abilities, and Effects

400 - General 401 - Spells on the Stack 402 - Abilities 403 - Activated Abilities 404 - Triggered Abilities 405 - Static Abilities 406 - Mana Abilities 407 - Adding and Removing Abilities 408 - Timing of Spells and Abilities 408.1 - Timing, Priority, and the Stack